1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_sc.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include "privsplt.hxx" 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir /************************************************************************* 36*cdf0e10cSrcweir #* Member: ScPrivatSplit Datum:13.10.97 37*cdf0e10cSrcweir #*------------------------------------------------------------------------ 38*cdf0e10cSrcweir #* 39*cdf0e10cSrcweir #* Klasse: MD_Test 40*cdf0e10cSrcweir #* 41*cdf0e10cSrcweir #* Funktion: Konstruktor der Klasse ScPrivatSplit 42*cdf0e10cSrcweir #* 43*cdf0e10cSrcweir #* Input: --- 44*cdf0e10cSrcweir #* 45*cdf0e10cSrcweir #* Output: --- 46*cdf0e10cSrcweir #* 47*cdf0e10cSrcweir #************************************************************************/ 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir ScPrivatSplit::ScPrivatSplit( Window* pParent, const ResId& rResId, 50*cdf0e10cSrcweir SC_SPLIT_DIRECTION eSplit): 51*cdf0e10cSrcweir Control( pParent, rResId ) 52*cdf0e10cSrcweir { 53*cdf0e10cSrcweir Point aPos=GetPosPixel(); 54*cdf0e10cSrcweir nOldX=(short)aPos.X(); 55*cdf0e10cSrcweir nOldY=(short)aPos.Y(); 56*cdf0e10cSrcweir nNewX=(short)aPos.X(); 57*cdf0e10cSrcweir nNewY=(short)aPos.Y(); 58*cdf0e10cSrcweir eScSplit=eSplit; 59*cdf0e10cSrcweir aXMovingRange.Min()=nNewX; 60*cdf0e10cSrcweir aXMovingRange.Max()=nNewX; 61*cdf0e10cSrcweir aYMovingRange.Min()=nNewY; 62*cdf0e10cSrcweir aYMovingRange.Max()=nNewY; 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir aWinPointer=GetPointer(); 65*cdf0e10cSrcweir 66*cdf0e10cSrcweir aMovingFlag=sal_False; 67*cdf0e10cSrcweir if(eScSplit==SC_SPLIT_HORZ) 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir aWinPointer=Pointer(POINTER_HSPLIT); 70*cdf0e10cSrcweir } 71*cdf0e10cSrcweir else 72*cdf0e10cSrcweir { 73*cdf0e10cSrcweir aWinPointer=Pointer(POINTER_VSPLIT); 74*cdf0e10cSrcweir } 75*cdf0e10cSrcweir SetPointer(aWinPointer); 76*cdf0e10cSrcweir } 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir 79*cdf0e10cSrcweir /************************************************************************* 80*cdf0e10cSrcweir #* Member: MouseButtonDown Datum:13.10.97 81*cdf0e10cSrcweir #*------------------------------------------------------------------------ 82*cdf0e10cSrcweir #* 83*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 84*cdf0e10cSrcweir #* 85*cdf0e10cSrcweir #* Funktion: Reagiert auf einen einzelnen Mouse-Event. Nach Aufruf 86*cdf0e10cSrcweir #* werden alle Mauseingaben an dieses Control weitergeleitet. 