xref: /AOO41X/main/drawinglayer/source/primitive2d/graphicprimitive2d.cxx (revision 8809db7a87f97847b57a57f4cd2b0104b2b83182)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
28 #include <drawinglayer/animation/animationtiming.hxx>
29 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
30 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
31 #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
32 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
33 #include <basegfx/polygon/b2dpolygon.hxx>
34 #include <basegfx/polygon/b2dpolygontools.hxx>
35 #include <drawinglayer/primitive2d/cropprimitive2d.hxx>
36 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
37 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
38 
39 //////////////////////////////////////////////////////////////////////////////
40 // helper class for animated graphics
41 
42 #include <vcl/animate.hxx>
43 #include <vcl/graph.hxx>
44 #include <vcl/virdev.hxx>
45 #include <vcl/svapp.hxx>
46 #include <vcl/metaact.hxx>
47 
48 //////////////////////////////////////////////////////////////////////////////
49 // includes for testing MetafilePrimitive2D::create2DDecomposition
50 
51 // this switch defines if the test code is included or not
52 #undef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
53 
54 #ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
55 #include <vcl/gradient.hxx>
56 #include <vcl/pngread.hxx>
57 #include <vcl/lineinfo.hxx>
58 #endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
59 
60 //////////////////////////////////////////////////////////////////////////////
61 
62 namespace
63 {
64     struct animationStep
65     {
66         BitmapEx                                maBitmapEx;
67         sal_uInt32                              mnTime;
68     };
69 
70     class animatedBitmapExPreparator
71     {
72         ::Animation                             maAnimation;
73         ::std::vector< animationStep >          maSteps;
74 
75         sal_uInt32 generateStepTime(sal_uInt32 nIndex) const;
76 
77     public:
78         animatedBitmapExPreparator(const Graphic& rGraphic);
79 
80         sal_uInt32 count() const { return maSteps.size(); }
81         sal_uInt32 loopCount() const { return (sal_uInt32)maAnimation.GetLoopCount(); }
82         sal_uInt32 stepTime(sal_uInt32 a) const { return maSteps[a].mnTime; }
83         const BitmapEx& stepBitmapEx(sal_uInt32 a) const { return maSteps[a].maBitmapEx; }
84     };
85 
86     sal_uInt32 animatedBitmapExPreparator::generateStepTime(sal_uInt32 nIndex) const
87     {
88         const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(nIndex));
89         sal_uInt32 nWaitTime(rAnimBitmap.nWait * 10);
90 
91         // #115934#
92         // Take care of special value for MultiPage TIFFs. ATM these shall just
93         // show their first page. Later we will offer some switching when object
94         // is selected.
95         if(ANIMATION_TIMEOUT_ON_CLICK == rAnimBitmap.nWait)
96         {
97             // ATM the huge value would block the timer, so
98             // use a long time to show first page (whole day)
99             nWaitTime = 100 * 60 * 60 * 24;
100         }
101 
102         // Bad trap: There are animated gifs with no set WaitTime (!).
103         // In that case use a default value.
104         if(0L == nWaitTime)
105         {
106             nWaitTime = 100L;
107         }
108 
109         return nWaitTime;
110     }
111 
112     animatedBitmapExPreparator::animatedBitmapExPreparator(const Graphic& rGraphic)
113     :   maAnimation(rGraphic.GetAnimation())
114     {
115         OSL_ENSURE(GRAPHIC_BITMAP == rGraphic.GetType() && rGraphic.IsAnimated(), "animatedBitmapExPreparator: graphic is not animated (!)");
116 
117         // #128539# secure access to Animation, looks like there exist animated GIFs out there
118         // with a step count of zero
119         if(maAnimation.Count())
120         {
121             VirtualDevice aVirtualDevice(*Application::GetDefaultDevice());
122             VirtualDevice aVirtualDeviceMask(*Application::GetDefaultDevice(), 1L);
123 
124             // Prepare VirtualDevices and their states
125             aVirtualDevice.EnableMapMode(sal_False);
126             aVirtualDeviceMask.EnableMapMode(sal_False);
127             aVirtualDevice.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
128             aVirtualDeviceMask.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
129             aVirtualDevice.Erase();
130             aVirtualDeviceMask.Erase();
131 
132             for(sal_uInt16 a(0L); a < maAnimation.Count(); a++)
133             {
134                 animationStep aNextStep;
135                 aNextStep.mnTime = generateStepTime(a);
136 
137                 // prepare step
138                 const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(a));
139 
140                 switch(rAnimBitmap.eDisposal)
141                 {
142                     case DISPOSE_NOT:
143                     {
144                         aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
145                         Bitmap aMask = rAnimBitmap.aBmpEx.GetMask();
146 
147                         if(aMask.IsEmpty())
148                         {
149                             const Point aEmpty;
150                             const Rectangle aRect(aEmpty, aVirtualDeviceMask.GetOutputSizePixel());
151                             const Wallpaper aWallpaper(COL_BLACK);
152                             aVirtualDeviceMask.DrawWallpaper(aRect, aWallpaper);
153                         }
154                         else
155                         {
156                             BitmapEx aExpandVisibilityMask = BitmapEx(aMask, aMask);
157                             aVirtualDeviceMask.DrawBitmapEx(rAnimBitmap.aPosPix, aExpandVisibilityMask);
158                         }
159 
160                         break;
161                     }
162                     case DISPOSE_BACK:
163                     {
164                         // #i70772# react on no mask, for primitives, too.
