xref: /AOO41X/main/sc/source/ui/drawfunc/fuconstr.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
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25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_sc.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <editeng/outliner.hxx>
32*cdf0e10cSrcweir #include <editeng/outlobj.hxx>
33*cdf0e10cSrcweir #include <svx/svdotext.hxx>
34*cdf0e10cSrcweir #include <svx/svdouno.hxx>
35*cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir #include "fuconstr.hxx"
38*cdf0e10cSrcweir #include "fudraw.hxx"
39*cdf0e10cSrcweir #include "tabvwsh.hxx"
40*cdf0e10cSrcweir #include "futext.hxx"
41*cdf0e10cSrcweir #include "sc.hrc"
42*cdf0e10cSrcweir #include "drawview.hxx"
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir //	Maximal erlaubte Mausbewegung um noch Drag&Drop zu starten
45*cdf0e10cSrcweir //!	fusel,fuconstr,futext - zusammenfassen!
46*cdf0e10cSrcweir #define SC_MAXDRAGMOVE	3
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir //------------------------------------------------------------------------
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir /*************************************************************************
51*cdf0e10cSrcweir |*
52*cdf0e10cSrcweir |* Konstruktor
53*cdf0e10cSrcweir |*
54*cdf0e10cSrcweir \************************************************************************/
55*cdf0e10cSrcweir 
56*cdf0e10cSrcweir FuConstruct::FuConstruct(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP,
57*cdf0e10cSrcweir 				   SdrModel* pDoc, SfxRequest& rReq) :
58*cdf0e10cSrcweir     FuDraw(pViewSh, pWin, pViewP, pDoc, rReq)
59*cdf0e10cSrcweir {
60*cdf0e10cSrcweir }
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir /*************************************************************************
63*cdf0e10cSrcweir |*
64*cdf0e10cSrcweir |* Destruktor
65*cdf0e10cSrcweir |*
66*cdf0e10cSrcweir \************************************************************************/
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir FuConstruct::~FuConstruct()
69*cdf0e10cSrcweir {
70*cdf0e10cSrcweir }
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir sal_uInt8 FuConstruct::Command(const CommandEvent& rCEvt)
73*cdf0e10cSrcweir {
74*cdf0e10cSrcweir 	//	special code for non-VCL OS2/UNX removed
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir 	return FuDraw::Command( rCEvt );
77*cdf0e10cSrcweir }
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir /*************************************************************************
80*cdf0e10cSrcweir |*
81*cdf0e10cSrcweir |* MouseButtonDown-event
82*cdf0e10cSrcweir |*
83*cdf0e10cSrcweir \************************************************************************/
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseButtonDown(const MouseEvent& rMEvt)
86*cdf0e10cSrcweir {
87*cdf0e10cSrcweir 	// #95491# remember button state for creation of own MouseEvents
88*cdf0e10cSrcweir 	SetMouseButtonCode(rMEvt.GetButtons());
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir 	sal_Bool bReturn = FuDraw::MouseButtonDown(rMEvt);
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir 	if ( pView->IsAction() )
93*cdf0e10cSrcweir 	{
94*cdf0e10cSrcweir 		if ( rMEvt.IsRight() )
95*cdf0e10cSrcweir 			pView->BckAction();
96*cdf0e10cSrcweir 		return sal_True;
97*cdf0e10cSrcweir 	}
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir 	aDragTimer.Start();
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir 	aMDPos = pWindow->PixelToLogic( rMEvt.GetPosPixel() );
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir 	if ( rMEvt.IsLeft() )
104*cdf0e10cSrcweir 	{
105*cdf0e10cSrcweir 		pWindow->CaptureMouse();
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir 		SdrHdl* pHdl = pView->PickHandle(aMDPos);
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir 		if ( pHdl != NULL || pView->IsMarkedHit(aMDPos) )
110*cdf0e10cSrcweir 		{
111*cdf0e10cSrcweir 			pView->BegDragObj(aMDPos, (OutputDevice*) NULL, pHdl, 1);
112*cdf0e10cSrcweir 			bReturn = sal_True;
113*cdf0e10cSrcweir 		}
114*cdf0e10cSrcweir 		else if ( pView->AreObjectsMarked() )
115*cdf0e10cSrcweir 		{
