xref: /AOO41X/main/drawinglayer/source/processor2d/vclprocessor2d.cxx (revision 464702f4578bd67db020a330afd07883930c5e07)
1*464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*464702f4SAndrew Rist  * distributed with this work for additional information
6*464702f4SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9*464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11*464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*464702f4SAndrew Rist  * software distributed under the License is distributed on an
15*464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*464702f4SAndrew Rist  * KIND, either express or implied.  See the License for the
17*464702f4SAndrew Rist  * specific language governing permissions and limitations
18*464702f4SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20*464702f4SAndrew Rist  *************************************************************/
21*464702f4SAndrew Rist 
22*464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/processor2d/vclprocessor2d.hxx>
28cdf0e10cSrcweir #include <drawinglayer/primitive2d/textprimitive2d.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
30cdf0e10cSrcweir #include <tools/debug.hxx>
31cdf0e10cSrcweir #include <vcl/outdev.hxx>
32cdf0e10cSrcweir #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
33cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
34cdf0e10cSrcweir #include <drawinglayer/primitive2d/rendergraphicprimitive2d.hxx>
35cdf0e10cSrcweir #include <vclhelperbitmaptransform.hxx>
36cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
37cdf0e10cSrcweir #include <vclhelperbitmaprender.hxx>
38cdf0e10cSrcweir #include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
39cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
40cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
41cdf0e10cSrcweir #include <vclhelpergradient.hxx>
42cdf0e10cSrcweir #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
43cdf0e10cSrcweir #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
44cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
45cdf0e10cSrcweir #include <vclhelperbufferdevice.hxx>
46cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
47cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
48cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
49cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
50cdf0e10cSrcweir #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
51cdf0e10cSrcweir #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
52cdf0e10cSrcweir #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
53cdf0e10cSrcweir #include <svl/ctloptions.hxx>
54cdf0e10cSrcweir #include <vcl/svapp.hxx>
55cdf0e10cSrcweir #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
56cdf0e10cSrcweir #include <tools/diagnose_ex.h>
57cdf0e10cSrcweir #include <vcl/metric.hxx>
58cdf0e10cSrcweir #include <drawinglayer/primitive2d/textenumsprimitive2d.hxx>
59cdf0e10cSrcweir #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
60cdf0e10cSrcweir #include <vcl/rendergraphicrasterizer.hxx>
61cdf0e10cSrcweir 
62cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
63cdf0e10cSrcweir // control support
64cdf0e10cSrcweir 
65cdf0e10cSrcweir #include <com/sun/star/awt/XWindow2.hpp>
66cdf0e10cSrcweir #include <com/sun/star/awt/PosSize.hpp>
67cdf0e10cSrcweir #include <com/sun/star/awt/XView.hpp>
68cdf0e10cSrcweir #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
69cdf0e10cSrcweir #include <drawinglayer/primitive2d/textlayoutdevice.hxx>
70cdf0e10cSrcweir 
71cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
72cdf0e10cSrcweir // for test, can be removed again
73cdf0e10cSrcweir 
74cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygonclipper.hxx>
75cdf0e10cSrcweir #include <basegfx/polygon/b2dtrapezoid.hxx>
76cdf0e10cSrcweir 
77cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
78cdf0e10cSrcweir 
79cdf0e10cSrcweir using namespace com::sun::star;
80cdf0e10cSrcweir 
81cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
82cdf0e10cSrcweir 
83cdf0e10cSrcweir namespace drawinglayer
84cdf0e10cSrcweir {
85cdf0e10cSrcweir 	namespace processor2d
86cdf0e10cSrcweir 	{
87cdf0e10cSrcweir 		//////////////////////////////////////////////////////////////////////////////
88cdf0e10cSrcweir 		// UNO class usages
89cdf0e10cSrcweir 		using ::com::sun::star::uno::Reference;
90cdf0e10cSrcweir 		using ::com::sun::star::uno::UNO_QUERY;
91cdf0e10cSrcweir 	    using ::com::sun::star::uno::UNO_QUERY_THROW;
92cdf0e10cSrcweir         using ::com::sun::star::uno::Exception;
93cdf0e10cSrcweir 		using ::com::sun::star::awt::XView;
94cdf0e10cSrcweir 		using ::com::sun::star::awt::XGraphics;
95cdf0e10cSrcweir 	    using ::com::sun::star::awt::XWindow;
96cdf0e10cSrcweir 	    using ::com::sun::star::awt::PosSize::POSSIZE;
97cdf0e10cSrcweir 
98cdf0e10cSrcweir 		//////////////////////////////////////////////////////////////////////////////
99cdf0e10cSrcweir 		// rendering support
100cdf0e10cSrcweir 
101cdf0e10cSrcweir 		// directdraw of text simple portion or decorated portion primitive. When decorated, all the extra
102cdf0e10cSrcweir 		// information is translated to VCL parameters and set at the font.
103cdf0e10cSrcweir 		// Acceptance is restricted to no shearing and positive scaling in X and Y (no font mirroring
104cdf0e10cSrcweir 		// for VCL)
105cdf0e10cSrcweir 		void VclProcessor2D::RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate)
106cdf0e10cSrcweir 		{
107cdf0e10cSrcweir             // decompose matrix to have position and size of text
108cdf0e10cSrcweir 			basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rTextCandidate.getTextTransform());
109cdf0e10cSrcweir 			basegfx::B2DVector aFontScaling, aTranslate;
110cdf0e10cSrcweir 			double fRotate, fShearX;
111cdf0e10cSrcweir 			aLocalTransform.decompose(aFontScaling, aTranslate, fRotate, fShearX);
112cdf0e10cSrcweir 			bool bPrimitiveAccepted(false);
113cdf0e10cSrcweir 
114cdf0e10cSrcweir 			if(basegfx::fTools::equalZero(fShearX))
115cdf0e10cSrcweir 			{
116cdf0e10cSrcweir 				if(basegfx::fTools::less(aFontScaling.getX(), 0.0) && basegfx::fTools::less(aFontScaling.getY(), 0.0))
117cdf0e10cSrcweir 				{
118cdf0e10cSrcweir 					// handle special case: If scale is negative in (x,y) (3rd quadrant), it can
119cdf0e10cSrcweir 					// be expressed as rotation by PI. Use this since the Font rendering will not
120cdf0e10cSrcweir                     // apply the negative scales in any form
121cdf0e10cSrcweir 					aFontScaling = basegfx::absolute(aFontScaling);
122cdf0e10cSrcweir 					fRotate += F_PI;
123cdf0e10cSrcweir 				}
124cdf0e10cSrcweir 
125cdf0e10cSrcweir 				if(basegfx::fTools::more(aFontScaling.getX(), 0.0) && basegfx::fTools::more(aFontScaling.getY(), 0.0))
126cdf0e10cSrcweir 				{
127cdf0e10cSrcweir                     // Get the VCL font (use FontHeight as FontWidth)
128cdf0e10cSrcweir                     Font aFont(primitive2d::getVclFontFromFontAttribute(
129cdf0e10cSrcweir                         rTextCandidate.getFontAttribute(),
130cdf0e10cSrcweir                         aFontScaling.getX(),
131cdf0e10cSrcweir                         aFontScaling.getY(),
132cdf0e10cSrcweir                         fRotate,
133cdf0e10cSrcweir                         rTextCandidate.getLocale()));
134cdf0e10cSrcweir 
135cdf0e10cSrcweir 					// handle additional font attributes
136cdf0e10cSrcweir 					const primitive2d::TextDecoratedPortionPrimitive2D* pTCPP =
137cdf0e10cSrcweir 						dynamic_cast<const primitive2d::TextDecoratedPortionPrimitive2D*>( &rTextCandidate );
138cdf0e10cSrcweir 
139cdf0e10cSrcweir 					if( pTCPP != NULL )
140cdf0e10cSrcweir 					{
141cdf0e10cSrcweir 
142cdf0e10cSrcweir                         // set the color of text decorations
143cdf0e10cSrcweir                         const basegfx::BColor aTextlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getTextlineColor());
144cdf0e10cSrcweir                         mpOutputDevice->SetTextLineColor( Color(aTextlineColor) );
145cdf0e10cSrcweir 
146cdf0e10cSrcweir                         // set Overline attribute
147cdf0e10cSrcweir                         const FontUnderline eFontOverline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontOverline() ));
148cdf0e10cSrcweir                         if( eFontOverline != UNDERLINE_NONE )
149cdf0e10cSrcweir                         {
150cdf0e10cSrcweir                             aFont.SetOverline( eFontOverline );
151cdf0e10cSrcweir                             const basegfx::BColor aOverlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getOverlineColor());
152cdf0e10cSrcweir                             mpOutputDevice->SetOverlineColor( Color(aOverlineColor) );
153cdf0e10cSrcweir                             if( pTCPP->getWordLineMode() )
154cdf0e10cSrcweir                                 aFont.SetWordLineMode( true );
155cdf0e10cSrcweir                         }
156cdf0e10cSrcweir 
157cdf0e10cSrcweir                         // set Underline attribute
158cdf0e10cSrcweir                         const FontUnderline eFontUnderline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontUnderline() ));
159cdf0e10cSrcweir                         if( eFontUnderline != UNDERLINE_NONE )
160cdf0e10cSrcweir 						{
161cdf0e10cSrcweir 							aFont.SetUnderline( eFontUnderline );
162cdf0e10cSrcweir 							if( pTCPP->getWordLineMode() )
163cdf0e10cSrcweir 								aFont.SetWordLineMode( true );
164cdf0e10cSrcweir //TODO: ???					if( pTCPP->getUnderlineAbove() )
165cdf0e10cSrcweir //								aFont.SetUnderlineAbove( true );
166cdf0e10cSrcweir 						}
167cdf0e10cSrcweir 
168cdf0e10cSrcweir 						// set Strikeout attribute
169cdf0e10cSrcweir 						const FontStrikeout eFontStrikeout(primitive2d::mapTextStrikeoutToFontStrikeout(pTCPP->getTextStrikeout()));
170cdf0e10cSrcweir 
171cdf0e10cSrcweir 						if( eFontStrikeout != STRIKEOUT_NONE )
172cdf0e10cSrcweir 							aFont.SetStrikeout( eFontStrikeout );
173cdf0e10cSrcweir 
174cdf0e10cSrcweir 						// set EmphasisMark attribute
175cdf0e10cSrcweir 						FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE;
176cdf0e10cSrcweir 						switch( pTCPP->getTextEmphasisMark() )
177cdf0e10cSrcweir 						{
178cdf0e10cSrcweir 							default:
179cdf0e10cSrcweir 								DBG_WARNING1( "DrawingLayer: Unknown EmphasisMark style (%d)!", pTCPP->getTextEmphasisMark() );
180cdf0e10cSrcweir 								// fall through