165                         const Bitmap aMask(rAnimBitmap.aBmpEx.GetMask());
166                         const Bitmap aContent(rAnimBitmap.aBmpEx.GetBitmap());
167 
168                         aVirtualDeviceMask.Erase();
169                         aVirtualDevice.DrawBitmap(rAnimBitmap.aPosPix, aContent);
170 
171                         if(aMask.IsEmpty())
172                         {
173                             const Rectangle aRect(rAnimBitmap.aPosPix, aContent.GetSizePixel());
174                             aVirtualDeviceMask.SetFillColor(COL_BLACK);
175                             aVirtualDeviceMask.SetLineColor();
176                             aVirtualDeviceMask.DrawRect(aRect);
177                         }
178                         else
179                         {
180                             aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, aMask);
181                         }
182 
183                         break;
184                     }
185                     case DISPOSE_FULL:
186                     {
187                         aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
188                         break;
189                     }
190                     case DISPOSE_PREVIOUS :
191                     {
192                         aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
193                         aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx.GetMask());
194                         break;
195                     }
196                 }
197 
198                 // create BitmapEx
199                 Bitmap aMainBitmap = aVirtualDevice.GetBitmap(Point(), aVirtualDevice.GetOutputSizePixel());
200                 Bitmap aMaskBitmap = aVirtualDeviceMask.GetBitmap(Point(), aVirtualDeviceMask.GetOutputSizePixel());
201                 aNextStep.maBitmapEx = BitmapEx(aMainBitmap, aMaskBitmap);
202 
203                 // add to vector
204                 maSteps.push_back(aNextStep);
205             }
206         }
207     }
208 } // end of anonymous namespace
209 
210 //////////////////////////////////////////////////////////////////////////////
211 
212 namespace drawinglayer
213 {
214     namespace primitive2d
215     {
216         Primitive2DSequence GraphicPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D&
217 #ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
218             rViewInformation
219 #else
220             /*rViewInformation*/
221 #endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
222             ) const
223         {
224             Primitive2DSequence aRetval;
225 
226             if(255L != getGraphicAttr().GetTransparency())
227             {
228                 Primitive2DReference xPrimitive;
229 
230                 // do not apply mirroring from GraphicAttr to the Metafile by calling
231                 // GetTransformedGraphic, this will try to mirror the Metafile using Scale()
232                 // at the Metafile. This again calls Scale at the single MetaFile actions,
233                 // but this implementation never worked. I reworked that implementations,
234                 // but for security reasons i will try not to use it.
235                 basegfx::B2DHomMatrix aTransform(getTransform());
236 
237                 if(getGraphicAttr().IsMirrored())
238                 {
239                     // content needs mirroring
240                     const bool bHMirr(getGraphicAttr().GetMirrorFlags() & BMP_MIRROR_HORZ);
241                     const bool bVMirr(getGraphicAttr().GetMirrorFlags() & BMP_MIRROR_VERT);
242 
243                     // mirror by applying negative scale to the unit primitive and
244                     // applying the object transformation on it.
