1*70f497fbSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*70f497fbSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*70f497fbSAndrew Rist * or more contributor license agreements. See the NOTICE file 5*70f497fbSAndrew Rist * distributed with this work for additional information 6*70f497fbSAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*70f497fbSAndrew Rist * to you under the Apache License, Version 2.0 (the 8*70f497fbSAndrew Rist * "License"); you may not use this file except in compliance 9*70f497fbSAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*70f497fbSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*70f497fbSAndrew Rist * Unless required by applicable law or agreed to in writing, 14*70f497fbSAndrew Rist * software distributed under the License is distributed on an 15*70f497fbSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*70f497fbSAndrew Rist * KIND, either express or implied. See the License for the 17*70f497fbSAndrew Rist * specific language governing permissions and limitations 18*70f497fbSAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*70f497fbSAndrew Rist *************************************************************/ 21*70f497fbSAndrew Rist 22*70f497fbSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_slideshow.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <hslcolor.hxx> 28cdf0e10cSrcweir #include <rgbcolor.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 31cdf0e10cSrcweir 32cdf0e10cSrcweir #include <cmath> // for fmod 33cdf0e10cSrcweir #include <algorithm> 34cdf0e10cSrcweir 35cdf0e10cSrcweir 36cdf0e10cSrcweir namespace slideshow 37cdf0e10cSrcweir { 38cdf0e10cSrcweir namespace internal 39cdf0e10cSrcweir { 40cdf0e10cSrcweir namespace 41cdf0e10cSrcweir { 42cdf0e10cSrcweir // helper functions 43cdf0e10cSrcweir // ================ 44cdf0e10cSrcweir getMagic(double nLuminance,double nSaturation)45cdf0e10cSrcweir double getMagic( double nLuminance, double nSaturation ) 46cdf0e10cSrcweir { 47cdf0e10cSrcweir if( nLuminance <= 0.5 ) 48cdf0e10cSrcweir return nLuminance*(1.0 + nSaturation); 49cdf0e10cSrcweir else 50cdf0e10cSrcweir return nLuminance + nSaturation - nLuminance*nSaturation; 51cdf0e10cSrcweir } 52cdf0e10cSrcweir rgb2hsl(double nRed,double nGreen,double nBlue)53cdf0e10cSrcweir HSLColor::HSLTriple rgb2hsl( double nRed, double nGreen, double nBlue ) 54cdf0e10cSrcweir { 55cdf0e10cSrcweir // r,g,b in [0,1], h in [0,360] and s,l in [0,1] 56cdf0e10cSrcweir HSLColor::HSLTriple aRes; 57cdf0e10cSrcweir 58cdf0e10cSrcweir const double nMax( ::std::max(nRed,::std::max(nGreen, nBlue)) ); 59cdf0e10cSrcweir const double nMin( ::std::min(nRed,::std::min(nGreen, nBlue)) ); 60cdf0e10cSrcweir 61cdf0e10cSrcweir const double nDelta( nMax - nMin ); 62cdf0e10cSrcweir 63cdf0e10cSrcweir aRes.mnLuminance = (nMax + nMin) / 2.0; 64cdf0e10cSrcweir 65cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( nDelta ) ) 66cdf0e10cSrcweir { 67cdf0e10cSrcweir aRes.mnSaturation = 0.0; 68cdf0e10cSrcweir 69cdf0e10cSrcweir // hue undefined (achromatic case) 70cdf0e10cSrcweir aRes.mnHue = 0.0; 71cdf0e10cSrcweir } 72cdf0e10cSrcweir else 73cdf0e10cSrcweir { 74cdf0e10cSrcweir aRes.mnSaturation = aRes.mnLuminance > 0.5 ? 