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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svtools.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <string.h> 32*cdf0e10cSrcweir #include <tools/debug.hxx> 33*cdf0e10cSrcweir #include <vcl/svapp.hxx> 34*cdf0e10cSrcweir #include <tools/poly.hxx> 35*cdf0e10cSrcweir #include <vcl/i18nhelp.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir #define _SV_RULER_CXX 38*cdf0e10cSrcweir #include <svtools/ruler.hxx> 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir // ======================================================================= 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir #define RULER_OFF 3 43*cdf0e10cSrcweir #define RULER_TEXTOFF 2 44*cdf0e10cSrcweir #define RULER_RESIZE_OFF 4 45*cdf0e10cSrcweir #define RULER_LINE_WIDTH 7 46*cdf0e10cSrcweir #define RULER_MIN_SIZE 3 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir #define RULER_TICK1_WIDTH 1 49*cdf0e10cSrcweir #define RULER_TICK2_WIDTH 3 50*cdf0e10cSrcweir #define RULER_TICK3_WIDTH 5 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir #define RULER_VAR_SIZE 8 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir #define RULER_TAB_HEIGHT2 2 55*cdf0e10cSrcweir #define RULER_TAB_WIDTH2 2 56*cdf0e10cSrcweir #define RULER_TAB_CWIDTH 8 57*cdf0e10cSrcweir #define RULER_TAB_CWIDTH2 4 58*cdf0e10cSrcweir #define RULER_TAB_CWIDTH3 4 59*cdf0e10cSrcweir #define RULER_TAB_CWIDTH4 2 60*cdf0e10cSrcweir #define RULER_TAB_DHEIGHT 4 61*cdf0e10cSrcweir #define RULER_TAB_DHEIGHT2 1 62*cdf0e10cSrcweir #define RULER_TAB_DWIDTH 5 63*cdf0e10cSrcweir #define RULER_TAB_DWIDTH2 3 64*cdf0e10cSrcweir #define RULER_TAB_DWIDTH3 3 65*cdf0e10cSrcweir #define RULER_TAB_DWIDTH4 1 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir #define RULER_UPDATE_LINES 0x01 68*cdf0e10cSrcweir #define RULER_UPDATE_DRAW 0x02 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir #define RULER_CLIP 150 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir // ======================================================================= 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir #define RULER_UNIT_MM 0 75*cdf0e10cSrcweir #define RULER_UNIT_CM 1 76*cdf0e10cSrcweir #define RULER_UNIT_M 2 77*cdf0e10cSrcweir #define RULER_UNIT_KM 3 78*cdf0e10cSrcweir #define RULER_UNIT_INCH 4 79*cdf0e10cSrcweir #define RULER_UNIT_FOOT 5 80*cdf0e10cSrcweir #define RULER_UNIT_MILE 6 81*cdf0e10cSrcweir #define RULER_UNIT_POINT 7 82*cdf0e10cSrcweir #define RULER_UNIT_PICA 8 83*cdf0e10cSrcweir #define RULER_UNIT_COUNT 9 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir // ----------------- 86*cdf0e10cSrcweir // - ImplRulerData - 87*cdf0e10cSrcweir // ----------------- 88*cdf0e10cSrcweir class ImplRulerData 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir friend class Ruler; 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir private: 93*cdf0e10cSrcweir RulerLine* pLines; 94*cdf0e10cSrcweir RulerArrow* pArrows; 95*cdf0e10cSrcweir RulerBorder* pBorders; 96*cdf0e10cSrcweir RulerIndent* pIndents; 97*cdf0e10cSrcweir RulerTab* pTabs; 98*cdf0e10cSrcweir long nNullVirOff; 99*cdf0e10cSrcweir long nRulVirOff; 100*cdf0e10cSrcweir long nRulWidth; 101*cdf0e10cSrcweir long nPageOff; 102*cdf0e10cSrcweir long nPageWidth; 103*cdf0e10cSrcweir long nNullOff; 104*cdf0e10cSrcweir long nMargin1; 105*cdf0e10cSrcweir long nMargin2; 106*cdf0e10cSrcweir sal_uInt16 nLines; 107*cdf0e10cSrcweir sal_uInt16 nArrows; 108*cdf0e10cSrcweir sal_uInt16 nBorders; 109*cdf0e10cSrcweir sal_uInt16 nIndents; 110*cdf0e10cSrcweir sal_uInt16 nTabs; 111*cdf0e10cSrcweir sal_uInt16 nMargin1Style; 112*cdf0e10cSrcweir sal_uInt16 nMargin2Style; 113*cdf0e10cSrcweir sal_Bool bAutoPageWidth; 114*cdf0e10cSrcweir sal_Bool bTextRTL; 115*cdf0e10cSrcweir 116*cdf0e10cSrcweir #ifdef _SV_RULER_CXX 117*cdf0e10cSrcweir public: 118*cdf0e10cSrcweir ImplRulerData(); 119*cdf0e10cSrcweir ~ImplRulerData(); 120*cdf0e10cSrcweir ImplRulerData& operator=( const ImplRulerData& rData ); 121*cdf0e10cSrcweir #endif 122*cdf0e10cSrcweir }; 123*cdf0e10cSrcweir 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir struct ImplRulerUnitData 126*cdf0e10cSrcweir { 127*cdf0e10cSrcweir MapUnit eMapUnit; // MAP_UNIT zum Umrechnen 128*cdf0e10cSrcweir long nTickUnit; // Teiler fuer Einheit 129*cdf0e10cSrcweir long nTick1; // Schrittweite 130*cdf0e10cSrcweir long nTick2; // Tick fuer halbe Werte 131*cdf0e10cSrcweir long nTick3; // Tick fuer Zahlenausgabe 132*cdf0e10cSrcweir long n100THMM; // Teiler fuer Einheit 133*cdf0e10cSrcweir sal_uInt16 nUnitDigits; // Anzahl Nachkommastellen 134*cdf0e10cSrcweir sal_Char aUnitStr[8]; // Einheiten-String 135*cdf0e10cSrcweir }; 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir static ImplRulerUnitData aImplRulerUnitTab[RULER_UNIT_COUNT] = 138*cdf0e10cSrcweir { 139*cdf0e10cSrcweir { MAP_100TH_MM, 100, 25, 50, 100, 100, 3, " mm" }, // MM 140*cdf0e10cSrcweir { MAP_100TH_MM, 1000, 250, 500, 1000, 1000, 3, " cm" }, // CM 141*cdf0e10cSrcweir { MAP_MM, 1000, 250, 500, 1000, 10000, 4, " m" }, // M 142*cdf0e10cSrcweir { MAP_CM, 100000, 25000, 50000, 100000, 100000, 6, " km" }, // KM 143*cdf0e10cSrcweir { MAP_100TH_INCH, 100, 10, 50, 100, 2540, 3, "\"" }, // INCH 144*cdf0e10cSrcweir { MAP_100TH_INCH, 1200, 120, 600, 1200, 30480, 3, "'" }, // FOOT 145*cdf0e10cSrcweir { MAP_10TH_INCH, 633600, 63360, 316800, 633600, 1609344, 4, " miles" }, // MILE 146*cdf0e10cSrcweir { MAP_POINT, 1, 12, 12, 36, 353, 2, " pt" }, // POINT 147*cdf0e10cSrcweir { MAP_100TH_MM, 423, 423, 423, 846, 423, 3, " pi" } // PICA 148*cdf0e10cSrcweir }; 149*cdf0e10cSrcweir 150*cdf0e10cSrcweir // ======================================================================= 151*cdf0e10cSrcweir 152*cdf0e10cSrcweir struct ImplRulerHitTest 153*cdf0e10cSrcweir { 154*cdf0e10cSrcweir long nPos; 155*cdf0e10cSrcweir RulerType eType; 156*cdf0e10cSrcweir sal_uInt16 nAryPos; 157*cdf0e10cSrcweir sal_uInt16 mnDragSize; 158*cdf0e10cSrcweir sal_Bool bSize; 159*cdf0e10cSrcweir sal_Bool bSizeBar; 160*cdf0e10cSrcweir sal_Bool bExpandTest; 161*cdf0e10cSrcweir ImplRulerHitTest() : 162*cdf0e10cSrcweir bExpandTest( sal_False ) {} 163*cdf0e10cSrcweir }; 164*cdf0e10cSrcweir 165*cdf0e10cSrcweir // ======================================================================= 166*cdf0e10cSrcweir 167*cdf0e10cSrcweir ImplRulerData::ImplRulerData() 168*cdf0e10cSrcweir { 169*cdf0e10cSrcweir memset( this, 0, sizeof( ImplRulerData ) ); 170*cdf0e10cSrcweir 171*cdf0e10cSrcweir // PageBreite == EditWinBreite 172*cdf0e10cSrcweir bAutoPageWidth = sal_True; 173*cdf0e10cSrcweir } 174*cdf0e10cSrcweir 175*cdf0e10cSrcweir // ----------------------------------------------------------------------- 176*cdf0e10cSrcweir 177*cdf0e10cSrcweir ImplRulerData::~ImplRulerData() 178*cdf0e10cSrcweir { 179*cdf0e10cSrcweir delete[] pLines; 180*cdf0e10cSrcweir delete[] pArrows; 181*cdf0e10cSrcweir delete[] pBorders; 182*cdf0e10cSrcweir delete[] pIndents; 183*cdf0e10cSrcweir delete[] pTabs; 184*cdf0e10cSrcweir } 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir // ----------------------------------------------------------------------- 187*cdf0e10cSrcweir 188*cdf0e10cSrcweir ImplRulerData& ImplRulerData::operator=( const ImplRulerData& rData ) 189*cdf0e10cSrcweir { 190*cdf0e10cSrcweir delete[] pLines; 191*cdf0e10cSrcweir delete[] pArrows; 192*cdf0e10cSrcweir delete[] pBorders; 193*cdf0e10cSrcweir delete[] pIndents; 194*cdf0e10cSrcweir delete[] pTabs; 195*cdf0e10cSrcweir 196*cdf0e10cSrcweir memcpy( this, &rData, sizeof( ImplRulerData ) ); 197*cdf0e10cSrcweir 198*cdf0e10cSrcweir if ( rData.pLines ) 199*cdf0e10cSrcweir { 200*cdf0e10cSrcweir pLines = new RulerLine[nLines]; 201*cdf0e10cSrcweir memcpy( pLines, rData.pLines, nLines*sizeof( RulerLine ) ); 202*cdf0e10cSrcweir } 203*cdf0e10cSrcweir 204*cdf0e10cSrcweir if ( rData.pArrows ) 205*cdf0e10cSrcweir { 206*cdf0e10cSrcweir pArrows = new RulerArrow[nArrows]; 207*cdf0e10cSrcweir memcpy( pArrows, rData.pArrows, nArrows*sizeof( RulerArrow ) ); 208*cdf0e10cSrcweir } 209*cdf0e10cSrcweir 210*cdf0e10cSrcweir if ( rData.pBorders ) 211*cdf0e10cSrcweir { 212*cdf0e10cSrcweir pBorders = new RulerBorder[nBorders]; 213*cdf0e10cSrcweir memcpy( pBorders, rData.pBorders, nBorders*sizeof( RulerBorder ) ); 214*cdf0e10cSrcweir } 215*cdf0e10cSrcweir 216*cdf0e10cSrcweir if ( rData.pIndents ) 217*cdf0e10cSrcweir { 218*cdf0e10cSrcweir pIndents = new RulerIndent[nIndents]; 219*cdf0e10cSrcweir memcpy( pIndents, rData.pIndents, nIndents*sizeof( RulerIndent ) ); 220*cdf0e10cSrcweir } 221*cdf0e10cSrcweir 222*cdf0e10cSrcweir if ( rData.pTabs ) 223*cdf0e10cSrcweir { 224*cdf0e10cSrcweir pTabs = new RulerTab[nTabs]; 225*cdf0e10cSrcweir memcpy( pTabs, rData.pTabs, nTabs*sizeof( RulerTab ) ); 226*cdf0e10cSrcweir } 227*cdf0e10cSrcweir 228*cdf0e10cSrcweir return *this; 229*cdf0e10cSrcweir } 230*cdf0e10cSrcweir 231*cdf0e10cSrcweir // ======================================================================= 232*cdf0e10cSrcweir 233*cdf0e10cSrcweir void Ruler::ImplInit( WinBits nWinBits ) 234*cdf0e10cSrcweir { 235*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir // Default WinBits setzen 238*cdf0e10cSrcweir if ( !(nWinBits & WB_VERT) ) 239*cdf0e10cSrcweir { 240*cdf0e10cSrcweir nWinBits |= WB_HORZ; 241*cdf0e10cSrcweir 242*cdf0e10cSrcweir // --- RTL --- no UI mirroring for horizontal rulers, because 243*cdf0e10cSrcweir // the document is also not mirrored 244*cdf0e10cSrcweir EnableRTL( sal_False ); 245*cdf0e10cSrcweir } 246*cdf0e10cSrcweir 247*cdf0e10cSrcweir // Variablen initialisieren 248*cdf0e10cSrcweir mnWinStyle = nWinBits; // Window-Style 249*cdf0e10cSrcweir mnBorderOff = 0; // Border-Offset 250*cdf0e10cSrcweir mnWinOff = 0; // EditWinOffset 251*cdf0e10cSrcweir mnWinWidth = 0; // EditWinWidth 252*cdf0e10cSrcweir mnWidth = 0; // Fensterbreite 253*cdf0e10cSrcweir mnHeight = 0; // Fensterhoehe 254*cdf0e10cSrcweir mnVirOff = 0; // Offset des VirtualDeice vom linke/oberen Rand 255*cdf0e10cSrcweir mnVirWidth = 0; // Breite bzw. Hoehe vom VirtualDevice 256*cdf0e10cSrcweir mnVirHeight = 0; // Hoehe bzw. Breite vom VirtualDevice 257*cdf0e10cSrcweir mnDragPos = 0; // Drag-Position (NullPunkt) 258*cdf0e10cSrcweir mnUpdateEvtId = 0; // Noch kein Update-Event verschickt 259*cdf0e10cSrcweir mnDragAryPos = 0; // Drag-Array-Index 260*cdf0e10cSrcweir mnDragSize = 0; // Wird beim Draggen die Groesse geaendert 261*cdf0e10cSrcweir mnDragScroll = 0; // Soll beim Draggen gescrollt werden 262*cdf0e10cSrcweir mnDragModifier = 0; // Modifier-Tasten beim Draggen 263*cdf0e10cSrcweir mnExtraStyle = 0; // Style des Extra-Feldes 264*cdf0e10cSrcweir mnExtraClicks = 0; // Click-Anzahl fuer Extra-Feld 265*cdf0e10cSrcweir mnExtraModifier = 0; // Modifier-Tasten beim Click im Extrafeld 266*cdf0e10cSrcweir mbCalc = sal_True; // Muessen Pagebreiten neu berechnet werden 267*cdf0e10cSrcweir mbFormat = sal_True; // Muss neu ausgegeben werden 268*cdf0e10cSrcweir mbDrag = sal_False; // Sind wir im Drag-Modus 269*cdf0e10cSrcweir mbDragDelete = sal_False; // Wird Maus beim Draggen unten rausgezogen 270*cdf0e10cSrcweir mbDragCanceled = sal_False; // Wurde Dragging abgebrochen 271*cdf0e10cSrcweir mbAutoWinWidth = sal_True; // EditWinBreite == RulerBreite 272*cdf0e10cSrcweir mbActive = sal_True; // Ist Lineal aktiv 273*cdf0e10cSrcweir mnUpdateFlags = 0; // Was soll im Update-Handler upgedatet werden 274*cdf0e10cSrcweir mpData = mpSaveData; // Wir zeigen auf die normalen Daten 275*cdf0e10cSrcweir meExtraType = RULER_EXTRA_DONTKNOW; // Was im ExtraFeld dargestellt wird 276*cdf0e10cSrcweir meDragType = RULER_TYPE_DONTKNOW; // Gibt an, was gedragt wird 277*cdf0e10cSrcweir 278*cdf0e10cSrcweir // Units initialisieren 279*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_CM; 280*cdf0e10cSrcweir meUnit = FUNIT_CM; 281*cdf0e10cSrcweir maZoom = Fraction( 1, 1 ); 282*cdf0e10cSrcweir meSourceUnit = MAP_100TH_MM; 283*cdf0e10cSrcweir 284*cdf0e10cSrcweir // Border-Breiten berechnen 285*cdf0e10cSrcweir if ( nWinBits & WB_BORDER ) 286*cdf0e10cSrcweir { 287*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 288*cdf0e10cSrcweir mnBorderWidth = 2; 289*cdf0e10cSrcweir else 290*cdf0e10cSrcweir mnBorderWidth = 1; 291*cdf0e10cSrcweir } 292*cdf0e10cSrcweir else 293*cdf0e10cSrcweir mnBorderWidth = 0; 294*cdf0e10cSrcweir 295*cdf0e10cSrcweir // Einstellungen setzen 296*cdf0e10cSrcweir ImplInitSettings( sal_True, sal_True, sal_True ); 297*cdf0e10cSrcweir 298*cdf0e10cSrcweir // Default-Groesse setzen 299*cdf0e10cSrcweir long nDefHeight = GetTextHeight() + RULER_OFF*2 + RULER_TEXTOFF*2 + mnBorderWidth; 300*cdf0e10cSrcweir Size aDefSize; 301*cdf0e10cSrcweir if ( nWinBits & WB_HORZ ) 302*cdf0e10cSrcweir aDefSize.Height() = nDefHeight; 303*cdf0e10cSrcweir else 304*cdf0e10cSrcweir aDefSize.Width() = nDefHeight; 305*cdf0e10cSrcweir SetOutputSizePixel( aDefSize ); 306*cdf0e10cSrcweir SetType(WINDOW_RULER); 307*cdf0e10cSrcweir } 308*cdf0e10cSrcweir 309*cdf0e10cSrcweir // ----------------------------------------------------------------------- 310*cdf0e10cSrcweir 311*cdf0e10cSrcweir Ruler::Ruler( Window* pParent, WinBits nWinStyle ) : 312*cdf0e10cSrcweir Window( pParent, nWinStyle & WB_3DLOOK ), 313*cdf0e10cSrcweir maVirDev( *this ), 314*cdf0e10cSrcweir maMapMode( MAP_100TH_MM ), 315*cdf0e10cSrcweir mpSaveData(new ImplRulerData), 316*cdf0e10cSrcweir mpData(0), 317*cdf0e10cSrcweir mpDragData(new ImplRulerData) 318*cdf0e10cSrcweir { 319*cdf0e10cSrcweir ImplInit( nWinStyle ); 320*cdf0e10cSrcweir } 321*cdf0e10cSrcweir 