xref: /AOO41X/main/drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx (revision 4f506f19cd544df9572ed8c88b6bdbc6c8f33210)
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23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
25cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
26cdf0e10cSrcweir 
27090f0eb8SEike Rathke #include <drawinglayer/drawinglayerdllapi.h>
28cdf0e10cSrcweir #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
29cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx>
30cdf0e10cSrcweir 
31cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
32cdf0e10cSrcweir 
33cdf0e10cSrcweir namespace drawinglayer
34cdf0e10cSrcweir {
35cdf0e10cSrcweir     namespace primitive3d
36cdf0e10cSrcweir     {
37cdf0e10cSrcweir         /** TransformPrimitive3D class
38cdf0e10cSrcweir 
39cdf0e10cSrcweir             This is one of the basic grouping 3D primitives and it provides
40cdf0e10cSrcweir             embedding a sequence of primitives (a geometry) into a
41cdf0e10cSrcweir             3D transformation.
42cdf0e10cSrcweir 
43cdf0e10cSrcweir             Please see the description for TransformPrimitive2D since these
44cdf0e10cSrcweir             primitives are pretty similar.
45cdf0e10cSrcweir          */
46090f0eb8SEike Rathke         class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D : public GroupPrimitive3D
47cdf0e10cSrcweir         {
48cdf0e10cSrcweir         private:
49cdf0e10cSrcweir             // the 3D transformation to apply
50cdf0e10cSrcweir             basegfx::B3DHomMatrix                   maTransformation;
51cdf0e10cSrcweir 
52cdf0e10cSrcweir         public:
53cdf0e10cSrcweir             /// constructor
54cdf0e10cSrcweir             TransformPrimitive3D(
55cdf0e10cSrcweir                 const basegfx::B3DHomMatrix& rTransformation,
56cdf0e10cSrcweir                 const Primitive3DSequence& rChildren);
57cdf0e10cSrcweir 
58cdf0e10cSrcweir             /// data read access
getTransformation() const59cdf0e10cSrcweir             const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; }
60cdf0e10cSrcweir 
61cdf0e10cSrcweir             /// compare operator
62cdf0e10cSrcweir             virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
63cdf0e10cSrcweir 
64cdf0e10cSrcweir             /// get range
65cdf0e10cSrcweir             virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
66cdf0e10cSrcweir 
67cdf0e10cSrcweir             /// provide unique ID
68cdf0e10cSrcweir             DeclPrimitrive3DIDBlock()
69cdf0e10cSrcweir         };
70cdf0e10cSrcweir     } // end of namespace primitive3d
71cdf0e10cSrcweir } // end of namespace drawinglayer
72cdf0e10cSrcweir 
73cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
74cdf0e10cSrcweir 
75cdf0e10cSrcweir #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
76cdf0e10cSrcweir 
77cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
78cdf0e10cSrcweir // eof
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