xref: /AOO41X/main/offapi/com/sun/star/drawing/ShadeMode.idl (revision d1766043198e81d0bcfc626e12893e7b4d7e31ca)
1/**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements.  See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership.  The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License.  You may obtain a copy of the License at
10 *
11 *   http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
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16 * KIND, either express or implied.  See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
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20 *************************************************************/
21
22
23#ifndef __com_sun_star_drawing_ShadeMode_idl__
24#define __com_sun_star_drawing_ShadeMode_idl__
25
26
27//=============================================================================
28
29 module com {  module sun {  module star {  module drawing {
30
31//=============================================================================
32
33// DocMerge from xml: enum com::sun::star::drawing::ShadeMode
34/** The <type>ShadeMode</type> determines the quality of displaying the object.
35 */
36published enum ShadeMode
37{
38    //-------------------------------------------------------------------------
39
40    // DocMerge from xml: value com::sun::star::drawing::ShadeMode::FLAT
41    /** With <const>FLAT</const> shading, the faces of the object are
42        rendered in a solid color.
43     */
44    FLAT,
45
46    //-------------------------------------------------------------------------
47
48    // DocMerge from xml: value com::sun::star::drawing::ShadeMode::PHONG
49    /** With <const>PHONG</const> shading, the normal itself is interpolated
50        to get more realistic colors and light reflections.
51     */
52    PHONG,
53
54    //-------------------------------------------------------------------------
55
56    /** With <const>SMOOTH</const> shading, the colors of the lit vertiecs is
57        interpolated.
58     */
59    SMOOTH,
60
61    //-------------------------------------------------------------------------
62
63    // DocMerge: empty anyway
64    /** <const>DRAFT</const> is a special mode which uses a BSP tree and
65                triangle subdivision for displaying.
66     */
67    DRAFT
68
69};
70
71//=============================================================================
72
73}; }; }; };
74
75#endif
76
77