1464702f4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3464702f4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4464702f4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5464702f4SAndrew Rist * distributed with this work for additional information 6464702f4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7464702f4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8464702f4SAndrew Rist * "License"); you may not use this file except in compliance 9464702f4SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11464702f4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13464702f4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14464702f4SAndrew Rist * software distributed under the License is distributed on an 15464702f4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16464702f4SAndrew Rist * KIND, either express or implied. See the License for the 17464702f4SAndrew Rist * specific language governing permissions and limitations 18464702f4SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20464702f4SAndrew Rist *************************************************************/ 21464702f4SAndrew Rist 22464702f4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <drawinglayer/processor2d/vclprocessor2d.hxx> 28cdf0e10cSrcweir #include <drawinglayer/primitive2d/textprimitive2d.hxx> 29cdf0e10cSrcweir #include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx> 30cdf0e10cSrcweir #include <tools/debug.hxx> 31cdf0e10cSrcweir #include <vcl/outdev.hxx> 32cdf0e10cSrcweir #include <drawinglayer/primitive2d/polygonprimitive2d.hxx> 33cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> 34cdf0e10cSrcweir #include <vclhelperbitmaptransform.hxx> 35cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 36cdf0e10cSrcweir #include <vclhelperbitmaprender.hxx> 37cdf0e10cSrcweir #include <drawinglayer/attribute/sdrfillbitmapattribute.hxx> 38cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx> 39cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> 40cdf0e10cSrcweir #include <vclhelpergradient.hxx> 41cdf0e10cSrcweir #include <drawinglayer/primitive2d/metafileprimitive2d.hxx> 42cdf0e10cSrcweir #include <drawinglayer/primitive2d/maskprimitive2d.hxx> 43cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx> 44cdf0e10cSrcweir #include <vclhelperbufferdevice.hxx> 45cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> 46cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 47cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> 48cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx> 49cdf0e10cSrcweir #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> 50cdf0e10cSrcweir #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx> 51cdf0e10cSrcweir #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx> 52cdf0e10cSrcweir #include <svl/ctloptions.hxx> 53cdf0e10cSrcweir #include <vcl/svapp.hxx> 54cdf0e10cSrcweir #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx> 55cdf0e10cSrcweir #include <tools/diagnose_ex.h> 56cdf0e10cSrcweir #include <vcl/metric.hxx> 57cdf0e10cSrcweir #include <drawinglayer/primitive2d/textenumsprimitive2d.hxx> 58cdf0e10cSrcweir #include <drawinglayer/primitive2d/epsprimitive2d.hxx> 5939551d71SArmin Le Grand #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx> 6039551d71SArmin Le Grand #include <basegfx/color/bcolor.hxx> 6139551d71SArmin Le Grand #include <basegfx/matrix/b2dhommatrixtools.hxx> 62cdf0e10cSrcweir 63cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 64cdf0e10cSrcweir // control support 65cdf0e10cSrcweir 66cdf0e10cSrcweir #include <com/sun/star/awt/XWindow2.hpp> 67cdf0e10cSrcweir #include <com/sun/star/awt/PosSize.hpp> 68cdf0e10cSrcweir #include <com/sun/star/awt/XView.hpp> 69cdf0e10cSrcweir #include <drawinglayer/primitive2d/controlprimitive2d.hxx> 70cdf0e10cSrcweir #include <drawinglayer/primitive2d/textlayoutdevice.hxx> 71cdf0e10cSrcweir 72cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 73cdf0e10cSrcweir // for test, can be removed again 74cdf0e10cSrcweir 75cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygonclipper.hxx> 76cdf0e10cSrcweir #include <basegfx/polygon/b2dtrapezoid.hxx> 77cdf0e10cSrcweir 78cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 79cdf0e10cSrcweir 80cdf0e10cSrcweir using namespace com::sun::star; 81cdf0e10cSrcweir 82cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 83cdf0e10cSrcweir 8439551d71SArmin Le Grand namespace 8539551d71SArmin Le Grand { 8639551d71SArmin Le Grand sal_uInt32 calculateStepsForSvgGradient(const basegfx::BColor& rColorA, const basegfx::BColor& rColorB, double fDelta, double fDiscreteUnit) 8739551d71SArmin Le Grand { 8839551d71SArmin Le Grand // use color distance, assume to do every color step 8939551d71SArmin Le Grand sal_uInt32 nSteps(basegfx::fround(rColorA.getDistance(rColorB) * 255.0)); 9039551d71SArmin Le Grand 9139551d71SArmin Le Grand if(nSteps) 9239551d71SArmin Le Grand { 9339551d71SArmin Le Grand // calc discrete length to change color each disctete unit (pixel) 9439551d71SArmin Le Grand const sal_uInt32 nDistSteps(basegfx::fround(fDelta / fDiscreteUnit)); 9539551d71SArmin Le Grand 9639551d71SArmin Le Grand nSteps = std::min(nSteps, nDistSteps); 9739551d71SArmin Le Grand } 9839551d71SArmin Le Grand 9939551d71SArmin Le Grand // reduce quality to 3 discrete units or every 3rd color step for rendering 10039551d71SArmin Le Grand nSteps /= 2; 10139551d71SArmin Le Grand 10239551d71SArmin Le Grand // roughly cut when too big or too small (not full quality, reduce complexity) 10339551d71SArmin Le Grand nSteps = std::min(nSteps, sal_uInt32(255)); 10439551d71SArmin Le Grand nSteps = std::max(nSteps, sal_uInt32(1)); 10539551d71SArmin Le Grand 10639551d71SArmin Le Grand return nSteps; 10739551d71SArmin Le Grand } 10839551d71SArmin Le Grand } // end of anonymous namespace 10939551d71SArmin Le Grand 11039551d71SArmin Le Grand ////////////////////////////////////////////////////////////////////////////// 11139551d71SArmin Le Grand 112cdf0e10cSrcweir namespace drawinglayer 113cdf0e10cSrcweir { 114cdf0e10cSrcweir namespace processor2d 115cdf0e10cSrcweir { 116cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 117cdf0e10cSrcweir // UNO class usages 118cdf0e10cSrcweir using ::com::sun::star::uno::Reference; 119cdf0e10cSrcweir using ::com::sun::star::uno::UNO_QUERY; 120cdf0e10cSrcweir using ::com::sun::star::uno::UNO_QUERY_THROW; 121cdf0e10cSrcweir using ::com::sun::star::uno::Exception; 122cdf0e10cSrcweir using ::com::sun::star::awt::XView; 123cdf0e10cSrcweir using ::com::sun::star::awt::XGraphics; 124cdf0e10cSrcweir using ::com::sun::star::awt::XWindow; 125cdf0e10cSrcweir using ::com::sun::star::awt::PosSize::POSSIZE; 126cdf0e10cSrcweir 127cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 128cdf0e10cSrcweir // rendering support 129cdf0e10cSrcweir 130cdf0e10cSrcweir // directdraw of text simple portion or decorated portion primitive. When decorated, all the extra 131cdf0e10cSrcweir // information is translated to VCL parameters and set at the font. 132cdf0e10cSrcweir // Acceptance is restricted to no shearing and positive scaling in X and Y (no font mirroring 133cdf0e10cSrcweir // for VCL) 134cdf0e10cSrcweir void VclProcessor2D::RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir // decompose matrix to have position and size of text 137cdf0e10cSrcweir basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rTextCandidate.getTextTransform()); 138cdf0e10cSrcweir basegfx::B2DVector aFontScaling, aTranslate; 139cdf0e10cSrcweir double fRotate, fShearX; 140cdf0e10cSrcweir aLocalTransform.decompose(aFontScaling, aTranslate, fRotate, fShearX); 141cdf0e10cSrcweir bool bPrimitiveAccepted(false); 142cdf0e10cSrcweir 143cdf0e10cSrcweir if(basegfx::fTools::equalZero(fShearX)) 144cdf0e10cSrcweir { 145cdf0e10cSrcweir if(basegfx::fTools::less(aFontScaling.getX(), 0.0) && basegfx::fTools::less(aFontScaling.getY(), 0.0)) 146cdf0e10cSrcweir { 147cdf0e10cSrcweir // handle special case: If scale is negative in (x,y) (3rd quadrant), it can 148cdf0e10cSrcweir // be expressed as rotation by PI. Use this since the Font rendering will not 149cdf0e10cSrcweir // apply the negative scales in any form 150cdf0e10cSrcweir aFontScaling = basegfx::absolute(aFontScaling); 151cdf0e10cSrcweir fRotate += F_PI; 152cdf0e10cSrcweir } 153cdf0e10cSrcweir 154cdf0e10cSrcweir if(basegfx::fTools::more(aFontScaling.getX(), 0.0) && basegfx::fTools::more(aFontScaling.getY(), 0.0)) 155cdf0e10cSrcweir { 156cdf0e10cSrcweir // Get the VCL font (use FontHeight as FontWidth) 157cdf0e10cSrcweir Font aFont(primitive2d::getVclFontFromFontAttribute( 158cdf0e10cSrcweir rTextCandidate.getFontAttribute(), 159cdf0e10cSrcweir aFontScaling.getX(), 160cdf0e10cSrcweir aFontScaling.getY(), 161cdf0e10cSrcweir fRotate, 162cdf0e10cSrcweir rTextCandidate.getLocale())); 163cdf0e10cSrcweir 164cdf0e10cSrcweir // handle additional font attributes 165cdf0e10cSrcweir const primitive2d::TextDecoratedPortionPrimitive2D* pTCPP = 166cdf0e10cSrcweir dynamic_cast<const primitive2d::TextDecoratedPortionPrimitive2D*>( &rTextCandidate ); 167cdf0e10cSrcweir 168cdf0e10cSrcweir if( pTCPP != NULL ) 169cdf0e10cSrcweir { 170cdf0e10cSrcweir 171cdf0e10cSrcweir // set the color of text decorations 172cdf0e10cSrcweir const basegfx::BColor aTextlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getTextlineColor()); 173cdf0e10cSrcweir mpOutputDevice->SetTextLineColor( Color(aTextlineColor) ); 174cdf0e10cSrcweir 175cdf0e10cSrcweir // set Overline attribute 176cdf0e10cSrcweir const FontUnderline eFontOverline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontOverline() )); 177cdf0e10cSrcweir if( eFontOverline != UNDERLINE_NONE ) 178cdf0e10cSrcweir { 179cdf0e10cSrcweir aFont.SetOverline( eFontOverline ); 180cdf0e10cSrcweir const basegfx::BColor aOverlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getOverlineColor()); 181cdf0e10cSrcweir mpOutputDevice->SetOverlineColor( Color(aOverlineColor) ); 182cdf0e10cSrcweir if( pTCPP->getWordLineMode() ) 183cdf0e10cSrcweir aFont.SetWordLineMode( true ); 184cdf0e10cSrcweir } 185cdf0e10cSrcweir 186cdf0e10cSrcweir // set Underline attribute 187cdf0e10cSrcweir const FontUnderline eFontUnderline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontUnderline() )); 188cdf0e10cSrcweir if( eFontUnderline != UNDERLINE_NONE ) 189cdf0e10cSrcweir { 