181cdf0e10cSrcweir 							case primitive2d::TEXT_EMPHASISMARK_NONE:	eFontEmphasisMark = EMPHASISMARK_NONE; break;
182cdf0e10cSrcweir 							case primitive2d::TEXT_EMPHASISMARK_DOT:	eFontEmphasisMark = EMPHASISMARK_DOT; break;
183cdf0e10cSrcweir 							case primitive2d::TEXT_EMPHASISMARK_CIRCLE:	eFontEmphasisMark = EMPHASISMARK_CIRCLE; break;
184cdf0e10cSrcweir 							case primitive2d::TEXT_EMPHASISMARK_DISC:	eFontEmphasisMark = EMPHASISMARK_DISC; break;
185cdf0e10cSrcweir 							case primitive2d::TEXT_EMPHASISMARK_ACCENT:	eFontEmphasisMark = EMPHASISMARK_ACCENT; break;
186cdf0e10cSrcweir 						}
187cdf0e10cSrcweir 
188cdf0e10cSrcweir 						if( eFontEmphasisMark != EMPHASISMARK_NONE )
189cdf0e10cSrcweir 						{
190cdf0e10cSrcweir 							DBG_ASSERT( (pTCPP->getEmphasisMarkAbove() != pTCPP->getEmphasisMarkBelow()),
191cdf0e10cSrcweir 								"DrawingLayer: Bad EmphasisMark position!" );
192cdf0e10cSrcweir 							if( pTCPP->getEmphasisMarkAbove() )
193cdf0e10cSrcweir 								eFontEmphasisMark |= EMPHASISMARK_POS_ABOVE;
194cdf0e10cSrcweir 							else
195cdf0e10cSrcweir 								eFontEmphasisMark |= EMPHASISMARK_POS_BELOW;
196cdf0e10cSrcweir 							aFont.SetEmphasisMark( eFontEmphasisMark );
197cdf0e10cSrcweir 						}
198cdf0e10cSrcweir 
199cdf0e10cSrcweir 						// set Relief attribute
200cdf0e10cSrcweir 						FontRelief eFontRelief = RELIEF_NONE;
201cdf0e10cSrcweir 						switch( pTCPP->getTextRelief() )
202cdf0e10cSrcweir 						{
203cdf0e10cSrcweir 							default:
204cdf0e10cSrcweir 								DBG_WARNING1( "DrawingLayer: Unknown Relief style (%d)!", pTCPP->getTextRelief() );
205cdf0e10cSrcweir 								// fall through
206cdf0e10cSrcweir 							case primitive2d::TEXT_RELIEF_NONE:		eFontRelief = RELIEF_NONE; break;
207cdf0e10cSrcweir 							case primitive2d::TEXT_RELIEF_EMBOSSED:	eFontRelief = RELIEF_EMBOSSED; break;
208cdf0e10cSrcweir 							case primitive2d::TEXT_RELIEF_ENGRAVED:	eFontRelief = RELIEF_ENGRAVED; break;
209cdf0e10cSrcweir 						}
210cdf0e10cSrcweir 
211cdf0e10cSrcweir 						if( eFontRelief != RELIEF_NONE )
212cdf0e10cSrcweir 							aFont.SetRelief( eFontRelief );
213cdf0e10cSrcweir 
214cdf0e10cSrcweir 						// set Shadow attribute
215cdf0e10cSrcweir 						if( pTCPP->getShadow() )
216cdf0e10cSrcweir 							aFont.SetShadow( true );
217cdf0e10cSrcweir 					}
218cdf0e10cSrcweir 
219cdf0e10cSrcweir 					// create transformed integer DXArray in view coordinate system
220cdf0e10cSrcweir 					::std::vector< sal_Int32 > aTransformedDXArray;
221cdf0e10cSrcweir 
222cdf0e10cSrcweir 					if(rTextCandidate.getDXArray().size())
223cdf0e10cSrcweir 					{
224cdf0e10cSrcweir 						aTransformedDXArray.reserve(rTextCandidate.getDXArray().size());
225cdf0e10cSrcweir 						const basegfx::B2DVector aPixelVector(maCurrentTransformation * basegfx::B2DVector(1.0, 0.0));
226cdf0e10cSrcweir 						const double fPixelVectorFactor(aPixelVector.getLength());
227cdf0e10cSrcweir 
228cdf0e10cSrcweir 						for(::std::vector< double >::const_iterator aStart(rTextCandidate.getDXArray().begin());
229cdf0e10cSrcweir                             aStart != rTextCandidate.getDXArray().end(); aStart++)
230cdf0e10cSrcweir 						{
231cdf0e10cSrcweir 							aTransformedDXArray.push_back(basegfx::fround((*aStart) * fPixelVectorFactor));
232cdf0e10cSrcweir 						}
233cdf0e10cSrcweir 					}
234cdf0e10cSrcweir 
235cdf0e10cSrcweir 					// set parameters and paint text snippet
236cdf0e10cSrcweir 					const basegfx::BColor aRGBFontColor(maBColorModifierStack.getModifiedColor(rTextCandidate.getFontColor()));
237cdf0e10cSrcweir 					const basegfx::B2DPoint aPoint(aLocalTransform * basegfx::B2DPoint(0.0, 0.0));
238cdf0e10cSrcweir 					const Point aStartPoint(basegfx::fround(aPoint.getX()), basegfx::fround(aPoint.getY()));
239cdf0e10cSrcweir                     const sal_uInt32 nOldLayoutMode(mpOutputDevice->GetLayoutMode());
240cdf0e10cSrcweir 
241cdf0e10cSrcweir                     if(rTextCandidate.getFontAttribute().getRTL())
242cdf0e10cSrcweir                     {
243cdf0e10cSrcweir                         sal_uInt32 nRTLLayoutMode(nOldLayoutMode & ~(TEXT_LAYOUT_COMPLEX_DISABLED|TEXT_LAYOUT_BIDI_STRONG));
244cdf0e10cSrcweir                         nRTLLayoutMode |= TEXT_LAYOUT_BIDI_RTL|TEXT_LAYOUT_TEXTORIGIN_LEFT;
245cdf0e10cSrcweir                         mpOutputDevice->SetLayoutMode(nRTLLayoutMode);
246cdf0e10cSrcweir                     }
247cdf0e10cSrcweir 
248cdf0e10cSrcweir 					mpOutputDevice->SetFont(aFont);
249cdf0e10cSrcweir 					mpOutputDevice->SetTextColor(Color(aRGBFontColor));
250cdf0e10cSrcweir 
251cdf0e10cSrcweir 					if(aTransformedDXArray.size())
252cdf0e10cSrcweir 					{
253cdf0e10cSrcweir 						mpOutputDevice->DrawTextArray(
254cdf0e10cSrcweir 							aStartPoint,
255cdf0e10cSrcweir 							rTextCandidate.getText(),
256cdf0e10cSrcweir 							&(aTransformedDXArray[0]),
257cdf0e10cSrcweir 							rTextCandidate.getTextPosition(),
258cdf0e10cSrcweir 							rTextCandidate.getTextLength());
259cdf0e10cSrcweir 					}
260cdf0e10cSrcweir 					else
261cdf0e10cSrcweir 					{
262cdf0e10cSrcweir 						mpOutputDevice->DrawText(
263cdf0e10cSrcweir 							aStartPoint,
264cdf0e10cSrcweir 							rTextCandidate.getText(),
265cdf0e10cSrcweir 							rTextCandidate.getTextPosition(),
266cdf0e10cSrcweir 							rTextCandidate.getTextLength());
267cdf0e10cSrcweir 					}
268cdf0e10cSrcweir 
269cdf0e10cSrcweir                     if(rTextCandidate.getFontAttribute().getRTL())
270cdf0e10cSrcweir                     {
271cdf0e10cSrcweir                         mpOutputDevice->SetLayoutMode(nOldLayoutMode);
272cdf0e10cSrcweir                     }
273cdf0e10cSrcweir 
274cdf0e10cSrcweir 					bPrimitiveAccepted = true;
275cdf0e10cSrcweir 				}
276cdf0e10cSrcweir 			}
277cdf0e10cSrcweir 
278cdf0e10cSrcweir 			if(!bPrimitiveAccepted)
279cdf0e10cSrcweir 			{
280cdf0e10cSrcweir 				// let break down
281cdf0e10cSrcweir 				process(rTextCandidate.get2DDecomposition(getViewInformation2D()));
282cdf0e10cSrcweir 			}
283cdf0e10cSrcweir 		}
284cdf0e10cSrcweir 
285cdf0e10cSrcweir 		// direct draw of hairline
286cdf0e10cSrcweir 		void VclProcessor2D::RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased)
287cdf0e10cSrcweir 		{
288cdf0e10cSrcweir             const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor()));
289cdf0e10cSrcweir 			mpOutputDevice->SetLineColor(Color(aHairlineColor));
290cdf0e10cSrcweir 			mpOutputDevice->SetFillColor();
291cdf0e10cSrcweir 
292cdf0e10cSrcweir 			basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon());
293cdf0e10cSrcweir 			aLocalPolygon.transform(maCurrentTransformation);
294cdf0e10cSrcweir 
295cdf0e10cSrcweir             static bool bCheckTrapezoidDecomposition(false);
296cdf0e10cSrcweir             static bool bShowOutlinesThere(false);
297cdf0e10cSrcweir             if(bCheckTrapezoidDecomposition)
298cdf0e10cSrcweir             {
299cdf0e10cSrcweir                 // clip against discrete ViewPort
300cdf0e10cSrcweir                 const basegfx::B2DRange& rDiscreteViewport = getViewInformation2D().getDiscreteViewport();
301cdf0e10cSrcweir                 basegfx::B2DPolyPolygon aLocalPolyPolygon(basegfx::tools::clipPolygonOnRange(
302cdf0e10cSrcweir                     aLocalPolygon, rDiscreteViewport, true, false));
303cdf0e10cSrcweir 
304cdf0e10cSrcweir                 if(aLocalPolyPolygon.count())
305cdf0e10cSrcweir                 {
306cdf0e10cSrcweir                     // subdivide
307cdf0e10cSrcweir                     aLocalPolyPolygon = basegfx::tools::adaptiveSubdivideByDistance(
308cdf0e10cSrcweir                         aLocalPolyPolygon, 0.5);
309cdf0e10cSrcweir 
310cdf0e10cSrcweir                     // trapezoidize
311cdf0e10cSrcweir                     static double fLineWidth(2.0);
312cdf0e10cSrcweir                     basegfx::B2DTrapezoidVector aB2DTrapezoidVector;
313cdf0e10cSrcweir                     basegfx::tools::createLineTrapezoidFromB2DPolyPolygon(aB2DTrapezoidVector, aLocalPolyPolygon, fLineWidth);
314cdf0e10cSrcweir 
315cdf0e10cSrcweir                     const sal_uInt32 nCount(aB2DTrapezoidVector.size());
316cdf0e10cSrcweir 
317cdf0e10cSrcweir                     if(nCount)
318cdf0e10cSrcweir                     {
319cdf0e10cSrcweir                         basegfx::BColor aInvPolygonColor(aHairlineColor);
320cdf0e10cSrcweir                         aInvPolygonColor.invert();
321cdf0e10cSrcweir 
322cdf0e10cSrcweir                         for(sal_uInt32 a(0); a < nCount; a++)
323cdf0e10cSrcweir                         {
324cdf0e10cSrcweir                             const basegfx::B2DPolygon aTempPolygon(aB2DTrapezoidVector[a].getB2DPolygon());
325cdf0e10cSrcweir 
326cdf0e10cSrcweir                             if(bShowOutlinesThere)
327cdf0e10cSrcweir                             {
328cdf0e10cSrcweir                                 mpOutputDevice->SetFillColor(Color(aHairlineColor));
329cdf0e10cSrcweir 			                    mpOutputDevice->SetLineColor();
330cdf0e10cSrcweir                             }
331cdf0e10cSrcweir 
332cdf0e10cSrcweir                             mpOutputDevice->DrawPolygon(aTempPolygon);
333cdf0e10cSrcweir 
334cdf0e10cSrcweir                             if(bShowOutlinesThere)
335cdf0e10cSrcweir                             {
336cdf0e10cSrcweir                                 mpOutputDevice->SetFillColor();
337cdf0e10cSrcweir         		                mpOutputDevice->SetLineColor(Color(aInvPolygonColor));
338cdf0e10cSrcweir     	    		            mpOutputDevice->DrawPolyLine(aTempPolygon, 0.0);
339cdf0e10cSrcweir                             }
340cdf0e10cSrcweir                         }
341cdf0e10cSrcweir                     }
342cdf0e10cSrcweir                 }
343cdf0e10cSrcweir             }
344cdf0e10cSrcweir             else
345cdf0e10cSrcweir             {
346cdf0e10cSrcweir 			    if(bPixelBased && getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
347cdf0e10cSrcweir 			    {
348cdf0e10cSrcweir 				    // #i98289#
349cdf0e10cSrcweir 				    // when a Hairline is painted and AntiAliasing is on the option SnapHorVerLinesToDiscrete
350cdf0e10cSrcweir 				    // allows to suppress AntiAliasing for pure horizontal or vertical lines. This is done since
351cdf0e10cSrcweir 				    // not-AntiAliased such lines look more pleasing to the eye (e.g. 2D chart content). This
352cdf0e10cSrcweir 				    // NEEDS to be done in discrete coordinates, so only useful for pixel based rendering.