322*cdf0e10cSrcweir // ----------------------------------------------------------------------- 323*cdf0e10cSrcweir 324*cdf0e10cSrcweir Ruler::~Ruler() 325*cdf0e10cSrcweir { 326*cdf0e10cSrcweir if ( mnUpdateEvtId ) 327*cdf0e10cSrcweir Application::RemoveUserEvent( mnUpdateEvtId ); 328*cdf0e10cSrcweir delete mpSaveData; 329*cdf0e10cSrcweir delete mpDragData; 330*cdf0e10cSrcweir } 331*cdf0e10cSrcweir 332*cdf0e10cSrcweir // ----------------------------------------------------------------------- 333*cdf0e10cSrcweir 334*cdf0e10cSrcweir void Ruler::ImplVDrawLine( long nX1, long nY1, long nX2, long nY2 ) 335*cdf0e10cSrcweir { 336*cdf0e10cSrcweir if ( nX1 < -RULER_CLIP ) 337*cdf0e10cSrcweir { 338*cdf0e10cSrcweir nX1 = -RULER_CLIP; 339*cdf0e10cSrcweir if ( nX2 < -RULER_CLIP ) 340*cdf0e10cSrcweir return; 341*cdf0e10cSrcweir } 342*cdf0e10cSrcweir long nClip = mnVirWidth+RULER_CLIP; 343*cdf0e10cSrcweir if ( nX2 > nClip ) 344*cdf0e10cSrcweir { 345*cdf0e10cSrcweir nX2 = nClip; 346*cdf0e10cSrcweir if ( nX1 > nClip ) 347*cdf0e10cSrcweir return; 348*cdf0e10cSrcweir } 349*cdf0e10cSrcweir 350*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 351*cdf0e10cSrcweir maVirDev.DrawLine( Point( nX1, nY1 ), Point( nX2, nY2 ) ); 352*cdf0e10cSrcweir else 353*cdf0e10cSrcweir maVirDev.DrawLine( Point( nY1, nX1 ), Point( nY2, nX2 ) ); 354*cdf0e10cSrcweir } 355*cdf0e10cSrcweir 356*cdf0e10cSrcweir // ----------------------------------------------------------------------- 357*cdf0e10cSrcweir 358*cdf0e10cSrcweir void Ruler::ImplVDrawRect( long nX1, long nY1, long nX2, long nY2 ) 359*cdf0e10cSrcweir { 360*cdf0e10cSrcweir if ( nX1 < -RULER_CLIP ) 361*cdf0e10cSrcweir { 362*cdf0e10cSrcweir nX1 = -RULER_CLIP; 363*cdf0e10cSrcweir if ( nX2 < -RULER_CLIP ) 364*cdf0e10cSrcweir return; 365*cdf0e10cSrcweir } 366*cdf0e10cSrcweir long nClip = mnVirWidth+RULER_CLIP; 367*cdf0e10cSrcweir if ( nX2 > nClip ) 368*cdf0e10cSrcweir { 369*cdf0e10cSrcweir nX2 = nClip; 370*cdf0e10cSrcweir if ( nX1 > nClip ) 371*cdf0e10cSrcweir return; 372*cdf0e10cSrcweir } 373*cdf0e10cSrcweir 374*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 375*cdf0e10cSrcweir maVirDev.DrawRect( Rectangle( nX1, nY1, nX2, nY2 ) ); 376*cdf0e10cSrcweir else 377*cdf0e10cSrcweir maVirDev.DrawRect( Rectangle( nY1, nX1, nY2, nX2 ) ); 378*cdf0e10cSrcweir } 379*cdf0e10cSrcweir 380*cdf0e10cSrcweir // ----------------------------------------------------------------------- 381*cdf0e10cSrcweir 382*cdf0e10cSrcweir void Ruler::ImplVDrawText( long nX, long nY, const String& rText ) 383*cdf0e10cSrcweir { 384*cdf0e10cSrcweir if ( (nX > -RULER_CLIP) && (nX < mnVirWidth+RULER_CLIP) ) 385*cdf0e10cSrcweir { 386*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 387*cdf0e10cSrcweir maVirDev.DrawText( Point( nX, nY ), rText ); 388*cdf0e10cSrcweir else 389*cdf0e10cSrcweir maVirDev.DrawText( Point( nY, nX ), rText ); 390*cdf0e10cSrcweir } 391*cdf0e10cSrcweir } 392*cdf0e10cSrcweir 393*cdf0e10cSrcweir // ----------------------------------------------------------------------- 394*cdf0e10cSrcweir 395*cdf0e10cSrcweir void Ruler::ImplInvertLines( sal_Bool bErase ) 396*cdf0e10cSrcweir { 397*cdf0e10cSrcweir // Positionslinien 398*cdf0e10cSrcweir if ( mpData->nLines && mbActive && !mbDrag && !mbFormat && 399*cdf0e10cSrcweir !(mnUpdateFlags & RULER_UPDATE_LINES) ) 400*cdf0e10cSrcweir { 401*cdf0e10cSrcweir long n; 402*cdf0e10cSrcweir long nNullWinOff = mpData->nNullVirOff+mnVirOff; 403*cdf0e10cSrcweir long nRulX1 = mpData->nRulVirOff+mnVirOff; 404*cdf0e10cSrcweir long nRulX2 = nRulX1+mpData->nRulWidth; 405*cdf0e10cSrcweir long nY = (RULER_OFF*2)+mnVirHeight-1; 406*cdf0e10cSrcweir 407*cdf0e10cSrcweir // Rectangle berechnen 408*cdf0e10cSrcweir Rectangle aRect; 409*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 410*cdf0e10cSrcweir aRect.Bottom() = nY; 411*cdf0e10cSrcweir else 412*cdf0e10cSrcweir aRect.Right() = nY; 413*cdf0e10cSrcweir 414*cdf0e10cSrcweir // Linien ausgeben 415*cdf0e10cSrcweir for ( sal_uInt16 i = 0; i < mpData->nLines; i++ ) 416*cdf0e10cSrcweir { 417*cdf0e10cSrcweir n = mpData->pLines[i].nPos+nNullWinOff; 418*cdf0e10cSrcweir if ( (n >= nRulX1) && (n < nRulX2) ) 419*cdf0e10cSrcweir { 420*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 421*cdf0e10cSrcweir { 422*cdf0e10cSrcweir aRect.Left() = n; 423*cdf0e10cSrcweir aRect.Right() = n; 424*cdf0e10cSrcweir } 425*cdf0e10cSrcweir else 426*cdf0e10cSrcweir { 427*cdf0e10cSrcweir aRect.Top() = n; 428*cdf0e10cSrcweir aRect.Bottom() = n; 429*cdf0e10cSrcweir } 430*cdf0e10cSrcweir if ( bErase ) 431*cdf0e10cSrcweir { 432*cdf0e10cSrcweir Rectangle aTempRect = aRect; 433*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 434*cdf0e10cSrcweir aTempRect.Bottom() = RULER_OFF-1; 435*cdf0e10cSrcweir else 436*cdf0e10cSrcweir aTempRect.Right() = RULER_OFF-1; 437*cdf0e10cSrcweir Erase( aTempRect ); 438*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 439*cdf0e10cSrcweir { 440*cdf0e10cSrcweir aTempRect.Bottom() = aRect.Bottom(); 441*cdf0e10cSrcweir aTempRect.Top() = aTempRect.Bottom()-RULER_OFF+1; 442*cdf0e10cSrcweir } 443*cdf0e10cSrcweir else 444*cdf0e10cSrcweir { 445*cdf0e10cSrcweir aTempRect.Right() = aRect.Right(); 446*cdf0e10cSrcweir aTempRect.Left() = aTempRect.Right()-RULER_OFF+1; 447*cdf0e10cSrcweir } 448*cdf0e10cSrcweir Erase( aTempRect ); 449*cdf0e10cSrcweir } 450*cdf0e10cSrcweir Invert( aRect ); 451*cdf0e10cSrcweir } 452*cdf0e10cSrcweir } 453*cdf0e10cSrcweir } 454*cdf0e10cSrcweir } 455*cdf0e10cSrcweir 456*cdf0e10cSrcweir // ----------------------------------------------------------------------- 457*cdf0e10cSrcweir 458*cdf0e10cSrcweir void Ruler::ImplDrawTicks( long nMin, long nMax, long nStart, long nCenter ) 459*cdf0e10cSrcweir { 460*cdf0e10cSrcweir long n = 0; 461*cdf0e10cSrcweir long nTick = 0; 462*cdf0e10cSrcweir long nTick3 = aImplRulerUnitTab[mnUnitIndex].nTick3; 463*cdf0e10cSrcweir long nTickCount = aImplRulerUnitTab[mnUnitIndex].nTick1; 464*cdf0e10cSrcweir Size aPixSize = maVirDev.LogicToPixel( Size( nTick3, nTick3 ), maMapMode ); 465*cdf0e10cSrcweir long nTickWidth; 466*cdf0e10cSrcweir long nX; 467*cdf0e10cSrcweir long nY; 468*cdf0e10cSrcweir sal_Bool bNoTicks = sal_False; 469*cdf0e10cSrcweir 470*cdf0e10cSrcweir // Groessenvorberechnung 471*cdf0e10cSrcweir // Sizes calculation 472*cdf0e10cSrcweir sal_Bool bVertRight = sal_False; 473*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 474*cdf0e10cSrcweir nTickWidth = aPixSize.Width(); 475*cdf0e10cSrcweir else 476*cdf0e10cSrcweir { 477*cdf0e10cSrcweir Font aFont = GetFont(); 478*cdf0e10cSrcweir if ( mnWinStyle & WB_RIGHT_ALIGNED ) 479*cdf0e10cSrcweir { 480*cdf0e10cSrcweir aFont.SetOrientation( 2700 ); 481*cdf0e10cSrcweir bVertRight = sal_True; 482*cdf0e10cSrcweir } 483*cdf0e10cSrcweir else 484*cdf0e10cSrcweir aFont.SetOrientation( 900 ); 485*cdf0e10cSrcweir maVirDev.SetFont( aFont ); 486*cdf0e10cSrcweir nTickWidth = aPixSize.Height(); 487*cdf0e10cSrcweir } 488*cdf0e10cSrcweir long nMaxWidth = maVirDev.PixelToLogic( Size( mpData->nPageWidth, 0 ), maMapMode ).Width(); 489*cdf0e10cSrcweir if ( nMaxWidth < 0 ) 490*cdf0e10cSrcweir nMaxWidth = -nMaxWidth; 491*cdf0e10cSrcweir nMaxWidth /= aImplRulerUnitTab[mnUnitIndex].nTickUnit; 492*cdf0e10cSrcweir UniString aNumStr( UniString::CreateFromInt32( nMaxWidth ) ); 493*cdf0e10cSrcweir long nTxtWidth = GetTextWidth( aNumStr ); 494*cdf0e10cSrcweir 495*cdf0e10cSrcweir const long nTextOff = 4; 496*cdf0e10cSrcweir if ( nTickWidth < nTxtWidth+nTextOff ) 497*cdf0e10cSrcweir { 498*cdf0e10cSrcweir // Calculate the scale of the ruler 499*cdf0e10cSrcweir long nMulti = 1; 500*cdf0e10cSrcweir long nOrgTick3 = nTick3; 501*cdf0e10cSrcweir while ( nTickWidth < nTxtWidth+nTextOff ) 502*cdf0e10cSrcweir { 503*cdf0e10cSrcweir long nOldMulti = nMulti; 504*cdf0e10cSrcweir if ( !nTickWidth ) //If nTickWidth equals 0 505*cdf0e10cSrcweir nMulti *= 10; 506*cdf0e10cSrcweir else if ( nMulti < 10 ) 507*cdf0e10cSrcweir nMulti++; 508*cdf0e10cSrcweir else if ( nMulti < 100 ) 509*cdf0e10cSrcweir nMulti += 10; 510*cdf0e10cSrcweir else if ( nMulti < 1000 ) 511*cdf0e10cSrcweir nMulti += 100; 512*cdf0e10cSrcweir else 513*cdf0e10cSrcweir nMulti += 1000; 514*cdf0e10cSrcweir // Ueberlauf, dann geben wir nichts aus, da wir bei so einem 515*cdf0e10cSrcweir // unsinnigen Massstab sowieso nichts vernuenftiges anzeigen 516*cdf0e10cSrcweir // koennen 517*cdf0e10cSrcweir if ( nMulti < nOldMulti ) 518*cdf0e10cSrcweir { 519*cdf0e10cSrcweir bNoTicks = sal_True; 520*cdf0e10cSrcweir break; 521*cdf0e10cSrcweir } 522*cdf0e10cSrcweir 523*cdf0e10cSrcweir nTick3 = nOrgTick3 * nMulti; 524*cdf0e10cSrcweir aPixSize = maVirDev.LogicToPixel( Size( nTick3, nTick3 ), maMapMode ); 525*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 526*cdf0e10cSrcweir nTickWidth = aPixSize.Width(); 527*cdf0e10cSrcweir else 528*cdf0e10cSrcweir nTickWidth = aPixSize.Height(); 529*cdf0e10cSrcweir } 530*cdf0e10cSrcweir nTickCount = nTick3; 531*cdf0e10cSrcweir } 532*cdf0e10cSrcweir else 533*cdf0e10cSrcweir maVirDev.SetLineColor( GetSettings().GetStyleSettings().GetWindowTextColor() ); 534*cdf0e10cSrcweir 535*cdf0e10cSrcweir if ( !bNoTicks ) 536*cdf0e10cSrcweir { 537*cdf0e10cSrcweir long nTxtWidth2; 538*cdf0e10cSrcweir long nTxtHeight2 = GetTextHeight()/2; 539*cdf0e10cSrcweir while ( ((nStart-n) >= nMin) || ((nStart+n) <= nMax) ) 540*cdf0e10cSrcweir { 541*cdf0e10cSrcweir // Null-Punkt 542*cdf0e10cSrcweir if ( !nTick ) 543*cdf0e10cSrcweir { 544*cdf0e10cSrcweir if ( nStart > nMin ) 545*cdf0e10cSrcweir { 546*cdf0e10cSrcweir // 0 is only painted when Margin1 is not equal to zero 547*cdf0e10cSrcweir if ( (mpData->nMargin1Style & RULER_STYLE_INVISIBLE) || (mpData->nMargin1 != 0) ) 548*cdf0e10cSrcweir { 549*cdf0e10cSrcweir aNumStr = (sal_Unicode)'0'; 550*cdf0e10cSrcweir nTxtWidth2 = maVirDev.GetTextWidth( aNumStr )/2; 551*cdf0e10cSrcweir if ( (mnWinStyle & WB_HORZ)^mpData->bTextRTL ) 552*cdf0e10cSrcweir nX = nStart-nTxtWidth2; 553*cdf0e10cSrcweir else 554*cdf0e10cSrcweir nX = nStart+nTxtWidth2; 555*cdf0e10cSrcweir long n_Y = bVertRight ? nCenter+nTxtHeight2 : nCenter-nTxtHeight2; 556*cdf0e10cSrcweir ImplVDrawText( nX, n_Y, aNumStr ); 557*cdf0e10cSrcweir } 558*cdf0e10cSrcweir } 559*cdf0e10cSrcweir } 560*cdf0e10cSrcweir else 561*cdf0e10cSrcweir { 562*cdf0e10cSrcweir aPixSize = maVirDev.LogicToPixel( Size( nTick, nTick ), maMapMode ); 563*cdf0e10cSrcweir 564*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 565*cdf0e10cSrcweir n = aPixSize.Width(); 566*cdf0e10cSrcweir else 567*cdf0e10cSrcweir n = aPixSize.Height(); 568*cdf0e10cSrcweir 569*cdf0e10cSrcweir // Tick3 - Output (Text) 570*cdf0e10cSrcweir if ( !(nTick % nTick3) ) 571*cdf0e10cSrcweir { 572*cdf0e10cSrcweir aNumStr = UniString::CreateFromInt32( nTick / aImplRulerUnitTab[mnUnitIndex].nTickUnit ); 573*cdf0e10cSrcweir nTxtWidth2 = GetTextWidth( aNumStr )/2; 574*cdf0e10cSrcweir 575*cdf0e10cSrcweir nX = nStart+n; 576*cdf0e10cSrcweir //different orientation needs a different starting position 577*cdf0e10cSrcweir nY = bVertRight ? nCenter+nTxtHeight2 : nCenter-nTxtHeight2; 578*cdf0e10cSrcweir 579*cdf0e10cSrcweir // Check if we can display full number 580*cdf0e10cSrcweir if ( nX < (nMax-nTxtWidth2) ) 581*cdf0e10cSrcweir { 582*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 583*cdf0e10cSrcweir nX -= nTxtWidth2; 584*cdf0e10cSrcweir else 585*cdf0e10cSrcweir nX += nTxtWidth2; 586*cdf0e10cSrcweir ImplVDrawText( nX, nY, aNumStr ); 587*cdf0e10cSrcweir } 588*cdf0e10cSrcweir nX = nStart-n; 589*cdf0e10cSrcweir if ( nX > (nMin+nTxtWidth2) ) 590*cdf0e10cSrcweir { 591*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 592*cdf0e10cSrcweir nX -= nTxtWidth2; 593*cdf0e10cSrcweir else 594*cdf0e10cSrcweir nX += nTxtWidth2; 595*cdf0e10cSrcweir ImplVDrawText( nX, nY, aNumStr ); 596*cdf0e10cSrcweir } 597*cdf0e10cSrcweir } 598*cdf0e10cSrcweir // Tick/Tick2 - Output (Strokes) 599*cdf0e10cSrcweir else 600*cdf0e10cSrcweir { 601*cdf0e10cSrcweir if ( !