75cdf0e10cSrcweir nDelta/(2.0-nMax-nMin) : 76cdf0e10cSrcweir nDelta/(nMax + nMin); 77cdf0e10cSrcweir 78cdf0e10cSrcweir if( nRed == nMax ) 79cdf0e10cSrcweir aRes.mnHue = (nGreen - nBlue)/nDelta; 80cdf0e10cSrcweir else if( nGreen == nMax ) 81cdf0e10cSrcweir aRes.mnHue = 2.0 + (nBlue - nRed)/nDelta; 82cdf0e10cSrcweir else if( nBlue == nMax ) 83cdf0e10cSrcweir aRes.mnHue = 4.0 + (nRed - nGreen)/nDelta; 84cdf0e10cSrcweir 85cdf0e10cSrcweir aRes.mnHue *= 60.0; 86cdf0e10cSrcweir 87cdf0e10cSrcweir if( aRes.mnHue < 0.0 ) 88cdf0e10cSrcweir aRes.mnHue += 360.0; 89cdf0e10cSrcweir } 90cdf0e10cSrcweir 91cdf0e10cSrcweir return aRes; 92cdf0e10cSrcweir } 93cdf0e10cSrcweir hsl2rgbHelper(double nValue1,double nValue2,double nHue)94cdf0e10cSrcweir double hsl2rgbHelper( double nValue1, double nValue2, double nHue ) 95cdf0e10cSrcweir { 96cdf0e10cSrcweir // clamp hue to [0,360] 97cdf0e10cSrcweir nHue = fmod( nHue, 360.0 ); 98cdf0e10cSrcweir 99cdf0e10cSrcweir // cope with wrap-arounds 100cdf0e10cSrcweir if( nHue < 0.0 ) 101cdf0e10cSrcweir nHue += 360.0; 102cdf0e10cSrcweir 103cdf0e10cSrcweir if( nHue < 60.0 ) 104cdf0e10cSrcweir return nValue1 + (nValue2 - nValue1)*nHue/60.0; 105cdf0e10cSrcweir else if( nHue < 180.0 ) 106cdf0e10cSrcweir return nValue2; 107cdf0e10cSrcweir else if( nHue < 240.0 ) 108cdf0e10cSrcweir return nValue1 + (nValue2 - nValue1)*(240.0 - nHue)/60.0; 109cdf0e10cSrcweir else 110cdf0e10cSrcweir return nValue1; 111cdf0e10cSrcweir } 112cdf0e10cSrcweir hsl2rgb(double nHue,double nSaturation,double nLuminance)113cdf0e10cSrcweir RGBColor::RGBTriple hsl2rgb( double nHue, double nSaturation, double nLuminance ) 114cdf0e10cSrcweir { 115cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( nSaturation ) ) 116cdf0e10cSrcweir return RGBColor::RGBTriple(0.0, 0.0, nLuminance ); 117cdf0e10cSrcweir 118cdf0e10cSrcweir const double nVal1( getMagic(nLuminance, nSaturation) ); 119cdf0e10cSrcweir const double nVal2( 2.0*nLuminance - nVal1 ); 120cdf0e10cSrcweir 121cdf0e10cSrcweir RGBColor::RGBTriple aRes; 122cdf0e10cSrcweir 123cdf0e10cSrcweir aRes.mnRed = hsl2rgbHelper( nVal2, 124cdf0e10cSrcweir nVal1, 125cdf0e10cSrcweir nHue + 120.0 ); 126cdf0e10cSrcweir aRes.mnGreen = hsl2rgbHelper( nVal2, 127cdf0e10cSrcweir nVal1, 128cdf0e10cSrcweir nHue ); 129cdf0e10cSrcweir aRes.mnBlue = hsl2rgbHelper( nVal2, 130cdf0e10cSrcweir nVal1, 131cdf0e10cSrcweir nHue - 120.0 ); 132cdf0e10cSrcweir 133cdf0e10cSrcweir return aRes; 134cdf0e10cSrcweir } 135cdf0e10cSrcweir 136cdf0e10cSrcweir /// Truncate range of value to [0,1] truncateRangeStd(double nVal)137cdf0e10cSrcweir double truncateRangeStd( double nVal ) 138cdf0e10cSrcweir { 139cdf0e10cSrcweir return ::std::max( 0.0, 140cdf0e10cSrcweir ::std::min( 1.0, 141cdf0e10cSrcweir nVal ) ); 142cdf0e10cSrcweir } 143cdf0e10cSrcweir 144cdf0e10cSrcweir /// Truncate range of value to [0,360] truncateRangeHue(double nVal)145cdf0e10cSrcweir double truncateRangeHue( double nVal ) 146cdf0e10cSrcweir { 147cdf0e10cSrcweir return ::std::max( 0.0, 148cdf0e10cSrcweir ::std::min( 360.0, 149cdf0e10cSrcweir nVal ) ); 150cdf0e10cSrcweir } 151cdf0e10cSrcweir 152cdf0e10cSrcweir /// convert RGB color to sal_uInt8, truncate range appropriately before colorToInt(double nCol)153cdf0e10cSrcweir sal_uInt8 colorToInt( double nCol ) 154cdf0e10cSrcweir { 155cdf0e10cSrcweir return static_cast< sal_uInt8 >( 156cdf0e10cSrcweir ::basegfx::fround( truncateRangeStd( nCol ) * 255.0 ) ); 157cdf0e10cSrcweir } 158cdf0e10cSrcweir } 159cdf0e10cSrcweir 160cdf0e10cSrcweir 161cdf0e10cSrcweir 162cdf0e10cSrcweir // HSLColor 163cdf0e10cSrcweir // =============================================== 164cdf0e10cSrcweir HSLTriple()165cdf0e10cSrcweir HSLColor::HSLTriple::HSLTriple() : 166cdf0e10cSrcweir mnHue(), 167cdf0e10cSrcweir mnSaturation(), 168cdf0e10cSrcweir mnLuminance() 169cdf0e10cSrcweir { 170cdf0e10cSrcweir } 171cdf0e10cSrcweir HSLTriple(double nHue,double nSaturation,double nLuminance)172cdf0e10cSrcweir HSLColor::HSLTriple::HSLTriple( double nHue, double nSaturation, double nLuminance ) : 173cdf0e10cSrcweir mnHue( nHue ), 174cdf0e10cSrcweir mnSaturation( nSaturation ), 175cdf0e10cSrcweir mnLuminance( nLuminance ) 176cdf0e10cSrcweir { 177cdf0e10cSrcweir } 178cdf0e10cSrcweir HSLColor()179cdf0e10cSrcweir HSLColor::HSLColor() : 180cdf0e10cSrcweir maHSLTriple( 0.0, 0.0, 0.0 ), 181cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 182cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 183cdf0e10cSrcweir { 184cdf0e10cSrcweir } 185cdf0e10cSrcweir HSLColor(::cppcanvas::Color::IntSRGBA nRGBColor)186cdf0e10cSrcweir HSLColor::HSLColor( ::cppcanvas::Color::IntSRGBA nRGBColor ) : 187cdf0e10cSrcweir maHSLTriple( rgb2hsl( ::cppcanvas::getRed( nRGBColor ) / 255.0, 188cdf0e10cSrcweir ::cppcanvas::getGreen( nRGBColor ) / 255.0, 189cdf0e10cSrcweir ::cppcanvas::getBlue( nRGBColor ) / 255.0 ) ), 190cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 191cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 192cdf0e10cSrcweir { 193cdf0e10cSrcweir } 194cdf0e10cSrcweir HSLColor(double nHue,double nSaturation,double nLuminance)195cdf0e10cSrcweir HSLColor::HSLColor( double nHue, double nSaturation, double nLuminance ) : 196cdf0e10cSrcweir maHSLTriple( nHue, nSaturation, nLuminance ), 197cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 198cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 199cdf0e10cSrcweir { 200cdf0e10cSrcweir } 201cdf0e10cSrcweir HSLColor(const RGBColor & rColor)202cdf0e10cSrcweir HSLColor::HSLColor( const RGBColor& rColor ) : 203cdf0e10cSrcweir maHSLTriple( rgb2hsl( truncateRangeStd( rColor.getRed() ), 204cdf0e10cSrcweir truncateRangeStd( rColor.getGreen() ), 