353cdf0e10cSrcweir 				    aLocalPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aLocalPolygon);
354cdf0e10cSrcweir 			    }
355cdf0e10cSrcweir 
356cdf0e10cSrcweir 			    mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0);
357cdf0e10cSrcweir             }
358cdf0e10cSrcweir 		}
359cdf0e10cSrcweir 
360cdf0e10cSrcweir 		// direct draw of transformed BitmapEx primitive
361cdf0e10cSrcweir 		void VclProcessor2D::RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate)
362cdf0e10cSrcweir 		{
363cdf0e10cSrcweir             // create local transform
364cdf0e10cSrcweir 			basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
365cdf0e10cSrcweir 			BitmapEx aBitmapEx(rBitmapCandidate.getBitmapEx());
366cdf0e10cSrcweir 			bool bPainted(false);
367cdf0e10cSrcweir 
368cdf0e10cSrcweir 			if(maBColorModifierStack.count())
369cdf0e10cSrcweir 			{
370cdf0e10cSrcweir 				aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx);
371cdf0e10cSrcweir 
372cdf0e10cSrcweir 				if(aBitmapEx.IsEmpty())
373cdf0e10cSrcweir 				{
374cdf0e10cSrcweir 					// color gets completely replaced, get it
375cdf0e10cSrcweir 					const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
376cdf0e10cSrcweir 					basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
377cdf0e10cSrcweir 					aPolygon.transform(aLocalTransform);
378cdf0e10cSrcweir 
379cdf0e10cSrcweir 					mpOutputDevice->SetFillColor(Color(aModifiedColor));
380cdf0e10cSrcweir 					mpOutputDevice->SetLineColor();
381cdf0e10cSrcweir 					mpOutputDevice->DrawPolygon(aPolygon);
382cdf0e10cSrcweir 
383cdf0e10cSrcweir 					bPainted = true;
384cdf0e10cSrcweir 				}
385cdf0e10cSrcweir 			}
386cdf0e10cSrcweir 
387cdf0e10cSrcweir 			if(!bPainted)
388cdf0e10cSrcweir 			{
389cdf0e10cSrcweir 				static bool bForceUseOfOwnTransformer(false);
390cdf0e10cSrcweir 				static bool bUseGraphicManager(true);
391cdf0e10cSrcweir 
392cdf0e10cSrcweir 				// decompose matrix to check for shear, rotate and mirroring
393cdf0e10cSrcweir 				basegfx::B2DVector aScale, aTranslate;
394cdf0e10cSrcweir 				double fRotate, fShearX;
395cdf0e10cSrcweir 				aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
396cdf0e10cSrcweir 
397cdf0e10cSrcweir 				if(!bForceUseOfOwnTransformer && basegfx::fTools::equalZero(fShearX))
398cdf0e10cSrcweir 				{
399cdf0e10cSrcweir 					if(!bUseGraphicManager && basegfx::fTools::equalZero(fRotate))
400cdf0e10cSrcweir 					{
401cdf0e10cSrcweir 						RenderBitmapPrimitive2D_BitmapEx(*mpOutputDevice, aBitmapEx, aLocalTransform);
402cdf0e10cSrcweir 					}
403cdf0e10cSrcweir 					else
404cdf0e10cSrcweir 					{
405cdf0e10cSrcweir 						RenderBitmapPrimitive2D_GraphicManager(*mpOutputDevice, aBitmapEx, aLocalTransform);
406cdf0e10cSrcweir 					}
407cdf0e10cSrcweir 				}
408cdf0e10cSrcweir 				else
409cdf0e10cSrcweir 				{
410cdf0e10cSrcweir 					if(!aBitmapEx.IsTransparent() && (!basegfx::fTools::equalZero(fShearX) || !basegfx::fTools::equalZero(fRotate)))
411cdf0e10cSrcweir 					{
412cdf0e10cSrcweir 						// parts will be uncovered, extend aBitmapEx with a mask bitmap
413cdf0e10cSrcweir 						const Bitmap aContent(aBitmapEx.GetBitmap());
414cdf0e10cSrcweir 						aBitmapEx = BitmapEx(aContent, Bitmap(aContent.GetSizePixel(), 1));
415cdf0e10cSrcweir 					}
416cdf0e10cSrcweir 
417cdf0e10cSrcweir 					RenderBitmapPrimitive2D_self(*mpOutputDevice, aBitmapEx, aLocalTransform);
418cdf0e10cSrcweir 				}
419cdf0e10cSrcweir 			}
420cdf0e10cSrcweir 		}
421cdf0e10cSrcweir 
422cdf0e10cSrcweir     	void VclProcessor2D::RenderRenderGraphicPrimitive2D(const primitive2d::RenderGraphicPrimitive2D& rRenderGraphicCandidate)
423cdf0e10cSrcweir         {
424cdf0e10cSrcweir             // create local transform
425cdf0e10cSrcweir 			basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rRenderGraphicCandidate.getTransform());
426cdf0e10cSrcweir 			vcl::RenderGraphic aRenderGraphic(rRenderGraphicCandidate.getRenderGraphic());
427cdf0e10cSrcweir 			bool bPainted(false);
428cdf0e10cSrcweir 
429cdf0e10cSrcweir 			if(maBColorModifierStack.count())
430cdf0e10cSrcweir 			{
431cdf0e10cSrcweir 				// !!! TODO
432cdf0e10cSrcweir                 // aRenderGraphic = impModifyRenderGraphic(maBColorModifierStack, aRenderGraphic);
433cdf0e10cSrcweir 
434cdf0e10cSrcweir 				if(aRenderGraphic.IsEmpty())
435cdf0e10cSrcweir 				{
436cdf0e10cSrcweir 					// color gets completely replaced, get it
437cdf0e10cSrcweir 					const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
438cdf0e10cSrcweir 					basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
439cdf0e10cSrcweir 					aPolygon.transform(aLocalTransform);
440cdf0e10cSrcweir 
441cdf0e10cSrcweir 					mpOutputDevice->SetFillColor(Color(aModifiedColor));
442cdf0e10cSrcweir 					mpOutputDevice->SetLineColor();
443cdf0e10cSrcweir 					mpOutputDevice->DrawPolygon(aPolygon);
444cdf0e10cSrcweir 
445cdf0e10cSrcweir 					bPainted = true;
446cdf0e10cSrcweir 				}
447cdf0e10cSrcweir 			}
448cdf0e10cSrcweir 
449cdf0e10cSrcweir 			if(!bPainted)
450cdf0e10cSrcweir 			{
451cdf0e10cSrcweir 				// decompose matrix to check for shear, rotate and mirroring
452cdf0e10cSrcweir 				basegfx::B2DVector aScale, aTranslate;
453cdf0e10cSrcweir 				double fRotate, fShearX;
454cdf0e10cSrcweir 				aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
455cdf0e10cSrcweir 
456cdf0e10cSrcweir 				basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
457cdf0e10cSrcweir 
458cdf0e10cSrcweir 				if( basegfx::fTools::equalZero( fRotate ) )
459cdf0e10cSrcweir                 {
460cdf0e10cSrcweir                     aOutlineRange.transform( aLocalTransform );
461cdf0e10cSrcweir                 }
462cdf0e10cSrcweir                 else
463cdf0e10cSrcweir                 {
464cdf0e10cSrcweir                     // !!! TODO
465cdf0e10cSrcweir                     // if rotated, create the unrotated output rectangle for the GraphicManager paint
466cdf0e10cSrcweir                     /*
467cdf0e10cSrcweir                     const basegfx::B2DHomMatrix aSimpleObjectMatrix(basegfx::tools::createScaleTranslateB2DHomMatrix(
468cdf0e10cSrcweir                         fabs(aScale.getX()), fabs(aScale.getY()),
469cdf0e10cSrcweir                         aTranslate.getX(), aTranslate.getY()));
470cdf0e10cSrcweir 
471cdf0e10cSrcweir                     aOutlineRange.transform(aSimpleObjectMatrix);
472cdf0e10cSrcweir                     */
473cdf0e10cSrcweir                 }
474cdf0e10cSrcweir 
475cdf0e10cSrcweir                 // prepare dest coordinates
476cdf0e10cSrcweir                 const Point                         aPoint( basegfx::fround(aOutlineRange.getMinX() ),
477cdf0e10cSrcweir                                                             basegfx::fround(aOutlineRange.getMinY() ) );
478cdf0e10cSrcweir                 const Size                          aSize( basegfx::fround(aOutlineRange.getWidth() ),
479cdf0e10cSrcweir                                                            basegfx::fround(aOutlineRange.getHeight() ) );
480cdf0e10cSrcweir                 const Size                          aSizePixel( mpOutputDevice->LogicToPixel( aSize ) );
481cdf0e10cSrcweir                 const vcl::RenderGraphicRasterizer  aRasterizer( aRenderGraphic );
482cdf0e10cSrcweir                 const BitmapEx                      aBitmapEx( aRasterizer.Rasterize( aSizePixel, fRotate, fShearX ) );
483cdf0e10cSrcweir 
484cdf0e10cSrcweir                 if( !aBitmapEx.IsEmpty() )
485cdf0e10cSrcweir                 {
486cdf0e10cSrcweir                     mpOutputDevice->DrawBitmapEx( aPoint, aSize, aBitmapEx );
487cdf0e10cSrcweir                 }
488cdf0e10cSrcweir             }
489cdf0e10cSrcweir         }
490cdf0e10cSrcweir 
491cdf0e10cSrcweir 		void VclProcessor2D::RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate)
492cdf0e10cSrcweir 		{
493cdf0e10cSrcweir 			const attribute::FillBitmapAttribute& rFillBitmapAttribute(rFillBitmapCandidate.getFillBitmap());
494cdf0e10cSrcweir 			bool bPrimitiveAccepted(false);
495cdf0e10cSrcweir 
496cdf0e10cSrcweir 			if(rFillBitmapAttribute.getTiling())
497cdf0e10cSrcweir 			{
498cdf0e10cSrcweir 				// decompose matrix to check for shear, rotate and mirroring
499cdf0e10cSrcweir 				basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rFillBitmapCandidate.getTransformation());
500cdf0e10cSrcweir 				basegfx::B2DVector aScale, aTranslate;
501cdf0e10cSrcweir 				double fRotate, fShearX;
502cdf0e10cSrcweir 				aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
503cdf0e10cSrcweir 
504cdf0e10cSrcweir 				if(basegfx::fTools::equalZero(fRotate) && basegfx::fTools::equalZero(fShearX))
505cdf0e10cSrcweir 				{
506cdf0e10cSrcweir 					// no shear or rotate, draw direct in pixel coordinates
507cdf0e10cSrcweir 					bPrimitiveAccepted = true;
508cdf0e10cSrcweir 					BitmapEx aBitmapEx(rFillBitmapAttribute.getBitmapEx());
509cdf0e10cSrcweir 					bool bPainted(false);
510cdf0e10cSrcweir 
511cdf0e10cSrcweir 					if(maBColorModifierStack.count())
512cdf0e10cSrcweir 					{
513cdf0e10cSrcweir 						aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx);
514cdf0e10cSrcweir 
515cdf0e10cSrcweir 						if(aBitmapEx.IsEmpty())
516cdf0e10cSrcweir 						{
517cdf0e10cSrcweir 							// color gets completely replaced, get it
518cdf0e10cSrcweir 							const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
519cdf0e10cSrcweir 							basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
520cdf0e10cSrcweir 							aPolygon.transform(aLocalTransform);
521cdf0e10cSrcweir 
522cdf0e10cSrcweir 							mpOutputDevice->SetFillColor(Color(aModifiedColor));
523cdf0e10cSrcweir 							mpOutputDevice->SetLineColor();
524cdf0e10cSrcweir 							mpOutputDevice->DrawPolygon(aPolygon);
525cdf0e10cSrcweir 
526cdf0e10cSrcweir 							bPainted = true;
527cdf0e10cSrcweir 						}
528cdf0e10cSrcweir 					}
529cdf0e10cSrcweir 
530cdf0e10cSrcweir 					if(!bPainted)
531cdf0e10cSrcweir 					{
532cdf0e10cSrcweir 						const basegfx::B2DPoint aObjTopLeft(aTranslate.getX(), aTranslate.getY());
533cdf0e10cSrcweir 						const basegfx::B2DPoint aObjBottomRight(aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY());
534cdf0e10cSrcweir 						const Point aObjTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjTopLeft.getX(), (sal_Int32)aObjTopLeft.getY())));
535cdf0e10cSrcweir 						const Point aObjBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjBottomRight.getX(), (sal_Int32)aObjBottomRight.getY())));
536cdf0e10cSrcweir 
537cdf0e10cSrcweir 						const basegfx::B2DPoint aBmpTopLeft(aLocalTransform * rFillBitmapAttribute.getTopLeft());
538cdf0e10cSrcweir 						const basegfx::B2DPoint aBmpBottomRight(aLocalTransform * basegfx::B2DPoint(rFillBitmapAttribute.getTopLeft() + rFillBitmapAttribute.getSize()));
539cdf0e10cSrcweir 						const Point aBmpTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpTopLeft.getX(), (sal_Int32)aBmpTopLeft.getY())));
540cdf0e10cSrcweir 						const Point aBmpBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpBottomRight.getX(), (sal_Int32)aBmpBottomRight.getY())));
541cdf0e10cSrcweir 
542cdf0e10cSrcweir 						sal_Int32 nOWidth(aObjBR.X() - aObjTL.X());
543cdf0e10cSrcweir 						sal_Int32 nOHeight(aObjBR.Y() - aObjTL.Y());
544cdf0e10cSrcweir 
545cdf0e10cSrcweir                         // only do something when object has a size in discrete units
546cdf0e10cSrcweir 						if(nOWidth > 0 && nOHeight > 0)
547cdf0e10cSrcweir 						{
548cdf0e10cSrcweir 						    sal_Int32 nBWidth(aBmpBR.X() - aBmpTL.X());
549cdf0e10cSrcweir 						    sal_Int32 nBHeight(aBmpBR.Y() - aBmpTL.Y());
550cdf0e10cSrcweir 
551cdf0e10cSrcweir                             // only do something when bitmap fill has a size in discrete units
552cdf0e10cSrcweir 						    if(nBWidth > 0 && nBHeight > 0)
553cdf0e10cSrcweir 						    {
554cdf0e10cSrcweir 						        sal_Int32 nBLeft(aBmpTL.X());
555cdf0e10cSrcweir 						        sal_Int32 nBTop(aBmpTL.Y());
556cdf0e10cSrcweir 
