1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir #ifndef _SVX_UNOPRNMS_HXX 28*cdf0e10cSrcweir #define _SVX_UNOPRNMS_HXX 29*cdf0e10cSrcweir 30*cdf0e10cSrcweir #define UNO_NAME_SHAPE_SIZE "Size" 31*cdf0e10cSrcweir #define UNO_NAME_SHAPE_POSITION "Position" 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #define UNO_NAME_CHAR_COLOR "CharColor" 34*cdf0e10cSrcweir #define UNO_NAME_CHAR_FONT "CharFont" 35*cdf0e10cSrcweir #define UNO_NAME_CHAR_HEIGHT "CharHeight" 36*cdf0e10cSrcweir #define UNO_NAME_CHAR_POSTURE "CharPosture" 37*cdf0e10cSrcweir #define UNO_NAME_CHAR_SHADOWED "CharShadowed" 38*cdf0e10cSrcweir #define UNO_NAME_CHAR_UNDERLINE "CharUnderline" 39*cdf0e10cSrcweir #define UNO_NAME_CHAR_WEIGHT "CharWeight" 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir #define UNO_NAME_FILLSTYLE "FillStyle" 42*cdf0e10cSrcweir #define UNO_NAME_FILLCOLOR "FillColor" 43*cdf0e10cSrcweir #define UNO_NAME_FILLGRADIENT "FillGradient" 44*cdf0e10cSrcweir #define UNO_NAME_FILLHATCH "FillHatch" 45*cdf0e10cSrcweir #define UNO_NAME_FILLBITMAP "FillBitmap" 46*cdf0e10cSrcweir #define UNO_NAME_FILLBACKGROUND "FillBackground" 47*cdf0e10cSrcweir #define UNO_NAME_FILLCOLOR_2 "FillColor2" 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir #define UNO_NAME_EDGEKIND "EdgeKind" 50*cdf0e10cSrcweir #define UNO_NAME_EDGELINE1DELTA "EdgeLine1Delta" 51*cdf0e10cSrcweir #define UNO_NAME_EDGELINE2DELTA "EdgeLine2Delta" 52*cdf0e10cSrcweir #define UNO_NAME_EDGELINE3DELTA "EdgeLine3Delta" 53*cdf0e10cSrcweir #define UNO_NAME_EDGENODE1HORZDIST "EdgeNode1HorzDist" 54*cdf0e10cSrcweir #define UNO_NAME_EDGENODE1VERTDIST "EdgeNode1VertDist" 55*cdf0e10cSrcweir #define UNO_NAME_EDGENODE2HORZDIST "EdgeNode2HorzDist" 56*cdf0e10cSrcweir #define UNO_NAME_EDGENODE2VERTDIST "EdgeNode2VertDist" 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_OFFSET_X "FillBitmapOffsetX" 59*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_OFFSET_Y "FillBitmapOffsetY" 60*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_POSITION_OFFSET_X "FillBitmapPositionOffsetX" 61*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_POSITION_OFFSET_Y "FillBitmapPositionOffsetY" 62*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_RECTANGLE_POINT "FillBitmapRectanglePoint" 63*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_TILE "FillBitmapTile" 64*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_STRETCH "FillBitmapStretch" 65*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_LOGICAL_SIZE "FillBitmapLogicalSize" 66*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_SIZE_X "FillBitmapSizeX" 67*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_SIZE_Y "FillBitmapSizeY" 68*cdf0e10cSrcweir #define UNO_NAME_FILL_TRANSPARENCE "FillTransparence" 69*cdf0e10cSrcweir #define UNO_NAME_FILLBMP_MODE "FillBitmapMode" 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_STYLE "FillGradientStyle" 72*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_START_COLOR "FillGradientStartColor" 73*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_END_COLOR "FillGradientEndColor" 74*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_ANGLE "FillGradientAngle" 75*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_BORDER "FillGradientBorder" 76*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_OFFSET_X "FillGradientOffsetX" 77*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_OFFSET_Y "FillGradientOffsetY" 78*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_START_INTENSITY "FillGradientStartIntensity" 