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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_cppcanvas.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <com/sun/star/rendering/XSprite.hpp> 32*cdf0e10cSrcweir #include <com/sun/star/rendering/XAnimatedSprite.hpp> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 35*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx> 36*cdf0e10cSrcweir #include <canvas/canvastools.hxx> 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir #include "implsprite.hxx" 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir using namespace ::com::sun::star; 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir namespace cppcanvas 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir namespace internal 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir ImplSprite::ImplSprite( const uno::Reference< rendering::XSpriteCanvas >& rParentCanvas, 49*cdf0e10cSrcweir const uno::Reference< rendering::XSprite >& rSprite, 50*cdf0e10cSrcweir const ImplSpriteCanvas::TransformationArbiterSharedPtr& rTransformArbiter ) : 51*cdf0e10cSrcweir mxGraphicDevice(), 52*cdf0e10cSrcweir mxSprite( rSprite ), 53*cdf0e10cSrcweir mxAnimatedSprite(), 54*cdf0e10cSrcweir mpTransformArbiter( rTransformArbiter ) 55*cdf0e10cSrcweir { 56*cdf0e10cSrcweir // Avoiding ternary operator in initializer list (Solaris 57*cdf0e10cSrcweir // compiler bug, when function call and temporary is 58*cdf0e10cSrcweir // involved) 59*cdf0e10cSrcweir if( rParentCanvas.is() ) 60*cdf0e10cSrcweir mxGraphicDevice = rParentCanvas->getDevice(); 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir OSL_ENSURE( rParentCanvas.is() , "ImplSprite::ImplSprite(): Invalid canvas"); 63*cdf0e10cSrcweir OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::ImplSprite(): Invalid graphic device"); 64*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::ImplSprite(): Invalid sprite"); 65*cdf0e10cSrcweir OSL_ENSURE( mpTransformArbiter.get(), "ImplSprite::ImplSprite(): Invalid transformation arbiter"); 66*cdf0e10cSrcweir } 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir ImplSprite::ImplSprite( const uno::Reference< rendering::XSpriteCanvas >& rParentCanvas, 69*cdf0e10cSrcweir const uno::Reference< rendering::XAnimatedSprite >& rSprite, 70*cdf0e10cSrcweir const ImplSpriteCanvas::TransformationArbiterSharedPtr& rTransformArbiter ) : 71*cdf0e10cSrcweir mxGraphicDevice(), 72*cdf0e10cSrcweir mxSprite( uno::Reference< rendering::XSprite >(rSprite, 73*cdf0e10cSrcweir uno::UNO_QUERY) ), 74*cdf0e10cSrcweir mxAnimatedSprite( rSprite ), 75*cdf0e10cSrcweir mpTransformArbiter( rTransformArbiter ) 76*cdf0e10cSrcweir { 77*cdf0e10cSrcweir // Avoiding ternary operator in initializer list (Solaris 78*cdf0e10cSrcweir // compiler bug, when function call and temporary is 79*cdf0e10cSrcweir // involved) 80*cdf0e10cSrcweir if( rParentCanvas.is() ) 81*cdf0e10cSrcweir mxGraphicDevice = rParentCanvas->getDevice(); 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir OSL_ENSURE( rParentCanvas.is() , "ImplSprite::ImplSprite(): Invalid canvas"); 84*cdf0e10cSrcweir OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::ImplSprite(): Invalid graphic device"); 85*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::ImplSprite(): Invalid sprite"); 86*cdf0e10cSrcweir OSL_ENSURE( mpTransformArbiter.get(), "ImplSprite::ImplSprite(): Invalid transformation arbiter"); 87*cdf0e10cSrcweir } 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir