xref: /AOO41X/main/sd/source/ui/view/drviewsh.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_sd.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "DrawViewShell.hxx"
32*cdf0e10cSrcweir #include <svl/aeitem.hxx>
33*cdf0e10cSrcweir #include <svl/itemset.hxx>
34*cdf0e10cSrcweir #include <sfx2/request.hxx>
35*cdf0e10cSrcweir #ifndef _SVXIDS_HRC
36*cdf0e10cSrcweir #include <svx/svxids.hrc>
37*cdf0e10cSrcweir #endif
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir #include <svx/fmshell.hxx>
41*cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir #include "app.hrc"
44*cdf0e10cSrcweir #include "strings.hrc"
45*cdf0e10cSrcweir #include "sdpage.hxx"
46*cdf0e10cSrcweir #ifndef SD_FRAME_VIEW
47*cdf0e10cSrcweir #include "FrameView.hxx"
48*cdf0e10cSrcweir #endif
49*cdf0e10cSrcweir #include "sdresid.hxx"
50*cdf0e10cSrcweir #include "drawdoc.hxx"
51*cdf0e10cSrcweir #include "DrawDocShell.hxx"
52*cdf0e10cSrcweir #include "Window.hxx"
53*cdf0e10cSrcweir #include "GraphicViewShell.hxx"
54*cdf0e10cSrcweir #include "drawview.hxx"
55*cdf0e10cSrcweir 
56*cdf0e10cSrcweir #include "slideshow.hxx"
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir namespace sd {
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir #define TABCONTROL_INITIAL_SIZE 	500
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir /*************************************************************************
63*cdf0e10cSrcweir |*
64*cdf0e10cSrcweir |* Sprung zu Bookmark
65*cdf0e10cSrcweir |*
66*cdf0e10cSrcweir \************************************************************************/
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir sal_Bool DrawViewShell::GotoBookmark(const String& rBookmark)
69*cdf0e10cSrcweir {
70*cdf0e10cSrcweir     sal_Bool bRet = sal_False;
71*cdf0e10cSrcweir     ::sd::DrawDocShell* pDocSh = GetDocSh();
72*cdf0e10cSrcweir     if( pDocSh )
73*cdf0e10cSrcweir     {
74*cdf0e10cSrcweir         if( !pDocSh->GetViewShell() ) //#i26016# this case occurs if the jump-target-document was opened already with file open dialog before triggering the jump via hyperlink
75*cdf0e10cSrcweir             pDocSh->Connect(this);
76*cdf0e10cSrcweir 	    bRet = (pDocSh->GotoBookmark(rBookmark));
77*cdf0e10cSrcweir     }
78*cdf0e10cSrcweir     return bRet;
79*cdf0e10cSrcweir }
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir /*************************************************************************
82*cdf0e10cSrcweir |*
83*cdf0e10cSrcweir |* Bereich sichtbar machen (Bildausschnitt scrollen)
84*cdf0e10cSrcweir |*
85*cdf0e10cSrcweir \************************************************************************/
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir void DrawViewShell::MakeVisible(const Rectangle& rRect, ::Window& rWin)
88*cdf0e10cSrcweir {
89*cdf0e10cSrcweir 	// #98568# In older versions, if in X or Y the size of the object was
90*cdf0e10cSrcweir 	// smaller than the visible area, the user-defined zoom was
91*cdf0e10cSrcweir 	// changed. This was decided to be a bug for 6.x, thus I developed a
92*cdf0e10cSrcweir 	// version which instead handles X/Y bigger/smaller and visibility
93*cdf0e10cSrcweir 	// questions seperately. The new behaviour is triggered with the
94*cdf0e10cSrcweir 	// bZoomAllowed parameter which for old behaviour should be set to
95*cdf0e10cSrcweir 	// sal_True. I looked at all uses of MakeVisible() in the application
96*cdf0e10cSrcweir 	// and found no valid reason for really changing the zoom factor, thus I
97*cdf0e10cSrcweir 	// decided to NOT expand (incompatible) this virtual method to get one
98*cdf0e10cSrcweir 	// more parameter. If this is wanted in later versions, feel free to add
99*cdf0e10cSrcweir 	// that bool to the parameter list.
100*cdf0e10cSrcweir 	sal_Bool bZoomAllowed(sal_False);
101*cdf0e10cSrcweir 	Size aLogicSize(rRect.GetSize());
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir 	// Sichtbarer Bereich
104*cdf0e10cSrcweir 	Size aVisSizePixel(rWin.GetOutputSizePixel());
105*cdf0e10cSrcweir 	Rectangle aVisArea(rWin.PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
106*cdf0e10cSrcweir 	Size aVisAreaSize(aVisArea.GetSize());
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir 	if(!aVisArea.IsInside(rRect) && !SlideShow::IsRunning( GetViewShellBase() ) )
109*cdf0e10cSrcweir 	{
110*cdf0e10cSrcweir 		// Objekt liegt nicht komplett im sichtbaren Bereich
111*cdf0e10cSrcweir 		sal_Int32 nFreeSpaceX(aVisAreaSize.Width() - aLogicSize.Width());
112*cdf0e10cSrcweir 		sal_Int32 nFreeSpaceY(aVisAreaSize.Height() - aLogicSize.Height());
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir 		if(bZoomAllowed && (nFreeSpaceX < 0 || nFreeSpaceY < 0))
115*cdf0e10cSrcweir 		{
116*cdf0e10cSrcweir 			// Objekt passt nicht in sichtbaren Bereich -> auf Objektgroesse zoomen
117*cdf0e10cSrcweir 			SetZoomRect(rRect);
118*cdf0e10cSrcweir 		}
119*cdf0e10cSrcweir 		else
120*cdf0e10cSrcweir 		{
121*cdf0e10cSrcweir 			// #98568# allow a mode for move-only visibility without zooming.