190cdf0e10cSrcweir aFont.SetUnderline( eFontUnderline ); 191cdf0e10cSrcweir if( pTCPP->getWordLineMode() ) 192cdf0e10cSrcweir aFont.SetWordLineMode( true ); 193cdf0e10cSrcweir //TODO: ??? if( pTCPP->getUnderlineAbove() ) 194cdf0e10cSrcweir // aFont.SetUnderlineAbove( true ); 195cdf0e10cSrcweir } 196cdf0e10cSrcweir 197cdf0e10cSrcweir // set Strikeout attribute 198cdf0e10cSrcweir const FontStrikeout eFontStrikeout(primitive2d::mapTextStrikeoutToFontStrikeout(pTCPP->getTextStrikeout())); 199cdf0e10cSrcweir 200cdf0e10cSrcweir if( eFontStrikeout != STRIKEOUT_NONE ) 201cdf0e10cSrcweir aFont.SetStrikeout( eFontStrikeout ); 202cdf0e10cSrcweir 203cdf0e10cSrcweir // set EmphasisMark attribute 204cdf0e10cSrcweir FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE; 205cdf0e10cSrcweir switch( pTCPP->getTextEmphasisMark() ) 206cdf0e10cSrcweir { 207cdf0e10cSrcweir default: 208cdf0e10cSrcweir DBG_WARNING1( "DrawingLayer: Unknown EmphasisMark style (%d)!", pTCPP->getTextEmphasisMark() ); 209cdf0e10cSrcweir // fall through 210cdf0e10cSrcweir case primitive2d::TEXT_EMPHASISMARK_NONE: eFontEmphasisMark = EMPHASISMARK_NONE; break; 211cdf0e10cSrcweir case primitive2d::TEXT_EMPHASISMARK_DOT: eFontEmphasisMark = EMPHASISMARK_DOT; break; 212cdf0e10cSrcweir case primitive2d::TEXT_EMPHASISMARK_CIRCLE: eFontEmphasisMark = EMPHASISMARK_CIRCLE; break; 213cdf0e10cSrcweir case primitive2d::TEXT_EMPHASISMARK_DISC: eFontEmphasisMark = EMPHASISMARK_DISC; break; 214cdf0e10cSrcweir case primitive2d::TEXT_EMPHASISMARK_ACCENT: eFontEmphasisMark = EMPHASISMARK_ACCENT; break; 215cdf0e10cSrcweir } 216cdf0e10cSrcweir 217cdf0e10cSrcweir if( eFontEmphasisMark != EMPHASISMARK_NONE ) 218cdf0e10cSrcweir { 219cdf0e10cSrcweir DBG_ASSERT( (pTCPP->getEmphasisMarkAbove() != pTCPP->getEmphasisMarkBelow()), 220cdf0e10cSrcweir "DrawingLayer: Bad EmphasisMark position!" ); 221cdf0e10cSrcweir if( pTCPP->getEmphasisMarkAbove() ) 222cdf0e10cSrcweir eFontEmphasisMark |= EMPHASISMARK_POS_ABOVE; 223cdf0e10cSrcweir else 224cdf0e10cSrcweir eFontEmphasisMark |= EMPHASISMARK_POS_BELOW; 225cdf0e10cSrcweir aFont.SetEmphasisMark( eFontEmphasisMark ); 226cdf0e10cSrcweir } 227cdf0e10cSrcweir 228cdf0e10cSrcweir // set Relief attribute 229cdf0e10cSrcweir FontRelief eFontRelief = RELIEF_NONE; 230cdf0e10cSrcweir switch( pTCPP->getTextRelief() ) 231cdf0e10cSrcweir { 232cdf0e10cSrcweir default: 233cdf0e10cSrcweir DBG_WARNING1( "DrawingLayer: Unknown Relief style (%d)!", pTCPP->getTextRelief() ); 234cdf0e10cSrcweir // fall through 235cdf0e10cSrcweir case primitive2d::TEXT_RELIEF_NONE: eFontRelief = RELIEF_NONE; break; 236cdf0e10cSrcweir case primitive2d::TEXT_RELIEF_EMBOSSED: eFontRelief = RELIEF_EMBOSSED; break; 237cdf0e10cSrcweir case primitive2d::TEXT_RELIEF_ENGRAVED: eFontRelief = RELIEF_ENGRAVED; break; 238cdf0e10cSrcweir } 239cdf0e10cSrcweir 240cdf0e10cSrcweir if( eFontRelief != RELIEF_NONE ) 241cdf0e10cSrcweir aFont.SetRelief( eFontRelief ); 242cdf0e10cSrcweir 243cdf0e10cSrcweir // set Shadow attribute 244cdf0e10cSrcweir if( pTCPP->getShadow() ) 245cdf0e10cSrcweir aFont.SetShadow( true ); 246cdf0e10cSrcweir } 247cdf0e10cSrcweir 248cdf0e10cSrcweir // create transformed integer DXArray in view coordinate system 249cdf0e10cSrcweir ::std::vector< sal_Int32 > aTransformedDXArray; 250cdf0e10cSrcweir 251cdf0e10cSrcweir if(rTextCandidate.getDXArray().size()) 252cdf0e10cSrcweir { 253cdf0e10cSrcweir aTransformedDXArray.reserve(rTextCandidate.getDXArray().size()); 254cdf0e10cSrcweir const basegfx::B2DVector aPixelVector(maCurrentTransformation * basegfx::B2DVector(1.0, 0.0)); 255cdf0e10cSrcweir const double fPixelVectorFactor(aPixelVector.getLength()); 256cdf0e10cSrcweir 257cdf0e10cSrcweir for(::std::vector< double >::const_iterator aStart(rTextCandidate.getDXArray().begin()); 258cdf0e10cSrcweir aStart != rTextCandidate.getDXArray().end(); aStart++) 259cdf0e10cSrcweir { 260cdf0e10cSrcweir aTransformedDXArray.push_back(basegfx::fround((*aStart) * fPixelVectorFactor)); 261cdf0e10cSrcweir } 262cdf0e10cSrcweir } 263cdf0e10cSrcweir 264cdf0e10cSrcweir // set parameters and paint text snippet 265cdf0e10cSrcweir const basegfx::BColor aRGBFontColor(maBColorModifierStack.getModifiedColor(rTextCandidate.getFontColor())); 266cdf0e10cSrcweir const basegfx::B2DPoint aPoint(aLocalTransform * basegfx::B2DPoint(0.0, 0.0)); 267cdf0e10cSrcweir const Point aStartPoint(basegfx::fround(aPoint.getX()), basegfx::fround(aPoint.getY())); 268cdf0e10cSrcweir const sal_uInt32 nOldLayoutMode(mpOutputDevice->GetLayoutMode()); 269cdf0e10cSrcweir 270cdf0e10cSrcweir if(rTextCandidate.getFontAttribute().getRTL()) 271cdf0e10cSrcweir { 272cdf0e10cSrcweir sal_uInt32 nRTLLayoutMode(nOldLayoutMode & ~(TEXT_LAYOUT_COMPLEX_DISABLED|TEXT_LAYOUT_BIDI_STRONG)); 273cdf0e10cSrcweir nRTLLayoutMode |= TEXT_LAYOUT_BIDI_RTL|TEXT_LAYOUT_TEXTORIGIN_LEFT; 274cdf0e10cSrcweir mpOutputDevice->SetLayoutMode(nRTLLayoutMode); 275cdf0e10cSrcweir } 276cdf0e10cSrcweir 277cdf0e10cSrcweir mpOutputDevice->SetFont(aFont); 278cdf0e10cSrcweir mpOutputDevice->SetTextColor(Color(aRGBFontColor)); 279cdf0e10cSrcweir 280cdf0e10cSrcweir if(aTransformedDXArray.size()) 281cdf0e10cSrcweir { 282cdf0e10cSrcweir mpOutputDevice->DrawTextArray( 283cdf0e10cSrcweir aStartPoint, 284cdf0e10cSrcweir rTextCandidate.getText(), 285cdf0e10cSrcweir &(aTransformedDXArray[0]), 286cdf0e10cSrcweir rTextCandidate.getTextPosition(), 287cdf0e10cSrcweir rTextCandidate.getTextLength()); 288cdf0e10cSrcweir } 289cdf0e10cSrcweir else 290cdf0e10cSrcweir { 291cdf0e10cSrcweir mpOutputDevice->DrawText( 292cdf0e10cSrcweir aStartPoint, 293cdf0e10cSrcweir rTextCandidate.getText(), 294cdf0e10cSrcweir rTextCandidate.getTextPosition(), 295cdf0e10cSrcweir rTextCandidate.getTextLength()); 296cdf0e10cSrcweir } 297cdf0e10cSrcweir 298cdf0e10cSrcweir if(rTextCandidate.getFontAttribute().getRTL()) 299cdf0e10cSrcweir { 300cdf0e10cSrcweir mpOutputDevice->SetLayoutMode(nOldLayoutMode); 301cdf0e10cSrcweir } 302cdf0e10cSrcweir 303cdf0e10cSrcweir bPrimitiveAccepted = true; 304cdf0e10cSrcweir } 305cdf0e10cSrcweir } 306cdf0e10cSrcweir 307cdf0e10cSrcweir if(!bPrimitiveAccepted) 308cdf0e10cSrcweir { 309cdf0e10cSrcweir // let break down 310cdf0e10cSrcweir process(rTextCandidate.get2DDecomposition(getViewInformation2D())); 311cdf0e10cSrcweir } 312cdf0e10cSrcweir } 313cdf0e10cSrcweir 314cdf0e10cSrcweir // direct draw of hairline 315cdf0e10cSrcweir void VclProcessor2D::RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased) 316cdf0e10cSrcweir { 317cdf0e10cSrcweir const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor())); 318cdf0e10cSrcweir mpOutputDevice->SetLineColor(Color(aHairlineColor)); 319cdf0e10cSrcweir mpOutputDevice->SetFillColor(); 320cdf0e10cSrcweir 321cdf0e10cSrcweir basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon()); 322cdf0e10cSrcweir aLocalPolygon.transform(maCurrentTransformation); 323cdf0e10cSrcweir 324cdf0e10cSrcweir static bool bCheckTrapezoidDecomposition(false); 325cdf0e10cSrcweir static bool bShowOutlinesThere(false); 326cdf0e10cSrcweir if(bCheckTrapezoidDecomposition) 327cdf0e10cSrcweir { 328cdf0e10cSrcweir // clip against discrete ViewPort 329cdf0e10cSrcweir const basegfx::B2DRange& rDiscreteViewport = getViewInformation2D().getDiscreteViewport(); 330cdf0e10cSrcweir basegfx::B2DPolyPolygon aLocalPolyPolygon(basegfx::tools::clipPolygonOnRange( 331cdf0e10cSrcweir aLocalPolygon, rDiscreteViewport, true, false)); 332cdf0e10cSrcweir 333cdf0e10cSrcweir if(aLocalPolyPolygon.count()) 334cdf0e10cSrcweir { 335cdf0e10cSrcweir // subdivide 336cdf0e10cSrcweir aLocalPolyPolygon = basegfx::tools::adaptiveSubdivideByDistance( 337cdf0e10cSrcweir aLocalPolyPolygon, 0.5); 338cdf0e10cSrcweir 339cdf0e10cSrcweir // trapezoidize 340cdf0e10cSrcweir static double fLineWidth(2.0); 341cdf0e10cSrcweir basegfx::B2DTrapezoidVector aB2DTrapezoidVector; 342cdf0e10cSrcweir basegfx::tools::createLineTrapezoidFromB2DPolyPolygon(aB2DTrapezoidVector, aLocalPolyPolygon, fLineWidth); 343cdf0e10cSrcweir 344cdf0e10cSrcweir const sal_uInt32 nCount(aB2DTrapezoidVector.size()); 345cdf0e10cSrcweir 346cdf0e10cSrcweir if(nCount) 347cdf0e10cSrcweir { 348cdf0e10cSrcweir basegfx::BColor aInvPolygonColor(aHairlineColor); 349cdf0e10cSrcweir aInvPolygonColor.invert(); 350cdf0e10cSrcweir 351cdf0e10cSrcweir for(sal_uInt32 a(0); a < nCount; a++) 352cdf0e10cSrcweir { 353cdf0e10cSrcweir const basegfx::B2DPolygon aTempPolygon(aB2DTrapezoidVector[a].getB2DPolygon()); 354cdf0e10cSrcweir 355cdf0e10cSrcweir if(bShowOutlinesThere) 356cdf0e10cSrcweir { 357cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aHairlineColor)); 358cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 359cdf0e10cSrcweir } 360cdf0e10cSrcweir 361cdf0e10cSrcweir mpOutputDevice->DrawPolygon(aTempPolygon); 362cdf0e10cSrcweir 363cdf0e10cSrcweir if(bShowOutlinesThere) 364cdf0e10cSrcweir { 365cdf0e10cSrcweir mpOutputDevice->SetFillColor(); 366cdf0e10cSrcweir mpOutputDevice->SetLineColor(Color(aInvPolygonColor)); 367cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aTempPolygon, 0.0); 368cdf0e10cSrcweir } 369cdf0e10cSrcweir } 370cdf0e10cSrcweir } 371cdf0e10cSrcweir } 372cdf0e10cSrcweir } 373cdf0e10cSrcweir else 374cdf0e10cSrcweir { 375cdf0e10cSrcweir if(bPixelBased && getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete()) 376cdf0e10cSrcweir { 377cdf0e10cSrcweir // #i98289# 378cdf0e10cSrcweir // when a Hairline is painted and AntiAliasing is on the option SnapHorVerLinesToDiscrete 379cdf0e10cSrcweir // allows to suppress AntiAliasing for pure horizontal or vertical lines. This is done since 380cdf0e10cSrcweir // not-AntiAliased such lines look more pleasing to the eye (e.g. 2D chart content). This 381cdf0e10cSrcweir // NEEDS to be done in discrete coordinates, so only useful for pixel based rendering. 