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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir #ifndef _CHART2_PLOTTINGPOSITIONHELPER_HXX 28*cdf0e10cSrcweir #define _CHART2_PLOTTINGPOSITIONHELPER_HXX 29*cdf0e10cSrcweir 30*cdf0e10cSrcweir #include "LabelAlignment.hxx" 31*cdf0e10cSrcweir #include "chartview/ExplicitScaleValues.hxx" 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include <basegfx/range/b2drectangle.hxx> 34*cdf0e10cSrcweir #include <rtl/math.hxx> 35*cdf0e10cSrcweir #include <com/sun/star/chart2/XTransformation.hpp> 36*cdf0e10cSrcweir #include <com/sun/star/drawing/Direction3D.hpp> 37*cdf0e10cSrcweir #include <com/sun/star/drawing/HomogenMatrix.hpp> 38*cdf0e10cSrcweir #include <com/sun/star/drawing/PolyPolygonShape3D.hpp> 39*cdf0e10cSrcweir #include <com/sun/star/drawing/Position3D.hpp> 40*cdf0e10cSrcweir #include <com/sun/star/drawing/XShapes.hpp> 41*cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx> 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir /* 44*cdf0e10cSrcweir //for WeakImplHelper1 45*cdf0e10cSrcweir #include <cppuhelper/implbase1.hxx> 46*cdf0e10cSrcweir */ 47*cdf0e10cSrcweir //............................................................................. 48*cdf0e10cSrcweir namespace chart 49*cdf0e10cSrcweir { 50*cdf0e10cSrcweir //............................................................................. 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir class ShapeFactory; 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir //----------------------------------------------------------------------------- 55*cdf0e10cSrcweir /** 56*cdf0e10cSrcweir */ 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir class PlottingPositionHelper 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir public: 61*cdf0e10cSrcweir PlottingPositionHelper(); 62*cdf0e10cSrcweir PlottingPositionHelper( const PlottingPositionHelper& rSource ); 63*cdf0e10cSrcweir virtual ~PlottingPositionHelper(); 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir virtual PlottingPositionHelper* clone() const; 66*cdf0e10cSrcweir virtual PlottingPositionHelper* createSecondaryPosHelper( const ExplicitScaleData& rSecondaryScale ); 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir virtual void setTransformationSceneToScreen( const ::com::sun::star::drawing::HomogenMatrix& rMatrix); 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir virtual void setScales( const ::std::vector< ExplicitScaleData >& rScales, bool bSwapXAndYAxis ); 71*cdf0e10cSrcweir const ::std::vector< ExplicitScaleData >& getScales() const; 72*cdf0e10cSrcweir 73*cdf0e10cSrcweir //better performance for big data 74*cdf0e10cSrcweir inline void setCoordinateSystemResolution( const ::com::sun::star::uno::Sequence< sal_Int32 >& rCoordinateSystemResolution ); 75*cdf0e10cSrcweir inline bool isSameForGivenResolution( double fX, double fY, double fZ 76*cdf0e10cSrcweir , double fX2, double fY2, double fZ2 ); 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir inline bool isStrongLowerRequested( sal_Int32 nDimensionIndex ) const; 79*cdf0e10cSrcweir inline bool isLogicVisible( double fX, double fY, double fZ ) const; 80*cdf0e10cSrcweir inline void doLogicScaling( double* pX, double* pY, double* pZ, bool bClip=false ) const; 81*cdf0e10cSrcweir inline void doUnshiftedLogicScaling( double* pX, double* pY, double* pZ, bool bClip=false ) const; 82*cdf0e10cSrcweir inline void clipLogicValues( double* pX, double* pY, double* pZ ) const; 83*cdf0e10cSrcweir void clipScaledLogicValues( double* pX, double* pY, double* pZ ) const; 84*cdf0e10cSrcweir inline bool clipYRange( double& rMin, double& rMax ) const; 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir inline void doLogicScaling( ::com::sun::star::drawing::Position3D& rPos, bool bClip=false ) const; 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir virtual ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XTransformation > 89*cdf0e10cSrcweir getTransformationScaledLogicToScene() const; 90*cdf0e10cSrcweir 91*cdf0e10cSrcweir virtual ::com::sun::star::drawing::Position3D 92*cdf0e10cSrcweir transformLogicToScene( double fX, double fY, double fZ, bool bClip ) const; 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir virtual ::com::sun::star::drawing::Position3D 95*cdf0e10cSrcweir transformScaledLogicToScene( double fX, double fY, double fZ, bool bClip ) const; 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir void transformScaledLogicToScene( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly ) const; 98*cdf0e10cSrcweir 99*cdf0e10cSrcweir static com::sun::star::awt::Point transformSceneToScreenPosition( 100*cdf0e10cSrcweir const com::sun::star::drawing::Position3D& rScenePosition3D 101*cdf0e10cSrcweir , const com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xSceneTarget 102*cdf0e10cSrcweir , ShapeFactory* pShapeFactory, sal_Int32 nDimensionCount ); 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir inline double getLogicMinX() const; 105*cdf0e10cSrcweir inline double getLogicMinY() const; 106*cdf0e10cSrcweir inline double getLogicMinZ() const; 107*cdf0e10cSrcweir inline double getLogicMaxX() const; 108*cdf0e10cSrcweir inline double getLogicMaxY() const; 109*cdf0e10cSrcweir inline double getLogicMaxZ() const; 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir inline bool isMathematicalOrientationX() const; 112*cdf0e10cSrcweir inline bool isMathematicalOrientationY() const; 113*cdf0e10cSrcweir inline bool isMathematicalOrientationZ() const; 114*cdf0e10cSrcweir 115*cdf0e10cSrcweir ::basegfx::B2DRectangle getScaledLogicClipDoubleRect() const; 116*cdf0e10cSrcweir ::com::sun::star::drawing::Direction3D getScaledLogicWidth() const; 117*cdf0e10cSrcweir 118*cdf0e10cSrcweir inline bool isSwapXAndY() const; 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir