xref: /AOO41X/main/drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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28*cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
29*cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
32*cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir namespace drawinglayer
37*cdf0e10cSrcweir {
38*cdf0e10cSrcweir     namespace primitive3d
39*cdf0e10cSrcweir     {
40*cdf0e10cSrcweir         /** TransformPrimitive3D class
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir             This is one of the basic grouping 3D primitives and it provides
43*cdf0e10cSrcweir             embedding a sequence of primitives (a geometry) into a
44*cdf0e10cSrcweir             3D transformation.
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir             Please see the description for TransformPrimitive2D since these
47*cdf0e10cSrcweir             primitives are pretty similar.
48*cdf0e10cSrcweir          */
49*cdf0e10cSrcweir         class TransformPrimitive3D : public GroupPrimitive3D
50*cdf0e10cSrcweir         {
51*cdf0e10cSrcweir         private:
52*cdf0e10cSrcweir             // the 3D transformation to apply
53*cdf0e10cSrcweir             basegfx::B3DHomMatrix                   maTransformation;
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir         public:
56*cdf0e10cSrcweir             /// constructor
57*cdf0e10cSrcweir             TransformPrimitive3D(
58*cdf0e10cSrcweir                 const basegfx::B3DHomMatrix& rTransformation,
59*cdf0e10cSrcweir                 const Primitive3DSequence& rChildren);
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir             /// data read access
62*cdf0e10cSrcweir             const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; }
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir             /// compare operator
65*cdf0e10cSrcweir             virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir             /// get range
68*cdf0e10cSrcweir             virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir             /// provide unique ID
71*cdf0e10cSrcweir             DeclPrimitrive3DIDBlock()
72*cdf0e10cSrcweir         };
73*cdf0e10cSrcweir     } // end of namespace primitive3d
74*cdf0e10cSrcweir } // end of namespace drawinglayer
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
79*cdf0e10cSrcweir 
80*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
81*cdf0e10cSrcweir // eof
82