382cdf0e10cSrcweir aLocalPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aLocalPolygon); 383cdf0e10cSrcweir } 384cdf0e10cSrcweir 385cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0); 386cdf0e10cSrcweir } 387cdf0e10cSrcweir } 388cdf0e10cSrcweir 389cdf0e10cSrcweir // direct draw of transformed BitmapEx primitive 390cdf0e10cSrcweir void VclProcessor2D::RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate) 391cdf0e10cSrcweir { 392cdf0e10cSrcweir // create local transform 393cdf0e10cSrcweir basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform()); 394cdf0e10cSrcweir BitmapEx aBitmapEx(rBitmapCandidate.getBitmapEx()); 395cdf0e10cSrcweir bool bPainted(false); 396cdf0e10cSrcweir 397cdf0e10cSrcweir if(maBColorModifierStack.count()) 398cdf0e10cSrcweir { 399cdf0e10cSrcweir aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx); 400cdf0e10cSrcweir 401cdf0e10cSrcweir if(aBitmapEx.IsEmpty()) 402cdf0e10cSrcweir { 403cdf0e10cSrcweir // color gets completely replaced, get it 404cdf0e10cSrcweir const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor())); 405cdf0e10cSrcweir basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon()); 406cdf0e10cSrcweir aPolygon.transform(aLocalTransform); 407cdf0e10cSrcweir 408cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aModifiedColor)); 409cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 410cdf0e10cSrcweir mpOutputDevice->DrawPolygon(aPolygon); 411cdf0e10cSrcweir 412cdf0e10cSrcweir bPainted = true; 413cdf0e10cSrcweir } 414cdf0e10cSrcweir } 415cdf0e10cSrcweir 416cdf0e10cSrcweir if(!bPainted) 417cdf0e10cSrcweir { 418cdf0e10cSrcweir static bool bForceUseOfOwnTransformer(false); 419cdf0e10cSrcweir static bool bUseGraphicManager(true); 420cdf0e10cSrcweir 421cdf0e10cSrcweir // decompose matrix to check for shear, rotate and mirroring 422cdf0e10cSrcweir basegfx::B2DVector aScale, aTranslate; 423cdf0e10cSrcweir double fRotate, fShearX; 424cdf0e10cSrcweir aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); 425cdf0e10cSrcweir 426cdf0e10cSrcweir if(!bForceUseOfOwnTransformer && basegfx::fTools::equalZero(fShearX)) 427cdf0e10cSrcweir { 428cdf0e10cSrcweir if(!bUseGraphicManager && basegfx::fTools::equalZero(fRotate)) 429cdf0e10cSrcweir { 430cdf0e10cSrcweir RenderBitmapPrimitive2D_BitmapEx(*mpOutputDevice, aBitmapEx, aLocalTransform); 431cdf0e10cSrcweir } 432cdf0e10cSrcweir else 433cdf0e10cSrcweir { 434cdf0e10cSrcweir RenderBitmapPrimitive2D_GraphicManager(*mpOutputDevice, aBitmapEx, aLocalTransform); 435cdf0e10cSrcweir } 436cdf0e10cSrcweir } 437cdf0e10cSrcweir else 438cdf0e10cSrcweir { 439cdf0e10cSrcweir if(!aBitmapEx.IsTransparent() && (!basegfx::fTools::equalZero(fShearX) || !basegfx::fTools::equalZero(fRotate))) 440cdf0e10cSrcweir { 441cdf0e10cSrcweir // parts will be uncovered, extend aBitmapEx with a mask bitmap 442cdf0e10cSrcweir const Bitmap aContent(aBitmapEx.GetBitmap()); 443cdf0e10cSrcweir aBitmapEx = BitmapEx(aContent, Bitmap(aContent.GetSizePixel(), 1)); 444cdf0e10cSrcweir } 445cdf0e10cSrcweir 446cdf0e10cSrcweir RenderBitmapPrimitive2D_self(*mpOutputDevice, aBitmapEx, aLocalTransform); 447cdf0e10cSrcweir } 448cdf0e10cSrcweir } 449cdf0e10cSrcweir } 450cdf0e10cSrcweir 451cdf0e10cSrcweir void VclProcessor2D::RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate) 452cdf0e10cSrcweir { 453cdf0e10cSrcweir const attribute::FillBitmapAttribute& rFillBitmapAttribute(rFillBitmapCandidate.getFillBitmap()); 454cdf0e10cSrcweir bool bPrimitiveAccepted(false); 455cdf0e10cSrcweir 456cdf0e10cSrcweir if(rFillBitmapAttribute.getTiling()) 457cdf0e10cSrcweir { 458cdf0e10cSrcweir // decompose matrix to check for shear, rotate and mirroring 459cdf0e10cSrcweir basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rFillBitmapCandidate.getTransformation()); 460cdf0e10cSrcweir basegfx::B2DVector aScale, aTranslate; 461cdf0e10cSrcweir double fRotate, fShearX; 462cdf0e10cSrcweir aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); 463cdf0e10cSrcweir 464cdf0e10cSrcweir if(basegfx::fTools::equalZero(fRotate) && basegfx::fTools::equalZero(fShearX)) 465cdf0e10cSrcweir { 466cdf0e10cSrcweir // no shear or rotate, draw direct in pixel coordinates 467cdf0e10cSrcweir bPrimitiveAccepted = true; 468cdf0e10cSrcweir BitmapEx aBitmapEx(rFillBitmapAttribute.getBitmapEx()); 469cdf0e10cSrcweir bool bPainted(false); 470cdf0e10cSrcweir 471cdf0e10cSrcweir if(maBColorModifierStack.count()) 472cdf0e10cSrcweir { 473cdf0e10cSrcweir aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx); 474cdf0e10cSrcweir 475cdf0e10cSrcweir if(aBitmapEx.IsEmpty()) 476cdf0e10cSrcweir { 477cdf0e10cSrcweir // color gets completely replaced, get it 478cdf0e10cSrcweir const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor())); 479cdf0e10cSrcweir basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon()); 480cdf0e10cSrcweir aPolygon.transform(aLocalTransform); 481cdf0e10cSrcweir 482cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aModifiedColor)); 483cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 484cdf0e10cSrcweir mpOutputDevice->DrawPolygon(aPolygon); 485cdf0e10cSrcweir 486cdf0e10cSrcweir bPainted = true; 487cdf0e10cSrcweir } 488cdf0e10cSrcweir } 489cdf0e10cSrcweir 490cdf0e10cSrcweir if(!bPainted) 491cdf0e10cSrcweir { 492cdf0e10cSrcweir const basegfx::B2DPoint aObjTopLeft(aTranslate.getX(), aTranslate.getY()); 493cdf0e10cSrcweir const basegfx::B2DPoint aObjBottomRight(aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY()); 494cdf0e10cSrcweir const Point aObjTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjTopLeft.getX(), (sal_Int32)aObjTopLeft.getY()))); 495cdf0e10cSrcweir const Point aObjBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjBottomRight.getX(), (sal_Int32)aObjBottomRight.getY()))); 496cdf0e10cSrcweir 497cdf0e10cSrcweir const basegfx::B2DPoint aBmpTopLeft(aLocalTransform * rFillBitmapAttribute.getTopLeft()); 498cdf0e10cSrcweir const basegfx::B2DPoint aBmpBottomRight(aLocalTransform * basegfx::B2DPoint(rFillBitmapAttribute.getTopLeft() + rFillBitmapAttribute.getSize())); 499cdf0e10cSrcweir const Point aBmpTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpTopLeft.getX(), (sal_Int32)aBmpTopLeft.getY()))); 500cdf0e10cSrcweir const Point aBmpBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpBottomRight.getX(), (sal_Int32)aBmpBottomRight.getY()))); 501cdf0e10cSrcweir 502cdf0e10cSrcweir sal_Int32 nOWidth(aObjBR.X() - aObjTL.X()); 503cdf0e10cSrcweir sal_Int32 nOHeight(aObjBR.Y() - aObjTL.Y()); 504cdf0e10cSrcweir 505cdf0e10cSrcweir // only do something when object has a size in discrete units 506cdf0e10cSrcweir if(nOWidth > 0 && nOHeight > 0) 507cdf0e10cSrcweir { 508cdf0e10cSrcweir sal_Int32 nBWidth(aBmpBR.X() - aBmpTL.X()); 509cdf0e10cSrcweir sal_Int32 nBHeight(aBmpBR.Y() - aBmpTL.Y()); 510cdf0e10cSrcweir 511cdf0e10cSrcweir // only do something when bitmap fill has a size in discrete units 512cdf0e10cSrcweir if(nBWidth > 0 && nBHeight > 0) 513cdf0e10cSrcweir { 514cdf0e10cSrcweir sal_Int32 nBLeft(aBmpTL.X()); 515cdf0e10cSrcweir sal_Int32 nBTop(aBmpTL.Y()); 516cdf0e10cSrcweir 517cdf0e10cSrcweir if(nBLeft > aObjTL.X()) 518cdf0e10cSrcweir { 519cdf0e10cSrcweir nBLeft -= ((nBLeft / nBWidth) + 1L) * nBWidth; 520cdf0e10cSrcweir } 521cdf0e10cSrcweir 522cdf0e10cSrcweir if(nBLeft + nBWidth <= aObjTL.X()) 523cdf0e10cSrcweir { 524cdf0e10cSrcweir nBLeft -= (nBLeft / nBWidth) * nBWidth; 525cdf0e10cSrcweir } 526cdf0e10cSrcweir 527cdf0e10cSrcweir if(nBTop > aObjTL.Y()) 528cdf0e10cSrcweir { 529cdf0e10cSrcweir nBTop -= ((nBTop / nBHeight) + 1L) * nBHeight; 530cdf0e10cSrcweir } 531cdf0e10cSrcweir 532cdf0e10cSrcweir if(nBTop + nBHeight <= aObjTL.Y()) 533cdf0e10cSrcweir { 534cdf0e10cSrcweir nBTop -= (nBTop / nBHeight) * nBHeight; 535cdf0e10cSrcweir } 536cdf0e10cSrcweir 537cdf0e10cSrcweir // nBWidth, nBHeight is the pixel size of the neede bitmap. To not need to scale it 538cdf0e10cSrcweir // in vcl many times, create a size-optimized version 539cdf0e10cSrcweir const Size aNeededBitmapSizePixel(nBWidth, nBHeight); 540cdf0e10cSrcweir 541cdf0e10cSrcweir if(aNeededBitmapSizePixel != aBitmapEx.GetSizePixel()) 542cdf0e10cSrcweir { 543cdf0e10cSrcweir aBitmapEx.Scale(aNeededBitmapSizePixel); 544cdf0e10cSrcweir } 545cdf0e10cSrcweir 546cdf0e10cSrcweir // prepare OutDev 547cdf0e10cSrcweir const Point aEmptyPoint(0, 0); 548cdf0e10cSrcweir const Rectangle aVisiblePixel(aEmptyPoint, mpOutputDevice->GetOutputSizePixel()); 549cdf0e10cSrcweir const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled()); 550cdf0e10cSrcweir mpOutputDevice->EnableMapMode(false); 551cdf0e10cSrcweir 552cdf0e10cSrcweir for(sal_Int32 nXPos(nBLeft); nXPos < aObjTL.X() + nOWidth; nXPos += nBWidth) 553cdf0e10cSrcweir { 554cdf0e10cSrcweir for(sal_Int32 nYPos(nBTop); nYPos < aObjTL.Y() + nOHeight; nYPos += nBHeight) 555cdf0e10cSrcweir { 556cdf0e10cSrcweir const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel); 557cdf0e10cSrcweir 558cdf0e10cSrcweir if(aOutRectPixel.IsOver(aVisiblePixel)) 559cdf0e10cSrcweir { 560cdf0e10cSrcweir mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx); 561cdf0e10cSrcweir } 562cdf0e10cSrcweir } 563cdf0e10cSrcweir } 564cdf0e10cSrcweir 565cdf0e10cSrcweir // restore OutDev 566cdf0e10cSrcweir mpOutputDevice->EnableMapMode(bWasEnabled); 567cdf0e10cSrcweir } 568cdf0e10cSrcweir } 569cdf0e10cSrcweir } 570cdf0e10cSrcweir } 571cdf0e10cSrcweir } 572cdf0e10cSrcweir 573cdf0e10cSrcweir if(!bPrimitiveAccepted) 574cdf0e10cSrcweir { 575cdf0e10cSrcweir // do not accept, use decomposition 576cdf0e10cSrcweir process(rFillBitmapCandidate.get2DDecomposition(getViewInformation2D())); 577cdf0e10cSrcweir } 578cdf0e10cSrcweir } 579cdf0e10cSrcweir 580cdf0e10cSrcweir // direct draw of gradient 581cdf0e10cSrcweir void VclProcessor2D::RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate) 582cdf0e10cSrcweir { 583cdf0e10cSrcweir const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient()); 584cdf0e10cSrcweir basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor())); 585cdf0e10cSrcweir basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor())); 586cdf0e10cSrcweir basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon()); 587cdf0e10cSrcweir 588cdf0e10cSrcweir if(aLocalPolyPolygon.count()) 589cdf0e10cSrcweir { 590cdf0e10cSrcweir aLocalPolyPolygon.transform(maCurrentTransformation); 591cdf0e10cSrcweir 592cdf0e10cSrcweir if(aStartColor == aEndColor) 593cdf0e10cSrcweir { 594cdf0e10cSrcweir // no gradient at all, draw as polygon in AA and non-AA case 595cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 596cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aStartColor)); 597cdf0e10cSrcweir mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon); 598cdf0e10cSrcweir } 599cdf0e10cSrcweir else if(getOptionsDrawinglayer().IsAntiAliasing()) 600cdf0e10cSrcweir { 601cdf0e10cSrcweir // For AA, direct render has to be avoided since it uses XOR maskings which will not 602cdf0e10cSrcweir // work