557cdf0e10cSrcweir 						        if(nBLeft > aObjTL.X())
558cdf0e10cSrcweir 						        {
559cdf0e10cSrcweir 							        nBLeft -= ((nBLeft / nBWidth) + 1L) * nBWidth;
560cdf0e10cSrcweir 						        }
561cdf0e10cSrcweir 
562cdf0e10cSrcweir 						        if(nBLeft + nBWidth <= aObjTL.X())
563cdf0e10cSrcweir 						        {
564cdf0e10cSrcweir 							        nBLeft -= (nBLeft / nBWidth) * nBWidth;
565cdf0e10cSrcweir 						        }
566cdf0e10cSrcweir 
567cdf0e10cSrcweir 						        if(nBTop > aObjTL.Y())
568cdf0e10cSrcweir 						        {
569cdf0e10cSrcweir 							        nBTop -= ((nBTop / nBHeight) + 1L) * nBHeight;
570cdf0e10cSrcweir 						        }
571cdf0e10cSrcweir 
572cdf0e10cSrcweir 						        if(nBTop + nBHeight <= aObjTL.Y())
573cdf0e10cSrcweir 						        {
574cdf0e10cSrcweir 							        nBTop -= (nBTop / nBHeight) * nBHeight;
575cdf0e10cSrcweir 						        }
576cdf0e10cSrcweir 
577cdf0e10cSrcweir 						        // nBWidth, nBHeight is the pixel size of the neede bitmap. To not need to scale it
578cdf0e10cSrcweir 						        // in vcl many times, create a size-optimized version
579cdf0e10cSrcweir 						        const Size aNeededBitmapSizePixel(nBWidth, nBHeight);
580cdf0e10cSrcweir 
581cdf0e10cSrcweir 						        if(aNeededBitmapSizePixel != aBitmapEx.GetSizePixel())
582cdf0e10cSrcweir 						        {
583cdf0e10cSrcweir 							        aBitmapEx.Scale(aNeededBitmapSizePixel);
584cdf0e10cSrcweir 						        }
585cdf0e10cSrcweir 
586cdf0e10cSrcweir 						        // prepare OutDev
587cdf0e10cSrcweir 						        const Point aEmptyPoint(0, 0);
588cdf0e10cSrcweir 						        const Rectangle aVisiblePixel(aEmptyPoint, mpOutputDevice->GetOutputSizePixel());
589cdf0e10cSrcweir 						        const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
590cdf0e10cSrcweir 						        mpOutputDevice->EnableMapMode(false);
591cdf0e10cSrcweir 
592cdf0e10cSrcweir 						        for(sal_Int32 nXPos(nBLeft); nXPos < aObjTL.X() + nOWidth; nXPos += nBWidth)
593cdf0e10cSrcweir 						        {
594cdf0e10cSrcweir 							        for(sal_Int32 nYPos(nBTop); nYPos < aObjTL.Y() + nOHeight; nYPos += nBHeight)
595cdf0e10cSrcweir 							        {
596cdf0e10cSrcweir 								        const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
597cdf0e10cSrcweir 
598cdf0e10cSrcweir 								        if(aOutRectPixel.IsOver(aVisiblePixel))
599cdf0e10cSrcweir 								        {
600cdf0e10cSrcweir 									        mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx);
601cdf0e10cSrcweir 								        }
602cdf0e10cSrcweir 							        }
603cdf0e10cSrcweir 						        }
604cdf0e10cSrcweir 
605cdf0e10cSrcweir 						        // restore OutDev
606cdf0e10cSrcweir 						        mpOutputDevice->EnableMapMode(bWasEnabled);
607cdf0e10cSrcweir                             }
608cdf0e10cSrcweir                         }
609cdf0e10cSrcweir 					}
610cdf0e10cSrcweir 				}
611cdf0e10cSrcweir 			}
612cdf0e10cSrcweir 
613cdf0e10cSrcweir 			if(!bPrimitiveAccepted)
614cdf0e10cSrcweir 			{
615cdf0e10cSrcweir 				// do not accept, use decomposition
616cdf0e10cSrcweir 				process(rFillBitmapCandidate.get2DDecomposition(getViewInformation2D()));
617cdf0e10cSrcweir 			}
618cdf0e10cSrcweir 		}
619cdf0e10cSrcweir 
620cdf0e10cSrcweir 		// direct draw of gradient
621cdf0e10cSrcweir 		void VclProcessor2D::RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate)
622cdf0e10cSrcweir 		{
623cdf0e10cSrcweir 			const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
624cdf0e10cSrcweir 			basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
625cdf0e10cSrcweir 			basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
626cdf0e10cSrcweir 			basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
627cdf0e10cSrcweir 
628cdf0e10cSrcweir 			if(aLocalPolyPolygon.count())
629cdf0e10cSrcweir 			{
630cdf0e10cSrcweir 				aLocalPolyPolygon.transform(maCurrentTransformation);
631cdf0e10cSrcweir 
632cdf0e10cSrcweir 				if(aStartColor == aEndColor)
633cdf0e10cSrcweir 				{
634cdf0e10cSrcweir 					// no gradient at all, draw as polygon in AA and non-AA case
635cdf0e10cSrcweir 					mpOutputDevice->SetLineColor();
636cdf0e10cSrcweir 					mpOutputDevice->SetFillColor(Color(aStartColor));
637cdf0e10cSrcweir 					mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
638cdf0e10cSrcweir 				}
639cdf0e10cSrcweir 				else if(getOptionsDrawinglayer().IsAntiAliasing())
640cdf0e10cSrcweir 				{
641cdf0e10cSrcweir 					// For AA, direct render has to be avoided since it uses XOR maskings which will not
642cdf0e10cSrcweir 					// work with AA. Instead, the decompose which uses MaskPrimitive2D with fillings is
643cdf0e10cSrcweir 					// used
644cdf0e10cSrcweir 					process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
645cdf0e10cSrcweir 				}
646cdf0e10cSrcweir 				else
647cdf0e10cSrcweir 				{
648cdf0e10cSrcweir 					impDrawGradientToOutDev(
649cdf0e10cSrcweir 						*mpOutputDevice, aLocalPolyPolygon, rGradient.getStyle(), rGradient.getSteps(),
650cdf0e10cSrcweir 						aStartColor, aEndColor, rGradient.getBorder(),
651cdf0e10cSrcweir 						rGradient.getAngle(), rGradient.getOffsetX(), rGradient.getOffsetY(), false);
652cdf0e10cSrcweir 				}
653cdf0e10cSrcweir 			}
654cdf0e10cSrcweir 		}
655cdf0e10cSrcweir 
656cdf0e10cSrcweir 		// direct draw of bitmap
657cdf0e10cSrcweir 		void VclProcessor2D::RenderPolyPolygonBitmapPrimitive2D(const primitive2d::PolyPolygonBitmapPrimitive2D& rPolygonCandidate)
658cdf0e10cSrcweir 		{
659cdf0e10cSrcweir 			bool bDone(false);
660cdf0e10cSrcweir 			const basegfx::B2DPolyPolygon& rPolyPolygon = rPolygonCandidate.getB2DPolyPolygon();
661cdf0e10cSrcweir 
662cdf0e10cSrcweir 			if(rPolyPolygon.count())
663cdf0e10cSrcweir 			{
664cdf0e10cSrcweir 				const attribute::FillBitmapAttribute& rFillBitmapAttribute = rPolygonCandidate.getFillBitmap();
665cdf0e10cSrcweir 				const BitmapEx& rBitmapEx = rFillBitmapAttribute.getBitmapEx();
666cdf0e10cSrcweir 
667cdf0e10cSrcweir 				if(rBitmapEx.IsEmpty())
668cdf0e10cSrcweir 				{
669cdf0e10cSrcweir 					// empty bitmap, done
670cdf0e10cSrcweir 					bDone = true;
671cdf0e10cSrcweir 				}
672cdf0e10cSrcweir 				else
673cdf0e10cSrcweir 				{
674cdf0e10cSrcweir 					// try to catch cases where the bitmap will be color-modified to a single
675cdf0e10cSrcweir 					// color (e.g. shadow). This would NOT be optimizable with an transparence channel
676cdf0e10cSrcweir 					// at the Bitmap which we do not have here. When this should change, this
677cdf0e10cSrcweir 					// optimization has to be reworked accordingly.
678cdf0e10cSrcweir 					const sal_uInt32 nBColorModifierStackCount(maBColorModifierStack.count());
679cdf0e10cSrcweir 
680cdf0e10cSrcweir 					if(nBColorModifierStackCount)
681cdf0e10cSrcweir 					{
682cdf0e10cSrcweir 						const basegfx::BColorModifier& rTopmostModifier = maBColorModifierStack.getBColorModifier(nBColorModifierStackCount - 1);
683cdf0e10cSrcweir 
684cdf0e10cSrcweir 						if(basegfx::BCOLORMODIFYMODE_REPLACE == rTopmostModifier.getMode())
685cdf0e10cSrcweir 						{
686cdf0e10cSrcweir 							// the bitmap fill is in unified color, so we can replace it with
687cdf0e10cSrcweir 							// a single polygon fill. The form of the fill depends on tiling
688cdf0e10cSrcweir 							if(rFillBitmapAttribute.getTiling())
689cdf0e10cSrcweir 							{
690cdf0e10cSrcweir 								// with tiling, fill the whole PolyPolygon with the modifier color
691cdf0e10cSrcweir 								basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolyPolygon);
692cdf0e10cSrcweir 
693cdf0e10cSrcweir 								aLocalPolyPolygon.transform(maCurrentTransformation);
694cdf0e10cSrcweir 								mpOutputDevice->SetLineColor();
695cdf0e10cSrcweir 								mpOutputDevice->SetFillColor(Color(rTopmostModifier.getBColor()));
696cdf0e10cSrcweir 								mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
697cdf0e10cSrcweir 							}
698cdf0e10cSrcweir 							else
699cdf0e10cSrcweir 							{
700cdf0e10cSrcweir 								// without tiling, only the area common to the bitmap tile and the
701cdf0e10cSrcweir 								// PolyPolygon is filled. Create the bitmap tile area in object
702cdf0e10cSrcweir 								// coordinates. For this, the object transformation needs to be created
703cdf0e10cSrcweir 								// from the already scaled PolyPolygon. The tile area in object
704cdf0e10cSrcweir 								// coordinates wil always be non-rotated, so it's not necessary to
705cdf0e10cSrcweir 								// work with a polygon here
706cdf0e10cSrcweir 								basegfx::B2DRange aTileRange(rFillBitmapAttribute.getTopLeft(),
707cdf0e10cSrcweir 									rFillBitmapAttribute.getTopLeft() + rFillBitmapAttribute.getSize());
708cdf0e10cSrcweir 								const basegfx::B2DRange aPolyPolygonRange(rPolyPolygon.getB2DRange());
709cdf0e10cSrcweir 								basegfx::B2DHomMatrix aNewObjectTransform;
710cdf0e10cSrcweir 
711cdf0e10cSrcweir 								aNewObjectTransform.set(0, 0, aPolyPolygonRange.getWidth());
712cdf0e10cSrcweir 								aNewObjectTransform.set(1, 1, aPolyPolygonRange.getHeight());
713cdf0e10cSrcweir 								aNewObjectTransform.set(0, 2, aPolyPolygonRange.getMinX());
714cdf0e10cSrcweir 								aNewObjectTransform.set(1, 2, aPolyPolygonRange.getMinY());
715cdf0e10cSrcweir 								aTileRange.transform(aNewObjectTransform);
716cdf0e10cSrcweir 
717cdf0e10cSrcweir 								// now clip the object polyPolygon against the tile range
718cdf0e10cSrcweir 								// to get the common area (OR)
719cdf0e10cSrcweir 								basegfx::B2DPolyPolygon aTarget = basegfx::tools::clipPolyPolygonOnRange(rPolyPolygon, aTileRange, true, false);
720cdf0e10cSrcweir 
721cdf0e10cSrcweir 								if(aTarget.count())
722cdf0e10cSrcweir 								{
723cdf0e10cSrcweir 									aTarget.transform(maCurrentTransformation);
724cdf0e10cSrcweir 									mpOutputDevice->SetLineColor();
725cdf0e10cSrcweir 									mpOutputDevice->SetFillColor(Color(rTopmostModifier.getBColor()));
726cdf0e10cSrcweir 									mpOutputDevice->DrawPolyPolygon(aTarget);
727cdf0e10cSrcweir 								}
728cdf0e10cSrcweir 							}
729cdf0e10cSrcweir 
730cdf0e10cSrcweir 							bDone = true;
731cdf0e10cSrcweir 						}
732cdf0e10cSrcweir 					}
733cdf0e10cSrcweir 				}
734cdf0e10cSrcweir 			}
735cdf0e10cSrcweir 			else
736cdf0e10cSrcweir 			{
737cdf0e10cSrcweir 				// empty polyPolygon, done
738cdf0e10cSrcweir 				bDone = true;
739cdf0e10cSrcweir 			}
740cdf0e10cSrcweir 
741cdf0e10cSrcweir 			if(!bDone)
742cdf0e10cSrcweir 			{
743cdf0e10cSrcweir 				// use default decomposition
744cdf0e10cSrcweir 				process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
745cdf0e10cSrcweir 			}
746cdf0e10cSrcweir 		}
747cdf0e10cSrcweir 
748cdf0e10cSrcweir 		// direct draw of PolyPolygon with color
749cdf0e10cSrcweir 		void VclProcessor2D::RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate)
750cdf0e10cSrcweir 		{
751cdf0e10cSrcweir 			const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor()));
752cdf0e10cSrcweir 			mpOutputDevice->SetFillColor(Color(aPolygonColor));
753cdf0e10cSrcweir 			mpOutputDevice->SetLineColor();
754cdf0e10cSrcweir 
755cdf0e10cSrcweir 			basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
756cdf0e10cSrcweir 			aLocalPolyPolygon.transform(maCurrentTransformation);
757cdf0e10cSrcweir 
758cdf0e10cSrcweir             static bool bCheckTrapezoidDecomposition(false);
759cdf0e10cSrcweir             static bool bShowOutlinesThere(false);
760cdf0e10cSrcweir             if(bCheckTrapezoidDecomposition)
761cdf0e10cSrcweir             {
762cdf0e10cSrcweir                 // clip against discrete ViewPort
763cdf0e10cSrcweir                 const basegfx::B2DRange& rDiscreteViewport = getViewInformation2D().getDiscreteViewport();
764cdf0e10cSrcweir                 aLocalPolyPolygon = basegfx::tools::clipPolyPolygonOnRange(
765cdf0e10cSrcweir                     aLocalPolyPolygon, rDiscreteViewport, true, false);
766cdf0e10cSrcweir 
767cdf0e10cSrcweir                 if(aLocalPolyPolygon.count())
