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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <vclhelperbufferdevice.hxx> 32*cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx> 33*cdf0e10cSrcweir #include <vcl/bitmapex.hxx> 34*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 35*cdf0e10cSrcweir #include <tools/stream.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38*cdf0e10cSrcweir // support for rendering Bitmap and BitmapEx contents 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir namespace drawinglayer 41*cdf0e10cSrcweir { 42*cdf0e10cSrcweir impBufferDevice::impBufferDevice( 43*cdf0e10cSrcweir OutputDevice& rOutDev, 44*cdf0e10cSrcweir const basegfx::B2DRange& rRange, 45*cdf0e10cSrcweir bool bAddOffsetToMapping) 46*cdf0e10cSrcweir : mrOutDev(rOutDev), 47*cdf0e10cSrcweir maContent(rOutDev), 48*cdf0e10cSrcweir mpMask(0L), 49*cdf0e10cSrcweir mpAlpha(0L) 50*cdf0e10cSrcweir { 51*cdf0e10cSrcweir basegfx::B2DRange aRangePixel(rRange); 52*cdf0e10cSrcweir aRangePixel.transform(rOutDev.GetViewTransformation()); 53*cdf0e10cSrcweir const Rectangle aRectPixel( 54*cdf0e10cSrcweir (sal_Int32)floor(aRangePixel.getMinX()), (sal_Int32)floor(aRangePixel.getMinY()), 55*cdf0e10cSrcweir (sal_Int32)ceil(aRangePixel.getMaxX()), (sal_Int32)ceil(aRangePixel.getMaxY())); 56*cdf0e10cSrcweir const Point aEmptyPoint; 57*cdf0e10cSrcweir maDestPixel = Rectangle(aEmptyPoint, rOutDev.GetOutputSizePixel()); 58*cdf0e10cSrcweir maDestPixel.Intersection(aRectPixel); 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir if(isVisible()) 61*cdf0e10cSrcweir { 62*cdf0e10cSrcweir maContent.SetOutputSizePixel(maDestPixel.GetSize(), false); 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir // #i93485# assert when copying from window to VDev is used 65*cdf0e10cSrcweir OSL_ENSURE(rOutDev.GetOutDevType() != OUTDEV_WINDOW, 66*cdf0e10cSrcweir "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)"); 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir const bool bWasEnabledSrc(rOutDev.IsMapModeEnabled()); 69*cdf0e10cSrcweir rOutDev.EnableMapMode(false); 70*cdf0e10cSrcweir maContent.DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSize(), rOutDev); 71*cdf0e10cSrcweir rOutDev.EnableMapMode(bWasEnabledSrc); 72*cdf0e10cSrcweir 73*cdf0e10cSrcweir MapMode aNewMapMode(rOutDev.GetMapMode()); 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir if(bAddOffsetToMapping) 76*cdf0e10cSrcweir { 77*cdf0e10cSrcweir const Point aLogicTopLeft(rOutDev.PixelToLogic(maDestPixel.TopLeft())); 78*cdf0e10cSrcweir aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y())); 79*cdf0e10cSrcweir } 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir maContent.SetMapMode(aNewMapMode); 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir // copy AA flag for new target 84*cdf0e10cSrcweir maContent.SetAntialiasing(mrOutDev.GetAntialiasing()); 85*cdf0e10cSrcweir } 86*cdf0e10cSrcweir } 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir impBufferDevice::~impBufferDevice() 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir delete mpMask; 91*cdf0e10cSrcweir delete mpAlpha; 92*cdf0e10cSrcweir } 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir void impBufferDevice::paint(double fTrans) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir const Point aEmptyPoint; 97*cdf0e10cSrcweir const Size aSizePixel(maContent.GetOutputSizePixel()); 98*cdf0e10cSrcweir const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled()); 99*cdf0e10cSrcweir static bool bDoSaveForVisualControl(false); 100*cdf0e10cSrcweir 101*cdf0e10cSrcweir mrOutDev.EnableMapMode(false); 102*cdf0e10cSrcweir maContent.EnableMapMode(false); 103*cdf0e10cSrcweir Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel)); 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir if(bDoSaveForVisualControl) 106*cdf0e10cSrcweir { 107*cdf0e10cSrcweir SvFileStream aNew((const String&)String(ByteString( "c:\\content.