79*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_END_INTENSITY "FillGradientEndIntensity" 80*cdf0e10cSrcweir #define UNO_NAME_FILL_GRADIENT_STEPS "FillGradientSteps" 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir #define UNO_NAME_FILL_HATCH_STYLE "FillHatchStyle" 83*cdf0e10cSrcweir #define UNO_NAME_FILL_HATCH_COLOR "FillHatchColor" 84*cdf0e10cSrcweir #define UNO_NAME_FILL_HATCH_DISTANCE "FillHatchDistance" 85*cdf0e10cSrcweir #define UNO_NAME_FILL_HATCH_ANGLE "FillHatchAngle" 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir #define UNO_NAME_LINESTYLE "LineStyle" 88*cdf0e10cSrcweir #define UNO_NAME_LINEDASH "LineDash" 89*cdf0e10cSrcweir #define UNO_NAME_LINEWIDTH "LineWidth" 90*cdf0e10cSrcweir #define UNO_NAME_LINECOLOR "LineColor" 91*cdf0e10cSrcweir #define UNO_NAME_LINEJOINT "LineJoint" 92*cdf0e10cSrcweir #define UNO_NAME_LINESTART "LineStart" 93*cdf0e10cSrcweir #define UNO_NAME_LINEEND "LineEnd" 94*cdf0e10cSrcweir #define UNO_NAME_LINESTARTWIDTH "LineStartWidth" 95*cdf0e10cSrcweir #define UNO_NAME_LINEENDWIDTH "LineEndWidth" 96*cdf0e10cSrcweir #define UNO_NAME_LINESTARTCENTER "LineStartCenter" 97*cdf0e10cSrcweir #define UNO_NAME_LINEENDCENTER "LineEndCenter" 98*cdf0e10cSrcweir #define UNO_NAME_LINETRANSPARENCE "LineTransparence" 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir #define UNO_NAME_SHADOW "Shadow" 101*cdf0e10cSrcweir #define UNO_NAME_SHADOWCOLOR "ShadowColor" 102*cdf0e10cSrcweir #define UNO_NAME_SHADOWXDIST "ShadowXDistance" 103*cdf0e10cSrcweir #define UNO_NAME_SHADOWYDIST "ShadowYDistance" 104*cdf0e10cSrcweir #define UNO_NAME_SHADOWTRANSPARENCE "ShadowTransparence" 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir #define UNO_NAME_EDGERADIUS "CornerRadius" 107*cdf0e10cSrcweir 108*cdf0e10cSrcweir #define UNO_NAME_TEXT_MINFRAMEHEIGHT "TextMinimumFrameHeight" 109*cdf0e10cSrcweir #define UNO_NAME_TEXT_AUTOGROWHEIGHT "TextAutoGrowHeight" 110*cdf0e10cSrcweir #define UNO_NAME_TEXT_FITTOSIZE "TextFitToSize" 111*cdf0e10cSrcweir #define UNO_NAME_TEXT_LEFTDIST "TextLeftDistance" 112*cdf0e10cSrcweir #define UNO_NAME_TEXT_RIGHTDIST "TextRightDistance" 113*cdf0e10cSrcweir #define UNO_NAME_TEXT_UPPERDIST "TextUpperDistance" 114*cdf0e10cSrcweir #define UNO_NAME_TEXT_LOWERDIST "TextLowerDistance" 115*cdf0e10cSrcweir #define UNO_NAME_TEXT_VERTADJUST "TextVerticalAdjust" 116*cdf0e10cSrcweir #define UNO_NAME_TEXT_MAXFRAMEHEIGHT "TextMaximumFrameHeight" 117*cdf0e10cSrcweir #define UNO_NAME_TEXT_MINFRAMEWIDTH "TextMinimumFrameWidth" 118*cdf0e10cSrcweir #define UNO_NAME_TEXT_MAXFRAMEWIDTH "TextMaximumFrameWidth" 119*cdf0e10cSrcweir #define UNO_NAME_TEXT_AUTOGROWWIDTH "TextAutoGrowWidth" 120*cdf0e10cSrcweir #define UNO_NAME_TEXT_HORZADJUST "TextHorizontalAdjust" 121*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANIKIND "TextAnimationKind" 122*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANIDIRECTION "TextAnimationDirection" 123*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANISTARTINSIDE "TextAnimationStartInside" 124*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANISTOPINSIDE "TextAnimationStopInside" 125*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANICOUNT "TextAnimationCount" 126*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANIDELAY "TextAnimationDelay" 127*cdf0e10cSrcweir #define UNO_NAME_TEXT_ANIAMOUNT "TextAnimationAmount" 128*cdf0e10cSrcweir #define UNO_NAME_TEXT_CONTOURFRAME "TextContourFrame" 129*cdf0e10cSrcweir #define UNO_NAME_TEXT_WRITINGMODE "TextWritingMode" 130*cdf0e10cSrcweir #define