bool isPercentY() const; 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir double getBaseValueY() const; 123*cdf0e10cSrcweir 124*cdf0e10cSrcweir inline bool maySkipPointsInRegressionCalculation() const; 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir void setTimeResolution( long nTimeResolution, const Date& rNullDate ); 127*cdf0e10cSrcweir virtual void setScaledCategoryWidth( double fScaledCategoryWidth ); 128*cdf0e10cSrcweir void AllowShiftXAxisPos( bool bAllowShift ); 129*cdf0e10cSrcweir void AllowShiftZAxisPos( bool bAllowShift ); 130*cdf0e10cSrcweir 131*cdf0e10cSrcweir protected: //member 132*cdf0e10cSrcweir ::std::vector< ExplicitScaleData > m_aScales; 133*cdf0e10cSrcweir ::basegfx::B3DHomMatrix m_aMatrixScreenToScene; 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir //this is calculated based on m_aScales and m_aMatrixScreenToScene 136*cdf0e10cSrcweir mutable ::com::sun::star::uno::Reference< 137*cdf0e10cSrcweir ::com::sun::star::chart2::XTransformation > m_xTransformationLogicToScene; 138*cdf0e10cSrcweir 139*cdf0e10cSrcweir bool m_bSwapXAndY;//e.g. true for bar chart and false for column chart 140*cdf0e10cSrcweir 141*cdf0e10cSrcweir sal_Int32 m_nXResolution; 142*cdf0e10cSrcweir sal_Int32 m_nYResolution; 143*cdf0e10cSrcweir sal_Int32 m_nZResolution; 144*cdf0e10cSrcweir 145*cdf0e10cSrcweir bool m_bMaySkipPointsInRegressionCalculation; 146*cdf0e10cSrcweir 147*cdf0e10cSrcweir bool m_bDateAxis; 148*cdf0e10cSrcweir long m_nTimeResolution; 149*cdf0e10cSrcweir Date m_aNullDate; 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir double m_fScaledCategoryWidth; 152*cdf0e10cSrcweir bool m_bAllowShiftXAxisPos; 153*cdf0e10cSrcweir bool m_bAllowShiftZAxisPos; 154*cdf0e10cSrcweir }; 155*cdf0e10cSrcweir 156*cdf0e10cSrcweir //describes wich axis of the drawinglayer scene or sreen axis are the normal axis 157*cdf0e10cSrcweir enum NormalAxis 158*cdf0e10cSrcweir { 159*cdf0e10cSrcweir NormalAxis_X 160*cdf0e10cSrcweir , NormalAxis_Y 161*cdf0e10cSrcweir , NormalAxis_Z 162*cdf0e10cSrcweir }; 163*cdf0e10cSrcweir 164*cdf0e10cSrcweir class PolarPlottingPositionHelper : public PlottingPositionHelper 165*cdf0e10cSrcweir /* 166*cdf0e10cSrcweir , public ::cppu::WeakImplHelper1< 167*cdf0e10cSrcweir ::com::sun::star::chart2::XTransformation > 168*cdf0e10cSrcweir */ 169*cdf0e10cSrcweir { 170*cdf0e10cSrcweir public: 171*cdf0e10cSrcweir PolarPlottingPositionHelper( NormalAxis eNormalAxis=NormalAxis_Z ); 172*cdf0e10cSrcweir PolarPlottingPositionHelper( const PolarPlottingPositionHelper& rSource ); 173*cdf0e10cSrcweir virtual ~PolarPlottingPositionHelper(); 174*cdf0e10cSrcweir 175*cdf0e10cSrcweir virtual PlottingPositionHelper* clone() const; 176*cdf0e10cSrcweir 177*cdf0e10cSrcweir virtual void setTransformationSceneToScreen( const ::com::sun::star::drawing::HomogenMatrix& rMatrix); 178*cdf0e10cSrcweir virtual void setScales( const std::vector< ExplicitScaleData >& rScales, bool bSwapXAndYAxis ); 179*cdf0e10cSrcweir 180*cdf0e10cSrcweir ::basegfx::B3DHomMatrix getUnitCartesianToScene() const; 181*cdf0e10cSrcweir 182*cdf0e10cSrcweir virtual ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XTransformation > 183*cdf0e10cSrcweir getTransformationScaledLogicToScene() const; 184*cdf0e10cSrcweir 185*cdf0e10cSrcweir //the resulting values should be used for input to the transformation 186*cdf0e10cSrcweir //received with 'getTransformationScaledLogicToScene' 187*cdf0e10cSrcweir double transformToRadius( double fLogicValueOnRadiusAxis, bool bDoScaling=true ) const; 188*cdf0e10cSrcweir double transformToAngleDegree( double fLogicValueOnAngleAxis, bool bDoScaling=true ) const; 189*cdf0e10cSrcweir double getWidthAngleDegree( double& fStartLogicValueOnAngleAxis, double& fEndLogicValueOnAngleAxis ) const; 190*cdf0e10cSrcweir // 191*cdf0e10cSrcweir 192*cdf0e10cSrcweir virtual ::com::sun::star::drawing::Position3D 193*cdf0e10cSrcweir transformLogicToScene( double fX, double fY, double fZ, bool bClip ) const; 194*cdf0e10cSrcweir virtual ::com::sun::star::drawing::Position3D 195*cdf0e10cSrcweir transformScaledLogicToScene( double fX, double fY, double fZ, bool bClip ) const; 196*cdf0e10cSrcweir ::com::sun::star::drawing::Position3D 197*cdf0e10cSrcweir transformAngleRadiusToScene( double fLogicValueOnAngleAxis, double fLogicValueOnRadiusAxis, double fLogicZ, bool bDoScaling=true ) const; 198*cdf0e10cSrcweir ::com::sun::star::drawing::Position3D 199*cdf0e10cSrcweir transformUnitCircleToScene( double fUnitAngleDegree, double fUnitRadius, double fLogicZ, bool bDoScaling=true ) const; 200*cdf0e10cSrcweir 201*cdf0e10cSrcweir using PlottingPositionHelper::transformScaledLogicToScene; 202*cdf0e10cSrcweir 203*cdf0e10cSrcweir #ifdef NOTYET 204*cdf0e10cSrcweir double getInnerLogicRadius() const; 205*cdf0e10cSrcweir #endif 206*cdf0e10cSrcweir double getOuterLogicRadius() const; 207*cdf0e10cSrcweir 208*cdf0e10cSrcweir inline bool isMathematicalOrientationAngle() const; 209*cdf0e10cSrcweir inline bool isMathematicalOrientationRadius() const; 210*cdf0e10cSrcweir 211*cdf0e10cSrcweir /* 212*cdf0e10cSrcweir // ____ XTransformation ____ 213*cdf0e10cSrcweir /// @see ::com::sun::star::chart2::XTransformation 214*cdf0e10cSrcweir virtual ::com::sun::star::uno::Sequence< double > SAL_CALL transform( 215*cdf0e10cSrcweir const ::com::sun::star::uno::Sequence< double >& rSourceValues ) 216*cdf0e10cSrcweir throw (::com::sun::star::lang::IllegalArgumentException, 217*cdf0e10cSrcweir ::com::sun::star::uno::RuntimeException); 218*cdf0e10cSrcweir /// @see ::com::sun::star::chart2::XTransformation 219*cdf0e10cSrcweir virtual sal_Int32 SAL_CALL getSourceDimension() 220*cdf0e10cSrcweir throw (::com::sun::star::uno::RuntimeException); 221*cdf0e10cSrcweir /// @see ::com::sun::star::chart2::XTransformation 222*cdf0e10cSrcweir virtual sal_Int32 SAL_CALL getTargetDimension() 