116*cdf0e10cSrcweir 			pView->UnmarkAll();
117*cdf0e10cSrcweir 			bReturn = sal_True;
118*cdf0e10cSrcweir 		}
119*cdf0e10cSrcweir 	}
120*cdf0e10cSrcweir 
121*cdf0e10cSrcweir 	bIsInDragMode = sal_False;
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir 	return bReturn;
124*cdf0e10cSrcweir }
125*cdf0e10cSrcweir 
126*cdf0e10cSrcweir /*************************************************************************
127*cdf0e10cSrcweir |*
128*cdf0e10cSrcweir |* MouseMove-event
129*cdf0e10cSrcweir |*
130*cdf0e10cSrcweir \************************************************************************/
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseMove(const MouseEvent& rMEvt)
133*cdf0e10cSrcweir {
134*cdf0e10cSrcweir 	FuDraw::MouseMove(rMEvt);
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir 	if (aDragTimer.IsActive() )
137*cdf0e10cSrcweir 	{
138*cdf0e10cSrcweir 		Point aOldPixel = pWindow->LogicToPixel( aMDPos );
139*cdf0e10cSrcweir 		Point aNewPixel = rMEvt.GetPosPixel();
140*cdf0e10cSrcweir 		if ( Abs( aOldPixel.X() - aNewPixel.X() ) > SC_MAXDRAGMOVE ||
141*cdf0e10cSrcweir 			 Abs( aOldPixel.Y() - aNewPixel.Y() ) > SC_MAXDRAGMOVE )
142*cdf0e10cSrcweir 			aDragTimer.Stop();
143*cdf0e10cSrcweir 	}
144*cdf0e10cSrcweir 
145*cdf0e10cSrcweir 	Point aPix(rMEvt.GetPosPixel());
146*cdf0e10cSrcweir 	Point aPnt( pWindow->PixelToLogic(aPix) );
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir 	if ( pView->IsAction() )
149*cdf0e10cSrcweir 	{
150*cdf0e10cSrcweir 		ForceScroll(aPix);
151*cdf0e10cSrcweir 		pView->MovAction(aPnt);
152*cdf0e10cSrcweir 	}
153*cdf0e10cSrcweir 	else
154*cdf0e10cSrcweir 	{
155*cdf0e10cSrcweir 		SdrHdl* pHdl=pView->PickHandle(aPnt);
156*cdf0e10cSrcweir 
157*cdf0e10cSrcweir 		if ( pHdl != NULL )
158*cdf0e10cSrcweir 		{
159*cdf0e10cSrcweir 			pViewShell->SetActivePointer(pHdl->GetPointer());
160*cdf0e10cSrcweir 		}
161*cdf0e10cSrcweir 		else if ( pView->IsMarkedHit(aPnt) )
162*cdf0e10cSrcweir 		{
163*cdf0e10cSrcweir 			pViewShell->SetActivePointer(Pointer(POINTER_MOVE));
164*cdf0e10cSrcweir 		}
165*cdf0e10cSrcweir 		else
166*cdf0e10cSrcweir 		{
167*cdf0e10cSrcweir 			pViewShell->SetActivePointer( aNewPointer );
168*cdf0e10cSrcweir 		}
169*cdf0e10cSrcweir 	}
170*cdf0e10cSrcweir 	return sal_True;
171*cdf0e10cSrcweir }
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir /*************************************************************************
174*cdf0e10cSrcweir |*
175*cdf0e10cSrcweir |* MouseButtonUp-event
176*cdf0e10cSrcweir |*
177*cdf0e10cSrcweir \************************************************************************/
178*cdf0e10cSrcweir 
179*cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseButtonUp(const MouseEvent& rMEvt)
180*cdf0e10cSrcweir {
181*cdf0e10cSrcweir 	// #95491# remember button state for creation of own MouseEvents
182*cdf0e10cSrcweir 	SetMouseButtonCode(rMEvt.GetButtons());
183*cdf0e10cSrcweir 
184*cdf0e10cSrcweir 	sal_Bool bReturn = SimpleMouseButtonUp( rMEvt );
185*cdf0e10cSrcweir 
186*cdf0e10cSrcweir 	//		Doppelklick auf Textobjekt? (->fusel)
187*cdf0e10cSrcweir 
188*cdf0e10cSrcweir 	sal_uInt16 nClicks = rMEvt.GetClicks();
189*cdf0e10cSrcweir 	if ( nClicks == 2 && rMEvt.IsLeft() )
190*cdf0e10cSrcweir 	{
191*cdf0e10cSrcweir 		if ( pView->AreObjectsMarked() )
192*cdf0e10cSrcweir 		{
193*cdf0e10cSrcweir 			const SdrMarkList& rMarkList = pView->GetMarkedObjectList();
194*cdf0e10cSrcweir 			if (rMarkList.GetMarkCount() == 1)
195*cdf0e10cSrcweir 			{
196*cdf0e10cSrcweir 				SdrMark* pMark = rMarkList.GetMark(0);
197*cdf0e10cSrcweir 				SdrObject* pObj = pMark->GetMarkedSdrObj();
198*cdf0e10cSrcweir 
199*cdf0e10cSrcweir 				//	#49458# bei Uno-Controls nicht in Textmodus
200*cdf0e10cSrcweir 				if ( pObj->ISA(SdrTextObj) && !pObj->ISA(SdrUnoObj) )
201*cdf0e10cSrcweir 				{
202*cdf0e10cSrcweir 					OutlinerParaObject* pOPO = pObj->GetOutlinerParaObject();
203*cdf0e10cSrcweir 					sal_Bool bVertical = ( pOPO && pOPO->IsVertical() );
204*cdf0e10cSrcweir 					sal_uInt16 nTextSlotId = bVertical ? SID_DRAW_TEXT_VERTICAL : SID_DRAW_TEXT;
205*cdf0e10cSrcweir 
206*cdf0e10cSrcweir 					pViewShell->GetViewData()->GetDispatcher().