768cdf0e10cSrcweir                 {
769cdf0e10cSrcweir                     // subdivide
770cdf0e10cSrcweir                     aLocalPolyPolygon = basegfx::tools::adaptiveSubdivideByDistance(
771cdf0e10cSrcweir                         aLocalPolyPolygon, 0.5);
772cdf0e10cSrcweir 
773cdf0e10cSrcweir                     // trapezoidize
774cdf0e10cSrcweir                     basegfx::B2DTrapezoidVector aB2DTrapezoidVector;
775cdf0e10cSrcweir                     basegfx::tools::trapezoidSubdivide(aB2DTrapezoidVector, aLocalPolyPolygon);
776cdf0e10cSrcweir 
777cdf0e10cSrcweir                     const sal_uInt32 nCount(aB2DTrapezoidVector.size());
778cdf0e10cSrcweir 
779cdf0e10cSrcweir                     if(nCount)
780cdf0e10cSrcweir                     {
781cdf0e10cSrcweir                         basegfx::BColor aInvPolygonColor(aPolygonColor);
782cdf0e10cSrcweir                         aInvPolygonColor.invert();
783cdf0e10cSrcweir 
784cdf0e10cSrcweir                         for(sal_uInt32 a(0); a < nCount; a++)
785cdf0e10cSrcweir                         {
786cdf0e10cSrcweir                             const basegfx::B2DPolygon aTempPolygon(aB2DTrapezoidVector[a].getB2DPolygon());
787cdf0e10cSrcweir 
788cdf0e10cSrcweir                             if(bShowOutlinesThere)
789cdf0e10cSrcweir                             {
790cdf0e10cSrcweir                                 mpOutputDevice->SetFillColor(Color(aPolygonColor));
791cdf0e10cSrcweir 			                    mpOutputDevice->SetLineColor();
792cdf0e10cSrcweir                             }
793cdf0e10cSrcweir 
794cdf0e10cSrcweir                             mpOutputDevice->DrawPolygon(aTempPolygon);
795cdf0e10cSrcweir 
796cdf0e10cSrcweir                             if(bShowOutlinesThere)
797cdf0e10cSrcweir                             {
798cdf0e10cSrcweir                                 mpOutputDevice->SetFillColor();
799cdf0e10cSrcweir         		                mpOutputDevice->SetLineColor(Color(aInvPolygonColor));
800cdf0e10cSrcweir     	    		            mpOutputDevice->DrawPolyLine(aTempPolygon, 0.0);
801cdf0e10cSrcweir                             }
802cdf0e10cSrcweir                         }
803cdf0e10cSrcweir                     }
804cdf0e10cSrcweir                 }
805cdf0e10cSrcweir             }
806cdf0e10cSrcweir             else
807cdf0e10cSrcweir             {
808cdf0e10cSrcweir 			    mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
809cdf0e10cSrcweir 
810cdf0e10cSrcweir                 if(mnPolygonStrokePrimitive2D
811cdf0e10cSrcweir                     && getOptionsDrawinglayer().IsAntiAliasing()
812cdf0e10cSrcweir                     && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
813cdf0e10cSrcweir                 {
814cdf0e10cSrcweir                     // when AA is on and this filled polygons are the result of stroked line geometry,
815cdf0e10cSrcweir                     // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons
816cdf0e10cSrcweir 			        mpOutputDevice->SetFillColor();
817cdf0e10cSrcweir 			        mpOutputDevice->SetLineColor(Color(aPolygonColor));
818cdf0e10cSrcweir                     const sal_uInt32 nCount(aLocalPolyPolygon.count());
819cdf0e10cSrcweir 
820cdf0e10cSrcweir                     for(sal_uInt32 a(0); a < nCount; a++)
821cdf0e10cSrcweir                     {
822cdf0e10cSrcweir                         mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
823cdf0e10cSrcweir                     }
824cdf0e10cSrcweir                 }
825cdf0e10cSrcweir             }
826cdf0e10cSrcweir 		}
827cdf0e10cSrcweir 
828cdf0e10cSrcweir 		// direct draw of MetaFile
829cdf0e10cSrcweir 		void VclProcessor2D::RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate)
830cdf0e10cSrcweir 		{
831cdf0e10cSrcweir 			// decompose matrix to check for shear, rotate and mirroring
832cdf0e10cSrcweir 			basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rMetaCandidate.getTransform());
833cdf0e10cSrcweir 			basegfx::B2DVector aScale, aTranslate;
834cdf0e10cSrcweir 			double fRotate, fShearX;
835cdf0e10cSrcweir 			aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
836cdf0e10cSrcweir 
837cdf0e10cSrcweir 			if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
838cdf0e10cSrcweir 			{
839cdf0e10cSrcweir 				// #i102175# handle special case: If scale is negative in (x,y) (3rd quadrant), it can
840cdf0e10cSrcweir 				// be expressed as rotation by PI. This needs to be done for Metafiles since
841cdf0e10cSrcweir                 // these can be rotated, but not really mirrored
842cdf0e10cSrcweir 				aScale = basegfx::absolute(aScale);
843cdf0e10cSrcweir 				fRotate += F_PI;
844cdf0e10cSrcweir 			}
845cdf0e10cSrcweir 
846cdf0e10cSrcweir             // get BoundRect
847cdf0e10cSrcweir 			basegfx::B2DRange aOutlineRange(rMetaCandidate.getB2DRange(getViewInformation2D()));
848cdf0e10cSrcweir 			aOutlineRange.transform(maCurrentTransformation);
849cdf0e10cSrcweir 
850cdf0e10cSrcweir 			// Due to the integer MapModes used from VCL aind inside MetaFiles errors of up to three
851cdf0e10cSrcweir 			// pixels in size may happen. As long as there is no better way (e.g. convert the MetaFile
852cdf0e10cSrcweir 			// to primitives) it is necessary to reduce maximum pixel size by 1 in X and Y and to use
853cdf0e10cSrcweir 			// the inner pixel bounds accordingly (ceil resp. floor). This will also be done for logic
854cdf0e10cSrcweir 			// units e.g. when creating a new MetaFile, but since much huger value ranges are used
855cdf0e10cSrcweir 			// there typically will be okay for this compromize.
856cdf0e10cSrcweir 			Rectangle aDestRectView(
857cdf0e10cSrcweir                 // !!CAUTION!! Here, ceil and floor are exchanged BY PURPOSE, do NOT copy when
858cdf0e10cSrcweir                 // looking for a standard conversion to rectangle (!)
859cdf0e10cSrcweir 				(sal_Int32)ceil(aOutlineRange.getMinX()), (sal_Int32)ceil(aOutlineRange.getMinY()),
860cdf0e10cSrcweir 				(sal_Int32)floor(aOutlineRange.getMaxX()), (sal_Int32)floor(aOutlineRange.getMaxY()));
861cdf0e10cSrcweir 
862cdf0e10cSrcweir 			// get metafile (copy it)
863cdf0e10cSrcweir 			GDIMetaFile aMetaFile;
864cdf0e10cSrcweir 
865cdf0e10cSrcweir 			if(maBColorModifierStack.count())
866cdf0e10cSrcweir 			{
867cdf0e10cSrcweir 				const basegfx::BColor aRGBBaseColor(0, 0, 0);
868cdf0e10cSrcweir 				const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(aRGBBaseColor));
869cdf0e10cSrcweir 				aMetaFile = rMetaCandidate.getMetaFile().GetMonochromeMtf(Color(aRGBColor));
870cdf0e10cSrcweir 			}
871cdf0e10cSrcweir 			else
872cdf0e10cSrcweir 			{
873cdf0e10cSrcweir 				aMetaFile = rMetaCandidate.getMetaFile();
874cdf0e10cSrcweir 			}
875cdf0e10cSrcweir 
876cdf0e10cSrcweir 			// rotation
877cdf0e10cSrcweir 			if(!basegfx::fTools::equalZero(fRotate))
878cdf0e10cSrcweir 			{
879cdf0e10cSrcweir                 // #i103530#
880cdf0e10cSrcweir                 // MetaFile::Rotate has no input parameter check, so the parameter needs to be
881cdf0e10cSrcweir                 // well-aligned to the old range [0..3600] 10th degrees with inverse orientation
882cdf0e10cSrcweir 				sal_Int16 nRotation((sal_Int16)((fRotate / F_PI180) * -10.0));
883cdf0e10cSrcweir 
884cdf0e10cSrcweir                 while(nRotation < 0)
885cdf0e10cSrcweir                     nRotation += 3600;
886cdf0e10cSrcweir 
887cdf0e10cSrcweir                 while(nRotation >= 3600)
888cdf0e10cSrcweir                     nRotation -= 3600;
889cdf0e10cSrcweir 
890cdf0e10cSrcweir 				aMetaFile.Rotate(nRotation);
891cdf0e10cSrcweir 			}
892cdf0e10cSrcweir 
893cdf0e10cSrcweir 			// Prepare target output size
894cdf0e10cSrcweir 			Size aDestSize(aDestRectView.GetSize());
895cdf0e10cSrcweir 
896cdf0e10cSrcweir 			if(aDestSize.getWidth() && aDestSize.getHeight())
897cdf0e10cSrcweir 			{
898cdf0e10cSrcweir 				// Get preferred Metafile output size. When it's very equal to the output size, it's probably
899cdf0e10cSrcweir 				// a rounding error somewhere, so correct it to get a 1:1 output without single pixel scalings
900cdf0e10cSrcweir 				// of the Metafile (esp. for contaned Bitmaps, e.g 3D charts)
901cdf0e10cSrcweir 				const Size aPrefSize(mpOutputDevice->LogicToPixel(aMetaFile.GetPrefSize(), aMetaFile.GetPrefMapMode()));
902cdf0e10cSrcweir 
903cdf0e10cSrcweir 				if(aPrefSize.getWidth() && (aPrefSize.getWidth() - 1 == aDestSize.getWidth() || aPrefSize.getWidth() + 1 == aDestSize.getWidth()))
904cdf0e10cSrcweir 				{
905cdf0e10cSrcweir 					aDestSize.setWidth(aPrefSize.getWidth());
906cdf0e10cSrcweir 				}
907cdf0e10cSrcweir 
908cdf0e10cSrcweir 				if(aPrefSize.getHeight() && (aPrefSize.getHeight() - 1 == aDestSize.getHeight() || aPrefSize.getHeight() + 1 == aDestSize.getHeight()))
909cdf0e10cSrcweir 				{
910cdf0e10cSrcweir 					aDestSize.setHeight(aPrefSize.getHeight());
911cdf0e10cSrcweir 				}
912cdf0e10cSrcweir 
913cdf0e10cSrcweir 				// paint it
914cdf0e10cSrcweir 				aMetaFile.WindStart();
915cdf0e10cSrcweir 				aMetaFile.Play(mpOutputDevice, aDestRectView.TopLeft(), aDestSize);
916cdf0e10cSrcweir 			}
917cdf0e10cSrcweir 		}
918cdf0e10cSrcweir 
919cdf0e10cSrcweir 		// mask group. Force output to VDev and create mask from given mask
920cdf0e10cSrcweir 		void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate)
921cdf0e10cSrcweir 		{
922cdf0e10cSrcweir 			if(rMaskCandidate.getChildren().hasElements())
923cdf0e10cSrcweir 			{
924cdf0e10cSrcweir 				basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask());
925cdf0e10cSrcweir 
926cdf0e10cSrcweir 				if(aMask.count())
927cdf0e10cSrcweir 				{
928cdf0e10cSrcweir 					aMask.transform(maCurrentTransformation);
929cdf0e10cSrcweir 					const basegfx::B2DRange aRange(basegfx::tools::getRange(aMask));
930cdf0e10cSrcweir 					impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
931cdf0e10cSrcweir 
932cdf0e10cSrcweir 					if(aBufferDevice.isVisible())
933cdf0e10cSrcweir 					{
934cdf0e10cSrcweir 						// remember last OutDev and set to content
935cdf0e10cSrcweir 						OutputDevice* pLastOutputDevice = mpOutputDevice;
936cdf0e10cSrcweir 						mpOutputDevice = &aBufferDevice.getContent();
937cdf0e10cSrcweir 
938cdf0e10cSrcweir 						// paint to it
939cdf0e10cSrcweir 						process(rMaskCandidate.getChildren());
940cdf0e10cSrcweir 
941cdf0e10cSrcweir 						// back to old OutDev
942cdf0e10cSrcweir 						mpOutputDevice = pLastOutputDevice;
943cdf0e10cSrcweir 
944cdf0e10cSrcweir 					    // draw mask
945cdf0e10cSrcweir                         if(getOptionsDrawinglayer().IsAntiAliasing())
946cdf0e10cSrcweir                         {
947cdf0e10cSrcweir                             // with AA, use 8bit AlphaMask to get nice borders
948cdf0e10cSrcweir 						    VirtualDevice& rTransparence = aBufferDevice.getTransparence();
949cdf0e10cSrcweir 						    rTransparence.SetLineColor();
950cdf0e10cSrcweir 						    rTransparence.SetFillColor(COL_BLACK);
951cdf0e10cSrcweir 						    rTransparence.DrawPolyPolygon(aMask);
952cdf0e10cSrcweir 
953cdf0e10cSrcweir 						    // dump buffer to outdev
954cdf0e10cSrcweir 						    aBufferDevice.paint();
955cdf0e10cSrcweir                         }
956cdf0e10cSrcweir                         else
957cdf0e10cSrcweir                         {
958cdf0e10cSrcweir                             // No AA, use 1bit mask
959cdf0e10cSrcweir 						    VirtualDevice& rMask = aBufferDevice.getMask();
960cdf0e10cSrcweir 						    rMask.SetLineColor();
961cdf0e10cSrcweir 						    rMask.SetFillColor(COL_BLACK);
962cdf0e10cSrcweir 						    rMask.DrawPolyPolygon(aMask);
963cdf0e10cSrcweir 
964cdf0e10cSrcweir 						    // dump buffer to outdev
965cdf0e10cSrcweir 						    aBufferDevice.paint();
966cdf0e10cSrcweir                         }
967cdf0e10cSrcweir 					}
968cdf0e10cSrcweir 				}
969cdf0e10cSrcweir 			}
970cdf0e10cSrcweir 		}
971cdf0e10cSrcweir 
972cdf0e10cSrcweir 		// modified color group. Force output to unified color.