(nTick % aImplRulerUnitTab[mnUnitIndex].nTick2) ) 602*cdf0e10cSrcweir nTickWidth = RULER_TICK2_WIDTH; 603*cdf0e10cSrcweir else 604*cdf0e10cSrcweir nTickWidth = RULER_TICK1_WIDTH; 605*cdf0e10cSrcweir long nT1 = nCenter-(nTickWidth/2); 606*cdf0e10cSrcweir long nT2 = nT1+nTickWidth-1; 607*cdf0e10cSrcweir long nT; 608*cdf0e10cSrcweir 609*cdf0e10cSrcweir nT = nStart+n; 610*cdf0e10cSrcweir if ( nT < nMax ) 611*cdf0e10cSrcweir ImplVDrawLine( nT, nT1, nT, nT2 ); 612*cdf0e10cSrcweir nT = nStart-n; 613*cdf0e10cSrcweir if ( nT > nMin ) 614*cdf0e10cSrcweir ImplVDrawLine( nT, nT1, nT, nT2 ); 615*cdf0e10cSrcweir } 616*cdf0e10cSrcweir } 617*cdf0e10cSrcweir // #i49017# with some zoom factors the value nTick can overflow 618*cdf0e10cSrcweir if( ((sal_uLong)nTick + (sal_uLong)nTickCount) > (sal_uLong)LONG_MAX) 619*cdf0e10cSrcweir break; 620*cdf0e10cSrcweir nTick += nTickCount; 621*cdf0e10cSrcweir } 622*cdf0e10cSrcweir } 623*cdf0e10cSrcweir } 624*cdf0e10cSrcweir 625*cdf0e10cSrcweir // ----------------------------------------------------------------------- 626*cdf0e10cSrcweir 627*cdf0e10cSrcweir void Ruler::ImplDrawArrows( long nCenter ) 628*cdf0e10cSrcweir { 629*cdf0e10cSrcweir sal_uInt16 i; 630*cdf0e10cSrcweir long n1; 631*cdf0e10cSrcweir long n2; 632*cdf0e10cSrcweir long n3; 633*cdf0e10cSrcweir long n4; 634*cdf0e10cSrcweir long nLogWidth; 635*cdf0e10cSrcweir String aStr; 636*cdf0e10cSrcweir String aStr2; 637*cdf0e10cSrcweir sal_Bool bDrawUnit; 638*cdf0e10cSrcweir long nTxtWidth; 639*cdf0e10cSrcweir long nTxtHeight2 = GetTextHeight()/2; 640*cdf0e10cSrcweir 641*cdf0e10cSrcweir const vcl::I18nHelper& rI18nHelper = GetSettings().GetLocaleI18nHelper(); 642*cdf0e10cSrcweir 643*cdf0e10cSrcweir maVirDev.SetLineColor( GetSettings().GetStyleSettings().GetWindowTextColor() ); 644*cdf0e10cSrcweir for ( i = 0; i < mpData->nArrows; i++ ) 645*cdf0e10cSrcweir { 646*cdf0e10cSrcweir n1 = mpData->pArrows[i].nPos+mpData->nNullVirOff+1; 647*cdf0e10cSrcweir n2 = n1+mpData->pArrows[i].nWidth-2; 648*cdf0e10cSrcweir 649*cdf0e10cSrcweir // Einheit umrechnen 650*cdf0e10cSrcweir nLogWidth = mpData->pArrows[i].nLogWidth; 651*cdf0e10cSrcweir if ( meSourceUnit == MAP_TWIP ) 652*cdf0e10cSrcweir { 653*cdf0e10cSrcweir if ( nLogWidth >= 100000 ) 654*cdf0e10cSrcweir nLogWidth = (nLogWidth*254)/144; 655*cdf0e10cSrcweir else 656*cdf0e10cSrcweir nLogWidth = (nLogWidth*2540)/1440; 657*cdf0e10cSrcweir } 658*cdf0e10cSrcweir if ( nLogWidth >= 1000000 ) 659*cdf0e10cSrcweir nLogWidth = (nLogWidth / aImplRulerUnitTab[mnUnitIndex].n100THMM) * 1000; 660*cdf0e10cSrcweir else 661*cdf0e10cSrcweir nLogWidth = (nLogWidth*1000) / aImplRulerUnitTab[mnUnitIndex].n100THMM; 662*cdf0e10cSrcweir aStr = rI18nHelper.GetNum( nLogWidth, aImplRulerUnitTab[mnUnitIndex].nUnitDigits, sal_True, sal_False ); 663*cdf0e10cSrcweir 664*cdf0e10cSrcweir // Einheit an den String haengen 665*cdf0e10cSrcweir aStr2 = aStr; 666*cdf0e10cSrcweir aStr2.AppendAscii( aImplRulerUnitTab[mnUnitIndex].aUnitStr ); 667*cdf0e10cSrcweir 668*cdf0e10cSrcweir // Textbreite ermitteln 669*cdf0e10cSrcweir bDrawUnit = sal_True; 670*cdf0e10cSrcweir nTxtWidth = GetTextWidth( aStr2 ); 671*cdf0e10cSrcweir if ( nTxtWidth < mpData->pArrows[i].nWidth-10 ) 672*cdf0e10cSrcweir aStr = aStr2; 673*cdf0e10cSrcweir else 674*cdf0e10cSrcweir { 675*cdf0e10cSrcweir nTxtWidth = GetTextWidth( aStr ); 676*cdf0e10cSrcweir if ( nTxtWidth > mpData->pArrows[i].nWidth-10 ) 677*cdf0e10cSrcweir bDrawUnit = sal_False; 678*cdf0e10cSrcweir } 679*cdf0e10cSrcweir 680*cdf0e10cSrcweir // Ist genuegen Platz fuer Einheiten-String vorhanden 681*cdf0e10cSrcweir if ( bDrawUnit ) 682*cdf0e10cSrcweir { 683*cdf0e10cSrcweir n3 = n1 + ((n2-n1)/2) - 1; 684*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 685*cdf0e10cSrcweir n3 -= nTxtWidth/2; 686*cdf0e10cSrcweir else 687*cdf0e10cSrcweir n3 += nTxtWidth/2; 688*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 689*cdf0e10cSrcweir { 690*cdf0e10cSrcweir n4 = n3 + nTxtWidth + 2; 691*cdf0e10cSrcweir ImplVDrawLine( n1, nCenter, n3, nCenter ); 692*cdf0e10cSrcweir ImplVDrawLine( n4, nCenter, n2, nCenter ); 693*cdf0e10cSrcweir } 694*cdf0e10cSrcweir else 695*cdf0e10cSrcweir { 696*cdf0e10cSrcweir n4 = n3 - nTxtWidth - 2; 697*cdf0e10cSrcweir ImplVDrawLine( n1, nCenter, n4, nCenter ); 698*cdf0e10cSrcweir ImplVDrawLine( n3, nCenter, n2, nCenter ); 699*cdf0e10cSrcweir } 700*cdf0e10cSrcweir ImplVDrawText( n3, nCenter-nTxtHeight2, aStr ); 701*cdf0e10cSrcweir } 702*cdf0e10cSrcweir else 703*cdf0e10cSrcweir ImplVDrawLine( n1, nCenter, n2, nCenter ); 704*cdf0e10cSrcweir ImplVDrawLine( n1+1, nCenter-1, n1+1, nCenter+1 ); 705*cdf0e10cSrcweir ImplVDrawLine( n1+2, nCenter-2, n1+2, nCenter+2 ); 706*cdf0e10cSrcweir ImplVDrawLine( n2-1, nCenter-1, n2-1, nCenter+1 ); 707*cdf0e10cSrcweir ImplVDrawLine( n2-2, nCenter-2, n2-2, nCenter+2 ); 708*cdf0e10cSrcweir } 709*cdf0e10cSrcweir } 710*cdf0e10cSrcweir 711*cdf0e10cSrcweir // ----------------------------------------------------------------------- 712*cdf0e10cSrcweir 713*cdf0e10cSrcweir void Ruler::ImplDrawBorders( long nMin, long nMax, long nVirTop, long nVirBottom ) 714*cdf0e10cSrcweir { 715*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 716*cdf0e10cSrcweir long n; 717*cdf0e10cSrcweir long n1; 718*cdf0e10cSrcweir long n2; 719*cdf0e10cSrcweir long nTemp1; 720*cdf0e10cSrcweir long nTemp2; 721*cdf0e10cSrcweir sal_uInt16 i; 722*cdf0e10cSrcweir 723*cdf0e10cSrcweir for ( i = 0; i < mpData->nBorders; i++ ) 724*cdf0e10cSrcweir { 725*cdf0e10cSrcweir if ( mpData->pBorders[i].nStyle & RULER_STYLE_INVISIBLE ) 726*cdf0e10cSrcweir continue; 727*cdf0e10cSrcweir 728*cdf0e10cSrcweir n1 = mpData->pBorders[i].nPos+mpData->nNullVirOff; 729*cdf0e10cSrcweir n2 = n1+mpData->pBorders[i].nWidth; 730*cdf0e10cSrcweir 731*cdf0e10cSrcweir if ( ((n1 >= nMin) && (n1 <= nMax)) || ((n2 >= nMin) && (n2 <= nMax)) ) 732*cdf0e10cSrcweir { 733*cdf0e10cSrcweir if ( (n2-n1) > 3 ) 734*cdf0e10cSrcweir { 735*cdf0e10cSrcweir maVirDev.SetLineColor(); 736*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 737*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetFaceColor() ); 738*cdf0e10cSrcweir else 739*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetWindowColor() ); 740*cdf0e10cSrcweir ImplVDrawRect( n1, nVirTop, n2, nVirBottom ); 741*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 742*cdf0e10cSrcweir { 743*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetLightColor() ); 744*cdf0e10cSrcweir ImplVDrawLine( n1+1, nVirTop, n1+1, nVirBottom ); 745*cdf0e10cSrcweir ImplVDrawLine( n1, nVirTop, n2, nVirTop ); 746*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 747*cdf0e10cSrcweir ImplVDrawLine( n1, nVirTop, n1, nVirBottom ); 748*cdf0e10cSrcweir ImplVDrawLine( n1, nVirBottom, n2, nVirBottom ); 749*cdf0e10cSrcweir ImplVDrawLine( n2-1, nVirTop, n2-1, nVirBottom ); 750*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 751*cdf0e10cSrcweir ImplVDrawLine( n2, nVirTop, n2, nVirBottom ); 752*cdf0e10cSrcweir } 753*cdf0e10cSrcweir else 754*cdf0e10cSrcweir { 755*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 756*cdf0e10cSrcweir ImplVDrawLine( n1, nVirTop, n1, nVirBottom ); 757*cdf0e10cSrcweir ImplVDrawLine( n2, nVirTop, n2, nVirBottom ); 758*cdf0e10cSrcweir } 759*cdf0e10cSrcweir 760*cdf0e10cSrcweir if ( mpData->pBorders[i].nStyle & RULER_BORDER_VARIABLE ) 761*cdf0e10cSrcweir { 762*cdf0e10cSrcweir if ( n2-n1 > RULER_VAR_SIZE+4 ) 763*cdf0e10cSrcweir { 764*cdf0e10cSrcweir nTemp1 = n1 + (((n2-n1+1)-RULER_VAR_SIZE) / 2); 765*cdf0e10cSrcweir nTemp2 = nVirTop + (((nVirBottom-nVirTop+1)-RULER_VAR_SIZE) / 2); 766*cdf0e10cSrcweir long nTemp3 = nTemp1+RULER_VAR_SIZE-1; 767*cdf0e10cSrcweir long nTemp4 = nTemp2+RULER_VAR_SIZE-1; 768*cdf0e10cSrcweir long nTempY = nTemp2; 769*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 770*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetLightColor() ); 771*cdf0e10cSrcweir else 772*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 773*cdf0e10cSrcweir while ( nTempY <= nTemp4 ) 774*cdf0e10cSrcweir { 775*cdf0e10cSrcweir ImplVDrawLine( nTemp1, nTempY, nTemp3, nTempY ); 776*cdf0e10cSrcweir nTempY += 2; 777*cdf0e10cSrcweir } 778*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 779*cdf0e10cSrcweir { 780*cdf0e10cSrcweir nTempY = nTemp2+1; 781*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 782*cdf0e10cSrcweir while ( nTempY <= nTemp4 ) 783*cdf0e10cSrcweir { 784*cdf0e10cSrcweir ImplVDrawLine( nTemp1, nTempY, nTemp3, nTempY ); 785*cdf0e10cSrcweir nTempY += 2; 786*cdf0e10cSrcweir } 787*cdf0e10cSrcweir } 788*cdf0e10cSrcweir } 789*cdf0e10cSrcweir } 790*cdf0e10cSrcweir 791*cdf0e10cSrcweir if ( mpData->pBorders[i].nStyle & RULER_BORDER_SIZEABLE ) 792*cdf0e10cSrcweir { 793*cdf0e10cSrcweir if ( n2-n1 > RULER_VAR_SIZE+10 ) 794*cdf0e10cSrcweir { 795*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 796*cdf0e10cSrcweir { 797*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 798*cdf0e10cSrcweir ImplVDrawLine( n1+4, nVirTop+3, n1+4, nVirBottom-3 ); 799*cdf0e10cSrcweir ImplVDrawLine( n2-5, nVirTop+3, n2-5, nVirBottom-3 ); 800*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetLightColor() ); 801*cdf0e10cSrcweir ImplVDrawLine( n1+5, nVirTop+3, n1+5, nVirBottom-3 ); 802*cdf0e10cSrcweir ImplVDrawLine( n2-4, nVirTop+3, n2-4, nVirBottom-3 ); 803*cdf0e10cSrcweir } 804*cdf0e10cSrcweir else 805*cdf0e10cSrcweir { 806*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 807*cdf0e10cSrcweir ImplVDrawLine( n1+4, nVirTop+3, n1+4, nVirBottom-3 ); 808*cdf0e10cSrcweir ImplVDrawLine( n2-4, nVirTop+3, n2-4, nVirBottom-3 ); 809*cdf0e10cSrcweir } 810*cdf0e10cSrcweir } 811*cdf0e10cSrcweir } 812*cdf0e10cSrcweir } 813*cdf0e10cSrcweir else 814*cdf0e10cSrcweir { 815*cdf0e10cSrcweir n = n1+((n2-n1)/2); 816*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 817*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 818*cdf0e10cSrcweir else 819*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 820*cdf0e10cSrcweir if ( mpData->pBorders[i].nStyle & RULER_BORDER_SNAP ) 821*cdf0e10cSrcweir ImplVDrawLine( n, nVirTop, n, nVirBottom ); 822*cdf0e10cSrcweir else if ( mpData->pBorders[i].nStyle & RULER_BORDER_MARGIN ) 823*cdf0e10cSrcweir ImplVDrawLine( n, nVirTop, n, nVirBottom ); 824*cdf0e10cSrcweir else 825*cdf0e10cSrcweir { 826*cdf0e10cSrcweir ImplVDrawLine( n-1, nVirTop, n-1, nVirBottom ); 827*cdf0e10cSrcweir ImplVDrawLine( n+1, nVirTop, n+1, nVirBottom ); 828*cdf0e10cSrcweir maVirDev.SetLineColor(); 829*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetWindowColor() ); 830*cdf0e10cSrcweir ImplVDrawRect( n, nVirTop, n, nVirBottom ); 831*cdf0e10cSrcweir } 832*cdf0e10cSrcweir } 833*cdf0e10cSrcweir } 834*cdf0e10cSrcweir } 835*cdf0e10cSrcweir } 836*cdf0e10cSrcweir 837*cdf0e10cSrcweir // ----------------------------------------------------------------------- 838*cdf0e10cSrcweir 839*cdf0e10cSrcweir void Ruler::ImplDrawIndent( const Polygon& rPoly, sal_uInt16 nStyle ) 840*cdf0e10cSrcweir { 841*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 842*cdf0e10cSrcweir Point aPos1; 843*cdf0e10cSrcweir Point aPos2; 844*cdf0e10cSrcweir sal_uInt16 nIndentStyle = nStyle & RULER_INDENT_STYLE; 845*cdf0e10cSrcweir 846*cdf0e10cSrcweir if ( nStyle & RULER_STYLE_INVISIBLE ) 847*cdf0e10cSrcweir return; 848*cdf0e10cSrcweir 849*cdf0e10cSrcweir if ( nStyle & RULER_STYLE_DONTKNOW ) 850*cdf0e10cSrcweir { 851*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 852*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetFaceColor() ); 853*cdf0e10cSrcweir } 854*cdf0e10cSrcweir else 855*cdf0e10cSrcweir { 856*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetDarkShadowColor() ); 857*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetFaceColor() ); 858*cdf0e10cSrcweir } 859*cdf0e10cSrcweir 860*cdf0e10cSrcweir maVirDev.DrawPolygon( rPoly ); 861*cdf0e10cSrcweir 862*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) && !(nStyle & RULER_STYLE_DONTKNOW) ) 863*cdf0e10cSrcweir { 864*cdf0e10cSrcweir if ( nIndentStyle == RULER_INDENT_BOTTOM ) 865*cdf0e10cSrcweir { 866*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetLightColor() ); 867*cdf0e10cSrcweir aPos1 = rPoly.GetPoint( 2 ); 868*cdf0e10cSrcweir aPos1.X()++; 869*cdf0e10cSrcweir aPos2 = rPoly.GetPoint( 1 ); 870*cdf0e10cSrcweir aPos2.X()++; 871*cdf0e10cSrcweir maVirDev.DrawLine( aPos2, aPos1 ); 872*cdf0e10cSrcweir aPos2.X()--; 873*cdf0e10cSrcweir aPos2.Y()++; 874*cdf0e10cSrcweir aPos1 = rPoly.GetPoint( 0 ); 875*cdf0e10cSrcweir aPos1.Y()++; 876*cdf0e10cSrcweir maVirDev.DrawLine( aPos2, aPos1 ); 877*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 878*cdf0e10cSrcweir aPos2 = rPoly.GetPoint( 4 ); 879*cdf0e10cSrcweir aPos2.Y()++; 880*cdf0e10cSrcweir maVirDev.DrawLine( aPos1, aPos2 ); 881*cdf0e10cSrcweir aPos2.X()--; 882*cdf0e10cSrcweir aPos1 = rPoly.GetPoint( 3 ); 883*cdf0e10cSrcweir aPos1.X()--; 884*cdf0e10cSrcweir maVirDev.DrawLine( aPos2, aPos1 ); 885*cdf0e10cSrcweir aPos1.Y()--; 886*cdf0e10cSrcweir aPos2 = rPoly.GetPoint( 2 ); 887*cdf0e10cSrcweir aPos2.X()++; 888*cdf0e10cSrcweir aPos2.Y()--; 889*cdf0e10cSrcweir maVirDev.DrawLine( aPos2, aPos1 ); 890*cdf0e10cSrcweir } 891*cdf0e10cSrcweir else 892*cdf0e10cSrcweir { 893*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetLightColor() ); 894*cdf0e10cSrcweir aPos1 = rPoly.GetPoint( 2 ); 895*cdf0e10cSrcweir aPos1.X()++; 896*cdf0e10cSrcweir aPos1.Y()++; 897*cdf0e10cSrcweir aPos2 = rPoly.GetPoint( 3 ); 898*cdf0e10cSrcweir aPos2.Y()++; 899*cdf0e10cSrcweir maVirDev.DrawLine( aPos1, aPos2 ); 900*cdf0e10cSrcweir aPos2 = rPoly.GetPoint( 1 ); 901*cdf0e10cSrcweir aPos2.X()++; 902*cdf0e10cSrcweir maVirDev.DrawLine( aPos1, aPos2 ); 903*cdf0e10cSrcweir aPos2.X()--; 904*cdf0e10cSrcweir aPos2.Y()--; 905*cdf0e10cSrcweir aPos1 = rPoly.GetPoint( 0 ); 906*cdf0e10cSrcweir aPos1.Y()--; 907*cdf0e10cSrcweir maVirDev.DrawLine( aPos2, aPos1 ); 908*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 909*cdf0e10cSrcweir aPos2 = rPoly.GetPoint( 4 ); 910*cdf0e10cSrcweir aPos2.Y()--; 911*cdf0e10cSrcweir maVirDev.DrawLine( aPos1, aPos2 ); 912*cdf0e10cSrcweir aPos2.X()--; 913*cdf0e10cSrcweir aPos1 = rPoly.GetPoint( 3 ); 914*cdf0e10cSrcweir aPos1.X()--; 915*cdf0e10cSrcweir maVirDev.DrawLine( aPos2, aPos1 ); 916*cdf0e10cSrcweir } 917*cdf0e10cSrcweir 918*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetDarkShadowColor() ); 919*cdf0e10cSrcweir maVirDev.SetFillColor(); 920*cdf0e10cSrcweir maVirDev.DrawPolygon( rPoly ); 921*cdf0e10cSrcweir } 922*cdf0e10cSrcweir } 923*cdf0e10cSrcweir 924*cdf0e10cSrcweir // ----------------------------------------------------------------------- 925*cdf0e10cSrcweir 926*cdf0e10cSrcweir void Ruler::ImplDrawIndents( long nMin, long nMax, long nVirTop, long nVirBottom ) 927*cdf0e10cSrcweir { 928*cdf0e10cSrcweir sal_uInt16 j; 929*cdf0e10cSrcweir long n; 930*cdf0e10cSrcweir long nIndentHeight = (mnVirHeight/2) - 1; 931*cdf0e10cSrcweir long nIndentWidth2 = nIndentHeight-3; 932*cdf0e10cSrcweir Polygon aPoly( 5 ); 933*cdf0e10cSrcweir 934*cdf0e10cSrcweir for ( j = 0; j < mpData->nIndents; j++ ) 935*cdf0e10cSrcweir { 