xref: /AOO41X/main/drawinglayer/source/primitive2d/metafileprimitive2d.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
32*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
34*cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx>
35*cdf0e10cSrcweir #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
36*cdf0e10cSrcweir #include <vcl/lineinfo.hxx>
37*cdf0e10cSrcweir #include <drawinglayer/attribute/lineattribute.hxx>
38*cdf0e10cSrcweir #include <drawinglayer/attribute/strokeattribute.hxx>
39*cdf0e10cSrcweir #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
40*cdf0e10cSrcweir #include <vcl/metaact.hxx>
41*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
42*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
43*cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
44*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
45*cdf0e10cSrcweir #include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx>
46*cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
47*cdf0e10cSrcweir #include <vcl/salbtype.hxx>
48*cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
49*cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
50*cdf0e10cSrcweir #include <vcl/svapp.hxx>
51*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
52*cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
53*cdf0e10cSrcweir #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
54*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygonclipper.hxx>
55*cdf0e10cSrcweir #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
56*cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
57*cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
58*cdf0e10cSrcweir #include <drawinglayer/primitive2d/wallpaperprimitive2d.hxx>
59*cdf0e10cSrcweir #include <drawinglayer/primitive2d/textprimitive2d.hxx>
60*cdf0e10cSrcweir #include <drawinglayer/primitive2d/textlayoutdevice.hxx>
61*cdf0e10cSrcweir #include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
62*cdf0e10cSrcweir #include <i18npool/mslangid.hxx>
63*cdf0e10cSrcweir #include <drawinglayer/primitive2d/textlineprimitive2d.hxx>
64*cdf0e10cSrcweir #include <drawinglayer/primitive2d/textstrikeoutprimitive2d.hxx>
65*cdf0e10cSrcweir #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
66*cdf0e10cSrcweir #include <drawinglayer/primitive2d/rendergraphicprimitive2d.hxx>
67*cdf0e10cSrcweir #include <numeric>
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir using namespace com::sun::star;
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir namespace
76*cdf0e10cSrcweir {
77*cdf0e10cSrcweir 	/** helper class for graphic context
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir 		This class allows to hold a complete status of classic
80*cdf0e10cSrcweir 		VCL OutputDevice stati. This data is needed for correct
81*cdf0e10cSrcweir 		interpretation of the MetaFile action flow.
82*cdf0e10cSrcweir 	*/
83*cdf0e10cSrcweir     class PropertyHolder
84*cdf0e10cSrcweir     {
85*cdf0e10cSrcweir     private:
86*cdf0e10cSrcweir 		/// current transformation (aka MapMode)
87*cdf0e10cSrcweir 		basegfx::B2DHomMatrix	maTransformation;
88*cdf0e10cSrcweir 		MapUnit					maMapUnit;
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir 		/// current colors
91*cdf0e10cSrcweir         basegfx::BColor			maLineColor;
92*cdf0e10cSrcweir         basegfx::BColor			maFillColor;
93*cdf0e10cSrcweir         basegfx::BColor			maTextColor;
94*cdf0e10cSrcweir         basegfx::BColor			maTextFillColor;
95*cdf0e10cSrcweir         basegfx::BColor			maTextLineColor;
96*cdf0e10cSrcweir         basegfx::BColor			maOverlineColor;
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir 		/// clipping
99*cdf0e10cSrcweir         basegfx::B2DPolyPolygon maClipPolyPoygon;
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir         /// font, etc.
102*cdf0e10cSrcweir     	Font                    maFont;
103*cdf0e10cSrcweir     	RasterOp                maRasterOp;
104*cdf0e10cSrcweir         sal_uInt32              mnLayoutMode;
105*cdf0e10cSrcweir         LanguageType            maLanguageType;
106*cdf0e10cSrcweir         sal_uInt16              mnPushFlags;
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir         /// bitfield
109*cdf0e10cSrcweir 		/// contains all active markers
110*cdf0e10cSrcweir         bool					mbLineColor : 1;
111*cdf0e10cSrcweir         bool					mbFillColor : 1;
112*cdf0e10cSrcweir         bool					mbTextColor : 1;
113*cdf0e10cSrcweir         bool					mbTextFillColor : 1;
114*cdf0e10cSrcweir         bool					mbTextLineColor : 1;
115*cdf0e10cSrcweir         bool					mbOverlineColor : 1;
116*cdf0e10cSrcweir         bool					mbClipPolyPolygonActive : 1;
117*cdf0e10cSrcweir 
118*cdf0e10cSrcweir     public:
119*cdf0e10cSrcweir         PropertyHolder()
120*cdf0e10cSrcweir         :   maTransformation(),
121*cdf0e10cSrcweir 			maMapUnit(MAP_100TH_MM),
122*cdf0e10cSrcweir 			maLineColor(),
123*cdf0e10cSrcweir             maFillColor(),
124*cdf0e10cSrcweir             maTextColor(COL_BLACK),
125*cdf0e10cSrcweir             maTextFillColor(),
126*cdf0e10cSrcweir             maTextLineColor(),
127*cdf0e10cSrcweir             maOverlineColor(),
128*cdf0e10cSrcweir             maClipPolyPoygon(),
129*cdf0e10cSrcweir             maFont(),
130*cdf0e10cSrcweir             maRasterOp(ROP_OVERPAINT),
131*cdf0e10cSrcweir             mnLayoutMode(0),
132*cdf0e10cSrcweir             maLanguageType(0),
133*cdf0e10cSrcweir             mnPushFlags(0),
134*cdf0e10cSrcweir             mbLineColor(false),
135*cdf0e10cSrcweir             mbFillColor(false),
136*cdf0e10cSrcweir             mbTextColor(true),
137*cdf0e10cSrcweir             mbTextFillColor(false),
138*cdf0e10cSrcweir             mbTextLineColor(false),
139*cdf0e10cSrcweir             mbOverlineColor(false),
140*cdf0e10cSrcweir             mbClipPolyPolygonActive(false)
141*cdf0e10cSrcweir         {
142*cdf0e10cSrcweir         }
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir         ~PropertyHolder()
145*cdf0e10cSrcweir         {
146*cdf0e10cSrcweir         }
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir 		/// read/write accesses
149*cdf0e10cSrcweir 		const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; }
150*cdf0e10cSrcweir 		void setTransformation(const basegfx::B2DHomMatrix& rNew) { if(rNew != maTransformation) maTransformation = rNew; }
151*cdf0e10cSrcweir 
152*cdf0e10cSrcweir 		MapUnit getMapUnit() const { return maMapUnit; }
153*cdf0e10cSrcweir 		void setMapUnit(MapUnit eNew) { if(eNew != maMapUnit) maMapUnit = eNew; }
154*cdf0e10cSrcweir 
155*cdf0e10cSrcweir 		const basegfx::BColor& getLineColor() const { return maLineColor; }
156*cdf0e10cSrcweir         void setLineColor(const basegfx::BColor& rNew) { if(rNew != maLineColor) maLineColor = rNew; }
157*cdf0e10cSrcweir         bool getLineColorActive() const { return mbLineColor; }
158*cdf0e10cSrcweir         void setLineColorActive(bool bNew) { if(bNew != mbLineColor) mbLineColor = bNew; }
159*cdf0e10cSrcweir 
160*cdf0e10cSrcweir         const basegfx::BColor& getFillColor() const { return maFillColor; }
161*cdf0e10cSrcweir         void setFillColor(const basegfx::BColor& rNew) { if(rNew != maFillColor) maFillColor = rNew; }
162*cdf0e10cSrcweir         bool getFillColorActive() const { return mbFillColor; }
163*cdf0e10cSrcweir         void setFillColorActive(bool bNew) { if(bNew != mbFillColor) mbFillColor = bNew; }
164*cdf0e10cSrcweir 
165*cdf0e10cSrcweir         const basegfx::BColor& getTextColor() const { return maTextColor; }
166*cdf0e10cSrcweir         void setTextColor(const basegfx::BColor& rNew) { if(rNew != maTextColor) maTextColor = rNew; }
167*cdf0e10cSrcweir         bool getTextColorActive() const { return mbTextColor; }
168*cdf0e10cSrcweir         void setTextColorActive(bool bNew) { if(bNew != mbTextColor) mbTextColor = bNew; }
169*cdf0e10cSrcweir 
170*cdf0e10cSrcweir         const basegfx::BColor& getTextFillColor() const { return maTextFillColor; }
171*cdf0e10cSrcweir         void setTextFillColor(const basegfx::BColor& rNew) { if(rNew != maTextFillColor) maTextFillColor = rNew; }
172*cdf0e10cSrcweir         bool getTextFillColorActive() const { return mbTextFillColor; }
173*cdf0e10cSrcweir         void setTextFillColorActive(bool bNew) { if(bNew != mbTextFillColor) mbTextFillColor = bNew; }
174*cdf0e10cSrcweir 
175*cdf0e10cSrcweir         const basegfx::BColor& getTextLineColor() const { return maTextLineColor; }
176*cdf0e10cSrcweir         void setTextLineColor(const basegfx::BColor& rNew) { if(rNew != maTextLineColor) maTextLineColor = rNew; }
177*cdf0e10cSrcweir         bool getTextLineColorActive() const { return mbTextLineColor; }
178*cdf0e10cSrcweir         void setTextLineColorActive(bool bNew) { if(bNew != mbTextLineColor) mbTextLineColor = bNew; }
179*cdf0e10cSrcweir 
180*cdf0e10cSrcweir         const basegfx::BColor& getOverlineColor() const { return maOverlineColor; }
181*cdf0e10cSrcweir         void setOverlineColor(const basegfx::BColor& rNew) { if(rNew != maOverlineColor) maOverlineColor = rNew; }
182*cdf0e10cSrcweir         bool getOverlineColorActive() const { return mbOverlineColor; }
183*cdf0e10cSrcweir         void setOverlineColorActive(bool bNew) { if(bNew != mbOverlineColor) mbOverlineColor = bNew; }
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir         const basegfx::B2DPolyPolygon& getClipPolyPolygon() const { return maClipPolyPoygon; }
186*cdf0e10cSrcweir         void setClipPolyPolygon(const basegfx::B2DPolyPolygon& rNew) { if(rNew != maClipPolyPoygon) maClipPolyPoygon = rNew; }
187*cdf0e10cSrcweir         bool getClipPolyPolygonActive() const { return mbClipPolyPolygonActive; }
188*cdf0e10cSrcweir         void setClipPolyPolygonActive(bool bNew) { if(bNew != mbClipPolyPolygonActive) mbClipPolyPolygonActive = bNew; }
189*cdf0e10cSrcweir 
190*cdf0e10cSrcweir         const Font& getFont() const { return maFont; }
191*cdf0e10cSrcweir         void setFont(const Font& rFont) { if(rFont != maFont) maFont = rFont; }
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir         const RasterOp& getRasterOp() const { return maRasterOp; }
194*cdf0e10cSrcweir         void setRasterOp(const RasterOp& rRasterOp) { if(rRasterOp != maRasterOp) maRasterOp = rRasterOp; }
195*cdf0e10cSrcweir         bool isRasterOpInvert() const { return (ROP_XOR == maRasterOp || ROP_INVERT == maRasterOp); }
196*cdf0e10cSrcweir         bool isRasterOpForceBlack() const { return ROP_0 == maRasterOp; }
197*cdf0e10cSrcweir         bool isRasterOpActive() const { return isRasterOpInvert() || isRasterOpForceBlack(); }
198*cdf0e10cSrcweir 
199*cdf0e10cSrcweir         sal_uInt32 getLayoutMode() const { return mnLayoutMode; }
200*cdf0e10cSrcweir         void setLayoutMode(sal_uInt32 nNew) { if(nNew != mnLayoutMode) mnLayoutMode = nNew; }
201*cdf0e10cSrcweir 
202*cdf0e10cSrcweir         LanguageType getLanguageType() const { return maLanguageType; }
203*cdf0e10cSrcweir         void setLanguageType(LanguageType aNew) { if(aNew != maLanguageType) maLanguageType = aNew; }
204*cdf0e10cSrcweir 
205*cdf0e10cSrcweir         sal_uInt16 getPushFlags() const { return mnPushFlags; }
206*cdf0e10cSrcweir         void setPushFlags(sal_uInt16 nNew) { if(nNew != mnPushFlags) mnPushFlags = nNew; }
207*cdf0e10cSrcweir 
208*cdf0e10cSrcweir         bool getLineOrFillActive() const { return (mbLineColor || mbFillColor); }
209*cdf0e10cSrcweir     };
210*cdf0e10cSrcweir } // end of anonymous namespace
211*cdf0e10cSrcweir 
212*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
213*cdf0e10cSrcweir 
214*cdf0e10cSrcweir namespace
215*cdf0e10cSrcweir {
216*cdf0e10cSrcweir 	/** stack for properites
217*cdf0e10cSrcweir 
218*cdf0e10cSrcweir 		This class builds a stack based on the PropertyHolder
219*cdf0e10cSrcweir 		class. It encapsulates the pointer/new/delete usage to
220*cdf0e10cSrcweir 		make it safe and implements the push/pop as needed by a
221*cdf0e10cSrcweir 		VCL Metafile interpreter. The critical part here are the
222*cdf0e10cSrcweir 		flag values VCL OutputDevice uses here; not all stuff is
223*cdf0e10cSrcweir 		pushed and thus needs to be copied at pop.
224*cdf0e10cSrcweir 	*/
225*cdf0e10cSrcweir     class PropertyHolders
226*cdf0e10cSrcweir     {
227*cdf0e10cSrcweir     private:
228*cdf0e10cSrcweir         std::vector< PropertyHolder* >          maPropertyHolders;
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir     public:
231*cdf0e10cSrcweir         PropertyHolders()
232*cdf0e10cSrcweir         {
233*cdf0e10cSrcweir             maPropertyHolders.push_back(new PropertyHolder());
234*cdf0e10cSrcweir         }
235*cdf0e10cSrcweir 
236*cdf0e10cSrcweir         sal_uInt32 size()
237*cdf0e10cSrcweir         {
238*cdf0e10cSrcweir             return maPropertyHolders.size();
239*cdf0e10cSrcweir         }
240*cdf0e10cSrcweir 
241*cdf0e10cSrcweir 		void PushDefault()
242*cdf0e10cSrcweir 		{
243*cdf0e10cSrcweir             PropertyHolder* pNew = new PropertyHolder();
244*cdf0e10cSrcweir             maPropertyHolders.push_back(pNew);
245*cdf0e10cSrcweir 		}
246*cdf0e10cSrcweir 
247*cdf0e10cSrcweir         void Push(sal_uInt16 nPushFlags)
248*cdf0e10cSrcweir         {
249*cdf0e10cSrcweir             if(nPushFlags)
250*cdf0e10cSrcweir             {
251*cdf0e10cSrcweir                 OSL_ENSURE(maPropertyHolders.size(), "PropertyHolders: PUSH with no property holders (!)");
252*cdf0e10cSrcweir 				if ( !maPropertyHolders.empty() )
253*cdf0e10cSrcweir 				{
254*cdf0e10cSrcweir 					PropertyHolder* pNew = new PropertyHolder(*maPropertyHolders.back());
255*cdf0e10cSrcweir 					pNew->setPushFlags(nPushFlags);
256*cdf0e10cSrcweir 					maPropertyHolders.push_back(pNew);
257*cdf0e10cSrcweir 				}
258*cdf0e10cSrcweir             }
259*cdf0e10cSrcweir         }
260*cdf0e10cSrcweir 
261*cdf0e10cSrcweir         void Pop()
262*cdf0e10cSrcweir         {
263*cdf0e10cSrcweir             OSL_ENSURE(maPropertyHolders.size(), "PropertyHolders: POP with no property holders (!)");
264*cdf0e10cSrcweir             const sal_uInt32 nSize(maPropertyHolders.size());
265*cdf0e10cSrcweir 
266*cdf0e10cSrcweir             if(nSize)
267*cdf0e10cSrcweir             {
268*cdf0e10cSrcweir                 const PropertyHolder* pTip = maPropertyHolders.back();
269*cdf0e10cSrcweir                 const sal_uInt16 nPushFlags(pTip->getPushFlags());
270*cdf0e10cSrcweir 
271*cdf0e10cSrcweir                 if(nPushFlags)
272*cdf0e10cSrcweir                 {
273*cdf0e10cSrcweir                     if(nSize > 1)
274*cdf0e10cSrcweir                     {
275*cdf0e10cSrcweir                         // copy back content for all non-set flags
276*cdf0e10cSrcweir                         PropertyHolder* pLast = maPropertyHolders[nSize - 2];
277*cdf0e10cSrcweir 
278*cdf0e10cSrcweir                         if(PUSH_ALL != nPushFlags)
279*cdf0e10cSrcweir                         {
280*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_LINECOLOR      ))
281*cdf0e10cSrcweir                             {
282*cdf0e10cSrcweir                                 pLast->setLineColor(pTip->getLineColor());
283*cdf0e10cSrcweir                                 pLast->setLineColorActive(pTip->getLineColorActive());
284*cdf0e10cSrcweir                             }
285*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_FILLCOLOR      ))
286*cdf0e10cSrcweir                             {
287*cdf0e10cSrcweir                                 pLast->setFillColor(pTip->getFillColor());
288*cdf0e10cSrcweir                                 pLast->setFillColorActive(pTip->getFillColorActive());
289*cdf0e10cSrcweir                             }
290*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_FONT           ))
291*cdf0e10cSrcweir                             {
292*cdf0e10cSrcweir                                 pLast->setFont(pTip->getFont());
293*cdf0e10cSrcweir                             }
294*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_TEXTCOLOR      ))
295*cdf0e10cSrcweir                             {
296*cdf0e10cSrcweir                                 pLast->setTextColor(pTip->getTextColor());
297*cdf0e10cSrcweir                                 pLast->setTextColorActive(pTip->getTextColorActive());
298*cdf0e10cSrcweir                             }
299*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_MAPMODE        ))
300*cdf0e10cSrcweir                             {
301*cdf0e10cSrcweir                                 pLast->setTransformation(pTip->getTransformation());
302*cdf0e10cSrcweir                                 pLast->setMapUnit(pTip->getMapUnit());
303*cdf0e10cSrcweir                             }
304*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_CLIPREGION     ))
305*cdf0e10cSrcweir                             {
306*cdf0e10cSrcweir                                 pLast->setClipPolyPolygon(pTip->getClipPolyPolygon());
307*cdf0e10cSrcweir                                 pLast->setClipPolyPolygonActive(pTip->getClipPolyPolygonActive());
308*cdf0e10cSrcweir                             }
309*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_RASTEROP       ))
310*cdf0e10cSrcweir                             {
311*cdf0e10cSrcweir                                 pLast->setRasterOp(pTip->getRasterOp());
312*cdf0e10cSrcweir                             }
313*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_TEXTFILLCOLOR  ))
314*cdf0e10cSrcweir                             {
315*cdf0e10cSrcweir                                 pLast->setTextFillColor(pTip->getTextFillColor());
316*cdf0e10cSrcweir                                 pLast->setTextFillColorActive(pTip->getTextFillColorActive());
317*cdf0e10cSrcweir                             }
318*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_TEXTALIGN      ))
319*cdf0e10cSrcweir                             {
320*cdf0e10cSrcweir                                 if(pLast->getFont().GetAlign() != pTip->getFont().GetAlign())
321*cdf0e10cSrcweir                                 {
322*cdf0e10cSrcweir                                     Font aFont(pLast->getFont());
323*cdf0e10cSrcweir                                     aFont.SetAlign(pTip->getFont().GetAlign());
324*cdf0e10cSrcweir                                     pLast->setFont(aFont);
325*cdf0e10cSrcweir                                 }
326*cdf0e10cSrcweir                             }
327*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_REFPOINT       ))
328*cdf0e10cSrcweir                             {
329*cdf0e10cSrcweir                                 // not supported
330*cdf0e10cSrcweir                             }
331*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_TEXTLINECOLOR  ))
332*cdf0e10cSrcweir                             {
333*cdf0e10cSrcweir                                 pLast->setTextLineColor(pTip->getTextLineColor());
334*cdf0e10cSrcweir                                 pLast->setTextLineColorActive(pTip->getTextLineColorActive());
335*cdf0e10cSrcweir                             }
336*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_TEXTLAYOUTMODE ))
337*cdf0e10cSrcweir                             {
338*cdf0e10cSrcweir                                 pLast->setLayoutMode(pTip->getLayoutMode());
339*cdf0e10cSrcweir                             }
340*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_TEXTLANGUAGE   ))
341*cdf0e10cSrcweir                             {
342*cdf0e10cSrcweir                                 pLast->setLanguageType(pTip->getLanguageType());
343*cdf0e10cSrcweir                             }
344*cdf0e10cSrcweir                             if(!(nPushFlags & PUSH_OVERLINECOLOR  ))
345*cdf0e10cSrcweir                             {
346*cdf0e10cSrcweir                                 pLast->setOverlineColor(pTip->getOverlineColor());
347*cdf0e10cSrcweir                                 pLast->setOverlineColorActive(pTip->getOverlineColorActive());
348*cdf0e10cSrcweir                             }
349*cdf0e10cSrcweir                         }
350*cdf0e10cSrcweir                     }
351*cdf0e10cSrcweir                 }
352*cdf0e10cSrcweir 
353*cdf0e10cSrcweir                 // execute the pop
354*cdf0e10cSrcweir                 delete maPropertyHolders.back();
355*cdf0e10cSrcweir                 maPropertyHolders.pop_back();
356*cdf0e10cSrcweir             }
357*cdf0e10cSrcweir         }
358*cdf0e10cSrcweir 
359*cdf0e10cSrcweir         PropertyHolder& Current()
360*cdf0e10cSrcweir         {
361*cdf0e10cSrcweir 			static PropertyHolder aDummy;
362*cdf0e10cSrcweir             OSL_ENSURE(maPropertyHolders.size(), "PropertyHolders: CURRENT with no property holders (!)");
363*cdf0e10cSrcweir 			return maPropertyHolders.empty() ? aDummy : *maPropertyHolders.back();
364*cdf0e10cSrcweir         }
365*cdf0e10cSrcweir 
366*cdf0e10cSrcweir         ~PropertyHolders()
367*cdf0e10cSrcweir         {
368*cdf0e10cSrcweir             while(maPropertyHolders.size())
369*cdf0e10cSrcweir             {
370*cdf0e10cSrcweir                 delete maPropertyHolders.back();
371*cdf0e10cSrcweir                 maPropertyHolders.pop_back();
372*cdf0e10cSrcweir             }
373*cdf0e10cSrcweir         }
374*cdf0e10cSrcweir     };
375*cdf0e10cSrcweir } // end of anonymous namespace
376*cdf0e10cSrcweir 
377*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
378*cdf0e10cSrcweir 
379*cdf0e10cSrcweir namespace
380*cdf0e10cSrcweir {
381*cdf0e10cSrcweir 	/** helper to convert a Region to a B2DPolyPolygon
382*cdf0e10cSrcweir 		when it does not yet contain one. In the future
383*cdf0e10cSrcweir 		this may be expanded to merge the polygons created
384*cdf0e10cSrcweir 		from rectangles or use a special algo to directly turn
385*cdf0e10cSrcweir 		the spans of regions to a single, already merged
386*cdf0e10cSrcweir 		PolyPolygon.
387*cdf0e10cSrcweir 	 */
388*cdf0e10cSrcweir     basegfx::B2DPolyPolygon getB2DPolyPolygonFromRegion(const Region& rRegion)
389*cdf0e10cSrcweir     {
390*cdf0e10cSrcweir         basegfx::B2DPolyPolygon aRetval;
391*cdf0e10cSrcweir 
392*cdf0e10cSrcweir         if(!rRegion.IsEmpty())
393*cdf0e10cSrcweir         {
394*cdf0e10cSrcweir             Region aRegion(rRegion);
395*cdf0e10cSrcweir             aRetval = aRegion.GetB2DPolyPolygon();
396*cdf0e10cSrcweir 
397*cdf0e10cSrcweir             if(!aRetval.count())
398*cdf0e10cSrcweir             {
399*cdf0e10cSrcweir 		        RegionHandle aRegionHandle(aRegion.BeginEnumRects());
400*cdf0e10cSrcweir 		        Rectangle aRegionRectangle;
401*cdf0e10cSrcweir 
402*cdf0e10cSrcweir                 while(aRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
403*cdf0e10cSrcweir 		        {
404*cdf0e10cSrcweir                     if(!aRegionRectangle.IsEmpty())
405*cdf0e10cSrcweir                     {
406*cdf0e10cSrcweir 					    const basegfx::B2DRange aRegionRange(
407*cdf0e10cSrcweir                             aRegionRectangle.Left(), aRegionRectangle.Top(),
408*cdf0e10cSrcweir                             aRegionRectangle.Right(), aRegionRectangle.Bottom());
409*cdf0e10cSrcweir                         aRetval.append(basegfx::tools::createPolygonFromRect(aRegionRange));
410*cdf0e10cSrcweir                     }
411*cdf0e10cSrcweir                 }
412*cdf0e10cSrcweir 
413*cdf0e10cSrcweir                 aRegion.EndEnumRects(aRegionHandle);
414*cdf0e10cSrcweir             }
415*cdf0e10cSrcweir         }
416*cdf0e10cSrcweir 
417*cdf0e10cSrcweir         return aRetval;
418*cdf0e10cSrcweir     }
419*cdf0e10cSrcweir } // end of anonymous namespace
420*cdf0e10cSrcweir 
421*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
422*cdf0e10cSrcweir 
423*cdf0e10cSrcweir namespace
424*cdf0e10cSrcweir {
425*cdf0e10cSrcweir 	/**	Helper class to buffer and hold a Primive target vector. It
426*cdf0e10cSrcweir 		encapsulates the new/delete functionality and aloows to work
427*cdf0e10cSrcweir 		on pointers of the implementation classes. All data will
428*cdf0e10cSrcweir 		be converted to uno sequences of uno references when accessing the
429*cdf0e10cSrcweir 		data.
430*cdf0e10cSrcweir 	*/
431*cdf0e10cSrcweir     class TargetHolder
432*cdf0e10cSrcweir     {
433*cdf0e10cSrcweir     private:
434*cdf0e10cSrcweir         std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aTargets;
435*cdf0e10cSrcweir 
436*cdf0e10cSrcweir     public:
437*cdf0e10cSrcweir         TargetHolder()
438*cdf0e10cSrcweir         :   aTargets()
439*cdf0e10cSrcweir         {
440*cdf0e10cSrcweir         }
441*cdf0e10cSrcweir 
442*cdf0e10cSrcweir         ~TargetHolder()
443*cdf0e10cSrcweir         {
444*cdf0e10cSrcweir             const sal_uInt32 nCount(aTargets.size());
445*cdf0e10cSrcweir 
446*cdf0e10cSrcweir             for(sal_uInt32 a(0); a < nCount; a++)
447*cdf0e10cSrcweir             {
448*cdf0e10cSrcweir                 delete aTargets[a];
449*cdf0e10cSrcweir             }
450*cdf0e10cSrcweir         }
451*cdf0e10cSrcweir 
452*cdf0e10cSrcweir         sal_uInt32 size()
453*cdf0e10cSrcweir         {
454*cdf0e10cSrcweir             return aTargets.size();
455*cdf0e10cSrcweir         }
456*cdf0e10cSrcweir 
457*cdf0e10cSrcweir         void append(drawinglayer::primitive2d::BasePrimitive2D* pCandidate)
458*cdf0e10cSrcweir         {
459*cdf0e10cSrcweir             if(pCandidate)
460*cdf0e10cSrcweir             {
461*cdf0e10cSrcweir                 aTargets.push_back(pCandidate);
462*cdf0e10cSrcweir             }
463*cdf0e10cSrcweir         }
464*cdf0e10cSrcweir 
465*cdf0e10cSrcweir         drawinglayer::primitive2d::Primitive2DSequence getPrimitive2DSequence(const PropertyHolder& rPropertyHolder)
466*cdf0e10cSrcweir         {
467*cdf0e10cSrcweir             const sal_uInt32 nCount(aTargets.size());
468*cdf0e10cSrcweir             drawinglayer::primitive2d::Primitive2DSequence xRetval(nCount);
469*cdf0e10cSrcweir 
470*cdf0e10cSrcweir             for(sal_uInt32 a(0); a < nCount; a++)
471*cdf0e10cSrcweir             {
472*cdf0e10cSrcweir                 xRetval[a] = aTargets[a];
473*cdf0e10cSrcweir             }
474*cdf0e10cSrcweir 
475*cdf0e10cSrcweir             // All Targets were pointers, but do not need to be deleted since they
476*cdf0e10cSrcweir             // were converted to UNO API references now, so they stay as long as
477*cdf0e10cSrcweir             // referenced. Do NOT delete the C++ implementation classes here, but clear
478*cdf0e10cSrcweir             // the buffer to not delete them in the destructor.