245                     aTransform = basegfx::tools::createScaleB2DHomMatrix(
246                         bHMirr ? -1.0 : 1.0,
247                         bVMirr ? -1.0 : 1.0);
248                     aTransform.translate(
249                         bHMirr ? 1.0 : 0.0,
250                         bVMirr ? 1.0 : 0.0);
251                     aTransform = getTransform() * aTransform;
252                 }
253 
254                 // Get transformed graphic. Suppress rotation and cropping, only filtering is needed
255                 // here (and may be replaced later on). Cropping is handled below as mask primitive (if set).
256                 // Also need to suppress mirroring, it is part of the transformation now (see above).
257                 GraphicAttr aSuppressGraphicAttr(getGraphicAttr());
258                 aSuppressGraphicAttr.SetCrop(0, 0, 0, 0);
259                 aSuppressGraphicAttr.SetRotation(0);
260                 aSuppressGraphicAttr.SetMirrorFlags(0);
261 
262                 const GraphicObject& rGraphicObject = getGraphicObject();
263                 const Graphic aTransformedGraphic(rGraphicObject.GetTransformedGraphic(&aSuppressGraphicAttr));
264 
265                 switch(aTransformedGraphic.GetType())
266                 {
267                     case GRAPHIC_BITMAP :
268                     {
269                         if(aTransformedGraphic.IsAnimated())
270                         {
271                             // prepare animation data
272                             animatedBitmapExPreparator aData(aTransformedGraphic);
273 
274                             if(aData.count())
275                             {
276                                 // create sub-primitives for animated bitmap and the needed animation loop
277                                 animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff);
278                                 Primitive2DSequence aBitmapPrimitives(aData.count());
279 
280                                 for(sal_uInt32 a(0L); a < aData.count(); a++)
281                                 {
282                                     animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count());
283                                     aAnimationLoop.append(aTime);
284                                     const Primitive2DReference xRef(new BitmapPrimitive2D(aData.stepBitmapEx(a), aTransform));
285                                     aBitmapPrimitives[a] = xRef;
286                                 }
287 
288                                 // prepare animation list
289                                 animation::AnimationEntryList aAnimationList;
290                                 aAnimationList.append(aAnimationLoop);
291 
292                                 // create and add animated switch primitive
293                                 xPrimitive = Primitive2DReference(new AnimatedSwitchPrimitive2D(aAnimationList, aBitmapPrimitives, false));
294                             }
295                         }
296                         else if(aTransformedGraphic.getSvgData().get())
297                         {
298                             // embedded Svg fill, create embed transform
299                             const basegfx::B2DRange& rSvgRange(aTransformedGraphic.getSvgData()->getRange());
300 
301                             if(basegfx::fTools::more(rSvgRange.getWidth(), 0.0) && basegfx::fTools::more(rSvgRange.getHeight(), 0.0))
302                             {
303                                 // translate back to origin, scale to unit coordinates
304                                 basegfx::B2DHomMatrix aEmbedSvg(
305                                     basegfx::tools::createTranslateB2DHomMatrix(
306                                         -rSvgRange.getMinX(),
307                                         -rSvgRange.getMinY()));
308 
309                                 aEmbedSvg.scale(
310                                     1.0 / rSvgRange.getWidth(),
311                                     1.0 / rSvgRange.getHeight());
312 
313                                 // apply created object transformation
314                                 aEmbedSvg = aTransform * aEmbedSvg;
315 
316                                 // add Svg primitives embedded
317                                 xPrimitive = new TransformPrimitive2D(
318                                     aEmbedSvg,
319                                     aTransformedGraphic.getSvgData()->getPrimitive2DSequence());
320                             }
321                         }
322                         else
323                         {
324                             xPrimitive = Primitive2DReference(new BitmapPrimitive2D(aTransformedGraphic.GetBitmapEx(), aTransform));
325                         }
326 
327                         break;
328                     }
329 
330                     case GRAPHIC_GDIMETAFILE :
331                     {
332 #ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
333                         static bool bDoTest(false);
334 
335                         if(bDoTest)
336                         {
337                             // All this is/was test code for testing MetafilePrimitive2D::create2DDecomposition
338                             // extensively. It may be needed again when diverse actions need debugging, so i leave
339                             // it in here, but take it out using USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE.
340                             // Use it by compiling with the code, insert any DrawObject, convert to Metafile. The
341                             // debugger will then stop here (when breakpoint set, of course). You may enter single
342                             // parts of actions and/or change to true what You want to check.