205cdf0e10cSrcweir truncateRangeStd( rColor.getBlue() ) ) ), 206cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 207cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 208cdf0e10cSrcweir { 209cdf0e10cSrcweir } 210cdf0e10cSrcweir getHue() const211cdf0e10cSrcweir double HSLColor::getHue() const 212cdf0e10cSrcweir { 213cdf0e10cSrcweir return maHSLTriple.mnHue; 214cdf0e10cSrcweir } 215cdf0e10cSrcweir getSaturation() const216cdf0e10cSrcweir double HSLColor::getSaturation() const 217cdf0e10cSrcweir { 218cdf0e10cSrcweir return maHSLTriple.mnSaturation; 219cdf0e10cSrcweir } 220cdf0e10cSrcweir getLuminance() const221cdf0e10cSrcweir double HSLColor::getLuminance() const 222cdf0e10cSrcweir { 223cdf0e10cSrcweir return maHSLTriple.mnLuminance; 224cdf0e10cSrcweir } 225cdf0e10cSrcweir getRed() const226cdf0e10cSrcweir double HSLColor::getRed() const 227cdf0e10cSrcweir { 228cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( getSaturation() ) ) 229cdf0e10cSrcweir return getLuminance(); 230cdf0e10cSrcweir 231cdf0e10cSrcweir return hsl2rgbHelper( 2.0*getLuminance() - mnMagicValue, 232cdf0e10cSrcweir mnMagicValue, 233cdf0e10cSrcweir getHue() + 120.0 ); 234cdf0e10cSrcweir } 235cdf0e10cSrcweir getGreen() const236cdf0e10cSrcweir double HSLColor::getGreen() const 237cdf0e10cSrcweir { 238cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( getSaturation() ) ) 239cdf0e10cSrcweir return getLuminance(); 240cdf0e10cSrcweir 241cdf0e10cSrcweir return hsl2rgbHelper( 2.0*getLuminance() - mnMagicValue, 242cdf0e10cSrcweir mnMagicValue, 243cdf0e10cSrcweir getHue() ); 244cdf0e10cSrcweir } 245cdf0e10cSrcweir getBlue() const246cdf0e10cSrcweir double HSLColor::getBlue() const 247cdf0e10cSrcweir { 248cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( getSaturation() ) ) 249cdf0e10cSrcweir return getLuminance(); 250cdf0e10cSrcweir 251cdf0e10cSrcweir return hsl2rgbHelper( 2.0*getLuminance() - mnMagicValue, 252cdf0e10cSrcweir mnMagicValue, 253cdf0e10cSrcweir getHue() - 120.0 ); 254cdf0e10cSrcweir } 255cdf0e10cSrcweir getRGBColor() const256cdf0e10cSrcweir RGBColor HSLColor::getRGBColor() const 257cdf0e10cSrcweir { 258cdf0e10cSrcweir RGBColor::RGBTriple aColor( hsl2rgb( getHue(), 259cdf0e10cSrcweir getSaturation(), 260cdf0e10cSrcweir getLuminance() ) ); 261cdf0e10cSrcweir return RGBColor( aColor.mnRed, aColor.mnGreen, aColor.mnBlue ); 262cdf0e10cSrcweir } 263cdf0e10cSrcweir RGBColor(const RGBColor & rLHS)264cdf0e10cSrcweir RGBColor::RGBColor(const RGBColor& rLHS) 265cdf0e10cSrcweir { 266cdf0e10cSrcweir maRGBTriple.mnRed = rLHS.getRed(); 267cdf0e10cSrcweir maRGBTriple.mnGreen = rLHS.getGreen(); 268cdf0e10cSrcweir maRGBTriple.mnBlue = rLHS.getBlue(); 269cdf0e10cSrcweir } 270cdf0e10cSrcweir operator =(const RGBColor & rLHS)271cdf0e10cSrcweir RGBColor& RGBColor::operator=( const RGBColor& rLHS ){ 272cdf0e10cSrcweir 273cdf0e10cSrcweir maRGBTriple.mnRed = rLHS.getRed(); 274cdf0e10cSrcweir maRGBTriple.mnGreen = rLHS.getGreen(); 