with AA. Instead, the decompose which uses MaskPrimitive2D with fillings is 603cdf0e10cSrcweir // used 604cdf0e10cSrcweir process(rPolygonCandidate.get2DDecomposition(getViewInformation2D())); 605cdf0e10cSrcweir } 606cdf0e10cSrcweir else 607cdf0e10cSrcweir { 608cdf0e10cSrcweir impDrawGradientToOutDev( 609cdf0e10cSrcweir *mpOutputDevice, aLocalPolyPolygon, rGradient.getStyle(), rGradient.getSteps(), 610cdf0e10cSrcweir aStartColor, aEndColor, rGradient.getBorder(), 611cdf0e10cSrcweir rGradient.getAngle(), rGradient.getOffsetX(), rGradient.getOffsetY(), false); 612cdf0e10cSrcweir } 613cdf0e10cSrcweir } 614cdf0e10cSrcweir } 615cdf0e10cSrcweir 616cdf0e10cSrcweir // direct draw of bitmap 617cdf0e10cSrcweir void VclProcessor2D::RenderPolyPolygonBitmapPrimitive2D(const primitive2d::PolyPolygonBitmapPrimitive2D& rPolygonCandidate) 618cdf0e10cSrcweir { 619cdf0e10cSrcweir bool bDone(false); 620cdf0e10cSrcweir const basegfx::B2DPolyPolygon& rPolyPolygon = rPolygonCandidate.getB2DPolyPolygon(); 621cdf0e10cSrcweir 622cdf0e10cSrcweir if(rPolyPolygon.count()) 623cdf0e10cSrcweir { 624cdf0e10cSrcweir const attribute::FillBitmapAttribute& rFillBitmapAttribute = rPolygonCandidate.getFillBitmap(); 625cdf0e10cSrcweir const BitmapEx& rBitmapEx = rFillBitmapAttribute.getBitmapEx(); 626cdf0e10cSrcweir 627cdf0e10cSrcweir if(rBitmapEx.IsEmpty()) 628cdf0e10cSrcweir { 629cdf0e10cSrcweir // empty bitmap, done 630cdf0e10cSrcweir bDone = true; 631cdf0e10cSrcweir } 632cdf0e10cSrcweir else 633cdf0e10cSrcweir { 634cdf0e10cSrcweir // try to catch cases where the bitmap will be color-modified to a single 635cdf0e10cSrcweir // color (e.g. shadow). This would NOT be optimizable with an transparence channel 636cdf0e10cSrcweir // at the Bitmap which we do not have here. When this should change, this 637cdf0e10cSrcweir // optimization has to be reworked accordingly. 638cdf0e10cSrcweir const sal_uInt32 nBColorModifierStackCount(maBColorModifierStack.count()); 639cdf0e10cSrcweir 640cdf0e10cSrcweir if(nBColorModifierStackCount) 641cdf0e10cSrcweir { 642cdf0e10cSrcweir const basegfx::BColorModifier& rTopmostModifier = maBColorModifierStack.getBColorModifier(nBColorModifierStackCount - 1); 643cdf0e10cSrcweir 644cdf0e10cSrcweir if(basegfx::BCOLORMODIFYMODE_REPLACE == rTopmostModifier.getMode()) 645cdf0e10cSrcweir { 646cdf0e10cSrcweir // the bitmap fill is in unified color, so we can replace it with 647cdf0e10cSrcweir // a single polygon fill. The form of the fill depends on tiling 648cdf0e10cSrcweir if(rFillBitmapAttribute.getTiling()) 649cdf0e10cSrcweir { 650cdf0e10cSrcweir // with tiling, fill the whole PolyPolygon with the modifier color 651cdf0e10cSrcweir basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolyPolygon); 652cdf0e10cSrcweir 653cdf0e10cSrcweir aLocalPolyPolygon.transform(maCurrentTransformation); 654cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 655cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(rTopmostModifier.getBColor())); 656cdf0e10cSrcweir mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon); 657cdf0e10cSrcweir } 658cdf0e10cSrcweir else 659cdf0e10cSrcweir { 660cdf0e10cSrcweir // without tiling, only the area common to the bitmap tile and the 661cdf0e10cSrcweir // PolyPolygon is filled. Create the bitmap tile area in object 662cdf0e10cSrcweir // coordinates. For this, the object transformation needs to be created 663cdf0e10cSrcweir // from the already scaled PolyPolygon. The tile area in object 664cdf0e10cSrcweir // coordinates wil always be non-rotated, so it's not necessary to 665cdf0e10cSrcweir // work with a polygon here 666cdf0e10cSrcweir basegfx::B2DRange aTileRange(rFillBitmapAttribute.getTopLeft(), 667cdf0e10cSrcweir rFillBitmapAttribute.getTopLeft() + rFillBitmapAttribute.getSize()); 668cdf0e10cSrcweir const basegfx::B2DRange aPolyPolygonRange(rPolyPolygon.getB2DRange()); 669cdf0e10cSrcweir basegfx::B2DHomMatrix aNewObjectTransform; 670cdf0e10cSrcweir 671cdf0e10cSrcweir aNewObjectTransform.set(0, 0, aPolyPolygonRange.getWidth()); 672cdf0e10cSrcweir aNewObjectTransform.set(1, 1, aPolyPolygonRange.getHeight()); 673cdf0e10cSrcweir aNewObjectTransform.set(0, 2, aPolyPolygonRange.getMinX()); 674cdf0e10cSrcweir aNewObjectTransform.set(1, 2, aPolyPolygonRange.getMinY()); 675cdf0e10cSrcweir aTileRange.transform(aNewObjectTransform); 676cdf0e10cSrcweir 677cdf0e10cSrcweir // now clip the object polyPolygon against the tile range 678cdf0e10cSrcweir // to get the common area (OR) 679cdf0e10cSrcweir basegfx::B2DPolyPolygon aTarget = basegfx::tools::clipPolyPolygonOnRange(rPolyPolygon, aTileRange, true, false); 680cdf0e10cSrcweir 681cdf0e10cSrcweir if(aTarget.count()) 682cdf0e10cSrcweir { 683cdf0e10cSrcweir aTarget.transform(maCurrentTransformation); 684cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 685cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(rTopmostModifier.getBColor())); 686cdf0e10cSrcweir mpOutputDevice->DrawPolyPolygon(aTarget); 687cdf0e10cSrcweir } 688cdf0e10cSrcweir } 689cdf0e10cSrcweir 690cdf0e10cSrcweir bDone = true; 691cdf0e10cSrcweir } 692cdf0e10cSrcweir } 693cdf0e10cSrcweir } 694cdf0e10cSrcweir } 695cdf0e10cSrcweir else 696cdf0e10cSrcweir { 697cdf0e10cSrcweir // empty polyPolygon, done 698cdf0e10cSrcweir bDone = true; 699cdf0e10cSrcweir } 700cdf0e10cSrcweir 701cdf0e10cSrcweir if(!bDone) 702cdf0e10cSrcweir { 703cdf0e10cSrcweir // use default decomposition 704cdf0e10cSrcweir process(rPolygonCandidate.get2DDecomposition(getViewInformation2D())); 705cdf0e10cSrcweir } 706cdf0e10cSrcweir } 707cdf0e10cSrcweir 708cdf0e10cSrcweir // direct draw of PolyPolygon with color 709cdf0e10cSrcweir void VclProcessor2D::RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate) 710cdf0e10cSrcweir { 711cdf0e10cSrcweir const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor())); 712cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aPolygonColor)); 713cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 714cdf0e10cSrcweir 715cdf0e10cSrcweir basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon()); 716cdf0e10cSrcweir aLocalPolyPolygon.transform(maCurrentTransformation); 717cdf0e10cSrcweir 718cdf0e10cSrcweir static bool bCheckTrapezoidDecomposition(false); 719cdf0e10cSrcweir static bool bShowOutlinesThere(false); 720cdf0e10cSrcweir if(bCheckTrapezoidDecomposition) 721cdf0e10cSrcweir { 722cdf0e10cSrcweir // clip against discrete ViewPort 723cdf0e10cSrcweir const basegfx::B2DRange& rDiscreteViewport = getViewInformation2D().getDiscreteViewport(); 724cdf0e10cSrcweir aLocalPolyPolygon = basegfx::tools::clipPolyPolygonOnRange( 725cdf0e10cSrcweir aLocalPolyPolygon, rDiscreteViewport, true, false); 726cdf0e10cSrcweir 727cdf0e10cSrcweir if(aLocalPolyPolygon.count()) 728cdf0e10cSrcweir { 729cdf0e10cSrcweir // subdivide 730cdf0e10cSrcweir aLocalPolyPolygon = basegfx::tools::adaptiveSubdivideByDistance( 731cdf0e10cSrcweir aLocalPolyPolygon, 0.5); 732cdf0e10cSrcweir 733cdf0e10cSrcweir // trapezoidize 734cdf0e10cSrcweir basegfx::B2DTrapezoidVector aB2DTrapezoidVector; 735cdf0e10cSrcweir basegfx::tools::trapezoidSubdivide(aB2DTrapezoidVector, aLocalPolyPolygon); 736cdf0e10cSrcweir 737cdf0e10cSrcweir const sal_uInt32 nCount(aB2DTrapezoidVector.size()); 738cdf0e10cSrcweir 739cdf0e10cSrcweir if(nCount) 740cdf0e10cSrcweir { 741cdf0e10cSrcweir basegfx::BColor aInvPolygonColor(aPolygonColor); 742cdf0e10cSrcweir aInvPolygonColor.invert(); 743cdf0e10cSrcweir 744cdf0e10cSrcweir for(sal_uInt32 a(0); a < nCount; a++) 745cdf0e10cSrcweir { 746cdf0e10cSrcweir const basegfx::B2DPolygon aTempPolygon(aB2DTrapezoidVector[a].getB2DPolygon()); 747cdf0e10cSrcweir 748cdf0e10cSrcweir if(bShowOutlinesThere) 749cdf0e10cSrcweir { 750cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aPolygonColor)); 751cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 752cdf0e10cSrcweir } 753cdf0e10cSrcweir 754cdf0e10cSrcweir mpOutputDevice->DrawPolygon(aTempPolygon); 755cdf0e10cSrcweir 756cdf0e10cSrcweir if(bShowOutlinesThere) 757cdf0e10cSrcweir { 758cdf0e10cSrcweir mpOutputDevice->SetFillColor(); 759cdf0e10cSrcweir mpOutputDevice->SetLineColor(Color(aInvPolygonColor)); 760cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aTempPolygon, 0.0); 761cdf0e10cSrcweir } 762cdf0e10cSrcweir } 763cdf0e10cSrcweir } 764cdf0e10cSrcweir } 765cdf0e10cSrcweir } 766cdf0e10cSrcweir else 767cdf0e10cSrcweir { 768cdf0e10cSrcweir mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon); 769cdf0e10cSrcweir 770cdf0e10cSrcweir if(mnPolygonStrokePrimitive2D 771cdf0e10cSrcweir && getOptionsDrawinglayer().IsAntiAliasing() 772cdf0e10cSrcweir && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW)) 773cdf0e10cSrcweir { 774cdf0e10cSrcweir // when AA is on and this filled polygons are the result of stroked line geometry, 775cdf0e10cSrcweir // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons 776cdf0e10cSrcweir mpOutputDevice->SetFillColor(); 777cdf0e10cSrcweir mpOutputDevice->SetLineColor(Color(aPolygonColor)); 778cdf0e10cSrcweir const sal_uInt32 nCount(aLocalPolyPolygon.count()); 779cdf0e10cSrcweir 780cdf0e10cSrcweir for(sal_uInt32 a(0); a < nCount; a++) 781cdf0e10cSrcweir { 782cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0); 783cdf0e10cSrcweir } 784cdf0e10cSrcweir } 785cdf0e10cSrcweir } 786cdf0e10cSrcweir } 787cdf0e10cSrcweir 788cdf0e10cSrcweir // direct draw of MetaFile 789cdf0e10cSrcweir void VclProcessor2D::RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate) 790cdf0e10cSrcweir { 791cdf0e10cSrcweir // decompose matrix to check for shear, rotate and mirroring 792cdf0e10cSrcweir basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rMetaCandidate.getTransform()); 793cdf0e10cSrcweir basegfx::B2DVector aScale, aTranslate; 794cdf0e10cSrcweir double fRotate, fShearX; 795cdf0e10cSrcweir aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); 796cdf0e10cSrcweir 797cdf0e10cSrcweir if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0)) 798cdf0e10cSrcweir { 799cdf0e10cSrcweir // #i102175# handle special case: If scale is negative in (x,y) (3rd quadrant), it can 800cdf0e10cSrcweir // be expressed as rotation by PI. This needs to be done for Metafiles since 801cdf0e10cSrcweir // these can be rotated, but not really mirrored 802cdf0e10cSrcweir aScale = basegfx::absolute(aScale); 803cdf0e10cSrcweir fRotate += F_PI; 804cdf0e10cSrcweir } 805cdf0e10cSrcweir 806cdf0e10cSrcweir // get BoundRect 807cdf0e10cSrcweir basegfx::B2DRange aOutlineRange(rMetaCandidate.getB2DRange(getViewInformation2D())); 808cdf0e10cSrcweir aOutlineRange.transform(maCurrentTransformation); 809cdf0e10cSrcweir 810cdf0e10cSrcweir // Due to the integer MapModes used from VCL aind inside MetaFiles errors of up to three 811cdf0e10cSrcweir // pixels in size may happen. As long as there is no better way (e.g. convert the MetaFile 812cdf0e10cSrcweir // to primitives) it is necessary to reduce maximum pixel size by 1 in X and Y and to use 813cdf0e10cSrcweir // the inner pixel bounds accordingly (ceil resp. floor). This will also be done for logic 814cdf0e10cSrcweir // units e.g. when creating a new MetaFile, but since much huger value ranges are used 815cdf0e10cSrcweir // there typically will be okay for this compromize. 