207*cdf0e10cSrcweir 						Execute(nTextSlotId, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
208*cdf0e10cSrcweir 
209*cdf0e10cSrcweir 					// jetzt den erzeugten FuText holen und in den EditModus setzen
210*cdf0e10cSrcweir 					FuPoor* pPoor = pViewShell->GetViewData()->GetView()->GetDrawFuncPtr();
211*cdf0e10cSrcweir 					if ( pPoor && pPoor->GetSlotID() == nTextSlotId )	 //	hat keine RTTI
212*cdf0e10cSrcweir 					{
213*cdf0e10cSrcweir 						FuText* pText = (FuText*)pPoor;
214*cdf0e10cSrcweir 						Point aMousePixel = rMEvt.GetPosPixel();
215*cdf0e10cSrcweir 						pText->SetInEditMode( pObj, &aMousePixel );
216*cdf0e10cSrcweir 					}
217*cdf0e10cSrcweir 					bReturn = sal_True;
218*cdf0e10cSrcweir 				}
219*cdf0e10cSrcweir 			}
220*cdf0e10cSrcweir 		}
221*cdf0e10cSrcweir 	}
222*cdf0e10cSrcweir 
223*cdf0e10cSrcweir 	FuDraw::MouseButtonUp(rMEvt);
224*cdf0e10cSrcweir 
225*cdf0e10cSrcweir 	return bReturn;
226*cdf0e10cSrcweir }
227*cdf0e10cSrcweir 
228*cdf0e10cSrcweir //		SimpleMouseButtonUp - ohne Test auf Doppelklick
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir sal_Bool FuConstruct::SimpleMouseButtonUp(const MouseEvent& rMEvt)
231*cdf0e10cSrcweir {
232*cdf0e10cSrcweir 	sal_Bool	bReturn = sal_True;
233*cdf0e10cSrcweir 
234*cdf0e10cSrcweir 	if (aDragTimer.IsActive() )
235*cdf0e10cSrcweir 	{
236*cdf0e10cSrcweir 		aDragTimer.Stop();
237*cdf0e10cSrcweir 	}
238*cdf0e10cSrcweir 
239*cdf0e10cSrcweir 	Point	aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
240*cdf0e10cSrcweir 
241*cdf0e10cSrcweir 	if ( pView->IsDragObj() )
242*cdf0e10cSrcweir 		 pView->EndDragObj( rMEvt.IsMod1() );
243*cdf0e10cSrcweir 
244*cdf0e10cSrcweir 	else if ( pView->IsMarkObj() )
245*cdf0e10cSrcweir 		pView->EndMarkObj();
246*cdf0e10cSrcweir 
247*cdf0e10cSrcweir 	else bReturn = sal_False;
248*cdf0e10cSrcweir 
249*cdf0e10cSrcweir 	if ( !pView->IsAction() )
250*cdf0e10cSrcweir 	{
251*cdf0e10cSrcweir 		pWindow->ReleaseMouse();
252*cdf0e10cSrcweir 
253*cdf0e10cSrcweir 		if ( !pView->AreObjectsMarked() && rMEvt.GetClicks() < 2 )
254*cdf0e10cSrcweir 		{
255*cdf0e10cSrcweir 			pView->MarkObj(aPnt, -2, sal_False, rMEvt.IsMod1());
256*cdf0e10cSrcweir 
257*cdf0e10cSrcweir 			SfxDispatcher& rDisp = pViewShell->GetViewData()->GetDispatcher();
258*cdf0e10cSrcweir 			if ( pView->AreObjectsMarked() )
259*cdf0e10cSrcweir 				rDisp.Execute(SID_OBJECT_SELECT, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
260*cdf0e10cSrcweir 			else
261*cdf0e10cSrcweir 				rDisp.Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
262*cdf0e10cSrcweir 		}
263*cdf0e10cSrcweir 	}
264*cdf0e10cSrcweir 
265*cdf0e10cSrcweir 	return bReturn;
266*cdf0e10cSrcweir }
267*cdf0e10cSrcweir 
268*cdf0e10cSrcweir /*************************************************************************
269*cdf0e10cSrcweir |*
270*cdf0e10cSrcweir |* Tastaturereignisse bearbeiten
271*cdf0e10cSrcweir |*
272*cdf0e10cSrcweir |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
273*cdf0e10cSrcweir |* FALSE.