343                             GDIMetaFile aMtf;
344                             VirtualDevice aOut;
345                             const basegfx::B2DRange aRange(getB2DRange(rViewInformation));
346                             const Rectangle aRectangle(
347                                 basegfx::fround(aRange.getMinX()), basegfx::fround(aRange.getMinY()),
348                                 basegfx::fround(aRange.getMaxX()), basegfx::fround(aRange.getMaxY()));
349                             const Point aOrigin(aRectangle.TopLeft());
350                             const Fraction aScaleX(aRectangle.getWidth());
351                             const Fraction aScaleY(aRectangle.getHeight());
352                             MapMode aMapMode(MAP_100TH_MM, aOrigin, aScaleX, aScaleY);
353 
354                             Size aDummySize(2, 2);
355                             aOut.SetOutputSizePixel(aDummySize);
356                             aOut.EnableOutput(FALSE);
357                             aOut.SetMapMode(aMapMode);
358 
359                             aMtf.Clear();
360                             aMtf.Record(&aOut);
361 
362                             const Fraction aNeutralFraction(1, 1);
363                             const MapMode aRelativeMapMode(
364                                 MAP_RELATIVE,
365                                 Point(-aRectangle.Left(), -aRectangle.Top()),
366                                 aNeutralFraction, aNeutralFraction);
367                             aOut.SetMapMode(aRelativeMapMode);
368 
369                             if(false)
370                             {
371                                 const sal_Int32 nHor(aRectangle.getWidth() / 4);
372                                 const sal_Int32 nVer(aRectangle.getHeight() / 4);
373                                 const Rectangle aCenteredRectangle(
374                                     aRectangle.Left() + nHor, aRectangle.Top() + nVer,
375                                     aRectangle.Right() - nHor, aRectangle.Bottom() - nVer);
376                                 aOut.SetClipRegion(aCenteredRectangle);
377                             }
378 
379                             if(false)
380                             {
381                                 const Rectangle aRightRectangle(aRectangle.TopCenter(), aRectangle.BottomRight());
382                                 aOut.IntersectClipRegion(aRightRectangle);
383                             }
384 
385                             if(false)
386                             {
387                                 const Rectangle aRightRectangle(aRectangle.TopCenter(), aRectangle.BottomRight());
388                                 const Rectangle aBottomRectangle(aRectangle.LeftCenter(), aRectangle.BottomRight());
389                                 Region aRegion(aRightRectangle);
390                                 aRegion.Intersect(aBottomRectangle);
391                                 aOut.IntersectClipRegion(aRegion);
392                             }
393 
394                             if(false)
395                             {
396                                 const sal_Int32 nHor(aRectangle.getWidth() / 10);
397                                 const sal_Int32 nVer(aRectangle.getHeight() / 10);
398                                 aOut.MoveClipRegion(nHor, nVer);
399                             }
400 
401                             if(false)
402                             {
403                                 Wallpaper aWallpaper(Color(COL_BLACK));
404                                 aOut.DrawWallpaper(aRectangle, aWallpaper);
405                             }
406 
407                             if(false)
408                             {
409                                 Wallpaper aWallpaper(Gradient(GRADIENT_LINEAR, Color(COL_RED), Color(COL_GREEN)));
410                                 aOut.DrawWallpaper(aRectangle, aWallpaper);
411                             }
412 
413                             if(false)
414                             {
415                                 SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
416                                 vcl::PNGReader aPNGReader(aRead);
417                                 BitmapEx aBitmapEx(aPNGReader.Read());
418                                 Wallpaper aWallpaper(aBitmapEx);
419                                 aOut.DrawWallpaper(aRectangle, aWallpaper);
420                             }
421 
422                             if(false)
423                             {
424                                 const double fHor(aRectangle.getWidth());
425                                 const double fVer(aRectangle.getHeight());
426                                 Color aColor(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0));
427 
428                                 for(sal_uInt32 a(0); a < 5000; a++)
429                                 {
430                                     const Point aPoint(
431                                         aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
432                                         aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
433 
434                                     if(!(a % 3))
435                                     {
436                                         aColor = Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0));
437                                     }
438 
439                                     aOut.DrawPixel(aPoint, aColor);
440                                 }
441                             }
442 
443                             if(false)
444                             {
445                                 const double fHor(aRectangle.getWidth());
446                                 const double fVer(aRectangle.getHeight());
447 
448                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
449                                 aOut.SetFillColor();
450 
451                                 for(sal_uInt32 a(0); a < 5000; a++)
452                                 {
453                                     const Point aPoint(
454                                         aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
455                                         aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