816cdf0e10cSrcweir Rectangle aDestRectView( 817cdf0e10cSrcweir // !!CAUTION!! Here, ceil and floor are exchanged BY PURPOSE, do NOT copy when 818cdf0e10cSrcweir // looking for a standard conversion to rectangle (!) 819cdf0e10cSrcweir (sal_Int32)ceil(aOutlineRange.getMinX()), (sal_Int32)ceil(aOutlineRange.getMinY()), 820cdf0e10cSrcweir (sal_Int32)floor(aOutlineRange.getMaxX()), (sal_Int32)floor(aOutlineRange.getMaxY())); 821cdf0e10cSrcweir 822cdf0e10cSrcweir // get metafile (copy it) 823cdf0e10cSrcweir GDIMetaFile aMetaFile; 824cdf0e10cSrcweir 825cdf0e10cSrcweir if(maBColorModifierStack.count()) 826cdf0e10cSrcweir { 827cdf0e10cSrcweir const basegfx::BColor aRGBBaseColor(0, 0, 0); 828cdf0e10cSrcweir const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(aRGBBaseColor)); 829cdf0e10cSrcweir aMetaFile = rMetaCandidate.getMetaFile().GetMonochromeMtf(Color(aRGBColor)); 830cdf0e10cSrcweir } 831cdf0e10cSrcweir else 832cdf0e10cSrcweir { 833cdf0e10cSrcweir aMetaFile = rMetaCandidate.getMetaFile(); 834cdf0e10cSrcweir } 835cdf0e10cSrcweir 836cdf0e10cSrcweir // rotation 837cdf0e10cSrcweir if(!basegfx::fTools::equalZero(fRotate)) 838cdf0e10cSrcweir { 839cdf0e10cSrcweir // #i103530# 840cdf0e10cSrcweir // MetaFile::Rotate has no input parameter check, so the parameter needs to be 841cdf0e10cSrcweir // well-aligned to the old range [0..3600] 10th degrees with inverse orientation 842cdf0e10cSrcweir sal_Int16 nRotation((sal_Int16)((fRotate / F_PI180) * -10.0)); 843cdf0e10cSrcweir 844cdf0e10cSrcweir while(nRotation < 0) 845cdf0e10cSrcweir nRotation += 3600; 846cdf0e10cSrcweir 847cdf0e10cSrcweir while(nRotation >= 3600) 848cdf0e10cSrcweir nRotation -= 3600; 849cdf0e10cSrcweir 850cdf0e10cSrcweir aMetaFile.Rotate(nRotation); 851cdf0e10cSrcweir } 852cdf0e10cSrcweir 853cdf0e10cSrcweir // Prepare target output size 854cdf0e10cSrcweir Size aDestSize(aDestRectView.GetSize()); 855cdf0e10cSrcweir 856cdf0e10cSrcweir if(aDestSize.getWidth() && aDestSize.getHeight()) 857cdf0e10cSrcweir { 858cdf0e10cSrcweir // Get preferred Metafile output size. When it's very equal to the output size, it's probably 859cdf0e10cSrcweir // a rounding error somewhere, so correct it to get a 1:1 output without single pixel scalings 860cdf0e10cSrcweir // of the Metafile (esp. for contaned Bitmaps, e.g 3D charts) 861cdf0e10cSrcweir const Size aPrefSize(mpOutputDevice->LogicToPixel(aMetaFile.GetPrefSize(), aMetaFile.GetPrefMapMode())); 862cdf0e10cSrcweir 863cdf0e10cSrcweir if(aPrefSize.getWidth() && (aPrefSize.getWidth() - 1 == aDestSize.getWidth() || aPrefSize.getWidth() + 1 == aDestSize.getWidth())) 864cdf0e10cSrcweir { 865cdf0e10cSrcweir aDestSize.setWidth(aPrefSize.getWidth()); 866cdf0e10cSrcweir } 867cdf0e10cSrcweir 868cdf0e10cSrcweir if(aPrefSize.getHeight() && (aPrefSize.getHeight() - 1 == aDestSize.getHeight() || aPrefSize.getHeight() + 1 == aDestSize.getHeight())) 869cdf0e10cSrcweir { 870cdf0e10cSrcweir aDestSize.setHeight(aPrefSize.getHeight()); 871cdf0e10cSrcweir } 872cdf0e10cSrcweir 873cdf0e10cSrcweir // paint it 874cdf0e10cSrcweir aMetaFile.WindStart(); 875cdf0e10cSrcweir aMetaFile.Play(mpOutputDevice, aDestRectView.TopLeft(), aDestSize); 876cdf0e10cSrcweir } 877cdf0e10cSrcweir } 878cdf0e10cSrcweir 879cdf0e10cSrcweir // mask group. Force output to VDev and create mask from given mask 880cdf0e10cSrcweir void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate) 881cdf0e10cSrcweir { 882cdf0e10cSrcweir if(rMaskCandidate.getChildren().hasElements()) 883cdf0e10cSrcweir { 884cdf0e10cSrcweir basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask()); 885cdf0e10cSrcweir 886cdf0e10cSrcweir if(aMask.count()) 887cdf0e10cSrcweir { 888cdf0e10cSrcweir aMask.transform(maCurrentTransformation); 889cdf0e10cSrcweir const basegfx::B2DRange aRange(basegfx::tools::getRange(aMask)); 890cdf0e10cSrcweir impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true); 891cdf0e10cSrcweir 892cdf0e10cSrcweir if(aBufferDevice.isVisible()) 893cdf0e10cSrcweir { 894cdf0e10cSrcweir // remember last OutDev and set to content 895cdf0e10cSrcweir OutputDevice* pLastOutputDevice = mpOutputDevice; 896cdf0e10cSrcweir mpOutputDevice = &aBufferDevice.getContent(); 897cdf0e10cSrcweir 898cdf0e10cSrcweir // paint to it 899cdf0e10cSrcweir process(rMaskCandidate.getChildren()); 900cdf0e10cSrcweir 901cdf0e10cSrcweir // back to old OutDev 902cdf0e10cSrcweir mpOutputDevice = pLastOutputDevice; 903cdf0e10cSrcweir 904cdf0e10cSrcweir // draw mask 905cdf0e10cSrcweir if(getOptionsDrawinglayer().IsAntiAliasing()) 906cdf0e10cSrcweir { 907cdf0e10cSrcweir // with AA, use 8bit AlphaMask to get nice borders 908cdf0e10cSrcweir VirtualDevice& rTransparence = aBufferDevice.getTransparence(); 909cdf0e10cSrcweir rTransparence.SetLineColor(); 910cdf0e10cSrcweir rTransparence.SetFillColor(COL_BLACK); 911cdf0e10cSrcweir rTransparence.DrawPolyPolygon(aMask); 912cdf0e10cSrcweir 913cdf0e10cSrcweir // dump buffer to outdev 914cdf0e10cSrcweir aBufferDevice.paint(); 915cdf0e10cSrcweir } 916cdf0e10cSrcweir else 917cdf0e10cSrcweir { 918cdf0e10cSrcweir // No AA, use 1bit mask 919cdf0e10cSrcweir VirtualDevice& rMask = aBufferDevice.getMask(); 920cdf0e10cSrcweir rMask.SetLineColor(); 921cdf0e10cSrcweir rMask.SetFillColor(COL_BLACK); 922cdf0e10cSrcweir rMask.DrawPolyPolygon(aMask); 923cdf0e10cSrcweir 924cdf0e10cSrcweir // dump buffer to outdev 925cdf0e10cSrcweir aBufferDevice.paint(); 926cdf0e10cSrcweir } 927cdf0e10cSrcweir } 928cdf0e10cSrcweir } 929cdf0e10cSrcweir } 930cdf0e10cSrcweir } 931cdf0e10cSrcweir 932cdf0e10cSrcweir // modified color group. Force output to unified color. 933cdf0e10cSrcweir void VclProcessor2D::RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate) 934cdf0e10cSrcweir { 935cdf0e10cSrcweir if(rModifiedCandidate.getChildren().hasElements()) 936cdf0e10cSrcweir { 937cdf0e10cSrcweir maBColorModifierStack.push(rModifiedCandidate.getColorModifier()); 938cdf0e10cSrcweir process(rModifiedCandidate.getChildren()); 939cdf0e10cSrcweir maBColorModifierStack.pop(); 940cdf0e10cSrcweir } 941cdf0e10cSrcweir } 942cdf0e10cSrcweir 943cdf0e10cSrcweir // unified sub-transparence. Draw to VDev first. 944cdf0e10cSrcweir void VclProcessor2D::RenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate) 945cdf0e10cSrcweir { 946cdf0e10cSrcweir static bool bForceToDecomposition(false); 947cdf0e10cSrcweir 948cdf0e10cSrcweir if(rTransCandidate.getChildren().hasElements()) 949cdf0e10cSrcweir { 950cdf0e10cSrcweir if(bForceToDecomposition) 951cdf0e10cSrcweir { 952cdf0e10cSrcweir // use decomposition 953cdf0e10cSrcweir process(rTransCandidate.get2DDecomposition(getViewInformation2D())); 954cdf0e10cSrcweir } 955cdf0e10cSrcweir else 956cdf0e10cSrcweir { 957cdf0e10cSrcweir if(0.0 == rTransCandidate.getTransparence()) 958cdf0e10cSrcweir { 959cdf0e10cSrcweir // no transparence used, so just use the content 960cdf0e10cSrcweir process(rTransCandidate.getChildren()); 961cdf0e10cSrcweir } 962cdf0e10cSrcweir else if(rTransCandidate.getTransparence() > 0.0 && rTransCandidate.getTransparence() < 1.0) 963cdf0e10cSrcweir { 964cdf0e10cSrcweir // transparence is in visible range 965cdf0e10cSrcweir basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D())); 966cdf0e10cSrcweir aRange.transform(maCurrentTransformation); 967cdf0e10cSrcweir impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true); 968cdf0e10cSrcweir 969cdf0e10cSrcweir if(aBufferDevice.isVisible()) 970cdf0e10cSrcweir { 971cdf0e10cSrcweir // remember last OutDev and set to content 972cdf0e10cSrcweir OutputDevice* pLastOutputDevice = mpOutputDevice; 973cdf0e10cSrcweir mpOutputDevice = &aBufferDevice.getContent(); 974cdf0e10cSrcweir 975cdf0e10cSrcweir // paint content to it 976cdf0e10cSrcweir process(rTransCandidate.getChildren()); 977cdf0e10cSrcweir 978cdf0e10cSrcweir // back to old OutDev 979cdf0e10cSrcweir mpOutputDevice = pLastOutputDevice; 980cdf0e10cSrcweir 981cdf0e10cSrcweir // dump buffer to outdev using given transparence 982cdf0e10cSrcweir aBufferDevice.paint(rTransCandidate.getTransparence()); 983cdf0e10cSrcweir } 984cdf0e10cSrcweir } 985cdf0e10cSrcweir } 986cdf0e10cSrcweir } 987cdf0e10cSrcweir } 988cdf0e10cSrcweir 989cdf0e10cSrcweir // sub-transparence group. Draw to VDev first. 990cdf0e10cSrcweir void VclProcessor2D::RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate) 991cdf0e10cSrcweir { 992cdf0e10cSrcweir if(rTransCandidate.getChildren().hasElements()) 993cdf0e10cSrcweir { 994cdf0e10cSrcweir basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D())); 995cdf0e10cSrcweir aRange.transform(maCurrentTransformation); 996cdf0e10cSrcweir impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true); 997cdf0e10cSrcweir 998cdf0e10cSrcweir if(aBufferDevice.isVisible()) 999cdf0e10cSrcweir { 1000cdf0e10cSrcweir // remember last OutDev and set to content 1001cdf0e10cSrcweir OutputDevice* pLastOutputDevice = mpOutputDevice; 1002cdf0e10cSrcweir mpOutputDevice = &aBufferDevice.getContent(); 1003cdf0e10cSrcweir 1004cdf0e10cSrcweir // paint content to it 1005cdf0e10cSrcweir process(rTransCandidate.getChildren()); 1006cdf0e10cSrcweir 1007cdf0e10cSrcweir // set to mask 1008cdf0e10cSrcweir mpOutputDevice = &aBufferDevice.getTransparence(); 1009cdf0e10cSrcweir 1010cdf0e10cSrcweir // when painting transparence masks, reset the color stack 1011cdf0e10cSrcweir basegfx::BColorModifierStack aLastBColorModifierStack(maBColorModifierStack); 1012cdf0e10cSrcweir maBColorModifierStack = basegfx::BColorModifierStack(); 1013cdf0e10cSrcweir 1014cdf0e10cSrcweir // paint mask to it (always with transparence intensities, evtl. with AA) 1015cdf0e10cSrcweir process(rTransCandidate.getTransparence()); 1016cdf0e10cSrcweir 1017cdf0e10cSrcweir // back to old color stack 1018cdf0e10cSrcweir maBColorModifierStack = aLastBColorModifierStack; 1019cdf0e10cSrcweir 1020cdf0e10cSrcweir // back to old OutDev 1021cdf0e10cSrcweir mpOutputDevice = pLastOutputDevice; 1022cdf0e10cSrcweir 1023cdf0e10cSrcweir // dump buffer to outdev 1024cdf0e10cSrcweir aBufferDevice.paint(); 1025cdf0e10cSrcweir } 1026cdf0e10cSrcweir } 1027cdf0e10cSrcweir } 1028cdf0e10cSrcweir 1029cdf0e10cSrcweir // transform group. 