87*cdf0e10cSrcweir #* 88*cdf0e10cSrcweir #* Input: --- 89*cdf0e10cSrcweir #* 90*cdf0e10cSrcweir #* Output: --- 91*cdf0e10cSrcweir #* 92*cdf0e10cSrcweir #************************************************************************/ 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir void ScPrivatSplit::MouseButtonDown( const MouseEvent& rMEvt ) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir Point aPos=LogicToPixel(rMEvt.GetPosPixel()); 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir nOldX=(short)aPos.X(); 99*cdf0e10cSrcweir nOldY=(short)aPos.Y(); 100*cdf0e10cSrcweir 101*cdf0e10cSrcweir CaptureMouse(); 102*cdf0e10cSrcweir } 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir /************************************************************************* 105*cdf0e10cSrcweir #* Member: MouseButtonUp Datum:13.10.97 106*cdf0e10cSrcweir #*------------------------------------------------------------------------ 107*cdf0e10cSrcweir #* 108*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 109*cdf0e10cSrcweir #* 110*cdf0e10cSrcweir #* Funktion: Ende einer Benutzeraktion mit der Maus. Es werden 111*cdf0e10cSrcweir #* die aktuelle Maus- Koordinaten ermittelt und fuer 112*cdf0e10cSrcweir #* die Verschiebung des Fensters verwendet. 113*cdf0e10cSrcweir #* 114*cdf0e10cSrcweir #* Input: --- 115*cdf0e10cSrcweir #* 116*cdf0e10cSrcweir #* Output: --- 117*cdf0e10cSrcweir #* 118*cdf0e10cSrcweir #************************************************************************/ 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir void ScPrivatSplit::MouseButtonUp( const MouseEvent& rMEvt ) 121*cdf0e10cSrcweir { 122*cdf0e10cSrcweir ReleaseMouse(); 123*cdf0e10cSrcweir 124*cdf0e10cSrcweir Point aPos=LogicToPixel(rMEvt.GetPosPixel()); 125*cdf0e10cSrcweir Point a2Pos=GetPosPixel(); 126*cdf0e10cSrcweir Point a3Pos=a2Pos; 127*cdf0e10cSrcweir 128*cdf0e10cSrcweir if(eScSplit==SC_SPLIT_HORZ) 129*cdf0e10cSrcweir { 130*cdf0e10cSrcweir nNewX=(short)aPos.X(); 131*cdf0e10cSrcweir nDeltaX=nNewX-nOldX; 132*cdf0e10cSrcweir a2Pos.X()+=nDeltaX; 133*cdf0e10cSrcweir if(a2Pos.X()<aXMovingRange.Min()) 134*cdf0e10cSrcweir { 135*cdf0e10cSrcweir nDeltaX=(short)(aXMovingRange.Min()-a3Pos.X()); 136*cdf0e10cSrcweir a2Pos.X()=aXMovingRange.Min(); 137*cdf0e10cSrcweir } 138*cdf0e10cSrcweir else if(a2Pos.X()>aXMovingRange.Max()) 139*cdf0e10cSrcweir { 140*cdf0e10cSrcweir nDeltaX=(short)(aXMovingRange.Max()-a3Pos.X()); 141*cdf0e10cSrcweir a2Pos.X()=aXMovingRange.Max(); 142*cdf0e10cSrcweir } 143*cdf0e10cSrcweir } 144*cdf0e10cSrcweir else 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir nNewY=(short)aPos.Y(); 147*cdf0e10cSrcweir nDeltaY=nNewY-nOldY; 148*cdf0e10cSrcweir a2Pos.Y()+=nDeltaY; 149*cdf0e10cSrcweir if(a2Pos.Y()<aYMovingRange.Min()) 150*cdf0e10cSrcweir { 151*cdf0e10cSrcweir nDeltaY=(short)(aYMovingRange.Min()-a3Pos.Y()); 152*cdf0e10cSrcweir a2Pos.Y()=aYMovingRange.Min(); 153*cdf0e10cSrcweir } 154*cdf0e10cSrcweir else if(a2Pos.Y()>aYMovingRange.Max()) 155*cdf0e10cSrcweir { 156*cdf0e10cSrcweir