936*cdf0e10cSrcweir if ( mpData->pIndents[j].nStyle & RULER_STYLE_INVISIBLE ) 937*cdf0e10cSrcweir continue; 938*cdf0e10cSrcweir 939*cdf0e10cSrcweir sal_uInt16 nStyle = mpData->pIndents[j].nStyle; 940*cdf0e10cSrcweir sal_uInt16 nIndentStyle = nStyle & RULER_INDENT_STYLE; 941*cdf0e10cSrcweir 942*cdf0e10cSrcweir n = mpData->pIndents[j].nPos+mpData->nNullVirOff; 943*cdf0e10cSrcweir 944*cdf0e10cSrcweir if ( (n >= nMin) && (n <= nMax) ) 945*cdf0e10cSrcweir { 946*cdf0e10cSrcweir if(nIndentStyle == RULER_INDENT_BORDER) 947*cdf0e10cSrcweir { 948*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 949*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 950*cdf0e10cSrcweir ImplVDrawLine( n, nVirTop, n, nVirBottom ); 951*cdf0e10cSrcweir } 952*cdf0e10cSrcweir else if ( nIndentStyle == RULER_INDENT_BOTTOM ) 953*cdf0e10cSrcweir { 954*cdf0e10cSrcweir aPoly.SetPoint( Point( n+0, nVirBottom-nIndentHeight ), 0 ); 955*cdf0e10cSrcweir aPoly.SetPoint( Point( n-nIndentWidth2, nVirBottom-3 ), 1 ); 956*cdf0e10cSrcweir aPoly.SetPoint( Point( n-nIndentWidth2, nVirBottom ), 2 ); 957*cdf0e10cSrcweir aPoly.SetPoint( Point( n+nIndentWidth2, nVirBottom ), 3 ); 958*cdf0e10cSrcweir aPoly.SetPoint( Point( n+nIndentWidth2, nVirBottom-3 ), 4 ); 959*cdf0e10cSrcweir } 960*cdf0e10cSrcweir else 961*cdf0e10cSrcweir { 962*cdf0e10cSrcweir aPoly.SetPoint( Point( n+0, nVirTop+nIndentHeight ), 0 ); 963*cdf0e10cSrcweir aPoly.SetPoint( Point( n-nIndentWidth2, nVirTop+3 ), 1 ); 964*cdf0e10cSrcweir aPoly.SetPoint( Point( n-nIndentWidth2, nVirTop ), 2 ); 965*cdf0e10cSrcweir aPoly.SetPoint( Point( n+nIndentWidth2, nVirTop ), 3 ); 966*cdf0e10cSrcweir aPoly.SetPoint( Point( n+nIndentWidth2, nVirTop+3 ), 4 ); 967*cdf0e10cSrcweir } 968*cdf0e10cSrcweir 969*cdf0e10cSrcweir if(0 == (mnWinStyle & WB_HORZ)) 970*cdf0e10cSrcweir { 971*cdf0e10cSrcweir Point aTmp; 972*cdf0e10cSrcweir for(sal_uInt16 i = 0; i < 5; i++) 973*cdf0e10cSrcweir { 974*cdf0e10cSrcweir aTmp = aPoly[i]; 975*cdf0e10cSrcweir Point aSet(nVirBottom - aTmp.Y(), aTmp.X()); 976*cdf0e10cSrcweir aPoly[i] = aSet; 977*cdf0e10cSrcweir } 978*cdf0e10cSrcweir } 979*cdf0e10cSrcweir if(RULER_INDENT_BORDER != nIndentStyle) 980*cdf0e10cSrcweir ImplDrawIndent( aPoly, nStyle ); 981*cdf0e10cSrcweir } 982*cdf0e10cSrcweir } 983*cdf0e10cSrcweir } 984*cdf0e10cSrcweir 985*cdf0e10cSrcweir // ----------------------------------------------------------------------- 986*cdf0e10cSrcweir 987*cdf0e10cSrcweir static void ImplCenterTabPos( Point& rPos, sal_uInt16 nTabStyle ) 988*cdf0e10cSrcweir { 989*cdf0e10cSrcweir sal_Bool bRTL = 0 != (nTabStyle & RULER_TAB_RTL); 990*cdf0e10cSrcweir nTabStyle &= RULER_TAB_STYLE; 991*cdf0e10cSrcweir rPos.Y() += RULER_TAB_HEIGHT/2; 992*cdf0e10cSrcweir if ( (!bRTL && nTabStyle == RULER_TAB_LEFT) ||( bRTL && nTabStyle == RULER_TAB_RIGHT)) 993*cdf0e10cSrcweir rPos.X() -= RULER_TAB_WIDTH/2; 994*cdf0e10cSrcweir else if ( (!bRTL && nTabStyle == RULER_TAB_RIGHT) ||( bRTL && nTabStyle == RULER_TAB_LEFT)) 995*cdf0e10cSrcweir rPos.X() += RULER_TAB_WIDTH/2; 996*cdf0e10cSrcweir } 997*cdf0e10cSrcweir 998*cdf0e10cSrcweir // ----------------------------------------------------------------------- 999*cdf0e10cSrcweir void lcl_RotateRect_Impl(Rectangle& rRect, const long nReference, sal_Bool bRightAligned) 1000*cdf0e10cSrcweir { 1001*cdf0e10cSrcweir if(!rRect.IsEmpty()) 1002*cdf0e10cSrcweir { 1003*cdf0e10cSrcweir Rectangle aTmp(rRect); 1004*cdf0e10cSrcweir rRect.Top() = aTmp.Left(); 1005*cdf0e10cSrcweir rRect.Bottom() = aTmp.Right(); 1006*cdf0e10cSrcweir rRect.Left() = aTmp.Top(); 1007*cdf0e10cSrcweir rRect.Right() = aTmp.Bottom(); 1008*cdf0e10cSrcweir if(bRightAligned) 1009*cdf0e10cSrcweir { 1010*cdf0e10cSrcweir long nRef = 2 * nReference; 1011*cdf0e10cSrcweir rRect.Left() = nRef - rRect.Left(); 1012*cdf0e10cSrcweir rRect.Right() = nRef - rRect.Right(); 1013*cdf0e10cSrcweir } 1014*cdf0e10cSrcweir } 1015*cdf0e10cSrcweir } 1016*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1017*cdf0e10cSrcweir 1018*cdf0e10cSrcweir static void ImplDrawRulerTab( OutputDevice* pDevice, 1019*cdf0e10cSrcweir const Point& rPos, sal_uInt16 nStyle, WinBits nWinBits ) 1020*cdf0e10cSrcweir { 1021*cdf0e10cSrcweir if ( nStyle & RULER_STYLE_INVISIBLE ) 1022*cdf0e10cSrcweir return; 1023*cdf0e10cSrcweir 1024*cdf0e10cSrcweir sal_uInt16 nTabStyle = nStyle & RULER_TAB_STYLE; 1025*cdf0e10cSrcweir sal_Bool bRTL = 0 != (nStyle & RULER_TAB_RTL); 1026*cdf0e10cSrcweir Rectangle aRect1, aRect2, aRect3; 1027*cdf0e10cSrcweir aRect3.SetEmpty(); 1028*cdf0e10cSrcweir if ( nTabStyle == RULER_TAB_DEFAULT ) 1029*cdf0e10cSrcweir { 1030*cdf0e10cSrcweir aRect1.Left() = rPos.X() - RULER_TAB_DWIDTH2 + 1 ; 1031*cdf0e10cSrcweir aRect1.Top() = rPos.Y() - RULER_TAB_DHEIGHT2 + 1 ; 1032*cdf0e10cSrcweir aRect1.Right() = rPos.X() - RULER_TAB_DWIDTH2 + RULER_TAB_DWIDTH ; 1033*cdf0e10cSrcweir aRect1.Bottom() = rPos.Y(); 1034*cdf0e10cSrcweir aRect2.Left() = rPos.X() - RULER_TAB_DWIDTH2 + RULER_TAB_DWIDTH3; 1035*cdf0e10cSrcweir aRect2.Top() = rPos.Y() - RULER_TAB_DHEIGHT + 1; 1036*cdf0e10cSrcweir aRect2.Right() = rPos.X() - RULER_TAB_DWIDTH2 + RULER_TAB_DWIDTH3 + RULER_TAB_DWIDTH4 - 1; 1037*cdf0e10cSrcweir aRect2.Bottom() = rPos.Y(); 1038*cdf0e10cSrcweir 1039*cdf0e10cSrcweir } 1040*cdf0e10cSrcweir else if ( (!bRTL && nTabStyle == RULER_TAB_LEFT) ||( bRTL && nTabStyle == RULER_TAB_RIGHT)) 1041*cdf0e10cSrcweir { 1042*cdf0e10cSrcweir aRect1.Left() = rPos.X(); 1043*cdf0e10cSrcweir aRect1.Top() = rPos.Y() - RULER_TAB_HEIGHT2 + 1; 1044*cdf0e10cSrcweir aRect1.Right() = rPos.X() + RULER_TAB_WIDTH - 1; 1045*cdf0e10cSrcweir aRect1.Bottom() = rPos.Y(); 1046*cdf0e10cSrcweir aRect2.Left() = rPos.X(); 1047*cdf0e10cSrcweir aRect2.Top() = rPos.Y() - RULER_TAB_HEIGHT + 1; 1048*cdf0e10cSrcweir aRect2.Right() = rPos.X() + RULER_TAB_WIDTH2 - 1; 1049*cdf0e10cSrcweir aRect2.Bottom() = rPos.Y(); 1050*cdf0e10cSrcweir } 1051*cdf0e10cSrcweir else if ( (!bRTL && nTabStyle == RULER_TAB_RIGHT) ||( bRTL && nTabStyle == RULER_TAB_LEFT)) 1052*cdf0e10cSrcweir { 1053*cdf0e10cSrcweir aRect1.Left() = rPos.X() - RULER_TAB_WIDTH + 1; 1054*cdf0e10cSrcweir aRect1.Top() = rPos.Y() - RULER_TAB_HEIGHT2 + 1; 1055*cdf0e10cSrcweir aRect1.Right() = rPos.X(); 1056*cdf0e10cSrcweir aRect1.Bottom() = rPos.Y(); 1057*cdf0e10cSrcweir aRect2.Left() = rPos.X() - RULER_TAB_WIDTH2 + 1; 1058*cdf0e10cSrcweir aRect2.Top() = rPos.Y() - RULER_TAB_HEIGHT + 1; 1059*cdf0e10cSrcweir aRect2.Right() = rPos.X(); 1060*cdf0e10cSrcweir aRect2.Bottom() = rPos.Y(); 1061*cdf0e10cSrcweir } 1062*cdf0e10cSrcweir else 1063*cdf0e10cSrcweir { 1064*cdf0e10cSrcweir aRect1.Left() = rPos.X() - RULER_TAB_CWIDTH2 + 1; 1065*cdf0e10cSrcweir aRect1.Top() = rPos.Y() - RULER_TAB_HEIGHT2 + 1; 1066*cdf0e10cSrcweir aRect1.Right() = rPos.X() - RULER_TAB_CWIDTH2 + RULER_TAB_CWIDTH; 1067*cdf0e10cSrcweir aRect1.Bottom() = rPos.Y(); 1068*cdf0e10cSrcweir aRect2.Left() = rPos.X() - RULER_TAB_CWIDTH2 + RULER_TAB_CWIDTH3; 1069*cdf0e10cSrcweir aRect2.Top() = rPos.Y() - RULER_TAB_HEIGHT + 1; 1070*cdf0e10cSrcweir aRect2.Right() = rPos.X() - RULER_TAB_CWIDTH2 + RULER_TAB_CWIDTH3 + RULER_TAB_CWIDTH4 - 1; 1071*cdf0e10cSrcweir aRect2.Bottom() = rPos.Y(); 1072*cdf0e10cSrcweir 1073*cdf0e10cSrcweir if ( nTabStyle == RULER_TAB_DECIMAL ) 1074*cdf0e10cSrcweir { 1075*cdf0e10cSrcweir aRect3.Left() = rPos.X() - RULER_TAB_CWIDTH2 + RULER_TAB_CWIDTH - 1; 1076*cdf0e10cSrcweir aRect3.Top() = rPos.Y() - RULER_TAB_HEIGHT + 1 + 1; 1077*cdf0e10cSrcweir aRect3.Right() = rPos.X() - RULER_TAB_CWIDTH2 + RULER_TAB_CWIDTH; 1078*cdf0e10cSrcweir aRect3.Bottom()= rPos.Y() - RULER_TAB_HEIGHT + 1 + 2 ; 1079*cdf0e10cSrcweir } 1080*cdf0e10cSrcweir } 1081*cdf0e10cSrcweir if( 0 == (nWinBits&WB_HORZ) ) 1082*cdf0e10cSrcweir { 1083*cdf0e10cSrcweir sal_Bool bRightAligned = 0 != (nWinBits&WB_RIGHT_ALIGNED); 1084*cdf0e10cSrcweir lcl_RotateRect_Impl(aRect1, rPos.Y(), bRightAligned); 1085*cdf0e10cSrcweir lcl_RotateRect_Impl(aRect2, rPos.Y(), bRightAligned); 1086*cdf0e10cSrcweir lcl_RotateRect_Impl(aRect3, rPos.Y(), bRightAligned); 1087*cdf0e10cSrcweir } 1088*cdf0e10cSrcweir pDevice->DrawRect( aRect1 ); 1089*cdf0e10cSrcweir pDevice->DrawRect( aRect2 ); 1090*cdf0e10cSrcweir if(!aRect2.IsEmpty()) 1091*cdf0e10cSrcweir pDevice->DrawRect( aRect3 ); 1092*cdf0e10cSrcweir 1093*cdf0e10cSrcweir } 1094*cdf0e10cSrcweir 1095*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1096*cdf0e10cSrcweir 1097*cdf0e10cSrcweir void Ruler::ImplDrawTab( OutputDevice* pDevice, const Point& rPos, sal_uInt16 nStyle ) 1098*cdf0e10cSrcweir { 1099*cdf0e10cSrcweir if ( nStyle & RULER_STYLE_INVISIBLE ) 1100*cdf0e10cSrcweir return; 1101*cdf0e10cSrcweir 1102*cdf0e10cSrcweir pDevice->SetLineColor(); 1103*cdf0e10cSrcweir if ( nStyle & RULER_STYLE_DONTKNOW ) 1104*cdf0e10cSrcweir pDevice->SetFillColor( GetSettings().GetStyleSettings().GetFaceColor() ); 1105*cdf0e10cSrcweir else 1106*cdf0e10cSrcweir pDevice->SetFillColor( GetSettings().GetStyleSettings().GetWindowTextColor() ); 1107*cdf0e10cSrcweir 1108*cdf0e10cSrcweir if(mpData->bTextRTL) 1109*cdf0e10cSrcweir nStyle |= RULER_TAB_RTL; 1110*cdf0e10cSrcweir ImplDrawRulerTab( pDevice, rPos, nStyle, GetStyle()); 1111*cdf0e10cSrcweir } 1112*cdf0e10cSrcweir 1113*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1114*cdf0e10cSrcweir 1115*cdf0e10cSrcweir void Ruler::ImplDrawTabs( long nMin, long nMax, long nVirTop, long nVirBottom ) 1116*cdf0e10cSrcweir { 1117*cdf0e10cSrcweir for ( sal_uInt16 i = 0; i < mpData->nTabs; i++ ) 1118*cdf0e10cSrcweir { 1119*cdf0e10cSrcweir if ( mpData->pTabs[i].nStyle & RULER_STYLE_INVISIBLE ) 1120*cdf0e10cSrcweir continue; 1121*cdf0e10cSrcweir 1122*cdf0e10cSrcweir long n; 1123*cdf0e10cSrcweir n = mpData->pTabs[i].nPos; 1124*cdf0e10cSrcweir n += +mpData->nNullVirOff; 1125*cdf0e10cSrcweir long nTopBottom = GetStyle() & WB_RIGHT_ALIGNED ? nVirTop : nVirBottom; 1126*cdf0e10cSrcweir if ( (n >= nMin) && (n <= nMax) ) 1127*cdf0e10cSrcweir ImplDrawTab( &maVirDev, Point( n, nTopBottom ), mpData->pTabs[i].nStyle ); 1128*cdf0e10cSrcweir } 1129*cdf0e10cSrcweir } 1130*cdf0e10cSrcweir 1131*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1132*cdf0e10cSrcweir 1133*cdf0e10cSrcweir void Ruler::ImplInitSettings( sal_Bool bFont, 1134*cdf0e10cSrcweir sal_Bool bForeground, sal_Bool bBackground ) 1135*cdf0e10cSrcweir { 1136*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 1137*cdf0e10cSrcweir 1138*cdf0e10cSrcweir if ( bFont ) 1139*cdf0e10cSrcweir { 1140*cdf0e10cSrcweir Font aFont; 1141*cdf0e10cSrcweir aFont = rStyleSettings.GetToolFont(); 1142*cdf0e10cSrcweir if ( IsControlFont() ) 1143*cdf0e10cSrcweir aFont.Merge( GetControlFont() ); 1144*cdf0e10cSrcweir SetZoomedPointFont( aFont ); 1145*cdf0e10cSrcweir } 1146*cdf0e10cSrcweir 1147*cdf0e10cSrcweir if ( bForeground || bFont ) 1148*cdf0e10cSrcweir { 1149*cdf0e10cSrcweir Color aColor; 1150*cdf0e10cSrcweir if ( IsControlForeground() ) 1151*cdf0e10cSrcweir aColor = GetControlForeground(); 1152*cdf0e10cSrcweir else 1153*cdf0e10cSrcweir aColor = rStyleSettings.GetWindowTextColor(); 1154*cdf0e10cSrcweir SetTextColor( aColor ); 1155*cdf0e10cSrcweir SetTextFillColor(); 1156*cdf0e10cSrcweir } 1157*cdf0e10cSrcweir 1158*cdf0e10cSrcweir if ( bBackground ) 1159*cdf0e10cSrcweir { 1160*cdf0e10cSrcweir Color aColor; 1161*cdf0e10cSrcweir if ( IsControlBackground() ) 1162*cdf0e10cSrcweir aColor = GetControlBackground(); 1163*cdf0e10cSrcweir else 1164*cdf0e10cSrcweir aColor = rStyleSettings.GetFaceColor(); 1165*cdf0e10cSrcweir SetBackground( aColor ); 1166*cdf0e10cSrcweir } 1167*cdf0e10cSrcweir 1168*cdf0e10cSrcweir maVirDev.SetSettings( GetSettings() ); 1169*cdf0e10cSrcweir maVirDev.SetBackground( GetBackground() ); 1170*cdf0e10cSrcweir Font aFont = GetFont(); 1171*cdf0e10cSrcweir if ( mnWinStyle & WB_VERT ) 1172*cdf0e10cSrcweir aFont.SetOrientation( 900 ); 1173*cdf0e10cSrcweir maVirDev.SetFont( aFont ); 1174*cdf0e10cSrcweir maVirDev.SetTextColor( GetTextColor() ); 1175*cdf0e10cSrcweir maVirDev.SetTextFillColor( GetTextFillColor() ); 1176*cdf0e10cSrcweir } 1177*cdf0e10cSrcweir 1178*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1179*cdf0e10cSrcweir 1180*cdf0e10cSrcweir void Ruler::ImplCalc() 1181*cdf0e10cSrcweir { 1182*cdf0e10cSrcweir // Offset berechnen 1183*cdf0e10cSrcweir mpData->nRulVirOff = mnWinOff + mpData->nPageOff; 1184*cdf0e10cSrcweir if ( mpData->nRulVirOff > mnVirOff ) 1185*cdf0e10cSrcweir mpData->nRulVirOff -= mnVirOff; 1186*cdf0e10cSrcweir else 1187*cdf0e10cSrcweir mpData->nRulVirOff = 0; 1188*cdf0e10cSrcweir long nRulWinOff = mpData->nRulVirOff+mnVirOff; 1189*cdf0e10cSrcweir 1190*cdf0e10cSrcweir // Nicht sichtbaren Bereich der Page berechnen 1191*cdf0e10cSrcweir long nNotVisPageWidth; 1192*cdf0e10cSrcweir if ( mpData->nPageOff < 0 ) 1193*cdf0e10cSrcweir { 1194*cdf0e10cSrcweir nNotVisPageWidth = -(mpData->nPageOff); 1195*cdf0e10cSrcweir if ( nRulWinOff < mnWinOff ) 1196*cdf0e10cSrcweir nNotVisPageWidth -= mnWinOff-nRulWinOff; 1197*cdf0e10cSrcweir } 1198*cdf0e10cSrcweir else 1199*cdf0e10cSrcweir nNotVisPageWidth = 0; 1200*cdf0e10cSrcweir 1201*cdf0e10cSrcweir // Breite berechnen 1202*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1203*cdf0e10cSrcweir { 1204*cdf0e10cSrcweir if ( mbAutoWinWidth ) 1205*cdf0e10cSrcweir mnWinWidth = mnWidth - mnVirOff; 1206*cdf0e10cSrcweir if ( mpData->bAutoPageWidth ) 1207*cdf0e10cSrcweir mpData->nPageWidth = mnWinWidth; 1208*cdf0e10cSrcweir mpData->nRulWidth = Min( mnWinWidth, mpData->nPageWidth-nNotVisPageWidth ); 1209*cdf0e10cSrcweir if ( nRulWinOff+mpData->nRulWidth > mnWidth ) 1210*cdf0e10cSrcweir