UNO_NAME_TEXT_FONTINDEPENDENTLINESPACING "FontIndependentLineSpacing" 131*cdf0e10cSrcweir #define UNO_NAME_TEXT_WORDWRAP "TextWordWrap" 132*cdf0e10cSrcweir 133*cdf0e10cSrcweir #define UNO_NAME_MEASUREKIND "MeasureKind" 134*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTHPOS "MeasureTextHorizontalPosition" 135*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTVPOS "MeasureTextVerticalPosition" 136*cdf0e10cSrcweir #define UNO_NAME_MEASURELINEDIST "MeasureLineDistance" 137*cdf0e10cSrcweir #define UNO_NAME_MEASUREHELPLINEOVERHANG "MeasureHelpLineOverhang" 138*cdf0e10cSrcweir #define UNO_NAME_MEASUREHELPLINEDIST "MeasureHelpLineDistance" 139*cdf0e10cSrcweir #define UNO_NAME_MEASUREHELPLINE1LEN "MeasureHelpLine1Length" 140*cdf0e10cSrcweir #define UNO_NAME_MEASUREHELPLINE2LEN "MeasureHelpLine2Length" 141*cdf0e10cSrcweir #define UNO_NAME_MEASUREBELOWREFEDGE "MeasureBelowReferenceEdge" 142*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTROTA90 "MeasureTextRotate90" 143*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTUPSIDEDOWN "MeasureTextUpsideDown" 144*cdf0e10cSrcweir #define UNO_NAME_MEASUREOVERHANG "MeasureOverhang" 145*cdf0e10cSrcweir #define UNO_NAME_MEASUREUNIT "MeasureUnit" 146*cdf0e10cSrcweir #define UNO_NAME_MEASURESCALE "MeasureScale" 147*cdf0e10cSrcweir #define UNO_NAME_MEASURESHOWUNIT "MeasureShowUnit" 148*cdf0e10cSrcweir #define UNO_NAME_MEASUREFORMATSTRING "MeasureFormatString" 149*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTAUTOANGLE "MeasureTextAutoAngle" 150*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTAUTOANGLEVIEW "MeasureTextAutoAngleView" 151*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTISFIXEDANGLE "MeasureTextIsFixedAngle" 152*cdf0e10cSrcweir #define UNO_NAME_MEASURETEXTFIXEDANGLE "MeasureTextFixedAngle" 153*cdf0e10cSrcweir 154*cdf0e10cSrcweir #define UNO_NAME_CIRCKIND "CircleKind" 155*cdf0e10cSrcweir #define UNO_NAME_CIRCSTARTANGLE "CircleStartAngle" 156*cdf0e10cSrcweir #define UNO_NAME_CIRCENDANGLE "CircleEndAngle" 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir #define UNO_NAME_POLYGONKIND "PolygonKind" 159*cdf0e10cSrcweir #define UNO_NAME_POLYPOLYGON "PolyPolygon" 160*cdf0e10cSrcweir #define UNO_NAME_POLYPOLYGONBEZIER "PolyPolygonBezier" 161*cdf0e10cSrcweir #define UNO_NAME_POLYGON "Polygon" 162*cdf0e10cSrcweir 163*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_ZORDER "ZOrder" 164*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_MOVEPROTECT "MoveProtect" 165*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_SIZEPROTECT "SizeProtect" 166*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_PRINTABLE "Printable" 167*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_LAYERID "LayerID" 168*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_LAYERNAME "LayerName" 169*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_NAME "Name" 170*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_ROTATEANGLE "RotateAngle" 171*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_SHEARANGLE "ShearAngle" 172*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_ROTATION_POINT_X "RotationPointX" 173*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_ROTATION_POINT_Y "RotationPointY" 174*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_FRAMERECT "FrameRect" 175*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_BOUNDRECT "BoundRect" 176*cdf0e10cSrcweir 177*cdf0e10cSrcweir // #i68101# 178*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_TITLE "Title" 179*cdf0e10cSrcweir #define