xref: /AOO41X/main/offapi/com/sun/star/datatransfer/dnd/DNDConstants.idl (revision d1766043198e81d0bcfc626e12893e7b4d7e31ca)
1/**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements.  See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership.  The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License.  You may obtain a copy of the License at
10 *
11 *   http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
14 * software distributed under the License is distributed on an
15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16 * KIND, either express or implied.  See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
19 *
20 *************************************************************/
21
22
23
24#ifndef __com_sun_star_datatransfer_dnd_DNDConstants_idl__
25#define __com_sun_star_datatransfer_dnd_DNDConstants_idl__
26
27//=============================================================================
28
29module com { module sun { module star { module datatransfer { module dnd {
30
31//=============================================================================
32/** These values represent the type of action or actions to be performed by a
33    Drag and Drop operation.
34*/
35
36published constants DNDConstants
37{
38    //=============================================================================
39    /** No action.
40    */
41
42    const byte ACTION_NONE = 0x00;
43
44    //=============================================================================
45    /** Action copy.
46    */
47
48    const byte ACTION_COPY = 0x01;
49
50    //=============================================================================
51    /** Action move.
52    */
53
54    const byte ACTION_MOVE = 0x02;
55
56    //=============================================================================
57    /** Action copy or move.
58    */
59
60    const byte ACTION_COPY_OR_MOVE = 0x03;
61
62    //=============================================================================
63    /** Action link.
64    */
65
66    const byte ACTION_LINK = 0x04;
67
68    //=============================================================================
69    /** Action reference.
70    */
71
72    const byte ACTION_REFERENCE = 0x04;
73
74    //=============================================================================
75    /** Action default.
76    */
77
78    const byte ACTION_DEFAULT = 0x80;
79};
80
81//=============================================================================
82
83}; }; }; }; };
84
85#endif
86