mpData->nRulWidth = mnWidth-nRulWinOff; 1211*cdf0e10cSrcweir } 1212*cdf0e10cSrcweir else 1213*cdf0e10cSrcweir { 1214*cdf0e10cSrcweir if ( mbAutoWinWidth ) 1215*cdf0e10cSrcweir mnWinWidth = mnHeight - mnVirOff; 1216*cdf0e10cSrcweir if ( mpData->bAutoPageWidth ) 1217*cdf0e10cSrcweir mpData->nPageWidth = mnWinWidth; 1218*cdf0e10cSrcweir mpData->nRulWidth = Min( mnWinWidth, mpData->nPageWidth-nNotVisPageWidth ); 1219*cdf0e10cSrcweir if ( nRulWinOff+mpData->nRulWidth > mnHeight ) 1220*cdf0e10cSrcweir mpData->nRulWidth = mnHeight-nRulWinOff; 1221*cdf0e10cSrcweir } 1222*cdf0e10cSrcweir 1223*cdf0e10cSrcweir mbCalc = sal_False; 1224*cdf0e10cSrcweir } 1225*cdf0e10cSrcweir 1226*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1227*cdf0e10cSrcweir 1228*cdf0e10cSrcweir void Ruler::ImplFormat() 1229*cdf0e10cSrcweir { 1230*cdf0e10cSrcweir // Wenn schon formatiert ist, brauchen wir es nicht nochmal 1231*cdf0e10cSrcweir if ( !mbFormat ) 1232*cdf0e10cSrcweir return; 1233*cdf0e10cSrcweir 1234*cdf0e10cSrcweir // Wenn Fenster noch keine Groesse hat, brauchen wir noch nichts machen 1235*cdf0e10cSrcweir if ( !mnVirWidth ) 1236*cdf0e10cSrcweir return; 1237*cdf0e10cSrcweir 1238*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 1239*cdf0e10cSrcweir long nP1; // Pixel-Position von Page1 1240*cdf0e10cSrcweir long nP2; // Pixel-Position von Page2 1241*cdf0e10cSrcweir long nM1; // Pixel-Position von Margin1 1242*cdf0e10cSrcweir long nM2; // Pixel-Position von Margin2 1243*cdf0e10cSrcweir long nVirTop; // Obere/Linke-Kante bei Ausgabe 1244*cdf0e10cSrcweir long nVirBottom; // Untere/Rechte-Kante bei Ausgabe 1245*cdf0e10cSrcweir long nVirLeft; // Linke/Obere-Kante bei Ausgabe 1246*cdf0e10cSrcweir long nVirRight; // Rechte/Untere-Kante bei Ausgabe 1247*cdf0e10cSrcweir long nNullVirOff; // Fuer schnellere Berechnung 1248*cdf0e10cSrcweir 1249*cdf0e10cSrcweir // Werte berechnen 1250*cdf0e10cSrcweir if ( mbCalc ) 1251*cdf0e10cSrcweir ImplCalc(); 1252*cdf0e10cSrcweir mpData->nNullVirOff = mnWinOff+mpData->nPageOff+mpData->nNullOff-mnVirOff; 1253*cdf0e10cSrcweir nNullVirOff = mpData->nNullVirOff; 1254*cdf0e10cSrcweir nVirLeft = mpData->nRulVirOff; 1255*cdf0e10cSrcweir nVirRight = nVirLeft+mpData->nRulWidth-1; 1256*cdf0e10cSrcweir nVirTop = 0; 1257*cdf0e10cSrcweir nVirBottom = mnVirHeight-1; 1258*cdf0e10cSrcweir 1259*cdf0e10cSrcweir if ( !IsReallyVisible() ) 1260*cdf0e10cSrcweir return; 1261*cdf0e10cSrcweir 1262*cdf0e10cSrcweir Size aVirDevSize; 1263*cdf0e10cSrcweir sal_Bool b3DLook = !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO); 1264*cdf0e10cSrcweir 1265*cdf0e10cSrcweir // VirtualDevice initialize 1266*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1267*cdf0e10cSrcweir { 1268*cdf0e10cSrcweir aVirDevSize.Width() = mnVirWidth; 1269*cdf0e10cSrcweir aVirDevSize.Height() = mnVirHeight; 1270*cdf0e10cSrcweir } 1271*cdf0e10cSrcweir else 1272*cdf0e10cSrcweir { 1273*cdf0e10cSrcweir aVirDevSize.Height() = mnVirWidth; 1274*cdf0e10cSrcweir aVirDevSize.Width() = mnVirHeight; 1275*cdf0e10cSrcweir } 1276*cdf0e10cSrcweir if ( aVirDevSize != maVirDev.GetOutputSizePixel() ) 1277*cdf0e10cSrcweir maVirDev.SetOutputSizePixel( aVirDevSize, sal_True ); 1278*cdf0e10cSrcweir else 1279*cdf0e10cSrcweir maVirDev.Erase(); 1280*cdf0e10cSrcweir 1281*cdf0e10cSrcweir // Raender berechnen 1282*cdf0e10cSrcweir if ( !(mpData->nMargin1Style & RULER_STYLE_INVISIBLE) ) 1283*cdf0e10cSrcweir { 1284*cdf0e10cSrcweir nM1 = mpData->nMargin1+nNullVirOff; 1285*cdf0e10cSrcweir if ( mpData->bAutoPageWidth ) 1286*cdf0e10cSrcweir { 1287*cdf0e10cSrcweir nP1 = nVirLeft; 1288*cdf0e10cSrcweir if ( nM1 < nVirLeft ) 1289*cdf0e10cSrcweir nP1--; 1290*cdf0e10cSrcweir } 1291*cdf0e10cSrcweir else 1292*cdf0e10cSrcweir nP1 = nNullVirOff-mpData->nNullOff; 1293*cdf0e10cSrcweir } 1294*cdf0e10cSrcweir else 1295*cdf0e10cSrcweir { 1296*cdf0e10cSrcweir nM1 = nVirLeft-1; 1297*cdf0e10cSrcweir nP1 = nM1; 1298*cdf0e10cSrcweir } 1299*cdf0e10cSrcweir if ( !(mpData->nMargin2Style & RULER_STYLE_INVISIBLE) ) 1300*cdf0e10cSrcweir { 1301*cdf0e10cSrcweir nM2 = mpData->nMargin2+nNullVirOff; 1302*cdf0e10cSrcweir if ( mpData->bAutoPageWidth ) 1303*cdf0e10cSrcweir { 1304*cdf0e10cSrcweir nP2 = nVirRight; 1305*cdf0e10cSrcweir if ( nM2 > nVirRight ) 1306*cdf0e10cSrcweir nP2++; 1307*cdf0e10cSrcweir } 1308*cdf0e10cSrcweir else 1309*cdf0e10cSrcweir nP2 = nNullVirOff-mpData->nNullOff+mpData->nPageWidth; 1310*cdf0e10cSrcweir if ( nM2 > nP2 ) 1311*cdf0e10cSrcweir nM2 = nP2; 1312*cdf0e10cSrcweir } 1313*cdf0e10cSrcweir else 1314*cdf0e10cSrcweir { 1315*cdf0e10cSrcweir nM2 = nVirRight+1; 1316*cdf0e10cSrcweir nP2 = nM2; 1317*cdf0e10cSrcweir } 1318*cdf0e10cSrcweir 1319*cdf0e10cSrcweir // Obere/untere Kante ausgeben 1320*cdf0e10cSrcweir if ( b3DLook ) 1321*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 1322*cdf0e10cSrcweir else 1323*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 1324*cdf0e10cSrcweir ImplVDrawLine( nVirLeft, nVirTop, nM1 - 1, nVirTop ); //top left line 1325*cdf0e10cSrcweir ImplVDrawLine( nM2 +1, nVirTop, nP2 -1, nVirTop ); //top right line 1326*cdf0e10cSrcweir 1327*cdf0e10cSrcweir // Jetzt wird zwischen dem Schatten ausgegeben 1328*cdf0e10cSrcweir nVirTop++; 1329*cdf0e10cSrcweir nVirBottom--; 1330*cdf0e10cSrcweir 1331*cdf0e10cSrcweir // Margin1, Margin2 und Zwischenraum ausgeben 1332*cdf0e10cSrcweir maVirDev.SetLineColor(); 1333*cdf0e10cSrcweir if ( b3DLook ) 1334*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetFaceColor() ); 1335*cdf0e10cSrcweir else 1336*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetWindowColor() ); 1337*cdf0e10cSrcweir if ( nM1 > nVirLeft ) 1338*cdf0e10cSrcweir ImplVDrawRect( nP1, nVirTop, nM1-1, nVirBottom ); //left gray rectangle 1339*cdf0e10cSrcweir if ( nM2 < nP2 ) 1340*cdf0e10cSrcweir ImplVDrawRect( nM2+1, nVirTop, nP2, nVirBottom ); //right gray rectangle 1341*cdf0e10cSrcweir if ( nM2-nM1 > 0 ) 1342*cdf0e10cSrcweir { 1343*cdf0e10cSrcweir maVirDev.SetFillColor( rStyleSettings.GetWindowColor() ); 1344*cdf0e10cSrcweir ImplVDrawRect( nM1, nVirTop, nM2-1, nVirBottom ); //center rectangle 1345*cdf0e10cSrcweir } 1346*cdf0e10cSrcweir if ( b3DLook ) 1347*cdf0e10cSrcweir { 1348*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetShadowColor() ); 1349*cdf0e10cSrcweir if ( nM1 > nVirLeft ) 1350*cdf0e10cSrcweir { 1351*cdf0e10cSrcweir ImplVDrawLine( nM1-1, nVirTop, nM1-1, nVirBottom );//right line of the left rectangle 1352*cdf0e10cSrcweir ImplVDrawLine( nP1, nVirBottom, nM1-1, nVirBottom );//bottom line of the left rectangle 1353*cdf0e10cSrcweir if ( nP1 >= nVirLeft ) 1354*cdf0e10cSrcweir { 1355*cdf0e10cSrcweir ImplVDrawLine( nP1, nVirTop, nP1, nVirBottom );//left line of the left rectangle 1356*cdf0e10cSrcweir ImplVDrawLine( nP1, nVirBottom, nP1+1, nVirBottom );//? 1357*cdf0e10cSrcweir } 1358*cdf0e10cSrcweir } 1359*cdf0e10cSrcweir if ( nM2 < nP2 ) 1360*cdf0e10cSrcweir { 1361*cdf0e10cSrcweir ImplVDrawLine( nM2+1, nVirBottom, nP2-1, nVirBottom );//bottom line of the right rectangle 1362*cdf0e10cSrcweir ImplVDrawLine( nM2+1, nVirTop, nM2+1, nVirBottom );//left line of the right rectangle 1363*cdf0e10cSrcweir if ( nP2 <= nVirRight+1 ) 1364*cdf0e10cSrcweir ImplVDrawLine( nP2-1, nVirTop, nP2-1, nVirBottom );//right line of the right rectangle 1365*cdf0e10cSrcweir } 1366*cdf0e10cSrcweir } 1367*cdf0e10cSrcweir else 1368*cdf0e10cSrcweir { 1369*cdf0e10cSrcweir maVirDev.SetLineColor( rStyleSettings.GetWindowTextColor() ); 1370*cdf0e10cSrcweir if ( nP1 >= nVirLeft ) 1371*cdf0e10cSrcweir ImplVDrawLine( nP1, nVirTop, nP1, nVirBottom+1 ); 1372*cdf0e10cSrcweir if ( nM1 > nP1 ) 1373*cdf0e10cSrcweir ImplVDrawLine( nM1, nVirTop, nM1, nVirBottom ); 1374*cdf0e10cSrcweir if ( nM2 < nP2 ) 1375*cdf0e10cSrcweir ImplVDrawLine( nM2, nVirTop, nM2, nVirBottom ); 1376*cdf0e10cSrcweir if ( nP2 <= nVirRight+1 ) 1377*cdf0e10cSrcweir ImplVDrawLine( nP2, nVirTop, nP2, nVirBottom+1 ); 1378*cdf0e10cSrcweir } 1379*cdf0e10cSrcweir 1380*cdf0e10cSrcweir // Lineal-Beschriftung (nur wenn keine Bemassungspfeile) 1381*cdf0e10cSrcweir if ( !mpData->pArrows ) 1382*cdf0e10cSrcweir { 1383*cdf0e10cSrcweir long nMin = nVirLeft; 1384*cdf0e10cSrcweir long nMax = nP2; 1385*cdf0e10cSrcweir long nStart = mpData->bTextRTL ? mpData->nMargin2 + nNullVirOff : nNullVirOff; 1386*cdf0e10cSrcweir long nCenter = nVirTop+((nVirBottom-nVirTop)/2); 1387*cdf0e10cSrcweir 1388*cdf0e10cSrcweir // Nicht Schatten uebermalen 1389*cdf0e10cSrcweir if ( nP1 > nVirLeft ) 1390*cdf0e10cSrcweir nMin++; 1391*cdf0e10cSrcweir if ( nP2 < nVirRight ) 1392*cdf0e10cSrcweir nMax--; 1393*cdf0e10cSrcweir 1394*cdf0e10cSrcweir // Draw captions 1395*cdf0e10cSrcweir ImplDrawTicks( nMin, nMax, nStart, nCenter ); 1396*cdf0e10cSrcweir } 1397*cdf0e10cSrcweir 1398*cdf0e10cSrcweir // Draw borders 1399*cdf0e10cSrcweir if ( mpData->pBorders ) 1400*cdf0e10cSrcweir ImplDrawBorders( nVirLeft, nP2, nVirTop, nVirBottom ); 1401*cdf0e10cSrcweir 1402*cdf0e10cSrcweir // Draw indents 1403*cdf0e10cSrcweir if ( mpData->pIndents ) 1404*cdf0e10cSrcweir ImplDrawIndents( nVirLeft, nP2, nVirTop-1, nVirBottom+1 ); 1405*cdf0e10cSrcweir 1406*cdf0e10cSrcweir // Tabs 1407*cdf0e10cSrcweir if ( mpData->pTabs ) 1408*cdf0e10cSrcweir { 1409*cdf0e10cSrcweir ImplDrawTabs( nVirLeft, nP2, nVirTop-1, nVirBottom+1 ); 1410*cdf0e10cSrcweir } 1411*cdf0e10cSrcweir 1412*cdf0e10cSrcweir // Bemassungspfeile 1413*cdf0e10cSrcweir if ( mpData->pArrows ) 1414*cdf0e10cSrcweir ImplDrawArrows( nVirTop+((nVirBottom-nVirTop)/2) ); 1415*cdf0e10cSrcweir 1416*cdf0e10cSrcweir // Wir haben formatiert 1417*cdf0e10cSrcweir mbFormat = sal_False; 1418*cdf0e10cSrcweir } 1419*cdf0e10cSrcweir 1420*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1421*cdf0e10cSrcweir 1422*cdf0e10cSrcweir void Ruler::ImplInitExtraField( sal_Bool bUpdate ) 1423*cdf0e10cSrcweir { 1424*cdf0e10cSrcweir // Extra-Field beruecksichtigen 1425*cdf0e10cSrcweir if ( mnWinStyle & WB_EXTRAFIELD ) 1426*cdf0e10cSrcweir { 1427*cdf0e10cSrcweir maExtraRect.Left() = RULER_OFF; 1428*cdf0e10cSrcweir maExtraRect.Top() = RULER_OFF; 1429*cdf0e10cSrcweir maExtraRect.Right() = RULER_OFF+mnVirHeight-1; 1430*cdf0e10cSrcweir maExtraRect.Bottom() = RULER_OFF+mnVirHeight-1; 1431*cdf0e10cSrcweir if(mpData->bTextRTL) 1432*cdf0e10cSrcweir { 1433*cdf0e10cSrcweir Size aWinSize = GetOutputSizePixel(); 1434*cdf0e10cSrcweir if(mnWinStyle & WB_HORZ) 1435*cdf0e10cSrcweir maExtraRect.Move(aWinSize.Width() - maExtraRect.GetWidth() - maExtraRect.Left(), 0); 1436*cdf0e10cSrcweir else 1437*cdf0e10cSrcweir maExtraRect.Move(0, aWinSize.Height() - maExtraRect.GetHeight() - maExtraRect.Top()); 1438*cdf0e10cSrcweir mnVirOff = 0; 1439*cdf0e10cSrcweir } 1440*cdf0e10cSrcweir else 1441*cdf0e10cSrcweir mnVirOff = maExtraRect.Right()+1; 1442*cdf0e10cSrcweir 1443*cdf0e10cSrcweir } 1444*cdf0e10cSrcweir else 1445*cdf0e10cSrcweir { 1446*cdf0e10cSrcweir maExtraRect.SetEmpty(); 1447*cdf0e10cSrcweir mnVirOff = 0; 1448*cdf0e10cSrcweir } 1449*cdf0e10cSrcweir 1450*cdf0e10cSrcweir if ( bUpdate ) 1451*cdf0e10cSrcweir { 1452*cdf0e10cSrcweir mbCalc = sal_True; 1453*cdf0e10cSrcweir mbFormat = sal_True; 1454*cdf0e10cSrcweir Invalidate(); 1455*cdf0e10cSrcweir } 1456*cdf0e10cSrcweir } 1457*cdf0e10cSrcweir 1458*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1459*cdf0e10cSrcweir 1460*cdf0e10cSrcweir void Ruler::ImplDraw() 1461*cdf0e10cSrcweir { 1462*cdf0e10cSrcweir if ( mbFormat ) 1463*cdf0e10cSrcweir ImplFormat(); 1464*cdf0e10cSrcweir 1465*cdf0e10cSrcweir if ( IsReallyVisible() ) 1466*cdf0e10cSrcweir { 1467*cdf0e10cSrcweir // Lineal ueber das VirtualDevice ausgeben 1468*cdf0e10cSrcweir Point aOffPos; 1469*cdf0e10cSrcweir Size aVirDevSize = maVirDev.GetOutputSizePixel(); 1470*cdf0e10cSrcweir // Size aVirDevSize2 = maVirDev.GetOutputSizePixel(); 1471*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1472*cdf0e10cSrcweir { 1473*cdf0e10cSrcweir aOffPos.X() = mnVirOff; 1474*cdf0e10cSrcweir if(mpData->bTextRTL) 1475*cdf0e10cSrcweir aVirDevSize.Width() -= maExtraRect.GetWidth(); 1476*cdf0e10cSrcweir 1477*cdf0e10cSrcweir // else 1478*cdf0e10cSrcweir // aVirDevSize.Width() -= mnVirOff; 1479*cdf0e10cSrcweir aOffPos.Y() = RULER_OFF; 1480*cdf0e10cSrcweir } 1481*cdf0e10cSrcweir else 1482*cdf0e10cSrcweir { 1483*cdf0e10cSrcweir aOffPos.X() = RULER_OFF; 1484*cdf0e10cSrcweir aOffPos.Y() = mnVirOff; 1485*cdf0e10cSrcweir // else 1486*cdf0e10cSrcweir // aVirDevSize.Height() -= mnVirOff; 1487*cdf0e10cSrcweir } 1488*cdf0e10cSrcweir DrawOutDev( aOffPos, aVirDevSize, Point(), aVirDevSize, maVirDev ); 1489*cdf0e10cSrcweir 1490*cdf0e10cSrcweir // Positionslinien neu malen 1491*cdf0e10cSrcweir ImplInvertLines( sal_True ); 1492*cdf0e10cSrcweir } 1493*cdf0e10cSrcweir } 1494*cdf0e10cSrcweir 1495*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1496*cdf0e10cSrcweir 1497*cdf0e10cSrcweir void Ruler::ImplDrawExtra( sal_Bool bPaint ) 1498*cdf0e10cSrcweir { 1499*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 1500*cdf0e10cSrcweir Rectangle aRect = maExtraRect; 1501*cdf0e10cSrcweir sal_Bool bEraseRect = sal_False; 1502*cdf0e10cSrcweir 1503*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 1504*cdf0e10cSrcweir { 1505*cdf0e10cSrcweir aRect.Left() += 2; 1506*cdf0e10cSrcweir aRect.Top() += 2; 1507*cdf0e10cSrcweir aRect.Right() -= 2; 1508*cdf0e10cSrcweir aRect.Bottom() -= 2; 1509*cdf0e10cSrcweir } 1510*cdf0e10cSrcweir else 1511*cdf0e10cSrcweir { 1512*cdf0e10cSrcweir aRect.Left() += 1; 1513*cdf0e10cSrcweir aRect.Top() += 1; 1514*cdf0e10cSrcweir aRect.Right() -= 1; 1515*cdf0e10cSrcweir aRect.Bottom() -= 1; 1516*cdf0e10cSrcweir } 1517*cdf0e10cSrcweir 1518*cdf0e10cSrcweir if ( !bPaint && !