UNO_NAME_MISC_OBJ_DESCRIPTION "Description" 180*cdf0e10cSrcweir 181*cdf0e10cSrcweir #define UNO_NAME_GRAPHOBJ_FILLBITMAP "GraphicObjectFillBitmap" 182*cdf0e10cSrcweir #define UNO_NAME_GRAPHOBJ_GRAFURL "GraphicURL" 183*cdf0e10cSrcweir #define UNO_NAME_GRAPHOBJ_GRAFSTREAMURL "GraphicStreamURL" 184*cdf0e10cSrcweir #define UNO_NAME_GRAPHOBJ_URLPREFIX "vnd.sun.star.GraphicObject:" 185*cdf0e10cSrcweir #define UNO_NAME_GRAPHOBJ_URLPKGPREFIX "vnd.sun.star.Package:" 186*cdf0e10cSrcweir #define UNO_NAME_GRAPHOBJ_GRAPHIC "Graphic" 187*cdf0e10cSrcweir 188*cdf0e10cSrcweir #define UNO_NAME_OLE2_METAFILE "MetaFile" 189*cdf0e10cSrcweir #define UNO_NAME_OLE2_PERSISTNAME "PersistName" 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_PERSPECTIVE "D3DScenePerspective" 192*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_DISTANCE "D3DSceneDistance" 193*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_FOCAL_LENGTH "D3DSceneFocalLength" 194*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING "D3DSceneTwoSidedLighting" 195*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_1 "D3DSceneLightColor1" 196*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_2 "D3DSceneLightColor2" 197*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_3 "D3DSceneLightColor3" 198*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_4 "D3DSceneLightColor4" 199*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_5 "D3DSceneLightColor5" 200*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_6 "D3DSceneLightColor6" 201*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_7 "D3DSceneLightColor7" 202*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTCOLOR_8 "D3DSceneLightColor8" 203*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_1 "D3DSceneLightOn1" 204*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_2 "D3DSceneLightOn2" 205*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_3 "D3DSceneLightOn3" 206*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_4 "D3DSceneLightOn4" 207*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_5 "D3DSceneLightOn5" 208*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_6 "D3DSceneLightOn6" 209*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_7 "D3DSceneLightOn7" 210*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTON_8 "D3DSceneLightOn8" 211*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_1 "D3DSceneLightDirection1" 212*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 "D3DSceneLightDirection2" 213*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_3 "D3DSceneLightDirection3" 214*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_4 "D3DSceneLightDirection4" 215*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_5 "D3DSceneLightDirection5" 216*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_6 "D3DSceneLightDirection6" 217*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_7 "D3DSceneLightDirection7" 218*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_8 "D3DSceneLightDirection8" 219*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_AMBIENTCOLOR "D3DSceneAmbientColor" 220*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_SHADOW_SLANT "D3DSceneShadowSlant" 221*cdf0e10cSrcweir #define UNO_NAME_3D_SCENE_SHADE_MODE "D3DSceneShadeMode" 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir #define UNO_NAME_3D_DOUBLE_SIDED "D3DDoubleSided" 224*cdf0e10cSrcweir #define UNO_NAME_3D_NORMALS_KIND "D3DNormalsKind" 225*cdf0e10cSrcweir #define UNO_NAME_3D_NORMALS_INVERT "D3DNormalsInvert" 