xref: /AOO41X/main/sc/source/ui/inc/fupoor.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _SC_FUPOOR_HXX
29*cdf0e10cSrcweir #define _SC_FUPOOR_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <vcl/event.hxx>
32*cdf0e10cSrcweir #include <vcl/timer.hxx>
33*cdf0e10cSrcweir #include <sfx2/request.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir class ScDrawView;
36*cdf0e10cSrcweir class ScTabViewShell;
37*cdf0e10cSrcweir class Window;
38*cdf0e10cSrcweir class SdrModel;
39*cdf0e10cSrcweir class Dialog;
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir // #98185# Create default drawing objects via keyboard
42*cdf0e10cSrcweir class SdrObject;
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir //	Return-Werte fuer Command
45*cdf0e10cSrcweir #define SC_CMD_NONE		0
46*cdf0e10cSrcweir #define SC_CMD_USED		1
47*cdf0e10cSrcweir #define SC_CMD_IGNORE	2
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir /*************************************************************************
50*cdf0e10cSrcweir |*
51*cdf0e10cSrcweir |* Basisklasse fuer alle Funktionen
52*cdf0e10cSrcweir |*
53*cdf0e10cSrcweir \************************************************************************/
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir class FuPoor
56*cdf0e10cSrcweir {
57*cdf0e10cSrcweir protected:
58*cdf0e10cSrcweir 	ScDrawView*		pView;
59*cdf0e10cSrcweir 	ScTabViewShell*	pViewShell;
60*cdf0e10cSrcweir 	Window*			pWindow;
61*cdf0e10cSrcweir 	SdrModel* 		pDrDoc;
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir 	SfxRequest		aSfxRequest;
64*cdf0e10cSrcweir 	Dialog* 		pDialog;
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir 	Timer			aScrollTimer;			// fuer Autoscrolling
67*cdf0e10cSrcweir 	DECL_LINK( ScrollHdl, Timer * );
68*cdf0e10cSrcweir 	void ForceScroll(const Point& aPixPos);
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir 	Timer			aDragTimer; 			// fuer Drag&Drop
71*cdf0e10cSrcweir 	DECL_LINK( DragTimerHdl, Timer * );
72*cdf0e10cSrcweir 	DECL_LINK( DragHdl, void * );
73*cdf0e10cSrcweir 	sal_Bool			bIsInDragMode;
74*cdf0e10cSrcweir 	Point			aMDPos; 				// Position von MouseButtonDown
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir 	// #95491# member to hold state of the mouse buttons for creation
77*cdf0e10cSrcweir 	// of own MouseEvents (like in ScrollHdl)
78*cdf0e10cSrcweir private:
79*cdf0e10cSrcweir 	sal_uInt16		mnCode;
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir public:
82*cdf0e10cSrcweir 	FuPoor(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pView,
83*cdf0e10cSrcweir 		   SdrModel* pDoc, SfxRequest& rReq);
84*cdf0e10cSrcweir 	virtual ~FuPoor();
85*cdf0e10cSrcweir 
86*cdf0e10cSrcweir 	// #95491# see member
87*cdf0e10cSrcweir 	void SetMouseButtonCode(sal_uInt16 nNew) { if(nNew != mnCode) mnCode = nNew; }
88*cdf0e10cSrcweir 	sal_uInt16 GetMouseButtonCode() const { return mnCode; }
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir     virtual void Paint(const Rectangle&, Window*) {}
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir 	virtual void DoCut();
93*cdf0e10cSrcweir 	virtual void DoCopy();
94*cdf0e10cSrcweir 	virtual void DoPaste();
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir 	// Mouse- & Key-Events; Returnwert=TRUE: Event wurde bearbeitet
97*cdf0e10cSrcweir 	virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
98*cdf0e10cSrcweir     virtual sal_Bool MouseMove(const MouseEvent&) { return sal_False; }
99*cdf0e10cSrcweir 
100*cdf0e10cSrcweir 	// #95491# moved from inline to *.cxx
101*cdf0e10cSrcweir 	virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt); // { return sal_False; }
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir 	// #95491# moved from inline to *.cxx
104*cdf0e10cSrcweir 	virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt); // { return sal_False; }
105*cdf0e10cSrcweir 
106*cdf0e10cSrcweir 	virtual sal_uInt8 Command(const CommandEvent& rCEvt);
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir 	virtual void Activate();		// Function aktivieren
109*cdf0e10cSrcweir 	virtual void Deactivate();		// Function deaktivieren
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir 	virtual void ScrollStart() {}	// diese Funktionen werden von
112*cdf0e10cSrcweir 	virtual void ScrollEnd() {} 	// ForceScroll aufgerufen
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir 	void SetWindow(Window* pWin) { pWindow = pWin; }
115*cdf0e10cSrcweir 
116*cdf0e10cSrcweir 	sal_uInt16 GetSlotID() const { return( aSfxRequest.GetSlot() ); }
117*cdf0e10cSrcweir 
118*cdf0e10cSrcweir 	sal_Bool	IsDetectiveHit( const Point& rLogicPos );
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir 	void	StopDragTimer();
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir 	// #98185# Create default drawing objects via keyboard
123*cdf0e10cSrcweir 	virtual SdrObject* CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle);
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir protected:
126*cdf0e10cSrcweir 	void ImpForceQuadratic(Rectangle& rRect);
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir public:
129*cdf0e10cSrcweir 	// #i33136#
130*cdf0e10cSrcweir 	virtual bool doConstructOrthogonal() const;
131*cdf0e10cSrcweir };
132*cdf0e10cSrcweir 
133*cdf0e10cSrcweir 
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir #endif		// _SD_FUPOOR_HXX
136*cdf0e10cSrcweir 
137