(mnExtraStyle & RULER_STYLE_HIGHLIGHT) ) 1519*cdf0e10cSrcweir { 1520*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 1521*cdf0e10cSrcweir SetFillColor( rStyleSettings.GetFaceColor() ); 1522*cdf0e10cSrcweir else 1523*cdf0e10cSrcweir SetFillColor( rStyleSettings.GetWindowColor() ); 1524*cdf0e10cSrcweir bEraseRect = sal_True; 1525*cdf0e10cSrcweir } 1526*cdf0e10cSrcweir else 1527*cdf0e10cSrcweir { 1528*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) && (mnExtraStyle & RULER_STYLE_HIGHLIGHT) ) 1529*cdf0e10cSrcweir { 1530*cdf0e10cSrcweir SetFillColor( rStyleSettings.GetCheckedColor() ); 1531*cdf0e10cSrcweir bEraseRect = sal_True; 1532*cdf0e10cSrcweir } 1533*cdf0e10cSrcweir } 1534*cdf0e10cSrcweir 1535*cdf0e10cSrcweir if ( bEraseRect ) 1536*cdf0e10cSrcweir { 1537*cdf0e10cSrcweir SetLineColor(); 1538*cdf0e10cSrcweir DrawRect( aRect ); 1539*cdf0e10cSrcweir } 1540*cdf0e10cSrcweir 1541*cdf0e10cSrcweir // Inhalt ausgeben 1542*cdf0e10cSrcweir if ( meExtraType == RULER_EXTRA_NULLOFFSET ) 1543*cdf0e10cSrcweir { 1544*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 1545*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetButtonTextColor() ); 1546*cdf0e10cSrcweir else 1547*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetWindowTextColor() ); 1548*cdf0e10cSrcweir DrawLine( Point( aRect.Left()+1, aRect.Top()+4 ), 1549*cdf0e10cSrcweir Point( aRect.Right()-1, aRect.Top()+4 ) ); 1550*cdf0e10cSrcweir DrawLine( Point( aRect.Left()+4, aRect.Top()+1 ), 1551*cdf0e10cSrcweir Point( aRect.Left()+4, aRect.Bottom()-1 ) ); 1552*cdf0e10cSrcweir } 1553*cdf0e10cSrcweir else if ( meExtraType == RULER_EXTRA_TAB ) 1554*cdf0e10cSrcweir { 1555*cdf0e10cSrcweir sal_uInt16 nTabStyle = mnExtraStyle & RULER_TAB_STYLE; 1556*cdf0e10cSrcweir if(mpData->bTextRTL) 1557*cdf0e10cSrcweir nTabStyle |= RULER_TAB_RTL; 1558*cdf0e10cSrcweir Point aCenter = aRect.Center(); 1559*cdf0e10cSrcweir Point aDraw(aCenter); 1560*cdf0e10cSrcweir ImplCenterTabPos( aDraw, nTabStyle ); 1561*cdf0e10cSrcweir WinBits nWinBits = GetStyle(); 1562*cdf0e10cSrcweir if(0 == (nWinBits&WB_HORZ) ) 1563*cdf0e10cSrcweir { 1564*cdf0e10cSrcweir if(0 != (nWinBits&WB_RIGHT_ALIGNED)) 1565*cdf0e10cSrcweir aDraw.Y() = 2 * aCenter.Y() - aDraw.Y(); 1566*cdf0e10cSrcweir if(mpData->bTextRTL) 1567*cdf0e10cSrcweir { 1568*cdf0e10cSrcweir long nTemp = aDraw.X(); 1569*cdf0e10cSrcweir aDraw.X() = aDraw.Y(); 1570*cdf0e10cSrcweir aDraw.Y() = nTemp; 1571*cdf0e10cSrcweir } 1572*cdf0e10cSrcweir } 1573*cdf0e10cSrcweir ImplDrawTab( this, aDraw, nTabStyle ); 1574*cdf0e10cSrcweir } 1575*cdf0e10cSrcweir 1576*cdf0e10cSrcweir if ( (rStyleSettings.GetOptions() & STYLE_OPTION_MONO) && (mnExtraStyle & RULER_STYLE_HIGHLIGHT) ) 1577*cdf0e10cSrcweir Invert( aRect ); 1578*cdf0e10cSrcweir } 1579*cdf0e10cSrcweir 1580*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1581*cdf0e10cSrcweir 1582*cdf0e10cSrcweir void Ruler::ImplUpdate( sal_Bool bMustCalc ) 1583*cdf0e10cSrcweir { 1584*cdf0e10cSrcweir // Hier schon Linien loeschen, damit Sie vor dem Neuberechnen schon 1585*cdf0e10cSrcweir // geloscht sind, da danach die alten Positionen nicht mehr bestimmt 1586*cdf0e10cSrcweir // werden koennen 1587*cdf0e10cSrcweir if ( !mbFormat ) 1588*cdf0e10cSrcweir ImplInvertLines(); 1589*cdf0e10cSrcweir 1590*cdf0e10cSrcweir // Flags setzen 1591*cdf0e10cSrcweir if ( bMustCalc ) 1592*cdf0e10cSrcweir mbCalc = sal_True; 1593*cdf0e10cSrcweir mbFormat = sal_True; 1594*cdf0e10cSrcweir 1595*cdf0e10cSrcweir // Wenn wir am Draggen sind, wird nach dem Drag-Handler automatisch 1596*cdf0e10cSrcweir // das Lineal neu upgedatet 1597*cdf0e10cSrcweir if ( mbDrag ) 1598*cdf0e10cSrcweir return; 1599*cdf0e10cSrcweir 1600*cdf0e10cSrcweir // Gegebenenfalls Update ausloesen 1601*cdf0e10cSrcweir if ( IsReallyVisible() && IsUpdateMode() ) 1602*cdf0e10cSrcweir { 1603*cdf0e10cSrcweir mnUpdateFlags |= RULER_UPDATE_DRAW; 1604*cdf0e10cSrcweir if ( !mnUpdateEvtId ) 1605*cdf0e10cSrcweir mnUpdateEvtId = Application::PostUserEvent( LINK( this, Ruler, ImplUpdateHdl ), NULL ); 1606*cdf0e10cSrcweir } 1607*cdf0e10cSrcweir } 1608*cdf0e10cSrcweir 1609*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1610*cdf0e10cSrcweir 1611*cdf0e10cSrcweir sal_Bool Ruler::ImplHitTest( const Point& rPos, ImplRulerHitTest* pHitTest, 1612*cdf0e10cSrcweir sal_Bool bRequireStyle, sal_uInt16 nRequiredStyle ) const 1613*cdf0e10cSrcweir { 1614*cdf0e10cSrcweir sal_uInt16 i; 1615*cdf0e10cSrcweir sal_uInt16 nStyle; 1616*cdf0e10cSrcweir long nHitBottom; 1617*cdf0e10cSrcweir long nX; 1618*cdf0e10cSrcweir long nY; 1619*cdf0e10cSrcweir long n1; 1620*cdf0e10cSrcweir long n2; 1621*cdf0e10cSrcweir 1622*cdf0e10cSrcweir if ( !mbActive ) 1623*cdf0e10cSrcweir return sal_False; 1624*cdf0e10cSrcweir 1625*cdf0e10cSrcweir // Position ermitteln 1626*cdf0e10cSrcweir sal_Bool bIsHori = 0 != (mnWinStyle & WB_HORZ); 1627*cdf0e10cSrcweir if ( bIsHori ) 1628*cdf0e10cSrcweir { 1629*cdf0e10cSrcweir nX = rPos.X(); 1630*cdf0e10cSrcweir nY = rPos.Y(); 1631*cdf0e10cSrcweir } 1632*cdf0e10cSrcweir else 1633*cdf0e10cSrcweir { 1634*cdf0e10cSrcweir nX = rPos.Y(); 1635*cdf0e10cSrcweir nY = rPos.X(); 1636*cdf0e10cSrcweir } 1637*cdf0e10cSrcweir nHitBottom = mnVirHeight+(RULER_OFF*2); 1638*cdf0e10cSrcweir 1639*cdf0e10cSrcweir // --> FME 2004-08-05 #i32608# 1640*cdf0e10cSrcweir pHitTest->nAryPos = 0; 1641*cdf0e10cSrcweir pHitTest->mnDragSize = 0; 1642*cdf0e10cSrcweir pHitTest->bSize = sal_False; 1643*cdf0e10cSrcweir pHitTest->bSizeBar = sal_False; 1644*cdf0e10cSrcweir // <-- 1645*cdf0e10cSrcweir 1646*cdf0e10cSrcweir // Damit ueberstehende Tabs und Einzuege mit beruecksichtigt werden 1647*cdf0e10cSrcweir long nXExtraOff; 1648*cdf0e10cSrcweir if ( mpData->pTabs || mpData->pIndents ) 1649*cdf0e10cSrcweir nXExtraOff = (mnVirHeight/2) - 4; 1650*cdf0e10cSrcweir else 1651*cdf0e10cSrcweir nXExtraOff = 0; 1652*cdf0e10cSrcweir 1653*cdf0e10cSrcweir // Test auf ausserhalb 1654*cdf0e10cSrcweir nX -= mnVirOff; 1655*cdf0e10cSrcweir long nXTemp = nX; 1656*cdf0e10cSrcweir if ( (nX < mpData->nRulVirOff-nXExtraOff) || (nX > mpData->nRulVirOff+mpData->nRulWidth+nXExtraOff) || 1657*cdf0e10cSrcweir (nY < 0) || (nY > nHitBottom) ) 1658*cdf0e10cSrcweir { 1659*cdf0e10cSrcweir pHitTest->nPos = 0; 1660*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_OUTSIDE; 1661*cdf0e10cSrcweir return sal_False; 1662*cdf0e10cSrcweir } 1663*cdf0e10cSrcweir 1664*cdf0e10cSrcweir nX -= mpData->nNullVirOff; 1665*cdf0e10cSrcweir pHitTest->nPos = nX; 1666*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_DONTKNOW; 1667*cdf0e10cSrcweir 1668*cdf0e10cSrcweir // Zuerst die Tabs testen 1669*cdf0e10cSrcweir Rectangle aRect; 1670*cdf0e10cSrcweir if ( mpData->pTabs ) 1671*cdf0e10cSrcweir { 1672*cdf0e10cSrcweir aRect.Bottom() = nHitBottom; 1673*cdf0e10cSrcweir aRect.Top() = aRect.Bottom()-RULER_TAB_HEIGHT-RULER_OFF; 1674*cdf0e10cSrcweir 1675*cdf0e10cSrcweir for ( i = mpData->nTabs; i; i-- ) 1676*cdf0e10cSrcweir { 1677*cdf0e10cSrcweir nStyle = mpData->pTabs[i-1].nStyle; 1678*cdf0e10cSrcweir if ( !(nStyle & RULER_STYLE_INVISIBLE) ) 1679*cdf0e10cSrcweir { 1680*cdf0e10cSrcweir nStyle &= RULER_TAB_STYLE; 1681*cdf0e10cSrcweir 1682*cdf0e10cSrcweir // Default-Tabs werden nur angezeigt 1683*cdf0e10cSrcweir if ( nStyle != RULER_TAB_DEFAULT ) 1684*cdf0e10cSrcweir { 1685*cdf0e10cSrcweir n1 = mpData->pTabs[i-1].nPos; 1686*cdf0e10cSrcweir 1687*cdf0e10cSrcweir if ( nStyle == RULER_TAB_LEFT ) 1688*cdf0e10cSrcweir { 1689*cdf0e10cSrcweir aRect.Left() = n1; 1690*cdf0e10cSrcweir aRect.Right() = n1+RULER_TAB_WIDTH-1; 1691*cdf0e10cSrcweir } 1692*cdf0e10cSrcweir else if ( nStyle == RULER_TAB_RIGHT ) 1693*cdf0e10cSrcweir { 1694*cdf0e10cSrcweir aRect.Right() = n1; 1695*cdf0e10cSrcweir aRect.Left() = n1-RULER_TAB_WIDTH-1; 1696*cdf0e10cSrcweir } 1697*cdf0e10cSrcweir else 1698*cdf0e10cSrcweir { 1699*cdf0e10cSrcweir aRect.Left() = n1-RULER_TAB_CWIDTH2+1; 1700*cdf0e10cSrcweir aRect.Right() = n1-RULER_TAB_CWIDTH2+RULER_TAB_CWIDTH; 1701*cdf0e10cSrcweir } 1702*cdf0e10cSrcweir 1703*cdf0e10cSrcweir if ( aRect.IsInside( Point( nX, nY ) ) ) 1704*cdf0e10cSrcweir { 1705*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_TAB; 1706*cdf0e10cSrcweir pHitTest->nAryPos = i-1; 1707*cdf0e10cSrcweir return sal_True; 1708*cdf0e10cSrcweir } 1709*cdf0e10cSrcweir } 1710*cdf0e10cSrcweir } 1711*cdf0e10cSrcweir } 1712*cdf0e10cSrcweir } 1713*cdf0e10cSrcweir 1714*cdf0e10cSrcweir // Dann die Einzuege 1715*cdf0e10cSrcweir if ( mpData->pIndents ) 1716*cdf0e10cSrcweir { 1717*cdf0e10cSrcweir long nIndentHeight = (mnVirHeight/2) - 1; 1718*cdf0e10cSrcweir long nIndentWidth2 = nIndentHeight-3; 1719*cdf0e10cSrcweir 1720*cdf0e10cSrcweir for ( i = mpData->nIndents; i; i-- ) 1721*cdf0e10cSrcweir { 1722*cdf0e10cSrcweir nStyle = mpData->pIndents[i-1].nStyle; 1723*cdf0e10cSrcweir if ( (! bRequireStyle || nStyle == nRequiredStyle) && 1724*cdf0e10cSrcweir !(nStyle & RULER_STYLE_INVISIBLE) ) 1725*cdf0e10cSrcweir { 1726*cdf0e10cSrcweir nStyle &= RULER_INDENT_STYLE; 1727*cdf0e10cSrcweir n1 = mpData->pIndents[i-1].nPos; 1728*cdf0e10cSrcweir 1729*cdf0e10cSrcweir if ( (nStyle == RULER_INDENT_BOTTOM) ^ (!bIsHori) ) 1730*cdf0e10cSrcweir { 1731*cdf0e10cSrcweir aRect.Left() = n1-nIndentWidth2; 1732*cdf0e10cSrcweir aRect.Right() = n1+nIndentWidth2; 1733*cdf0e10cSrcweir aRect.Top() = nHitBottom-nIndentHeight-RULER_OFF+1; 1734*cdf0e10cSrcweir aRect.Bottom() = nHitBottom; 1735*cdf0e10cSrcweir } 1736*cdf0e10cSrcweir else 1737*cdf0e10cSrcweir { 1738*cdf0e10cSrcweir aRect.Left() = n1-nIndentWidth2; 1739*cdf0e10cSrcweir aRect.Right() = n1+nIndentWidth2; 1740*cdf0e10cSrcweir aRect.Top() = 0; 1741*cdf0e10cSrcweir aRect.Bottom() = nIndentHeight+RULER_OFF-1; 1742*cdf0e10cSrcweir } 1743*cdf0e10cSrcweir 1744*cdf0e10cSrcweir if ( aRect.IsInside( Point( nX, nY ) ) ) 1745*cdf0e10cSrcweir { 1746*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_INDENT; 1747*cdf0e10cSrcweir pHitTest->nAryPos = i-1; 1748*cdf0e10cSrcweir return sal_True; 1749*cdf0e10cSrcweir } 1750*cdf0e10cSrcweir } 1751*cdf0e10cSrcweir } 1752*cdf0e10cSrcweir } 1753*cdf0e10cSrcweir 1754*cdf0e10cSrcweir // Jetzt zaehlt nichts mehr, was links oder rechts uebersteht 1755*cdf0e10cSrcweir if ( (nXTemp < mpData->nRulVirOff) || (nXTemp > mpData->nRulVirOff+mpData->nRulWidth) ) 1756*cdf0e10cSrcweir { 1757*cdf0e10cSrcweir pHitTest->nPos = 0; 1758*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_OUTSIDE; 1759*cdf0e10cSrcweir return sal_False; 1760*cdf0e10cSrcweir } 1761*cdf0e10cSrcweir 1762*cdf0e10cSrcweir // Danach die Spalten testen 1763*cdf0e10cSrcweir int nBorderTolerance = 1; 1764*cdf0e10cSrcweir if(pHitTest->bExpandTest) 1765*cdf0e10cSrcweir { 1766*cdf0e10cSrcweir nBorderTolerance++; 1767*cdf0e10cSrcweir } 1768*cdf0e10cSrcweir 1769*cdf0e10cSrcweir for ( i = mpData->nBorders; i; i-- ) 1770*cdf0e10cSrcweir { 1771*cdf0e10cSrcweir n1 = mpData->pBorders[i-1].nPos; 1772*cdf0e10cSrcweir n2 = n1 + mpData->pBorders[i-1].nWidth; 1773*cdf0e10cSrcweir 1774*cdf0e10cSrcweir // Spalten werden mit mindestens 3 Pixel breite gezeichnet 1775*cdf0e10cSrcweir if ( !mpData->pBorders[i-1].nWidth ) 1776*cdf0e10cSrcweir { 1777*cdf0e10cSrcweir n1 -= nBorderTolerance; 1778*cdf0e10cSrcweir n2 += nBorderTolerance; 1779*cdf0e10cSrcweir 1780*cdf0e10cSrcweir } 1781*cdf0e10cSrcweir 1782*cdf0e10cSrcweir if ( (nX >= n1) && (nX <= n2) ) 1783*cdf0e10cSrcweir { 1784*cdf0e10cSrcweir nStyle = mpData->pBorders[i-1].nStyle; 1785*cdf0e10cSrcweir if ( !(nStyle & RULER_STYLE_INVISIBLE) ) 1786*cdf0e10cSrcweir { 1787*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_BORDER; 1788*cdf0e10cSrcweir pHitTest->nAryPos = i-1; 1789*cdf0e10cSrcweir 1790*cdf0e10cSrcweir if ( !(nStyle & RULER_BORDER_SIZEABLE) ) 1791*cdf0e10cSrcweir { 1792*cdf0e10cSrcweir if ( nStyle & RULER_BORDER_MOVEABLE ) 1793*cdf0e10cSrcweir { 1794*cdf0e10cSrcweir pHitTest->bSizeBar = sal_True; 1795*cdf0e10cSrcweir pHitTest->mnDragSize = RULER_DRAGSIZE_MOVE; 1796*cdf0e10cSrcweir } 1797*cdf0e10cSrcweir } 1798*cdf0e10cSrcweir else 1799*cdf0e10cSrcweir { 1800*cdf0e10cSrcweir long nMOff = RULER_MOUSE_BORDERWIDTH; 1801*cdf0e10cSrcweir while ( nMOff*2 >= (n2-n1-RULER_MOUSE_BORDERMOVE) ) 1802*cdf0e10cSrcweir { 1803*cdf0e10cSrcweir if ( nMOff < 2 ) 1804*cdf0e10cSrcweir { 1805*cdf0e10cSrcweir nMOff = 0; 1806*cdf0e10cSrcweir break; 1807*cdf0e10cSrcweir } 1808*cdf0e10cSrcweir else 1809*cdf0e10cSrcweir nMOff--; 1810*cdf0e10cSrcweir } 1811*cdf0e10cSrcweir 1812*cdf0e10cSrcweir if ( nX <= n1+nMOff ) 1813*cdf0e10cSrcweir { 1814*cdf0e10cSrcweir pHitTest->bSize = sal_True; 1815*cdf0e10cSrcweir pHitTest->mnDragSize = RULER_DRAGSIZE_1; 1816*cdf0e10cSrcweir } 1817*cdf0e10cSrcweir else if ( nX >= n2-nMOff ) 1818*cdf0e10cSrcweir { 1819*cdf0e10cSrcweir pHitTest->bSize = sal_True; 1820*cdf0e10cSrcweir pHitTest->mnDragSize = RULER_DRAGSIZE_2; 1821*cdf0e10cSrcweir } 1822*cdf0e10cSrcweir else 1823*cdf0e10cSrcweir { 1824*cdf0e10cSrcweir if ( nStyle & RULER_BORDER_MOVEABLE ) 1825*cdf0e10cSrcweir { 1826*cdf0e10cSrcweir pHitTest->bSizeBar = sal_True; 1827*cdf0e10cSrcweir pHitTest->mnDragSize = RULER_DRAGSIZE_MOVE; 1828*cdf0e10cSrcweir } 1829*cdf0e10cSrcweir } 1830*cdf0e10cSrcweir } 1831*cdf0e10cSrcweir 1832*cdf0e10cSrcweir return sal_True; 1833*cdf0e10cSrcweir } 1834*cdf0e10cSrcweir } 1835*cdf0e10cSrcweir } 1836*cdf0e10cSrcweir 1837*cdf0e10cSrcweir // Und zum Schluss die Raender 1838*cdf0e10cSrcweir int nMarginTolerance = pHitTest->bExpandTest ? nBorderTolerance : RULER_MOUSE_MARGINWIDTH; 1839*cdf0e10cSrcweir 1840*cdf0e10cSrcweir if ( (mpData->nMargin1Style & (RULER_MARGIN_SIZEABLE | RULER_STYLE_INVISIBLE)) == RULER_MARGIN_SIZEABLE ) 1841*cdf0e10cSrcweir { 1842*cdf0e10cSrcweir n1 = mpData->nMargin1; 1843*cdf0e10cSrcweir if ( (nX >= n1 - nMarginTolerance) && (nX <= n1 + nMarginTolerance) ) 1844*cdf0e10cSrcweir { 1845*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_MARGIN1; 1846*cdf0e10cSrcweir pHitTest->bSize = sal_True; 1847*cdf0e10cSrcweir return sal_True; 1848*cdf0e10cSrcweir } 1849*cdf0e10cSrcweir } 1850*cdf0e10cSrcweir if ( (mpData->nMargin2Style & (RULER_MARGIN_SIZEABLE | RULER_STYLE_INVISIBLE)) == RULER_MARGIN_SIZEABLE ) 1851*cdf0e10cSrcweir { 1852*cdf0e10cSrcweir n1 = mpData->nMargin2; 1853*cdf0e10cSrcweir if ( (nX >= n1 - nMarginTolerance) && (nX <= n1 + nMarginTolerance) ) 1854*cdf0e10cSrcweir { 1855*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_MARGIN2; 1856*cdf0e10cSrcweir pHitTest->bSize = sal_True; 1857*cdf0e10cSrcweir return sal_True; 1858*cdf0e10cSrcweir } 1859*cdf0e10cSrcweir } 1860*cdf0e10cSrcweir 1861*cdf0e10cSrcweir // Jetzt nocheinmal die Tabs testen, nur mit etwas mehr spielraum 1862*cdf0e10cSrcweir if ( mpData->pTabs ) 1863*cdf0e10cSrcweir { 1864*cdf0e10cSrcweir aRect.Top() = RULER_OFF; 1865*cdf0e10cSrcweir aRect.Bottom() = nHitBottom; 1866*cdf0e10cSrcweir 1867*cdf0e10cSrcweir for ( i = mpData->nTabs; i; i-- ) 1868*cdf0e10cSrcweir { 1869*cdf0e10cSrcweir nStyle = mpData->pTabs[i-1].nStyle; 1870*cdf0e10cSrcweir if ( !