ImplSprite::~ImplSprite() 90*cdf0e10cSrcweir { 91*cdf0e10cSrcweir // hide the sprite on the canvas. If we don't hide the 92*cdf0e10cSrcweir // sprite, it will stay on the canvas forever, since the 93*cdf0e10cSrcweir // canvas naturally keeps a list of visible sprites 94*cdf0e10cSrcweir // (otherwise, it wouldn't be able to paint them 95*cdf0e10cSrcweir // autonomously) 96*cdf0e10cSrcweir if( mxSprite.is() ) 97*cdf0e10cSrcweir mxSprite->hide(); 98*cdf0e10cSrcweir } 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir void ImplSprite::setAlpha( const double& rAlpha ) 101*cdf0e10cSrcweir { 102*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::setAlpha(): Invalid sprite"); 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir if( mxSprite.is() ) 105*cdf0e10cSrcweir mxSprite->setAlpha( rAlpha ); 106*cdf0e10cSrcweir } 107*cdf0e10cSrcweir 108*cdf0e10cSrcweir void ImplSprite::movePixel( const ::basegfx::B2DPoint& rNewPos ) 109*cdf0e10cSrcweir { 110*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::movePixel(): Invalid sprite"); 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir if( mxSprite.is() ) 113*cdf0e10cSrcweir { 114*cdf0e10cSrcweir rendering::ViewState aViewState; 115*cdf0e10cSrcweir rendering::RenderState aRenderState; 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir ::canvas::tools::initViewState( aViewState ); 118*cdf0e10cSrcweir ::canvas::tools::initRenderState( aRenderState ); 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir mxSprite->move( ::basegfx::unotools::point2DFromB2DPoint( rNewPos ), 121*cdf0e10cSrcweir aViewState, 122*cdf0e10cSrcweir aRenderState ); 123*cdf0e10cSrcweir } 124*cdf0e10cSrcweir } 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir void ImplSprite::move( const ::basegfx::B2DPoint& rNewPos ) 127*cdf0e10cSrcweir { 128*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::move(): Invalid sprite"); 129*cdf0e10cSrcweir 130*cdf0e10cSrcweir if( mxSprite.is() ) 131*cdf0e10cSrcweir { 132*cdf0e10cSrcweir rendering::ViewState aViewState; 133*cdf0e10cSrcweir rendering::RenderState aRenderState; 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir ::canvas::tools::initViewState( aViewState ); 136*cdf0e10cSrcweir ::canvas::tools::initRenderState( aRenderState ); 137*cdf0e10cSrcweir 138*cdf0e10cSrcweir ::canvas::tools::setViewStateTransform( aViewState, 139*cdf0e10cSrcweir mpTransformArbiter->getTransformation() ); 140*cdf0e10cSrcweir 141*cdf0e10cSrcweir mxSprite->move( ::basegfx::unotools::point2DFromB2DPoint( rNewPos ), 142*cdf0e10cSrcweir aViewState, 143*cdf0e10cSrcweir aRenderState ); 144*cdf0e10cSrcweir } 145*cdf0e10cSrcweir } 146*cdf0e10cSrcweir 147*cdf0e10cSrcweir void ImplSprite::transform( const ::basegfx::B2DHomMatrix& rMatrix ) 148*cdf0e10cSrcweir { 149*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::transform(): Invalid sprite"); 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir if( mxSprite.is() ) 152*cdf0e10cSrcweir { 153*cdf0e10cSrcweir geometry::AffineMatrix2D aMatrix; 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir mxSprite->transform( ::basegfx::unotools::affineMatrixFromHomMatrix( aMatrix, 156*cdf0e10cSrcweir rMatrix ) ); 157*cdf0e10cSrcweir } 158*cdf0e10cSrcweir } 159*cdf0e10cSrcweir 160*cdf0e10cSrcweir void ImplSprite::setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) 161*cdf0e10cSrcweir { 162*cdf0e10cSrcweir OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::setClip(): Invalid canvas"); 