456                                     aOut.DrawPixel(aPoint);
457                                 }
458                             }
459 
460                             if(false)
461                             {
462                                 const double fHor(aRectangle.getWidth());
463                                 const double fVer(aRectangle.getHeight());
464 
465                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
466                                 aOut.SetFillColor();
467 
468                                 Point aStart(
469                                     aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
470                                     aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
471                                 Point aStop(
472                                     aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
473                                     aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
474 
475                                 LineInfo aLineInfo(LINE_SOLID, basegfx::fround(fHor / 50.0));
476                                 bool bUseLineInfo(false);
477 
478                                 for(sal_uInt32 a(0); a < 20; a++)
479                                 {
480                                     if(!(a%6))
481                                     {
482                                         bUseLineInfo = !bUseLineInfo;
483                                     }
484 
485                                     if(!(a%4))
486                                     {
487                                         aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
488                                     }
489 
490                                     if(a%3)
491                                     {
492                                         aStart = aStop;
493                                         aStop = Point(
494                                             aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
495                                             aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
496                                     }
497                                     else
498                                     {
499                                         aStart = Point(
500                                             aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
501                                             aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
502                                         aStop = Point(
503                                             aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
504                                             aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
505                                     }
506 
507                                     if(bUseLineInfo)
508                                     {
509                                         aOut.DrawLine(aStart, aStop, aLineInfo);
510                                     }
511                                     else
512                                     {
513                                         aOut.DrawLine(aStart, aStop);
514                                     }
515                                 }
516                             }
517 
518                             if(false)
519                             {
520                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
521                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
522                                 aOut.DrawRect(aRectangle);
523                             }
524 
525                             if(false)
526                             {
527                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
528                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
529                                 const sal_uInt32 nHor(aRectangle.getWidth() / 10);
530                                 const sal_uInt32 nVer(aRectangle.getHeight() / 10);
531                                 aOut.DrawRect(aRectangle, nHor, nVer);
532                             }
533 
534                             if(false)
535                             {
536                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
537                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
538                                 aOut.DrawEllipse(aRectangle);
539                             }
540 
541                             if(false)
542                             {
543                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
544                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
545                                 aOut.DrawArc(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter());
546                             }
547 
548                             if(false)
549                             {
550                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
551                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
552                                 aOut.DrawPie(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter());
553                             }
554 
555                             if(false)
556                             {
557                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
558                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
559                                 aOut.DrawChord(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter());
560                             }
561 
562                             if(false)
563                             {
564                                 const double fHor(aRectangle.getWidth());
565                                 const double fVer(aRectangle.getHeight());
566 
567                                 for(sal_uInt32 b(0); b < 5; b++)
568                                 {
569                                     const sal_uInt32 nCount(basegfx::fround(rand() * (20 / 32767.0)));
570                                     const bool bClose(basegfx::fround(rand() / 32767.0));
571                                     Polygon aPolygon(nCount + (bClose ? 1 : 0));
572 
573                                     for(sal_uInt32 a(0); a < nCount; a++)
