xref: /AOO41X/main/slideshow/source/inc/interruptabledelayevent.hxx (revision aaef562f9b4401da6d8a910634bb68eaaacb4ebd)
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21 
22 
23 
24 #ifndef INCLUDED_SLIDESHOW_INTERRUPTABLEDELAYEVENT_HXX
25 #define INCLUDED_SLIDESHOW_INTERRUPTABLEDELAYEVENT_HXX
26 
27 #include "delayevent.hxx"
28 
29 namespace slideshow
30 {
31     namespace internal
32     {
33         /** Event, which delays calling passed Event's fire() method
34             the given amount of time.
35 
36             This is actually a facade around the passed event object,
37             that passes on all calls to that object, and the sole
38             contribution of itself is the delay.
39         */
40         class DelayFacade : public Event
41         {
42         public:
DelayFacade(const EventSharedPtr & rEvent,double nTimeout)43             DelayFacade( const EventSharedPtr&  rEvent,
44                          double                 nTimeout    ) :
45 #if OSL_DEBUG_LEVEL > 1
46                 Event(::rtl::OUString::createFromAscii("DelayFacade")),
47 #endif
48                 mpEvent( rEvent ),
49                 mnTimeout( nTimeout )
50             {
51             }
52 
fire()53             virtual bool fire()
54             {
55                 if( mpEvent && isCharged() )
56                 {
57                     // pass on directly - we're supposed to be called
58                     // from EventQueue here, anyway - and if not,
59                     // we're only keeping that incorrect transitively.
60                     return mpEvent->fire();
61                 }
62 
63                 return false;
64             }
65 
isCharged() const66             virtual bool isCharged() const
67             {
68                 // pass on to wrappee - this ensures that we return
69                 // false on isCharged(), even if the other event has
70                 // been fired outside our own fire() method
71                 return !mpEvent ? false : mpEvent->isCharged();
72             }
73 
getActivationTime(double nCurrentTime) const74             virtual double getActivationTime( double nCurrentTime ) const
75             {
76                 // enforce _our_ timeout to our clients (this
77                 // overrides any timeout possibly set at the wrappee!)
78                 return nCurrentTime + mnTimeout;
79             }
80 
dispose()81             virtual void dispose()
82             {
83                 mpEvent.reset();
84             }
85 
86         private:
87             EventSharedPtr  mpEvent;
88             double          mnTimeout;
89         };
90 
91         /// Return value for makeInterruptableDelay()
92         struct InterruptableEventPair
93         {
94             /** This member contains a pointer to the timeout
95                 event. When enqueued, this event will fire the
96                 requested action only after the specified timeout.
97              */
98             EventSharedPtr  mpTimeoutEvent;
99 
100             /** This member contains a pointer to the interruption
101                 event. When enqueued, this event will fire
102                 immediately, interrupting a potentially waiting
103                 timeout event.
104              */
105             EventSharedPtr  mpImmediateEvent;
106         };
107 
108         /** Generate an interruptable delay event.
109 
110             This function generates a pair of events, that are
111             especially tailored to achieve the following behaviour: By
112             default, the given functor is called after the specified
113             timeout (after insertion of the event into the EventQueue,
114             of course). But optionally, when the interruption event
115             InterruptableEventPair::mpImmediateEvent is fired, the
116             given functor is called <em>at once</em>, and the delay is
117             ignored (that means, the given functor is guaranteed to be
118             called at utmost once, and never twice. Furthermore, it is
119             ensured that both events return false on isCharged(), once
120             anyone of them has been fired already).
121 
122             @param rFunctor
123             Functor to call when the event fires.
124 
125             @param nTimeout
126             Timeout in seconds, to wait until functor is called.
127 
128             @returns a pair of events, where the first one waits the
129             specified amount of time, and the other fires the given
130             functor immediately.
131          */
makeInterruptableDelay(const Functor & rFunctor,double nTimeout)132         template< typename Functor > InterruptableEventPair makeInterruptableDelay( const Functor&  rFunctor,
133                                                                                     double          nTimeout    )
134         {
135             InterruptableEventPair aRes;
136 
137             aRes.mpImmediateEvent = makeEvent( rFunctor, "makeInterruptableDelay");
138             aRes.mpTimeoutEvent.reset( new DelayFacade( aRes.mpImmediateEvent,
139                                                         nTimeout ) );
140 
141             return aRes;
142         }
143     }
144 }
145 
146 #endif /* INCLUDED_SLIDESHOW_INTERRUPTABLEDELAYEVENT_HXX */
147