275cdf0e10cSrcweir maRGBTriple.mnBlue = rLHS.getBlue(); 276cdf0e10cSrcweir return *this; 277cdf0e10cSrcweir } 278cdf0e10cSrcweir operator +(const HSLColor & rLHS,const HSLColor & rRHS)279cdf0e10cSrcweir HSLColor operator+( const HSLColor& rLHS, const HSLColor& rRHS ) 280cdf0e10cSrcweir { 281cdf0e10cSrcweir return HSLColor( rLHS.getHue() + rRHS.getHue(), 282cdf0e10cSrcweir rLHS.getSaturation() + rRHS.getSaturation(), 283cdf0e10cSrcweir rLHS.getLuminance() + rRHS.getLuminance() ); 284cdf0e10cSrcweir } 285cdf0e10cSrcweir operator *(const HSLColor & rLHS,const HSLColor & rRHS)286cdf0e10cSrcweir HSLColor operator*( const HSLColor& rLHS, const HSLColor& rRHS ) 287cdf0e10cSrcweir { 288cdf0e10cSrcweir return HSLColor( rLHS.getHue() * rRHS.getHue(), 289cdf0e10cSrcweir rLHS.getSaturation() * rRHS.getSaturation(), 290cdf0e10cSrcweir rLHS.getLuminance() * rRHS.getLuminance() ); 291cdf0e10cSrcweir } 292cdf0e10cSrcweir operator *(double nFactor,const HSLColor & rRHS)293cdf0e10cSrcweir HSLColor operator*( double nFactor, const HSLColor& rRHS ) 294cdf0e10cSrcweir { 295cdf0e10cSrcweir return HSLColor( nFactor * rRHS.getHue(), 296cdf0e10cSrcweir nFactor * rRHS.getSaturation(), 297cdf0e10cSrcweir nFactor * rRHS.getLuminance() ); 298cdf0e10cSrcweir } 299cdf0e10cSrcweir interpolate(const HSLColor & rFrom,const HSLColor & rTo,double t,bool bCCW)300cdf0e10cSrcweir HSLColor interpolate( const HSLColor& rFrom, const HSLColor& rTo, double t, bool bCCW ) 301cdf0e10cSrcweir { 302cdf0e10cSrcweir const double nFromHue( rFrom.getHue() ); 303cdf0e10cSrcweir const double nToHue ( rTo.getHue() ); 304cdf0e10cSrcweir 305cdf0e10cSrcweir double nHue=0.0; 306cdf0e10cSrcweir 307cdf0e10cSrcweir if( nFromHue <= nToHue && !bCCW ) 308cdf0e10cSrcweir { 309cdf0e10cSrcweir // interpolate hue clockwise. That is, hue starts at 310cdf0e10cSrcweir // high values and ends at low ones. Therefore, we 311cdf0e10cSrcweir // must 'cross' the 360 degrees and start at low 312cdf0e10cSrcweir // values again (imagine the hues to lie on the 313cdf0e10cSrcweir // circle, where values above 360 degrees are mapped 314cdf0e10cSrcweir // back to [0,360)). 315cdf0e10cSrcweir nHue = (1.0-t)*(nFromHue + 360.0) + t*nToHue; 316cdf0e10cSrcweir } 317cdf0e10cSrcweir else if( nFromHue > nToHue && bCCW ) 318cdf0e10cSrcweir { 319cdf0e10cSrcweir // interpolate hue counter-clockwise. That is, hue 320cdf0e10cSrcweir // starts at high values and ends at low 321cdf0e10cSrcweir // ones. Therefore, we must 'cross' the 360 degrees 322cdf0e10cSrcweir // and start at low values again (imagine the hues to 323cdf0e10cSrcweir // lie on the circle, where values above 360 degrees 324cdf0e10cSrcweir // are mapped back to [0,360)). 