574                                     {
575                                         const Point aPoint(
576                                             aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
577                                             aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
578                                         aPolygon[a] = aPoint;
579                                     }
580 
581                                     if(bClose)
582                                     {
583                                         aPolygon[aPolygon.GetSize() - 1] = aPolygon[0];
584                                     }
585 
586                                     aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
587                                     aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
588 
589                                     if(!(b%2))
590                                     {
591                                         const LineInfo aLineInfo(LINE_SOLID, basegfx::fround(fHor / 50.0));
592                                         aOut.DrawPolyLine(aPolygon, aLineInfo);
593                                     }
594                                     else
595                                     {
596                                         aOut.DrawPolyLine(aPolygon);
597                                     }
598                                 }
599                             }
600 
601                             if(false)
602                             {
603                                 const double fHor(aRectangle.getWidth());
604                                 const double fVer(aRectangle.getHeight());
605 
606                                 for(sal_uInt32 b(0); b < 5; b++)
607                                 {
608                                     const sal_uInt32 nCount(basegfx::fround(rand() * (20 / 32767.0)));
609                                     const bool bClose(basegfx::fround(rand() / 32767.0));
610                                     Polygon aPolygon(nCount + (bClose ? 1 : 0));
611 
612                                     for(sal_uInt32 a(0); a < nCount; a++)
613                                     {
614                                         const Point aPoint(
615                                             aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
616                                             aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
617                                         aPolygon[a] = aPoint;
618                                     }
619 
620                                     if(bClose)
621                                     {
622                                         aPolygon[aPolygon.GetSize() - 1] = aPolygon[0];
623                                     }
624 
625                                     aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
626                                     aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
627                                     aOut.DrawPolygon(aPolygon);
628                                 }
629                             }
630 
631                             if(false)
632                             {
633                                 const double fHor(aRectangle.getWidth());
634                                 const double fVer(aRectangle.getHeight());
635                                 PolyPolygon aPolyPolygon;
636 
637                                 for(sal_uInt32 b(0); b < 3; b++)
638                                 {
639                                     const sal_uInt32 nCount(basegfx::fround(rand() * (6 / 32767.0)));
640                                     const bool bClose(basegfx::fround(rand() / 32767.0));
641                                     Polygon aPolygon(nCount + (bClose ? 1 : 0));
642 
643                                     for(sal_uInt32 a(0); a < nCount; a++)
644                                     {
645                                         const Point aPoint(
646                                             aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
647                                             aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
648                                         aPolygon[a] = aPoint;
649                                     }
650 
651                                     if(bClose)
652                                     {
653                                         aPolygon[aPolygon.GetSize() - 1] = aPolygon[0];
654                                     }
655 
656                                     aPolyPolygon.Insert(aPolygon);
657                                 }
658 
659                                 aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
660                                 aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
661                                 aOut.DrawPolyPolygon(aPolyPolygon);
662                             }
663 
664                             if(false)
665                             {
666                                 SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
667                                 vcl::PNGReader aPNGReader(aRead);
668                                 BitmapEx aBitmapEx(aPNGReader.Read());
669                                 aOut.DrawBitmapEx(aRectangle.TopLeft(), aBitmapEx);
670                             }
671 
672                             if(false)
673                             {
674                                 SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
675                                 vcl::PNGReader aPNGReader(aRead);
676                                 BitmapEx aBitmapEx(aPNGReader.Read());
677                                 aOut.DrawBitmapEx(aRectangle.TopLeft(), aRectangle.GetSize(), aBitmapEx);
678                             }
679 
680                             if(false)
681                             {
682                                 SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
683                                 vcl::PNGReader aPNGReader(aRead);
684                                 BitmapEx aBitmapEx(aPNGReader.Read());
685                                 const Size aSizePixel(aBitmapEx.GetSizePixel());