1030cdf0e10cSrcweir void VclProcessor2D::RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate) 1031cdf0e10cSrcweir { 1032cdf0e10cSrcweir // remember current transformation and ViewInformation 1033cdf0e10cSrcweir const basegfx::B2DHomMatrix aLastCurrentTransformation(maCurrentTransformation); 1034cdf0e10cSrcweir const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D()); 1035cdf0e10cSrcweir 1036cdf0e10cSrcweir // create new transformations for CurrentTransformation 1037cdf0e10cSrcweir // and for local ViewInformation2D 1038cdf0e10cSrcweir maCurrentTransformation = maCurrentTransformation * rTransformCandidate.getTransformation(); 1039cdf0e10cSrcweir const geometry::ViewInformation2D aViewInformation2D( 1040cdf0e10cSrcweir getViewInformation2D().getObjectTransformation() * rTransformCandidate.getTransformation(), 1041cdf0e10cSrcweir getViewInformation2D().getViewTransformation(), 1042cdf0e10cSrcweir getViewInformation2D().getViewport(), 1043cdf0e10cSrcweir getViewInformation2D().getVisualizedPage(), 1044cdf0e10cSrcweir getViewInformation2D().getViewTime(), 1045cdf0e10cSrcweir getViewInformation2D().getExtendedInformationSequence()); 1046cdf0e10cSrcweir updateViewInformation(aViewInformation2D); 1047cdf0e10cSrcweir 1048cdf0e10cSrcweir // proccess content 1049cdf0e10cSrcweir process(rTransformCandidate.getChildren()); 1050cdf0e10cSrcweir 1051cdf0e10cSrcweir // restore transformations 1052cdf0e10cSrcweir maCurrentTransformation = aLastCurrentTransformation; 1053cdf0e10cSrcweir updateViewInformation(aLastViewInformation2D); 1054cdf0e10cSrcweir } 1055cdf0e10cSrcweir 1056cdf0e10cSrcweir // new XDrawPage for ViewInformation2D 1057cdf0e10cSrcweir void VclProcessor2D::RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate) 1058cdf0e10cSrcweir { 1059cdf0e10cSrcweir // remember current transformation and ViewInformation 1060cdf0e10cSrcweir const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D()); 1061cdf0e10cSrcweir 1062cdf0e10cSrcweir // create new local ViewInformation2D 1063cdf0e10cSrcweir const geometry::ViewInformation2D aViewInformation2D( 1064cdf0e10cSrcweir getViewInformation2D().getObjectTransformation(), 1065cdf0e10cSrcweir getViewInformation2D().getViewTransformation(), 1066cdf0e10cSrcweir getViewInformation2D().getViewport(), 1067cdf0e10cSrcweir rPagePreviewCandidate.getXDrawPage(), 1068cdf0e10cSrcweir getViewInformation2D().getViewTime(), 1069cdf0e10cSrcweir getViewInformation2D().getExtendedInformationSequence()); 1070cdf0e10cSrcweir updateViewInformation(aViewInformation2D); 1071cdf0e10cSrcweir 1072cdf0e10cSrcweir // proccess decomposed content 1073cdf0e10cSrcweir process(rPagePreviewCandidate.get2DDecomposition(getViewInformation2D())); 1074cdf0e10cSrcweir 1075cdf0e10cSrcweir // restore transformations 1076cdf0e10cSrcweir updateViewInformation(aLastViewInformation2D); 1077cdf0e10cSrcweir } 1078cdf0e10cSrcweir 1079cdf0e10cSrcweir // marker 1080cdf0e10cSrcweir void VclProcessor2D::RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkArrayCandidate) 1081cdf0e10cSrcweir { 1082cdf0e10cSrcweir static bool bCheckCompleteMarkerDecompose(false); 1083cdf0e10cSrcweir if(bCheckCompleteMarkerDecompose) 1084cdf0e10cSrcweir { 1085cdf0e10cSrcweir process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D())); 1086cdf0e10cSrcweir return; 1087cdf0e10cSrcweir } 1088cdf0e10cSrcweir 1089cdf0e10cSrcweir // get data 1090cdf0e10cSrcweir const std::vector< basegfx::B2DPoint >& rPositions = rMarkArrayCandidate.getPositions(); 1091cdf0e10cSrcweir const sal_uInt32 nCount(rPositions.size()); 1092cdf0e10cSrcweir 1093cdf0e10cSrcweir if(nCount && !rMarkArrayCandidate.getMarker().IsEmpty()) 1094cdf0e10cSrcweir { 1095cdf0e10cSrcweir // get pixel size 1096cdf0e10cSrcweir const BitmapEx& rMarker(rMarkArrayCandidate.getMarker()); 1097cdf0e10cSrcweir const Size aBitmapSize(rMarker.GetSizePixel()); 1098cdf0e10cSrcweir 1099cdf0e10cSrcweir if(aBitmapSize.Width() && aBitmapSize.Height()) 1100cdf0e10cSrcweir { 1101cdf0e10cSrcweir // get discrete half size 1102cdf0e10cSrcweir const basegfx::B2DVector aDiscreteHalfSize( 1103cdf0e10cSrcweir (aBitmapSize.getWidth() - 1.0) * 0.5, 1104cdf0e10cSrcweir (aBitmapSize.getHeight() - 1.0) * 0.5); 1105cdf0e10cSrcweir const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled()); 1106cdf0e10cSrcweir 1107cdf0e10cSrcweir // do not forget evtl. moved origin in target device MapMode when 1108cdf0e10cSrcweir // switching it off; it would be missing and lead to wrong positions. 1109cdf0e10cSrcweir // All his could be done using logic sizes and coordinates, too, but 1110cdf0e10cSrcweir // we want a 1:1 bitmap rendering here, so it's more safe and faster 1111cdf0e10cSrcweir // to work with switching off MapMode usage completely. 1112cdf0e10cSrcweir const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin()); 1113cdf0e10cSrcweir 1114cdf0e10cSrcweir mpOutputDevice->EnableMapMode(false); 1115cdf0e10cSrcweir 1116cdf0e10cSrcweir for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++) 1117cdf0e10cSrcweir { 1118cdf0e10cSrcweir const basegfx::B2DPoint aDiscreteTopLeft((maCurrentTransformation * (*aIter)) - aDiscreteHalfSize); 1119cdf0e10cSrcweir const Point aDiscretePoint(basegfx::fround(aDiscreteTopLeft.getX()), basegfx::fround(aDiscreteTopLeft.getY())); 1120cdf0e10cSrcweir 1121cdf0e10cSrcweir mpOutputDevice->DrawBitmapEx(aDiscretePoint + aOrigin, rMarker); 1122cdf0e10cSrcweir } 1123cdf0e10cSrcweir 1124cdf0e10cSrcweir mpOutputDevice->EnableMapMode(bWasEnabled); 1125cdf0e10cSrcweir } 1126cdf0e10cSrcweir } 1127cdf0e10cSrcweir } 1128cdf0e10cSrcweir 1129cdf0e10cSrcweir // point 1130cdf0e10cSrcweir void VclProcessor2D::RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate) 1131cdf0e10cSrcweir { 1132cdf0e10cSrcweir const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions(); 1133cdf0e10cSrcweir const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor())); 1134cdf0e10cSrcweir const Color aVCLColor(aRGBColor); 1135cdf0e10cSrcweir 1136cdf0e10cSrcweir for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++) 1137cdf0e10cSrcweir { 1138cdf0e10cSrcweir const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter)); 1139cdf0e10cSrcweir const Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY())); 1140cdf0e10cSrcweir 1141cdf0e10cSrcweir mpOutputDevice->DrawPixel(aPos, aVCLColor); 1142cdf0e10cSrcweir } 1143cdf0e10cSrcweir } 1144cdf0e10cSrcweir 1145cdf0e10cSrcweir void VclProcessor2D::RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate) 1146cdf0e10cSrcweir { 1147cdf0e10cSrcweir // #i101491# method restructured to clearly use the DrawPolyLine 1148cdf0e10cSrcweir // calls starting from a deined line width 1149cdf0e10cSrcweir const attribute::LineAttribute& rLineAttribute = rPolygonStrokeCandidate.getLineAttribute(); 1150cdf0e10cSrcweir const double fLineWidth(rLineAttribute.getWidth()); 1151cdf0e10cSrcweir bool bDone(false); 1152cdf0e10cSrcweir 1153cdf0e10cSrcweir if(basegfx::fTools::more(fLineWidth, 0.0)) 1154cdf0e10cSrcweir { 1155cdf0e10cSrcweir const basegfx::B2DVector aDiscreteUnit(maCurrentTransformation * basegfx::B2DVector(fLineWidth, 0.0)); 1156cdf0e10cSrcweir const double fDiscreteLineWidth(aDiscreteUnit.getLength()); 1157cdf0e10cSrcweir const attribute::StrokeAttribute& rStrokeAttribute = rPolygonStrokeCandidate.getStrokeAttribute(); 1158cdf0e10cSrcweir const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rLineAttribute.getColor())); 1159cdf0e10cSrcweir basegfx::B2DPolyPolygon aHairlinePolyPolygon; 1160cdf0e10cSrcweir 1161cdf0e10cSrcweir mpOutputDevice->SetLineColor(Color(aHairlineColor)); 1162cdf0e10cSrcweir mpOutputDevice->SetFillColor(); 1163cdf0e10cSrcweir 1164cdf0e10cSrcweir if(0.0 == rStrokeAttribute.getFullDotDashLen()) 1165cdf0e10cSrcweir { 1166cdf0e10cSrcweir // no line dashing, just copy 1167cdf0e10cSrcweir aHairlinePolyPolygon.append(rPolygonStrokeCandidate.getB2DPolygon()); 1168cdf0e10cSrcweir } 1169cdf0e10cSrcweir else 1170cdf0e10cSrcweir { 1171cdf0e10cSrcweir // else apply LineStyle 1172cdf0e10cSrcweir basegfx::tools::applyLineDashing(rPolygonStrokeCandidate.getB2DPolygon(), 1173cdf0e10cSrcweir rStrokeAttribute.getDotDashArray(), 1174cdf0e10cSrcweir &aHairlinePolyPolygon, 0, rStrokeAttribute.getFullDotDashLen()); 1175cdf0e10cSrcweir } 1176cdf0e10cSrcweir 1177cdf0e10cSrcweir const sal_uInt32 nCount(aHairlinePolyPolygon.count()); 1178cdf0e10cSrcweir 1179cdf0e10cSrcweir if(nCount) 1180cdf0e10cSrcweir { 1181cdf0e10cSrcweir const bool bAntiAliased(getOptionsDrawinglayer().IsAntiAliasing()); 1182cdf0e10cSrcweir aHairlinePolyPolygon.transform(maCurrentTransformation); 1183cdf0e10cSrcweir 1184cdf0e10cSrcweir if(bAntiAliased) 1185cdf0e10cSrcweir { 1186cdf0e10cSrcweir if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.0)) 1187cdf0e10cSrcweir { 1188cdf0e10cSrcweir // line in range ]0.0 .. 1.0[ 1189cdf0e10cSrcweir // paint as simple hairline 1190*7be6ee6dSArmin Le Grand for(sal_uInt32 a(0); a < nCount; a++) 1191*7be6ee6dSArmin Le Grand { 1192*7be6ee6dSArmin Le Grand mpOutputDevice->DrawPolyLine(aHairlinePolyPolygon.getB2DPolygon(a), 0.0); 1193*7be6ee6dSArmin Le Grand } 1194*7be6ee6dSArmin Le Grand 1195cdf0e10cSrcweir bDone = true; 1196cdf0e10cSrcweir } 1197cdf0e10cSrcweir else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.0)) 1198cdf0e10cSrcweir { 1199cdf0e10cSrcweir // line in range [1.0 .. 