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); 108*cdf0e10cSrcweir aNew << aContent; 109*cdf0e10cSrcweir } 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir if(mpAlpha) 112*cdf0e10cSrcweir { 113*cdf0e10cSrcweir mpAlpha->EnableMapMode(false); 114*cdf0e10cSrcweir const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel)); 115*cdf0e10cSrcweir 116*cdf0e10cSrcweir if(bDoSaveForVisualControl) 117*cdf0e10cSrcweir { 118*cdf0e10cSrcweir SvFileStream aNew((const String&)String(ByteString( "c:\\transparence.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); 119*cdf0e10cSrcweir aNew << aAlphaMask.GetBitmap(); 120*cdf0e10cSrcweir } 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask)); 123*cdf0e10cSrcweir } 124*cdf0e10cSrcweir else if(mpMask) 125*cdf0e10cSrcweir { 126*cdf0e10cSrcweir mpMask->EnableMapMode(false); 127*cdf0e10cSrcweir const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel)); 128*cdf0e10cSrcweir 129*cdf0e10cSrcweir if(bDoSaveForVisualControl) 130*cdf0e10cSrcweir { 131*cdf0e10cSrcweir SvFileStream aNew((const String&)String(ByteString( "c:\\mask.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); 132*cdf0e10cSrcweir aNew << aMask; 133*cdf0e10cSrcweir } 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask)); 136*cdf0e10cSrcweir } 137*cdf0e10cSrcweir else if(0.0 != fTrans) 138*cdf0e10cSrcweir { 139*cdf0e10cSrcweir sal_uInt8 nMaskValue((sal_uInt8)basegfx::fround(fTrans * 255.0)); 140*cdf0e10cSrcweir const AlphaMask aAlphaMask(aSizePixel, &nMaskValue); 141*cdf0e10cSrcweir mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask)); 142*cdf0e10cSrcweir } 143*cdf0e10cSrcweir else 144*cdf0e10cSrcweir { 145*cdf0e10cSrcweir mrOutDev.DrawBitmap(maDestPixel.TopLeft(), aContent); 146*cdf0e10cSrcweir } 147*cdf0e10cSrcweir 148*cdf0e10cSrcweir mrOutDev.EnableMapMode(bWasEnabledDst); 149*cdf0e10cSrcweir } 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir VirtualDevice& impBufferDevice::getMask() 152*cdf0e10cSrcweir { 153*cdf0e10cSrcweir if(!mpMask) 154*cdf0e10cSrcweir { 155*cdf0e10cSrcweir mpMask = new VirtualDevice(mrOutDev, 1); 156*cdf0e10cSrcweir mpMask->SetOutputSizePixel(maDestPixel.GetSize(), true); 157*cdf0e10cSrcweir mpMask->SetMapMode(maContent.GetMapMode()); 158*cdf0e10cSrcweir 159*cdf0e10cSrcweir // do NOT copy AA flag for mask! 160*cdf0e10cSrcweir } 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir return *mpMask; 163*cdf0e10cSrcweir } 164*cdf0e10cSrcweir 165*cdf0e10cSrcweir VirtualDevice& impBufferDevice::getTransparence() 166*cdf0e10cSrcweir { 167*cdf0e10cSrcweir if(!mpAlpha) 168*cdf0e10cSrcweir { 169*cdf0e10cSrcweir mpAlpha = new VirtualDevice(); 170*cdf0e10cSrcweir mpAlpha->SetOutputSizePixel(maDestPixel.GetSize(), true); 171*cdf0e10cSrcweir mpAlpha->SetMapMode(maContent.GetMapMode()); 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir // copy AA flag for new target; masking needs to be smooth 174*cdf0e10cSrcweir mpAlpha->SetAntialiasing(maContent.GetAntialiasing()); 175*cdf0e10cSrcweir } 176*cdf0e10cSrcweir 177*cdf0e10cSrcweir return *mpAlpha; 178*cdf0e10cSrcweir } 179*cdf0e10cSrcweir } // end of namespace drawinglayer 180*cdf0e10cSrcweir 181*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 182*cdf0e10cSrcweir // eof 183