223*cdf0e10cSrcweir throw (::com::sun::star::uno::RuntimeException); 224*cdf0e10cSrcweir */ 225*cdf0e10cSrcweir public: 226*cdf0e10cSrcweir //Offset for radius axis in absolute logic scaled values (1.0 == 1 category) 227*cdf0e10cSrcweir double m_fRadiusOffset; 228*cdf0e10cSrcweir //Offset for angle axis in real degree 229*cdf0e10cSrcweir double m_fAngleDegreeOffset; 230*cdf0e10cSrcweir 231*cdf0e10cSrcweir private: 232*cdf0e10cSrcweir ::basegfx::B3DHomMatrix m_aUnitCartesianToScene; 233*cdf0e10cSrcweir NormalAxis m_eNormalAxis; 234*cdf0e10cSrcweir 235*cdf0e10cSrcweir ::basegfx::B3DHomMatrix impl_calculateMatrixUnitCartesianToScene( const ::basegfx::B3DHomMatrix& rMatrixScreenToScene ) const; 236*cdf0e10cSrcweir }; 237*cdf0e10cSrcweir 238*cdf0e10cSrcweir bool PolarPlottingPositionHelper::isMathematicalOrientationAngle() const 239*cdf0e10cSrcweir { 240*cdf0e10cSrcweir const ExplicitScaleData& rScale = m_bSwapXAndY ? m_aScales[1] : m_aScales[2]; 241*cdf0e10cSrcweir if( ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL==rScale.Orientation ) 242*cdf0e10cSrcweir return true; 243*cdf0e10cSrcweir return false; 244*cdf0e10cSrcweir } 245*cdf0e10cSrcweir bool PolarPlottingPositionHelper::isMathematicalOrientationRadius() const 246*cdf0e10cSrcweir { 247*cdf0e10cSrcweir const ExplicitScaleData& rScale = m_bSwapXAndY ? m_aScales[0] : m_aScales[1]; 248*cdf0e10cSrcweir if( ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL==rScale.Orientation ) 249*cdf0e10cSrcweir return true; 250*cdf0e10cSrcweir return false; 251*cdf0e10cSrcweir } 252*cdf0e10cSrcweir 253*cdf0e10cSrcweir //better performance for big data 254*cdf0e10cSrcweir void PlottingPositionHelper::setCoordinateSystemResolution( const ::com::sun::star::uno::Sequence< sal_Int32 >& rCoordinateSystemResolution ) 255*cdf0e10cSrcweir { 256*cdf0e10cSrcweir m_nXResolution = 1000; 257*cdf0e10cSrcweir m_nYResolution = 1000; 258*cdf0e10cSrcweir m_nZResolution = 1000; 259*cdf0e10cSrcweir if( rCoordinateSystemResolution.getLength() > 0 ) 260*cdf0e10cSrcweir m_nXResolution = rCoordinateSystemResolution[0]; 261*cdf0e10cSrcweir if( rCoordinateSystemResolution.getLength() > 1 ) 262*cdf0e10cSrcweir m_nYResolution = rCoordinateSystemResolution[1]; 263*cdf0e10cSrcweir if( rCoordinateSystemResolution.getLength() > 2 ) 264*cdf0e10cSrcweir m_nZResolution = rCoordinateSystemResolution[2]; 265*cdf0e10cSrcweir } 266*cdf0e10cSrcweir 267*cdf0e10cSrcweir bool PlottingPositionHelper::isSameForGivenResolution( double fX, double fY, double fZ 268*cdf0e10cSrcweir , double fX2, double fY2, double fZ2 /*these values are all expected tp be scaled already*/ ) 269*cdf0e10cSrcweir { 270*cdf0e10cSrcweir if( !::rtl::math::isFinite(fX) || !::rtl::math::isFinite(fY) || !::rtl::math::isFinite(fZ) 271*cdf0e10cSrcweir || !::rtl::math::isFinite(fX2) || !::rtl::math::isFinite(fY2) || !::rtl::math::isFinite(fZ2) ) 272*cdf0e10cSrcweir return false; 273*cdf0e10cSrcweir 