2.0[ 1200cdf0e10cSrcweir // paint as 2x2 with dynamic line distance 1201cdf0e10cSrcweir basegfx::B2DHomMatrix aMat; 1202cdf0e10cSrcweir const double fDistance(fDiscreteLineWidth - 1.0); 1203cdf0e10cSrcweir const double fHalfDistance(fDistance * 0.5); 1204cdf0e10cSrcweir 1205*7be6ee6dSArmin Le Grand for(sal_uInt32 a(0); a < nCount; a++) 1206*7be6ee6dSArmin Le Grand { 1207*7be6ee6dSArmin Le Grand basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a)); 1208*7be6ee6dSArmin Le Grand 1209cdf0e10cSrcweir aMat.set(0, 2, -fHalfDistance); 1210cdf0e10cSrcweir aMat.set(1, 2, -fHalfDistance); 1211cdf0e10cSrcweir aCandidate.transform(aMat); 1212cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1213cdf0e10cSrcweir 1214cdf0e10cSrcweir aMat.set(0, 2, fDistance); 1215cdf0e10cSrcweir aMat.set(1, 2, 0.0); 1216cdf0e10cSrcweir aCandidate.transform(aMat); 1217cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1218cdf0e10cSrcweir 1219cdf0e10cSrcweir aMat.set(0, 2, 0.0); 1220cdf0e10cSrcweir aMat.set(1, 2, fDistance); 1221cdf0e10cSrcweir aCandidate.transform(aMat); 1222cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1223cdf0e10cSrcweir 1224cdf0e10cSrcweir aMat.set(0, 2, -fDistance); 1225cdf0e10cSrcweir aMat.set(1, 2, 0.0); 1226cdf0e10cSrcweir aCandidate.transform(aMat); 1227cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1228*7be6ee6dSArmin Le Grand } 1229*7be6ee6dSArmin Le Grand 1230cdf0e10cSrcweir bDone = true; 1231cdf0e10cSrcweir } 1232cdf0e10cSrcweir else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 3.0)) 1233cdf0e10cSrcweir { 1234cdf0e10cSrcweir // line in range [2.0 .. 3.0] 1235cdf0e10cSrcweir // paint as cross in a 3x3 with dynamic line distance 1236cdf0e10cSrcweir basegfx::B2DHomMatrix aMat; 1237cdf0e10cSrcweir const double fDistance((fDiscreteLineWidth - 1.0) * 0.5); 1238cdf0e10cSrcweir 1239*7be6ee6dSArmin Le Grand for(sal_uInt32 a(0); a < nCount; a++) 1240*7be6ee6dSArmin Le Grand { 1241*7be6ee6dSArmin Le Grand basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a)); 1242*7be6ee6dSArmin Le Grand 1243cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1244cdf0e10cSrcweir 1245cdf0e10cSrcweir aMat.set(0, 2, -fDistance); 1246cdf0e10cSrcweir aMat.set(1, 2, 0.0); 1247cdf0e10cSrcweir aCandidate.transform(aMat); 1248cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1249cdf0e10cSrcweir 1250cdf0e10cSrcweir aMat.set(0, 2, fDistance); 1251cdf0e10cSrcweir aMat.set(1, 2, -fDistance); 1252cdf0e10cSrcweir aCandidate.transform(aMat); 1253cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1254cdf0e10cSrcweir 1255cdf0e10cSrcweir aMat.set(0, 2, fDistance); 1256cdf0e10cSrcweir aMat.set(1, 2, fDistance); 1257cdf0e10cSrcweir aCandidate.transform(aMat); 1258cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1259cdf0e10cSrcweir 1260cdf0e10cSrcweir aMat.set(0, 2, -fDistance); 1261cdf0e10cSrcweir aMat.set(1, 2, fDistance); 1262cdf0e10cSrcweir aCandidate.transform(aMat); 1263cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1264*7be6ee6dSArmin Le Grand } 1265*7be6ee6dSArmin Le Grand 1266cdf0e10cSrcweir bDone = true; 1267cdf0e10cSrcweir } 1268cdf0e10cSrcweir else 1269cdf0e10cSrcweir { 1270cdf0e10cSrcweir // #i101491# line width above 3.0 1271cdf0e10cSrcweir } 1272cdf0e10cSrcweir } 1273cdf0e10cSrcweir else 1274cdf0e10cSrcweir { 1275cdf0e10cSrcweir if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.5)) 1276cdf0e10cSrcweir { 1277cdf0e10cSrcweir // line width below 1.5, draw the basic hairline polygon 1278*7be6ee6dSArmin Le Grand for(sal_uInt32 a(0); a < nCount; a++) 1279*7be6ee6dSArmin Le Grand { 1280*7be6ee6dSArmin Le Grand mpOutputDevice->DrawPolyLine(aHairlinePolyPolygon.getB2DPolygon(a), 0.0); 1281*7be6ee6dSArmin Le Grand } 1282*7be6ee6dSArmin Le Grand 1283cdf0e10cSrcweir bDone = true; 1284cdf0e10cSrcweir } 1285cdf0e10cSrcweir else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.5)) 1286cdf0e10cSrcweir { 1287cdf0e10cSrcweir // line width is in range ]1.5 .. 2.5], use four hairlines 1288cdf0e10cSrcweir // drawn in a square 1289*7be6ee6dSArmin Le Grand for(sal_uInt32 a(0); a < nCount; a++) 1290*7be6ee6dSArmin Le Grand { 1291*7be6ee6dSArmin Le Grand basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a)); 1292cdf0e10cSrcweir basegfx::B2DHomMatrix aMat; 1293*7be6ee6dSArmin Le Grand 1294cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1295cdf0e10cSrcweir 1296cdf0e10cSrcweir aMat.set(0, 2, 1.0); 1297cdf0e10cSrcweir aMat.set(1, 2, 0.0); 1298cdf0e10cSrcweir aCandidate.transform(aMat); 1299cdf0e10cSrcweir 1300cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1301cdf0e10cSrcweir 1302cdf0e10cSrcweir aMat.set(0, 2, 0.0); 1303cdf0e10cSrcweir aMat.set(1, 2, 1.0); 1304cdf0e10cSrcweir aCandidate.transform(aMat); 1305cdf0e10cSrcweir 1306cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1307cdf0e10cSrcweir 1308cdf0e10cSrcweir aMat.set(0, 2, -1.0); 1309cdf0e10cSrcweir aMat.set(1, 2, 0.0); 1310cdf0e10cSrcweir aCandidate.transform(aMat); 1311cdf0e10cSrcweir 1312cdf0e10cSrcweir mpOutputDevice->DrawPolyLine(aCandidate, 0.0); 1313*7be6ee6dSArmin Le Grand } 1314*7be6ee6dSArmin Le Grand 1315cdf0e10cSrcweir bDone = true; 1316cdf0e10cSrcweir } 1317cdf0e10cSrcweir else 1318cdf0e10cSrcweir { 1319cdf0e10cSrcweir // #i101491# line width is above 2.5 1320cdf0e10cSrcweir } 1321cdf0e10cSrcweir } 1322cdf0e10cSrcweir 1323cdf0e10cSrcweir if(!bDone && rPolygonStrokeCandidate.getB2DPolygon().count() > 1000) 1324cdf0e10cSrcweir { 1325cdf0e10cSrcweir // #i101491# If the polygon complexity uses more than a given amount, do 1326cdf0e10cSrcweir // use OuputDevice::DrawPolyLine directly; this will avoid buffering all 1327cdf0e10cSrcweir // decompositions in primtives (memory) and fallback to old line painting 1328cdf0e10cSrcweir // for very complex polygons, too 1329*7be6ee6dSArmin Le Grand for(sal_uInt32 a(0); a < nCount; a++) 1330*7be6ee6dSArmin Le Grand { 1331*7be6ee6dSArmin Le Grand mpOutputDevice->DrawPolyLine( 1332*7be6ee6dSArmin Le Grand aHairlinePolyPolygon.getB2DPolygon(a), 1333*7be6ee6dSArmin Le Grand fDiscreteLineWidth, 1334*7be6ee6dSArmin Le Grand rLineAttribute.getLineJoin(), 1335*7be6ee6dSArmin Le Grand rLineAttribute.getLineCap()); 1336cdf0e10cSrcweir } 1337*7be6ee6dSArmin Le Grand 1338*7be6ee6dSArmin Le Grand bDone = true; 1339cdf0e10cSrcweir } 1340cdf0e10cSrcweir } 1341cdf0e10cSrcweir } 1342cdf0e10cSrcweir 1343cdf0e10cSrcweir if(!bDone) 1344cdf0e10cSrcweir { 1345cdf0e10cSrcweir // remeber that we enter a PolygonStrokePrimitive2D decomposition, 1346cdf0e10cSrcweir // used for AA thick line drawing 1347cdf0e10cSrcweir mnPolygonStrokePrimitive2D++; 1348cdf0e10cSrcweir 1349cdf0e10cSrcweir // line width is big enough for standard filled polygon visualisation or zero 1350cdf0e10cSrcweir process(rPolygonStrokeCandidate.get2DDecomposition(getViewInformation2D())); 1351cdf0e10cSrcweir 1352cdf0e10cSrcweir // leave PolygonStrokePrimitive2D 1353cdf0e10cSrcweir mnPolygonStrokePrimitive2D--; 1354cdf0e10cSrcweir } 1355cdf0e10cSrcweir } 1356cdf0e10cSrcweir 1357cdf0e10cSrcweir void VclProcessor2D::RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D) 1358cdf0e10cSrcweir { 1359cdf0e10cSrcweir // The new decomposition of Metafiles made it necessary to add an Eps 1360cdf0e10cSrcweir // primitive to handle embedded Eps data. On some devices, this can be 1361cdf0e10cSrcweir // painted directly (mac, printer). 1362cdf0e10cSrcweir // To be able to handle the replacement correctly, i need to handle it myself 1363cdf0e10cSrcweir // since DrawEPS will not be able e.g. to rotate the replacement. To be able 1364cdf0e10cSrcweir // to do that, i added a boolean return to OutputDevice::DrawEPS(..) 1365cdf0e10cSrcweir // to know when EPS was handled directly already. 1366cdf0e10cSrcweir basegfx::B2DRange aRange(0.0, 0.0, 1.0, 1.0); 1367cdf0e10cSrcweir aRange.transform(maCurrentTransformation * rEpsPrimitive2D.getEpsTransform()); 1368cdf0e10cSrcweir 1369cdf0e10cSrcweir if(!aRange.isEmpty()) 1370cdf0e10cSrcweir { 1371cdf0e10cSrcweir const Rectangle aRectangle( 1372cdf0e10cSrcweir (sal_Int32)floor(aRange.getMinX()), (sal_Int32)floor(aRange.getMinY()), 1373cdf0e10cSrcweir (sal_Int32)ceil(aRange.getMaxX()), (sal_Int32)ceil(aRange.getMaxY())); 1374cdf0e10cSrcweir 1375cdf0e10cSrcweir if(!aRectangle.IsEmpty()) 1376cdf0e10cSrcweir { 1377cdf0e10cSrcweir // try to paint EPS directly without fallback visualisation 1378cdf0e10cSrcweir const bool bEPSPaintedDirectly(mpOutputDevice->DrawEPS( 1379cdf0e10cSrcweir aRectangle.TopLeft(), 1380cdf0e10cSrcweir aRectangle.GetSize(), 1381cdf0e10cSrcweir rEpsPrimitive2D.getGfxLink(), 1382cdf0e10cSrcweir 0)); 1383cdf0e10cSrcweir 1384cdf0e10cSrcweir if(!bEPSPaintedDirectly) 1385cdf0e10cSrcweir { 1386cdf0e10cSrcweir // use the decomposition which will correctly handle the 1387cdf0e10cSrcweir // fallback visualisation using full transformation (e.g. rotation) 1388cdf0e10cSrcweir process(rEpsPrimitive2D.get2DDecomposition(getViewInformation2D())); 1389cdf0e10cSrcweir } 1390cdf0e10cSrcweir } 1391cdf0e10cSrcweir } 1392cdf0e10cSrcweir } 1393cdf0e10cSrcweir 139439551d71SArmin Le Grand void VclProcessor2D::RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D& rCandidate) 139539551d71SArmin Le Grand { 139639551d71SArmin Le Grand const double fDelta(rCandidate.getOffsetB() - rCandidate.getOffsetA()); 139739551d71SArmin Le Grand 139839551d71SArmin Le Grand if(basegfx::fTools::more(fDelta, 0.0)) 139939551d71SArmin Le Grand { 140039551d71SArmin Le Grand const basegfx::BColor aColorA(maBColorModifierStack.getModifiedColor(rCandidate.getColorA())); 140139551d71SArmin Le Grand const basegfx::BColor aColorB(maBColorModifierStack.getModifiedColor(rCandidate.getColorB())); 140239551d71SArmin Le Grand const double fDiscreteUnit((getViewInformation2D().getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength()); 140339551d71SArmin Le Grand 140439551d71SArmin Le Grand // use color distance and discrete lengths to calculate step count 140539551d71SArmin Le Grand const sal_uInt32 nSteps(calculateStepsForSvgGradient(aColorA, aColorB, fDelta, fDiscreteUnit)); 140639551d71SArmin Le Grand 140739551d71SArmin Le Grand // prepare loop and polygon 140839551d71SArmin Le Grand double fStart(0.0); 140939551d71SArmin Le Grand double fStep(fDelta / nSteps); 141039551d71SArmin Le Grand const basegfx::B2DPolygon aPolygon( 141139551d71SArmin Le Grand basegfx::tools::createPolygonFromRect( 141239551d71SArmin Le Grand basegfx::B2DRange( 141339551d71SArmin Le Grand rCandidate.getOffsetA() - fDiscreteUnit, 141439551d71SArmin Le Grand 0.0, 141539551d71SArmin Le Grand rCandidate.getOffsetA() + fStep + fDiscreteUnit, 141639551d71SArmin Le Grand 1.0))); 141739551d71SArmin Le Grand 141839551d71SArmin Le Grand // switch off line painting 141939551d71SArmin Le Grand