xref: /AOO41X/main/slideshow/source/engine/transitions/randomwipe.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_slideshow.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <canvas/debug.hxx>
32*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
33*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
34*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
35*cdf0e10cSrcweir #include "randomwipe.hxx"
36*cdf0e10cSrcweir #include "tools.hxx"
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir namespace slideshow {
40*cdf0e10cSrcweir namespace internal {
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir RandomWipe::RandomWipe( sal_Int32 nElements, bool randomBars )
43*cdf0e10cSrcweir     : m_positions( new ::basegfx::B2DPoint[ nElements ] ),
44*cdf0e10cSrcweir       m_nElements( nElements ),
45*cdf0e10cSrcweir       m_rect( createUnitRect() )
46*cdf0e10cSrcweir {
47*cdf0e10cSrcweir     ::basegfx::B2DHomMatrix aTransform;
48*cdf0e10cSrcweir     if (randomBars)
49*cdf0e10cSrcweir     {
50*cdf0e10cSrcweir         double edge = (1.0 / nElements);
51*cdf0e10cSrcweir         for ( sal_Int32 pos = nElements; pos--; )
52*cdf0e10cSrcweir             m_positions[ pos ].setY( ::basegfx::pruneScaleValue( pos * edge ) );
53*cdf0e10cSrcweir         aTransform.scale( 1.0, ::basegfx::pruneScaleValue(edge) );
54*cdf0e10cSrcweir     }
55*cdf0e10cSrcweir     else // dissolve effect
56*cdf0e10cSrcweir     {
57*cdf0e10cSrcweir         sal_Int32 sqrtElements = static_cast<sal_Int32>(
58*cdf0e10cSrcweir             sqrt( static_cast<double>(nElements) ) );
59*cdf0e10cSrcweir         double edge = (1.0 / sqrtElements);
60*cdf0e10cSrcweir         for ( sal_Int32 pos = nElements; pos--; ) {
61*cdf0e10cSrcweir             m_positions[ pos ] = ::basegfx::B2DPoint(
62*cdf0e10cSrcweir                 ::basegfx::pruneScaleValue( (pos % sqrtElements) * edge ),
63*cdf0e10cSrcweir                 ::basegfx::pruneScaleValue( (pos / sqrtElements) * edge ) );
64*cdf0e10cSrcweir         }
65*cdf0e10cSrcweir         const double pedge = ::basegfx::pruneScaleValue(edge);
66*cdf0e10cSrcweir         aTransform.scale( pedge, pedge );
67*cdf0e10cSrcweir     }
68*cdf0e10cSrcweir     m_rect.transform( aTransform );
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir     // mix up:
71*cdf0e10cSrcweir     for (sal_Int32 nIndex=0; nIndex<nElements; ++nIndex)
72*cdf0e10cSrcweir     {
73*cdf0e10cSrcweir         const sal_Int32 nOtherIndex (getRandomOrdinal(nElements));
74*cdf0e10cSrcweir         OSL_ASSERT(nOtherIndex>=0 && nOtherIndex<nElements);
75*cdf0e10cSrcweir         ::std::swap(m_positions[nIndex], m_positions[nOtherIndex]);
76*cdf0e10cSrcweir     }
77*cdf0e10cSrcweir }
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon RandomWipe::operator () ( double t )
80*cdf0e10cSrcweir {
81*cdf0e10cSrcweir     ::basegfx::B2DPolyPolygon res;
82*cdf0e10cSrcweir     for ( sal_Int32 pos = static_cast<sal_Int32>(t * m_nElements); pos--; )
83*cdf0e10cSrcweir     {
84*cdf0e10cSrcweir         ::basegfx::B2DPoint const & point = m_positions[ pos ];
85*cdf0e10cSrcweir         ::basegfx::B2DPolygon poly( m_rect );
86*cdf0e10cSrcweir         poly.transform(basegfx::tools::createTranslateB2DHomMatrix(point.getX(), point.getY()));
87*cdf0e10cSrcweir         res.append( poly );
88*cdf0e10cSrcweir     }
89*cdf0e10cSrcweir     return res;
90*cdf0e10cSrcweir }
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir }
93*cdf0e10cSrcweir }
94