479*cdf0e10cSrcweir             aTargets.clear();
480*cdf0e10cSrcweir 
481*cdf0e10cSrcweir             if(xRetval.hasElements() && rPropertyHolder.getClipPolyPolygonActive())
482*cdf0e10cSrcweir             {
483*cdf0e10cSrcweir                 const basegfx::B2DPolyPolygon& rClipPolyPolygon = rPropertyHolder.getClipPolyPolygon();
484*cdf0e10cSrcweir 
485*cdf0e10cSrcweir                 if(rClipPolyPolygon.count())
486*cdf0e10cSrcweir                 {
487*cdf0e10cSrcweir 		            const drawinglayer::primitive2d::Primitive2DReference xMask(
488*cdf0e10cSrcweir 			            new drawinglayer::primitive2d::MaskPrimitive2D(
489*cdf0e10cSrcweir 				            rClipPolyPolygon,
490*cdf0e10cSrcweir 				            xRetval));
491*cdf0e10cSrcweir 
492*cdf0e10cSrcweir                     xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xMask, 1);
493*cdf0e10cSrcweir                 }
494*cdf0e10cSrcweir             }
495*cdf0e10cSrcweir 
496*cdf0e10cSrcweir             return xRetval;
497*cdf0e10cSrcweir         }
498*cdf0e10cSrcweir     };
499*cdf0e10cSrcweir } // end of anonymous namespace
500*cdf0e10cSrcweir 
501*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
502*cdf0e10cSrcweir 
503*cdf0e10cSrcweir namespace
504*cdf0e10cSrcweir {
505*cdf0e10cSrcweir 	/** Helper class which builds a stack on the TargetHolder class	*/
506*cdf0e10cSrcweir     class TargetHolders
507*cdf0e10cSrcweir     {
508*cdf0e10cSrcweir     private:
509*cdf0e10cSrcweir         std::vector< TargetHolder* >          maTargetHolders;
510*cdf0e10cSrcweir 
511*cdf0e10cSrcweir     public:
512*cdf0e10cSrcweir         TargetHolders()
513*cdf0e10cSrcweir         {
514*cdf0e10cSrcweir             maTargetHolders.push_back(new TargetHolder());
515*cdf0e10cSrcweir         }
516*cdf0e10cSrcweir 
517*cdf0e10cSrcweir         sal_uInt32 size()
518*cdf0e10cSrcweir         {
519*cdf0e10cSrcweir             return maTargetHolders.size();
520*cdf0e10cSrcweir         }
521*cdf0e10cSrcweir 
522*cdf0e10cSrcweir         void Push()
523*cdf0e10cSrcweir         {
524*cdf0e10cSrcweir             maTargetHolders.push_back(new TargetHolder());
525*cdf0e10cSrcweir         }
526*cdf0e10cSrcweir 
527*cdf0e10cSrcweir         void Pop()
528*cdf0e10cSrcweir         {
529*cdf0e10cSrcweir             OSL_ENSURE(maTargetHolders.size(), "TargetHolders: POP with no property holders (!)");
530*cdf0e10cSrcweir             if(maTargetHolders.size())
531*cdf0e10cSrcweir             {
532*cdf0e10cSrcweir                 delete maTargetHolders.back();
533*cdf0e10cSrcweir                 maTargetHolders.pop_back();
534*cdf0e10cSrcweir             }
535*cdf0e10cSrcweir         }
536*cdf0e10cSrcweir 
537*cdf0e10cSrcweir         TargetHolder& Current()
538*cdf0e10cSrcweir         {
539*cdf0e10cSrcweir             OSL_ENSURE(maTargetHolders.size(), "TargetHolders: CURRENT with no property holders (!)");
540*cdf0e10cSrcweir             return *maTargetHolders.back();
541*cdf0e10cSrcweir         }
542*cdf0e10cSrcweir 
543*cdf0e10cSrcweir         ~TargetHolders()
544*cdf0e10cSrcweir         {
545*cdf0e10cSrcweir             while(maTargetHolders.size())
546*cdf0e10cSrcweir             {
547*cdf0e10cSrcweir                 delete maTargetHolders.back();
548*cdf0e10cSrcweir                 maTargetHolders.pop_back();
549*cdf0e10cSrcweir             }
550*cdf0e10cSrcweir         }
551*cdf0e10cSrcweir     };
552*cdf0e10cSrcweir } // end of anonymous namespace
553*cdf0e10cSrcweir 
554*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
555*cdf0e10cSrcweir 
556*cdf0e10cSrcweir namespace drawinglayer
557*cdf0e10cSrcweir {
558*cdf0e10cSrcweir 	namespace primitive2d
559*cdf0e10cSrcweir 	{
560*cdf0e10cSrcweir         /** NonOverlappingFillGradientPrimitive2D class
561*cdf0e10cSrcweir 
562*cdf0e10cSrcweir             This is a special version of the FillGradientPrimitive2D which decomposes
563*cdf0e10cSrcweir             to a non-overlapping geometry version of the gradient. This needs to be
564*cdf0e10cSrcweir             used to support the old XOR paint-'trick'.
565*cdf0e10cSrcweir 
566*cdf0e10cSrcweir             It does not need an own identifier since a renderer who wants to interpret
567*cdf0e10cSrcweir             it itself may do so. It just overloads the decomposition of the C++
568*cdf0e10cSrcweir             implementation class to do an alternative decomposition.
569*cdf0e10cSrcweir          */
570*cdf0e10cSrcweir         class NonOverlappingFillGradientPrimitive2D : public FillGradientPrimitive2D
571*cdf0e10cSrcweir         {
572*cdf0e10cSrcweir 		protected:
573*cdf0e10cSrcweir             /// local decomposition.
574*cdf0e10cSrcweir 			virtual Primitive2DSequence create2DDecomposition(
575*cdf0e10cSrcweir                 const geometry::ViewInformation2D& rViewInformation) const;
576*cdf0e10cSrcweir 
577*cdf0e10cSrcweir 		public:
578*cdf0e10cSrcweir             /// constructor
579*cdf0e10cSrcweir 			NonOverlappingFillGradientPrimitive2D(
580*cdf0e10cSrcweir 				const basegfx::B2DRange& rObjectRange,
581*cdf0e10cSrcweir 				const attribute::FillGradientAttribute& rFillGradient)
582*cdf0e10cSrcweir             :   FillGradientPrimitive2D(rObjectRange, rFillGradient)
583*cdf0e10cSrcweir             {
584*cdf0e10cSrcweir             }
585*cdf0e10cSrcweir         };
586*cdf0e10cSrcweir 
587*cdf0e10cSrcweir         Primitive2DSequence NonOverlappingFillGradientPrimitive2D::create2DDecomposition(
588*cdf0e10cSrcweir             const geometry::ViewInformation2D& /*rViewInformation*/) const
589*cdf0e10cSrcweir         {
590*cdf0e10cSrcweir             if(!getFillGradient().isDefault())
591*cdf0e10cSrcweir             {
592*cdf0e10cSrcweir         		return createFill(false);
593*cdf0e10cSrcweir             }
594*cdf0e10cSrcweir             else
595*cdf0e10cSrcweir             {
596*cdf0e10cSrcweir                 return Primitive2DSequence();
597*cdf0e10cSrcweir             }
598*cdf0e10cSrcweir         }
599*cdf0e10cSrcweir 	} // end of namespace primitive2d
600*cdf0e10cSrcweir } // end of namespace drawinglayer
601*cdf0e10cSrcweir 
602*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
603*cdf0e10cSrcweir 
604*cdf0e10cSrcweir namespace
605*cdf0e10cSrcweir {
606*cdf0e10cSrcweir 	/** helper to convert a MapMode to a transformation */
607*cdf0e10cSrcweir     basegfx::B2DHomMatrix getTransformFromMapMode(const MapMode& rMapMode)
608*cdf0e10cSrcweir 	{
609*cdf0e10cSrcweir 		basegfx::B2DHomMatrix aMapping;
610*cdf0e10cSrcweir 		const Fraction aNoScale(1, 1);
611*cdf0e10cSrcweir 		const Point& rOrigin(rMapMode.GetOrigin());
612*cdf0e10cSrcweir 
613*cdf0e10cSrcweir 		if(0 != rOrigin.X() || 0 != rOrigin.Y())
614*cdf0e10cSrcweir 		{
615*cdf0e10cSrcweir 			aMapping.translate(rOrigin.X(), rOrigin.Y());
616*cdf0e10cSrcweir 		}
617*cdf0e10cSrcweir 
618*cdf0e10cSrcweir 		if(rMapMode.GetScaleX() != aNoScale || rMapMode.GetScaleY() != aNoScale)
619*cdf0e10cSrcweir 		{
620*cdf0e10cSrcweir 			aMapping.scale(
621*cdf0e10cSrcweir 				double(rMapMode.GetScaleX()),
622*cdf0e10cSrcweir 				double(rMapMode.GetScaleY()));
623*cdf0e10cSrcweir 		}
624*cdf0e10cSrcweir 
625*cdf0e10cSrcweir 		return aMapping;
626*cdf0e10cSrcweir 	}
627*cdf0e10cSrcweir 
628*cdf0e10cSrcweir 	/** helper to create a PointArrayPrimitive2D based on current context */
629*cdf0e10cSrcweir     void createPointArrayPrimitive(
630*cdf0e10cSrcweir         const std::vector< basegfx::B2DPoint >& rPositions,
631*cdf0e10cSrcweir         TargetHolder& rTarget,
632*cdf0e10cSrcweir 		PropertyHolder& rProperties,
633*cdf0e10cSrcweir         basegfx::BColor aBColor)
634*cdf0e10cSrcweir     {
635*cdf0e10cSrcweir 		if(rPositions.size())
636*cdf0e10cSrcweir 		{
637*cdf0e10cSrcweir 			if(rProperties.getTransformation().isIdentity())
638*cdf0e10cSrcweir 			{
639*cdf0e10cSrcweir 				rTarget.append(
640*cdf0e10cSrcweir 					new drawinglayer::primitive2d::PointArrayPrimitive2D(
641*cdf0e10cSrcweir 						rPositions,
642*cdf0e10cSrcweir 						aBColor));
643*cdf0e10cSrcweir 			}
644*cdf0e10cSrcweir 			else
645*cdf0e10cSrcweir 			{
646*cdf0e10cSrcweir 		        std::vector< basegfx::B2DPoint > aPositions(rPositions);
647*cdf0e10cSrcweir 
648*cdf0e10cSrcweir 				for(sal_uInt32 a(0); a < aPositions.size(); a++)
649*cdf0e10cSrcweir 				{
650*cdf0e10cSrcweir 					aPositions[a] = rProperties.getTransformation() * aPositions[a];
651*cdf0e10cSrcweir 				}
652*cdf0e10cSrcweir 
653*cdf0e10cSrcweir 				rTarget.append(
654*cdf0e10cSrcweir 					new drawinglayer::primitive2d::PointArrayPrimitive2D(
655*cdf0e10cSrcweir 						aPositions,
656*cdf0e10cSrcweir 						aBColor));
657*cdf0e10cSrcweir 			}
658*cdf0e10cSrcweir 		}
659*cdf0e10cSrcweir     }
660*cdf0e10cSrcweir 
661*cdf0e10cSrcweir 	/** helper to create a PolygonHairlinePrimitive2D based on current context */
662*cdf0e10cSrcweir 	void createHairlinePrimitive(
663*cdf0e10cSrcweir         const basegfx::B2DPolygon& rLinePolygon,
664*cdf0e10cSrcweir         TargetHolder& rTarget,
665*cdf0e10cSrcweir         PropertyHolder& rProperties)
666*cdf0e10cSrcweir 	{
667*cdf0e10cSrcweir 		if(rLinePolygon.count())
668*cdf0e10cSrcweir 		{
669*cdf0e10cSrcweir 	        basegfx::B2DPolygon aLinePolygon(rLinePolygon);
670*cdf0e10cSrcweir 			aLinePolygon.transform(rProperties.getTransformation());
671*cdf0e10cSrcweir 			rTarget.append(
672*cdf0e10cSrcweir 				new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
673*cdf0e10cSrcweir 					aLinePolygon,
674*cdf0e10cSrcweir 					rProperties.getLineColor()));
675*cdf0e10cSrcweir 		}
676*cdf0e10cSrcweir 	}
677*cdf0e10cSrcweir 
678*cdf0e10cSrcweir 	/** helper to create a PolyPolygonColorPrimitive2D based on current context */
679*cdf0e10cSrcweir 	void createFillPrimitive(
680*cdf0e10cSrcweir         const basegfx::B2DPolyPolygon& rFillPolyPolygon,
681*cdf0e10cSrcweir         TargetHolder& rTarget,
682*cdf0e10cSrcweir         PropertyHolder& rProperties)
683*cdf0e10cSrcweir 	{
684*cdf0e10cSrcweir 		if(rFillPolyPolygon.count())
685*cdf0e10cSrcweir 		{
686*cdf0e10cSrcweir 	        basegfx::B2DPolyPolygon aFillPolyPolygon(rFillPolyPolygon);
687*cdf0e10cSrcweir 			aFillPolyPolygon.transform(rProperties.getTransformation());
688*cdf0e10cSrcweir 			rTarget.append(
689*cdf0e10cSrcweir 				new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
690*cdf0e10cSrcweir 					aFillPolyPolygon,
691*cdf0e10cSrcweir 					rProperties.getFillColor()));
692*cdf0e10cSrcweir 		}
693*cdf0e10cSrcweir 	}
694*cdf0e10cSrcweir 
695*cdf0e10cSrcweir 	/** helper to create a PolygonStrokePrimitive2D based on current context */
696*cdf0e10cSrcweir     void createLinePrimitive(
697*cdf0e10cSrcweir         const basegfx::B2DPolygon& rLinePolygon,
698*cdf0e10cSrcweir         const LineInfo& rLineInfo,
699*cdf0e10cSrcweir         TargetHolder& rTarget,
700*cdf0e10cSrcweir         PropertyHolder& rProperties)
701*cdf0e10cSrcweir     {
702*cdf0e10cSrcweir 		if(rLinePolygon.count())
703*cdf0e10cSrcweir 		{
704*cdf0e10cSrcweir 			const bool bDashDotUsed(LINE_DASH == rLineInfo.GetStyle());
705*cdf0e10cSrcweir 			const bool bWidthUsed(rLineInfo.GetWidth() > 1);
706*cdf0e10cSrcweir 
707*cdf0e10cSrcweir 			if(bDashDotUsed || bWidthUsed)
708*cdf0e10cSrcweir 			{
709*cdf0e10cSrcweir 		        basegfx::B2DPolygon aLinePolygon(rLinePolygon);
710*cdf0e10cSrcweir 				aLinePolygon.transform(rProperties.getTransformation());
711*cdf0e10cSrcweir 				const drawinglayer::attribute::LineAttribute aLineAttribute(
712*cdf0e10cSrcweir 					rProperties.getLineColor(),
713*cdf0e10cSrcweir 					bWidthUsed ? rLineInfo.GetWidth() : 0.0,
714*cdf0e10cSrcweir 					rLineInfo.GetLineJoin());
715*cdf0e10cSrcweir 
716*cdf0e10cSrcweir 				if(bDashDotUsed)
717*cdf0e10cSrcweir 				{
718*cdf0e10cSrcweir 					::std::vector< double > fDotDashArray;
719*cdf0e10cSrcweir 					const double fDashLen(rLineInfo.GetDashLen());
720*cdf0e10cSrcweir 					const double fDotLen(rLineInfo.GetDotLen());
721*cdf0e10cSrcweir 					const double fDistance(rLineInfo.GetDistance());
722*cdf0e10cSrcweir 
723*cdf0e10cSrcweir 					for(sal_uInt16 a(0); a < rLineInfo.GetDashCount(); a++)
724*cdf0e10cSrcweir 					{
725*cdf0e10cSrcweir 						fDotDashArray.push_back(fDashLen);
726*cdf0e10cSrcweir 						fDotDashArray.push_back(fDistance);
727*cdf0e10cSrcweir 					}
728*cdf0e10cSrcweir 
729*cdf0e10cSrcweir 					for(sal_uInt16 b(0); b < rLineInfo.GetDotCount(); b++)
730*cdf0e10cSrcweir 					{
731*cdf0e10cSrcweir 						fDotDashArray.push_back(fDotLen);
732*cdf0e10cSrcweir 						fDotDashArray.push_back(fDistance);
733*cdf0e10cSrcweir 					}
734*cdf0e10cSrcweir 
735*cdf0e10cSrcweir 					const double fAccumulated(::std::accumulate(fDotDashArray.begin(), fDotDashArray.end(), 0.0));
736*cdf0e10cSrcweir 					const drawinglayer::attribute::StrokeAttribute aStrokeAttribute(
737*cdf0e10cSrcweir 						fDotDashArray,
738*cdf0e10cSrcweir 						fAccumulated);
739*cdf0e10cSrcweir 
740*cdf0e10cSrcweir 					rTarget.append(
741*cdf0e10cSrcweir 						new drawinglayer::primitive2d::PolygonStrokePrimitive2D(
742*cdf0e10cSrcweir 							aLinePolygon,
743*cdf0e10cSrcweir 							aLineAttribute,
744*cdf0e10cSrcweir 							aStrokeAttribute));
745*cdf0e10cSrcweir 				}
746*cdf0e10cSrcweir 				else
747*cdf0e10cSrcweir 				{
748*cdf0e10cSrcweir 					rTarget.append(
749*cdf0e10cSrcweir 						new drawinglayer::primitive2d::PolygonStrokePrimitive2D(
750*cdf0e10cSrcweir 							aLinePolygon,
751*cdf0e10cSrcweir 							aLineAttribute));
752*cdf0e10cSrcweir 				}
753*cdf0e10cSrcweir 			}
754*cdf0e10cSrcweir 			else
755*cdf0e10cSrcweir 			{
756*cdf0e10cSrcweir 				createHairlinePrimitive(rLinePolygon, rTarget, rProperties);
757*cdf0e10cSrcweir 			}
758*cdf0e10cSrcweir 		}
759*cdf0e10cSrcweir     }
760*cdf0e10cSrcweir 
761*cdf0e10cSrcweir 	/** helper to create needed line and fill primitives based on current context */
762*cdf0e10cSrcweir 	void createHairlineAndFillPrimitive(
763*cdf0e10cSrcweir         const basegfx::B2DPolygon& rPolygon,
764*cdf0e10cSrcweir         TargetHolder& rTarget,
765*cdf0e10cSrcweir         PropertyHolder& rProperties)
766*cdf0e10cSrcweir 	{
767*cdf0e10cSrcweir 		if(rProperties.getFillColorActive())
768*cdf0e10cSrcweir 		{
769*cdf0e10cSrcweir 			createFillPrimitive(basegfx::B2DPolyPolygon(rPolygon), rTarget, rProperties);
770*cdf0e10cSrcweir 		}
771*cdf0e10cSrcweir 
772*cdf0e10cSrcweir 		if(rProperties.getLineColorActive())
773*cdf0e10cSrcweir 		{
774*cdf0e10cSrcweir 			createHairlinePrimitive(rPolygon, rTarget, rProperties);
775*cdf0e10cSrcweir 		}
776*cdf0e10cSrcweir 	}
777*cdf0e10cSrcweir 
778*cdf0e10cSrcweir 	/** helper to create needed line and fill primitives based on current context */
779*cdf0e10cSrcweir 	void createHairlineAndFillPrimitive(
780*cdf0e10cSrcweir         const basegfx::B2DPolyPolygon& rPolyPolygon,
781*cdf0e10cSrcweir         TargetHolder& rTarget,
782*cdf0e10cSrcweir         PropertyHolder& rProperties)
783*cdf0e10cSrcweir 	{
784*cdf0e10cSrcweir 		if(rProperties.getFillColorActive())
785*cdf0e10cSrcweir 		{
786*cdf0e10cSrcweir 			createFillPrimitive(rPolyPolygon, rTarget, rProperties);
787*cdf0e10cSrcweir 		}
788*cdf0e10cSrcweir 
789*cdf0e10cSrcweir 		if(rProperties.getLineColorActive())
790*cdf0e10cSrcweir 		{
791*cdf0e10cSrcweir 			for(sal_uInt32 a(0); a < rPolyPolygon.count(); a++)
792*cdf0e10cSrcweir 			{
793*cdf0e10cSrcweir 				createHairlinePrimitive(rPolyPolygon.getB2DPolygon(a), rTarget, rProperties);
794*cdf0e10cSrcweir 			}
795*cdf0e10cSrcweir 		}
796*cdf0e10cSrcweir 	}
797*cdf0e10cSrcweir 
798*cdf0e10cSrcweir 	/** helper to create DiscreteBitmapPrimitive2D based on current context.
799*cdf0e10cSrcweir 		The DiscreteBitmapPrimitive2D is especially created for this usage
800*cdf0e10cSrcweir 		since no other usage defines a bitmap visualisation based on top-left
801*cdf0e10cSrcweir 		position and size in pixels. At the end it will create a view-dependent
802*cdf0e10cSrcweir 		transformed embedding of a BitmapPrimitive2D.
803*cdf0e10cSrcweir 	*/
804*cdf0e10cSrcweir 	void createBitmapExPrimitive(
805*cdf0e10cSrcweir 		const BitmapEx& rBitmapEx,
806*cdf0e10cSrcweir 		const Point& rPoint,
807*cdf0e10cSrcweir         TargetHolder& rTarget,
808*cdf0e10cSrcweir         PropertyHolder& rProperties)
809*cdf0e10cSrcweir 	{
810*cdf0e10cSrcweir 		if(!rBitmapEx.IsEmpty())
811*cdf0e10cSrcweir 		{
812*cdf0e10cSrcweir 			basegfx::B2DPoint aPoint(rPoint.X(), rPoint.Y());
813*cdf0e10cSrcweir 			aPoint = rProperties.getTransformation() * aPoint;
814*cdf0e10cSrcweir 
815*cdf0e10cSrcweir 			rTarget.append(
816*cdf0e10cSrcweir 				new drawinglayer::primitive2d::DiscreteBitmapPrimitive2D(
817*cdf0e10cSrcweir 					rBitmapEx,
818*cdf0e10cSrcweir 					aPoint));
819*cdf0e10cSrcweir 		}
820*cdf0e10cSrcweir 	}
821*cdf0e10cSrcweir 
822*cdf0e10cSrcweir 	/** helper to create BitmapPrimitive2D based on current context */
823*cdf0e10cSrcweir 	void createBitmapExPrimitive(
824*cdf0e10cSrcweir 		const BitmapEx& rBitmapEx,
825*cdf0e10cSrcweir 		const Point& rPoint,
826*cdf0e10cSrcweir 		const Size& rSize,
827*cdf0e10cSrcweir         TargetHolder& rTarget,
828*cdf0e10cSrcweir         PropertyHolder& rProperties)
829*cdf0e10cSrcweir 	{
830*cdf0e10cSrcweir 		if(!rBitmapEx.IsEmpty())
831*cdf0e10cSrcweir 		{
832*cdf0e10cSrcweir 			basegfx::B2DHomMatrix aObjectTransform;
833*cdf0e10cSrcweir 
834*cdf0e10cSrcweir 			aObjectTransform.set(0, 0, rSize.Width());
835*cdf0e10cSrcweir 			aObjectTransform.set(1, 1, rSize.Height());
836*cdf0e10cSrcweir 			aObjectTransform.set(0, 2, rPoint.X());
837*cdf0e10cSrcweir 			aObjectTransform.set(1, 2, rPoint.Y());
838*cdf0e10cSrcweir 
839*cdf0e10cSrcweir 			aObjectTransform = rProperties.getTransformation() * aObjectTransform;
840*cdf0e10cSrcweir 
841*cdf0e10cSrcweir 			rTarget.append(
842*cdf0e10cSrcweir 				new drawinglayer::primitive2d::BitmapPrimitive2D(
843*cdf0e10cSrcweir 					rBitmapEx,
844*cdf0e10cSrcweir 					aObjectTransform));
845*cdf0e10cSrcweir 		}
846*cdf0e10cSrcweir 	}
847*cdf0e10cSrcweir 
848*cdf0e10cSrcweir 	/** helper to create a regular BotmapEx from a MaskAction (definitions
849*cdf0e10cSrcweir 		which use a bitmap without transparence but define one of the colors as
850*cdf0e10cSrcweir 		transparent)
851*cdf0e10cSrcweir 	 */
852*cdf0e10cSrcweir     BitmapEx createMaskBmpEx(const Bitmap& rBitmap, const Color& rMaskColor)
853*cdf0e10cSrcweir     {
854*cdf0e10cSrcweir         const Color aWhite(COL_WHITE);
855*cdf0e10cSrcweir         BitmapPalette aBiLevelPalette(2);
856*cdf0e10cSrcweir 
857*cdf0e10cSrcweir 		aBiLevelPalette[0] = aWhite;
858*cdf0e10cSrcweir         aBiLevelPalette[1] = rMaskColor;
859*cdf0e10cSrcweir 
860*cdf0e10cSrcweir         Bitmap aMask(rBitmap.CreateMask(aWhite));
861*cdf0e10cSrcweir         Bitmap aSolid(rBitmap.GetSizePixel(), 1, &aBiLevelPalette);
862*cdf0e10cSrcweir 
863*cdf0e10cSrcweir 		aSolid.Erase(rMaskColor);
864*cdf0e10cSrcweir 
865*cdf0e10cSrcweir         return BitmapEx(aSolid, aMask);
866*cdf0e10cSrcweir     }
867*cdf0e10cSrcweir 
868*cdf0e10cSrcweir 	/** helper to convert from a VCL Gradient definition to the corresponding
869*cdf0e10cSrcweir 		data for primitive representation
870*cdf0e10cSrcweir 	 */
871*cdf0e10cSrcweir 	drawinglayer::attribute::FillGradientAttribute createFillGradientAttribute(const Gradient& rGradient)
872*cdf0e10cSrcweir 	{
873*cdf0e10cSrcweir 		const Color aStartColor(rGradient.GetStartColor());
874*cdf0e10cSrcweir 		const sal_uInt16 nStartIntens(rGradient.GetStartIntensity());
875*cdf0e10cSrcweir 		basegfx::BColor aStart(aStartColor.getBColor());
876*cdf0e10cSrcweir 
877*cdf0e10cSrcweir 		if(nStartIntens != 100)
878*cdf0e10cSrcweir 		{
879*cdf0e10cSrcweir 			const basegfx::BColor aBlack;
880*cdf0e10cSrcweir 			aStart = interpolate(aBlack, aStart, (double)nStartIntens * 0.01);
881*cdf0e10cSrcweir 		}
882*cdf0e10cSrcweir 
883*cdf0e10cSrcweir 		const Color aEndColor(rGradient.GetEndColor());
884*cdf0e10cSrcweir 		const sal_uInt16 nEndIntens(rGradient.GetEndIntensity());
885*cdf0e10cSrcweir 		basegfx::BColor aEnd(aEndColor.getBColor());
886*cdf0e10cSrcweir 
887*cdf0e10cSrcweir 		if(nEndIntens != 100)
888*cdf0e10cSrcweir 		{
889*cdf0e10cSrcweir 			const basegfx::BColor aBlack;
890*cdf0e10cSrcweir 			aEnd = interpolate(aBlack, aEnd, (double)nEndIntens * 0.01);
891*cdf0e10cSrcweir 		}
892*cdf0e10cSrcweir 
893*cdf0e10cSrcweir 		drawinglayer::attribute::GradientStyle aGradientStyle(drawinglayer::attribute::GRADIENTSTYLE_RECT);
894*cdf0e10cSrcweir 
895*cdf0e10cSrcweir 		switch(rGradient.GetStyle())
896*cdf0e10cSrcweir 		{
897*cdf0e10cSrcweir 			case GRADIENT_LINEAR :
898*cdf0e10cSrcweir 			{
899*cdf0e10cSrcweir 				aGradientStyle = drawinglayer::attribute::GRADIENTSTYLE_LINEAR;
900*cdf0e10cSrcweir 				break;
901*cdf0e10cSrcweir 			}
902*cdf0e10cSrcweir 			case GRADIENT_AXIAL :
903*cdf0e10cSrcweir 			{
904*cdf0e10cSrcweir 				aGradientStyle = drawinglayer::attribute::GRADIENTSTYLE_AXIAL;
905*cdf0e10cSrcweir 				break;
906*cdf0e10cSrcweir 			}
907*cdf0e10cSrcweir 			case GRADIENT_RADIAL :
908*cdf0e10cSrcweir 			{
909*cdf0e10cSrcweir 				aGradientStyle = drawinglayer::attribute::GRADIENTSTYLE_RADIAL;
910*cdf0e10cSrcweir 				break;
911*cdf0e10cSrcweir 			}
912*cdf0e10cSrcweir 			case GRADIENT_ELLIPTICAL :
913*cdf0e10cSrcweir 			{
914*cdf0e10cSrcweir 				aGradientStyle = drawinglayer::attribute::GRADIENTSTYLE_ELLIPTICAL;
915*cdf0e10cSrcweir 				break;
916*cdf0e10cSrcweir 			}
917*cdf0e10cSrcweir 			case GRADIENT_SQUARE :
918*cdf0e10cSrcweir 			{
919*cdf0e10cSrcweir 				aGradientStyle = drawinglayer::attribute::GRADIENTSTYLE_SQUARE;
920*cdf0e10cSrcweir 				break;
921*cdf0e10cSrcweir 			}
922*cdf0e10cSrcweir 			default : // GRADIENT_RECT
923*cdf0e10cSrcweir 			{
924*cdf0e10cSrcweir 				aGradientStyle = drawinglayer::attribute::GRADIENTSTYLE_RECT;
925*cdf0e10cSrcweir 				break;
926*cdf0e10cSrcweir 			}
927*cdf0e10cSrcweir 		}
928*cdf0e10cSrcweir 
929*cdf0e10cSrcweir 		return drawinglayer::attribute::FillGradientAttribute(
930*cdf0e10cSrcweir 			aGradientStyle,
931*cdf0e10cSrcweir 			(double)rGradient.GetBorder() * 0.01,
932*cdf0e10cSrcweir 			(double)rGradient.GetOfsX() * 0.01,
933*cdf0e10cSrcweir 			(double)rGradient.GetOfsY() * 0.01,
934*cdf0e10cSrcweir 			(double)rGradient.GetAngle() * F_PI1800,
935*cdf0e10cSrcweir 			aStart,
936*cdf0e10cSrcweir 			aEnd,
937*cdf0e10cSrcweir 			rGradient.GetSteps());
938*cdf0e10cSrcweir 	}
939*cdf0e10cSrcweir 
940*cdf0e10cSrcweir 	/** helper to convert from a VCL Hatch definition to the corresponding
941*cdf0e10cSrcweir 		data for primitive representation
942*cdf0e10cSrcweir 	 */
943*cdf0e10cSrcweir 	drawinglayer::attribute::FillHatchAttribute createFillHatchAttribute(const Hatch& rHatch)
944*cdf0e10cSrcweir 	{
945*cdf0e10cSrcweir 		drawinglayer::attribute::HatchStyle aHatchStyle(drawinglayer::attribute::HATCHSTYLE_SINGLE);
946*cdf0e10cSrcweir 
947*cdf0e10cSrcweir 		switch(rHatch.GetStyle())
948*cdf0e10cSrcweir 		{
949*cdf0e10cSrcweir             default : // case HATCH_SINGLE :
950*cdf0e10cSrcweir 			{
951*cdf0e10cSrcweir 				aHatchStyle = drawinglayer::attribute::HATCHSTYLE_SINGLE;
952*cdf0e10cSrcweir                 break;
953*cdf0e10cSrcweir 			}
954*cdf0e10cSrcweir 			case HATCH_DOUBLE :
955*cdf0e10cSrcweir 			{
956*cdf0e10cSrcweir 				aHatchStyle = drawinglayer::attribute::HATCHSTYLE_DOUBLE;
957*cdf0e10cSrcweir                 break;
958*cdf0e10cSrcweir 			}
959*cdf0e10cSrcweir             case HATCH_TRIPLE :
960*cdf0e10cSrcweir 			{
961*cdf0e10cSrcweir 				aHatchStyle = drawinglayer::attribute::HATCHSTYLE_TRIPLE;
962*cdf0e10cSrcweir                 break;
963*cdf0e10cSrcweir 			}
964*cdf0e10cSrcweir 		}
965*cdf0e10cSrcweir 
966*cdf0e10cSrcweir         return drawinglayer::attribute::FillHatchAttribute(
967*cdf0e10cSrcweir             aHatchStyle,
968*cdf0e10cSrcweir             (double)rHatch.GetDistance(),
969*cdf0e10cSrcweir             (double)rHatch.GetAngle() * F_PI1800,
970*cdf0e10cSrcweir             rHatch.GetColor().getBColor(),
971*cdf0e10cSrcweir             false);
972*cdf0e10cSrcweir 	}
973*cdf0e10cSrcweir 
974*cdf0e10cSrcweir 	/** helper to take needed action on ClipRegion change. This method needs to be called
975*cdf0e10cSrcweir 		on any Region change, e.g. at the obvious actions doing this, but also at pop-calls
976*cdf0e10cSrcweir 		whcih change the Region of the current context. It takes care of creating the
977*cdf0e10cSrcweir 		current embeddec context, set the new Region at the context and eventually prepare
978*cdf0e10cSrcweir 		a new target for embracing new geometry to the current region
979*cdf0e10cSrcweir 	 */
980*cdf0e10cSrcweir     void HandleNewClipRegion(
981*cdf0e10cSrcweir         const basegfx::B2DPolyPolygon& rClipPolyPolygon,
982*cdf0e10cSrcweir         TargetHolders& rTargetHolders,
983*cdf0e10cSrcweir         PropertyHolders& rPropertyHolders)
984*cdf0e10cSrcweir     {
985*cdf0e10cSrcweir         const bool bNewActive(rClipPolyPolygon.count());
986*cdf0e10cSrcweir 
987*cdf0e10cSrcweir 		// #i108636# The handlig of new ClipPolyPolygons was not done as good as possible
988*cdf0e10cSrcweir 		// in the first version of this interpreter; e.g. when a ClipPolyPolygon was set
989*cdf0e10cSrcweir 		// initially and then using a lot of push/pop actions, the pop always leads
990*cdf0e10cSrcweir 		// to setting a 'new' ClipPolyPolygon which indeed is the return to the ClipPolyPolygon
991*cdf0e10cSrcweir 		// of the properties next on the stack.