mpOutputDevice->SetLineColor(); 142039551d71SArmin Le Grand 142139551d71SArmin Le Grand // loop and paint 142239551d71SArmin Le Grand for(sal_uInt32 a(0); a < nSteps; a++, fStart += fStep) 142339551d71SArmin Le Grand { 142439551d71SArmin Le Grand basegfx::B2DPolygon aNew(aPolygon); 142539551d71SArmin Le Grand 142639551d71SArmin Le Grand aNew.transform(maCurrentTransformation * basegfx::tools::createTranslateB2DHomMatrix(fStart, 0.0)); 142739551d71SArmin Le Grand mpOutputDevice->SetFillColor(Color(basegfx::interpolate(aColorA, aColorB, fStart/fDelta))); 142839551d71SArmin Le Grand mpOutputDevice->DrawPolyPolygon(basegfx::B2DPolyPolygon(aNew)); 142939551d71SArmin Le Grand } 143039551d71SArmin Le Grand } 143139551d71SArmin Le Grand } 143239551d71SArmin Le Grand 143339551d71SArmin Le Grand void VclProcessor2D::RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D& rCandidate) 143439551d71SArmin Le Grand { 143539551d71SArmin Le Grand const double fDeltaScale(rCandidate.getScaleB() - rCandidate.getScaleA()); 143639551d71SArmin Le Grand 143739551d71SArmin Le Grand if(basegfx::fTools::more(fDeltaScale, 0.0)) 143839551d71SArmin Le Grand { 143939551d71SArmin Le Grand const basegfx::BColor aColorA(maBColorModifierStack.getModifiedColor(rCandidate.getColorA())); 144039551d71SArmin Le Grand const basegfx::BColor aColorB(maBColorModifierStack.getModifiedColor(rCandidate.getColorB())); 144139551d71SArmin Le Grand const double fDiscreteUnit((getViewInformation2D().getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength()); 144239551d71SArmin Le Grand 144339551d71SArmin Le Grand // use color distance and discrete lengths to calculate step count 144439551d71SArmin Le Grand const sal_uInt32 nSteps(calculateStepsForSvgGradient(aColorA, aColorB, fDeltaScale, fDiscreteUnit)); 144539551d71SArmin Le Grand 144639551d71SArmin Le Grand // switch off line painting 144739551d71SArmin Le Grand mpOutputDevice->SetLineColor(); 144839551d71SArmin Le Grand 144939551d71SArmin Le Grand // prepare loop (outside to inside) 145039551d71SArmin Le Grand double fEndScale(rCandidate.getScaleB()); 145139551d71SArmin Le Grand double fStepScale(fDeltaScale / nSteps); 145239551d71SArmin Le Grand 145339551d71SArmin Le Grand for(sal_uInt32 a(0); a < nSteps; a++, fEndScale -= fStepScale) 145439551d71SArmin Le Grand { 145539551d71SArmin Le Grand const double fUnitScale(fEndScale/fDeltaScale); 145639551d71SArmin Le Grand basegfx::B2DHomMatrix aTransform; 145739551d71SArmin Le Grand 145839551d71SArmin Le Grand if(rCandidate.isTranslateSet()) 145939551d71SArmin Le Grand { 146039551d71SArmin Le Grand const basegfx::B2DVector aTranslate( 146139551d71SArmin Le Grand basegfx::interpolate( 146239551d71SArmin Le Grand rCandidate.getTranslateA(), 146339551d71SArmin Le Grand rCandidate.getTranslateB(), 146439551d71SArmin Le Grand fUnitScale)); 146539551d71SArmin Le Grand 146639551d71SArmin Le Grand aTransform = basegfx::tools::createScaleTranslateB2DHomMatrix( 146739551d71SArmin Le Grand fEndScale, 146839551d71SArmin Le Grand fEndScale, 146939551d71SArmin Le Grand aTranslate.getX(), 147039551d71SArmin Le Grand aTranslate.getY()); 147139551d71SArmin Le Grand } 147239551d71SArmin Le Grand else 147339551d71SArmin Le Grand { 147439551d71SArmin Le Grand aTransform = basegfx::tools::createScaleB2DHomMatrix( 147539551d71SArmin Le Grand fEndScale, 147639551d71SArmin Le Grand fEndScale); 147739551d71SArmin Le Grand } 147839551d71SArmin Le Grand 147939551d71SArmin Le Grand basegfx::B2DPolygon aNew(basegfx::tools::createPolygonFromUnitCircle()); 148039551d71SArmin Le Grand 148139551d71SArmin Le Grand aNew.transform(maCurrentTransformation * aTransform); 148239551d71SArmin Le Grand mpOutputDevice->SetFillColor(Color(basegfx::interpolate(aColorA, aColorB, fUnitScale))); 148339551d71SArmin Le Grand mpOutputDevice->DrawPolyPolygon(basegfx::B2DPolyPolygon(aNew)); 148439551d71SArmin Le Grand } 148539551d71SArmin Le Grand } 148639551d71SArmin Le Grand } 148739551d71SArmin Le Grand 1488cdf0e10cSrcweir void VclProcessor2D::adaptLineToFillDrawMode() const 1489cdf0e10cSrcweir { 1490cdf0e10cSrcweir const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); 1491cdf0e10cSrcweir 1492cdf0e10cSrcweir if(nOriginalDrawMode & (DRAWMODE_BLACKLINE|DRAWMODE_GRAYLINE|DRAWMODE_GHOSTEDLINE|DRAWMODE_WHITELINE|DRAWMODE_SETTINGSLINE)) 1493cdf0e10cSrcweir { 1494cdf0e10cSrcweir sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode); 1495cdf0e10cSrcweir 1496cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_BLACKLINE) 1497cdf0e10cSrcweir { 1498cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_BLACKFILL; 1499cdf0e10cSrcweir } 1500cdf0e10cSrcweir else 1501cdf0e10cSrcweir { 1502cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL; 1503cdf0e10cSrcweir } 1504cdf0e10cSrcweir 1505cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_GRAYLINE) 1506cdf0e10cSrcweir { 1507cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_GRAYFILL; 1508cdf0e10cSrcweir } 1509cdf0e10cSrcweir else 1510cdf0e10cSrcweir { 1511cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL; 1512cdf0e10cSrcweir } 1513cdf0e10cSrcweir 1514cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_GHOSTEDLINE) 1515cdf0e10cSrcweir { 1516cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL; 1517cdf0e10cSrcweir } 1518cdf0e10cSrcweir else 1519cdf0e10cSrcweir { 1520cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL; 1521cdf0e10cSrcweir } 1522cdf0e10cSrcweir 1523cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_WHITELINE) 1524cdf0e10cSrcweir { 1525cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_WHITEFILL; 1526cdf0e10cSrcweir } 1527cdf0e10cSrcweir else 1528cdf0e10cSrcweir { 1529cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL; 1530cdf0e10cSrcweir } 1531cdf0e10cSrcweir 1532cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_SETTINGSLINE) 1533cdf0e10cSrcweir { 1534cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL; 1535cdf0e10cSrcweir } 1536cdf0e10cSrcweir else 1537cdf0e10cSrcweir { 1538cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL; 1539cdf0e10cSrcweir } 1540cdf0e10cSrcweir 1541cdf0e10cSrcweir mpOutputDevice->SetDrawMode(nAdaptedDrawMode); 1542cdf0e10cSrcweir } 1543cdf0e10cSrcweir } 1544cdf0e10cSrcweir 1545cdf0e10cSrcweir void VclProcessor2D::adaptTextToFillDrawMode() const 1546cdf0e10cSrcweir { 1547cdf0e10cSrcweir const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); 1548cdf0e10cSrcweir if(nOriginalDrawMode & (DRAWMODE_BLACKTEXT|DRAWMODE_GRAYTEXT|DRAWMODE_GHOSTEDTEXT|DRAWMODE_WHITETEXT|DRAWMODE_SETTINGSTEXT)) 1549cdf0e10cSrcweir { 1550cdf0e10cSrcweir sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode); 1551cdf0e10cSrcweir 1552cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_BLACKTEXT) 1553cdf0e10cSrcweir { 1554cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_BLACKFILL; 1555cdf0e10cSrcweir } 1556cdf0e10cSrcweir else 1557cdf0e10cSrcweir { 1558cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL; 1559cdf0e10cSrcweir } 1560cdf0e10cSrcweir 1561cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_GRAYTEXT) 1562cdf0e10cSrcweir { 1563cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_GRAYFILL; 1564cdf0e10cSrcweir } 1565cdf0e10cSrcweir else 1566cdf0e10cSrcweir { 1567cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL; 1568cdf0e10cSrcweir } 1569cdf0e10cSrcweir 1570cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_GHOSTEDTEXT) 1571cdf0e10cSrcweir { 1572cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL; 1573cdf0e10cSrcweir } 1574cdf0e10cSrcweir else 1575cdf0e10cSrcweir { 1576cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL; 1577cdf0e10cSrcweir } 1578cdf0e10cSrcweir 1579cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_WHITETEXT) 1580cdf0e10cSrcweir { 1581cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_WHITEFILL; 1582cdf0e10cSrcweir } 1583cdf0e10cSrcweir else 1584cdf0e10cSrcweir { 1585cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL; 1586cdf0e10cSrcweir } 1587cdf0e10cSrcweir 1588cdf0e10cSrcweir if(nOriginalDrawMode & DRAWMODE_SETTINGSTEXT) 1589cdf0e10cSrcweir { 1590cdf0e10cSrcweir nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL; 1591cdf0e10cSrcweir } 1592cdf0e10cSrcweir else 1593cdf0e10cSrcweir { 1594cdf0e10cSrcweir nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL; 1595cdf0e10cSrcweir } 1596cdf0e10cSrcweir 1597cdf0e10cSrcweir mpOutputDevice->SetDrawMode(nAdaptedDrawMode); 1598cdf0e10cSrcweir } 1599cdf0e10cSrcweir } 1600cdf0e10cSrcweir 1601cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 1602cdf0e10cSrcweir // process support 1603cdf0e10cSrcweir 1604cdf0e10cSrcweir VclProcessor2D::VclProcessor2D( 1605cdf0e10cSrcweir const geometry::ViewInformation2D& rViewInformation, 1606cdf0e10cSrcweir OutputDevice& rOutDev) 1607cdf0e10cSrcweir : BaseProcessor2D(rViewInformation), 1608cdf0e10cSrcweir mpOutputDevice(&rOutDev), 1609cdf0e10cSrcweir maBColorModifierStack(), 1610cdf0e10cSrcweir maCurrentTransformation(), 1611cdf0e10cSrcweir maDrawinglayerOpt(), 1612cdf0e10cSrcweir mnPolygonStrokePrimitive2D(0) 1613cdf0e10cSrcweir { 1614cdf0e10cSrcweir // set digit language, derived from SvtCTLOptions to have the correct 1615cdf0e10cSrcweir // number display for arabic/hindi numerals 1616cdf0e10cSrcweir const SvtCTLOptions aSvtCTLOptions; 1617cdf0e10cSrcweir LanguageType eLang(LANGUAGE_SYSTEM); 1618cdf0e10cSrcweir 1619cdf0e10cSrcweir if(SvtCTLOptions::NUMERALS_HINDI == aSvtCTLOptions.GetCTLTextNumerals()) 1620cdf0e10cSrcweir { 1621cdf0e10cSrcweir eLang = LANGUAGE_ARABIC_SAUDI_ARABIA; 1622cdf0e10cSrcweir } 1623cdf0e10cSrcweir else if(SvtCTLOptions::NUMERALS_ARABIC == aSvtCTLOptions.GetCTLTextNumerals()) 1624cdf0e10cSrcweir { 1625cdf0e10cSrcweir eLang = LANGUAGE_ENGLISH; 1626cdf0e10cSrcweir } 1627cdf0e10cSrcweir else 1628cdf0e10cSrcweir { 1629cdf0e10cSrcweir eLang = (LanguageType)Application::GetSettings().GetLanguage(); 1630cdf0e10cSrcweir } 1631cdf0e10cSrcweir 1632cdf0e10cSrcweir rOutDev.SetDigitLanguage(eLang); 1633cdf0e10cSrcweir } 1634cdf0e10cSrcweir 1635cdf0e10cSrcweir VclProcessor2D::~VclProcessor2D() 1636cdf0e10cSrcweir { 1637cdf0e10cSrcweir } 1638cdf0e10cSrcweir } // end of namespace processor2d 1639cdf0e10cSrcweir } // end of namespace drawinglayer 1640cdf0e10cSrcweir 1641cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 1642cdf0e10cSrcweir // eof 1643