973cdf0e10cSrcweir 		void VclProcessor2D::RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate)
974cdf0e10cSrcweir 		{
975cdf0e10cSrcweir 			if(rModifiedCandidate.getChildren().hasElements())
976cdf0e10cSrcweir 			{
977cdf0e10cSrcweir 				maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
978cdf0e10cSrcweir 				process(rModifiedCandidate.getChildren());
979cdf0e10cSrcweir 				maBColorModifierStack.pop();
980cdf0e10cSrcweir 			}
981cdf0e10cSrcweir 		}
982cdf0e10cSrcweir 
983cdf0e10cSrcweir 		// unified sub-transparence. Draw to VDev first.
984cdf0e10cSrcweir 		void VclProcessor2D::RenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate)
985cdf0e10cSrcweir 		{
986cdf0e10cSrcweir             static bool bForceToDecomposition(false);
987cdf0e10cSrcweir 
988cdf0e10cSrcweir             if(rTransCandidate.getChildren().hasElements())
989cdf0e10cSrcweir             {
990cdf0e10cSrcweir                 if(bForceToDecomposition)
991cdf0e10cSrcweir                 {
992cdf0e10cSrcweir     			    // use decomposition
993cdf0e10cSrcweir 	    		    process(rTransCandidate.get2DDecomposition(getViewInformation2D()));
994cdf0e10cSrcweir                 }
995cdf0e10cSrcweir                 else
996cdf0e10cSrcweir                 {
997cdf0e10cSrcweir 			        if(0.0 == rTransCandidate.getTransparence())
998cdf0e10cSrcweir 			        {
999cdf0e10cSrcweir 				        // no transparence used, so just use the content
1000cdf0e10cSrcweir     	    		    process(rTransCandidate.getChildren());
1001cdf0e10cSrcweir 			        }
1002cdf0e10cSrcweir 			        else if(rTransCandidate.getTransparence() > 0.0 && rTransCandidate.getTransparence() < 1.0)
1003cdf0e10cSrcweir 			        {
1004cdf0e10cSrcweir                         // transparence is in visible range
1005cdf0e10cSrcweir 				        basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
1006cdf0e10cSrcweir 				        aRange.transform(maCurrentTransformation);
1007cdf0e10cSrcweir 				        impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
1008cdf0e10cSrcweir 
1009cdf0e10cSrcweir 				        if(aBufferDevice.isVisible())
1010cdf0e10cSrcweir 				        {
1011cdf0e10cSrcweir 					        // remember last OutDev and set to content
1012cdf0e10cSrcweir 					        OutputDevice* pLastOutputDevice = mpOutputDevice;
1013cdf0e10cSrcweir 					        mpOutputDevice = &aBufferDevice.getContent();
1014cdf0e10cSrcweir 
1015cdf0e10cSrcweir 					        // paint content to it
1016cdf0e10cSrcweir 					        process(rTransCandidate.getChildren());
1017cdf0e10cSrcweir 
1018cdf0e10cSrcweir 					        // back to old OutDev
1019cdf0e10cSrcweir 					        mpOutputDevice = pLastOutputDevice;
1020cdf0e10cSrcweir 
1021cdf0e10cSrcweir 					        // dump buffer to outdev using given transparence
1022cdf0e10cSrcweir 					        aBufferDevice.paint(rTransCandidate.getTransparence());
1023cdf0e10cSrcweir 				        }
1024cdf0e10cSrcweir 			        }
1025cdf0e10cSrcweir                 }
1026cdf0e10cSrcweir             }
1027cdf0e10cSrcweir 		}
1028cdf0e10cSrcweir 
1029cdf0e10cSrcweir 		// sub-transparence group. Draw to VDev first.
1030cdf0e10cSrcweir 		void VclProcessor2D::RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate)
1031cdf0e10cSrcweir 		{
1032cdf0e10cSrcweir 			if(rTransCandidate.getChildren().hasElements())
1033cdf0e10cSrcweir 			{
1034cdf0e10cSrcweir 				basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
1035cdf0e10cSrcweir 				aRange.transform(maCurrentTransformation);
1036cdf0e10cSrcweir 				impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
1037cdf0e10cSrcweir 
1038cdf0e10cSrcweir 				if(aBufferDevice.isVisible())
1039cdf0e10cSrcweir 				{
1040cdf0e10cSrcweir 					// remember last OutDev and set to content
1041cdf0e10cSrcweir 					OutputDevice* pLastOutputDevice = mpOutputDevice;
1042cdf0e10cSrcweir 					mpOutputDevice = &aBufferDevice.getContent();
1043cdf0e10cSrcweir 
1044cdf0e10cSrcweir 					// paint content to it
1045cdf0e10cSrcweir 					process(rTransCandidate.getChildren());
1046cdf0e10cSrcweir 
1047cdf0e10cSrcweir 					// set to mask
1048cdf0e10cSrcweir 					mpOutputDevice = &aBufferDevice.getTransparence();
1049cdf0e10cSrcweir 
1050cdf0e10cSrcweir 					// when painting transparence masks, reset the color stack
1051cdf0e10cSrcweir 					basegfx::BColorModifierStack aLastBColorModifierStack(maBColorModifierStack);
1052cdf0e10cSrcweir 					maBColorModifierStack = basegfx::BColorModifierStack();
1053cdf0e10cSrcweir 
1054cdf0e10cSrcweir 					// paint mask to it (always with transparence intensities, evtl. with AA)
1055cdf0e10cSrcweir 					process(rTransCandidate.getTransparence());
1056cdf0e10cSrcweir 
1057cdf0e10cSrcweir 					// back to old color stack
1058cdf0e10cSrcweir 					maBColorModifierStack = aLastBColorModifierStack;
1059cdf0e10cSrcweir 
1060cdf0e10cSrcweir 					// back to old OutDev
1061cdf0e10cSrcweir 					mpOutputDevice = pLastOutputDevice;
1062cdf0e10cSrcweir 
1063cdf0e10cSrcweir 					// dump buffer to outdev
1064cdf0e10cSrcweir 					aBufferDevice.paint();
1065cdf0e10cSrcweir 				}
1066cdf0e10cSrcweir 			}
1067cdf0e10cSrcweir 		}
1068cdf0e10cSrcweir 
1069cdf0e10cSrcweir 		// transform group.
1070cdf0e10cSrcweir 		void VclProcessor2D::RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate)
1071cdf0e10cSrcweir 		{
1072cdf0e10cSrcweir 			// remember current transformation and ViewInformation
1073cdf0e10cSrcweir 			const basegfx::B2DHomMatrix aLastCurrentTransformation(maCurrentTransformation);
1074cdf0e10cSrcweir             const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
1075cdf0e10cSrcweir 
1076cdf0e10cSrcweir 			// create new transformations for CurrentTransformation
1077cdf0e10cSrcweir             // and for local ViewInformation2D
1078cdf0e10cSrcweir 			maCurrentTransformation = maCurrentTransformation * rTransformCandidate.getTransformation();
1079cdf0e10cSrcweir             const geometry::ViewInformation2D aViewInformation2D(
1080cdf0e10cSrcweir                 getViewInformation2D().getObjectTransformation() * rTransformCandidate.getTransformation(),
1081cdf0e10cSrcweir                 getViewInformation2D().getViewTransformation(),
1082cdf0e10cSrcweir                 getViewInformation2D().getViewport(),
1083cdf0e10cSrcweir 				getViewInformation2D().getVisualizedPage(),
1084cdf0e10cSrcweir                 getViewInformation2D().getViewTime(),
1085cdf0e10cSrcweir 				getViewInformation2D().getExtendedInformationSequence());
1086cdf0e10cSrcweir 			updateViewInformation(aViewInformation2D);
1087cdf0e10cSrcweir 
1088cdf0e10cSrcweir 			// proccess content
1089cdf0e10cSrcweir 			process(rTransformCandidate.getChildren());
1090cdf0e10cSrcweir 
1091cdf0e10cSrcweir 			// restore transformations
1092cdf0e10cSrcweir 			maCurrentTransformation = aLastCurrentTransformation;
1093cdf0e10cSrcweir             updateViewInformation(aLastViewInformation2D);
1094cdf0e10cSrcweir 		}
1095cdf0e10cSrcweir 
1096cdf0e10cSrcweir 		// new XDrawPage for ViewInformation2D
1097cdf0e10cSrcweir 		void VclProcessor2D::RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate)
1098cdf0e10cSrcweir 		{
1099cdf0e10cSrcweir 			// remember current transformation and ViewInformation
1100cdf0e10cSrcweir             const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
1101cdf0e10cSrcweir 
1102cdf0e10cSrcweir 			// create new local ViewInformation2D
1103cdf0e10cSrcweir             const geometry::ViewInformation2D aViewInformation2D(
1104cdf0e10cSrcweir                 getViewInformation2D().getObjectTransformation(),
1105cdf0e10cSrcweir                 getViewInformation2D().getViewTransformation(),
1106cdf0e10cSrcweir                 getViewInformation2D().getViewport(),
1107cdf0e10cSrcweir 				rPagePreviewCandidate.getXDrawPage(),
1108cdf0e10cSrcweir                 getViewInformation2D().getViewTime(),
1109cdf0e10cSrcweir 				getViewInformation2D().getExtendedInformationSequence());
1110cdf0e10cSrcweir 			updateViewInformation(aViewInformation2D);
1111cdf0e10cSrcweir 
1112cdf0e10cSrcweir 			// proccess decomposed content
1113cdf0e10cSrcweir 			process(rPagePreviewCandidate.get2DDecomposition(getViewInformation2D()));
1114cdf0e10cSrcweir 
1115cdf0e10cSrcweir 			// restore transformations
1116cdf0e10cSrcweir             updateViewInformation(aLastViewInformation2D);
1117cdf0e10cSrcweir 		}
1118cdf0e10cSrcweir 
1119cdf0e10cSrcweir 		// marker
1120cdf0e10cSrcweir 		void VclProcessor2D::RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkArrayCandidate)
1121cdf0e10cSrcweir 		{
1122cdf0e10cSrcweir             static bool bCheckCompleteMarkerDecompose(false);
1123cdf0e10cSrcweir             if(bCheckCompleteMarkerDecompose)
1124cdf0e10cSrcweir             {
1125cdf0e10cSrcweir 			    process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D()));
1126cdf0e10cSrcweir                 return;
1127cdf0e10cSrcweir             }
1128cdf0e10cSrcweir 
1129cdf0e10cSrcweir 			// get data
1130cdf0e10cSrcweir 	        const std::vector< basegfx::B2DPoint >& rPositions = rMarkArrayCandidate.getPositions();
1131cdf0e10cSrcweir 			const sal_uInt32 nCount(rPositions.size());
1132cdf0e10cSrcweir 
1133cdf0e10cSrcweir 			if(nCount && !rMarkArrayCandidate.getMarker().IsEmpty())
1134cdf0e10cSrcweir 			{
1135cdf0e10cSrcweir 				// get pixel size
1136cdf0e10cSrcweir 				const BitmapEx& rMarker(rMarkArrayCandidate.getMarker());
1137cdf0e10cSrcweir 				const Size aBitmapSize(rMarker.GetSizePixel());
1138cdf0e10cSrcweir 
1139cdf0e10cSrcweir 				if(aBitmapSize.Width() && aBitmapSize.Height())
1140cdf0e10cSrcweir 				{
1141cdf0e10cSrcweir 					// get discrete half size
1142cdf0e10cSrcweir 					const basegfx::B2DVector aDiscreteHalfSize(
1143cdf0e10cSrcweir                         (aBitmapSize.getWidth() - 1.0) * 0.5,
1144cdf0e10cSrcweir                         (aBitmapSize.getHeight() - 1.0) * 0.5);
1145cdf0e10cSrcweir 			        const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
1146cdf0e10cSrcweir 
1147cdf0e10cSrcweir                     // do not forget evtl. moved origin in target device MapMode when
1148cdf0e10cSrcweir                     // switching it off; it would be missing and lead to wrong positions.