992*cdf0e10cSrcweir         //
993*cdf0e10cSrcweir 		// This ClipPolyPolygon is identical to the current one, so there is no need to
994*cdf0e10cSrcweir 		// create a MaskPrimitive2D containing the up-to-now created primitives, but
995*cdf0e10cSrcweir 		// this was done before. While this does not lead to wrong primitive
996*cdf0e10cSrcweir 		// representations of the metafile data, it creates unneccesarily expensive
997*cdf0e10cSrcweir 		// representations. Just detecting when no really 'new' ClipPolyPolygon gets set
998*cdf0e10cSrcweir 		// solves the problem.
999*cdf0e10cSrcweir 
1000*cdf0e10cSrcweir 		if(!rPropertyHolders.Current().getClipPolyPolygonActive() && !bNewActive)
1001*cdf0e10cSrcweir 		{
1002*cdf0e10cSrcweir 			// no active ClipPolyPolygon exchanged by no new one, done
1003*cdf0e10cSrcweir 			return;
1004*cdf0e10cSrcweir 		}
1005*cdf0e10cSrcweir 
1006*cdf0e10cSrcweir 		if(rPropertyHolders.Current().getClipPolyPolygonActive() && bNewActive)
1007*cdf0e10cSrcweir 		{
1008*cdf0e10cSrcweir 			// active ClipPolyPolygon and new active ClipPolyPolygon
1009*cdf0e10cSrcweir 			if(rPropertyHolders.Current().getClipPolyPolygon() == rClipPolyPolygon)
1010*cdf0e10cSrcweir 			{
1011*cdf0e10cSrcweir 				// new is the same as old, done
1012*cdf0e10cSrcweir 				return;
1013*cdf0e10cSrcweir 			}
1014*cdf0e10cSrcweir 		}
1015*cdf0e10cSrcweir 
1016*cdf0e10cSrcweir 		// Here the old and the new are definitively different, maybe
1017*cdf0e10cSrcweir 		// old one and/or new one is not active.
1018*cdf0e10cSrcweir 
1019*cdf0e10cSrcweir 		// Handle deletion of old ClipPolyPolygon. The process evtl. created primitives which
1020*cdf0e10cSrcweir 		// belong to this active ClipPolyPolygon. These need to be embedded to a
1021*cdf0e10cSrcweir 		// MaskPrimitive2D accordingly.
1022*cdf0e10cSrcweir         if(rPropertyHolders.Current().getClipPolyPolygonActive() && rTargetHolders.size() > 1)
1023*cdf0e10cSrcweir         {
1024*cdf0e10cSrcweir             drawinglayer::primitive2d::Primitive2DSequence aSubContent;
1025*cdf0e10cSrcweir 
1026*cdf0e10cSrcweir             if(rPropertyHolders.Current().getClipPolyPolygon().count()
1027*cdf0e10cSrcweir                 && rTargetHolders.Current().size())
1028*cdf0e10cSrcweir             {
1029*cdf0e10cSrcweir                 aSubContent = rTargetHolders.Current().getPrimitive2DSequence(
1030*cdf0e10cSrcweir                     rPropertyHolders.Current());
1031*cdf0e10cSrcweir             }
1032*cdf0e10cSrcweir 
1033*cdf0e10cSrcweir             rTargetHolders.Pop();
1034*cdf0e10cSrcweir 
1035*cdf0e10cSrcweir             if(aSubContent.hasElements())
1036*cdf0e10cSrcweir             {
1037*cdf0e10cSrcweir                 rTargetHolders.Current().append(
1038*cdf0e10cSrcweir 			        new drawinglayer::primitive2d::GroupPrimitive2D(
1039*cdf0e10cSrcweir 				        aSubContent));
1040*cdf0e10cSrcweir             }
1041*cdf0e10cSrcweir         }
1042*cdf0e10cSrcweir 
1043*cdf0e10cSrcweir         // apply new settings to current properties by setting
1044*cdf0e10cSrcweir 		// the new region now
1045*cdf0e10cSrcweir         rPropertyHolders.Current().setClipPolyPolygonActive(bNewActive);
1046*cdf0e10cSrcweir 
1047*cdf0e10cSrcweir         if(bNewActive)
1048*cdf0e10cSrcweir         {
1049*cdf0e10cSrcweir             rPropertyHolders.Current().setClipPolyPolygon(rClipPolyPolygon);
1050*cdf0e10cSrcweir 
1051*cdf0e10cSrcweir             // prepare new content holder for new active region
1052*cdf0e10cSrcweir             rTargetHolders.Push();
1053*cdf0e10cSrcweir         }
1054*cdf0e10cSrcweir     }
1055*cdf0e10cSrcweir 
1056*cdf0e10cSrcweir 	/** helper to handle the change of RasterOp. It takes care of encapsulating all current
1057*cdf0e10cSrcweir 		geometry to the current RasterOp (if changed) and needs to be called on any RasterOp
1058*cdf0e10cSrcweir 		change. It will also start a new geometry target to embrace to the new RasterOp if
1059*cdf0e10cSrcweir 		a changuing RasterOp is used. Currently, ROP_XOR and ROP_INVERT are supported using
1060*cdf0e10cSrcweir 		InvertPrimitive2D, and ROP_0 by using a ModifiedColorPrimitive2D to force to black paint
1061*cdf0e10cSrcweir 	 */
1062*cdf0e10cSrcweir     void HandleNewRasterOp(
1063*cdf0e10cSrcweir         RasterOp aRasterOp,
1064*cdf0e10cSrcweir         TargetHolders& rTargetHolders,
1065*cdf0e10cSrcweir         PropertyHolders& rPropertyHolders)
1066*cdf0e10cSrcweir     {
1067*cdf0e10cSrcweir         // check if currently active
1068*cdf0e10cSrcweir         if(rPropertyHolders.Current().isRasterOpActive() && rTargetHolders.size() > 1)
1069*cdf0e10cSrcweir         {
1070*cdf0e10cSrcweir             drawinglayer::primitive2d::Primitive2DSequence aSubContent;
1071*cdf0e10cSrcweir 
1072*cdf0e10cSrcweir             if(rTargetHolders.Current().size())
1073*cdf0e10cSrcweir             {
1074*cdf0e10cSrcweir                 aSubContent = rTargetHolders.Current().getPrimitive2DSequence(rPropertyHolders.Current());
1075*cdf0e10cSrcweir             }
1076*cdf0e10cSrcweir 
1077*cdf0e10cSrcweir             rTargetHolders.Pop();
1078*cdf0e10cSrcweir 
1079*cdf0e10cSrcweir             if(aSubContent.hasElements())
1080*cdf0e10cSrcweir             {
1081*cdf0e10cSrcweir                 if(rPropertyHolders.Current().isRasterOpForceBlack())
1082*cdf0e10cSrcweir                 {
1083*cdf0e10cSrcweir                     // force content to black
1084*cdf0e10cSrcweir                     rTargetHolders.Current().append(
1085*cdf0e10cSrcweir 			            new drawinglayer::primitive2d::ModifiedColorPrimitive2D(
1086*cdf0e10cSrcweir 				            aSubContent,
1087*cdf0e10cSrcweir                             basegfx::BColorModifier(basegfx::BColor(0.0, 0.0, 0.0))));
1088*cdf0e10cSrcweir                 }
1089*cdf0e10cSrcweir                 else // if(rPropertyHolders.Current().isRasterOpInvert())
1090*cdf0e10cSrcweir                 {
1091*cdf0e10cSrcweir                     // invert content
1092*cdf0e10cSrcweir                     rTargetHolders.Current().append(
1093*cdf0e10cSrcweir 			            new drawinglayer::primitive2d::InvertPrimitive2D(
1094*cdf0e10cSrcweir 				            aSubContent));
1095*cdf0e10cSrcweir                 }
1096*cdf0e10cSrcweir             }
1097*cdf0e10cSrcweir         }
1098*cdf0e10cSrcweir 
1099*cdf0e10cSrcweir         // apply new settings
1100*cdf0e10cSrcweir         rPropertyHolders.Current().setRasterOp(aRasterOp);
1101*cdf0e10cSrcweir 
1102*cdf0e10cSrcweir         // check if now active
1103*cdf0e10cSrcweir         if(rPropertyHolders.Current().isRasterOpActive())
1104*cdf0e10cSrcweir         {
1105*cdf0e10cSrcweir             // prepare new content holder for new invert
1106*cdf0e10cSrcweir             rTargetHolders.Push();
1107*cdf0e10cSrcweir         }
1108*cdf0e10cSrcweir     }
1109*cdf0e10cSrcweir 
1110*cdf0e10cSrcweir 	/** helper to create needed data to emulate the VCL Wallpaper Metafile action.
1111*cdf0e10cSrcweir 		It is a quite mighty action. This helper is for simple color filled background.
1112*cdf0e10cSrcweir 	 */
1113*cdf0e10cSrcweir     drawinglayer::primitive2d::BasePrimitive2D* CreateColorWallpaper(
1114*cdf0e10cSrcweir         const basegfx::B2DRange& rRange,
1115*cdf0e10cSrcweir         const basegfx::BColor& rColor,
1116*cdf0e10cSrcweir         PropertyHolder& rPropertyHolder)
1117*cdf0e10cSrcweir     {
1118*cdf0e10cSrcweir         basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(rRange));
1119*cdf0e10cSrcweir 		aOutline.transform(rPropertyHolder.getTransformation());
1120*cdf0e10cSrcweir 
1121*cdf0e10cSrcweir         return new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
1122*cdf0e10cSrcweir 		    basegfx::B2DPolyPolygon(aOutline),
1123*cdf0e10cSrcweir 		    rColor);
1124*cdf0e10cSrcweir     }
1125*cdf0e10cSrcweir 
1126*cdf0e10cSrcweir 	/** helper to create needed data to emulate the VCL Wallpaper Metafile action.
1127*cdf0e10cSrcweir 		It is a quite mighty action. This helper is for gradient filled background.
1128*cdf0e10cSrcweir 	 */
1129*cdf0e10cSrcweir     drawinglayer::primitive2d::BasePrimitive2D* CreateGradientWallpaper(
1130*cdf0e10cSrcweir         const basegfx::B2DRange& rRange,
1131*cdf0e10cSrcweir         const Gradient& rGradient,
1132*cdf0e10cSrcweir         PropertyHolder& rPropertyHolder)
1133*cdf0e10cSrcweir     {
1134*cdf0e10cSrcweir     	const drawinglayer::attribute::FillGradientAttribute aAttribute(createFillGradientAttribute(rGradient));
1135*cdf0e10cSrcweir 
1136*cdf0e10cSrcweir 		if(aAttribute.getStartColor() == aAttribute.getEndColor())
1137*cdf0e10cSrcweir 		{
1138*cdf0e10cSrcweir 			// not really a gradient. Create filled rectangle
1139*cdf0e10cSrcweir             return CreateColorWallpaper(rRange, aAttribute.getStartColor(), rPropertyHolder);
1140*cdf0e10cSrcweir 		}
1141*cdf0e10cSrcweir 		else
1142*cdf0e10cSrcweir 		{
1143*cdf0e10cSrcweir 			// really a gradient
1144*cdf0e10cSrcweir 		    drawinglayer::primitive2d::BasePrimitive2D* pRetval =
1145*cdf0e10cSrcweir 				new drawinglayer::primitive2d::FillGradientPrimitive2D(
1146*cdf0e10cSrcweir 					rRange,
1147*cdf0e10cSrcweir 				    aAttribute);
1148*cdf0e10cSrcweir 
1149*cdf0e10cSrcweir 			if(!rPropertyHolder.getTransformation().isIdentity())
1150*cdf0e10cSrcweir             {
1151*cdf0e10cSrcweir                 const drawinglayer::primitive2d::Primitive2DReference xPrim(pRetval);
1152*cdf0e10cSrcweir                 const drawinglayer::primitive2d::Primitive2DSequence xSeq(&xPrim, 1);
1153*cdf0e10cSrcweir 
1154*cdf0e10cSrcweir 			    pRetval = new drawinglayer::primitive2d::TransformPrimitive2D(
1155*cdf0e10cSrcweir 			        rPropertyHolder.getTransformation(),
1156*cdf0e10cSrcweir 			        xSeq);
1157*cdf0e10cSrcweir             }
1158*cdf0e10cSrcweir 
1159*cdf0e10cSrcweir 			return pRetval;
1160*cdf0e10cSrcweir 		}
1161*cdf0e10cSrcweir     }
1162*cdf0e10cSrcweir 
1163*cdf0e10cSrcweir 	/** helper to create needed data to emulate the VCL Wallpaper Metafile action.
1164*cdf0e10cSrcweir 		It is a quite mighty action. This helper decides if color and/or gradient
1165*cdf0e10cSrcweir 		background is needed for the wnated bitmap fill and then creates the needed
1166*cdf0e10cSrcweir 		WallpaperBitmapPrimitive2D. This primitive was created for this purpose and
1167*cdf0e10cSrcweir 		takes over all needed logic of orientations and tiling.
1168*cdf0e10cSrcweir 	 */
1169*cdf0e10cSrcweir     void CreateAndAppendBitmapWallpaper(
1170*cdf0e10cSrcweir         basegfx::B2DRange aWallpaperRange,
1171*cdf0e10cSrcweir 		const Wallpaper& rWallpaper,
1172*cdf0e10cSrcweir 		TargetHolder& rTarget,
1173*cdf0e10cSrcweir 		PropertyHolder& rProperty)
1174*cdf0e10cSrcweir 	{
1175*cdf0e10cSrcweir 	    const BitmapEx aBitmapEx(rWallpaper.GetBitmap());
1176*cdf0e10cSrcweir 		const WallpaperStyle eWallpaperStyle(rWallpaper.GetStyle());
1177*cdf0e10cSrcweir 
1178*cdf0e10cSrcweir         // if bitmap visualisation is transparent, maybe background
1179*cdf0e10cSrcweir         // needs to be filled. Create background
1180*cdf0e10cSrcweir         if(aBitmapEx.IsTransparent()
1181*cdf0e10cSrcweir             || (WALLPAPER_TILE != eWallpaperStyle && WALLPAPER_SCALE != eWallpaperStyle))
1182*cdf0e10cSrcweir         {
1183*cdf0e10cSrcweir             if(rWallpaper.IsGradient())
1184*cdf0e10cSrcweir             {
1185*cdf0e10cSrcweir                 rTarget.append(
1186*cdf0e10cSrcweir 	                CreateGradientWallpaper(
1187*cdf0e10cSrcweir 		                aWallpaperRange,
1188*cdf0e10cSrcweir                         rWallpaper.GetGradient(),
1189*cdf0e10cSrcweir                         rProperty));
1190*cdf0e10cSrcweir             }
1191*cdf0e10cSrcweir             else if(!rWallpaper.GetColor().GetTransparency())
1192*cdf0e10cSrcweir             {
1193*cdf0e10cSrcweir                 rTarget.append(
1194*cdf0e10cSrcweir 	                CreateColorWallpaper(
1195*cdf0e10cSrcweir 		                aWallpaperRange,
1196*cdf0e10cSrcweir                         rWallpaper.GetColor().getBColor(),
1197*cdf0e10cSrcweir                         rProperty));
1198*cdf0e10cSrcweir             }
1199*cdf0e10cSrcweir         }
1200*cdf0e10cSrcweir 
1201*cdf0e10cSrcweir         // use wallpaper rect if set
1202*cdf0e10cSrcweir         if(rWallpaper.IsRect() && !rWallpaper.GetRect().IsEmpty())
1203*cdf0e10cSrcweir         {
1204*cdf0e10cSrcweir             aWallpaperRange = basegfx::B2DRange(
1205*cdf0e10cSrcweir                 rWallpaper.GetRect().Left(), rWallpaper.GetRect().Top(),
1206*cdf0e10cSrcweir                 rWallpaper.GetRect().Right(), rWallpaper.GetRect().Bottom());
1207*cdf0e10cSrcweir         }
1208*cdf0e10cSrcweir 
1209*cdf0e10cSrcweir 		drawinglayer::primitive2d::BasePrimitive2D* pBitmapWallpaperFill =
1210*cdf0e10cSrcweir 	        new drawinglayer::primitive2d::WallpaperBitmapPrimitive2D(
1211*cdf0e10cSrcweir 		        aWallpaperRange,
1212*cdf0e10cSrcweir 				aBitmapEx,
1213*cdf0e10cSrcweir 				eWallpaperStyle);
1214*cdf0e10cSrcweir 
1215*cdf0e10cSrcweir 		if(rProperty.getTransformation().isIdentity())
1216*cdf0e10cSrcweir         {
1217*cdf0e10cSrcweir 			// add directly
1218*cdf0e10cSrcweir             rTarget.append(pBitmapWallpaperFill);
1219*cdf0e10cSrcweir         }
1220*cdf0e10cSrcweir         else
1221*cdf0e10cSrcweir         {
1222*cdf0e10cSrcweir 			// when a transformation is set, embed to it
1223*cdf0e10cSrcweir             const drawinglayer::primitive2d::Primitive2DReference xPrim(pBitmapWallpaperFill);
1224*cdf0e10cSrcweir 
1225*cdf0e10cSrcweir 	        rTarget.append(
1226*cdf0e10cSrcweir 		        new drawinglayer::primitive2d::TransformPrimitive2D(
1227*cdf0e10cSrcweir 			        rProperty.getTransformation(),
1228*cdf0e10cSrcweir 			        drawinglayer::primitive2d::Primitive2DSequence(&xPrim, 1)));
1229*cdf0e10cSrcweir         }
1230*cdf0e10cSrcweir 	}
1231*cdf0e10cSrcweir 
1232*cdf0e10cSrcweir 	/** helper to decide UnderlineAbove for text primitives */
1233*cdf0e10cSrcweir 	bool isUnderlineAbove(const Font& rFont)
1234*cdf0e10cSrcweir 	{
1235*cdf0e10cSrcweir 		if(!rFont.IsVertical())
1236*cdf0e10cSrcweir 		{
1237*cdf0e10cSrcweir 			return false;
1238*cdf0e10cSrcweir 		}
1239*cdf0e10cSrcweir 
1240*cdf0e10cSrcweir 		if((LANGUAGE_JAPANESE == rFont.GetLanguage()) || (LANGUAGE_JAPANESE == rFont.GetCJKContextLanguage()))
1241*cdf0e10cSrcweir 		{
1242*cdf0e10cSrcweir 			// the underline is right for Japanese only
1243*cdf0e10cSrcweir 			return true;
1244*cdf0e10cSrcweir 		}
1245*cdf0e10cSrcweir 
1246*cdf0e10cSrcweir 		return false;
1247*cdf0e10cSrcweir 	}
1248*cdf0e10cSrcweir 
1249*cdf0e10cSrcweir 	void createFontAttributeTransformAndAlignment(
1250*cdf0e10cSrcweir 		drawinglayer::attribute::FontAttribute& rFontAttribute,
1251*cdf0e10cSrcweir 		basegfx::B2DHomMatrix& rTextTransform,
1252*cdf0e10cSrcweir 		basegfx::B2DVector& rAlignmentOffset,
1253*cdf0e10cSrcweir 		PropertyHolder& rProperty)
1254*cdf0e10cSrcweir 	{
1255*cdf0e10cSrcweir 		const Font& rFont = rProperty.getFont();
1256*cdf0e10cSrcweir 		basegfx::B2DVector aFontScaling;
1257*cdf0e10cSrcweir 
1258*cdf0e10cSrcweir 		rFontAttribute = drawinglayer::attribute::FontAttribute(
1259*cdf0e10cSrcweir 			drawinglayer::primitive2d::getFontAttributeFromVclFont(
1260*cdf0e10cSrcweir 				aFontScaling,
1261*cdf0e10cSrcweir 				rFont,
1262*cdf0e10cSrcweir 				0 != (rProperty.getLayoutMode() & TEXT_LAYOUT_BIDI_RTL),
1263*cdf0e10cSrcweir 				0 != (rProperty.getLayoutMode() & TEXT_LAYOUT_BIDI_STRONG)));
1264*cdf0e10cSrcweir 
1265*cdf0e10cSrcweir 		// add FontScaling
1266*cdf0e10cSrcweir 		rTextTransform.scale(aFontScaling.getX(), aFontScaling.getY());
1267*cdf0e10cSrcweir 
1268*cdf0e10cSrcweir         // take text align into account
1269*cdf0e10cSrcweir         if(ALIGN_BASELINE != rFont.GetAlign())
1270*cdf0e10cSrcweir         {
1271*cdf0e10cSrcweir             drawinglayer::primitive2d::TextLayouterDevice aTextLayouterDevice;
1272*cdf0e10cSrcweir             aTextLayouterDevice.setFont(rFont);
1273*cdf0e10cSrcweir 
1274*cdf0e10cSrcweir             if(ALIGN_TOP == rFont.GetAlign())
1275*cdf0e10cSrcweir             {
1276*cdf0e10cSrcweir                 rAlignmentOffset.setY(aTextLayouterDevice.getFontAscent());
1277*cdf0e10cSrcweir             }
1278*cdf0e10cSrcweir             else // ALIGN_BOTTOM
1279*cdf0e10cSrcweir             {
1280*cdf0e10cSrcweir                 rAlignmentOffset.setY(-aTextLayouterDevice.getFontDescent());
1281*cdf0e10cSrcweir             }
1282*cdf0e10cSrcweir 
1283*cdf0e10cSrcweir             rTextTransform.translate(rAlignmentOffset.getX(), rAlignmentOffset.getY());
1284*cdf0e10cSrcweir         }
1285*cdf0e10cSrcweir 
1286*cdf0e10cSrcweir 		// add FontRotation (if used)
1287*cdf0e10cSrcweir 		if(rFont.GetOrientation())
1288*cdf0e10cSrcweir 		{
1289*cdf0e10cSrcweir 			rTextTransform.rotate(-rFont.GetOrientation() * F_PI1800);
1290*cdf0e10cSrcweir 		}
1291*cdf0e10cSrcweir 	}
1292*cdf0e10cSrcweir 
1293*cdf0e10cSrcweir 	/** helper which takes complete care for creating the needed text primitives. It
1294*cdf0e10cSrcweir 		takes care of decorated stuff and all the geometry adaptions needed
1295*cdf0e10cSrcweir 	 */
1296*cdf0e10cSrcweir 	void proccessMetaTextAction(
1297*cdf0e10cSrcweir 		const Point& rTextStartPosition,
1298*cdf0e10cSrcweir 		const XubString& rText,
1299*cdf0e10cSrcweir 		sal_uInt16 nTextStart,
1300*cdf0e10cSrcweir 		sal_uInt16 nTextLength,
1301*cdf0e10cSrcweir 		const ::std::vector< double >& rDXArray,
1302*cdf0e10cSrcweir 		TargetHolder& rTarget,
1303*cdf0e10cSrcweir 		PropertyHolder& rProperty)
1304*cdf0e10cSrcweir 	{
1305*cdf0e10cSrcweir 		drawinglayer::primitive2d::BasePrimitive2D* pResult = 0;
1306*cdf0e10cSrcweir 		const Font& rFont = rProperty.getFont();
1307*cdf0e10cSrcweir         basegfx::B2DVector aAlignmentOffset(0.0, 0.0);
1308*cdf0e10cSrcweir 
1309*cdf0e10cSrcweir 		if(nTextLength)
1310*cdf0e10cSrcweir 		{
1311*cdf0e10cSrcweir 			drawinglayer::attribute::FontAttribute aFontAttribute;
1312*cdf0e10cSrcweir 			basegfx::B2DHomMatrix aTextTransform;
1313*cdf0e10cSrcweir 
1314*cdf0e10cSrcweir 			// fill parameters derived from current font
1315*cdf0e10cSrcweir 			createFontAttributeTransformAndAlignment(
1316*cdf0e10cSrcweir 				aFontAttribute,
1317*cdf0e10cSrcweir 				aTextTransform,
1318*cdf0e10cSrcweir 				aAlignmentOffset,
1319*cdf0e10cSrcweir 				rProperty);
1320*cdf0e10cSrcweir 
1321*cdf0e10cSrcweir 			// add TextStartPosition
1322*cdf0e10cSrcweir 			aTextTransform.translate(rTextStartPosition.X(), rTextStartPosition.Y());
1323*cdf0e10cSrcweir 
1324*cdf0e10cSrcweir 			// prepare FontColor and Locale
1325*cdf0e10cSrcweir 			const basegfx::BColor aFontColor(rProperty.getTextColor());
1326*cdf0e10cSrcweir 		    const com::sun::star::lang::Locale aLocale(MsLangId::convertLanguageToLocale(rProperty.getLanguageType()));
1327*cdf0e10cSrcweir 			const bool bWordLineMode(rFont.IsWordLineMode());
1328*cdf0e10cSrcweir 
1329*cdf0e10cSrcweir 			const bool bDecoratedIsNeeded(
1330*cdf0e10cSrcweir 				   UNDERLINE_NONE != rFont.GetOverline()
1331*cdf0e10cSrcweir 				|| UNDERLINE_NONE != rFont.GetUnderline()