(nStyle & RULER_STYLE_INVISIBLE) ) 1871*cdf0e10cSrcweir { 1872*cdf0e10cSrcweir nStyle &= RULER_TAB_STYLE; 1873*cdf0e10cSrcweir 1874*cdf0e10cSrcweir // Default-Tabs werden nur angezeigt 1875*cdf0e10cSrcweir if ( nStyle != RULER_TAB_DEFAULT ) 1876*cdf0e10cSrcweir { 1877*cdf0e10cSrcweir n1 = mpData->pTabs[i-1].nPos; 1878*cdf0e10cSrcweir 1879*cdf0e10cSrcweir if ( nStyle == RULER_TAB_LEFT ) 1880*cdf0e10cSrcweir { 1881*cdf0e10cSrcweir aRect.Left() = n1; 1882*cdf0e10cSrcweir aRect.Right() = n1+RULER_TAB_WIDTH-1; 1883*cdf0e10cSrcweir } 1884*cdf0e10cSrcweir else if ( nStyle == RULER_TAB_RIGHT ) 1885*cdf0e10cSrcweir { 1886*cdf0e10cSrcweir aRect.Right() = n1; 1887*cdf0e10cSrcweir aRect.Left() = n1-RULER_TAB_WIDTH-1; 1888*cdf0e10cSrcweir } 1889*cdf0e10cSrcweir else 1890*cdf0e10cSrcweir { 1891*cdf0e10cSrcweir aRect.Left() = n1-RULER_TAB_CWIDTH2+1; 1892*cdf0e10cSrcweir aRect.Right() = n1-RULER_TAB_CWIDTH2+RULER_TAB_CWIDTH; 1893*cdf0e10cSrcweir } 1894*cdf0e10cSrcweir 1895*cdf0e10cSrcweir aRect.Left()--; 1896*cdf0e10cSrcweir aRect.Right()++; 1897*cdf0e10cSrcweir 1898*cdf0e10cSrcweir if ( aRect.IsInside( Point( nX, nY ) ) ) 1899*cdf0e10cSrcweir { 1900*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_TAB; 1901*cdf0e10cSrcweir pHitTest->nAryPos = i-1; 1902*cdf0e10cSrcweir return sal_True; 1903*cdf0e10cSrcweir } 1904*cdf0e10cSrcweir } 1905*cdf0e10cSrcweir } 1906*cdf0e10cSrcweir } 1907*cdf0e10cSrcweir } 1908*cdf0e10cSrcweir 1909*cdf0e10cSrcweir return sal_False; 1910*cdf0e10cSrcweir } 1911*cdf0e10cSrcweir 1912*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1913*cdf0e10cSrcweir 1914*cdf0e10cSrcweir sal_Bool Ruler::ImplDocHitTest( const Point& rPos, RulerType eDragType, 1915*cdf0e10cSrcweir ImplRulerHitTest* pHitTest ) const 1916*cdf0e10cSrcweir { 1917*cdf0e10cSrcweir Point aPos = rPos; 1918*cdf0e10cSrcweir sal_Bool bRequiredStyle = sal_False; 1919*cdf0e10cSrcweir sal_uInt16 nRequiredStyle = 0; 1920*cdf0e10cSrcweir 1921*cdf0e10cSrcweir if (eDragType == RULER_TYPE_INDENT) 1922*cdf0e10cSrcweir { 1923*cdf0e10cSrcweir bRequiredStyle = sal_True; 1924*cdf0e10cSrcweir nRequiredStyle = RULER_INDENT_BOTTOM; 1925*cdf0e10cSrcweir } 1926*cdf0e10cSrcweir 1927*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1928*cdf0e10cSrcweir aPos.X() += mnWinOff; 1929*cdf0e10cSrcweir else 1930*cdf0e10cSrcweir aPos.Y() += mnWinOff; 1931*cdf0e10cSrcweir 1932*cdf0e10cSrcweir if ( (eDragType == RULER_TYPE_INDENT) || (eDragType == RULER_TYPE_DONTKNOW) ) 1933*cdf0e10cSrcweir { 1934*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1935*cdf0e10cSrcweir aPos.Y() = RULER_OFF+1; 1936*cdf0e10cSrcweir else 1937*cdf0e10cSrcweir aPos.X() = RULER_OFF+1; 1938*cdf0e10cSrcweir 1939*cdf0e10cSrcweir // HitTest durchfuehren 1940*cdf0e10cSrcweir if ( ImplHitTest( aPos, pHitTest, bRequiredStyle, nRequiredStyle ) ) 1941*cdf0e10cSrcweir { 1942*cdf0e10cSrcweir if ( (pHitTest->eType == eDragType) || (eDragType == RULER_TYPE_DONTKNOW) ) 1943*cdf0e10cSrcweir return sal_True; 1944*cdf0e10cSrcweir } 1945*cdf0e10cSrcweir } 1946*cdf0e10cSrcweir 1947*cdf0e10cSrcweir if ( (eDragType == RULER_TYPE_INDENT) || (eDragType == RULER_TYPE_TAB) || 1948*cdf0e10cSrcweir (eDragType == RULER_TYPE_DONTKNOW) ) 1949*cdf0e10cSrcweir { 1950*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1951*cdf0e10cSrcweir aPos.Y() = mnHeight-RULER_OFF-1; 1952*cdf0e10cSrcweir else 1953*cdf0e10cSrcweir aPos.X() = mnWidth-RULER_OFF-1; 1954*cdf0e10cSrcweir 1955*cdf0e10cSrcweir // HitTest durchfuehren 1956*cdf0e10cSrcweir if ( ImplHitTest( aPos, pHitTest, bRequiredStyle, nRequiredStyle ) ) 1957*cdf0e10cSrcweir { 1958*cdf0e10cSrcweir if ( (pHitTest->eType == eDragType) || (eDragType == RULER_TYPE_DONTKNOW) ) 1959*cdf0e10cSrcweir return sal_True; 1960*cdf0e10cSrcweir } 1961*cdf0e10cSrcweir } 1962*cdf0e10cSrcweir 1963*cdf0e10cSrcweir if ( (eDragType == RULER_TYPE_MARGIN1) || (eDragType == RULER_TYPE_MARGIN2) || 1964*cdf0e10cSrcweir (eDragType == RULER_TYPE_BORDER) || (eDragType == RULER_TYPE_DONTKNOW) ) 1965*cdf0e10cSrcweir { 1966*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 1967*cdf0e10cSrcweir aPos.Y() = RULER_OFF + (mnVirHeight/2); 1968*cdf0e10cSrcweir else 1969*cdf0e10cSrcweir aPos.X() = RULER_OFF + (mnVirHeight/2); 1970*cdf0e10cSrcweir 1971*cdf0e10cSrcweir // HitTest durchfuehren 1972*cdf0e10cSrcweir if ( ImplHitTest( aPos, pHitTest ) ) 1973*cdf0e10cSrcweir { 1974*cdf0e10cSrcweir if ( (pHitTest->eType == eDragType) || (eDragType == RULER_TYPE_DONTKNOW) ) 1975*cdf0e10cSrcweir return sal_True; 1976*cdf0e10cSrcweir } 1977*cdf0e10cSrcweir } 1978*cdf0e10cSrcweir 1979*cdf0e10cSrcweir // Auf DontKnow setzen 1980*cdf0e10cSrcweir pHitTest->eType = RULER_TYPE_DONTKNOW; 1981*cdf0e10cSrcweir 1982*cdf0e10cSrcweir return sal_False; 1983*cdf0e10cSrcweir } 1984*cdf0e10cSrcweir 1985*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1986*cdf0e10cSrcweir 1987*cdf0e10cSrcweir sal_Bool Ruler::ImplStartDrag( ImplRulerHitTest* pHitTest, sal_uInt16 nModifier ) 1988*cdf0e10cSrcweir { 1989*cdf0e10cSrcweir // Wenn eine Spalte angeklick wurde, die weder verschiebar noch 1990*cdf0e10cSrcweir // in der Groesse aenderbar ist, brauchen wir auch kein Drag ausloesen 1991*cdf0e10cSrcweir if ( (pHitTest->eType == RULER_TYPE_BORDER) && 1992*cdf0e10cSrcweir !pHitTest->bSize && !pHitTest->bSizeBar ) 1993*cdf0e10cSrcweir return sal_False; 1994*cdf0e10cSrcweir 1995*cdf0e10cSrcweir // Dragdaten setzen 1996*cdf0e10cSrcweir meDragType = pHitTest->eType; 1997*cdf0e10cSrcweir mnDragPos = pHitTest->nPos; 1998*cdf0e10cSrcweir mnDragAryPos = pHitTest->nAryPos; 1999*cdf0e10cSrcweir mnDragSize = pHitTest->mnDragSize; 2000*cdf0e10cSrcweir mnDragModifier = nModifier; 2001*cdf0e10cSrcweir *mpDragData = *mpSaveData; 2002*cdf0e10cSrcweir mpData = mpDragData; 2003*cdf0e10cSrcweir 2004*cdf0e10cSrcweir // Handler rufen 2005*cdf0e10cSrcweir if ( StartDrag() ) 2006*cdf0e10cSrcweir { 2007*cdf0e10cSrcweir // Wenn der Handler das Draggen erlaubt, dann das Draggen 2008*cdf0e10cSrcweir // initialisieren 2009*cdf0e10cSrcweir ImplInvertLines(); 2010*cdf0e10cSrcweir mbDrag = sal_True; 2011*cdf0e10cSrcweir mnStartDragPos = mnDragPos; 2012*cdf0e10cSrcweir StartTracking(); 2013*cdf0e10cSrcweir return sal_True; 2014*cdf0e10cSrcweir } 2015*cdf0e10cSrcweir else 2016*cdf0e10cSrcweir { 2017*cdf0e10cSrcweir // Ansonsten muessen wir die Daten zuruecksetzen 2018*cdf0e10cSrcweir meDragType = RULER_TYPE_DONTKNOW; 2019*cdf0e10cSrcweir mnDragPos = 0; 2020*cdf0e10cSrcweir mnDragAryPos = 0; 2021*cdf0e10cSrcweir mnDragSize = 0; 2022*cdf0e10cSrcweir mnDragModifier = 0; 2023*cdf0e10cSrcweir mpData = mpSaveData; 2024*cdf0e10cSrcweir } 2025*cdf0e10cSrcweir 2026*cdf0e10cSrcweir return sal_False; 2027*cdf0e10cSrcweir } 2028*cdf0e10cSrcweir 2029*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2030*cdf0e10cSrcweir 2031*cdf0e10cSrcweir void Ruler::ImplDrag( const Point& rPos ) 2032*cdf0e10cSrcweir { 2033*cdf0e10cSrcweir long nX; 2034*cdf0e10cSrcweir long nY; 2035*cdf0e10cSrcweir long nOutHeight; 2036*cdf0e10cSrcweir 2037*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2038*cdf0e10cSrcweir { 2039*cdf0e10cSrcweir nX = rPos.X(); 2040*cdf0e10cSrcweir nY = rPos.Y(); 2041*cdf0e10cSrcweir nOutHeight = mnHeight; 2042*cdf0e10cSrcweir } 2043*cdf0e10cSrcweir else 2044*cdf0e10cSrcweir { 2045*cdf0e10cSrcweir nX = rPos.Y(); 2046*cdf0e10cSrcweir nY = rPos.X(); 2047*cdf0e10cSrcweir nOutHeight = mnWidth; 2048*cdf0e10cSrcweir } 2049*cdf0e10cSrcweir 2050*cdf0e10cSrcweir // X berechnen und einpassen 2051*cdf0e10cSrcweir nX -= mnVirOff; 2052*cdf0e10cSrcweir if ( nX < mpData->nRulVirOff ) 2053*cdf0e10cSrcweir { 2054*cdf0e10cSrcweir nX = mpData->nRulVirOff; 2055*cdf0e10cSrcweir mnDragScroll = RULER_SCROLL_1; 2056*cdf0e10cSrcweir } 2057*cdf0e10cSrcweir else if ( nX > mpData->nRulVirOff+mpData->nRulWidth ) 2058*cdf0e10cSrcweir { 2059*cdf0e10cSrcweir nX = mpData->nRulVirOff+mpData->nRulWidth; 2060*cdf0e10cSrcweir mnDragScroll = RULER_SCROLL_2; 2061*cdf0e10cSrcweir } 2062*cdf0e10cSrcweir nX -= mpData->nNullVirOff; 2063*cdf0e10cSrcweir 2064*cdf0e10cSrcweir // Wenn oberhalb oder links vom Lineal, dann alte Werte 2065*cdf0e10cSrcweir mbDragDelete = sal_False; 2066*cdf0e10cSrcweir if ( nY < 0 ) 2067*cdf0e10cSrcweir { 2068*cdf0e10cSrcweir if ( !mbDragCanceled ) 2069*cdf0e10cSrcweir { 2070*cdf0e10cSrcweir // Daten wiederherstellen 2071*cdf0e10cSrcweir mbDragCanceled = sal_True; 2072*cdf0e10cSrcweir ImplRulerData aTempData; 2073*cdf0e10cSrcweir aTempData = *mpDragData; 2074*cdf0e10cSrcweir *mpDragData = *mpSaveData; 2075*cdf0e10cSrcweir mbCalc = sal_True; 2076*cdf0e10cSrcweir mbFormat = sal_True; 2077*cdf0e10cSrcweir 2078*cdf0e10cSrcweir // Handler rufen 2079*cdf0e10cSrcweir mnDragPos = mnStartDragPos; 2080*cdf0e10cSrcweir Drag(); 2081*cdf0e10cSrcweir 2082*cdf0e10cSrcweir // Und neu ausgeben (zeitverzoegert) 2083*cdf0e10cSrcweir /* 2084*cdf0e10cSrcweir mnUpdateFlags |= RULER_UPDATE_DRAW; 2085*cdf0e10cSrcweir if ( mnUpdateEvtId ) 2086*cdf0e10cSrcweir Application::RemoveUserEvent( mnUpdateEvtId ); 2087*cdf0e10cSrcweir mnUpdateEvtId = Application::PostUserEvent( LINK( this, Ruler, ImplUpdateHdl ), NULL ); 2088*cdf0e10cSrcweir */ 2089*cdf0e10cSrcweir ImplDraw(); 2090*cdf0e10cSrcweir 2091*cdf0e10cSrcweir // Daten wieder wie vor dem Cancel herstellen 2092*cdf0e10cSrcweir *mpDragData = aTempData; 2093*cdf0e10cSrcweir } 2094*cdf0e10cSrcweir } 2095*cdf0e10cSrcweir else 2096*cdf0e10cSrcweir { 2097*cdf0e10cSrcweir mbDragCanceled = sal_False; 2098*cdf0e10cSrcweir 2099*cdf0e10cSrcweir // +2, damit nicht so schnell die Tabs geloescht werden 2100*cdf0e10cSrcweir if ( nY > nOutHeight+2 ) 2101*cdf0e10cSrcweir mbDragDelete = sal_True; 2102*cdf0e10cSrcweir 2103*cdf0e10cSrcweir mnDragPos = nX; 2104*cdf0e10cSrcweir 2105*cdf0e10cSrcweir // Handler rufen 2106*cdf0e10cSrcweir Drag(); 2107*cdf0e10cSrcweir 2108*cdf0e10cSrcweir // Und neu ausgeben 2109*cdf0e10cSrcweir if ( mbFormat ) 2110*cdf0e10cSrcweir ImplDraw(); 2111*cdf0e10cSrcweir } 2112*cdf0e10cSrcweir 2113*cdf0e10cSrcweir mnDragScroll = 0; 2114*cdf0e10cSrcweir } 2115*cdf0e10cSrcweir 2116*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2117*cdf0e10cSrcweir 2118*cdf0e10cSrcweir void Ruler::ImplEndDrag() 2119*cdf0e10cSrcweir { 2120*cdf0e10cSrcweir // Werte uebernehmen 2121*cdf0e10cSrcweir if ( mbDragCanceled ) 2122*cdf0e10cSrcweir *mpDragData = *mpSaveData; 2123*cdf0e10cSrcweir else 2124*cdf0e10cSrcweir *mpSaveData = *mpDragData; 2125*cdf0e10cSrcweir mpData = mpSaveData; 2126*cdf0e10cSrcweir mbDrag = sal_False; 2127*cdf0e10cSrcweir 2128*cdf0e10cSrcweir // Handler rufen 2129*cdf0e10cSrcweir EndDrag(); 2130*cdf0e10cSrcweir 2131*cdf0e10cSrcweir // Drag-Werte zuruecksetzen 2132*cdf0e10cSrcweir meDragType = RULER_TYPE_DONTKNOW; 2133*cdf0e10cSrcweir mnDragPos = 0; 2134*cdf0e10cSrcweir mnDragAryPos = 0; 2135*cdf0e10cSrcweir mnDragSize = 0; 2136*cdf0e10cSrcweir mbDragCanceled = sal_False; 2137*cdf0e10cSrcweir mbDragDelete = sal_False; 2138*cdf0e10cSrcweir mnDragModifier = 0; 2139*cdf0e10cSrcweir mnDragScroll = 0; 2140*cdf0e10cSrcweir mnStartDragPos = 0; 2141*cdf0e10cSrcweir 2142*cdf0e10cSrcweir // Und neu ausgeben 2143*cdf0e10cSrcweir ImplDraw(); 2144*cdf0e10cSrcweir } 2145*cdf0e10cSrcweir 2146*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2147*cdf0e10cSrcweir 2148*cdf0e10cSrcweir IMPL_LINK( Ruler, ImplUpdateHdl, void*, EMPTYARG ) 2149*cdf0e10cSrcweir { 2150*cdf0e10cSrcweir mnUpdateEvtId = 0; 2151*cdf0e10cSrcweir 2152*cdf0e10cSrcweir // Feststellen, was upgedatet werden muss 2153*cdf0e10cSrcweir if ( mnUpdateFlags & RULER_UPDATE_DRAW ) 2154*cdf0e10cSrcweir { 2155*cdf0e10cSrcweir mnUpdateFlags = 0; 2156*cdf0e10cSrcweir ImplDraw(); 2157*cdf0e10cSrcweir } 2158*cdf0e10cSrcweir else if ( mnUpdateFlags & RULER_UPDATE_LINES ) 2159*cdf0e10cSrcweir { 2160*cdf0e10cSrcweir mnUpdateFlags = 0; 2161*cdf0e10cSrcweir ImplInvertLines(); 2162*cdf0e10cSrcweir } 2163*cdf0e10cSrcweir 2164*cdf0e10cSrcweir return 0; 2165*cdf0e10cSrcweir } 2166*cdf0e10cSrcweir 2167*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2168*cdf0e10cSrcweir 