nDeltaY=(short)(aYMovingRange.Max()-a3Pos.Y()); 157*cdf0e10cSrcweir a2Pos.Y()=aYMovingRange.Max(); 158*cdf0e10cSrcweir } 159*cdf0e10cSrcweir } 160*cdf0e10cSrcweir SetPosPixel(a2Pos); 161*cdf0e10cSrcweir Invalidate(); 162*cdf0e10cSrcweir Update(); 163*cdf0e10cSrcweir CtrModified(); 164*cdf0e10cSrcweir } 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir /************************************************************************* 167*cdf0e10cSrcweir #* Member: MouseMove Datum:13.10.97 168*cdf0e10cSrcweir #*------------------------------------------------------------------------ 169*cdf0e10cSrcweir #* 170*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 171*cdf0e10cSrcweir #* 172*cdf0e10cSrcweir #* Funktion: Reagiert kontinuierlich auf Mausbewegungen. Es werden 173*cdf0e10cSrcweir #* die aktuelle Maus- Koordinaten ermittelt und fuer 174*cdf0e10cSrcweir #* die Verschiebung des Fensters verwendet. 175*cdf0e10cSrcweir #* 176*cdf0e10cSrcweir #* Input: --- 177*cdf0e10cSrcweir #* 178*cdf0e10cSrcweir #* Output: --- 179*cdf0e10cSrcweir #* 180*cdf0e10cSrcweir #************************************************************************/ 181*cdf0e10cSrcweir 182*cdf0e10cSrcweir void ScPrivatSplit::MouseMove( const MouseEvent& rMEvt ) 183*cdf0e10cSrcweir { 184*cdf0e10cSrcweir Point aPos=LogicToPixel(rMEvt.GetPosPixel()); 185*cdf0e10cSrcweir Point a2Pos=GetPosPixel(); 186*cdf0e10cSrcweir Point a3Pos=a2Pos; 187*cdf0e10cSrcweir if(rMEvt.IsLeft()) 188*cdf0e10cSrcweir { 189*cdf0e10cSrcweir if(eScSplit==SC_SPLIT_HORZ) 190*cdf0e10cSrcweir { 191*cdf0e10cSrcweir nNewX=(short)aPos.X(); 192*cdf0e10cSrcweir nDeltaX=nNewX-nOldX; 193*cdf0e10cSrcweir a2Pos.X()+=nDeltaX; 194*cdf0e10cSrcweir 195*cdf0e10cSrcweir if(a2Pos.X()<aXMovingRange.Min()) 196*cdf0e10cSrcweir { 197*cdf0e10cSrcweir nDeltaX=(short)(aXMovingRange.Min()-a3Pos.X()); 198*cdf0e10cSrcweir a2Pos.X()=aXMovingRange.Min(); 199*cdf0e10cSrcweir } 200*cdf0e10cSrcweir else if(a2Pos.X()>aXMovingRange.Max()) 201*cdf0e10cSrcweir { 202*cdf0e10cSrcweir nDeltaX=(short)(aXMovingRange.Max()-a3Pos.X()); 203*cdf0e10cSrcweir a2Pos.X()=aXMovingRange.Max(); 204*cdf0e10cSrcweir } 205*cdf0e10cSrcweir } 206*cdf0e10cSrcweir else 207*cdf0e10cSrcweir { 208*cdf0e10cSrcweir nNewY=(short)aPos.Y(); 209*cdf0e10cSrcweir nDeltaY=nNewY-nOldY; 210*cdf0e10cSrcweir a2Pos.Y()+=nDeltaY; 211*cdf0e10cSrcweir if(a2Pos.Y()<aYMovingRange.Min()) 212*cdf0e10cSrcweir { 213*cdf0e10cSrcweir nDeltaY=(short)(aYMovingRange.Min()-a3Pos.Y()); 214*cdf0e10cSrcweir a2Pos.Y()=aYMovingRange.Min(); 215*cdf0e10cSrcweir } 216*cdf0e10cSrcweir else if(a2Pos.Y()>aYMovingRange.Max()) 217*cdf0e10cSrcweir { 218*cdf0e10cSrcweir nDeltaY=(short)(aYMovingRange.Max()-a3Pos.Y()); 219*cdf0e10cSrcweir a2Pos.Y()=aYMovingRange.Max(); 220*cdf0e10cSrcweir } 221*cdf0e10cSrcweir } 