1332*cdf0e10cSrcweir 				|| STRIKEOUT_NONE != rFont.GetStrikeout()
1333*cdf0e10cSrcweir 				|| EMPHASISMARK_NONE != (rFont.GetEmphasisMark() & EMPHASISMARK_STYLE)
1334*cdf0e10cSrcweir 				|| RELIEF_NONE != rFont.GetRelief()
1335*cdf0e10cSrcweir 				|| rFont.IsShadow()
1336*cdf0e10cSrcweir                 || bWordLineMode);
1337*cdf0e10cSrcweir 
1338*cdf0e10cSrcweir 			if(bDecoratedIsNeeded)
1339*cdf0e10cSrcweir 			{
1340*cdf0e10cSrcweir                 // prepare overline, underline and srikeout data
1341*cdf0e10cSrcweir                 const drawinglayer::primitive2d::TextLine eFontOverline(drawinglayer::primitive2d::mapFontUnderlineToTextLine(rFont.GetOverline()));
1342*cdf0e10cSrcweir                 const drawinglayer::primitive2d::TextLine eFontUnderline(drawinglayer::primitive2d::mapFontUnderlineToTextLine(rFont.GetUnderline()));
1343*cdf0e10cSrcweir 				const drawinglayer::primitive2d::TextStrikeout eTextStrikeout(drawinglayer::primitive2d::mapFontStrikeoutToTextStrikeout(rFont.GetStrikeout()));
1344*cdf0e10cSrcweir 
1345*cdf0e10cSrcweir                 // check UndelineAbove
1346*cdf0e10cSrcweir 				const bool bUnderlineAbove(drawinglayer::primitive2d::TEXT_LINE_NONE != eFontUnderline && isUnderlineAbove(rFont));
1347*cdf0e10cSrcweir 
1348*cdf0e10cSrcweir 				// prepare emphasis mark data
1349*cdf0e10cSrcweir 				drawinglayer::primitive2d::TextEmphasisMark eTextEmphasisMark(drawinglayer::primitive2d::TEXT_EMPHASISMARK_NONE);
1350*cdf0e10cSrcweir 
1351*cdf0e10cSrcweir 				switch(rFont.GetEmphasisMark() & EMPHASISMARK_STYLE)
1352*cdf0e10cSrcweir 				{
1353*cdf0e10cSrcweir 					case EMPHASISMARK_DOT : eTextEmphasisMark = drawinglayer::primitive2d::TEXT_EMPHASISMARK_DOT; break;
1354*cdf0e10cSrcweir 					case EMPHASISMARK_CIRCLE : eTextEmphasisMark = drawinglayer::primitive2d::TEXT_EMPHASISMARK_CIRCLE; break;
1355*cdf0e10cSrcweir 					case EMPHASISMARK_DISC : eTextEmphasisMark = drawinglayer::primitive2d::TEXT_EMPHASISMARK_DISC; break;
1356*cdf0e10cSrcweir 					case EMPHASISMARK_ACCENT : eTextEmphasisMark = drawinglayer::primitive2d::TEXT_EMPHASISMARK_ACCENT; break;
1357*cdf0e10cSrcweir 				}
1358*cdf0e10cSrcweir 
1359*cdf0e10cSrcweir 				const bool bEmphasisMarkAbove(rFont.GetEmphasisMark() & EMPHASISMARK_POS_ABOVE);
1360*cdf0e10cSrcweir 				const bool bEmphasisMarkBelow(rFont.GetEmphasisMark() & EMPHASISMARK_POS_BELOW);
1361*cdf0e10cSrcweir 
1362*cdf0e10cSrcweir 				// prepare font relief data
1363*cdf0e10cSrcweir 				drawinglayer::primitive2d::TextRelief eTextRelief(drawinglayer::primitive2d::TEXT_RELIEF_NONE);
1364*cdf0e10cSrcweir 
1365*cdf0e10cSrcweir 				switch(rFont.GetRelief())
1366*cdf0e10cSrcweir 				{
1367*cdf0e10cSrcweir 					case RELIEF_EMBOSSED : eTextRelief = drawinglayer::primitive2d::TEXT_RELIEF_EMBOSSED; break;
1368*cdf0e10cSrcweir 					case RELIEF_ENGRAVED : eTextRelief = drawinglayer::primitive2d::TEXT_RELIEF_ENGRAVED; break;
1369*cdf0e10cSrcweir 					default : break; // RELIEF_NONE, FontRelief_FORCE_EQUAL_SIZE
1370*cdf0e10cSrcweir 				}
1371*cdf0e10cSrcweir 
1372*cdf0e10cSrcweir 				// prepare shadow/outline data
1373*cdf0e10cSrcweir 				const bool bShadow(rFont.IsShadow());
1374*cdf0e10cSrcweir 
1375*cdf0e10cSrcweir 				// TextDecoratedPortionPrimitive2D is needed, create one
1376*cdf0e10cSrcweir                 pResult = new drawinglayer::primitive2d::TextDecoratedPortionPrimitive2D(
1377*cdf0e10cSrcweir 
1378*cdf0e10cSrcweir 					// attributes for TextSimplePortionPrimitive2D
1379*cdf0e10cSrcweir 					aTextTransform,
1380*cdf0e10cSrcweir 					rText,
1381*cdf0e10cSrcweir 					nTextStart,
1382*cdf0e10cSrcweir 					nTextLength,
1383*cdf0e10cSrcweir 					rDXArray,
1384*cdf0e10cSrcweir 					aFontAttribute,
1385*cdf0e10cSrcweir 					aLocale,
1386*cdf0e10cSrcweir 					aFontColor,
1387*cdf0e10cSrcweir 
1388*cdf0e10cSrcweir 					// attributes for TextDecoratedPortionPrimitive2D
1389*cdf0e10cSrcweir 					rProperty.getOverlineColorActive() ? rProperty.getOverlineColor() : aFontColor,
1390*cdf0e10cSrcweir 					rProperty.getTextLineColorActive() ? rProperty.getTextLineColor() : aFontColor,
1391*cdf0e10cSrcweir                     eFontOverline,
1392*cdf0e10cSrcweir                     eFontUnderline,
1393*cdf0e10cSrcweir 					bUnderlineAbove,
1394*cdf0e10cSrcweir 					eTextStrikeout,
1395*cdf0e10cSrcweir 					bWordLineMode,
1396*cdf0e10cSrcweir 					eTextEmphasisMark,
1397*cdf0e10cSrcweir 					bEmphasisMarkAbove,
1398*cdf0e10cSrcweir 					bEmphasisMarkBelow,
1399*cdf0e10cSrcweir 					eTextRelief,
1400*cdf0e10cSrcweir 					bShadow);
1401*cdf0e10cSrcweir 			}
1402*cdf0e10cSrcweir 			else
1403*cdf0e10cSrcweir 			{
1404*cdf0e10cSrcweir 				// TextSimplePortionPrimitive2D is enough
1405*cdf0e10cSrcweir 				pResult = new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
1406*cdf0e10cSrcweir 					aTextTransform,
1407*cdf0e10cSrcweir 					rText,
1408*cdf0e10cSrcweir 					nTextStart,
1409*cdf0e10cSrcweir 					nTextLength,
1410*cdf0e10cSrcweir 					rDXArray,
1411*cdf0e10cSrcweir 					aFontAttribute,
1412*cdf0e10cSrcweir 					aLocale,
1413*cdf0e10cSrcweir 					aFontColor);
1414*cdf0e10cSrcweir 			}
1415*cdf0e10cSrcweir 		}
1416*cdf0e10cSrcweir 
1417*cdf0e10cSrcweir         if(pResult && rProperty.getTextFillColorActive())
1418*cdf0e10cSrcweir         {
1419*cdf0e10cSrcweir             // text background is requested, add and encapsulate both to new primitive
1420*cdf0e10cSrcweir             drawinglayer::primitive2d::TextLayouterDevice aTextLayouterDevice;
1421*cdf0e10cSrcweir             aTextLayouterDevice.setFont(rFont);
1422*cdf0e10cSrcweir 
1423*cdf0e10cSrcweir 			// get text width
1424*cdf0e10cSrcweir 			double fTextWidth(0.0);
1425*cdf0e10cSrcweir 
1426*cdf0e10cSrcweir 			if(rDXArray.empty())
1427*cdf0e10cSrcweir 			{
1428*cdf0e10cSrcweir 				fTextWidth = aTextLayouterDevice.getTextWidth(rText, nTextStart, nTextLength);
1429*cdf0e10cSrcweir 			}
1430*cdf0e10cSrcweir 			else
1431*cdf0e10cSrcweir 			{
1432*cdf0e10cSrcweir 				fTextWidth = rDXArray.back();
1433*cdf0e10cSrcweir 			}
1434*cdf0e10cSrcweir 
1435*cdf0e10cSrcweir             if(basegfx::fTools::more(fTextWidth, 0.0))
1436*cdf0e10cSrcweir             {
1437*cdf0e10cSrcweir                 // build text range
1438*cdf0e10cSrcweir                 const basegfx::B2DRange aTextRange(
1439*cdf0e10cSrcweir                     0.0, -aTextLayouterDevice.getFontAscent(),
1440*cdf0e10cSrcweir                     fTextWidth, aTextLayouterDevice.getFontDescent());
1441*cdf0e10cSrcweir 
1442*cdf0e10cSrcweir                 // create Transform
1443*cdf0e10cSrcweir 			    basegfx::B2DHomMatrix aTextTransform;
1444*cdf0e10cSrcweir 
1445*cdf0e10cSrcweir                 aTextTransform.translate(aAlignmentOffset.getX(), aAlignmentOffset.getY());
1446*cdf0e10cSrcweir 
1447*cdf0e10cSrcweir                 if(rFont.GetOrientation())
1448*cdf0e10cSrcweir 			    {
1449*cdf0e10cSrcweir 				    aTextTransform.rotate(-rFont.GetOrientation() * F_PI1800);
1450*cdf0e10cSrcweir 			    }
1451*cdf0e10cSrcweir 
1452*cdf0e10cSrcweir                 aTextTransform.translate(rTextStartPosition.X(), rTextStartPosition.Y());
1453*cdf0e10cSrcweir 
1454*cdf0e10cSrcweir                 // prepare Primitive2DSequence, put text in foreground
1455*cdf0e10cSrcweir                 drawinglayer::primitive2d::Primitive2DSequence aSequence(2);
1456*cdf0e10cSrcweir                 aSequence[1] = drawinglayer::primitive2d::Primitive2DReference(pResult);
1457*cdf0e10cSrcweir 
1458*cdf0e10cSrcweir                 // prepare filled polygon
1459*cdf0e10cSrcweir                 basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aTextRange));
1460*cdf0e10cSrcweir 		        aOutline.transform(aTextTransform);
1461*cdf0e10cSrcweir 
1462*cdf0e10cSrcweir                 aSequence[0] = drawinglayer::primitive2d::Primitive2DReference(
1463*cdf0e10cSrcweir 				    new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
1464*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aOutline),
1465*cdf0e10cSrcweir                         rProperty.getTextFillColor()));
1466*cdf0e10cSrcweir 
1467*cdf0e10cSrcweir                 // set as group at pResult
1468*cdf0e10cSrcweir 			    pResult = new drawinglayer::primitive2d::GroupPrimitive2D(aSequence);
1469*cdf0e10cSrcweir             }
1470*cdf0e10cSrcweir         }
1471*cdf0e10cSrcweir 
1472*cdf0e10cSrcweir 		if(pResult)
1473*cdf0e10cSrcweir 		{
1474*cdf0e10cSrcweir 			// add created text primitive to target
1475*cdf0e10cSrcweir 			if(rProperty.getTransformation().isIdentity())
1476*cdf0e10cSrcweir 			{
1477*cdf0e10cSrcweir 		        rTarget.append(pResult);
1478*cdf0e10cSrcweir 			}
1479*cdf0e10cSrcweir 			else
1480*cdf0e10cSrcweir 			{
1481*cdf0e10cSrcweir 				// when a transformation is set, embed to it
1482*cdf0e10cSrcweir 	            const drawinglayer::primitive2d::Primitive2DReference aReference(pResult);
1483*cdf0e10cSrcweir 
1484*cdf0e10cSrcweir 				rTarget.append(
1485*cdf0e10cSrcweir 					new drawinglayer::primitive2d::TransformPrimitive2D(
1486*cdf0e10cSrcweir 						rProperty.getTransformation(),
1487*cdf0e10cSrcweir 						drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1)));
1488*cdf0e10cSrcweir 			}
1489*cdf0e10cSrcweir 		}
1490*cdf0e10cSrcweir 	}
1491*cdf0e10cSrcweir 
1492*cdf0e10cSrcweir 	/** helper which takes complete care for creating the needed textLine primitives */
1493*cdf0e10cSrcweir 	void proccessMetaTextLineAction(
1494*cdf0e10cSrcweir 		const MetaTextLineAction& rAction,
1495*cdf0e10cSrcweir 		TargetHolder& rTarget,
1496*cdf0e10cSrcweir 		PropertyHolder& rProperty)
1497*cdf0e10cSrcweir 	{
1498*cdf0e10cSrcweir 		const double fLineWidth(fabs((double)rAction.GetWidth()));
1499*cdf0e10cSrcweir 
1500*cdf0e10cSrcweir 		if(fLineWidth > 0.0)
1501*cdf0e10cSrcweir 		{
1502*cdf0e10cSrcweir 		    const drawinglayer::primitive2d::TextLine aOverlineMode(drawinglayer::primitive2d::mapFontUnderlineToTextLine(rAction.GetOverline()));
1503*cdf0e10cSrcweir 		    const drawinglayer::primitive2d::TextLine aUnderlineMode(drawinglayer::primitive2d::mapFontUnderlineToTextLine(rAction.GetUnderline()));
1504*cdf0e10cSrcweir 			const drawinglayer::primitive2d::TextStrikeout aTextStrikeout(drawinglayer::primitive2d::mapFontStrikeoutToTextStrikeout(rAction.GetStrikeout()));
1505*cdf0e10cSrcweir 
1506*cdf0e10cSrcweir 			const bool bOverlineUsed(drawinglayer::primitive2d::TEXT_LINE_NONE != aOverlineMode);
1507*cdf0e10cSrcweir 			const bool bUnderlineUsed(drawinglayer::primitive2d::TEXT_LINE_NONE != aUnderlineMode);
1508*cdf0e10cSrcweir 			const bool bStrikeoutUsed(drawinglayer::primitive2d::TEXT_STRIKEOUT_NONE != aTextStrikeout);
1509*cdf0e10cSrcweir 
1510*cdf0e10cSrcweir 			if(bUnderlineUsed || bStrikeoutUsed || bOverlineUsed)
1511*cdf0e10cSrcweir 			{
1512*cdf0e10cSrcweir 				std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aTargetVector;
1513*cdf0e10cSrcweir 				basegfx::B2DVector aAlignmentOffset(0.0, 0.0);
1514*cdf0e10cSrcweir 				drawinglayer::attribute::FontAttribute aFontAttribute;
1515*cdf0e10cSrcweir 				basegfx::B2DHomMatrix aTextTransform;
1516*cdf0e10cSrcweir 
1517*cdf0e10cSrcweir 				// fill parameters derived from current font
1518*cdf0e10cSrcweir 				createFontAttributeTransformAndAlignment(
1519*cdf0e10cSrcweir 					aFontAttribute,
1520*cdf0e10cSrcweir 					aTextTransform,
1521*cdf0e10cSrcweir 					aAlignmentOffset,
1522*cdf0e10cSrcweir 					rProperty);
1523*cdf0e10cSrcweir 
1524*cdf0e10cSrcweir 				// add TextStartPosition
1525*cdf0e10cSrcweir 				aTextTransform.translate(rAction.GetStartPoint().X(), rAction.GetStartPoint().Y());
1526*cdf0e10cSrcweir 
1527*cdf0e10cSrcweir 				// prepare TextLayouter (used in most cases)
1528*cdf0e10cSrcweir 				drawinglayer::primitive2d::TextLayouterDevice aTextLayouter;
1529*cdf0e10cSrcweir 				aTextLayouter.setFont(rProperty.getFont());
1530*cdf0e10cSrcweir 
1531*cdf0e10cSrcweir 				if(bOverlineUsed)
1532*cdf0e10cSrcweir 				{
1533*cdf0e10cSrcweir 					// create primitive geometry for overline
1534*cdf0e10cSrcweir 					aTargetVector.push_back(
1535*cdf0e10cSrcweir 						new drawinglayer::primitive2d::TextLinePrimitive2D(
1536*cdf0e10cSrcweir 							aTextTransform,
1537*cdf0e10cSrcweir 							fLineWidth,
1538*cdf0e10cSrcweir 							aTextLayouter.getOverlineOffset(),
1539*cdf0e10cSrcweir 							aTextLayouter.getOverlineHeight(),
1540*cdf0e10cSrcweir 							aOverlineMode,
1541*cdf0e10cSrcweir 							rProperty.getOverlineColor()));
1542*cdf0e10cSrcweir 				}
1543*cdf0e10cSrcweir 
1544*cdf0e10cSrcweir 				if(bUnderlineUsed)
1545*cdf0e10cSrcweir 				{
1546*cdf0e10cSrcweir 					// create primitive geometry for underline
1547*cdf0e10cSrcweir 					aTargetVector.push_back(
1548*cdf0e10cSrcweir 						new drawinglayer::primitive2d::TextLinePrimitive2D(
1549*cdf0e10cSrcweir 							aTextTransform,
1550*cdf0e10cSrcweir 							fLineWidth,
1551*cdf0e10cSrcweir 							aTextLayouter.getUnderlineOffset(),
1552*cdf0e10cSrcweir 							aTextLayouter.getUnderlineHeight(),
1553*cdf0e10cSrcweir 							aUnderlineMode,
1554*cdf0e10cSrcweir 							rProperty.getTextLineColor()));
1555*cdf0e10cSrcweir 				}
1556*cdf0e10cSrcweir 
1557*cdf0e10cSrcweir 				if(bStrikeoutUsed)
1558*cdf0e10cSrcweir 				{
1559*cdf0e10cSrcweir 					// create primitive geometry for strikeout
1560*cdf0e10cSrcweir 					if(drawinglayer::primitive2d::TEXT_STRIKEOUT_SLASH == aTextStrikeout
1561*cdf0e10cSrcweir 						|| drawinglayer::primitive2d::TEXT_STRIKEOUT_X == aTextStrikeout)
1562*cdf0e10cSrcweir 					{
1563*cdf0e10cSrcweir 						// strikeout with character
1564*cdf0e10cSrcweir 						const sal_Unicode aStrikeoutChar(
1565*cdf0e10cSrcweir 							drawinglayer::primitive2d::TEXT_STRIKEOUT_SLASH == aTextStrikeout ? '/' : 'X');
1566*cdf0e10cSrcweir 					    const com::sun::star::lang::Locale aLocale(MsLangId::convertLanguageToLocale(
1567*cdf0e10cSrcweir 							rProperty.getLanguageType()));
1568*cdf0e10cSrcweir 
1569*cdf0e10cSrcweir 						aTargetVector.push_back(
1570*cdf0e10cSrcweir 							new drawinglayer::primitive2d::TextCharacterStrikeoutPrimitive2D(
1571*cdf0e10cSrcweir 								aTextTransform,
1572*cdf0e10cSrcweir 								fLineWidth,
1573*cdf0e10cSrcweir 								rProperty.getTextColor(),
1574*cdf0e10cSrcweir 								aStrikeoutChar,
1575*cdf0e10cSrcweir 								aFontAttribute,
1576*cdf0e10cSrcweir 								aLocale));
1577*cdf0e10cSrcweir 					}
1578*cdf0e10cSrcweir 					else
1579*cdf0e10cSrcweir 					{
1580*cdf0e10cSrcweir 						// strikeout with geometry
1581*cdf0e10cSrcweir 						aTargetVector.push_back(
1582*cdf0e10cSrcweir 							new drawinglayer::primitive2d::TextGeometryStrikeoutPrimitive2D(
1583*cdf0e10cSrcweir 								aTextTransform,
1584*cdf0e10cSrcweir 								fLineWidth,
1585*cdf0e10cSrcweir 								rProperty.getTextColor(),
1586*cdf0e10cSrcweir 								aTextLayouter.getUnderlineHeight(),
1587*cdf0e10cSrcweir 								aTextLayouter.getStrikeoutOffset(),
1588*cdf0e10cSrcweir 								aTextStrikeout));
1589*cdf0e10cSrcweir 					}
1590*cdf0e10cSrcweir 				}
1591*cdf0e10cSrcweir 
1592*cdf0e10cSrcweir 				if(aTargetVector.size())
1593*cdf0e10cSrcweir 				{
1594*cdf0e10cSrcweir 					// add created text primitive to target
1595*cdf0e10cSrcweir 					if(rProperty.getTransformation().isIdentity())
1596*cdf0e10cSrcweir 					{
1597*cdf0e10cSrcweir 						for(sal_uInt32 a(0); a < aTargetVector.size(); a++)
1598*cdf0e10cSrcweir 						{
1599*cdf0e10cSrcweir 							rTarget.append(aTargetVector[a]);
1600*cdf0e10cSrcweir 						}
1601*cdf0e10cSrcweir 					}
1602*cdf0e10cSrcweir 					else
1603*cdf0e10cSrcweir 					{
1604*cdf0e10cSrcweir 						// when a transformation is set, embed to it
1605*cdf0e10cSrcweir 						drawinglayer::primitive2d::Primitive2DSequence xTargets(aTargetVector.size());
1606*cdf0e10cSrcweir 
1607*cdf0e10cSrcweir 						for(sal_uInt32 a(0); a < aTargetVector.size(); a++)
1608*cdf0e10cSrcweir 						{
1609*cdf0e10cSrcweir 							xTargets[a] = drawinglayer::primitive2d::Primitive2DReference(aTargetVector[a]);
1610*cdf0e10cSrcweir 						}
1611*cdf0e10cSrcweir 
1612*cdf0e10cSrcweir 						rTarget.append(
1613*cdf0e10cSrcweir 							new drawinglayer::primitive2d::TransformPrimitive2D(
1614*cdf0e10cSrcweir 								rProperty.getTransformation(),
1615*cdf0e10cSrcweir 								xTargets));
1616*cdf0e10cSrcweir 					}
1617*cdf0e10cSrcweir 				}
1618*cdf0e10cSrcweir 			}
1619*cdf0e10cSrcweir 		}
1620*cdf0e10cSrcweir 
1621*cdf0e10cSrcweir 	}
1622*cdf0e10cSrcweir 
1623*cdf0e10cSrcweir 	/** This is the main interpreter method. It is designed to handle the given Metafile
1624*cdf0e10cSrcweir 		completely inside the given context and target. It may use and modify the context and
1625*cdf0e10cSrcweir 		target. This design allows to call itself recursively wich adapted contexts and
1626*cdf0e10cSrcweir 		targets as e.g. needed for the META_FLOATTRANSPARENT_ACTION where the content is expressed
1627*cdf0e10cSrcweir 		as a metafile as sub-content.
1628*cdf0e10cSrcweir 
1629*cdf0e10cSrcweir 		This interpreter is as free of VCL functionality as possible. It uses VCL data classes
1630*cdf0e10cSrcweir 		(else reading the data would not be possible), but e.g. does NOT use a local OutputDevice
1631*cdf0e10cSrcweir 		as most other MetaFile interpreters/exporters do to hold and work with the current context.
1632*cdf0e10cSrcweir 		This is necessary to be able to get away from the strong internal VCL-binding.
1633*cdf0e10cSrcweir 
1634*cdf0e10cSrcweir 		It tries to combine e.g. pixel and/or point actions and to stitch together single line primitives
1635*cdf0e10cSrcweir 		where possible (which is not trivial with the possible line geometry definitions).
1636*cdf0e10cSrcweir 
1637*cdf0e10cSrcweir 		It tries to handle clipping no longer as Regions and spans of Rectangles, but as PolyPolygon
1638*cdf0e10cSrcweir 		ClipRegions with (where possible) high precision by using the best possible data quality
1639*cdf0e10cSrcweir 		from the Region. The Region is unavoidable as data container, but nowadays allows the transport
1640*cdf0e10cSrcweir 		of Polygon-based clip regions. Where this is not used, a Polygon is constructed from the
1641*cdf0e10cSrcweir 		Region ranges. All primitive clipping uses the MaskPrimitive2D with Polygon-based clipping.
1642*cdf0e10cSrcweir 
1643*cdf0e10cSrcweir 		I have marked the single MetaActions with:
1644*cdf0e10cSrcweir 
1645*cdf0e10cSrcweir 		SIMPLE, DONE:
1646*cdf0e10cSrcweir 		Simple, e.g nothing to do or value setting in the context
1647*cdf0e10cSrcweir 
1648*cdf0e10cSrcweir 		CHECKED, WORKS WELL:
1649*cdf0e10cSrcweir 		Thoroughly tested with extra written test code which created a replacement
1650*cdf0e10cSrcweir 		Metafile just to test this action in various combinations
1651*cdf0e10cSrcweir 
1652*cdf0e10cSrcweir 		NEEDS IMPLEMENTATION:
1653*cdf0e10cSrcweir 		Not implemented and asserted, but also no usage found, neither in own Metafile
1654*cdf0e10cSrcweir 		creations, nor in EMF/WMF imports (checked with a whole bunch of critical EMF/WMF
1655*cdf0e10cSrcweir 		bugdocs)
1656*cdf0e10cSrcweir 
1657*cdf0e10cSrcweir 		For more commens, see the single action implementations.
