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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_sd.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #ifndef _SVX_ACCESSIBILITY_ACCESSIBLE_VIEW_FORWARDER_HXX 32*cdf0e10cSrcweir #include "AccessibleViewForwarder.hxx" 33*cdf0e10cSrcweir #endif 34*cdf0e10cSrcweir #include <svx/svdpntv.hxx> 35*cdf0e10cSrcweir #include <vcl/outdev.hxx> 36*cdf0e10cSrcweir #include <svx/sdrpaintwindow.hxx> 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir namespace accessibility { 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir /** For the time beeing, the implementation of this class will not use the 41*cdf0e10cSrcweir member mrDevice. Instead the device is retrieved from the view 42*cdf0e10cSrcweir everytime it is used. This is necessary because the device has to stay 43*cdf0e10cSrcweir up-to-date with the current view and the class has to stay compatible. 44*cdf0e10cSrcweir May change in the future. 45*cdf0e10cSrcweir */ 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir AccessibleViewForwarder::AccessibleViewForwarder (SdrPaintView* pView, OutputDevice& rDevice) 48*cdf0e10cSrcweir : mpView (pView), 49*cdf0e10cSrcweir mnWindowId (0), 50*cdf0e10cSrcweir mrDevice (rDevice) 51*cdf0e10cSrcweir { 52*cdf0e10cSrcweir // Search the output device to determine its id. 53*cdf0e10cSrcweir for(sal_uInt32 a(0L); a < mpView->PaintWindowCount(); a++) 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir SdrPaintWindow* pPaintWindow = mpView->GetPaintWindow(a); 56*cdf0e10cSrcweir OutputDevice& rOutDev = pPaintWindow->GetOutputDevice(); 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir if(&rOutDev == &rDevice) 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir mnWindowId = (sal_uInt16)a; 61*cdf0e10cSrcweir break; 62*cdf0e10cSrcweir } 63*cdf0e10cSrcweir } 64*cdf0e10cSrcweir } 65*cdf0e10cSrcweir 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir 69*cdf0e10cSrcweir AccessibleViewForwarder::~AccessibleViewForwarder (void) 70*cdf0e10cSrcweir { 71*cdf0e10cSrcweir // empty 72*cdf0e10cSrcweir } 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir sal_Bool AccessibleViewForwarder::IsValid (void) const 78*cdf0e10cSrcweir { 79*cdf0e10cSrcweir return sal_True; 80*cdf0e10cSrcweir } 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir Rectangle AccessibleViewForwarder::GetVisibleArea (void) const 86*cdf0e10cSrcweir { 87*cdf0e10cSrcweir Rectangle aVisibleArea; 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir if((sal_uInt32)mnWindowId < mpView->PaintWindowCount()) 90*cdf0e10cSrcweir { 91*cdf0e10cSrcweir SdrPaintWindow* pPaintWindow = mpView->GetPaintWindow((sal_uInt32)mnWindowId); 92*cdf0e10cSrcweir aVisibleArea = pPaintWindow->GetVisibleArea(); 93*cdf0e10cSrcweir } 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir return aVisibleArea; 96*cdf0e10cSrcweir } 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir 101*cdf0e10cSrcweir /** Tansform the given point into pixel coordiantes. After the the pixel 102*cdf0e10cSrcweir coordiantes of the window origin are added to make the point coordinates 103*cdf0e10cSrcweir absolute. 104*cdf0e10cSrcweir */ 105*cdf0e10cSrcweir Point AccessibleViewForwarder::LogicToPixel (const Point& rPoint) const 106*cdf0e10cSrcweir { 107*cdf0e10cSrcweir OSL_ASSERT (mpView != NULL); 108*cdf0e10cSrcweir if((sal_uInt32)mnWindowId < mpView->PaintWindowCount()) 109*cdf0e10cSrcweir { 110*cdf0e10cSrcweir SdrPaintWindow* pPaintWindow = mpView->GetPaintWindow((sal_uInt32)mnWindowId); 111*cdf0e10cSrcweir OutputDevice& rOutDev = pPaintWindow->GetOutputDevice(); 112*cdf0e10cSrcweir Rectangle aBBox(static_cast<Window&>(rOutDev).GetWindowExtentsRelative(0L)); 113*cdf0e10cSrcweir return rOutDev.LogicToPixel (rPoint) + aBBox.TopLeft(); 114*cdf0e10cSrcweir } 115*cdf0e10cSrcweir else 116*cdf0e10cSrcweir return Point(); 117*cdf0e10cSrcweir } 118*cdf0e10cSrcweir 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir Size AccessibleViewForwarder::LogicToPixel (const Size& rSize) const 123*cdf0e10cSrcweir { 124*cdf0e10cSrcweir OSL_ASSERT (mpView != NULL); 125*cdf0e10cSrcweir if((sal_uInt32)mnWindowId < mpView->PaintWindowCount()) 126*cdf0e10cSrcweir { 127*cdf0e10cSrcweir SdrPaintWindow* pPaintWindow = mpView->GetPaintWindow((sal_uInt32)mnWindowId); 128*cdf0e10cSrcweir OutputDevice& rOutDev = pPaintWindow->GetOutputDevice(); 129*cdf0e10cSrcweir return rOutDev.LogicToPixel (rSize); 130*cdf0e10cSrcweir } 131*cdf0e10cSrcweir else 132*cdf0e10cSrcweir return Size(); 133*cdf0e10cSrcweir } 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir 138*cdf0e10cSrcweir /** First subtract the window origin to make the point coordinates relative 139*cdf0e10cSrcweir to the window and then transform them into internal coordinates. 140*cdf0e10cSrcweir */ 141*cdf0e10cSrcweir Point AccessibleViewForwarder::PixelToLogic (const Point& rPoint) const 142*cdf0e10cSrcweir { 143*cdf0e10cSrcweir OSL_ASSERT (mpView != NULL); 144*cdf0e10cSrcweir if((sal_uInt32)mnWindowId < mpView->PaintWindowCount()) 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir SdrPaintWindow* pPaintWindow = mpView->GetPaintWindow((sal_uInt32)mnWindowId); 147*cdf0e10cSrcweir OutputDevice& rOutDev = pPaintWindow->GetOutputDevice(); 148*cdf0e10cSrcweir Rectangle aBBox (static_cast<Window&>(rOutDev).GetWindowExtentsRelative(0L)); 149*cdf0e10cSrcweir return rOutDev.PixelToLogic (rPoint - aBBox.TopLeft()); 150*cdf0e10cSrcweir } 151*cdf0e10cSrcweir else 152*cdf0e10cSrcweir return Point(); 153*cdf0e10cSrcweir } 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir Size AccessibleViewForwarder::PixelToLogic (const Size& rSize) const 159*cdf0e10cSrcweir { 160*cdf0e10cSrcweir OSL_ASSERT (mpView != NULL); 161*cdf0e10cSrcweir if((sal_uInt32)mnWindowId < mpView->PaintWindowCount()) 162*cdf0e10cSrcweir { 163*cdf0e10cSrcweir SdrPaintWindow* pPaintWindow = mpView->GetPaintWindow((sal_uInt32)mnWindowId); 164*cdf0e10cSrcweir OutputDevice& rOutDev = pPaintWindow->GetOutputDevice(); 165*cdf0e10cSrcweir return rOutDev.PixelToLogic (rSize); 166*cdf0e10cSrcweir } 167*cdf0e10cSrcweir else 168*cdf0e10cSrcweir return Size(); 169*cdf0e10cSrcweir } 170*cdf0e10cSrcweir 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir } // end of namespace accessibility 173