686                                 aOut.DrawBitmapEx(
687                                     aRectangle.TopLeft(),
688                                     aRectangle.GetSize(),
689                                     Point(0, 0),
690                                     Size(aSizePixel.Width() /2, aSizePixel.Height() / 2),
691                                     aBitmapEx);
692                             }
693 
694                             if(false)
695                             {
696                                 const double fHor(aRectangle.getWidth());
697                                 const double fVer(aRectangle.getHeight());
698                                 const Point aPointA(
699                                     aRectangle.Left() + basegfx::fround(fHor * 0.2),
700                                     aRectangle.Top() + basegfx::fround(fVer * 0.3));
701                                 const Point aPointB(
702                                     aRectangle.Left() + basegfx::fround(fHor * 0.2),
703                                     aRectangle.Top() + basegfx::fround(fVer * 0.5));
704                                 const Point aPointC(
705                                     aRectangle.Left() + basegfx::fround(fHor * 0.2),
706                                     aRectangle.Top() + basegfx::fround(fVer * 0.7));
707                                 const String aText(ByteString("Hello, World!"), RTL_TEXTENCODING_UTF8);
708 
709                                 const String aFontName(ByteString("Comic Sans MS"), RTL_TEXTENCODING_UTF8);
710                                 Font aFont(aFontName, Size(0, 1000));
711                                 aFont.SetAlign(ALIGN_BASELINE);
712                                 aFont.SetColor(COL_RED);
713                                 //sal_Int32* pDXArray = new sal_Int32[aText.Len()];
714 
715                                 aFont.SetOutline(true);
716                                 aOut.SetFont(aFont);
717                                 aOut.DrawText(aPointA, aText, 0, aText.Len());
718 
719                                 aFont.SetShadow(true);
720                                 aOut.SetFont(aFont);
721                                 aOut.DrawText(aPointB, aText, 0, aText.Len());
722 
723                                 aFont.SetRelief(RELIEF_EMBOSSED);
724                                 aOut.SetFont(aFont);
725                                 aOut.DrawText(aPointC, aText, 0, aText.Len());
726 
727                                 //delete pDXArray;
728                             }
729 
730                             if(false)
731                             {
732                                 const double fHor(aRectangle.getWidth());
733                                 const double fVer(aRectangle.getHeight());
734                                 const Point aPointA(
735                                     aRectangle.Left() + basegfx::fround(fHor * 0.2),
736                                     aRectangle.Top() + basegfx::fround(fVer * 0.3));
737                                 const Point aPointB(
738                                     aRectangle.Left() + basegfx::fround(fHor * 0.2),
739                                     aRectangle.Top() + basegfx::fround(fVer * 0.5));
740                                 const Point aPointC(
741                                     aRectangle.Left() + basegfx::fround(fHor * 0.2),
742                                     aRectangle.Top() + basegfx::fround(fVer * 0.7));
743                                 const String aText(ByteString("Hello, World!"), RTL_TEXTENCODING_UTF8);
744 
745                                 const String aFontName(ByteString("Comic Sans MS"), RTL_TEXTENCODING_UTF8);
746                                 Font aFont(aFontName, Size(0, 1000));
747                                 aFont.SetAlign(ALIGN_BASELINE);
748                                 aFont.SetColor(COL_RED);
749 
750                                 aOut.SetFont(aFont);
751                                 const sal_Int32 nWidth(aOut.GetTextWidth(aText, 0, aText.Len()));
752                                 aOut.DrawText(aPointA, aText, 0, aText.Len());
753                                 aOut.DrawTextLine(aPointA, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE);
754                                 aOut.DrawTextLine(aPointB, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE);
755                                 aOut.DrawTextLine(aPointC, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE);
756                             }
757 
758                             aMtf.Stop();
759                             aMtf.WindStart();
760                             aMtf.SetPrefMapMode(MapMode(MAP_100TH_MM));
761                             aMtf.SetPrefSize(Size(aRectangle.getWidth(), aRectangle.getHeight()));
762 
763                             xPrimitive = Primitive2DReference(
764                                 new MetafilePrimitive2D(
765                                     aTransform,
766                                     aMtf));
767                         }
768                         else
769                         {
770 #endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
771                             // create MetafilePrimitive2D
772                             const GDIMetaFile& rMetafile = aTransformedGraphic.GetGDIMetaFile();
773 
774                             xPrimitive = Primitive2DReference(
775                                 new MetafilePrimitive2D(
776                                     aTransform,
777                                     rMetafile));
778 
779                             // #i100357# find out if clipping is needed for this primitive. Unfortunately,
780                             // there exist Metafiles who's content is bigger than the proposed PrefSize set
781                             // at them. This is an error, but we need to work around this
782                             const Size aMetaFilePrefSize(rMetafile.GetPrefSize());
783                             const Size aMetaFileRealSize(
784                                 const_cast< GDIMetaFile& >(rMetafile).GetBoundRect(
785                                     *Application::GetDefaultDevice()).GetSize());
786 