1658*cdf0e10cSrcweir 	*/
1659*cdf0e10cSrcweir     void interpretMetafile(
1660*cdf0e10cSrcweir         const GDIMetaFile& rMetaFile,
1661*cdf0e10cSrcweir         TargetHolders& rTargetHolders,
1662*cdf0e10cSrcweir         PropertyHolders& rPropertyHolders,
1663*cdf0e10cSrcweir 		const drawinglayer::geometry::ViewInformation2D& rViewInformation)
1664*cdf0e10cSrcweir     {
1665*cdf0e10cSrcweir         const sal_uInt32 nCount(rMetaFile.GetActionCount());
1666*cdf0e10cSrcweir 
1667*cdf0e10cSrcweir         for(sal_uInt32 nAction(0); nAction < nCount; nAction++)
1668*cdf0e10cSrcweir         {
1669*cdf0e10cSrcweir             MetaAction* pAction = rMetaFile.GetAction(nAction);
1670*cdf0e10cSrcweir 
1671*cdf0e10cSrcweir             switch(pAction->GetType())
1672*cdf0e10cSrcweir             {
1673*cdf0e10cSrcweir                 case META_NULL_ACTION :
1674*cdf0e10cSrcweir                 {
1675*cdf0e10cSrcweir 					/** SIMPLE, DONE */
1676*cdf0e10cSrcweir                     break;
1677*cdf0e10cSrcweir                 }
1678*cdf0e10cSrcweir                 case META_PIXEL_ACTION :
1679*cdf0e10cSrcweir                 {
1680*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1681*cdf0e10cSrcweir     			    std::vector< basegfx::B2DPoint > aPositions;
1682*cdf0e10cSrcweir                     Color aLastColor(COL_BLACK);
1683*cdf0e10cSrcweir 
1684*cdf0e10cSrcweir                     while(META_PIXEL_ACTION == pAction->GetType() && nAction < nCount)
1685*cdf0e10cSrcweir                     {
1686*cdf0e10cSrcweir                         const MetaPixelAction* pA = (const MetaPixelAction*)pAction;
1687*cdf0e10cSrcweir 
1688*cdf0e10cSrcweir                         if(pA->GetColor() != aLastColor)
1689*cdf0e10cSrcweir                         {
1690*cdf0e10cSrcweir                             if(aPositions.size())
1691*cdf0e10cSrcweir                             {
1692*cdf0e10cSrcweir                                 createPointArrayPrimitive(aPositions, rTargetHolders.Current(), rPropertyHolders.Current(), aLastColor.getBColor());
1693*cdf0e10cSrcweir                                 aPositions.clear();
1694*cdf0e10cSrcweir                             }
1695*cdf0e10cSrcweir 
1696*cdf0e10cSrcweir                             aLastColor = pA->GetColor();
1697*cdf0e10cSrcweir                         }
1698*cdf0e10cSrcweir 
1699*cdf0e10cSrcweir                         const Point& rPoint = pA->GetPoint();
1700*cdf0e10cSrcweir                         aPositions.push_back(basegfx::B2DPoint(rPoint.X(), rPoint.Y()));
1701*cdf0e10cSrcweir 						nAction++; if(nAction < nCount) pAction = rMetaFile.GetAction(nAction);
1702*cdf0e10cSrcweir                     }
1703*cdf0e10cSrcweir 
1704*cdf0e10cSrcweir                     nAction--;
1705*cdf0e10cSrcweir 
1706*cdf0e10cSrcweir                     if(aPositions.size())
1707*cdf0e10cSrcweir                     {
1708*cdf0e10cSrcweir                         createPointArrayPrimitive(aPositions, rTargetHolders.Current(), rPropertyHolders.Current(), aLastColor.getBColor());
1709*cdf0e10cSrcweir                     }
1710*cdf0e10cSrcweir 
1711*cdf0e10cSrcweir                     break;
1712*cdf0e10cSrcweir                 }
1713*cdf0e10cSrcweir                 case META_POINT_ACTION :
1714*cdf0e10cSrcweir                 {
1715*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1716*cdf0e10cSrcweir                     if(rPropertyHolders.Current().getLineColorActive())
1717*cdf0e10cSrcweir                     {
1718*cdf0e10cSrcweir         			    std::vector< basegfx::B2DPoint > aPositions;
1719*cdf0e10cSrcweir 
1720*cdf0e10cSrcweir                         while(META_POINT_ACTION == pAction->GetType() && nAction < nCount)
1721*cdf0e10cSrcweir                         {
1722*cdf0e10cSrcweir                             const MetaPointAction* pA = (const MetaPointAction*)pAction;
1723*cdf0e10cSrcweir                             const Point& rPoint = pA->GetPoint();
1724*cdf0e10cSrcweir                             aPositions.push_back(basegfx::B2DPoint(rPoint.X(), rPoint.Y()));
1725*cdf0e10cSrcweir 							nAction++; if(nAction < nCount) pAction = rMetaFile.GetAction(nAction);
1726*cdf0e10cSrcweir                         }
1727*cdf0e10cSrcweir 
1728*cdf0e10cSrcweir                         nAction--;
1729*cdf0e10cSrcweir 
1730*cdf0e10cSrcweir                         if(aPositions.size())
1731*cdf0e10cSrcweir                         {
1732*cdf0e10cSrcweir                             createPointArrayPrimitive(aPositions, rTargetHolders.Current(), rPropertyHolders.Current(), rPropertyHolders.Current().getLineColor());
1733*cdf0e10cSrcweir                         }
1734*cdf0e10cSrcweir                     }
1735*cdf0e10cSrcweir 
1736*cdf0e10cSrcweir                     break;
1737*cdf0e10cSrcweir                 }
1738*cdf0e10cSrcweir                 case META_LINE_ACTION :
1739*cdf0e10cSrcweir                 {
1740*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1741*cdf0e10cSrcweir                     if(rPropertyHolders.Current().getLineColorActive())
1742*cdf0e10cSrcweir                     {
1743*cdf0e10cSrcweir                         basegfx::B2DPolygon aLinePolygon;
1744*cdf0e10cSrcweir                         LineInfo aLineInfo;
1745*cdf0e10cSrcweir 
1746*cdf0e10cSrcweir                         while(META_LINE_ACTION == pAction->GetType() && nAction < nCount)
1747*cdf0e10cSrcweir                         {
1748*cdf0e10cSrcweir                             const MetaLineAction* pA = (const MetaLineAction*)pAction;
1749*cdf0e10cSrcweir                             const Point& rStartPoint = pA->GetStartPoint();
1750*cdf0e10cSrcweir                             const Point& rEndPoint = pA->GetEndPoint();
1751*cdf0e10cSrcweir                             const basegfx::B2DPoint aStart(rStartPoint.X(), rStartPoint.Y());
1752*cdf0e10cSrcweir                             const basegfx::B2DPoint aEnd(rEndPoint.X(), rEndPoint.Y());
1753*cdf0e10cSrcweir 
1754*cdf0e10cSrcweir                             if(aLinePolygon.count())
1755*cdf0e10cSrcweir                             {
1756*cdf0e10cSrcweir                                 if(pA->GetLineInfo() == aLineInfo
1757*cdf0e10cSrcweir                                     && aStart == aLinePolygon.getB2DPoint(aLinePolygon.count() - 1))
1758*cdf0e10cSrcweir                                 {
1759*cdf0e10cSrcweir                                     aLinePolygon.append(aEnd);
1760*cdf0e10cSrcweir                                 }
1761*cdf0e10cSrcweir                                 else
1762*cdf0e10cSrcweir                                 {
1763*cdf0e10cSrcweir 									aLineInfo.SetLineJoin(basegfx::B2DLINEJOIN_NONE); // It were lines; force to NONE
1764*cdf0e10cSrcweir                                     createLinePrimitive(aLinePolygon, aLineInfo, rTargetHolders.Current(), rPropertyHolders.Current());
1765*cdf0e10cSrcweir                                     aLinePolygon.clear();
1766*cdf0e10cSrcweir 	                                aLineInfo = pA->GetLineInfo();
1767*cdf0e10cSrcweir 									aLinePolygon.append(aStart);
1768*cdf0e10cSrcweir 									aLinePolygon.append(aEnd);
1769*cdf0e10cSrcweir                                 }
1770*cdf0e10cSrcweir                             }
1771*cdf0e10cSrcweir                             else
1772*cdf0e10cSrcweir                             {
1773*cdf0e10cSrcweir                                 aLineInfo = pA->GetLineInfo();
1774*cdf0e10cSrcweir                                 aLinePolygon.append(aStart);
1775*cdf0e10cSrcweir                                 aLinePolygon.append(aEnd);
1776*cdf0e10cSrcweir                             }
1777*cdf0e10cSrcweir 
1778*cdf0e10cSrcweir 							nAction++; if(nAction < nCount) pAction = rMetaFile.GetAction(nAction);
1779*cdf0e10cSrcweir                         }
1780*cdf0e10cSrcweir 
1781*cdf0e10cSrcweir                         nAction--;
1782*cdf0e10cSrcweir 
1783*cdf0e10cSrcweir                         if(aLinePolygon.count())
1784*cdf0e10cSrcweir                         {
1785*cdf0e10cSrcweir 							aLineInfo.SetLineJoin(basegfx::B2DLINEJOIN_NONE); // It were lines; force to NONE
1786*cdf0e10cSrcweir                             createLinePrimitive(aLinePolygon, aLineInfo, rTargetHolders.Current(), rPropertyHolders.Current());
1787*cdf0e10cSrcweir                         }
1788*cdf0e10cSrcweir                     }
1789*cdf0e10cSrcweir 
1790*cdf0e10cSrcweir                     break;
1791*cdf0e10cSrcweir                 }
1792*cdf0e10cSrcweir                 case META_RECT_ACTION :
1793*cdf0e10cSrcweir                 {
1794*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1795*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1796*cdf0e10cSrcweir 					{
1797*cdf0e10cSrcweir                         const MetaRectAction* pA = (const MetaRectAction*)pAction;
1798*cdf0e10cSrcweir 						const Rectangle& rRectangle = pA->GetRect();
1799*cdf0e10cSrcweir 
1800*cdf0e10cSrcweir 						if(!rRectangle.IsEmpty())
1801*cdf0e10cSrcweir 						{
1802*cdf0e10cSrcweir 							const basegfx::B2DRange aRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
1803*cdf0e10cSrcweir 
1804*cdf0e10cSrcweir 							if(!aRange.isEmpty())
1805*cdf0e10cSrcweir 							{
1806*cdf0e10cSrcweir 								const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aRange));
1807*cdf0e10cSrcweir 								createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1808*cdf0e10cSrcweir 							}
1809*cdf0e10cSrcweir 						}
1810*cdf0e10cSrcweir 					}
1811*cdf0e10cSrcweir 
1812*cdf0e10cSrcweir                     break;
1813*cdf0e10cSrcweir                 }
1814*cdf0e10cSrcweir                 case META_ROUNDRECT_ACTION :
1815*cdf0e10cSrcweir                 {
1816*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1817*cdf0e10cSrcweir 					/**	The original OutputDevice::DrawRect paints nothing when nHor or nVer is zero; but just
1818*cdf0e10cSrcweir 						because the tools::Polygon operator creating the rounding does produce nonsense. I assume
1819*cdf0e10cSrcweir 						this an error and create an unrounded rectangle in that case (implicit in
1820*cdf0e10cSrcweir 						createPolygonFromRect)
1821*cdf0e10cSrcweir 					 */
1822*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1823*cdf0e10cSrcweir 					{
1824*cdf0e10cSrcweir                         const MetaRoundRectAction* pA = (const MetaRoundRectAction*)pAction;
1825*cdf0e10cSrcweir 						const Rectangle& rRectangle = pA->GetRect();
1826*cdf0e10cSrcweir 
1827*cdf0e10cSrcweir 						if(!rRectangle.IsEmpty())
1828*cdf0e10cSrcweir 						{
1829*cdf0e10cSrcweir 							const basegfx::B2DRange aRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
1830*cdf0e10cSrcweir 
1831*cdf0e10cSrcweir 							if(!aRange.isEmpty())
1832*cdf0e10cSrcweir 							{
1833*cdf0e10cSrcweir 								const sal_uInt32 nHor(pA->GetHorzRound());
1834*cdf0e10cSrcweir 								const sal_uInt32 nVer(pA->GetVertRound());
1835*cdf0e10cSrcweir 								basegfx::B2DPolygon aOutline;
1836*cdf0e10cSrcweir 
1837*cdf0e10cSrcweir 								if(nHor || nVer)
1838*cdf0e10cSrcweir 								{
1839*cdf0e10cSrcweir 									double fRadiusX((nHor * 2.0) / (aRange.getWidth() > 0.0 ? aRange.getWidth() : 1.0));
1840*cdf0e10cSrcweir 									double fRadiusY((nVer * 2.0) / (aRange.getHeight() > 0.0 ? aRange.getHeight() : 1.0));
1841*cdf0e10cSrcweir 									fRadiusX = std::max(0.0, std::min(1.0, fRadiusX));
1842*cdf0e10cSrcweir 									fRadiusY = std::max(0.0, std::min(1.0, fRadiusY));
1843*cdf0e10cSrcweir 
1844*cdf0e10cSrcweir 									aOutline = basegfx::tools::createPolygonFromRect(aRange, fRadiusX, fRadiusY);
1845*cdf0e10cSrcweir 								}
1846*cdf0e10cSrcweir 								else
1847*cdf0e10cSrcweir 								{
1848*cdf0e10cSrcweir 									aOutline = basegfx::tools::createPolygonFromRect(aRange);
1849*cdf0e10cSrcweir 								}
1850*cdf0e10cSrcweir 
1851*cdf0e10cSrcweir 								createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1852*cdf0e10cSrcweir 							}
1853*cdf0e10cSrcweir 						}
1854*cdf0e10cSrcweir 					}
1855*cdf0e10cSrcweir 
1856*cdf0e10cSrcweir                     break;
1857*cdf0e10cSrcweir                 }
1858*cdf0e10cSrcweir                 case META_ELLIPSE_ACTION :
1859*cdf0e10cSrcweir                 {
1860*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1861*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1862*cdf0e10cSrcweir 					{
1863*cdf0e10cSrcweir                         const MetaEllipseAction* pA = (const MetaEllipseAction*)pAction;
1864*cdf0e10cSrcweir 						const Rectangle& rRectangle = pA->GetRect();
1865*cdf0e10cSrcweir 
1866*cdf0e10cSrcweir 						if(!rRectangle.IsEmpty())
1867*cdf0e10cSrcweir 						{
1868*cdf0e10cSrcweir 							const basegfx::B2DRange aRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
1869*cdf0e10cSrcweir 
1870*cdf0e10cSrcweir 							if(!aRange.isEmpty())
1871*cdf0e10cSrcweir 							{
1872*cdf0e10cSrcweir 								const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromEllipse(
1873*cdf0e10cSrcweir 									aRange.getCenter(), aRange.getWidth() * 0.5, aRange.getHeight() * 0.5));
1874*cdf0e10cSrcweir 
1875*cdf0e10cSrcweir 								createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1876*cdf0e10cSrcweir 							}
1877*cdf0e10cSrcweir 						}
1878*cdf0e10cSrcweir 					}
1879*cdf0e10cSrcweir 
1880*cdf0e10cSrcweir                     break;
1881*cdf0e10cSrcweir                 }
1882*cdf0e10cSrcweir                 case META_ARC_ACTION :
1883*cdf0e10cSrcweir                 {
1884*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1885*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineColorActive())
1886*cdf0e10cSrcweir 					{
1887*cdf0e10cSrcweir                         const MetaArcAction* pA = (const MetaArcAction*)pAction;
1888*cdf0e10cSrcweir                         const Polygon aToolsPoly(pA->GetRect(), pA->GetStartPoint(), pA->GetEndPoint(), POLY_ARC);
1889*cdf0e10cSrcweir 						const basegfx::B2DPolygon aOutline(aToolsPoly.getB2DPolygon());
1890*cdf0e10cSrcweir 
1891*cdf0e10cSrcweir 						createHairlinePrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1892*cdf0e10cSrcweir 					}
1893*cdf0e10cSrcweir 
1894*cdf0e10cSrcweir                     break;
1895*cdf0e10cSrcweir                 }
1896*cdf0e10cSrcweir                 case META_PIE_ACTION :
1897*cdf0e10cSrcweir                 {
1898*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1899*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1900*cdf0e10cSrcweir 					{
1901*cdf0e10cSrcweir                         const MetaPieAction* pA = (const MetaPieAction*)pAction;
1902*cdf0e10cSrcweir                         const Polygon aToolsPoly(pA->GetRect(), pA->GetStartPoint(), pA->GetEndPoint(), POLY_PIE);
1903*cdf0e10cSrcweir 						const basegfx::B2DPolygon aOutline(aToolsPoly.getB2DPolygon());
1904*cdf0e10cSrcweir 
1905*cdf0e10cSrcweir 						createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1906*cdf0e10cSrcweir 					}
1907*cdf0e10cSrcweir 
1908*cdf0e10cSrcweir                     break;
1909*cdf0e10cSrcweir                 }
1910*cdf0e10cSrcweir                 case META_CHORD_ACTION :
1911*cdf0e10cSrcweir                 {
1912*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1913*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1914*cdf0e10cSrcweir 					{
1915*cdf0e10cSrcweir                         const MetaChordAction* pA = (const MetaChordAction*)pAction;
1916*cdf0e10cSrcweir                         const Polygon aToolsPoly(pA->GetRect(), pA->GetStartPoint(), pA->GetEndPoint(), POLY_CHORD);
1917*cdf0e10cSrcweir 						const basegfx::B2DPolygon aOutline(aToolsPoly.getB2DPolygon());
1918*cdf0e10cSrcweir 
1919*cdf0e10cSrcweir 						createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1920*cdf0e10cSrcweir 					}
1921*cdf0e10cSrcweir 
1922*cdf0e10cSrcweir                     break;
1923*cdf0e10cSrcweir                 }
1924*cdf0e10cSrcweir                 case META_POLYLINE_ACTION :
1925*cdf0e10cSrcweir                 {
1926*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1927*cdf0e10cSrcweir                     if(rPropertyHolders.Current().getLineColorActive())
1928*cdf0e10cSrcweir                     {
1929*cdf0e10cSrcweir                         const MetaPolyLineAction* pA = (const MetaPolyLineAction*)pAction;
1930*cdf0e10cSrcweir                         createLinePrimitive(pA->GetPolygon().getB2DPolygon(), pA->GetLineInfo(), rTargetHolders.Current(), rPropertyHolders.Current());
1931*cdf0e10cSrcweir                     }
1932*cdf0e10cSrcweir 
1933*cdf0e10cSrcweir                     break;
1934*cdf0e10cSrcweir                 }
1935*cdf0e10cSrcweir                 case META_POLYGON_ACTION :
1936*cdf0e10cSrcweir                 {
1937*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1938*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1939*cdf0e10cSrcweir 					{
1940*cdf0e10cSrcweir                         const MetaPolygonAction* pA = (const MetaPolygonAction*)pAction;
1941*cdf0e10cSrcweir 						basegfx::B2DPolygon aOutline(pA->GetPolygon().getB2DPolygon());
1942*cdf0e10cSrcweir 
1943*cdf0e10cSrcweir 						// the metafile play interprets the polygons from MetaPolygonAction
1944*cdf0e10cSrcweir 						// always as closed and always paints an edge from last to first point,
1945*cdf0e10cSrcweir 						// so force to closed here to emulate that
1946*cdf0e10cSrcweir 						if(aOutline.count() > 1 && !aOutline.isClosed())
1947*cdf0e10cSrcweir 						{
1948*cdf0e10cSrcweir 							aOutline.setClosed(true);
1949*cdf0e10cSrcweir 						}
1950*cdf0e10cSrcweir 
1951*cdf0e10cSrcweir 						createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1952*cdf0e10cSrcweir 					}
1953*cdf0e10cSrcweir 
1954*cdf0e10cSrcweir                     break;
1955*cdf0e10cSrcweir                 }
1956*cdf0e10cSrcweir                 case META_POLYPOLYGON_ACTION :
1957*cdf0e10cSrcweir                 {
1958*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1959*cdf0e10cSrcweir 					if(rPropertyHolders.Current().getLineOrFillActive())
1960*cdf0e10cSrcweir 					{
1961*cdf0e10cSrcweir                         const MetaPolyPolygonAction* pA = (const MetaPolyPolygonAction*)pAction;
1962*cdf0e10cSrcweir 						basegfx::B2DPolyPolygon aPolyPolygonOutline(pA->GetPolyPolygon().getB2DPolyPolygon());
1963*cdf0e10cSrcweir 
1964*cdf0e10cSrcweir 						// the metafile play interprets the single polygons from MetaPolyPolygonAction
1965*cdf0e10cSrcweir 						// always as closed and always paints an edge from last to first point,
1966*cdf0e10cSrcweir 						// so force to closed here to emulate that
1967*cdf0e10cSrcweir 						for(sal_uInt32 b(0); b < aPolyPolygonOutline.count(); b++)
1968*cdf0e10cSrcweir 						{
1969*cdf0e10cSrcweir 							basegfx::B2DPolygon aPolygonOutline(aPolyPolygonOutline.getB2DPolygon(b));
1970*cdf0e10cSrcweir 
1971*cdf0e10cSrcweir 							if(aPolygonOutline.count() > 1 && !aPolygonOutline.isClosed())
1972*cdf0e10cSrcweir 							{
1973*cdf0e10cSrcweir 								aPolygonOutline.setClosed(true);
1974*cdf0e10cSrcweir 								aPolyPolygonOutline.setB2DPolygon(b, aPolygonOutline);
1975*cdf0e10cSrcweir 							}
1976*cdf0e10cSrcweir 						}
1977*cdf0e10cSrcweir 
1978*cdf0e10cSrcweir 						createHairlineAndFillPrimitive(aPolyPolygonOutline, rTargetHolders.Current(), rPropertyHolders.Current());
1979*cdf0e10cSrcweir 					}
1980*cdf0e10cSrcweir 
1981*cdf0e10cSrcweir                     break;
1982*cdf0e10cSrcweir                 }
1983*cdf0e10cSrcweir                 case META_TEXT_ACTION :
1984*cdf0e10cSrcweir                 {
1985*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
1986*cdf0e10cSrcweir                     const MetaTextAction* pA = (const MetaTextAction*)pAction;
1987*cdf0e10cSrcweir 					sal_uInt32 nTextLength(pA->GetLen());
1988*cdf0e10cSrcweir 					const sal_uInt32 nTextIndex(pA->GetIndex());
1989*cdf0e10cSrcweir 					const sal_uInt32 nStringLength(pA->GetText().Len());
1990*cdf0e10cSrcweir 
1991*cdf0e10cSrcweir 					if(nTextLength + nTextIndex > nStringLength)
1992*cdf0e10cSrcweir 					{
1993*cdf0e10cSrcweir 						nTextLength = nStringLength - nTextIndex;
1994*cdf0e10cSrcweir 					}
1995*cdf0e10cSrcweir 
1996*cdf0e10cSrcweir 					if(nTextLength && rPropertyHolders.Current().getTextColorActive())
1997*cdf0e10cSrcweir 					{
1998*cdf0e10cSrcweir 						const std::vector< double > aDXArray;
1999*cdf0e10cSrcweir 						proccessMetaTextAction(
2000*cdf0e10cSrcweir 							pA->GetPoint(),
2001*cdf0e10cSrcweir 							pA->GetText(),
2002*cdf0e10cSrcweir 							nTextIndex,
2003*cdf0e10cSrcweir 							nTextLength,
2004*cdf0e10cSrcweir 							aDXArray,
2005*cdf0e10cSrcweir 							rTargetHolders.Current(),
2006*cdf0e10cSrcweir 							rPropertyHolders.Current());
2007*cdf0e10cSrcweir 					}
2008*cdf0e10cSrcweir 
2009*cdf0e10cSrcweir                     break;
2010*cdf0e10cSrcweir                 }
2011*cdf0e10cSrcweir                 case META_TEXTARRAY_ACTION :
2012*cdf0e10cSrcweir                 {
2013*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2014*cdf0e10cSrcweir                     const MetaTextArrayAction* pA = (const MetaTextArrayAction*)pAction;
2015*cdf0e10cSrcweir 					sal_uInt32 nTextLength(pA->GetLen());
2016*cdf0e10cSrcweir 					const sal_uInt32 nTextIndex(pA->GetIndex());
2017*cdf0e10cSrcweir 					const sal_uInt32 nStringLength(pA->GetText().Len());
2018*cdf0e10cSrcweir 
2019*cdf0e10cSrcweir 					if(nTextLength + nTextIndex > nStringLength)
2020*cdf0e10cSrcweir 					{
2021*cdf0e10cSrcweir 						nTextLength = nTextIndex > nStringLength ? 0 : nStringLength - nTextIndex;
2022*cdf0e10cSrcweir 					}
2023*cdf0e10cSrcweir 
2024*cdf0e10cSrcweir 					if(nTextLength && rPropertyHolders.Current().getTextColorActive())
2025*cdf0e10cSrcweir 					{
2026*cdf0e10cSrcweir 						// preapare DXArray (if used)
2027*cdf0e10cSrcweir 						std::vector< double > aDXArray;
2028*cdf0e10cSrcweir 						sal_Int32* pDXArray = pA->GetDXArray();
2029*cdf0e10cSrcweir 
2030*cdf0e10cSrcweir 						if(pDXArray)
2031*cdf0e10cSrcweir 						{
2032*cdf0e10cSrcweir 							aDXArray.reserve(nTextLength);
2033*cdf0e10cSrcweir 
2034*cdf0e10cSrcweir 							for(sal_uInt32 a(0); a < nTextLength; a++)
2035*cdf0e10cSrcweir 							{
2036*cdf0e10cSrcweir 								aDXArray.push_back((double)(*(pDXArray + a)));
2037*cdf0e10cSrcweir 							}
2038*cdf0e10cSrcweir 						}
2039*cdf0e10cSrcweir 
2040*cdf0e10cSrcweir 						proccessMetaTextAction(
2041*cdf0e10cSrcweir 							pA->GetPoint(),
2042*cdf0e10cSrcweir 							pA->GetText(),
2043*cdf0e10cSrcweir 							nTextIndex,
2044*cdf0e10cSrcweir 							nTextLength,
2045*cdf0e10cSrcweir 							aDXArray,
2046*cdf0e10cSrcweir 							rTargetHolders.Current(),
2047*cdf0e10cSrcweir 							rPropertyHolders.Current());
2048*cdf0e10cSrcweir 					}
2049*cdf0e10cSrcweir 
2050*cdf0e10cSrcweir 					break;
2051*cdf0e10cSrcweir                 }
2052*cdf0e10cSrcweir                 case META_STRETCHTEXT_ACTION :
2053*cdf0e10cSrcweir                 {
2054*cdf0e10cSrcweir                     // #i108440# StarMath uses MetaStretchTextAction, thus support is needed.
2055*cdf0e10cSrcweir                     // It looks as if it pretty never really uses a width different from
2056*cdf0e10cSrcweir                     // the default text-layout width, but it's not possible to be sure.
2057*cdf0e10cSrcweir                     // Implemented getting the DXArray and checking for scale at all. If
2058*cdf0e10cSrcweir                     // scale is more than 3.5% different, scale the DXArray before usage.