122*cdf0e10cSrcweir 			const sal_Int32 nPercentBorder(30);
123*cdf0e10cSrcweir 			const Rectangle aInnerRectangle(
124*cdf0e10cSrcweir 				aVisArea.Left() + ((aVisAreaSize.Width() * nPercentBorder) / 200),
125*cdf0e10cSrcweir 				aVisArea.Top() + ((aVisAreaSize.Height() * nPercentBorder) / 200),
126*cdf0e10cSrcweir 				aVisArea.Right() - ((aVisAreaSize.Width() * nPercentBorder) / 200),
127*cdf0e10cSrcweir 				aVisArea.Bottom() - ((aVisAreaSize.Height() * nPercentBorder) / 200)
128*cdf0e10cSrcweir 				);
129*cdf0e10cSrcweir 			Point aNewPos(aVisArea.TopLeft());
130*cdf0e10cSrcweir 
131*cdf0e10cSrcweir 			if(nFreeSpaceX < 0)
132*cdf0e10cSrcweir 			{
133*cdf0e10cSrcweir 				if(aInnerRectangle.Left() > rRect.Right())
134*cdf0e10cSrcweir 				{
135*cdf0e10cSrcweir 					// object moves out to the left
136*cdf0e10cSrcweir 					aNewPos.X() -= aVisAreaSize.Width() / 2;
137*cdf0e10cSrcweir 				}
138*cdf0e10cSrcweir 
139*cdf0e10cSrcweir 				if(aInnerRectangle.Right() < rRect.Left())
140*cdf0e10cSrcweir 				{
141*cdf0e10cSrcweir 					// object moves out to the right
142*cdf0e10cSrcweir 					aNewPos.X() += aVisAreaSize.Width() / 2;
143*cdf0e10cSrcweir 				}
144*cdf0e10cSrcweir 			}
145*cdf0e10cSrcweir 			else
146*cdf0e10cSrcweir 			{
147*cdf0e10cSrcweir 				if(nFreeSpaceX > rRect.GetWidth())
148*cdf0e10cSrcweir 					nFreeSpaceX = rRect.GetWidth();
149*cdf0e10cSrcweir 
150*cdf0e10cSrcweir 				while(rRect.Right() > aNewPos.X() + aVisAreaSize.Width())
151*cdf0e10cSrcweir 					aNewPos.X() += nFreeSpaceX;
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir 				while(rRect.Left() < aNewPos.X())
154*cdf0e10cSrcweir 					aNewPos.X() -= nFreeSpaceX;
155*cdf0e10cSrcweir 			}
156*cdf0e10cSrcweir 
157*cdf0e10cSrcweir 			if(nFreeSpaceY < 0)
158*cdf0e10cSrcweir 			{
159*cdf0e10cSrcweir 				if(aInnerRectangle.Top() > rRect.Bottom())
160*cdf0e10cSrcweir 				{
161*cdf0e10cSrcweir 					// object moves out to the top
162*cdf0e10cSrcweir 					aNewPos.Y() -= aVisAreaSize.Height() / 2;
163*cdf0e10cSrcweir 				}
164*cdf0e10cSrcweir 
165*cdf0e10cSrcweir 				if(aInnerRectangle.Bottom() < rRect.Top())
166*cdf0e10cSrcweir 				{
167*cdf0e10cSrcweir 					// object moves out to the right
168*cdf0e10cSrcweir 					aNewPos.Y() += aVisAreaSize.Height() / 2;
169*cdf0e10cSrcweir 				}
170*cdf0e10cSrcweir 			}
171*cdf0e10cSrcweir 			else
172*cdf0e10cSrcweir 			{
173*cdf0e10cSrcweir 				if(nFreeSpaceY > rRect.GetHeight())
174*cdf0e10cSrcweir 					nFreeSpaceY = rRect.GetHeight();
175*cdf0e10cSrcweir 
176*cdf0e10cSrcweir 				while(rRect.Bottom() > aNewPos.Y() + aVisAreaSize.Height())
177*cdf0e10cSrcweir 					aNewPos.Y() += nFreeSpaceY;
178*cdf0e10cSrcweir 
179*cdf0e10cSrcweir 				while(rRect.Top() < aNewPos.Y())
180*cdf0e10cSrcweir 					aNewPos.Y() -= nFreeSpaceY;
181*cdf0e10cSrcweir 			}
182*cdf0e10cSrcweir 
183*cdf0e10cSrcweir 			// did position change? Does it need to be set?
184*cdf0e10cSrcweir 			if(aNewPos != aVisArea.TopLeft())
185*cdf0e10cSrcweir 			{
186*cdf0e10cSrcweir 				aVisArea.SetPos(aNewPos);
187*cdf0e10cSrcweir 				SetZoomRect(aVisArea);
188*cdf0e10cSrcweir 			}
189*cdf0e10cSrcweir 		}
190*cdf0e10cSrcweir 	}
191*cdf0e10cSrcweir }
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir }
194