787                             if(aMetaFileRealSize.getWidth() > aMetaFilePrefSize.getWidth()
788                                 || aMetaFileRealSize.getHeight() > aMetaFilePrefSize.getHeight())
789                             {
790                                 // clipping needed. Embed to MaskPrimitive2D. Create childs and mask polygon
791                                 const primitive2d::Primitive2DSequence aChildContent(&xPrimitive, 1);
792                                 basegfx::B2DPolygon aMaskPolygon(basegfx::tools::createUnitPolygon());
793                                 aMaskPolygon.transform(aTransform);
794 
795                                 xPrimitive = Primitive2DReference(
796                                     new MaskPrimitive2D(
797                                         basegfx::B2DPolyPolygon(aMaskPolygon),
798                                         aChildContent));
799                             }
800 #ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
801                         }
802 #endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
803 
804                         break;
805                     }
806 
807                     default:
808                     {
809                         // nothing to create
810                         break;
811                     }
812                 }
813 
814                 if(xPrimitive.is())
815                 {
816                     // check for cropping
817                     if(getGraphicAttr().IsCropped())
818                     {
819                         // calculate scalings between real image size and logic object size. This
820                         // is necessary since the crop values are relative to original bitmap size
821                         double fFactorX(1.0);
822                         double fFactorY(1.0);
823 
824                         {
825                             const MapMode aMapMode100thmm(MAP_100TH_MM);
826                             Size aBitmapSize(rGraphicObject.GetPrefSize());
827 
828                             // #i95968# better support PrefMapMode; special for MAP_PIXEL was missing
829                             if(MAP_PIXEL == rGraphicObject.GetPrefMapMode().GetMapUnit())
830                             {
831                                 aBitmapSize = Application::GetDefaultDevice()->PixelToLogic(aBitmapSize, aMapMode100thmm);
832                             }
833                             else
834                             {
835                                 aBitmapSize = Application::GetDefaultDevice()->LogicToLogic(aBitmapSize, rGraphicObject.GetPrefMapMode(), aMapMode100thmm);
836                             }
837 
838                             const double fDivX(aBitmapSize.Width() - getGraphicAttr().GetLeftCrop() - getGraphicAttr().GetRightCrop());
839                             const double fDivY(aBitmapSize.Height() - getGraphicAttr().GetTopCrop() - getGraphicAttr().GetBottomCrop());
840                             const basegfx::B2DVector aScale(aTransform * basegfx::B2DVector(1.0, 1.0));
841 
842                             if(!basegfx::fTools::equalZero(fDivX))
843                             {
844                                 fFactorX = fabs(aScale.getX()) / fDivX;
845                             }
846 
847                             if(!basegfx::fTools::equalZero(fDivY))
848                             {
849                                 fFactorY = fabs(aScale.getY()) / fDivY;
850                             }
851                         }
852 
853                         // embed content in cropPrimitive
854                         xPrimitive = new CropPrimitive2D(
855                             Primitive2DSequence(&xPrimitive, 1),
856                             aTransform,
857                             getGraphicAttr().GetLeftCrop() * fFactorX,
858                             getGraphicAttr().GetTopCrop() * fFactorY,
859                             getGraphicAttr().GetRightCrop() * fFactorX,
860                             getGraphicAttr().GetBottomCrop() * fFactorY);
861                     }
862 
863                     // add to decomposition
864                     appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xPrimitive);
865                 }
866             }
867 
868             return aRetval;
869         }
870 
871         GraphicPrimitive2D::GraphicPrimitive2D(
872             const basegfx::B2DHomMatrix& rTransform,
873             const GraphicObject& rGraphicObject,
874             const GraphicAttr& rGraphicAttr)
875         :   BufferedDecompositionPrimitive2D(),
876             maTransform(rTransform),
877             maGraphicObject(rGraphicObject),
878             maGraphicAttr(rGraphicAttr)
879         {
880         }
881 
882         GraphicPrimitive2D::GraphicPrimitive2D(
883             const basegfx::B2DHomMatrix& rTransform,
884             const GraphicObject& rGraphicObject)
885         :   BufferedDecompositionPrimitive2D(),
886             maTransform(rTransform),
887             maGraphicObject(rGraphicObject),
888             maGraphicAttr()
889         {
890         }
891 
892         bool GraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
893         {
894             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
895             {
896                 const GraphicPrimitive2D& rCompare = (GraphicPrimitive2D&)rPrimitive;
897 
898                 return (getTransform() == rCompare.getTransform()
899                     && getGraphicObject() == rCompare.getGraphicObject()
900                     && getGraphicAttr() == rCompare.getGraphicAttr());
901             }
902 
903             return false;
904         }
905 
906         basegfx::B2DRange GraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
907         {
908             basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
909             aRetval.transform(getTransform());
910             return aRetval;
911         }
912 
913         // provide unique ID
914         ImplPrimitrive2DIDBlock(GraphicPrimitive2D, PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D)
915 
916     } // end of namespace primitive2d
917 } // end of namespace drawinglayer
918 
919 //////////////////////////////////////////////////////////////////////////////
920 // eof
921