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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx> 32*cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> 33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir namespace drawinglayer 38*cdf0e10cSrcweir { 39*cdf0e10cSrcweir namespace primitive2d 40*cdf0e10cSrcweir { 41*cdf0e10cSrcweir Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const 42*cdf0e10cSrcweir { 43*cdf0e10cSrcweir // use getViewTransformation() and getObjectTransformation() from 44*cdf0e10cSrcweir // ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D 45*cdf0e10cSrcweir // with the correct mapping 46*cdf0e10cSrcweir Primitive2DSequence xRetval; 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir if(!getBitmapEx().IsEmpty()) 49*cdf0e10cSrcweir { 50*cdf0e10cSrcweir // get discrete size 51*cdf0e10cSrcweir const Size& rSizePixel = getBitmapEx().GetSizePixel(); 52*cdf0e10cSrcweir const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height()); 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir // get inverse ViewTransformation 55*cdf0e10cSrcweir basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation()); 56*cdf0e10cSrcweir aInverseViewTransformation.invert(); 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir // get size and position in world coordinates 59*cdf0e10cSrcweir const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize); 60*cdf0e10cSrcweir const basegfx::B2DPoint aWorldTopLeft(getObjectTransformation() * getTopLeft()); 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir // build object matrix in world coordinates so that the top-left 63*cdf0e10cSrcweir // position remains, but eventual transformations (e.g. rotations) 64*cdf0e10cSrcweir // in the ObjectToView stack remain and get correctly applied 65*cdf0e10cSrcweir basegfx::B2DHomMatrix aObjectTransform; 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir aObjectTransform.set(0, 0, aWorldSize.getX()); 68*cdf0e10cSrcweir aObjectTransform.set(1, 1, aWorldSize.getY()); 69*cdf0e10cSrcweir aObjectTransform.set(0, 2, aWorldTopLeft.getX()); 70*cdf0e10cSrcweir aObjectTransform.set(1, 2, aWorldTopLeft.getY()); 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir // get inverse ObjectTransformation 73*cdf0e10cSrcweir basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation()); 74*cdf0e10cSrcweir aInverseObjectTransformation.invert(); 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir // transform to object coordinate system 77*cdf0e10cSrcweir aObjectTransform = aInverseObjectTransformation * aObjectTransform; 78*cdf0e10cSrcweir 79*cdf0e10cSrcweir // create BitmapPrimitive2D with now object-local coordinate data 80*cdf0e10cSrcweir const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform)); 81*cdf0e10cSrcweir xRetval = Primitive2DSequence(&xRef, 1); 82*cdf0e10cSrcweir } 83*cdf0e10cSrcweir 84*cdf0e10cSrcweir return xRetval; 85*cdf0e10cSrcweir } 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D( 88*cdf0e10cSrcweir const BitmapEx& rBitmapEx, 89*cdf0e10cSrcweir const basegfx::B2DPoint& rTopLeft) 90*cdf0e10cSrcweir : ObjectAndViewTransformationDependentPrimitive2D(), 91*cdf0e10cSrcweir maBitmapEx(rBitmapEx), 92*cdf0e10cSrcweir maTopLeft(rTopLeft) 93*cdf0e10cSrcweir { 94*cdf0e10cSrcweir } 95*cdf0e10cSrcweir 96*cdf0e10cSrcweir bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 97*cdf0e10cSrcweir { 98*cdf0e10cSrcweir if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive)) 99*cdf0e10cSrcweir { 100*cdf0e10cSrcweir const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive; 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir return (getBitmapEx() == rCompare.getBitmapEx() 103*cdf0e10cSrcweir && getTopLeft() == rCompare.getTopLeft()); 104*cdf0e10cSrcweir } 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir return false; 107*cdf0e10cSrcweir } 108*cdf0e10cSrcweir 109*cdf0e10cSrcweir // provide unique ID 110*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D) 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir } // end of namespace primitive2d 113*cdf0e10cSrcweir } // end of namespace drawinglayer 114*cdf0e10cSrcweir 115*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 116*cdf0e10cSrcweir // eof 117