2059*cdf0e10cSrcweir                     // New status:
2060*cdf0e10cSrcweir 
2061*cdf0e10cSrcweir                     /** CHECKED, WORKS WELL */
2062*cdf0e10cSrcweir                     const MetaStretchTextAction* pA = (const MetaStretchTextAction*)pAction;
2063*cdf0e10cSrcweir 					sal_uInt32 nTextLength(pA->GetLen());
2064*cdf0e10cSrcweir 					const sal_uInt32 nTextIndex(pA->GetIndex());
2065*cdf0e10cSrcweir 					const sal_uInt32 nStringLength(pA->GetText().Len());
2066*cdf0e10cSrcweir 
2067*cdf0e10cSrcweir 					if(nTextLength + nTextIndex > nStringLength)
2068*cdf0e10cSrcweir 					{
2069*cdf0e10cSrcweir 						nTextLength = nStringLength - nTextIndex;
2070*cdf0e10cSrcweir 					}
2071*cdf0e10cSrcweir 
2072*cdf0e10cSrcweir 					if(nTextLength && rPropertyHolders.Current().getTextColorActive())
2073*cdf0e10cSrcweir 					{
2074*cdf0e10cSrcweir 						drawinglayer::primitive2d::TextLayouterDevice aTextLayouterDevice;
2075*cdf0e10cSrcweir 						aTextLayouterDevice.setFont(rPropertyHolders.Current().getFont());
2076*cdf0e10cSrcweir 
2077*cdf0e10cSrcweir 						::std::vector< double > aTextArray(
2078*cdf0e10cSrcweir 							aTextLayouterDevice.getTextArray(
2079*cdf0e10cSrcweir 								pA->GetText(),
2080*cdf0e10cSrcweir 								nTextIndex,
2081*cdf0e10cSrcweir 								nTextLength));
2082*cdf0e10cSrcweir 
2083*cdf0e10cSrcweir                         if(!aTextArray.empty())
2084*cdf0e10cSrcweir                         {
2085*cdf0e10cSrcweir     						const double fTextLength(aTextArray.back());
2086*cdf0e10cSrcweir 
2087*cdf0e10cSrcweir                             if(0.0 != fTextLength && pA->GetWidth())
2088*cdf0e10cSrcweir                             {
2089*cdf0e10cSrcweir                                 const double fRelative(pA->GetWidth() / fTextLength);
2090*cdf0e10cSrcweir 
2091*cdf0e10cSrcweir                                 if(fabs(fRelative - 1.0) >= 0.035)
2092*cdf0e10cSrcweir                                 {
2093*cdf0e10cSrcweir                                     // when derivation is more than 3,5% from default text size,
2094*cdf0e10cSrcweir                                     // scale the DXArray
2095*cdf0e10cSrcweir                                     for(sal_uInt32 a(0); a < aTextArray.size(); a++)
2096*cdf0e10cSrcweir                                     {
2097*cdf0e10cSrcweir                                         aTextArray[a] *= fRelative;
2098*cdf0e10cSrcweir                                     }
2099*cdf0e10cSrcweir                                 }
2100*cdf0e10cSrcweir                             }
2101*cdf0e10cSrcweir                         }
2102*cdf0e10cSrcweir 
2103*cdf0e10cSrcweir 						proccessMetaTextAction(
2104*cdf0e10cSrcweir 							pA->GetPoint(),
2105*cdf0e10cSrcweir 							pA->GetText(),
2106*cdf0e10cSrcweir 							nTextIndex,
2107*cdf0e10cSrcweir 							nTextLength,
2108*cdf0e10cSrcweir 							aTextArray,
2109*cdf0e10cSrcweir 							rTargetHolders.Current(),
2110*cdf0e10cSrcweir 							rPropertyHolders.Current());
2111*cdf0e10cSrcweir 					}
2112*cdf0e10cSrcweir 
2113*cdf0e10cSrcweir 					break;
2114*cdf0e10cSrcweir                 }
2115*cdf0e10cSrcweir                 case META_TEXTRECT_ACTION :
2116*cdf0e10cSrcweir                 {
2117*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2118*cdf0e10cSrcweir                     // OSL_ENSURE(false, "META_TEXTRECT_ACTION requested (!)");
2119*cdf0e10cSrcweir                     const MetaTextRectAction* pA = (const MetaTextRectAction*)pAction;
2120*cdf0e10cSrcweir 					const Rectangle& rRectangle = pA->GetRect();
2121*cdf0e10cSrcweir 					const sal_uInt32 nStringLength(pA->GetText().Len());
2122*cdf0e10cSrcweir 
2123*cdf0e10cSrcweir 					if(!rRectangle.IsEmpty() && 0 != nStringLength)
2124*cdf0e10cSrcweir 					{
2125*cdf0e10cSrcweir 						// The problem with this action is that it describes unlayouted text
2126*cdf0e10cSrcweir 						// and the layout capabilities are in EditEngine/Outliner in SVX. The
2127*cdf0e10cSrcweir 						// same problem is true for VCL which internally has implementations
2128*cdf0e10cSrcweir 						// to layout text in this case. There exists even a call
2129*cdf0e10cSrcweir 						// OutputDevice::AddTextRectActions(...) to create the needed actions
2130*cdf0e10cSrcweir 						// as 'sub-content' of a Metafile. Unfortunately i do not have an
2131*cdf0e10cSrcweir 						// OutputDevice here since this interpreter tries to work without
2132*cdf0e10cSrcweir 						// VCL AFAP.
2133*cdf0e10cSrcweir 						// Since AddTextRectActions is the only way as long as we do not have
2134*cdf0e10cSrcweir 						// a simple text layouter available, i will try to add it to the
2135*cdf0e10cSrcweir 						// TextLayouterDevice isloation.
2136*cdf0e10cSrcweir 						drawinglayer::primitive2d::TextLayouterDevice aTextLayouterDevice;
2137*cdf0e10cSrcweir 						aTextLayouterDevice.setFont(rPropertyHolders.Current().getFont());
2138*cdf0e10cSrcweir 						GDIMetaFile aGDIMetaFile;
2139*cdf0e10cSrcweir 
2140*cdf0e10cSrcweir 						aTextLayouterDevice.addTextRectActions(
2141*cdf0e10cSrcweir 							rRectangle, pA->GetText(), pA->GetStyle(), aGDIMetaFile);
2142*cdf0e10cSrcweir 
2143*cdf0e10cSrcweir 						if(aGDIMetaFile.GetActionCount())
2144*cdf0e10cSrcweir 						{
2145*cdf0e10cSrcweir 							// cerate sub-content
2146*cdf0e10cSrcweir 							drawinglayer::primitive2d::Primitive2DSequence xSubContent;
2147*cdf0e10cSrcweir 							{
2148*cdf0e10cSrcweir                                 rTargetHolders.Push();
2149*cdf0e10cSrcweir 								// #i# for sub-Mteafile contents, do start with new, default render state
2150*cdf0e10cSrcweir 								rPropertyHolders.PushDefault();
2151*cdf0e10cSrcweir 								interpretMetafile(aGDIMetaFile, rTargetHolders, rPropertyHolders, rViewInformation);
2152*cdf0e10cSrcweir 								xSubContent = rTargetHolders.Current().getPrimitive2DSequence(rPropertyHolders.Current());
2153*cdf0e10cSrcweir 								rPropertyHolders.Pop();
2154*cdf0e10cSrcweir                                 rTargetHolders.Pop();
2155*cdf0e10cSrcweir 							}
2156*cdf0e10cSrcweir 
2157*cdf0e10cSrcweir 							if(xSubContent.hasElements())
2158*cdf0e10cSrcweir 							{
2159*cdf0e10cSrcweir 								// add with transformation
2160*cdf0e10cSrcweir 								rTargetHolders.Current().append(
2161*cdf0e10cSrcweir 									new drawinglayer::primitive2d::TransformPrimitive2D(
2162*cdf0e10cSrcweir 										rPropertyHolders.Current().getTransformation(),
2163*cdf0e10cSrcweir 										xSubContent));
2164*cdf0e10cSrcweir 							}
2165*cdf0e10cSrcweir 						}
2166*cdf0e10cSrcweir 					}
2167*cdf0e10cSrcweir 
2168*cdf0e10cSrcweir 					break;
2169*cdf0e10cSrcweir                 }
2170*cdf0e10cSrcweir                 case META_BMP_ACTION :
2171*cdf0e10cSrcweir                 {
2172*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2173*cdf0e10cSrcweir                     const MetaBmpAction* pA = (const MetaBmpAction*)pAction;
2174*cdf0e10cSrcweir 					const BitmapEx aBitmapEx(pA->GetBitmap());
2175*cdf0e10cSrcweir 
2176*cdf0e10cSrcweir 					createBitmapExPrimitive(aBitmapEx, pA->GetPoint(), rTargetHolders.Current(), rPropertyHolders.Current());
2177*cdf0e10cSrcweir 
2178*cdf0e10cSrcweir                     break;
2179*cdf0e10cSrcweir                 }
2180*cdf0e10cSrcweir                 case META_BMPSCALE_ACTION :
2181*cdf0e10cSrcweir                 {
2182*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2183*cdf0e10cSrcweir                     const MetaBmpScaleAction* pA = (const MetaBmpScaleAction*)pAction;
2184*cdf0e10cSrcweir 					const Bitmap aBitmapEx(pA->GetBitmap());
2185*cdf0e10cSrcweir 
2186*cdf0e10cSrcweir 					createBitmapExPrimitive(aBitmapEx, pA->GetPoint(), pA->GetSize(), rTargetHolders.Current(), rPropertyHolders.Current());
2187*cdf0e10cSrcweir 
2188*cdf0e10cSrcweir                     break;
2189*cdf0e10cSrcweir                 }
2190*cdf0e10cSrcweir                 case META_BMPSCALEPART_ACTION :
2191*cdf0e10cSrcweir                 {
2192*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2193*cdf0e10cSrcweir                     const MetaBmpScalePartAction* pA = (const MetaBmpScalePartAction*)pAction;
2194*cdf0e10cSrcweir 					const Bitmap& rBitmap = pA->GetBitmap();
2195*cdf0e10cSrcweir 
2196*cdf0e10cSrcweir 					if(!rBitmap.IsEmpty())
2197*cdf0e10cSrcweir 					{
2198*cdf0e10cSrcweir 						Bitmap aCroppedBitmap(rBitmap);
2199*cdf0e10cSrcweir 						const Rectangle aCropRectangle(pA->GetSrcPoint(), pA->GetSrcSize());
2200*cdf0e10cSrcweir 
2201*cdf0e10cSrcweir 						if(!aCropRectangle.IsEmpty())
2202*cdf0e10cSrcweir 						{
2203*cdf0e10cSrcweir 							aCroppedBitmap.Crop(aCropRectangle);
2204*cdf0e10cSrcweir 						}
2205*cdf0e10cSrcweir 
2206*cdf0e10cSrcweir 						const BitmapEx aCroppedBitmapEx(aCroppedBitmap);
2207*cdf0e10cSrcweir 						createBitmapExPrimitive(aCroppedBitmapEx, pA->GetDestPoint(), pA->GetDestSize(), rTargetHolders.Current(), rPropertyHolders.Current());
2208*cdf0e10cSrcweir 					}
2209*cdf0e10cSrcweir 
2210*cdf0e10cSrcweir                     break;
2211*cdf0e10cSrcweir                 }
2212*cdf0e10cSrcweir                 case META_BMPEX_ACTION :
2213*cdf0e10cSrcweir                 {
2214*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL: Simply same as META_BMP_ACTION */
2215*cdf0e10cSrcweir                     const MetaBmpExAction* pA = (const MetaBmpExAction*)pAction;
2216*cdf0e10cSrcweir 					const BitmapEx& rBitmapEx = pA->GetBitmapEx();
2217*cdf0e10cSrcweir 
2218*cdf0e10cSrcweir 					createBitmapExPrimitive(rBitmapEx, pA->GetPoint(), rTargetHolders.Current(), rPropertyHolders.Current());
2219*cdf0e10cSrcweir 
2220*cdf0e10cSrcweir                     break;
2221*cdf0e10cSrcweir                 }
2222*cdf0e10cSrcweir                 case META_BMPEXSCALE_ACTION :
2223*cdf0e10cSrcweir                 {
2224*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL: Simply same as META_BMPSCALE_ACTION */
2225*cdf0e10cSrcweir                     const MetaBmpExScaleAction* pA = (const MetaBmpExScaleAction*)pAction;
2226*cdf0e10cSrcweir 					const BitmapEx& rBitmapEx = pA->GetBitmapEx();
2227*cdf0e10cSrcweir 
2228*cdf0e10cSrcweir 					createBitmapExPrimitive(rBitmapEx, pA->GetPoint(), pA->GetSize(), rTargetHolders.Current(), rPropertyHolders.Current());
2229*cdf0e10cSrcweir 
2230*cdf0e10cSrcweir                     break;
2231*cdf0e10cSrcweir                 }
2232*cdf0e10cSrcweir                 case META_BMPEXSCALEPART_ACTION :
2233*cdf0e10cSrcweir                 {
2234*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL: Simply same as META_BMPSCALEPART_ACTION */
2235*cdf0e10cSrcweir                     const MetaBmpExScalePartAction* pA = (const MetaBmpExScalePartAction*)pAction;
2236*cdf0e10cSrcweir 					const BitmapEx& rBitmapEx = pA->GetBitmapEx();
2237*cdf0e10cSrcweir 
2238*cdf0e10cSrcweir 					if(!rBitmapEx.IsEmpty())
2239*cdf0e10cSrcweir 					{
2240*cdf0e10cSrcweir 						BitmapEx aCroppedBitmapEx(rBitmapEx);
2241*cdf0e10cSrcweir 						const Rectangle aCropRectangle(pA->GetSrcPoint(), pA->GetSrcSize());
2242*cdf0e10cSrcweir 
2243*cdf0e10cSrcweir 						if(!aCropRectangle.IsEmpty())
2244*cdf0e10cSrcweir 						{
2245*cdf0e10cSrcweir 							aCroppedBitmapEx.Crop(aCropRectangle);
2246*cdf0e10cSrcweir 						}
2247*cdf0e10cSrcweir 
2248*cdf0e10cSrcweir 						createBitmapExPrimitive(aCroppedBitmapEx, pA->GetDestPoint(), pA->GetDestSize(), rTargetHolders.Current(), rPropertyHolders.Current());
2249*cdf0e10cSrcweir 					}
2250*cdf0e10cSrcweir 
2251*cdf0e10cSrcweir                     break;
2252*cdf0e10cSrcweir                 }
2253*cdf0e10cSrcweir                 case META_MASK_ACTION :
2254*cdf0e10cSrcweir                 {
2255*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL: Simply same as META_BMP_ACTION */
2256*cdf0e10cSrcweir                     const MetaMaskAction* pA = (const MetaMaskAction*)pAction;
2257*cdf0e10cSrcweir 					const BitmapEx aBitmapEx(createMaskBmpEx(pA->GetBitmap(), pA->GetColor()));
2258*cdf0e10cSrcweir 
2259*cdf0e10cSrcweir 					createBitmapExPrimitive(aBitmapEx, pA->GetPoint(), rTargetHolders.Current(), rPropertyHolders.Current());
2260*cdf0e10cSrcweir 
2261*cdf0e10cSrcweir                     break;
2262*cdf0e10cSrcweir                 }
2263*cdf0e10cSrcweir                 case META_MASKSCALE_ACTION :
2264*cdf0e10cSrcweir                 {
2265*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL: Simply same as META_BMPSCALE_ACTION */
2266*cdf0e10cSrcweir                     const MetaMaskScaleAction* pA = (const MetaMaskScaleAction*)pAction;
2267*cdf0e10cSrcweir 					const BitmapEx aBitmapEx(createMaskBmpEx(pA->GetBitmap(), pA->GetColor()));
2268*cdf0e10cSrcweir 
2269*cdf0e10cSrcweir 					createBitmapExPrimitive(aBitmapEx, pA->GetPoint(), pA->GetSize(), rTargetHolders.Current(), rPropertyHolders.Current());
2270*cdf0e10cSrcweir 
2271*cdf0e10cSrcweir                     break;
2272*cdf0e10cSrcweir                 }
2273*cdf0e10cSrcweir                 case META_MASKSCALEPART_ACTION :
2274*cdf0e10cSrcweir                 {
2275*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL: Simply same as META_BMPSCALEPART_ACTION */
2276*cdf0e10cSrcweir                     const MetaMaskScalePartAction* pA = (const MetaMaskScalePartAction*)pAction;
2277*cdf0e10cSrcweir 					const Bitmap& rBitmap = pA->GetBitmap();
2278*cdf0e10cSrcweir 
2279*cdf0e10cSrcweir 					if(!rBitmap.IsEmpty())
2280*cdf0e10cSrcweir 					{
2281*cdf0e10cSrcweir 						Bitmap aCroppedBitmap(rBitmap);
2282*cdf0e10cSrcweir 						const Rectangle aCropRectangle(pA->GetSrcPoint(), pA->GetSrcSize());
2283*cdf0e10cSrcweir 
2284*cdf0e10cSrcweir 						if(!aCropRectangle.IsEmpty())
2285*cdf0e10cSrcweir 						{
2286*cdf0e10cSrcweir 							aCroppedBitmap.Crop(aCropRectangle);
2287*cdf0e10cSrcweir 						}
2288*cdf0e10cSrcweir 
2289*cdf0e10cSrcweir 						const BitmapEx aCroppedBitmapEx(createMaskBmpEx(aCroppedBitmap, pA->GetColor()));
2290*cdf0e10cSrcweir 						createBitmapExPrimitive(aCroppedBitmapEx, pA->GetDestPoint(), pA->GetDestSize(), rTargetHolders.Current(), rPropertyHolders.Current());
2291*cdf0e10cSrcweir 					}
2292*cdf0e10cSrcweir 
2293*cdf0e10cSrcweir                     break;
2294*cdf0e10cSrcweir                 }
2295*cdf0e10cSrcweir                 case META_GRADIENT_ACTION :
2296*cdf0e10cSrcweir                 {
2297*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2298*cdf0e10cSrcweir                     const MetaGradientAction* pA = (const MetaGradientAction*)pAction;
2299*cdf0e10cSrcweir 					const Rectangle& rRectangle = pA->GetRect();
2300*cdf0e10cSrcweir 
2301*cdf0e10cSrcweir 					if(!rRectangle.IsEmpty())
2302*cdf0e10cSrcweir 					{
2303*cdf0e10cSrcweir 						basegfx::B2DRange aRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
2304*cdf0e10cSrcweir 
2305*cdf0e10cSrcweir 						if(!aRange.isEmpty())
2306*cdf0e10cSrcweir 						{
2307*cdf0e10cSrcweir 							const Gradient& rGradient = pA->GetGradient();
2308*cdf0e10cSrcweir 							const drawinglayer::attribute::FillGradientAttribute aAttribute(createFillGradientAttribute(rGradient));
2309*cdf0e10cSrcweir 							basegfx::B2DPolyPolygon aOutline(basegfx::tools::createPolygonFromRect(aRange));
2310*cdf0e10cSrcweir 
2311*cdf0e10cSrcweir 							if(aAttribute.getStartColor() == aAttribute.getEndColor())
2312*cdf0e10cSrcweir 							{
2313*cdf0e10cSrcweir 								// not really a gradient. Create filled rectangle
2314*cdf0e10cSrcweir 								createFillPrimitive(
2315*cdf0e10cSrcweir                                     aOutline,
2316*cdf0e10cSrcweir                                     rTargetHolders.Current(),
2317*cdf0e10cSrcweir                                     rPropertyHolders.Current());
2318*cdf0e10cSrcweir 							}
2319*cdf0e10cSrcweir 							else
2320*cdf0e10cSrcweir 							{
2321*cdf0e10cSrcweir 								// really a gradient
2322*cdf0e10cSrcweir 								aRange.transform(rPropertyHolders.Current().getTransformation());
2323*cdf0e10cSrcweir                                 drawinglayer::primitive2d::Primitive2DSequence xGradient(1);
2324*cdf0e10cSrcweir 
2325*cdf0e10cSrcweir                                 if(rPropertyHolders.Current().isRasterOpInvert())
2326*cdf0e10cSrcweir                                 {
2327*cdf0e10cSrcweir                                     // use a special version of FillGradientPrimitive2D which creates
2328*cdf0e10cSrcweir                                     // non-overlapping geometry on decomposition to makethe old XOR
2329*cdf0e10cSrcweir                                     // paint 'trick' work.
2330*cdf0e10cSrcweir                                     xGradient[0] = drawinglayer::primitive2d::Primitive2DReference(
2331*cdf0e10cSrcweir 									    new drawinglayer::primitive2d::NonOverlappingFillGradientPrimitive2D(
2332*cdf0e10cSrcweir 										    aRange,
2333*cdf0e10cSrcweir 										    aAttribute));
2334*cdf0e10cSrcweir                                 }
2335*cdf0e10cSrcweir                                 else
2336*cdf0e10cSrcweir                                 {
2337*cdf0e10cSrcweir                                     xGradient[0] = drawinglayer::primitive2d::Primitive2DReference(
2338*cdf0e10cSrcweir 									    new drawinglayer::primitive2d::FillGradientPrimitive2D(
2339*cdf0e10cSrcweir 										    aRange,
2340*cdf0e10cSrcweir 										    aAttribute));
2341*cdf0e10cSrcweir                                 }
2342*cdf0e10cSrcweir 
2343*cdf0e10cSrcweir                                 // #i112300# clip against polygon representing the rectangle from
2344*cdf0e10cSrcweir                                 // the action. This is implicitely done using a temp Clipping in VCL
2345*cdf0e10cSrcweir                                 // when a MetaGradientAction is executed
2346*cdf0e10cSrcweir                     			aOutline.transform(rPropertyHolders.Current().getTransformation());
2347*cdf0e10cSrcweir                                 rTargetHolders.Current().append(
2348*cdf0e10cSrcweir 								    new drawinglayer::primitive2d::MaskPrimitive2D(
2349*cdf0e10cSrcweir 									    aOutline,
2350*cdf0e10cSrcweir 									    xGradient));
2351*cdf0e10cSrcweir 							}
2352*cdf0e10cSrcweir 						}
2353*cdf0e10cSrcweir 					}
2354*cdf0e10cSrcweir 
2355*cdf0e10cSrcweir                     break;
2356*cdf0e10cSrcweir                 }
2357*cdf0e10cSrcweir                 case META_HATCH_ACTION :
2358*cdf0e10cSrcweir                 {
2359*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2360*cdf0e10cSrcweir                     const MetaHatchAction* pA = (const MetaHatchAction*)pAction;
2361*cdf0e10cSrcweir 					basegfx::B2DPolyPolygon aOutline(pA->GetPolyPolygon().getB2DPolyPolygon());
2362*cdf0e10cSrcweir 
2363*cdf0e10cSrcweir 					if(aOutline.count())
2364*cdf0e10cSrcweir 					{
2365*cdf0e10cSrcweir                     	const Hatch& rHatch = pA->GetHatch();
2366*cdf0e10cSrcweir 						const drawinglayer::attribute::FillHatchAttribute aAttribute(createFillHatchAttribute(rHatch));
2367*cdf0e10cSrcweir 
2368*cdf0e10cSrcweir                         aOutline.transform(rPropertyHolders.Current().getTransformation());
2369*cdf0e10cSrcweir 
2370*cdf0e10cSrcweir                         const basegfx::B2DRange aObjectRange(aOutline.getB2DRange());
2371*cdf0e10cSrcweir 						const drawinglayer::primitive2d::Primitive2DReference aFillHatch(
2372*cdf0e10cSrcweir 							new drawinglayer::primitive2d::FillHatchPrimitive2D(
2373*cdf0e10cSrcweir 								aObjectRange,
2374*cdf0e10cSrcweir                                 basegfx::BColor(),
2375*cdf0e10cSrcweir 								aAttribute));
2376*cdf0e10cSrcweir 
2377*cdf0e10cSrcweir                         rTargetHolders.Current().append(
2378*cdf0e10cSrcweir 							new drawinglayer::primitive2d::MaskPrimitive2D(
2379*cdf0e10cSrcweir 								aOutline,
2380*cdf0e10cSrcweir 								drawinglayer::primitive2d::Primitive2DSequence(&aFillHatch, 1)));
2381*cdf0e10cSrcweir                     }
2382*cdf0e10cSrcweir 
2383*cdf0e10cSrcweir                     break;
2384*cdf0e10cSrcweir                 }
2385*cdf0e10cSrcweir                 case META_WALLPAPER_ACTION :
2386*cdf0e10cSrcweir                 {
2387*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2388*cdf0e10cSrcweir                     const MetaWallpaperAction* pA = (const MetaWallpaperAction*)pAction;
2389*cdf0e10cSrcweir                 	Rectangle aWallpaperRectangle(pA->GetRect());
2390*cdf0e10cSrcweir 
2391*cdf0e10cSrcweir                     if(!aWallpaperRectangle.IsEmpty())
2392*cdf0e10cSrcweir                     {
2393*cdf0e10cSrcweir                     	const Wallpaper& rWallpaper = pA->GetWallpaper();
2394*cdf0e10cSrcweir                        	const WallpaperStyle eWallpaperStyle(rWallpaper.GetStyle());
2395*cdf0e10cSrcweir 		                basegfx::B2DRange aWallpaperRange(
2396*cdf0e10cSrcweir                             aWallpaperRectangle.Left(), aWallpaperRectangle.Top(),
2397*cdf0e10cSrcweir                             aWallpaperRectangle.Right(), aWallpaperRectangle.Bottom());
2398*cdf0e10cSrcweir 
2399*cdf0e10cSrcweir                         if(WALLPAPER_NULL != eWallpaperStyle)
2400*cdf0e10cSrcweir                         {
2401*cdf0e10cSrcweir 	                        if(rWallpaper.IsBitmap())
2402*cdf0e10cSrcweir                             {
2403*cdf0e10cSrcweir                                 // create bitmap background. Caution: This
2404*cdf0e10cSrcweir                                 // also will create gradient/color background(s)
2405*cdf0e10cSrcweir                                 // when the bitmap is transparent or not tiled
2406*cdf0e10cSrcweir 				                CreateAndAppendBitmapWallpaper(
2407*cdf0e10cSrcweir 					                aWallpaperRange,
2408*cdf0e10cSrcweir                                     rWallpaper,
2409*cdf0e10cSrcweir 									rTargetHolders.Current(),
2410*cdf0e10cSrcweir                                     rPropertyHolders.Current());
2411*cdf0e10cSrcweir                             }
2412*cdf0e10cSrcweir 	                        else if(rWallpaper.IsGradient())
2413*cdf0e10cSrcweir                             {
2414*cdf0e10cSrcweir                                 // create gradient background
2415*cdf0e10cSrcweir                                 rTargetHolders.Current().append(
2416*cdf0e10cSrcweir 							        CreateGradientWallpaper(
2417*cdf0e10cSrcweir 								        aWallpaperRange,
2418*cdf0e10cSrcweir                                         rWallpaper.GetGradient(),
2419*cdf0e10cSrcweir                                         rPropertyHolders.Current()));
2420*cdf0e10cSrcweir                             }
2421*cdf0e10cSrcweir 	                        else if(!rWallpaper.GetColor().GetTransparency())
2422*cdf0e10cSrcweir                             {
2423*cdf0e10cSrcweir                                 // create color background
2424*cdf0e10cSrcweir                                 rTargetHolders.Current().append(
2425*cdf0e10cSrcweir 							        CreateColorWallpaper(
2426*cdf0e10cSrcweir 								        aWallpaperRange,
2427*cdf0e10cSrcweir                                         rWallpaper.GetColor().getBColor(),
2428*cdf0e10cSrcweir                                         rPropertyHolders.Current()));
2429*cdf0e10cSrcweir                             }
2430*cdf0e10cSrcweir                         }
2431*cdf0e10cSrcweir                     }
2432*cdf0e10cSrcweir 
2433*cdf0e10cSrcweir                     break;
2434*cdf0e10cSrcweir                 }
2435*cdf0e10cSrcweir                 case META_CLIPREGION_ACTION :
2436*cdf0e10cSrcweir                 {
2437*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2438*cdf0e10cSrcweir                     const MetaClipRegionAction* pA = (const MetaClipRegionAction*)pAction;
2439*cdf0e10cSrcweir 
2440*cdf0e10cSrcweir                     if(pA->IsClipping())
2441*cdf0e10cSrcweir                     {
2442*cdf0e10cSrcweir                         // new clipping. Get PolyPolygon and transform with current transformation
2443*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon aNewClipPolyPolygon(getB2DPolyPolygonFromRegion(pA->GetRegion()));
2444*cdf0e10cSrcweir 
2445*cdf0e10cSrcweir                         aNewClipPolyPolygon.transform(rPropertyHolders.Current().getTransformation());
2446*cdf0e10cSrcweir                         HandleNewClipRegion(aNewClipPolyPolygon, rTargetHolders, rPropertyHolders);
2447*cdf0e10cSrcweir                     }
2448*cdf0e10cSrcweir                     else
2449*cdf0e10cSrcweir                     {
2450*cdf0e10cSrcweir                         // end clipping
2451*cdf0e10cSrcweir                         const basegfx::B2DPolyPolygon aEmptyPolyPolygon;
2452*cdf0e10cSrcweir 
2453*cdf0e10cSrcweir                         HandleNewClipRegion(aEmptyPolyPolygon, rTargetHolders, rPropertyHolders);
2454*cdf0e10cSrcweir                     }
2455*cdf0e10cSrcweir 
2456*cdf0e10cSrcweir                     break;
2457*cdf0e10cSrcweir                 }
2458*cdf0e10cSrcweir                 case META_ISECTRECTCLIPREGION_ACTION :
2459*cdf0e10cSrcweir                 {
2460*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2461*cdf0e10cSrcweir                     const MetaISectRectClipRegionAction* pA = (const MetaISectRectClipRegionAction*)pAction;
2462*cdf0e10cSrcweir 					const Rectangle& rRectangle = pA->GetRect();
2463*cdf0e10cSrcweir 
2464*cdf0e10cSrcweir 					if(rRectangle.IsEmpty())
2465*cdf0e10cSrcweir                     {
2466*cdf0e10cSrcweir                         // intersect with empty rectangle will always give empty
2467*cdf0e10cSrcweir                         // ClipPolyPolygon; start new clipping with empty PolyPolygon
2468*cdf0e10cSrcweir                         const basegfx::B2DPolyPolygon aEmptyPolyPolygon;
2469*cdf0e10cSrcweir 
2470*cdf0e10cSrcweir                         HandleNewClipRegion(aEmptyPolyPolygon, rTargetHolders, rPropertyHolders);
2471*cdf0e10cSrcweir                     }
2472*cdf0e10cSrcweir                     else
2473*cdf0e10cSrcweir 					{
2474*cdf0e10cSrcweir                         // create transformed ClipRange
2475*cdf0e10cSrcweir                         basegfx::B2DRange aClipRange(
2476*cdf0e10cSrcweir                             rRectangle.Left(), rRectangle.Top(),
2477*cdf0e10cSrcweir                             rRectangle.Right(), rRectangle.Bottom());
2478*cdf0e10cSrcweir 
2479*cdf0e10cSrcweir                         aClipRange.transform(rPropertyHolders.Current().getTransformation());
2480*cdf0e10cSrcweir 
2481*cdf0e10cSrcweir                         if(rPropertyHolders.Current().getClipPolyPolygonActive())
2482*cdf0e10cSrcweir                         {
2483*cdf0e10cSrcweir                             if(0 == rPropertyHolders.Current().getClipPolyPolygon().count())
2484*cdf0e10cSrcweir                             {
2485*cdf0e10cSrcweir                                 // nothing to do, empty active clipPolyPolygon will stay
2486*cdf0e10cSrcweir                                 // empty when intersecting
2487*cdf0e10cSrcweir                             }
2488*cdf0e10cSrcweir                             else
2489*cdf0e10cSrcweir                             {
2490*cdf0e10cSrcweir                                 // AND existing region and new ClipRange
2491*cdf0e10cSrcweir                                 const basegfx::B2DPolyPolygon aOriginalPolyPolygon(
2492*cdf0e10cSrcweir                                     rPropertyHolders.Current().getClipPolyPolygon());
2493*cdf0e10cSrcweir                                 basegfx::B2DPolyPolygon aClippedPolyPolygon;
2494*cdf0e10cSrcweir 
2495*cdf0e10cSrcweir                                 if(aOriginalPolyPolygon.count())
2496*cdf0e10cSrcweir                                 {
2497*cdf0e10cSrcweir                                     aClippedPolyPolygon = basegfx::tools::clipPolyPolygonOnRange(
2498*cdf0e10cSrcweir                                         aOriginalPolyPolygon,
2499*cdf0e10cSrcweir                                         aClipRange,
2500*cdf0e10cSrcweir                                         true,
2501*cdf0e10cSrcweir                                         false);
2502*cdf0e10cSrcweir                                 }
2503*cdf0e10cSrcweir 
2504*cdf0e10cSrcweir                                 if(aClippedPolyPolygon != aOriginalPolyPolygon)
2505*cdf0e10cSrcweir                                 {
2506*cdf0e10cSrcweir                                     // start new clipping with intersected region