325cdf0e10cSrcweir nHue = (1.0-t)*nFromHue + t*(nToHue + 360.0); 326cdf0e10cSrcweir } 327cdf0e10cSrcweir else 328cdf0e10cSrcweir { 329cdf0e10cSrcweir // interpolate hue counter-clockwise. That is, hue 330cdf0e10cSrcweir // starts at low values and ends at high ones (imagine 331cdf0e10cSrcweir // the hue value as degrees on a circle, with 332cdf0e10cSrcweir // increasing values going counter-clockwise) 333cdf0e10cSrcweir nHue = (1.0-t)*nFromHue + t*nToHue; 334cdf0e10cSrcweir } 335cdf0e10cSrcweir 336cdf0e10cSrcweir return HSLColor( nHue, 337cdf0e10cSrcweir (1.0-t)*rFrom.getSaturation() + t*rTo.getSaturation(), 338cdf0e10cSrcweir (1.0-t)*rFrom.getLuminance() + t*rTo.getLuminance() ); 339cdf0e10cSrcweir } 340cdf0e10cSrcweir 341cdf0e10cSrcweir 342cdf0e10cSrcweir 343cdf0e10cSrcweir // RGBColor 344cdf0e10cSrcweir // =============================================== 345cdf0e10cSrcweir 346cdf0e10cSrcweir RGBTriple()347cdf0e10cSrcweir RGBColor::RGBTriple::RGBTriple() : 348cdf0e10cSrcweir mnRed(), 349cdf0e10cSrcweir mnGreen(), 350cdf0e10cSrcweir mnBlue() 351cdf0e10cSrcweir { 352cdf0e10cSrcweir } 353cdf0e10cSrcweir RGBTriple(double nRed,double nGreen,double nBlue)354cdf0e10cSrcweir RGBColor::RGBTriple::RGBTriple( double nRed, double nGreen, double nBlue ) : 355cdf0e10cSrcweir mnRed( nRed ), 356cdf0e10cSrcweir mnGreen( nGreen ), 357cdf0e10cSrcweir mnBlue( nBlue ) 358cdf0e10cSrcweir { 359cdf0e10cSrcweir } 360cdf0e10cSrcweir RGBColor()361cdf0e10cSrcweir RGBColor::RGBColor() : 362cdf0e10cSrcweir maRGBTriple( 0.0, 0.0, 0.0 ) 363cdf0e10cSrcweir { 364cdf0e10cSrcweir } 365cdf0e10cSrcweir RGBColor(::cppcanvas::Color::IntSRGBA nRGBColor)366cdf0e10cSrcweir RGBColor::RGBColor( ::cppcanvas::Color::IntSRGBA nRGBColor ) : 367cdf0e10cSrcweir maRGBTriple( ::cppcanvas::getRed( nRGBColor ) / 255.0, 368cdf0e10cSrcweir ::cppcanvas::getGreen( nRGBColor ) / 255.0, 369cdf0e10cSrcweir ::cppcanvas::getBlue( nRGBColor ) / 255.0 ) 370cdf0e10cSrcweir { 371cdf0e10cSrcweir } 372cdf0e10cSrcweir RGBColor(double nRed,double nGreen,double nBlue)373cdf0e10cSrcweir RGBColor::RGBColor( double nRed, double nGreen, double nBlue ) : 374cdf0e10cSrcweir maRGBTriple( nRed, nGreen, nBlue ) 375cdf0e10cSrcweir { 376cdf0e10cSrcweir } 377cdf0e10cSrcweir RGBColor(const HSLColor & rColor)378cdf0e10cSrcweir RGBColor::RGBColor( const HSLColor& rColor ) : 379cdf0e10cSrcweir maRGBTriple( hsl2rgb( truncateRangeHue( rColor.getHue() ), 380cdf0e10cSrcweir truncateRangeStd( rColor.getSaturation() ), 381cdf0e10cSrcweir truncateRangeStd( rColor.getLuminance() ) ) ) 382cdf0e10cSrcweir { 383cdf0e10cSrcweir } 384cdf0e10cSrcweir getHue() const385cdf0e10cSrcweir double RGBColor::getHue() const 386cdf0e10cSrcweir { 387cdf0e10cSrcweir return rgb2hsl( getRed(), 388cdf0e10cSrcweir getGreen(), 389cdf0e10cSrcweir getBlue() ).mnHue; 390cdf0e10cSrcweir } 391cdf0e10cSrcweir getSaturation() const392cdf0e10cSrcweir double RGBColor::getSaturation() const 393cdf0e10cSrcweir { 394cdf0e10cSrcweir return rgb2hsl( getRed(), 395cdf0e10cSrcweir getGreen(), 396cdf0e10cSrcweir getBlue() ).mnSaturation; 397cdf0e10cSrcweir } 398cdf0e10cSrcweir getLuminance() const399cdf0e10cSrcweir double RGBColor::getLuminance() const 400cdf0e10cSrcweir { 401cdf0e10cSrcweir return rgb2hsl( getRed(), 402cdf0e10cSrcweir getGreen(), 403cdf0e10cSrcweir getBlue() ).mnLuminance; 404cdf0e10cSrcweir } 405cdf0e10cSrcweir getRed() const406cdf0e10cSrcweir double RGBColor::getRed() const 407cdf0e10cSrcweir { 408cdf0e10cSrcweir return maRGBTriple.mnRed; 409cdf0e10cSrcweir } 410cdf0e10cSrcweir getGreen() const411cdf0e10cSrcweir double RGBColor::getGreen() const 412cdf0e10cSrcweir { 413cdf0e10cSrcweir return maRGBTriple.mnGreen; 414cdf0e10cSrcweir } 415cdf0e10cSrcweir getBlue() const416cdf0e10cSrcweir double RGBColor::getBlue() const 417cdf0e10cSrcweir { 418cdf0e10cSrcweir return maRGBTriple.mnBlue; 419cdf0e10cSrcweir } 420cdf0e10cSrcweir getHSLColor() const421cdf0e10cSrcweir HSLColor RGBColor::getHSLColor() const 422cdf0e10cSrcweir { 423cdf0e10cSrcweir HSLColor::HSLTriple aColor( rgb2hsl( getRed(), 424cdf0e10cSrcweir getGreen(), 425cdf0e10cSrcweir getBlue() ) ); 426cdf0e10cSrcweir return HSLColor( aColor.mnHue, aColor.mnSaturation, aColor.mnLuminance ); 427cdf0e10cSrcweir } 428cdf0e10cSrcweir getIntegerColor() const429cdf0e10cSrcweir ::cppcanvas::Color::IntSRGBA RGBColor::getIntegerColor() const 430cdf0e10cSrcweir { 431cdf0e10cSrcweir return ::cppcanvas::makeColor( colorToInt( getRed() ), 432cdf0e10cSrcweir colorToInt( getGreen() ), 433cdf0e10cSrcweir colorToInt( getBlue() ), 434cdf0e10cSrcweir 255 ); 435cdf0e10cSrcweir } 436cdf0e10cSrcweir operator +(const RGBColor & rLHS,const RGBColor & rRHS)437cdf0e10cSrcweir RGBColor operator+( const RGBColor& rLHS, const RGBColor& rRHS ) 438cdf0e10cSrcweir { 439cdf0e10cSrcweir return RGBColor( rLHS.getRed() + rRHS.getRed(), 440cdf0e10cSrcweir rLHS.getGreen() + rRHS.getGreen(), 441cdf0e10cSrcweir rLHS.getBlue() + rRHS.getBlue() ); 442cdf0e10cSrcweir } 443cdf0e10cSrcweir operator *(const RGBColor & rLHS,const RGBColor & rRHS)444cdf0e10cSrcweir RGBColor operator*( const RGBColor& rLHS, const RGBColor& rRHS ) 445cdf0e10cSrcweir { 446cdf0e10cSrcweir return RGBColor( rLHS.getRed() * rRHS.getRed(), 447cdf0e10cSrcweir rLHS.getGreen() * rRHS.getGreen(), 448cdf0e10cSrcweir rLHS.getBlue() * rRHS.getBlue() ); 449cdf0e10cSrcweir } 450cdf0e10cSrcweir operator *(double nFactor,const RGBColor & rRHS)451cdf0e10cSrcweir RGBColor operator*( double nFactor, const RGBColor& rRHS ) 452cdf0e10cSrcweir { 453cdf0e10cSrcweir return RGBColor( nFactor * rRHS.getRed(), 454cdf0e10cSrcweir nFactor * rRHS.getGreen(), 455cdf0e10cSrcweir nFactor * rRHS.getBlue() ); 456cdf0e10cSrcweir } 457cdf0e10cSrcweir interpolate(const RGBColor & rFrom,const RGBColor & rTo,double t)458cdf0e10cSrcweir RGBColor interpolate( const RGBColor& rFrom, const RGBColor& rTo, double t ) 459cdf0e10cSrcweir { 460cdf0e10cSrcweir return RGBColor( (1.0-t)*rFrom.getRed() + t*rTo.getRed(), 461cdf0e10cSrcweir (1.0-t)*rFrom.getGreen() + t*rTo.getGreen(), 462cdf0e10cSrcweir (1.0-t)*rFrom.getBlue() + t*rTo.getBlue() ); 463cdf0e10cSrcweir } 464cdf0e10cSrcweir } 465cdf0e10cSrcweir } 466