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir SetPosPixel(a2Pos); 224*cdf0e10cSrcweir 225*cdf0e10cSrcweir CtrModified(); 226*cdf0e10cSrcweir Invalidate(); 227*cdf0e10cSrcweir Update(); 228*cdf0e10cSrcweir } 229*cdf0e10cSrcweir } 230*cdf0e10cSrcweir 231*cdf0e10cSrcweir /************************************************************************* 232*cdf0e10cSrcweir #* Member: SetYRange Datum:14.10.97 233*cdf0e10cSrcweir #*------------------------------------------------------------------------ 234*cdf0e10cSrcweir #* 235*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 236*cdf0e10cSrcweir #* 237*cdf0e10cSrcweir #* Funktion: Setzt den Range fuer die Y- Verschiebung 238*cdf0e10cSrcweir #* 239*cdf0e10cSrcweir #* Input: neuer Bereich 240*cdf0e10cSrcweir #* 241*cdf0e10cSrcweir #* Output: --- 242*cdf0e10cSrcweir #* 243*cdf0e10cSrcweir #************************************************************************/ 244*cdf0e10cSrcweir void ScPrivatSplit::SetYRange(Range cRgeY) 245*cdf0e10cSrcweir { 246*cdf0e10cSrcweir aYMovingRange=cRgeY; 247*cdf0e10cSrcweir } 248*cdf0e10cSrcweir 249*cdf0e10cSrcweir 250*cdf0e10cSrcweir 251*cdf0e10cSrcweir /************************************************************************* 252*cdf0e10cSrcweir #* Member: GetDeltaY Datum:13.10.97 253*cdf0e10cSrcweir #*------------------------------------------------------------------------ 254*cdf0e10cSrcweir #* 255*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 256*cdf0e10cSrcweir #* 257*cdf0e10cSrcweir #* Funktion: Liefert die relative x-Verschiebung zurueck 258*cdf0e10cSrcweir #* 259*cdf0e10cSrcweir #* Input: --- 260*cdf0e10cSrcweir #* 261*cdf0e10cSrcweir #* Output: --- 262*cdf0e10cSrcweir #* 263*cdf0e10cSrcweir #************************************************************************/ 264*cdf0e10cSrcweir short ScPrivatSplit::GetDeltaX() 265*cdf0e10cSrcweir { 266*cdf0e10cSrcweir return nDeltaX; 267*cdf0e10cSrcweir } 268*cdf0e10cSrcweir 269*cdf0e10cSrcweir /************************************************************************* 270*cdf0e10cSrcweir #* Member: GetDeltaY Datum:13.10.97 271*cdf0e10cSrcweir #*------------------------------------------------------------------------ 272*cdf0e10cSrcweir #* 273*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 274*cdf0e10cSrcweir #* 275*cdf0e10cSrcweir #* Funktion: Liefert die relative y-Verschiebung zurueck 276*cdf0e10cSrcweir #* 277*cdf0e10cSrcweir #* Input: --- 278*cdf0e10cSrcweir #* 279*cdf0e10cSrcweir #* Output: --- 280*cdf0e10cSrcweir #* 281*cdf0e10cSrcweir #************************************************************************/ 282*cdf0e10cSrcweir short ScPrivatSplit::GetDeltaY() 283*cdf0e10cSrcweir { 284*cdf0e10cSrcweir return nDeltaY; 285*cdf0e10cSrcweir } 286*cdf0e10cSrcweir 287*cdf0e10cSrcweir /************************************************************************* 288*cdf0e10cSrcweir #* Member: CtrModified Datum:13.10.97 289*cdf0e10cSrcweir #*------------------------------------------------------------------------ 290*cdf0e10cSrcweir #* 291*cdf0e10cSrcweir #* Klasse: ScPrivatSplit 292*cdf0e10cSrcweir #* 293*cdf0e10cSrcweir #* Funktion: Teilt einem installierten Handler mit, dass 294*cdf0e10cSrcweir #* eine Veraenderung eingetreten ist. 295*cdf0e10cSrcweir #* 296*cdf0e10cSrcweir #* Input: --- 297*cdf0e10cSrcweir #* 298*cdf0e10cSrcweir #* Output: --- 299*cdf0e10cSrcweir #* 300*cdf0e10cSrcweir #************************************************************************/ 301*cdf0e10cSrcweir void ScPrivatSplit::CtrModified() 302*cdf0e10cSrcweir { 303*cdf0e10cSrcweir aCtrModifiedLink.Call( this ); 304*cdf0e10cSrcweir } 305*cdf0e10cSrcweir 306*cdf0e10cSrcweir void ScPrivatSplit::MoveSplitTo(Point aPos) 307*cdf0e10cSrcweir { 308*cdf0e10cSrcweir Point a2Pos=GetPosPixel(); 309*cdf0e10cSrcweir nOldX=(short)a2Pos.X(); 310*cdf0e10cSrcweir nOldY=(short)a2Pos.Y(); 311*cdf0e10cSrcweir Point a3Pos=a2Pos; 312*cdf0e10cSrcweir 313*cdf0e10cSrcweir if(eScSplit==SC_SPLIT_HORZ) 314*cdf0e10cSrcweir { 315*cdf0e10cSrcweir nNewX=(short)aPos.X(); 316*cdf0e10cSrcweir nDeltaX=nNewX-nOldX; 317*cdf0e10cSrcweir a2Pos.X()+=nDeltaX; 318*cdf0e10cSrcweir if(a2Pos.X()<aXMovingRange.Min()) 319*cdf0e10cSrcweir { 320*cdf0e10cSrcweir nDeltaX=(short)(aXMovingRange.Min()-a3Pos.X()); 321*cdf0e10cSrcweir a2Pos.X()=aXMovingRange.Min(); 322*cdf0e10cSrcweir } 323*cdf0e10cSrcweir else if(a2Pos.X()>aXMovingRange.Max()) 324*cdf0e10cSrcweir { 325*cdf0e10cSrcweir nDeltaX=(short)(aXMovingRange.Max()-a3Pos.X()); 326*cdf0e10cSrcweir a2Pos.X()=aXMovingRange.Max(); 327*cdf0e10cSrcweir } 328*cdf0e10cSrcweir } 329*cdf0e10cSrcweir else 330*cdf0e10cSrcweir { 331*cdf0e10cSrcweir nNewY=(short)aPos.Y(); 332*cdf0e10cSrcweir nDeltaY=nNewY-nOldY; 333*cdf0e10cSrcweir a2Pos.Y()+=nDeltaY; 334*cdf0e10cSrcweir if(a2Pos.Y()<aYMovingRange.Min()) 335*cdf0e10cSrcweir { 336*cdf0e10cSrcweir nDeltaY=(short)(aYMovingRange.Min()-a3Pos.Y()); 337*cdf0e10cSrcweir a2Pos.Y()=aYMovingRange.Min(); 338*cdf0e10cSrcweir } 339*cdf0e10cSrcweir else if(a2Pos.Y()>aYMovingRange.Max()) 340*cdf0e10cSrcweir { 341*cdf0e10cSrcweir nDeltaY=(short)(aYMovingRange.Max()-a3Pos.Y()); 342*cdf0e10cSrcweir a2Pos.Y()=aYMovingRange.Max(); 343*cdf0e10cSrcweir } 344*cdf0e10cSrcweir } 345*cdf0e10cSrcweir SetPosPixel(a2Pos); 346*cdf0e10cSrcweir Invalidate(); 347*cdf0e10cSrcweir Update(); 348*cdf0e10cSrcweir CtrModified(); 349*cdf0e10cSrcweir } 350*cdf0e10cSrcweir 351*cdf0e10cSrcweir 352*cdf0e10cSrcweir void ScPrivatSplit::ImplInitSettings( sal_Bool bFont, sal_Bool bForeground, sal_Bool bBackground ) 353*cdf0e10cSrcweir { 354*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 