1149cdf0e10cSrcweir                     // All his could be done using logic sizes and coordinates, too, but
1150cdf0e10cSrcweir                     // we want a 1:1 bitmap rendering here, so it's more safe and faster
1151cdf0e10cSrcweir                     // to work with switching off MapMode usage completely.
1152cdf0e10cSrcweir                     const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
1153cdf0e10cSrcweir 
1154cdf0e10cSrcweir                     mpOutputDevice->EnableMapMode(false);
1155cdf0e10cSrcweir 
1156cdf0e10cSrcweir 					for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++)
1157cdf0e10cSrcweir 				    {
1158cdf0e10cSrcweir 					    const basegfx::B2DPoint aDiscreteTopLeft((maCurrentTransformation * (*aIter)) - aDiscreteHalfSize);
1159cdf0e10cSrcweir                         const Point aDiscretePoint(basegfx::fround(aDiscreteTopLeft.getX()), basegfx::fround(aDiscreteTopLeft.getY()));
1160cdf0e10cSrcweir 
1161cdf0e10cSrcweir 						mpOutputDevice->DrawBitmapEx(aDiscretePoint + aOrigin, rMarker);
1162cdf0e10cSrcweir 					}
1163cdf0e10cSrcweir 
1164cdf0e10cSrcweir 			        mpOutputDevice->EnableMapMode(bWasEnabled);
1165cdf0e10cSrcweir 				}
1166cdf0e10cSrcweir 			}
1167cdf0e10cSrcweir 		}
1168cdf0e10cSrcweir 
1169cdf0e10cSrcweir 		// point
1170cdf0e10cSrcweir 		void VclProcessor2D::RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate)
1171cdf0e10cSrcweir 		{
1172cdf0e10cSrcweir 			const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions();
1173cdf0e10cSrcweir 			const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor()));
1174cdf0e10cSrcweir 			const Color aVCLColor(aRGBColor);
1175cdf0e10cSrcweir 
1176cdf0e10cSrcweir 			for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++)
1177cdf0e10cSrcweir 			{
1178cdf0e10cSrcweir 				const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter));
1179cdf0e10cSrcweir 				const Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY()));
1180cdf0e10cSrcweir 
1181cdf0e10cSrcweir 				mpOutputDevice->DrawPixel(aPos, aVCLColor);
1182cdf0e10cSrcweir 			}
1183cdf0e10cSrcweir 		}
1184cdf0e10cSrcweir 
1185cdf0e10cSrcweir 		void VclProcessor2D::RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate)
1186cdf0e10cSrcweir 		{
1187cdf0e10cSrcweir             // #i101491# method restructured to clearly use the DrawPolyLine
1188cdf0e10cSrcweir             // calls starting from a deined line width
1189cdf0e10cSrcweir 			const attribute::LineAttribute& rLineAttribute = rPolygonStrokeCandidate.getLineAttribute();
1190cdf0e10cSrcweir 			const double fLineWidth(rLineAttribute.getWidth());
1191cdf0e10cSrcweir 			bool bDone(false);
1192cdf0e10cSrcweir 
1193cdf0e10cSrcweir 			if(basegfx::fTools::more(fLineWidth, 0.0))
1194cdf0e10cSrcweir 			{
1195cdf0e10cSrcweir 				const basegfx::B2DVector aDiscreteUnit(maCurrentTransformation * basegfx::B2DVector(fLineWidth, 0.0));
1196cdf0e10cSrcweir 				const double fDiscreteLineWidth(aDiscreteUnit.getLength());
1197cdf0e10cSrcweir 				const attribute::StrokeAttribute& rStrokeAttribute = rPolygonStrokeCandidate.getStrokeAttribute();
1198cdf0e10cSrcweir 				const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rLineAttribute.getColor()));
1199cdf0e10cSrcweir 				basegfx::B2DPolyPolygon aHairlinePolyPolygon;
1200cdf0e10cSrcweir 
1201cdf0e10cSrcweir 				mpOutputDevice->SetLineColor(Color(aHairlineColor));
1202cdf0e10cSrcweir 				mpOutputDevice->SetFillColor();
1203cdf0e10cSrcweir 
1204cdf0e10cSrcweir 				if(0.0 == rStrokeAttribute.getFullDotDashLen())
1205cdf0e10cSrcweir 				{
1206cdf0e10cSrcweir 					// no line dashing, just copy
1207cdf0e10cSrcweir 					aHairlinePolyPolygon.append(rPolygonStrokeCandidate.getB2DPolygon());
1208cdf0e10cSrcweir 				}
1209cdf0e10cSrcweir 				else
1210cdf0e10cSrcweir 				{
1211cdf0e10cSrcweir 					// else apply LineStyle
1212cdf0e10cSrcweir 					basegfx::tools::applyLineDashing(rPolygonStrokeCandidate.getB2DPolygon(),
1213cdf0e10cSrcweir 						rStrokeAttribute.getDotDashArray(),
1214cdf0e10cSrcweir 						&aHairlinePolyPolygon, 0, rStrokeAttribute.getFullDotDashLen());
1215cdf0e10cSrcweir 				}
1216cdf0e10cSrcweir 
1217cdf0e10cSrcweir 				const sal_uInt32 nCount(aHairlinePolyPolygon.count());
1218cdf0e10cSrcweir 
1219cdf0e10cSrcweir 				if(nCount)
1220cdf0e10cSrcweir 				{
1221cdf0e10cSrcweir                     const bool bAntiAliased(getOptionsDrawinglayer().IsAntiAliasing());
1222cdf0e10cSrcweir         			aHairlinePolyPolygon.transform(maCurrentTransformation);
1223cdf0e10cSrcweir 
1224cdf0e10cSrcweir                     for(sal_uInt32 a(0); a < nCount; a++)
1225cdf0e10cSrcweir 				    {
1226cdf0e10cSrcweir 					    basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
1227cdf0e10cSrcweir 
1228cdf0e10cSrcweir                         if(bAntiAliased)
1229cdf0e10cSrcweir                         {
1230cdf0e10cSrcweir 						    if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.0))
1231cdf0e10cSrcweir                             {
1232cdf0e10cSrcweir                                 // line in range ]0.0 .. 1.0[
1233cdf0e10cSrcweir                                 // paint as simple hairline
1234cdf0e10cSrcweir 							    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1235cdf0e10cSrcweir 								bDone = true;
1236cdf0e10cSrcweir                             }
1237cdf0e10cSrcweir 						    else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.0))
1238cdf0e10cSrcweir                             {
1239cdf0e10cSrcweir                                 // line in range [1.0 .. 2.0[
1240cdf0e10cSrcweir                                 // paint as 2x2 with dynamic line distance
1241cdf0e10cSrcweir 							    basegfx::B2DHomMatrix aMat;
1242cdf0e10cSrcweir                                 const double fDistance(fDiscreteLineWidth - 1.0);
1243cdf0e10cSrcweir                                 const double fHalfDistance(fDistance * 0.5);
1244cdf0e10cSrcweir 
1245cdf0e10cSrcweir 			                    aMat.set(0, 2, -fHalfDistance);
1246cdf0e10cSrcweir 			                    aMat.set(1, 2, -fHalfDistance);
1247cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1248cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1249cdf0e10cSrcweir 
1250cdf0e10cSrcweir 			                    aMat.set(0, 2, fDistance);
1251cdf0e10cSrcweir 			                    aMat.set(1, 2, 0.0);
1252cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1253cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1254cdf0e10cSrcweir 
1255cdf0e10cSrcweir 			                    aMat.set(0, 2, 0.0);
1256cdf0e10cSrcweir 			                    aMat.set(1, 2, fDistance);
1257cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1258cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1259cdf0e10cSrcweir 
1260cdf0e10cSrcweir 			                    aMat.set(0, 2, -fDistance);
1261cdf0e10cSrcweir 			                    aMat.set(1, 2, 0.0);
1262cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1263cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1264cdf0e10cSrcweir 								bDone = true;
1265cdf0e10cSrcweir                             }
1266cdf0e10cSrcweir                             else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 3.0))
1267cdf0e10cSrcweir                             {
1268cdf0e10cSrcweir                                 // line in range [2.0 .. 3.0]
1269cdf0e10cSrcweir                                 // paint as cross in a 3x3  with dynamic line distance
1270cdf0e10cSrcweir 							    basegfx::B2DHomMatrix aMat;
1271cdf0e10cSrcweir                                 const double fDistance((fDiscreteLineWidth - 1.0) * 0.5);
1272cdf0e10cSrcweir 
1273cdf0e10cSrcweir                                 mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1274cdf0e10cSrcweir 
1275cdf0e10cSrcweir                                 aMat.set(0, 2, -fDistance);
1276cdf0e10cSrcweir 			                    aMat.set(1, 2, 0.0);
1277cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1278cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1279cdf0e10cSrcweir 
1280cdf0e10cSrcweir                                 aMat.set(0, 2, fDistance);
1281cdf0e10cSrcweir 			                    aMat.set(1, 2, -fDistance);
1282cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1283cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1284cdf0e10cSrcweir 
1285cdf0e10cSrcweir                                 aMat.set(0, 2, fDistance);
1286cdf0e10cSrcweir 			                    aMat.set(1, 2, fDistance);
1287cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1288cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1289cdf0e10cSrcweir 
1290cdf0e10cSrcweir                                 aMat.set(0, 2, -fDistance);
1291cdf0e10cSrcweir 			                    aMat.set(1, 2, fDistance);
1292cdf0e10cSrcweir                                 aCandidate.transform(aMat);
1293cdf0e10cSrcweir 			                    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1294cdf0e10cSrcweir 								bDone = true;
1295cdf0e10cSrcweir                             }
1296cdf0e10cSrcweir                             else
1297cdf0e10cSrcweir                             {
1298cdf0e10cSrcweir                                 // #i101491# line width above 3.0
1299cdf0e10cSrcweir                             }
1300cdf0e10cSrcweir                         }
1301cdf0e10cSrcweir                         else
1302cdf0e10cSrcweir                         {
1303cdf0e10cSrcweir 						    if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.5))
1304cdf0e10cSrcweir                             {
1305cdf0e10cSrcweir 							    // line width below 1.5, draw the basic hairline polygon
1306cdf0e10cSrcweir 							    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1307cdf0e10cSrcweir 								bDone = true;
1308cdf0e10cSrcweir                             }
1309cdf0e10cSrcweir                             else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.5))
1310cdf0e10cSrcweir                             {
1311cdf0e10cSrcweir 							    // line width is in range ]1.5 .. 2.5], use four hairlines
1312cdf0e10cSrcweir 							    // drawn in a square
1313cdf0e10cSrcweir 							    basegfx::B2DHomMatrix aMat;
1314cdf0e10cSrcweir 							    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1315cdf0e10cSrcweir 
1316cdf0e10cSrcweir 							    aMat.set(0, 2, 1.0);
1317cdf0e10cSrcweir 							    aMat.set(1, 2, 0.0);
1318cdf0e10cSrcweir 							    aCandidate.transform(aMat);
1319cdf0e10cSrcweir 
1320cdf0e10cSrcweir 							    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1321cdf0e10cSrcweir 
1322cdf0e10cSrcweir 							    aMat.set(0, 2, 0.0);
1323cdf0e10cSrcweir 							    aMat.set(1, 2, 1.0);
1324cdf0e10cSrcweir 							    aCandidate.transform(aMat);
1325cdf0e10cSrcweir 
1326cdf0e10cSrcweir 							    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1327cdf0e10cSrcweir 
1328cdf0e10cSrcweir 							    aMat.set(0, 2, -1.0);
1329cdf0e10cSrcweir 							    aMat.set(1, 2, 0.0);
1330cdf0e10cSrcweir 							    aCandidate.transform(aMat);
1331cdf0e10cSrcweir 
1332cdf0e10cSrcweir 							    mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
1333cdf0e10cSrcweir 								bDone = true;
1334cdf0e10cSrcweir                             }
1335cdf0e10cSrcweir                             else
1336cdf0e10cSrcweir                             {
1337cdf0e10cSrcweir                                 // #i101491# line width is above 2.5
1338cdf0e10cSrcweir                             }
1339cdf0e10cSrcweir                         }
1340cdf0e10cSrcweir 
1341cdf0e10cSrcweir 						if(!bDone && rPolygonStrokeCandidate.getB2DPolygon().count() > 1000)
1342cdf0e10cSrcweir 						{
1343cdf0e10cSrcweir                             // #i101491# If the polygon complexity uses more than a given amount, do
1344cdf0e10cSrcweir 							// use OuputDevice::DrawPolyLine directly; this will avoid buffering all
1345cdf0e10cSrcweir 							// decompositions in primtives (memory) and fallback to old line painting
1346cdf0e10cSrcweir 							// for very complex polygons, too
1347cdf0e10cSrcweir 		                    mpOutputDevice->DrawPolyLine(aCandidate, fDiscreteLineWidth, rLineAttribute.getLineJoin());
1348cdf0e10cSrcweir 							bDone = true;
1349cdf0e10cSrcweir 						}
1350cdf0e10cSrcweir                     }
1351cdf0e10cSrcweir                 }
1352cdf0e10cSrcweir             }
1353cdf0e10cSrcweir 
1354cdf0e10cSrcweir 			if(!bDone)
1355cdf0e10cSrcweir             {
1356cdf0e10cSrcweir                 // remeber that we enter a PolygonStrokePrimitive2D decomposition,
1357cdf0e10cSrcweir                 // used for AA thick line drawing
1358cdf0e10cSrcweir                 mnPolygonStrokePrimitive2D++;
1359cdf0e10cSrcweir 
1360cdf0e10cSrcweir                 // line width is big enough for standard filled polygon visualisation or zero
1361cdf0e10cSrcweir 				process(rPolygonStrokeCandidate.get2DDecomposition(getViewInformation2D()));
1362cdf0e10cSrcweir 
1363cdf0e10cSrcweir                 // leave PolygonStrokePrimitive2D
1364cdf0e10cSrcweir                 mnPolygonStrokePrimitive2D--;
1365cdf0e10cSrcweir             }
1366cdf0e10cSrcweir 		}
1367cdf0e10cSrcweir 
1368cdf0e10cSrcweir         void VclProcessor2D::RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D)
1369cdf0e10cSrcweir         {
1370cdf0e10cSrcweir             // The new decomposition of Metafiles made it necessary to add an Eps
1371cdf0e10cSrcweir             // primitive to handle embedded Eps data. On some devices, this can be
1372cdf0e10cSrcweir             // painted directly (mac, printer).