226*cdf0e10cSrcweir #define UNO_NAME_3D_TEXTURE_PROJ_X "D3DTextureProjectionX" 227*cdf0e10cSrcweir #define UNO_NAME_3D_TEXTURE_PROJ_Y "D3DTextureProjectionY" 228*cdf0e10cSrcweir #define UNO_NAME_3D_SHADOW_3D "D3DShadow3D" 229*cdf0e10cSrcweir #define UNO_NAME_3D_MAT_COLOR "D3DMaterialColor" 230*cdf0e10cSrcweir #define UNO_NAME_3D_MAT_EMISSION "D3DMaterialEmission" 231*cdf0e10cSrcweir #define UNO_NAME_3D_MAT_SPECULAR "D3DMaterialSpecular" 232*cdf0e10cSrcweir #define UNO_NAME_3D_MAT_SPECULAR_INTENSITY "D3DMaterialSpecularIntensity" 233*cdf0e10cSrcweir #define UNO_NAME_3D_TEXTURE_KIND "D3DTextureKind" 234*cdf0e10cSrcweir #define UNO_NAME_3D_TEXTURE_MODE "D3DTextureMode" 235*cdf0e10cSrcweir #define UNO_NAME_3D_TEXTURE_FILTER "D3DTextureFilter" 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir // #i28528# 238*cdf0e10cSrcweir // Added extra Item (Bool) for chart2 to be able to show reduced line geometry 239*cdf0e10cSrcweir #define UNO_NAME_3D_REDUCED_LINE_GEOMETRY "D3DReducedLineGeometry" 240*cdf0e10cSrcweir 241*cdf0e10cSrcweir #define UNO_NAME_3D_HORZ_SEGS "D3DHorizontalSegments" 242*cdf0e10cSrcweir #define UNO_NAME_3D_VERT_SEGS "D3DVerticalSegments" 243*cdf0e10cSrcweir 244*cdf0e10cSrcweir #define UNO_NAME_3D_PERCENT_DIAGONAL "D3DPercentDiagonal" 245*cdf0e10cSrcweir #define UNO_NAME_3D_BACKSCALE "D3DBackscale" 246*cdf0e10cSrcweir #define UNO_NAME_3D_LATHE_END_ANGLE "D3DEndAngle" 247*cdf0e10cSrcweir 248*cdf0e10cSrcweir #define UNO_NAME_3D_EXTRUDE_DEPTH "D3DDepth" 249*cdf0e10cSrcweir 250*cdf0e10cSrcweir #define UNO_NAME_3D_TRANSFORM_MATRIX "D3DTransformMatrix" 251*cdf0e10cSrcweir #define UNO_NAME_3D_CAMERA_GEOMETRY "D3DCameraGeometry" 252*cdf0e10cSrcweir #define UNO_NAME_3D_POS "D3DPosition" 253*cdf0e10cSrcweir #define UNO_NAME_3D_SIZE "D3DSize" 254*cdf0e10cSrcweir #define UNO_NAME_3D_POS_IS_CENTER "D3DPositionIsCenter" 255*cdf0e10cSrcweir #define UNO_NAME_3D_POLYPOLYGON3D "D3DPolyPolygon3D" 256*cdf0e10cSrcweir #define UNO_NAME_3D_NORMALSPOLYGON3D "D3DNormalsPolygon3D" 257*cdf0e10cSrcweir #define UNO_NAME_3D_TEXTUREPOLYGON3D "D3DTexturePolygon3D" 258*cdf0e10cSrcweir #define UNO_NAME_3D_LINEONLY "D3DLineOnly" 259*cdf0e10cSrcweir 260*cdf0e10cSrcweir // #107245# New 3D properties which are possible for lathe and extrude 3d objects 261*cdf0e10cSrcweir #define UNO_NAME_3D_SMOOTH_NORMALS "D3DSmoothNormals" 262*cdf0e10cSrcweir #define UNO_NAME_3D_SMOOTH_LIDS "D3DSmoothLids" 263*cdf0e10cSrcweir #define UNO_NAME_3D_CHARACTER_MODE "D3DCharacterMode" 264*cdf0e10cSrcweir #define UNO_NAME_3D_CLOSE_FRONT "D3DCloseFront" 265*cdf0e10cSrcweir #define UNO_NAME_3D_CLOSE_BACK "D3DCloseBack" 266*cdf0e10cSrcweir 267*cdf0e10cSrcweir #define UNO_NAME_NUMBERING "NumberingIsNumber" 268*cdf0e10cSrcweir #define UNO_NAME_NUMBERING_RULES "NumberingRules" 269*cdf0e10cSrcweir #define UNO_NAME_NUMBERING_LEVEL "NumberingLevel" 270*cdf0e10cSrcweir 271*cdf0e10cSrcweir #define UNO_NAME_NRULE_NUMBERINGTYPE "NumberingType" 272*cdf0e10cSrcweir #define UNO_NAME_NRULE_PREFIX "Prefix" 273*cdf0e10cSrcweir #define UNO_NAME_NRULE_SUFFIX "Suffix" 274*cdf0e10cSrcweir #define UNO_NAME_NRULE_BULLETID "BulletId" 275*cdf0e10cSrcweir #define UNO_NAME_NRULE_BULLET_COLOR "BulletColor" 276*cdf0e10cSrcweir #define UNO_NAME_NRULE_BULLET_RELSIZE "BulletRelSize" 277*cdf0e10cSrcweir #define UNO_NAME_NRULE_BULLET_FONT "BulletFont" 278*cdf0e10cSrcweir #define UNO_NAME_NRULE_GRAPHICURL "GraphicURL" 279*cdf0e10cSrcweir #define UNO_NAME_NRULE_START_WITH "StartWith" 280*cdf0e10cSrcweir #define UNO_NAME_NRULE_LEFT_MARGIN "LeftMargin" 281*cdf0e10cSrcweir #define UNO_NAME_NRULE_FIRST_LINE_OFFSET "FirstLineOffset" 282*cdf0e10cSrcweir #define UNO_NAME_NRULE_ADJUST "Adjust" 283*cdf0e10cSrcweir 284*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_DESCRIPTOR "FontDescriptor" 285*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_STYLENAME "FontStyleName" 286*cdf0e10cSrcweir 287*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_ADJUST "ParaAdjust" 288*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_BMARGIN "ParaBottomMargin" 289*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_LASTLINEADJ "ParaLastLineAdjust" 290*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_LMARGIN "ParaLeftMargin" 291*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_LRPARAMARGIN "ParaLeftRightParaMargin" 292*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_LINESPACING "ParaLineSpacing" 293*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_RMARGIN "ParaRightMargin" 294*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_TAPSTOPS "ParaTabStops" 295*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_TBMARGIN "ParaTopBottomMargin" 296*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_TMARGIN "ParaTopMargin" 297*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_IS_HYPHEN "ParaIsHyphenation" 298*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_IS_HANGING_PUNCTUATION "ParaIsHangingPunctuation" 299*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_IS_CHARACTER_DISTANCE "ParaIsCharacterDistance" 300*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_IS_FORBIDDEN_RULES "ParaIsForbiddenRules" 301*cdf0e10cSrcweir #define UNO_NAME_EDIT_PARA_FIRST_LINE_INDENT "ParaFirstLineIndent" 302*cdf0e10cSrcweir 303*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_HEIGHT "CharHeight" 304*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTNAME "CharFontName" 305*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME "CharFontStyleName" 306*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTFAMILY "CharFontFamily" 307*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTCHARSET "CharFontCharSet" 308*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTPITCH "CharFontPitch" 309*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_POSTURE "CharPosture" 310*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_WEIGHT "CharWeight" 311*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_LOCALE "CharLocale" 312*cdf0e10cSrcweir 313*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_HEIGHT_ASIAN "CharHeightAsian" 314*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTNAME_ASIAN "CharFontNameAsian" 315*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_ASIAN "CharFontStyleNameAsian" 316*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTFAMILY_ASIAN "CharFontFamilyAsian" 317*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTCHARSET_ASIAN "CharFontCharSetAsian" 318*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTPITCH_ASIAN "CharFontPitchAsian" 319*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_POSTURE_ASIAN "CharPostureAsian" 320*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_WEIGHT_ASIAN "CharWeightAsian" 321*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_LOCALE_ASIAN "CharLocaleAsian" 322*cdf0e10cSrcweir 323*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_HEIGHT_COMPLEX "CharHeightComplex" 324*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTNAME_COMPLEX "CharFontNameComplex" 325*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_COMPLEX "CharFontStyleNameComplex" 326*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTFAMILY_COMPLEX "CharFontFamilyComplex" 327*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTCHARSET_COMPLEX "CharFontCharSetComplex" 328*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTPITCH_COMPLEX "CharFontPitchComplex" 329*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_POSTURE_COMPLEX "CharPostureComplex" 330*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_WEIGHT_COMPLEX "CharWeightComplex" 331*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_LOCALE_COMPLEX "CharLocaleComplex" 332*cdf0e10cSrcweir 333*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_COLOR "CharColor" 334*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_CROSSEDOUT "CharCrossedOut" 335*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_STRIKEOUT "CharStrikeout" 336*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_ESCAPEMENT "CharEscapement" 337*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_FONTNAME "CharFontName" 338*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_SHADOWED "CharShadowed" 339*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_UNDERLINE "CharUnderline" 340*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_OVERLINE "CharOverline" 341*cdf0e10cSrcweir 342*cdf0e10cSrcweir #define UNO_NAME_BITMAP "Bitmap" 343*cdf0e10cSrcweir 344*cdf0e10cSrcweir #define UNO_NAME_LINKDISPLAYNAME "LinkDisplayName" 345*cdf0e10cSrcweir #define UNO_NAME_LINKDISPLAYBITMAP "LinkDisplayBitmap" 346*cdf0e10cSrcweir 347*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_LUMINANCE "AdjustLuminance" 348*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_CONTRAST "AdjustContrast" 349*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_RED "AdjustRed" 350*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_GREEN "AdjustGreen" 351*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_BLUE "AdjustBlue" 352*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_GAMMA "Gamma" 353*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_TRANSPARENCY "Transparency" 354*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_COLOR_MODE "GraphicColorMode" 355*cdf0e10cSrcweir #define UNO_NAME_GRAPHIC_GRAPHICCROP "GraphicCrop" 356*cdf0e10cSrcweir 357*cdf0e10cSrcweir #define UNO_NAME_CUSTOMSHAPE_ADJUSTMENT "CustomShapeAdjustment" 358*cdf0e10cSrcweir 359*cdf0e10cSrcweir // Die folgenden Properties sind veraltet und koennen irgendwann mal raus 360*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_COLOR "FontColor" 361*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_ESCAPEMENT "FontEscapement" 362*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_HEIGHT "FontHeight" 363*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_SHADOWED "FontShadowed" 364*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_SLANT "FontSlant" 365*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_STRIKEOUT "FontStrikeout" 366*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_UNDERLINE "FontUnderline" 367*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_WEIGHT "FontWeight" 368*cdf0e10cSrcweir #define UNO_NAME_EDIT_CHAR_STYLE "CharStyle" 369*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_FAMILY "FontFamily" 370*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_NAME "FontName" 371*cdf0e10cSrcweir #define UNO_NAME_EDIT_FONT_CHARSET "FontCharset" 372*cdf0e10cSrcweir // Ende der veralteten Properties 373*cdf0e10cSrcweir 374*cdf0e10cSrcweir #endif 375*cdf0e10cSrcweir 376*cdf0e10cSrcweir 377