274*cdf0e10cSrcweir |*
275*cdf0e10cSrcweir \************************************************************************/
276*cdf0e10cSrcweir 
277*cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::KeyInput(const KeyEvent& rKEvt)
278*cdf0e10cSrcweir {
279*cdf0e10cSrcweir 	sal_Bool bReturn = sal_False;
280*cdf0e10cSrcweir 
281*cdf0e10cSrcweir 	switch ( rKEvt.GetKeyCode().GetCode() )
282*cdf0e10cSrcweir 	{
283*cdf0e10cSrcweir 		case KEY_ESCAPE:
284*cdf0e10cSrcweir 			if ( pView->IsAction() )
285*cdf0e10cSrcweir 			{
286*cdf0e10cSrcweir 				pView->BrkAction();
287*cdf0e10cSrcweir 				pWindow->ReleaseMouse();
288*cdf0e10cSrcweir 				bReturn = sal_True;
289*cdf0e10cSrcweir 			}
290*cdf0e10cSrcweir 			else							// Zeichenmodus beenden
291*cdf0e10cSrcweir 			{
292*cdf0e10cSrcweir 				pViewShell->GetViewData()->GetDispatcher().
293*cdf0e10cSrcweir 					Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
294*cdf0e10cSrcweir 			}
295*cdf0e10cSrcweir 			break;
296*cdf0e10cSrcweir 
297*cdf0e10cSrcweir 		case KEY_DELETE:
298*cdf0e10cSrcweir 			pView->DeleteMarked();
299*cdf0e10cSrcweir 			bReturn = sal_True;
300*cdf0e10cSrcweir 			break;
301*cdf0e10cSrcweir 	}
302*cdf0e10cSrcweir 
303*cdf0e10cSrcweir 	if ( !bReturn )
304*cdf0e10cSrcweir 	{
305*cdf0e10cSrcweir 		bReturn = FuDraw::KeyInput(rKEvt);
306*cdf0e10cSrcweir 	}
307*cdf0e10cSrcweir 
308*cdf0e10cSrcweir 	return(bReturn);
309*cdf0e10cSrcweir }
310*cdf0e10cSrcweir 
311*cdf0e10cSrcweir /*************************************************************************
312*cdf0e10cSrcweir |*
313*cdf0e10cSrcweir |* Function aktivieren
314*cdf0e10cSrcweir |*
315*cdf0e10cSrcweir \************************************************************************/
316*cdf0e10cSrcweir 
317*cdf0e10cSrcweir void FuConstruct::Activate()
318*cdf0e10cSrcweir {
319*cdf0e10cSrcweir 	FuDraw::Activate();
320*cdf0e10cSrcweir }
321*cdf0e10cSrcweir 
322*cdf0e10cSrcweir /*************************************************************************
323*cdf0e10cSrcweir |*
324*cdf0e10cSrcweir |* Function deaktivieren
325*cdf0e10cSrcweir |*
326*cdf0e10cSrcweir \************************************************************************/
327*cdf0e10cSrcweir 
328*cdf0e10cSrcweir void FuConstruct::Deactivate()
329*cdf0e10cSrcweir {
330*cdf0e10cSrcweir 	FuDraw::Deactivate();
331*cdf0e10cSrcweir }
332*cdf0e10cSrcweir 
333*cdf0e10cSrcweir 
334*cdf0e10cSrcweir 
335*cdf0e10cSrcweir 
336