1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef _CPPCANVAS_SPRITE_HXX 29*cdf0e10cSrcweir #define _CPPCANVAS_SPRITE_HXX 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <com/sun/star/uno/Reference.hxx> 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include <boost/shared_ptr.hpp> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir namespace basegfx 36*cdf0e10cSrcweir { 37*cdf0e10cSrcweir class B2DHomMatrix; 38*cdf0e10cSrcweir class B2DPolyPolygon; 39*cdf0e10cSrcweir class B2DPoint; 40*cdf0e10cSrcweir } 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir namespace com { namespace sun { namespace star { namespace rendering 43*cdf0e10cSrcweir { 44*cdf0e10cSrcweir class XSprite; 45*cdf0e10cSrcweir } } } } 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir /* Definition of Sprite class */ 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir namespace cppcanvas 51*cdf0e10cSrcweir { 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir class Sprite 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir public: 56*cdf0e10cSrcweir virtual ~Sprite() {} 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir virtual void setAlpha( const double& rAlpha ) = 0; 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir /** Set the sprite position on screen 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir This method differs from the XSprite::move() insofar, as 63*cdf0e10cSrcweir no viewstate/renderstate transformations are applied to 64*cdf0e10cSrcweir the specified position. The given position is interpreted 65*cdf0e10cSrcweir in device coordinates (i.e. screen pixel) 66*cdf0e10cSrcweir */ 67*cdf0e10cSrcweir virtual void movePixel( const ::basegfx::B2DPoint& rNewPos ) = 0; 68*cdf0e10cSrcweir 69*cdf0e10cSrcweir /** Set the sprite position on screen 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir This method sets the sprite position in the view 72*cdf0e10cSrcweir coordinate system of the parent canvas 73*cdf0e10cSrcweir */ 74*cdf0e10cSrcweir virtual void move( const ::basegfx::B2DPoint& rNewPos ) = 0; 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir virtual void transform( const ::basegfx::B2DHomMatrix& rMatrix ) = 0; 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir /** Set output clipping 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir This method differs from the XSprite::clip() insofar, as 81*cdf0e10cSrcweir no viewstate/renderstate transformations are applied to 82*cdf0e10cSrcweir the specified clip polygon. The given polygon is 83*cdf0e10cSrcweir interpreted in device coordinates (i.e. screen pixel) 84*cdf0e10cSrcweir */ 85*cdf0e10cSrcweir virtual void setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0; 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir /** Set output clipping 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir This method applies the clip poly-polygon interpreted in 90*cdf0e10cSrcweir the view coordinate system of the parent canvas. 91*cdf0e10cSrcweir */ 92*cdf0e10cSrcweir virtual void setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0; 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir virtual void setClip() = 0; 95*cdf0e10cSrcweir 96*cdf0e10cSrcweir virtual void show() = 0; 97*cdf0e10cSrcweir virtual void hide() = 0; 98*cdf0e10cSrcweir 99*cdf0e10cSrcweir /** Change the sprite priority 100*cdf0e10cSrcweir 101*cdf0e10cSrcweir @param fPriority 102*cdf0e10cSrcweir New sprite priority. The higher the priority, the further 103*cdf0e10cSrcweir towards the viewer the sprite appears. That is, sprites 104*cdf0e10cSrcweir with higher priority appear before ones with lower 105*cdf0e10cSrcweir priority. 106*cdf0e10cSrcweir */ 107*cdf0e10cSrcweir virtual void setPriority( double fPriority ) = 0; 108*cdf0e10cSrcweir 109*cdf0e10cSrcweir virtual ::com::sun::star::uno::Reference< 110*cdf0e10cSrcweir ::com::sun::star::rendering::XSprite > getUNOSprite() const = 0; 111*cdf0e10cSrcweir }; 112*cdf0e10cSrcweir 113*cdf0e10cSrcweir typedef ::boost::shared_ptr< ::cppcanvas::Sprite > SpriteSharedPtr; 114*cdf0e10cSrcweir } 115*cdf0e10cSrcweir 116*cdf0e10cSrcweir #endif /* _CPPCANVAS_SPRITE_HXX */ 117