2507*cdf0e10cSrcweir                                     HandleNewClipRegion(
2508*cdf0e10cSrcweir                                         aClippedPolyPolygon,
2509*cdf0e10cSrcweir                                         rTargetHolders,
2510*cdf0e10cSrcweir                                         rPropertyHolders);
2511*cdf0e10cSrcweir                                 }
2512*cdf0e10cSrcweir                             }
2513*cdf0e10cSrcweir                         }
2514*cdf0e10cSrcweir                         else
2515*cdf0e10cSrcweir                         {
2516*cdf0e10cSrcweir                             // start new clipping with ClipRange
2517*cdf0e10cSrcweir                             const basegfx::B2DPolyPolygon aNewClipPolyPolygon(
2518*cdf0e10cSrcweir                                 basegfx::tools::createPolygonFromRect(aClipRange));
2519*cdf0e10cSrcweir 
2520*cdf0e10cSrcweir                             HandleNewClipRegion(aNewClipPolyPolygon, rTargetHolders, rPropertyHolders);
2521*cdf0e10cSrcweir                         }
2522*cdf0e10cSrcweir                     }
2523*cdf0e10cSrcweir 
2524*cdf0e10cSrcweir                     break;
2525*cdf0e10cSrcweir                 }
2526*cdf0e10cSrcweir                 case META_ISECTREGIONCLIPREGION_ACTION :
2527*cdf0e10cSrcweir                 {
2528*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2529*cdf0e10cSrcweir                     const MetaISectRegionClipRegionAction* pA = (const MetaISectRegionClipRegionAction*)pAction;
2530*cdf0e10cSrcweir                 	const Region& rNewRegion = pA->GetRegion();
2531*cdf0e10cSrcweir 
2532*cdf0e10cSrcweir 					if(rNewRegion.IsEmpty())
2533*cdf0e10cSrcweir                     {
2534*cdf0e10cSrcweir                         // intersect with empty region will always give empty
2535*cdf0e10cSrcweir                         // region; start new clipping with empty PolyPolygon
2536*cdf0e10cSrcweir                         const basegfx::B2DPolyPolygon aEmptyPolyPolygon;
2537*cdf0e10cSrcweir 
2538*cdf0e10cSrcweir                         HandleNewClipRegion(aEmptyPolyPolygon, rTargetHolders, rPropertyHolders);
2539*cdf0e10cSrcweir                     }
2540*cdf0e10cSrcweir                     else
2541*cdf0e10cSrcweir 					{
2542*cdf0e10cSrcweir                         // get new ClipPolyPolygon, transform it with current transformation
2543*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon aNewClipPolyPolygon(getB2DPolyPolygonFromRegion(rNewRegion));
2544*cdf0e10cSrcweir                         aNewClipPolyPolygon.transform(rPropertyHolders.Current().getTransformation());
2545*cdf0e10cSrcweir 
2546*cdf0e10cSrcweir                         if(rPropertyHolders.Current().getClipPolyPolygonActive())
2547*cdf0e10cSrcweir                         {
2548*cdf0e10cSrcweir                             if(0 == rPropertyHolders.Current().getClipPolyPolygon().count())
2549*cdf0e10cSrcweir                             {
2550*cdf0e10cSrcweir                                 // nothing to do, empty active clipPolyPolygon will stay empty
2551*cdf0e10cSrcweir                                 // when intersecting with any region
2552*cdf0e10cSrcweir                             }
2553*cdf0e10cSrcweir                             else
2554*cdf0e10cSrcweir                             {
2555*cdf0e10cSrcweir                                 // AND existing and new region
2556*cdf0e10cSrcweir                                 const basegfx::B2DPolyPolygon aOriginalPolyPolygon(
2557*cdf0e10cSrcweir                                     rPropertyHolders.Current().getClipPolyPolygon());
2558*cdf0e10cSrcweir                                 basegfx::B2DPolyPolygon aClippedPolyPolygon;
2559*cdf0e10cSrcweir 
2560*cdf0e10cSrcweir                                 if(aOriginalPolyPolygon.count())
2561*cdf0e10cSrcweir                                 {
2562*cdf0e10cSrcweir                                     aClippedPolyPolygon = basegfx::tools::clipPolyPolygonOnPolyPolygon(
2563*cdf0e10cSrcweir                                         aOriginalPolyPolygon, aNewClipPolyPolygon, true, false);
2564*cdf0e10cSrcweir                                 }
2565*cdf0e10cSrcweir 
2566*cdf0e10cSrcweir                                 if(aClippedPolyPolygon != aOriginalPolyPolygon)
2567*cdf0e10cSrcweir                                 {
2568*cdf0e10cSrcweir                                     // start new clipping with intersected ClipPolyPolygon
2569*cdf0e10cSrcweir                                     HandleNewClipRegion(aClippedPolyPolygon, rTargetHolders, rPropertyHolders);
2570*cdf0e10cSrcweir                                 }
2571*cdf0e10cSrcweir                             }
2572*cdf0e10cSrcweir                         }
2573*cdf0e10cSrcweir                         else
2574*cdf0e10cSrcweir                         {
2575*cdf0e10cSrcweir                             // start new clipping with new ClipPolyPolygon
2576*cdf0e10cSrcweir                             HandleNewClipRegion(aNewClipPolyPolygon, rTargetHolders, rPropertyHolders);
2577*cdf0e10cSrcweir                         }
2578*cdf0e10cSrcweir                     }
2579*cdf0e10cSrcweir 
2580*cdf0e10cSrcweir                     break;
2581*cdf0e10cSrcweir                 }
2582*cdf0e10cSrcweir                 case META_MOVECLIPREGION_ACTION :
2583*cdf0e10cSrcweir                 {
2584*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2585*cdf0e10cSrcweir                     const MetaMoveClipRegionAction* pA = (const MetaMoveClipRegionAction*)pAction;
2586*cdf0e10cSrcweir 
2587*cdf0e10cSrcweir                     if(rPropertyHolders.Current().getClipPolyPolygonActive())
2588*cdf0e10cSrcweir                     {
2589*cdf0e10cSrcweir                         if(0 == rPropertyHolders.Current().getClipPolyPolygon().count())
2590*cdf0e10cSrcweir                         {
2591*cdf0e10cSrcweir                             // nothing to do
2592*cdf0e10cSrcweir                         }
2593*cdf0e10cSrcweir                         else
2594*cdf0e10cSrcweir                         {
2595*cdf0e10cSrcweir                             const sal_Int32 nHor(pA->GetHorzMove());
2596*cdf0e10cSrcweir                             const sal_Int32 nVer(pA->GetVertMove());
2597*cdf0e10cSrcweir 
2598*cdf0e10cSrcweir                             if(0 != nHor || 0 != nVer)
2599*cdf0e10cSrcweir                             {
2600*cdf0e10cSrcweir                                 // prepare translation, add current transformation
2601*cdf0e10cSrcweir                                 basegfx::B2DVector aVector(pA->GetHorzMove(), pA->GetVertMove());
2602*cdf0e10cSrcweir                                 aVector *= rPropertyHolders.Current().getTransformation();
2603*cdf0e10cSrcweir                                 basegfx::B2DHomMatrix aTransform(
2604*cdf0e10cSrcweir                                     basegfx::tools::createTranslateB2DHomMatrix(aVector));
2605*cdf0e10cSrcweir 
2606*cdf0e10cSrcweir                                 // transform existing region
2607*cdf0e10cSrcweir                                 basegfx::B2DPolyPolygon aClipPolyPolygon(
2608*cdf0e10cSrcweir                                     rPropertyHolders.Current().getClipPolyPolygon());
2609*cdf0e10cSrcweir 
2610*cdf0e10cSrcweir                                 aClipPolyPolygon.transform(aTransform);
2611*cdf0e10cSrcweir                                 HandleNewClipRegion(aClipPolyPolygon, rTargetHolders, rPropertyHolders);
2612*cdf0e10cSrcweir                             }
2613*cdf0e10cSrcweir                         }
2614*cdf0e10cSrcweir                     }
2615*cdf0e10cSrcweir 
2616*cdf0e10cSrcweir                     break;
2617*cdf0e10cSrcweir                 }
2618*cdf0e10cSrcweir                 case META_LINECOLOR_ACTION :
2619*cdf0e10cSrcweir                 {
2620*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2621*cdf0e10cSrcweir                     const MetaLineColorAction* pA = (const MetaLineColorAction*)pAction;
2622*cdf0e10cSrcweir                     const bool bActive(pA->IsSetting());
2623*cdf0e10cSrcweir 
2624*cdf0e10cSrcweir                     rPropertyHolders.Current().setLineColorActive(bActive);
2625*cdf0e10cSrcweir                     if(bActive)
2626*cdf0e10cSrcweir                         rPropertyHolders.Current().setLineColor(pA->GetColor().getBColor());
2627*cdf0e10cSrcweir 
2628*cdf0e10cSrcweir                     break;
2629*cdf0e10cSrcweir                 }
2630*cdf0e10cSrcweir                 case META_FILLCOLOR_ACTION :
2631*cdf0e10cSrcweir                 {
2632*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2633*cdf0e10cSrcweir                     const MetaFillColorAction* pA = (const MetaFillColorAction*)pAction;
2634*cdf0e10cSrcweir                     const bool bActive(pA->IsSetting());
2635*cdf0e10cSrcweir 
2636*cdf0e10cSrcweir                     rPropertyHolders.Current().setFillColorActive(bActive);
2637*cdf0e10cSrcweir                     if(bActive)
2638*cdf0e10cSrcweir                         rPropertyHolders.Current().setFillColor(pA->GetColor().getBColor());
2639*cdf0e10cSrcweir 
2640*cdf0e10cSrcweir                     break;
2641*cdf0e10cSrcweir                 }
2642*cdf0e10cSrcweir                 case META_TEXTCOLOR_ACTION :
2643*cdf0e10cSrcweir                 {
2644*cdf0e10cSrcweir 					/** SIMPLE, DONE */
2645*cdf0e10cSrcweir                     const MetaTextColorAction* pA = (const MetaTextColorAction*)pAction;
2646*cdf0e10cSrcweir                     const bool bActivate(COL_TRANSPARENT != pA->GetColor().GetColor());
2647*cdf0e10cSrcweir 
2648*cdf0e10cSrcweir                     rPropertyHolders.Current().setTextColorActive(bActivate);
2649*cdf0e10cSrcweir                     rPropertyHolders.Current().setTextColor(pA->GetColor().getBColor());
2650*cdf0e10cSrcweir 
2651*cdf0e10cSrcweir                     break;
2652*cdf0e10cSrcweir                 }
2653*cdf0e10cSrcweir                 case META_TEXTFILLCOLOR_ACTION :
2654*cdf0e10cSrcweir                 {
2655*cdf0e10cSrcweir 					/** SIMPLE, DONE */
2656*cdf0e10cSrcweir                     const MetaTextFillColorAction* pA = (const MetaTextFillColorAction*)pAction;
2657*cdf0e10cSrcweir                     const bool bWithColorArgument(pA->IsSetting());
2658*cdf0e10cSrcweir 
2659*cdf0e10cSrcweir                     if(bWithColorArgument)
2660*cdf0e10cSrcweir                     {
2661*cdf0e10cSrcweir                         // emulate OutputDevice::SetTextFillColor(...) WITH argument
2662*cdf0e10cSrcweir                     	const Color& rFontFillColor = pA->GetColor();
2663*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextFillColor(rFontFillColor.getBColor());
2664*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextFillColorActive(COL_TRANSPARENT != rFontFillColor.GetColor());
2665*cdf0e10cSrcweir                     }
2666*cdf0e10cSrcweir                     else
2667*cdf0e10cSrcweir                     {
2668*cdf0e10cSrcweir                         // emulate SetFillColor() <- NO argument (!)
2669*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextFillColorActive(false);
2670*cdf0e10cSrcweir                     }
2671*cdf0e10cSrcweir 
2672*cdf0e10cSrcweir                     break;
2673*cdf0e10cSrcweir                 }
2674*cdf0e10cSrcweir                 case META_TEXTALIGN_ACTION :
2675*cdf0e10cSrcweir                 {
2676*cdf0e10cSrcweir 					/** SIMPLE, DONE */
2677*cdf0e10cSrcweir                     const MetaTextAlignAction* pA = (const MetaTextAlignAction*)pAction;
2678*cdf0e10cSrcweir             	    const TextAlign aNewTextAlign = pA->GetTextAlign();
2679*cdf0e10cSrcweir 
2680*cdf0e10cSrcweir                     // TextAlign is applied to the current font (as in
2681*cdf0e10cSrcweir                     // OutputDevice::SetTextAlign which would be used when
2682*cdf0e10cSrcweir                     // playing the Metafile)
2683*cdf0e10cSrcweir                     if(rPropertyHolders.Current().getFont().GetAlign() != aNewTextAlign)
2684*cdf0e10cSrcweir                     {
2685*cdf0e10cSrcweir                         Font aNewFont(rPropertyHolders.Current().getFont());
2686*cdf0e10cSrcweir                         aNewFont.SetAlign(aNewTextAlign);
2687*cdf0e10cSrcweir                         rPropertyHolders.Current().setFont(aNewFont);
2688*cdf0e10cSrcweir                     }
2689*cdf0e10cSrcweir 
2690*cdf0e10cSrcweir                     break;
2691*cdf0e10cSrcweir                 }
2692*cdf0e10cSrcweir                 case META_MAPMODE_ACTION :
2693*cdf0e10cSrcweir                 {
2694*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2695*cdf0e10cSrcweir                     // the most necessary MapMode to be interpreted is MAP_RELATIVE,
2696*cdf0e10cSrcweir                     // but also the others may occur. Even not yet supported ones
2697*cdf0e10cSrcweir                     // may need to be added here later
2698*cdf0e10cSrcweir                     const MetaMapModeAction* pA = (const MetaMapModeAction*)pAction;
2699*cdf0e10cSrcweir 					const MapMode& rMapMode = pA->GetMapMode();
2700*cdf0e10cSrcweir 					basegfx::B2DHomMatrix aMapping;
2701*cdf0e10cSrcweir 
2702*cdf0e10cSrcweir 					if(MAP_RELATIVE == rMapMode.GetMapUnit())
2703*cdf0e10cSrcweir 					{
2704*cdf0e10cSrcweir 						aMapping = getTransformFromMapMode(rMapMode);
2705*cdf0e10cSrcweir 					}
2706*cdf0e10cSrcweir 					else
2707*cdf0e10cSrcweir 					{
2708*cdf0e10cSrcweir 						switch(rMapMode.GetMapUnit())
2709*cdf0e10cSrcweir 						{
2710*cdf0e10cSrcweir 							case MAP_100TH_MM :
2711*cdf0e10cSrcweir 							{
2712*cdf0e10cSrcweir 								if(MAP_TWIP == rPropertyHolders.Current().getMapUnit())
2713*cdf0e10cSrcweir 								{
2714*cdf0e10cSrcweir 									// MAP_TWIP -> MAP_100TH_MM
2715*cdf0e10cSrcweir 									const double fTwipTo100thMm(127.0 / 72.0);
2716*cdf0e10cSrcweir 									aMapping.scale(fTwipTo100thMm, fTwipTo100thMm);
2717*cdf0e10cSrcweir 								}
2718*cdf0e10cSrcweir 								break;
2719*cdf0e10cSrcweir 							}
2720*cdf0e10cSrcweir 							case MAP_TWIP :
2721*cdf0e10cSrcweir 							{
2722*cdf0e10cSrcweir 								if(MAP_100TH_MM == rPropertyHolders.Current().getMapUnit())
2723*cdf0e10cSrcweir 								{
2724*cdf0e10cSrcweir 									// MAP_100TH_MM -> MAP_TWIP
2725*cdf0e10cSrcweir 									const double f100thMmToTwip(72.0 / 127.0);
2726*cdf0e10cSrcweir 									aMapping.scale(f100thMmToTwip, f100thMmToTwip);
2727*cdf0e10cSrcweir 								}
2728*cdf0e10cSrcweir 								break;
2729*cdf0e10cSrcweir 							}
2730*cdf0e10cSrcweir 							default :
2731*cdf0e10cSrcweir 							{
2732*cdf0e10cSrcweir 								OSL_ENSURE(false, "interpretMetafile: META_MAPMODE_ACTION with unsupported MapUnit (!)");
2733*cdf0e10cSrcweir 								break;
2734*cdf0e10cSrcweir 							}
2735*cdf0e10cSrcweir 						}
2736*cdf0e10cSrcweir 
2737*cdf0e10cSrcweir 						aMapping = getTransformFromMapMode(rMapMode) * aMapping;
2738*cdf0e10cSrcweir 						rPropertyHolders.Current().setMapUnit(rMapMode.GetMapUnit());
2739*cdf0e10cSrcweir 					}
2740*cdf0e10cSrcweir 
2741*cdf0e10cSrcweir 					if(!aMapping.isIdentity())
2742*cdf0e10cSrcweir 					{
2743*cdf0e10cSrcweir 						aMapping = aMapping * rPropertyHolders.Current().getTransformation();
2744*cdf0e10cSrcweir 						rPropertyHolders.Current().setTransformation(aMapping);
2745*cdf0e10cSrcweir 					}
2746*cdf0e10cSrcweir 
2747*cdf0e10cSrcweir 					break;
2748*cdf0e10cSrcweir                 }
2749*cdf0e10cSrcweir                 case META_FONT_ACTION :
2750*cdf0e10cSrcweir                 {
2751*cdf0e10cSrcweir 					/** SIMPLE, DONE */
2752*cdf0e10cSrcweir                     const MetaFontAction* pA = (const MetaFontAction*)pAction;
2753*cdf0e10cSrcweir                     rPropertyHolders.Current().setFont(pA->GetFont());
2754*cdf0e10cSrcweir                     Size aFontSize(pA->GetFont().GetSize());
2755*cdf0e10cSrcweir 
2756*cdf0e10cSrcweir                     if(0 == aFontSize.Height())
2757*cdf0e10cSrcweir                     {
2758*cdf0e10cSrcweir                         // this should not happen but i got Metafiles where this was the
2759*cdf0e10cSrcweir                         // case. A height needs to be guessed (similar to OutputDevice::ImplNewFont())
2760*cdf0e10cSrcweir                         Font aCorrectedFont(pA->GetFont());
2761*cdf0e10cSrcweir 
2762*cdf0e10cSrcweir                         // guess 16 pixel (as in VCL)
2763*cdf0e10cSrcweir                         aFontSize = Size(0, 16);
2764*cdf0e10cSrcweir 
2765*cdf0e10cSrcweir                         // convert to target MapUnit if not pixels
2766*cdf0e10cSrcweir 					    aFontSize = Application::GetDefaultDevice()->LogicToLogic(
2767*cdf0e10cSrcweir 							aFontSize, MAP_PIXEL, rPropertyHolders.Current().getMapUnit());
2768*cdf0e10cSrcweir 
2769*cdf0e10cSrcweir                         aCorrectedFont.SetSize(aFontSize);
2770*cdf0e10cSrcweir                         rPropertyHolders.Current().setFont(aCorrectedFont);
2771*cdf0e10cSrcweir                     }
2772*cdf0e10cSrcweir 
2773*cdf0e10cSrcweir                     // older Metafiles have no META_TEXTCOLOR_ACTION which defines
2774*cdf0e10cSrcweir                     // the FontColor now, so use the Font's color when not transparent
2775*cdf0e10cSrcweir                     const Color& rFontColor = pA->GetFont().GetColor();
2776*cdf0e10cSrcweir                     const bool bActivate(COL_TRANSPARENT != rFontColor.GetColor());
2777*cdf0e10cSrcweir 
2778*cdf0e10cSrcweir                     if(bActivate)
2779*cdf0e10cSrcweir                     {
2780*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextColor(rFontColor.getBColor());
2781*cdf0e10cSrcweir                     }
2782*cdf0e10cSrcweir 
2783*cdf0e10cSrcweir                     // caution: do NOT decativate here on transparet, see
2784*cdf0e10cSrcweir                     // OutputDevice::SetFont(..) for more info
2785*cdf0e10cSrcweir                     // rPropertyHolders.Current().setTextColorActive(bActivate);
2786*cdf0e10cSrcweir 
2787*cdf0e10cSrcweir                     // for fill color emulate a MetaTextFillColorAction with !transparent as bool,
2788*cdf0e10cSrcweir                     // see OutputDevice::SetFont(..) the if(mpMetaFile) case
2789*cdf0e10cSrcweir                     if(bActivate)
2790*cdf0e10cSrcweir                     {
2791*cdf0e10cSrcweir                     	const Color& rFontFillColor = pA->GetFont().GetFillColor();
2792*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextFillColor(rFontFillColor.getBColor());
2793*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextFillColorActive(COL_TRANSPARENT != rFontFillColor.GetColor());
2794*cdf0e10cSrcweir                     }
2795*cdf0e10cSrcweir                     else
2796*cdf0e10cSrcweir                     {
2797*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextFillColorActive(false);
2798*cdf0e10cSrcweir                     }
2799*cdf0e10cSrcweir 
2800*cdf0e10cSrcweir                     break;
2801*cdf0e10cSrcweir                 }
2802*cdf0e10cSrcweir                 case META_PUSH_ACTION :
2803*cdf0e10cSrcweir                 {
2804*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2805*cdf0e10cSrcweir                     const MetaPushAction* pA = (const MetaPushAction*)pAction;
2806*cdf0e10cSrcweir                     rPropertyHolders.Push(pA->GetFlags());
2807*cdf0e10cSrcweir 
2808*cdf0e10cSrcweir                     break;
2809*cdf0e10cSrcweir                 }
2810*cdf0e10cSrcweir                 case META_POP_ACTION :
2811*cdf0e10cSrcweir                 {
2812*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2813*cdf0e10cSrcweir                     const bool bRegionMayChange(rPropertyHolders.Current().getPushFlags() & PUSH_CLIPREGION);
2814*cdf0e10cSrcweir                     const bool bRasterOpMayChange(rPropertyHolders.Current().getPushFlags() & PUSH_RASTEROP);
2815*cdf0e10cSrcweir 
2816*cdf0e10cSrcweir                     if(bRegionMayChange && rPropertyHolders.Current().getClipPolyPolygonActive())
2817*cdf0e10cSrcweir                     {
2818*cdf0e10cSrcweir                         // end evtl. clipping
2819*cdf0e10cSrcweir                         const basegfx::B2DPolyPolygon aEmptyPolyPolygon;
2820*cdf0e10cSrcweir 
2821*cdf0e10cSrcweir                         HandleNewClipRegion(aEmptyPolyPolygon, rTargetHolders, rPropertyHolders);
2822*cdf0e10cSrcweir                     }
2823*cdf0e10cSrcweir 
2824*cdf0e10cSrcweir                     if(bRasterOpMayChange && rPropertyHolders.Current().isRasterOpActive())
2825*cdf0e10cSrcweir                     {
2826*cdf0e10cSrcweir                         // end evtl. RasterOp
2827*cdf0e10cSrcweir                         HandleNewRasterOp(ROP_OVERPAINT, rTargetHolders, rPropertyHolders);
2828*cdf0e10cSrcweir                     }
2829*cdf0e10cSrcweir 
2830*cdf0e10cSrcweir                     rPropertyHolders.Pop();
2831*cdf0e10cSrcweir 
2832*cdf0e10cSrcweir                     if(bRasterOpMayChange && rPropertyHolders.Current().isRasterOpActive())
2833*cdf0e10cSrcweir                     {
2834*cdf0e10cSrcweir                         // start evtl. RasterOp
2835*cdf0e10cSrcweir                         HandleNewRasterOp(rPropertyHolders.Current().getRasterOp(), rTargetHolders, rPropertyHolders);
2836*cdf0e10cSrcweir                     }
2837*cdf0e10cSrcweir 
2838*cdf0e10cSrcweir                     if(bRegionMayChange && rPropertyHolders.Current().getClipPolyPolygonActive())
2839*cdf0e10cSrcweir                     {
2840*cdf0e10cSrcweir                         // start evtl. clipping
2841*cdf0e10cSrcweir                         HandleNewClipRegion(
2842*cdf0e10cSrcweir                             rPropertyHolders.Current().getClipPolyPolygon(), rTargetHolders, rPropertyHolders);
2843*cdf0e10cSrcweir                     }
2844*cdf0e10cSrcweir 
2845*cdf0e10cSrcweir                     break;
2846*cdf0e10cSrcweir                 }
2847*cdf0e10cSrcweir                 case META_RASTEROP_ACTION :
2848*cdf0e10cSrcweir                 {
2849*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2850*cdf0e10cSrcweir                     const MetaRasterOpAction* pA = (const MetaRasterOpAction*)pAction;
2851*cdf0e10cSrcweir                 	const RasterOp aRasterOp = pA->GetRasterOp();
2852*cdf0e10cSrcweir 
2853*cdf0e10cSrcweir                     HandleNewRasterOp(aRasterOp, rTargetHolders, rPropertyHolders);
2854*cdf0e10cSrcweir 
2855*cdf0e10cSrcweir                     break;
2856*cdf0e10cSrcweir                 }
2857*cdf0e10cSrcweir                 case META_TRANSPARENT_ACTION :
2858*cdf0e10cSrcweir                 {
2859*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2860*cdf0e10cSrcweir                     const MetaTransparentAction* pA = (const MetaTransparentAction*)pAction;
2861*cdf0e10cSrcweir 					const basegfx::B2DPolyPolygon aOutline(pA->GetPolyPolygon().getB2DPolyPolygon());
2862*cdf0e10cSrcweir 
2863*cdf0e10cSrcweir 					if(aOutline.count())
2864*cdf0e10cSrcweir 					{
2865*cdf0e10cSrcweir 						const sal_uInt16 nTransparence(pA->GetTransparence());
2866*cdf0e10cSrcweir 
2867*cdf0e10cSrcweir 						if(0 == nTransparence)
2868*cdf0e10cSrcweir 						{
2869*cdf0e10cSrcweir 							// not transparent
2870*cdf0e10cSrcweir 							createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
2871*cdf0e10cSrcweir 						}
2872*cdf0e10cSrcweir 						else if(nTransparence >= 100)
2873*cdf0e10cSrcweir 						{
2874*cdf0e10cSrcweir 							// fully or more than transparent
2875*cdf0e10cSrcweir 						}
2876*cdf0e10cSrcweir 						else
2877*cdf0e10cSrcweir 						{
2878*cdf0e10cSrcweir 							// transparent. Create new target
2879*cdf0e10cSrcweir                             rTargetHolders.Push();
2880*cdf0e10cSrcweir 
2881*cdf0e10cSrcweir 							// create primitives there and get them
2882*cdf0e10cSrcweir 							createHairlineAndFillPrimitive(aOutline, rTargetHolders.Current(), rPropertyHolders.Current());
2883*cdf0e10cSrcweir 							const drawinglayer::primitive2d::Primitive2DSequence aSubContent(
2884*cdf0e10cSrcweir                                 rTargetHolders.Current().getPrimitive2DSequence(rPropertyHolders.Current()));
2885*cdf0e10cSrcweir 
2886*cdf0e10cSrcweir 							// back to old target
2887*cdf0e10cSrcweir                             rTargetHolders.Pop();
2888*cdf0e10cSrcweir 
2889*cdf0e10cSrcweir 							if(aSubContent.hasElements())
2890*cdf0e10cSrcweir 							{
2891*cdf0e10cSrcweir 								rTargetHolders.Current().append(
2892*cdf0e10cSrcweir 									new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
2893*cdf0e10cSrcweir 										aSubContent,
2894*cdf0e10cSrcweir 										nTransparence * 0.01));
2895*cdf0e10cSrcweir 							}
2896*cdf0e10cSrcweir 						}
2897*cdf0e10cSrcweir 					}
2898*cdf0e10cSrcweir 
2899*cdf0e10cSrcweir                     break;
2900*cdf0e10cSrcweir                 }
2901*cdf0e10cSrcweir                 case META_EPS_ACTION :
2902*cdf0e10cSrcweir                 {
2903*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2904*cdf0e10cSrcweir 					// To support this action, i have added a EpsPrimitive2D which will
2905*cdf0e10cSrcweir 					// by default decompose to the Metafile replacement data. To support
2906*cdf0e10cSrcweir 					// this EPS on screen, the renderer visualizing this has to support
2907*cdf0e10cSrcweir 					// that primitive and visualize the Eps file (e.g. printing)
2908*cdf0e10cSrcweir                     const MetaEPSAction* pA = (const MetaEPSAction*)pAction;
2909*cdf0e10cSrcweir 					const Rectangle aRectangle(pA->GetPoint(), pA->GetSize());
2910*cdf0e10cSrcweir 
2911*cdf0e10cSrcweir 					if(!aRectangle.IsEmpty())
2912*cdf0e10cSrcweir                     {
2913*cdf0e10cSrcweir 						// create object transform
2914*cdf0e10cSrcweir 						basegfx::B2DHomMatrix aObjectTransform;
2915*cdf0e10cSrcweir 
2916*cdf0e10cSrcweir 						aObjectTransform.set(0, 0, aRectangle.GetWidth());
2917*cdf0e10cSrcweir 						aObjectTransform.set(1, 1, aRectangle.GetHeight());
2918*cdf0e10cSrcweir 						aObjectTransform.set(0, 2, aRectangle.Left());
2919*cdf0e10cSrcweir 						aObjectTransform.set(1, 2, aRectangle.Top());
2920*cdf0e10cSrcweir 
2921*cdf0e10cSrcweir 						// add current transformation
2922*cdf0e10cSrcweir 						aObjectTransform = rPropertyHolders.Current().getTransformation() * aObjectTransform;
2923*cdf0e10cSrcweir 
2924*cdf0e10cSrcweir 						// embed using EpsPrimitive
2925*cdf0e10cSrcweir 						rTargetHolders.Current().append(
2926*cdf0e10cSrcweir 							new drawinglayer::primitive2d::EpsPrimitive2D(
2927*cdf0e10cSrcweir 								aObjectTransform,
2928*cdf0e10cSrcweir 								pA->GetLink(),
2929*cdf0e10cSrcweir 								pA->GetSubstitute()));
2930*cdf0e10cSrcweir 					}
2931*cdf0e10cSrcweir 
2932*cdf0e10cSrcweir 					break;
2933*cdf0e10cSrcweir                 }
2934*cdf0e10cSrcweir                 case META_REFPOINT_ACTION :
2935*cdf0e10cSrcweir                 {
2936*cdf0e10cSrcweir 					/** SIMPLE, DONE */
2937*cdf0e10cSrcweir                     // only used for hatch and line pattern offsets, pretty much no longer
2938*cdf0e10cSrcweir                     // supported today
2939*cdf0e10cSrcweir                     // const MetaRefPointAction* pA = (const MetaRefPointAction*)pAction;
2940*cdf0e10cSrcweir                     break;
2941*cdf0e10cSrcweir                 }
2942*cdf0e10cSrcweir                 case META_TEXTLINECOLOR_ACTION :
2943*cdf0e10cSrcweir                 {
2944*cdf0e10cSrcweir 					/** SIMPLE, DONE */
2945*cdf0e10cSrcweir                     const MetaTextLineColorAction* pA = (const MetaTextLineColorAction*)pAction;
2946*cdf0e10cSrcweir                     const bool bActive(pA->IsSetting());
2947*cdf0e10cSrcweir 
2948*cdf0e10cSrcweir                     rPropertyHolders.Current().setTextLineColorActive(bActive);
2949*cdf0e10cSrcweir                     if(bActive)
2950*cdf0e10cSrcweir                         rPropertyHolders.Current().setTextLineColor(pA->GetColor().getBColor());
2951*cdf0e10cSrcweir 
2952*cdf0e10cSrcweir                     break;
2953*cdf0e10cSrcweir                 }
2954*cdf0e10cSrcweir                 case META_TEXTLINE_ACTION :
2955*cdf0e10cSrcweir                 {
2956*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2957*cdf0e10cSrcweir 					// actually creates overline, underline and strikeouts, so
2958*cdf0e10cSrcweir 					// these should be isolated from TextDecoratedPortionPrimitive2D
2959*cdf0e10cSrcweir 					// to own primitives. Done, available now.