163*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::transform(): Invalid sprite"); 164*cdf0e10cSrcweir 165*cdf0e10cSrcweir if( mxSprite.is() && mxGraphicDevice.is() ) 166*cdf0e10cSrcweir mxSprite->clip( ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( mxGraphicDevice, 167*cdf0e10cSrcweir rClipPoly ) ); 168*cdf0e10cSrcweir } 169*cdf0e10cSrcweir 170*cdf0e10cSrcweir void ImplSprite::setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) 171*cdf0e10cSrcweir { 172*cdf0e10cSrcweir OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::setClip(): Invalid canvas"); 173*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::transform(): Invalid sprite"); 174*cdf0e10cSrcweir 175*cdf0e10cSrcweir if( mxSprite.is() && mxGraphicDevice.is() ) 176*cdf0e10cSrcweir { 177*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon aTransformedClipPoly( rClipPoly ); 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir // extract linear part of canvas view transformation (linear means: 180*cdf0e10cSrcweir // without translational components) 181*cdf0e10cSrcweir ::basegfx::B2DHomMatrix aViewTransform( mpTransformArbiter->getTransformation() ); 182*cdf0e10cSrcweir aViewTransform.set( 0, 2, 0.0 ); 183*cdf0e10cSrcweir aViewTransform.set( 1, 2, 0.0 ); 184*cdf0e10cSrcweir 185*cdf0e10cSrcweir // transform polygon from view to device coordinate space 186*cdf0e10cSrcweir aTransformedClipPoly.transform( aViewTransform ); 187*cdf0e10cSrcweir 188*cdf0e10cSrcweir mxSprite->clip( ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( mxGraphicDevice, 189*cdf0e10cSrcweir aTransformedClipPoly ) ); 190*cdf0e10cSrcweir } 191*cdf0e10cSrcweir } 192*cdf0e10cSrcweir 193*cdf0e10cSrcweir void ImplSprite::setClip() 194*cdf0e10cSrcweir { 195*cdf0e10cSrcweir OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::setClip(): Invalid canvas"); 196*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::setClip(): Invalid sprite"); 197*cdf0e10cSrcweir 198*cdf0e10cSrcweir if( mxSprite.is() && mxGraphicDevice.is() ) 199*cdf0e10cSrcweir mxSprite->clip( uno::Reference< rendering::XPolyPolygon2D >() ); 200*cdf0e10cSrcweir } 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir void ImplSprite::show() 203*cdf0e10cSrcweir { 204*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::show(): Invalid sprite"); 205*cdf0e10cSrcweir 206*cdf0e10cSrcweir if( mxSprite.is() ) 207*cdf0e10cSrcweir mxSprite->show(); 208*cdf0e10cSrcweir } 209*cdf0e10cSrcweir 210*cdf0e10cSrcweir void ImplSprite::hide() 211*cdf0e10cSrcweir { 212*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::hide(): Invalid sprite"); 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir if( mxSprite.is() ) 215*cdf0e10cSrcweir mxSprite->hide(); 216*cdf0e10cSrcweir } 217*cdf0e10cSrcweir 218*cdf0e10cSrcweir void ImplSprite::setPriority( double fPriority ) 219*cdf0e10cSrcweir { 220*cdf0e10cSrcweir OSL_ENSURE( mxSprite.is(), "ImplSprite::setPriority(): Invalid sprite"); 221*cdf0e10cSrcweir 222*cdf0e10cSrcweir if( mxSprite.is() ) 223*cdf0e10cSrcweir mxSprite->setPriority(fPriority); 224*cdf0e10cSrcweir } 225*cdf0e10cSrcweir 226*cdf0e10cSrcweir uno::Reference< rendering::XSprite > ImplSprite::getUNOSprite() const 227*cdf0e10cSrcweir { 228*cdf0e10cSrcweir return mxSprite; 229*cdf0e10cSrcweir } 230*cdf0e10cSrcweir 231*cdf0e10cSrcweir uno::Reference< rendering::XGraphicDevice > ImplSprite::getGraphicDevice() const 232*cdf0e10cSrcweir { 233*cdf0e10cSrcweir return mxGraphicDevice; 234*cdf0e10cSrcweir } 235*cdf0e10cSrcweir } 236*cdf0e10cSrcweir } 237