355*cdf0e10cSrcweir 356*cdf0e10cSrcweir if ( bFont ) 357*cdf0e10cSrcweir { 358*cdf0e10cSrcweir Font aFont = rStyleSettings.GetAppFont(); 359*cdf0e10cSrcweir if ( IsControlFont() ) 360*cdf0e10cSrcweir aFont.Merge( GetControlFont() ); 361*cdf0e10cSrcweir SetFont( aFont ); 362*cdf0e10cSrcweir } 363*cdf0e10cSrcweir 364*cdf0e10cSrcweir if ( bFont || bForeground ) 365*cdf0e10cSrcweir { 366*cdf0e10cSrcweir Color aTextColor = rStyleSettings.GetButtonTextColor(); 367*cdf0e10cSrcweir if ( IsControlForeground() ) 368*cdf0e10cSrcweir aTextColor = GetControlForeground(); 369*cdf0e10cSrcweir SetTextColor( aTextColor ); 370*cdf0e10cSrcweir } 371*cdf0e10cSrcweir 372*cdf0e10cSrcweir if ( bBackground ) 373*cdf0e10cSrcweir { 374*cdf0e10cSrcweir SetBackground( rStyleSettings.GetFaceColor()); 375*cdf0e10cSrcweir } 376*cdf0e10cSrcweir if ( IsBackground() ) 377*cdf0e10cSrcweir { 378*cdf0e10cSrcweir SetFillColor( GetBackground().GetColor() ); 379*cdf0e10cSrcweir SetBackground(); 380*cdf0e10cSrcweir } 381*cdf0e10cSrcweir Invalidate(); 382*cdf0e10cSrcweir } 383*cdf0e10cSrcweir 384*cdf0e10cSrcweir // ----------------------------------------------------------------------- 385*cdf0e10cSrcweir 386*cdf0e10cSrcweir void ScPrivatSplit::StateChanged( StateChangedType nType ) 387*cdf0e10cSrcweir { 388*cdf0e10cSrcweir if ( (nType == STATE_CHANGE_ZOOM) || 389*cdf0e10cSrcweir (nType == STATE_CHANGE_CONTROLFONT) ) 390*cdf0e10cSrcweir { 391*cdf0e10cSrcweir ImplInitSettings( sal_True, sal_False, sal_False ); 392*cdf0e10cSrcweir Invalidate(); 393*cdf0e10cSrcweir } 394*cdf0e10cSrcweir if ( nType == STATE_CHANGE_CONTROLFOREGROUND ) 395*cdf0e10cSrcweir { 396*cdf0e10cSrcweir ImplInitSettings( sal_False, sal_True, sal_False ); 397*cdf0e10cSrcweir Invalidate(); 398*cdf0e10cSrcweir } 399*cdf0e10cSrcweir else if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) 400*cdf0e10cSrcweir { 401*cdf0e10cSrcweir ImplInitSettings( sal_False, sal_False, sal_True ); 402*cdf0e10cSrcweir Invalidate(); 403*cdf0e10cSrcweir } 404*cdf0e10cSrcweir 405*cdf0e10cSrcweir Control::StateChanged( nType ); 406*cdf0e10cSrcweir } 407*cdf0e10cSrcweir 408*cdf0e10cSrcweir // ----------------------------------------------------------------------- 409*cdf0e10cSrcweir 410*cdf0e10cSrcweir void ScPrivatSplit::DataChanged( const DataChangedEvent& rDCEvt ) 411*cdf0e10cSrcweir { 412*cdf0e10cSrcweir if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && 413*cdf0e10cSrcweir (rDCEvt.GetFlags() & SETTINGS_STYLE) ) 414*cdf0e10cSrcweir { 415*cdf0e10cSrcweir ImplInitSettings( sal_True, sal_True, sal_True ); 416*cdf0e10cSrcweir Invalidate(); 417*cdf0e10cSrcweir } 418*cdf0e10cSrcweir else 419*cdf0e10cSrcweir Window::DataChanged( rDCEvt ); 420*cdf0e10cSrcweir } 421*cdf0e10cSrcweir 422*cdf0e10cSrcweir 423