2960*cdf0e10cSrcweir 					//
2961*cdf0e10cSrcweir 					// This Metaaction seems not to be used (was not used in any
2962*cdf0e10cSrcweir 					// checked files). It's used in combination with the current
2963*cdf0e10cSrcweir 					// Font.
2964*cdf0e10cSrcweir                     const MetaTextLineAction* pA = (const MetaTextLineAction*)pAction;
2965*cdf0e10cSrcweir 
2966*cdf0e10cSrcweir 					proccessMetaTextLineAction(
2967*cdf0e10cSrcweir 						*pA,
2968*cdf0e10cSrcweir 						rTargetHolders.Current(),
2969*cdf0e10cSrcweir 						rPropertyHolders.Current());
2970*cdf0e10cSrcweir 
2971*cdf0e10cSrcweir                     break;
2972*cdf0e10cSrcweir                 }
2973*cdf0e10cSrcweir                 case META_FLOATTRANSPARENT_ACTION :
2974*cdf0e10cSrcweir                 {
2975*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
2976*cdf0e10cSrcweir                     const MetaFloatTransparentAction* pA = (const MetaFloatTransparentAction*)pAction;
2977*cdf0e10cSrcweir 					const Rectangle aTargetRectangle(pA->GetPoint(), pA->GetSize());
2978*cdf0e10cSrcweir 
2979*cdf0e10cSrcweir 					if(!aTargetRectangle.IsEmpty())
2980*cdf0e10cSrcweir 					{
2981*cdf0e10cSrcweir 						const GDIMetaFile& rContent = pA->GetGDIMetaFile();
2982*cdf0e10cSrcweir 
2983*cdf0e10cSrcweir 						if(rContent.GetActionCount())
2984*cdf0e10cSrcweir 						{
2985*cdf0e10cSrcweir 							// create the sub-content with no embedding specific to the
2986*cdf0e10cSrcweir 							// sub-metafile, this seems not to be used.
2987*cdf0e10cSrcweir 							drawinglayer::primitive2d::Primitive2DSequence xSubContent;
2988*cdf0e10cSrcweir 							{
2989*cdf0e10cSrcweir                                 rTargetHolders.Push();
2990*cdf0e10cSrcweir 								// #i# for sub-Mteafile contents, do start with new, default render state
2991*cdf0e10cSrcweir 								rPropertyHolders.PushDefault();
2992*cdf0e10cSrcweir 								interpretMetafile(rContent, rTargetHolders, rPropertyHolders, rViewInformation);
2993*cdf0e10cSrcweir 								xSubContent = rTargetHolders.Current().getPrimitive2DSequence(rPropertyHolders.Current());
2994*cdf0e10cSrcweir 								rPropertyHolders.Pop();
2995*cdf0e10cSrcweir                                 rTargetHolders.Pop();
2996*cdf0e10cSrcweir 							}
2997*cdf0e10cSrcweir 
2998*cdf0e10cSrcweir 							if(xSubContent.hasElements())
2999*cdf0e10cSrcweir 							{
3000*cdf0e10cSrcweir 								// check if gradient is a real gradient
3001*cdf0e10cSrcweir 								const Gradient& rGradient = pA->GetGradient();
3002*cdf0e10cSrcweir 								const drawinglayer::attribute::FillGradientAttribute aAttribute(createFillGradientAttribute(rGradient));
3003*cdf0e10cSrcweir 
3004*cdf0e10cSrcweir 								if(aAttribute.getStartColor() == aAttribute.getEndColor())
3005*cdf0e10cSrcweir 								{
3006*cdf0e10cSrcweir 									// not really a gradient; create UnifiedTransparencePrimitive2D
3007*cdf0e10cSrcweir 									rTargetHolders.Current().append(
3008*cdf0e10cSrcweir 										new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
3009*cdf0e10cSrcweir 											xSubContent,
3010*cdf0e10cSrcweir 											aAttribute.getStartColor().luminance()));
3011*cdf0e10cSrcweir 								}
3012*cdf0e10cSrcweir 								else
3013*cdf0e10cSrcweir 								{
3014*cdf0e10cSrcweir 									// really a gradient. Create gradient sub-content (with correct scaling)
3015*cdf0e10cSrcweir 									basegfx::B2DRange aRange(
3016*cdf0e10cSrcweir 										aTargetRectangle.Left(), aTargetRectangle.Top(),
3017*cdf0e10cSrcweir 										aTargetRectangle.Right(), aTargetRectangle.Bottom());
3018*cdf0e10cSrcweir 									aRange.transform(rPropertyHolders.Current().getTransformation());
3019*cdf0e10cSrcweir 
3020*cdf0e10cSrcweir                                     // prepare gradient for transparent content
3021*cdf0e10cSrcweir 			                        const drawinglayer::primitive2d::Primitive2DReference xTransparence(
3022*cdf0e10cSrcweir 				                        new drawinglayer::primitive2d::FillGradientPrimitive2D(
3023*cdf0e10cSrcweir 										    aRange,
3024*cdf0e10cSrcweir 										    aAttribute));
3025*cdf0e10cSrcweir 
3026*cdf0e10cSrcweir 									// create transparence primitive
3027*cdf0e10cSrcweir 									rTargetHolders.Current().append(
3028*cdf0e10cSrcweir 										new drawinglayer::primitive2d::TransparencePrimitive2D(
3029*cdf0e10cSrcweir 											xSubContent,
3030*cdf0e10cSrcweir                                             drawinglayer::primitive2d::Primitive2DSequence(&xTransparence, 1)));
3031*cdf0e10cSrcweir 								}
3032*cdf0e10cSrcweir 							}
3033*cdf0e10cSrcweir 						}
3034*cdf0e10cSrcweir 					}
3035*cdf0e10cSrcweir 
3036*cdf0e10cSrcweir                     break;
3037*cdf0e10cSrcweir                 }
3038*cdf0e10cSrcweir                 case META_GRADIENTEX_ACTION :
3039*cdf0e10cSrcweir                 {
3040*cdf0e10cSrcweir 					/** SIMPLE, DONE */
3041*cdf0e10cSrcweir                     // This is only a data holder which is interpreted inside comment actions,
3042*cdf0e10cSrcweir                     // see META_COMMENT_ACTION for more info
3043*cdf0e10cSrcweir                     // const MetaGradientExAction* pA = (const MetaGradientExAction*)pAction;
3044*cdf0e10cSrcweir                     break;
3045*cdf0e10cSrcweir                 }
3046*cdf0e10cSrcweir                 case META_LAYOUTMODE_ACTION :
3047*cdf0e10cSrcweir                 {
3048*cdf0e10cSrcweir 					/** SIMPLE, DONE */
3049*cdf0e10cSrcweir                     const MetaLayoutModeAction* pA = (const MetaLayoutModeAction*)pAction;
3050*cdf0e10cSrcweir                     rPropertyHolders.Current().setLayoutMode(pA->GetLayoutMode());
3051*cdf0e10cSrcweir                     break;
3052*cdf0e10cSrcweir                 }
3053*cdf0e10cSrcweir                 case META_TEXTLANGUAGE_ACTION :
3054*cdf0e10cSrcweir                 {
3055*cdf0e10cSrcweir 					/** SIMPLE, DONE */
3056*cdf0e10cSrcweir                     const MetaTextLanguageAction* pA = (const MetaTextLanguageAction*)pAction;
3057*cdf0e10cSrcweir                     rPropertyHolders.Current().setLanguageType(pA->GetTextLanguage());
3058*cdf0e10cSrcweir                     break;
3059*cdf0e10cSrcweir                 }
3060*cdf0e10cSrcweir                 case META_OVERLINECOLOR_ACTION :
3061*cdf0e10cSrcweir                 {
3062*cdf0e10cSrcweir 					/** SIMPLE, DONE */
3063*cdf0e10cSrcweir                     const MetaOverlineColorAction* pA = (const MetaOverlineColorAction*)pAction;
3064*cdf0e10cSrcweir                     const bool bActive(pA->IsSetting());
3065*cdf0e10cSrcweir 
3066*cdf0e10cSrcweir                     rPropertyHolders.Current().setOverlineColorActive(bActive);
3067*cdf0e10cSrcweir                     if(bActive)
3068*cdf0e10cSrcweir                         rPropertyHolders.Current().setOverlineColor(pA->GetColor().getBColor());
3069*cdf0e10cSrcweir 
3070*cdf0e10cSrcweir                     break;
3071*cdf0e10cSrcweir                 }
3072*cdf0e10cSrcweir                 case META_RENDERGRAPHIC_ACTION :
3073*cdf0e10cSrcweir                 {
3074*cdf0e10cSrcweir                     const MetaRenderGraphicAction* pA = (const MetaRenderGraphicAction*)pAction;
3075*cdf0e10cSrcweir 					const Rectangle aRectangle(pA->GetPoint(), pA->GetSize());
3076*cdf0e10cSrcweir 
3077*cdf0e10cSrcweir 					if(!aRectangle.IsEmpty())
3078*cdf0e10cSrcweir                     {
3079*cdf0e10cSrcweir 						// create object transform
3080*cdf0e10cSrcweir 						basegfx::B2DHomMatrix aObjectTransform;
3081*cdf0e10cSrcweir 
3082*cdf0e10cSrcweir 						aObjectTransform.set(0, 0, aRectangle.GetWidth());
3083*cdf0e10cSrcweir 						aObjectTransform.set(1, 1, aRectangle.GetHeight());
3084*cdf0e10cSrcweir 						aObjectTransform.set(0, 2, aRectangle.Left());
3085*cdf0e10cSrcweir 						aObjectTransform.set(1, 2, aRectangle.Top());
3086*cdf0e10cSrcweir 
3087*cdf0e10cSrcweir 						// add current transformation
3088*cdf0e10cSrcweir 						aObjectTransform = rPropertyHolders.Current().getTransformation() * aObjectTransform;
3089*cdf0e10cSrcweir 
3090*cdf0e10cSrcweir 						// embed using EpsPrimitive
3091*cdf0e10cSrcweir 						rTargetHolders.Current().append(
3092*cdf0e10cSrcweir 							new drawinglayer::primitive2d::RenderGraphicPrimitive2D(
3093*cdf0e10cSrcweir 								pA->GetRenderGraphic(),
3094*cdf0e10cSrcweir 								aObjectTransform ) );
3095*cdf0e10cSrcweir 					}
3096*cdf0e10cSrcweir 
3097*cdf0e10cSrcweir 					break;
3098*cdf0e10cSrcweir                 }
3099*cdf0e10cSrcweir                 case META_COMMENT_ACTION :
3100*cdf0e10cSrcweir                 {
3101*cdf0e10cSrcweir 					/** CHECKED, WORKS WELL */
3102*cdf0e10cSrcweir                     // I already implemented
3103*cdf0e10cSrcweir                     //     XPATHFILL_SEQ_BEGIN, XPATHFILL_SEQ_END
3104*cdf0e10cSrcweir                     //     XPATHSTROKE_SEQ_BEGIN, XPATHSTROKE_SEQ_END,
3105*cdf0e10cSrcweir                     // but opted to remove these again; it works well without them
3106*cdf0e10cSrcweir                     // and makes the code less dependent from those Metafile Add-Ons
3107*cdf0e10cSrcweir                     const MetaCommentAction* pA = (const MetaCommentAction*)pAction;
3108*cdf0e10cSrcweir 
3109*cdf0e10cSrcweir 					if(COMPARE_EQUAL == pA->GetComment().CompareIgnoreCaseToAscii("XGRAD_SEQ_BEGIN"))
3110*cdf0e10cSrcweir 					{
3111*cdf0e10cSrcweir                         // XGRAD_SEQ_BEGIN, XGRAD_SEQ_END should be supported since the
3112*cdf0e10cSrcweir                         // pure recorded paint of the gradients uses the XOR paint functionality
3113*cdf0e10cSrcweir                         // ('trick'). This is (and will be) broblematic with AntAliasing, so it's
3114*cdf0e10cSrcweir                         // better to use this info
3115*cdf0e10cSrcweir 						const MetaGradientExAction*	pMetaGradientExAction = 0;
3116*cdf0e10cSrcweir 						bool bDone(false);
3117*cdf0e10cSrcweir 						sal_uInt32 b(nAction + 1);
3118*cdf0e10cSrcweir 
3119*cdf0e10cSrcweir 						for(; !bDone && b < nCount; b++)
3120*cdf0e10cSrcweir 						{
3121*cdf0e10cSrcweir 							pAction = rMetaFile.GetAction(b);
3122*cdf0e10cSrcweir 
3123*cdf0e10cSrcweir 							if(META_GRADIENTEX_ACTION == pAction->GetType())
3124*cdf0e10cSrcweir 							{
3125*cdf0e10cSrcweir 								pMetaGradientExAction = (const MetaGradientExAction*)pAction;
3126*cdf0e10cSrcweir 							}
3127*cdf0e10cSrcweir 							else if(META_COMMENT_ACTION == pAction->GetType())
3128*cdf0e10cSrcweir 							{
3129*cdf0e10cSrcweir 								if(COMPARE_EQUAL == ((const MetaCommentAction*)pAction)->GetComment().CompareIgnoreCaseToAscii("XGRAD_SEQ_END"))
3130*cdf0e10cSrcweir 								{
3131*cdf0e10cSrcweir 									bDone = true;
3132*cdf0e10cSrcweir 								}
3133*cdf0e10cSrcweir 							}
3134*cdf0e10cSrcweir 						}
3135*cdf0e10cSrcweir 
3136*cdf0e10cSrcweir 						if(bDone && pMetaGradientExAction)
3137*cdf0e10cSrcweir 						{
3138*cdf0e10cSrcweir 							// consume actions and skip forward
3139*cdf0e10cSrcweir 							nAction = b - 1;
3140*cdf0e10cSrcweir 
3141*cdf0e10cSrcweir 							// get geometry data
3142*cdf0e10cSrcweir 							basegfx::B2DPolyPolygon aPolyPolygon(pMetaGradientExAction->GetPolyPolygon().getB2DPolyPolygon());
3143*cdf0e10cSrcweir 
3144*cdf0e10cSrcweir 							if(aPolyPolygon.count())
3145*cdf0e10cSrcweir 							{
3146*cdf0e10cSrcweir 								// transform geometry
3147*cdf0e10cSrcweir 								aPolyPolygon.transform(rPropertyHolders.Current().getTransformation());
3148*cdf0e10cSrcweir 
3149*cdf0e10cSrcweir 								// get and check if gradient is a real gradient
3150*cdf0e10cSrcweir 								const Gradient& rGradient = pMetaGradientExAction->GetGradient();
3151*cdf0e10cSrcweir 								const drawinglayer::attribute::FillGradientAttribute aAttribute(createFillGradientAttribute(rGradient));
3152*cdf0e10cSrcweir 
3153*cdf0e10cSrcweir 								if(aAttribute.getStartColor() == aAttribute.getEndColor())
3154*cdf0e10cSrcweir 								{
3155*cdf0e10cSrcweir 									// not really a gradient
3156*cdf0e10cSrcweir 									rTargetHolders.Current().append(
3157*cdf0e10cSrcweir 										new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
3158*cdf0e10cSrcweir 											aPolyPolygon,
3159*cdf0e10cSrcweir 											aAttribute.getStartColor()));
3160*cdf0e10cSrcweir 								}
3161*cdf0e10cSrcweir 								else
3162*cdf0e10cSrcweir 								{
3163*cdf0e10cSrcweir 									// really a gradient
3164*cdf0e10cSrcweir 									rTargetHolders.Current().append(
3165*cdf0e10cSrcweir 										new drawinglayer::primitive2d::PolyPolygonGradientPrimitive2D(
3166*cdf0e10cSrcweir 											aPolyPolygon,
3167*cdf0e10cSrcweir 											aAttribute));
3168*cdf0e10cSrcweir 								}
3169*cdf0e10cSrcweir 							}
3170*cdf0e10cSrcweir 						}
3171*cdf0e10cSrcweir 					}
3172*cdf0e10cSrcweir 
3173*cdf0e10cSrcweir 					break;
3174*cdf0e10cSrcweir                 }
3175*cdf0e10cSrcweir                 default:
3176*cdf0e10cSrcweir                 {
3177*cdf0e10cSrcweir                     OSL_ENSURE(false, "Unknown MetaFile Action (!)");
3178*cdf0e10cSrcweir                     break;
3179*cdf0e10cSrcweir                 }
3180*cdf0e10cSrcweir             }
3181*cdf0e10cSrcweir         }
3182*cdf0e10cSrcweir     }
3183*cdf0e10cSrcweir } // end of anonymous namespace
3184*cdf0e10cSrcweir 
3185*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
3186*cdf0e10cSrcweir 
3187*cdf0e10cSrcweir namespace drawinglayer
3188*cdf0e10cSrcweir {
3189*cdf0e10cSrcweir 	namespace primitive2d
3190*cdf0e10cSrcweir 	{
3191*cdf0e10cSrcweir 		Primitive2DSequence MetafilePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
3192*cdf0e10cSrcweir         {
3193*cdf0e10cSrcweir 			// prepare target and porperties; each will have one default entry
3194*cdf0e10cSrcweir             TargetHolders aTargetHolders;
3195*cdf0e10cSrcweir             PropertyHolders aPropertyHolders;
3196*cdf0e10cSrcweir 
3197*cdf0e10cSrcweir 			// set target MapUnit at Properties
3198*cdf0e10cSrcweir 			aPropertyHolders.Current().setMapUnit(getMetaFile().GetPrefMapMode().GetMapUnit());
3199*cdf0e10cSrcweir 
3200*cdf0e10cSrcweir 			// interpret the Metafile
3201*cdf0e10cSrcweir             interpretMetafile(getMetaFile(), aTargetHolders, aPropertyHolders, rViewInformation);
3202*cdf0e10cSrcweir 
3203*cdf0e10cSrcweir 			// get the content. There should be ony one target, as in the start condition,
3204*cdf0e10cSrcweir             // but iterating will be the right thing to do when some push/pop is not closed
3205*cdf0e10cSrcweir 			Primitive2DSequence xRetval;
3206*cdf0e10cSrcweir 
3207*cdf0e10cSrcweir             while(aTargetHolders.size() > 1)
3208*cdf0e10cSrcweir             {
3209*cdf0e10cSrcweir                 appendPrimitive2DSequenceToPrimitive2DSequence(xRetval,
3210*cdf0e10cSrcweir                     aTargetHolders.Current().getPrimitive2DSequence(aPropertyHolders.Current()));
3211*cdf0e10cSrcweir                 aTargetHolders.Pop();
3212*cdf0e10cSrcweir             }
3213*cdf0e10cSrcweir 
3214*cdf0e10cSrcweir             appendPrimitive2DSequenceToPrimitive2DSequence(xRetval,
3215*cdf0e10cSrcweir                 aTargetHolders.Current().getPrimitive2DSequence(aPropertyHolders.Current()));
3216*cdf0e10cSrcweir 
3217*cdf0e10cSrcweir 			if(xRetval.hasElements())
3218*cdf0e10cSrcweir 			{
3219*cdf0e10cSrcweir 				// get target size
3220*cdf0e10cSrcweir 				const Rectangle aMtfTarget(getMetaFile().GetPrefMapMode().GetOrigin(), getMetaFile().GetPrefSize());
3221*cdf0e10cSrcweir 
3222*cdf0e10cSrcweir                 // create transformation
3223*cdf0e10cSrcweir 				basegfx::B2DHomMatrix aAdaptedTransform;
3224*cdf0e10cSrcweir 
3225*cdf0e10cSrcweir 				aAdaptedTransform.translate(-aMtfTarget.Left(), -aMtfTarget.Top());
3226*cdf0e10cSrcweir 				aAdaptedTransform.scale(
3227*cdf0e10cSrcweir 					aMtfTarget.getWidth() ? 1.0 / aMtfTarget.getWidth() : 1.0,
3228*cdf0e10cSrcweir 					aMtfTarget.getHeight() ? 1.0 / aMtfTarget.getHeight() : 1.0);
3229*cdf0e10cSrcweir 				aAdaptedTransform = getTransform() * aAdaptedTransform;
3230*cdf0e10cSrcweir 
3231*cdf0e10cSrcweir 				// embed to target transformation
3232*cdf0e10cSrcweir 				const Primitive2DReference aEmbeddedTransform(
3233*cdf0e10cSrcweir 					new TransformPrimitive2D(
3234*cdf0e10cSrcweir 						aAdaptedTransform,
3235*cdf0e10cSrcweir 						xRetval));
3236*cdf0e10cSrcweir 
3237*cdf0e10cSrcweir 				xRetval = Primitive2DSequence(&aEmbeddedTransform, 1);
3238*cdf0e10cSrcweir 			}
3239*cdf0e10cSrcweir 
3240*cdf0e10cSrcweir             return xRetval;
3241*cdf0e10cSrcweir         }
3242*cdf0e10cSrcweir 
3243*cdf0e10cSrcweir 		MetafilePrimitive2D::MetafilePrimitive2D(
3244*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rMetaFileTransform,
3245*cdf0e10cSrcweir 			const GDIMetaFile& rMetaFile)
3246*cdf0e10cSrcweir 		:	BufferedDecompositionPrimitive2D(),
3247*cdf0e10cSrcweir 			maMetaFileTransform(rMetaFileTransform),
3248*cdf0e10cSrcweir 			maMetaFile(rMetaFile)
3249*cdf0e10cSrcweir 		{
3250*cdf0e10cSrcweir 		}
3251*cdf0e10cSrcweir 
3252*cdf0e10cSrcweir 		bool MetafilePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
3253*cdf0e10cSrcweir 		{
3254*cdf0e10cSrcweir 			if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
3255*cdf0e10cSrcweir 			{
3256*cdf0e10cSrcweir 				const MetafilePrimitive2D& rCompare = (MetafilePrimitive2D&)rPrimitive;
3257*cdf0e10cSrcweir 
3258*cdf0e10cSrcweir 				return (getTransform() == rCompare.getTransform()
3259*cdf0e10cSrcweir 					&& getMetaFile() == rCompare.getMetaFile());
3260*cdf0e10cSrcweir 			}
3261*cdf0e10cSrcweir 
3262*cdf0e10cSrcweir 			return false;
3263*cdf0e10cSrcweir 		}
3264*cdf0e10cSrcweir 
3265*cdf0e10cSrcweir 		basegfx::B2DRange MetafilePrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
3266*cdf0e10cSrcweir 		{
3267*cdf0e10cSrcweir 			// use own implementation to quickly answer the getB2DRange question. The
3268*cdf0e10cSrcweir             // MetafilePrimitive2D assumes that all geometry is inside of the shape. If
3269*cdf0e10cSrcweir             // this is not the case (i have already seen some wrong Metafiles) it should
3270*cdf0e10cSrcweir             // be embedded to a MaskPrimitive2D
3271*cdf0e10cSrcweir 			basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
3272*cdf0e10cSrcweir 			aRetval.transform(getTransform());
3273*cdf0e10cSrcweir 
3274*cdf0e10cSrcweir             return aRetval;
3275*cdf0e10cSrcweir 		}
3276*cdf0e10cSrcweir 
3277*cdf0e10cSrcweir 		// provide unique ID
3278*cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(MetafilePrimitive2D, PRIMITIVE2D_ID_METAFILEPRIMITIVE2D)
3279*cdf0e10cSrcweir 
3280*cdf0e10cSrcweir 	} // end of namespace primitive2d
3281*cdf0e10cSrcweir } // end of namespace drawinglayer
3282*cdf0e10cSrcweir 
3283*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
3284*cdf0e10cSrcweir // eof
3285