274*cdf0e10cSrcweir double fScaledMinX = getLogicMinX(); 275*cdf0e10cSrcweir double fScaledMinY = getLogicMinY(); 276*cdf0e10cSrcweir double fScaledMinZ = getLogicMinZ(); 277*cdf0e10cSrcweir double fScaledMaxX = getLogicMaxX(); 278*cdf0e10cSrcweir double fScaledMaxY = getLogicMaxY(); 279*cdf0e10cSrcweir double fScaledMaxZ = getLogicMaxZ(); 280*cdf0e10cSrcweir 281*cdf0e10cSrcweir doLogicScaling( &fScaledMinX, &fScaledMinY, &fScaledMinZ ); 282*cdf0e10cSrcweir doLogicScaling( &fScaledMaxX, &fScaledMaxY, &fScaledMaxZ); 283*cdf0e10cSrcweir 284*cdf0e10cSrcweir bool bSameX = ( static_cast<sal_Int32>(m_nXResolution*(fX - fScaledMinX)/(fScaledMaxX-fScaledMinX)) 285*cdf0e10cSrcweir == static_cast<sal_Int32>(m_nXResolution*(fX2 - fScaledMinX)/(fScaledMaxX-fScaledMinX)) ); 286*cdf0e10cSrcweir 287*cdf0e10cSrcweir bool bSameY = ( static_cast<sal_Int32>(m_nYResolution*(fY - fScaledMinY)/(fScaledMaxY-fScaledMinY)) 288*cdf0e10cSrcweir == static_cast<sal_Int32>(m_nYResolution*(fY2 - fScaledMinY)/(fScaledMaxY-fScaledMinY)) ); 289*cdf0e10cSrcweir 290*cdf0e10cSrcweir bool bSameZ = ( static_cast<sal_Int32>(m_nZResolution*(fZ - fScaledMinZ)/(fScaledMaxZ-fScaledMinZ)) 291*cdf0e10cSrcweir == static_cast<sal_Int32>(m_nZResolution*(fZ2 - fScaledMinZ)/(fScaledMaxZ-fScaledMinZ)) ); 292*cdf0e10cSrcweir 293*cdf0e10cSrcweir return (bSameX && bSameY && bSameZ); 294*cdf0e10cSrcweir } 295*cdf0e10cSrcweir 296*cdf0e10cSrcweir bool PlottingPositionHelper::isStrongLowerRequested( sal_Int32 nDimensionIndex ) const 297*cdf0e10cSrcweir { 298*cdf0e10cSrcweir if( m_aScales.empty() ) 299*cdf0e10cSrcweir return false; 300*cdf0e10cSrcweir if( 0==nDimensionIndex ) 301*cdf0e10cSrcweir return m_bAllowShiftXAxisPos && m_aScales[nDimensionIndex].ShiftedCategoryPosition; 302*cdf0e10cSrcweir else if( 2==nDimensionIndex ) 303*cdf0e10cSrcweir return m_bAllowShiftZAxisPos && m_aScales[nDimensionIndex].ShiftedCategoryPosition; 304*cdf0e10cSrcweir return false; 305*cdf0e10cSrcweir } 306*cdf0e10cSrcweir 307*cdf0e10cSrcweir bool PlottingPositionHelper::isLogicVisible( 308*cdf0e10cSrcweir double fX, double fY, double fZ ) const 309*cdf0e10cSrcweir { 310*cdf0e10cSrcweir return fX >= m_aScales[0].Minimum && ( isStrongLowerRequested(0) ? fX < m_aScales[0].Maximum : fX <= m_aScales[0].Maximum ) 311*cdf0e10cSrcweir && fY >= m_aScales[1].Minimum && fY <= m_aScales[1].Maximum 312*cdf0e10cSrcweir && fZ >= m_aScales[2].Minimum && ( isStrongLowerRequested(2) ? fZ < m_aScales[2].Maximum : fZ <= m_aScales[2].Maximum ); 313*cdf0e10cSrcweir } 314*cdf0e10cSrcweir 315*cdf0e10cSrcweir void PlottingPositionHelper::doLogicScaling( double* pX, double* pY, double* pZ, bool bClip ) const 316*cdf0e10cSrcweir { 317*cdf0e10cSrcweir if(bClip) 318*cdf0e10cSrcweir this->clipLogicValues( pX,pY,pZ ); 319*cdf0e10cSrcweir 320*cdf0e10cSrcweir if(pX) 321*cdf0e10cSrcweir { 322*cdf0e10cSrcweir if( m_aScales[0].Scaling.is()) 323*cdf0e10cSrcweir *pX = m_aScales[0].Scaling->doScaling(*pX); 324*cdf0e10cSrcweir if( m_bAllowShiftXAxisPos && m_aScales[0].ShiftedCategoryPosition ) 325*cdf0e10cSrcweir (*pX) += m_fScaledCategoryWidth/2.0; 326*cdf0e10cSrcweir } 327*cdf0e10cSrcweir if(pY && m_aScales[1].Scaling.is()) 328*cdf0e10cSrcweir *pY = m_aScales[1].Scaling->doScaling(*pY); 329*cdf0e10cSrcweir if(pZ) 330*cdf0e10cSrcweir { 331*cdf0e10cSrcweir if( m_aScales[2].Scaling.is()) 332*cdf0e10cSrcweir *pZ = m_aScales[2].Scaling->doScaling(*pZ); 333*cdf0e10cSrcweir if( m_bAllowShiftZAxisPos && m_aScales[2].ShiftedCategoryPosition) 334*cdf0e10cSrcweir (*pZ) += 0.5; 335*cdf0e10cSrcweir } 336*cdf0e10cSrcweir } 337*cdf0e10cSrcweir 338*cdf0e10cSrcweir void PlottingPositionHelper::doUnshiftedLogicScaling( double* pX, double* pY, double* pZ, bool bClip ) const 339*cdf0e10cSrcweir { 340*cdf0e10cSrcweir if(bClip) 341*cdf0e10cSrcweir this->clipLogicValues( pX,pY,pZ ); 342*cdf0e10cSrcweir 343*cdf0e10cSrcweir if(pX && m_aScales[0].Scaling.is()) 344*cdf0e10cSrcweir *pX = m_aScales[0].Scaling->doScaling(*pX); 345*cdf0e10cSrcweir if(pY && m_aScales[1].Scaling.is()) 346*cdf0e10cSrcweir *pY = m_aScales[1].Scaling->doScaling(*pY); 347*cdf0e10cSrcweir if(pZ && m_aScales[2].Scaling.is()) 348*cdf0e10cSrcweir *pZ = m_aScales[2].Scaling->doScaling(*pZ); 349*cdf0e10cSrcweir } 350*cdf0e10cSrcweir 351*cdf0e10cSrcweir void PlottingPositionHelper::doLogicScaling( ::com::sun::star::drawing::Position3D& rPos, bool bClip ) const 352*cdf0e10cSrcweir { 353*cdf0e10cSrcweir doLogicScaling( &rPos.PositionX, &rPos.PositionY, &rPos.PositionZ, bClip ); 354*cdf0e10cSrcweir } 355*cdf0e10cSrcweir 356*cdf0e10cSrcweir void PlottingPositionHelper::clipLogicValues( double* pX, double* pY, double* pZ ) const 357*cdf0e10cSrcweir { 358*cdf0e10cSrcweir if(pX) 359*cdf0e10cSrcweir { 360*cdf0e10cSrcweir if( *pX < m_aScales[0].Minimum ) 361*cdf0e10cSrcweir *pX = m_aScales[0].Minimum; 362*cdf0e10cSrcweir else if( *pX > m_aScales[0].Maximum ) 363*cdf0e10cSrcweir *pX = m_aScales[0].Maximum; 364*cdf0e10cSrcweir } 365*cdf0e10cSrcweir if(pY) 366*cdf0e10cSrcweir { 367*cdf0e10cSrcweir if( *pY < m_aScales[1].Minimum ) 368*cdf0e10cSrcweir *pY = m_aScales[1].Minimum; 369*cdf0e10cSrcweir else if( *pY > m_aScales[1].Maximum ) 370*cdf0e10cSrcweir *pY = m_aScales[1].Maximum; 371*cdf0e10cSrcweir } 372*cdf0e10cSrcweir if(pZ) 373*cdf0e10cSrcweir { 374*cdf0e10cSrcweir if( *pZ < m_aScales[2].Minimum ) 375*cdf0e10cSrcweir *pZ = m_aScales[2].Minimum; 376*cdf0e10cSrcweir else if( *pZ > m_aScales[2].Maximum ) 377*cdf0e10cSrcweir *pZ = m_aScales[2].Maximum; 378*cdf0e10cSrcweir } 379*cdf0e10cSrcweir } 380*cdf0e10cSrcweir 381*cdf0e10cSrcweir inline bool PlottingPositionHelper::clipYRange( double& rMin, double& rMax ) const 382*cdf0e10cSrcweir { 383*cdf0e10cSrcweir //returns true if something remains 384*cdf0e10cSrcweir if( rMin > rMax ) 385*cdf0e10cSrcweir { 386*cdf0e10cSrcweir double fHelp = rMin; 