xref: /AOO41X/main/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx>
32*cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir namespace drawinglayer
38*cdf0e10cSrcweir {
39*cdf0e10cSrcweir 	namespace primitive2d
40*cdf0e10cSrcweir 	{
41*cdf0e10cSrcweir 		Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
42*cdf0e10cSrcweir 		{
43*cdf0e10cSrcweir 			// use getViewTransformation() and getObjectTransformation() from
44*cdf0e10cSrcweir 			// ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D
45*cdf0e10cSrcweir 			// with the correct mapping
46*cdf0e10cSrcweir 			Primitive2DSequence xRetval;
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir 			if(!getBitmapEx().IsEmpty())
49*cdf0e10cSrcweir 			{
50*cdf0e10cSrcweir 				// get discrete size
51*cdf0e10cSrcweir 				const Size& rSizePixel = getBitmapEx().GetSizePixel();
52*cdf0e10cSrcweir 				const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height());
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir 				// get inverse ViewTransformation
55*cdf0e10cSrcweir 				basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation());
56*cdf0e10cSrcweir 				aInverseViewTransformation.invert();
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir 				// get size and position in world coordinates
59*cdf0e10cSrcweir 				const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize);
60*cdf0e10cSrcweir 				const basegfx::B2DPoint  aWorldTopLeft(getObjectTransformation() * getTopLeft());
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir 				// build object matrix in world coordinates so that the top-left
63*cdf0e10cSrcweir 				// position remains, but eventual transformations (e.g. rotations)
64*cdf0e10cSrcweir 				// in the ObjectToView stack remain and get correctly applied
65*cdf0e10cSrcweir 				basegfx::B2DHomMatrix aObjectTransform;
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir 				aObjectTransform.set(0, 0, aWorldSize.getX());
68*cdf0e10cSrcweir 				aObjectTransform.set(1, 1, aWorldSize.getY());
69*cdf0e10cSrcweir 				aObjectTransform.set(0, 2, aWorldTopLeft.getX());
70*cdf0e10cSrcweir 				aObjectTransform.set(1, 2, aWorldTopLeft.getY());
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir 				// get inverse ObjectTransformation
73*cdf0e10cSrcweir 				basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation());
74*cdf0e10cSrcweir 				aInverseObjectTransformation.invert();
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir 				// transform to object coordinate system
77*cdf0e10cSrcweir 				aObjectTransform = aInverseObjectTransformation * aObjectTransform;
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir 				// create BitmapPrimitive2D with now object-local coordinate data
80*cdf0e10cSrcweir 				const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform));
81*cdf0e10cSrcweir 				xRetval = Primitive2DSequence(&xRef, 1);
82*cdf0e10cSrcweir 			}
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir 			return xRetval;
85*cdf0e10cSrcweir 		}
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir 		DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D(
88*cdf0e10cSrcweir 			const BitmapEx& rBitmapEx,
89*cdf0e10cSrcweir 			const basegfx::B2DPoint& rTopLeft)
90*cdf0e10cSrcweir 		:	ObjectAndViewTransformationDependentPrimitive2D(),
91*cdf0e10cSrcweir 			maBitmapEx(rBitmapEx),
92*cdf0e10cSrcweir 			maTopLeft(rTopLeft)
93*cdf0e10cSrcweir 		{
94*cdf0e10cSrcweir 		}
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir 		bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
97*cdf0e10cSrcweir 		{
98*cdf0e10cSrcweir 			if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive))
99*cdf0e10cSrcweir 			{
100*cdf0e10cSrcweir 				const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive;
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir 				return (getBitmapEx() == rCompare.getBitmapEx()
103*cdf0e10cSrcweir 					&& getTopLeft() == rCompare.getTopLeft());
104*cdf0e10cSrcweir 			}
105*cdf0e10cSrcweir 
106*cdf0e10cSrcweir 			return false;
107*cdf0e10cSrcweir 		}
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir 		// provide unique ID
110*cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D)
111*cdf0e10cSrcweir 
112*cdf0e10cSrcweir 	} // end of namespace primitive2d
113*cdf0e10cSrcweir } // end of namespace drawinglayer
114*cdf0e10cSrcweir 
115*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
116*cdf0e10cSrcweir // eof
117