1373cdf0e10cSrcweir             // To be able to handle the replacement correctly, i need to handle it myself
1374cdf0e10cSrcweir             // since DrawEPS will not be able e.g. to rotate the replacement. To be able
1375cdf0e10cSrcweir             // to do that, i added a boolean return to OutputDevice::DrawEPS(..)
1376cdf0e10cSrcweir             // to know when EPS was handled directly already.
1377cdf0e10cSrcweir 			basegfx::B2DRange aRange(0.0, 0.0, 1.0, 1.0);
1378cdf0e10cSrcweir             aRange.transform(maCurrentTransformation * rEpsPrimitive2D.getEpsTransform());
1379cdf0e10cSrcweir 
1380cdf0e10cSrcweir             if(!aRange.isEmpty())
1381cdf0e10cSrcweir             {
1382cdf0e10cSrcweir                 const Rectangle aRectangle(
1383cdf0e10cSrcweir 				    (sal_Int32)floor(aRange.getMinX()), (sal_Int32)floor(aRange.getMinY()),
1384cdf0e10cSrcweir 				    (sal_Int32)ceil(aRange.getMaxX()), (sal_Int32)ceil(aRange.getMaxY()));
1385cdf0e10cSrcweir 
1386cdf0e10cSrcweir                 if(!aRectangle.IsEmpty())
1387cdf0e10cSrcweir                 {
1388cdf0e10cSrcweir                     // try to paint EPS directly without fallback visualisation
1389cdf0e10cSrcweir                     const bool bEPSPaintedDirectly(mpOutputDevice->DrawEPS(
1390cdf0e10cSrcweir                         aRectangle.TopLeft(),
1391cdf0e10cSrcweir                         aRectangle.GetSize(),
1392cdf0e10cSrcweir                         rEpsPrimitive2D.getGfxLink(),
1393cdf0e10cSrcweir                         0));
1394cdf0e10cSrcweir 
1395cdf0e10cSrcweir                     if(!bEPSPaintedDirectly)
1396cdf0e10cSrcweir                     {
1397cdf0e10cSrcweir                         // use the decomposition which will correctly handle the
1398cdf0e10cSrcweir                         // fallback visualisation using full transformation (e.g. rotation)
1399cdf0e10cSrcweir         				process(rEpsPrimitive2D.get2DDecomposition(getViewInformation2D()));
1400cdf0e10cSrcweir                     }
1401cdf0e10cSrcweir                 }
1402cdf0e10cSrcweir             }
1403cdf0e10cSrcweir         }
1404cdf0e10cSrcweir 
1405cdf0e10cSrcweir 		void VclProcessor2D::adaptLineToFillDrawMode() const
1406cdf0e10cSrcweir 		{
1407cdf0e10cSrcweir 			const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
1408cdf0e10cSrcweir 
1409cdf0e10cSrcweir 			if(nOriginalDrawMode & (DRAWMODE_BLACKLINE|DRAWMODE_GRAYLINE|DRAWMODE_GHOSTEDLINE|DRAWMODE_WHITELINE|DRAWMODE_SETTINGSLINE))
1410cdf0e10cSrcweir 			{
1411cdf0e10cSrcweir 				sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode);
1412cdf0e10cSrcweir 
1413cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_BLACKLINE)
1414cdf0e10cSrcweir 				{
1415cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_BLACKFILL;
1416cdf0e10cSrcweir 				}
1417cdf0e10cSrcweir 				else
1418cdf0e10cSrcweir 				{
1419cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL;
1420cdf0e10cSrcweir 				}
1421cdf0e10cSrcweir 
1422cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_GRAYLINE)
1423cdf0e10cSrcweir 				{
1424cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_GRAYFILL;
1425cdf0e10cSrcweir 				}
1426cdf0e10cSrcweir 				else
1427cdf0e10cSrcweir 				{
1428cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL;
1429cdf0e10cSrcweir 				}
1430cdf0e10cSrcweir 
1431cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_GHOSTEDLINE)
1432cdf0e10cSrcweir 				{
1433cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL;
1434cdf0e10cSrcweir 				}
1435cdf0e10cSrcweir 				else
1436cdf0e10cSrcweir 				{
1437cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL;
1438cdf0e10cSrcweir 				}
1439cdf0e10cSrcweir 
1440cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_WHITELINE)
1441cdf0e10cSrcweir 				{
1442cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_WHITEFILL;
1443cdf0e10cSrcweir 				}
1444cdf0e10cSrcweir 				else
1445cdf0e10cSrcweir 				{
1446cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL;
1447cdf0e10cSrcweir 				}
1448cdf0e10cSrcweir 
1449cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_SETTINGSLINE)
1450cdf0e10cSrcweir 				{
1451cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL;
1452cdf0e10cSrcweir 				}
1453cdf0e10cSrcweir 				else
1454cdf0e10cSrcweir 				{
1455cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL;
1456cdf0e10cSrcweir 				}
1457cdf0e10cSrcweir 
1458cdf0e10cSrcweir 				mpOutputDevice->SetDrawMode(nAdaptedDrawMode);
1459cdf0e10cSrcweir 			}
1460cdf0e10cSrcweir 		}
1461cdf0e10cSrcweir 
1462cdf0e10cSrcweir 		void VclProcessor2D::adaptTextToFillDrawMode() const
1463cdf0e10cSrcweir 		{
1464cdf0e10cSrcweir 			const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
1465cdf0e10cSrcweir 			if(nOriginalDrawMode & (DRAWMODE_BLACKTEXT|DRAWMODE_GRAYTEXT|DRAWMODE_GHOSTEDTEXT|DRAWMODE_WHITETEXT|DRAWMODE_SETTINGSTEXT))
1466cdf0e10cSrcweir 			{
1467cdf0e10cSrcweir 				sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode);
1468cdf0e10cSrcweir 
1469cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_BLACKTEXT)
1470cdf0e10cSrcweir 				{
1471cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_BLACKFILL;
1472cdf0e10cSrcweir 				}
1473cdf0e10cSrcweir 				else
1474cdf0e10cSrcweir 				{
1475cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL;
1476cdf0e10cSrcweir 				}
1477cdf0e10cSrcweir 
1478cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_GRAYTEXT)
1479cdf0e10cSrcweir 				{
1480cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_GRAYFILL;
1481cdf0e10cSrcweir 				}
1482cdf0e10cSrcweir 				else
1483cdf0e10cSrcweir 				{
1484cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL;
1485cdf0e10cSrcweir 				}
1486cdf0e10cSrcweir 
1487cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_GHOSTEDTEXT)
1488cdf0e10cSrcweir 				{
1489cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL;
1490cdf0e10cSrcweir 				}
1491cdf0e10cSrcweir 				else
1492cdf0e10cSrcweir 				{
1493cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL;
1494cdf0e10cSrcweir 				}
1495cdf0e10cSrcweir 
1496cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_WHITETEXT)
1497cdf0e10cSrcweir 				{
1498cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_WHITEFILL;
1499cdf0e10cSrcweir 				}
1500cdf0e10cSrcweir 				else
1501cdf0e10cSrcweir 				{
1502cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL;
1503cdf0e10cSrcweir 				}
1504cdf0e10cSrcweir 
1505cdf0e10cSrcweir 				if(nOriginalDrawMode & DRAWMODE_SETTINGSTEXT)
1506cdf0e10cSrcweir 				{
1507cdf0e10cSrcweir 					nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL;
1508cdf0e10cSrcweir 				}
1509cdf0e10cSrcweir 				else
1510cdf0e10cSrcweir 				{
1511cdf0e10cSrcweir 					nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL;
1512cdf0e10cSrcweir 				}
1513cdf0e10cSrcweir 
1514cdf0e10cSrcweir 				mpOutputDevice->SetDrawMode(nAdaptedDrawMode);
1515cdf0e10cSrcweir 			}
1516cdf0e10cSrcweir 		}
1517cdf0e10cSrcweir 
1518cdf0e10cSrcweir 		//////////////////////////////////////////////////////////////////////////////
1519cdf0e10cSrcweir 		// process support
1520cdf0e10cSrcweir 
1521cdf0e10cSrcweir 		VclProcessor2D::VclProcessor2D(
1522cdf0e10cSrcweir 			const geometry::ViewInformation2D& rViewInformation,
1523cdf0e10cSrcweir 			OutputDevice& rOutDev)
1524cdf0e10cSrcweir 		:	BaseProcessor2D(rViewInformation),
1525cdf0e10cSrcweir 			mpOutputDevice(&rOutDev),
1526cdf0e10cSrcweir 			maBColorModifierStack(),
1527cdf0e10cSrcweir 			maCurrentTransformation(),
1528cdf0e10cSrcweir 			maDrawinglayerOpt(),
1529cdf0e10cSrcweir             mnPolygonStrokePrimitive2D(0)
1530cdf0e10cSrcweir 		{
1531cdf0e10cSrcweir             // set digit language, derived from SvtCTLOptions to have the correct
1532cdf0e10cSrcweir             // number display for arabic/hindi numerals
1533cdf0e10cSrcweir             const SvtCTLOptions aSvtCTLOptions;
1534cdf0e10cSrcweir             LanguageType eLang(LANGUAGE_SYSTEM);
1535cdf0e10cSrcweir 
1536cdf0e10cSrcweir             if(SvtCTLOptions::NUMERALS_HINDI == aSvtCTLOptions.GetCTLTextNumerals())
1537cdf0e10cSrcweir             {
1538cdf0e10cSrcweir                 eLang = LANGUAGE_ARABIC_SAUDI_ARABIA;
1539cdf0e10cSrcweir             }
1540cdf0e10cSrcweir             else if(SvtCTLOptions::NUMERALS_ARABIC == aSvtCTLOptions.GetCTLTextNumerals())
1541cdf0e10cSrcweir             {
1542cdf0e10cSrcweir                 eLang = LANGUAGE_ENGLISH;
1543cdf0e10cSrcweir             }
1544cdf0e10cSrcweir             else
1545cdf0e10cSrcweir             {
1546cdf0e10cSrcweir                 eLang = (LanguageType)Application::GetSettings().GetLanguage();
1547cdf0e10cSrcweir             }
1548cdf0e10cSrcweir 
1549cdf0e10cSrcweir             rOutDev.SetDigitLanguage(eLang);
1550cdf0e10cSrcweir 		}
1551cdf0e10cSrcweir 
1552cdf0e10cSrcweir 		VclProcessor2D::~VclProcessor2D()
1553cdf0e10cSrcweir 		{
1554cdf0e10cSrcweir 		}
1555cdf0e10cSrcweir 	} // end of namespace processor2d
1556cdf0e10cSrcweir } // end of namespace drawinglayer
1557cdf0e10cSrcweir 
1558cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
1559cdf0e10cSrcweir // eof
1560