387*cdf0e10cSrcweir rMin = rMax; 388*cdf0e10cSrcweir rMax = fHelp; 389*cdf0e10cSrcweir } 390*cdf0e10cSrcweir if( rMin > getLogicMaxY() ) 391*cdf0e10cSrcweir return false; 392*cdf0e10cSrcweir if( rMax < getLogicMinY() ) 393*cdf0e10cSrcweir return false; 394*cdf0e10cSrcweir if( rMin < getLogicMinY() ) 395*cdf0e10cSrcweir rMin = getLogicMinY(); 396*cdf0e10cSrcweir if( rMax > getLogicMaxY() ) 397*cdf0e10cSrcweir rMax = getLogicMaxY(); 398*cdf0e10cSrcweir return true; 399*cdf0e10cSrcweir } 400*cdf0e10cSrcweir 401*cdf0e10cSrcweir inline double PlottingPositionHelper::getLogicMinX() const 402*cdf0e10cSrcweir { 403*cdf0e10cSrcweir return m_aScales[0].Minimum; 404*cdf0e10cSrcweir } 405*cdf0e10cSrcweir inline double PlottingPositionHelper::getLogicMinY() const 406*cdf0e10cSrcweir { 407*cdf0e10cSrcweir return m_aScales[1].Minimum; 408*cdf0e10cSrcweir } 409*cdf0e10cSrcweir inline double PlottingPositionHelper::getLogicMinZ() const 410*cdf0e10cSrcweir { 411*cdf0e10cSrcweir return m_aScales[2].Minimum; 412*cdf0e10cSrcweir } 413*cdf0e10cSrcweir 414*cdf0e10cSrcweir inline double PlottingPositionHelper::getLogicMaxX() const 415*cdf0e10cSrcweir { 416*cdf0e10cSrcweir return m_aScales[0].Maximum; 417*cdf0e10cSrcweir } 418*cdf0e10cSrcweir inline double PlottingPositionHelper::getLogicMaxY() const 419*cdf0e10cSrcweir { 420*cdf0e10cSrcweir return m_aScales[1].Maximum; 421*cdf0e10cSrcweir } 422*cdf0e10cSrcweir inline double PlottingPositionHelper::getLogicMaxZ() const 423*cdf0e10cSrcweir { 424*cdf0e10cSrcweir return m_aScales[2].Maximum; 425*cdf0e10cSrcweir } 426*cdf0e10cSrcweir inline bool PlottingPositionHelper::isMathematicalOrientationX() const 427*cdf0e10cSrcweir { 428*cdf0e10cSrcweir return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[0].Orientation; 429*cdf0e10cSrcweir } 430*cdf0e10cSrcweir inline bool PlottingPositionHelper::isMathematicalOrientationY() const 431*cdf0e10cSrcweir { 432*cdf0e10cSrcweir return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[1].Orientation; 433*cdf0e10cSrcweir } 434*cdf0e10cSrcweir inline bool PlottingPositionHelper::isMathematicalOrientationZ() const 435*cdf0e10cSrcweir { 436*cdf0e10cSrcweir return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[2].Orientation; 437*cdf0e10cSrcweir } 438*cdf0e10cSrcweir inline bool PlottingPositionHelper::isSwapXAndY() const 439*cdf0e10cSrcweir { 440*cdf0e10cSrcweir return m_bSwapXAndY; 441*cdf0e10cSrcweir } 442*cdf0e10cSrcweir inline bool PlottingPositionHelper::maySkipPointsInRegressionCalculation() const 443*cdf0e10cSrcweir { 444*cdf0e10cSrcweir return m_bMaySkipPointsInRegressionCalculation; 445*cdf0e10cSrcweir } 446*cdf0e10cSrcweir 447*cdf0e10cSrcweir //............................................................................. 448*cdf0e10cSrcweir } //namespace chart 449*cdf0e10cSrcweir //............................................................................. 450*cdf0e10cSrcweir #endif 451