2169*cdf0e10cSrcweir void Ruler::MouseButtonDown( const MouseEvent& rMEvt ) 2170*cdf0e10cSrcweir { 2171*cdf0e10cSrcweir if ( rMEvt.IsLeft() && !IsTracking() ) 2172*cdf0e10cSrcweir { 2173*cdf0e10cSrcweir Point aMousePos = rMEvt.GetPosPixel(); 2174*cdf0e10cSrcweir sal_uInt16 nMouseClicks = rMEvt.GetClicks(); 2175*cdf0e10cSrcweir sal_uInt16 nMouseModifier = rMEvt.GetModifier(); 2176*cdf0e10cSrcweir 2177*cdf0e10cSrcweir // Gegebenenfalls Lineal updaten (damit mit den richtigen Daten 2178*cdf0e10cSrcweir // gearbeitet wird und die Anzeige auch zur Bearbeitung passt) 2179*cdf0e10cSrcweir if ( mbFormat ) 2180*cdf0e10cSrcweir { 2181*cdf0e10cSrcweir ImplDraw(); 2182*cdf0e10cSrcweir mnUpdateFlags &= ~RULER_UPDATE_DRAW; 2183*cdf0e10cSrcweir } 2184*cdf0e10cSrcweir 2185*cdf0e10cSrcweir if ( maExtraRect.IsInside( aMousePos ) ) 2186*cdf0e10cSrcweir { 2187*cdf0e10cSrcweir mnExtraClicks = nMouseClicks; 2188*cdf0e10cSrcweir mnExtraModifier = nMouseModifier; 2189*cdf0e10cSrcweir ExtraDown(); 2190*cdf0e10cSrcweir mnExtraClicks = 0; 2191*cdf0e10cSrcweir mnExtraModifier = 0; 2192*cdf0e10cSrcweir } 2193*cdf0e10cSrcweir else 2194*cdf0e10cSrcweir { 2195*cdf0e10cSrcweir ImplRulerHitTest aHitTest; 2196*cdf0e10cSrcweir 2197*cdf0e10cSrcweir if ( nMouseClicks == 1 ) 2198*cdf0e10cSrcweir { 2199*cdf0e10cSrcweir if ( ImplHitTest( aMousePos, &aHitTest ) ) 2200*cdf0e10cSrcweir ImplStartDrag( &aHitTest, nMouseModifier ); 2201*cdf0e10cSrcweir else 2202*cdf0e10cSrcweir { 2203*cdf0e10cSrcweir // Position innerhalb des Lineal-Bereiches 2204*cdf0e10cSrcweir if ( aHitTest.eType == RULER_TYPE_DONTKNOW ) 2205*cdf0e10cSrcweir { 2206*cdf0e10cSrcweir mnDragPos = aHitTest.nPos; 2207*cdf0e10cSrcweir Click(); 2208*cdf0e10cSrcweir mnDragPos = 0; 2209*cdf0e10cSrcweir 2210*cdf0e10cSrcweir // Nocheinmal HitTest durchfuehren, da durch den Click 2211*cdf0e10cSrcweir // zum Beispiel ein neuer Tab gesetzt werden konnte 2212*cdf0e10cSrcweir if ( ImplHitTest( aMousePos, &aHitTest ) ) 2213*cdf0e10cSrcweir ImplStartDrag( &aHitTest, nMouseModifier ); 2214*cdf0e10cSrcweir } 2215*cdf0e10cSrcweir } 2216*cdf0e10cSrcweir } 2217*cdf0e10cSrcweir else 2218*cdf0e10cSrcweir { 2219*cdf0e10cSrcweir if ( ImplHitTest( aMousePos, &aHitTest ) ) 2220*cdf0e10cSrcweir { 2221*cdf0e10cSrcweir mnDragPos = aHitTest.nPos; 2222*cdf0e10cSrcweir mnDragAryPos = aHitTest.nAryPos; 2223*cdf0e10cSrcweir } 2224*cdf0e10cSrcweir meDragType = aHitTest.eType; 2225*cdf0e10cSrcweir 2226*cdf0e10cSrcweir DoubleClick(); 2227*cdf0e10cSrcweir 2228*cdf0e10cSrcweir meDragType = RULER_TYPE_DONTKNOW; 2229*cdf0e10cSrcweir mnDragPos = 0; 2230*cdf0e10cSrcweir mnDragAryPos = 0; 2231*cdf0e10cSrcweir } 2232*cdf0e10cSrcweir } 2233*cdf0e10cSrcweir } 2234*cdf0e10cSrcweir } 2235*cdf0e10cSrcweir 2236*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2237*cdf0e10cSrcweir 2238*cdf0e10cSrcweir void Ruler::MouseMove( const MouseEvent& rMEvt ) 2239*cdf0e10cSrcweir { 2240*cdf0e10cSrcweir PointerStyle ePtrStyle = POINTER_ARROW; 2241*cdf0e10cSrcweir 2242*cdf0e10cSrcweir // Gegebenenfalls Lineal updaten (damit mit den richtigen Daten 2243*cdf0e10cSrcweir // gearbeitet wird und die Anzeige auch zur Bearbeitung passt) 2244*cdf0e10cSrcweir if ( mbFormat ) 2245*cdf0e10cSrcweir { 2246*cdf0e10cSrcweir ImplDraw(); 2247*cdf0e10cSrcweir mnUpdateFlags &= ~RULER_UPDATE_DRAW; 2248*cdf0e10cSrcweir } 2249*cdf0e10cSrcweir 2250*cdf0e10cSrcweir ImplRulerHitTest aHitTest; 2251*cdf0e10cSrcweir if ( ImplHitTest( rMEvt.GetPosPixel(), &aHitTest ) ) 2252*cdf0e10cSrcweir { 2253*cdf0e10cSrcweir if ( aHitTest.bSize ) 2254*cdf0e10cSrcweir { 2255*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2256*cdf0e10cSrcweir ePtrStyle = POINTER_ESIZE; 2257*cdf0e10cSrcweir else 2258*cdf0e10cSrcweir ePtrStyle = POINTER_SSIZE; 2259*cdf0e10cSrcweir } 2260*cdf0e10cSrcweir else if ( aHitTest.bSizeBar ) 2261*cdf0e10cSrcweir { 2262*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2263*cdf0e10cSrcweir ePtrStyle = POINTER_HSIZEBAR; 2264*cdf0e10cSrcweir else 2265*cdf0e10cSrcweir ePtrStyle = POINTER_VSIZEBAR; 2266*cdf0e10cSrcweir } 2267*cdf0e10cSrcweir } 2268*cdf0e10cSrcweir 2269*cdf0e10cSrcweir SetPointer( Pointer( ePtrStyle ) ); 2270*cdf0e10cSrcweir } 2271*cdf0e10cSrcweir 2272*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2273*cdf0e10cSrcweir 2274*cdf0e10cSrcweir void Ruler::Tracking( const TrackingEvent& rTEvt ) 2275*cdf0e10cSrcweir { 2276*cdf0e10cSrcweir if ( rTEvt.IsTrackingEnded() ) 2277*cdf0e10cSrcweir { 2278*cdf0e10cSrcweir // Bei Abbruch, den alten Status wieder herstellen 2279*cdf0e10cSrcweir if ( rTEvt.IsTrackingCanceled() ) 2280*cdf0e10cSrcweir { 2281*cdf0e10cSrcweir mbDragCanceled = sal_True; 2282*cdf0e10cSrcweir mbFormat = sal_True; 2283*cdf0e10cSrcweir } 2284*cdf0e10cSrcweir 2285*cdf0e10cSrcweir ImplEndDrag(); 2286*cdf0e10cSrcweir } 2287*cdf0e10cSrcweir else 2288*cdf0e10cSrcweir ImplDrag( rTEvt.GetMouseEvent().GetPosPixel() ); 2289*cdf0e10cSrcweir } 2290*cdf0e10cSrcweir 2291*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2292*cdf0e10cSrcweir 2293*cdf0e10cSrcweir void Ruler::Paint( const Rectangle& ) 2294*cdf0e10cSrcweir { 2295*cdf0e10cSrcweir ImplDraw(); 2296*cdf0e10cSrcweir 2297*cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 2298*cdf0e10cSrcweir 2299*cdf0e10cSrcweir // Extra-Field beruecksichtigen 2300*cdf0e10cSrcweir if ( mnWinStyle & WB_EXTRAFIELD ) 2301*cdf0e10cSrcweir { 2302*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 2303*cdf0e10cSrcweir { 2304*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetShadowColor() ); 2305*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Left(), maExtraRect.Top() ), 2306*cdf0e10cSrcweir Point( maExtraRect.Right()-1, maExtraRect.Top() ) ); 2307*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Left(), maExtraRect.Top() ), 2308*cdf0e10cSrcweir Point( maExtraRect.Left(), maExtraRect.Bottom()-1 ) ); 2309*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Left(), maExtraRect.Bottom()-1 ), 2310*cdf0e10cSrcweir Point( maExtraRect.Right()-1, maExtraRect.Bottom()-1 ) ); 2311*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Right()-1, maExtraRect.Top() ), 2312*cdf0e10cSrcweir Point( maExtraRect.Right()-1, maExtraRect.Bottom()-1 ) ); 2313*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetLightColor() ); 2314*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Left()+1, maExtraRect.Top()+1 ), 2315*cdf0e10cSrcweir Point( maExtraRect.Right()-2, maExtraRect.Top()+1 ) ); 2316*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Left()+1, maExtraRect.Top()+1 ), 2317*cdf0e10cSrcweir Point( maExtraRect.Left()+1, maExtraRect.Bottom()-2 ) ); 2318*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Left(), maExtraRect.Bottom() ), 2319*cdf0e10cSrcweir Point( maExtraRect.Right(), maExtraRect.Bottom() ) ); 2320*cdf0e10cSrcweir DrawLine( Point( maExtraRect.Right(), maExtraRect.Top() ), 2321*cdf0e10cSrcweir Point( maExtraRect.Right(), maExtraRect.Bottom() ) ); 2322*cdf0e10cSrcweir } 2323*cdf0e10cSrcweir else 2324*cdf0e10cSrcweir { 2325*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetWindowTextColor() ); 2326*cdf0e10cSrcweir SetFillColor( rStyleSettings.GetWindowColor() ); 2327*cdf0e10cSrcweir DrawRect( maExtraRect ); 2328*cdf0e10cSrcweir } 2329*cdf0e10cSrcweir 2330*cdf0e10cSrcweir // Imhalt vom Extrafeld ausgeben 2331*cdf0e10cSrcweir ImplDrawExtra( sal_True ); 2332*cdf0e10cSrcweir } 2333*cdf0e10cSrcweir 2334*cdf0e10cSrcweir if ( mnWinStyle & WB_BORDER ) 2335*cdf0e10cSrcweir { 2336*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2337*cdf0e10cSrcweir { 2338*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 2339*cdf0e10cSrcweir { 2340*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetShadowColor() ); 2341*cdf0e10cSrcweir DrawLine( Point( mnBorderOff, mnHeight-2 ), 2342*cdf0e10cSrcweir Point( mnWidth, mnHeight-2 ) ); 2343*cdf0e10cSrcweir if ( mnBorderOff ) 2344*cdf0e10cSrcweir { 2345*cdf0e10cSrcweir DrawLine( Point( mnBorderOff-1, mnHeight-2 ), 2346*cdf0e10cSrcweir Point( mnBorderOff-1, mnHeight-1 ) ); 2347*cdf0e10cSrcweir } 2348*cdf0e10cSrcweir } 2349*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetWindowTextColor() ); 2350*cdf0e10cSrcweir DrawLine( Point( mnBorderOff, mnHeight-1 ), 2351*cdf0e10cSrcweir Point( mnWidth, mnHeight-1 ) ); 2352*cdf0e10cSrcweir } 2353*cdf0e10cSrcweir else 2354*cdf0e10cSrcweir { 2355*cdf0e10cSrcweir if ( !(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) ) 2356*cdf0e10cSrcweir { 2357*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetShadowColor() ); 2358*cdf0e10cSrcweir DrawLine( Point( mnWidth-2, mnBorderOff ), 2359*cdf0e10cSrcweir Point( mnWidth-2, mnHeight ) ); 2360*cdf0e10cSrcweir if ( mnBorderOff ) 2361*cdf0e10cSrcweir { 2362*cdf0e10cSrcweir DrawLine( Point( mnWidth-2, mnBorderOff-1 ), 2363*cdf0e10cSrcweir Point( mnWidth-1, mnBorderOff-1 ) ); 2364*cdf0e10cSrcweir } 2365*cdf0e10cSrcweir } 2366*cdf0e10cSrcweir SetLineColor( rStyleSettings.GetWindowTextColor() ); 2367*cdf0e10cSrcweir DrawLine( Point( mnWidth-1, mnBorderOff ), 2368*cdf0e10cSrcweir Point( mnWidth-1, mnHeight ) ); 2369*cdf0e10cSrcweir } 2370*cdf0e10cSrcweir } 2371*cdf0e10cSrcweir } 2372*cdf0e10cSrcweir 2373*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2374*cdf0e10cSrcweir 2375*cdf0e10cSrcweir void Ruler::Resize() 2376*cdf0e10cSrcweir { 2377*cdf0e10cSrcweir Size aWinSize = GetOutputSizePixel(); 2378*cdf0e10cSrcweir 2379*cdf0e10cSrcweir long nNewHeight; 2380*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2381*cdf0e10cSrcweir { 2382*cdf0e10cSrcweir if ( aWinSize.Height() != mnHeight ) 2383*cdf0e10cSrcweir nNewHeight = aWinSize.Height(); 2384*cdf0e10cSrcweir else 2385*cdf0e10cSrcweir nNewHeight = 0; 2386*cdf0e10cSrcweir } 2387*cdf0e10cSrcweir else 2388*cdf0e10cSrcweir { 2389*cdf0e10cSrcweir if ( aWinSize.Width() != mnWidth ) 2390*cdf0e10cSrcweir nNewHeight = aWinSize.Width(); 2391*cdf0e10cSrcweir else 2392*cdf0e10cSrcweir nNewHeight = 0; 2393*cdf0e10cSrcweir } 2394*cdf0e10cSrcweir 2395*cdf0e10cSrcweir // Hier schon Linien loeschen 2396*cdf0e10cSrcweir sal_Bool bVisible = IsReallyVisible(); 2397*cdf0e10cSrcweir if ( bVisible && mpData->nLines ) 2398*cdf0e10cSrcweir { 2399*cdf0e10cSrcweir ImplInvertLines(); 2400*cdf0e10cSrcweir mnUpdateFlags |= RULER_UPDATE_LINES; 2401*cdf0e10cSrcweir if ( !mnUpdateEvtId ) 2402*cdf0e10cSrcweir mnUpdateEvtId = Application::PostUserEvent( LINK( this, Ruler, ImplUpdateHdl ), NULL ); 2403*cdf0e10cSrcweir } 2404*cdf0e10cSrcweir mbFormat = sal_True; 2405*cdf0e10cSrcweir 2406*cdf0e10cSrcweir // Wenn sich die Hoehe bzw. Breite aendert, dann muessen besimmte Werte 2407*cdf0e10cSrcweir // neu berechnet werden 2408*cdf0e10cSrcweir //extra field should always be updated 2409*cdf0e10cSrcweir ImplInitExtraField( mpData->bTextRTL ); 2410*cdf0e10cSrcweir if ( nNewHeight ) 2411*cdf0e10cSrcweir { 2412*cdf0e10cSrcweir mbCalc = sal_True; 2413*cdf0e10cSrcweir mnVirHeight = nNewHeight - mnBorderWidth - (RULER_OFF*2); 2414*cdf0e10cSrcweir } 2415*cdf0e10cSrcweir else 2416*cdf0e10cSrcweir { 2417*cdf0e10cSrcweir if ( mpData->bAutoPageWidth ) 2418*cdf0e10cSrcweir ImplUpdate( sal_True ); 2419*cdf0e10cSrcweir else if ( mbAutoWinWidth ) 2420*cdf0e10cSrcweir mbCalc = sal_True; 2421*cdf0e10cSrcweir } 2422*cdf0e10cSrcweir 2423*cdf0e10cSrcweir // Wenn Ruler eine Groesse hat, dann Groesse vom VirtualDevice setzen 2424*cdf0e10cSrcweir if ( (mnVirWidth > RULER_MIN_SIZE) || 2425*cdf0e10cSrcweir ((aWinSize.Width() > RULER_MIN_SIZE) && (aWinSize.Height() > RULER_MIN_SIZE)) ) 2426*cdf0e10cSrcweir { 2427*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2428*cdf0e10cSrcweir mnVirWidth = aWinSize.Width()-mnVirOff; 2429*cdf0e10cSrcweir else 2430*cdf0e10cSrcweir mnVirWidth = aWinSize.Height()-mnVirOff; 2431*cdf0e10cSrcweir if ( mnVirWidth < RULER_MIN_SIZE ) 2432*cdf0e10cSrcweir mnVirWidth = 0; 2433*cdf0e10cSrcweir } 2434*cdf0e10cSrcweir 2435*cdf0e10cSrcweir // Gegebenenfalls ein Teil vom Rand loeschen, da 3D-Effekt/Trennlinie am 2436*cdf0e10cSrcweir // Fensterrand 2437*cdf0e10cSrcweir if ( bVisible ) 2438*cdf0e10cSrcweir { 2439*cdf0e10cSrcweir if ( nNewHeight ) 2440*cdf0e10cSrcweir Invalidate(); 2441*cdf0e10cSrcweir else if ( mpData->bAutoPageWidth ) 2442*cdf0e10cSrcweir { 2443*cdf0e10cSrcweir // Nur bei AutoPageWidth haben wir rechts einen 3D-Effekt, 2444*cdf0e10cSrcweir // der sich der Fensterbreite anpasst und deshalb neu gezeichnet 2445*cdf0e10cSrcweir // werden muss 2446*cdf0e10cSrcweir Rectangle aRect; 2447*cdf0e10cSrcweir 2448*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2449*cdf0e10cSrcweir { 2450*cdf0e10cSrcweir if ( mnWidth < aWinSize.Width() ) 2451*cdf0e10cSrcweir aRect.Left() = mnWidth-RULER_RESIZE_OFF; 2452*cdf0e10cSrcweir else 2453*cdf0e10cSrcweir aRect.Left() = aWinSize.Width()-RULER_RESIZE_OFF; 2454*cdf0e10cSrcweir aRect.Right() = aRect.Left()+RULER_RESIZE_OFF; 2455*cdf0e10cSrcweir aRect.Top() = RULER_OFF; 2456*cdf0e10cSrcweir aRect.Bottom() = RULER_OFF+mnVirHeight; 2457*cdf0e10cSrcweir } 2458*cdf0e10cSrcweir else 2459*cdf0e10cSrcweir { 2460*cdf0e10cSrcweir if ( mnHeight < aWinSize.Height() ) 2461*cdf0e10cSrcweir aRect.Top() = mnHeight-RULER_RESIZE_OFF; 2462*cdf0e10cSrcweir else 2463*cdf0e10cSrcweir aRect.Top() = aWinSize.Height()-RULER_RESIZE_OFF; 2464*cdf0e10cSrcweir aRect.Bottom() = aRect.Top()+RULER_RESIZE_OFF; 2465*cdf0e10cSrcweir aRect.Left() = RULER_OFF; 2466*cdf0e10cSrcweir aRect.Right() = RULER_OFF+mnVirHeight; 2467*cdf0e10cSrcweir } 2468*cdf0e10cSrcweir 2469*cdf0e10cSrcweir Invalidate( aRect ); 2470*cdf0e10cSrcweir } 2471*cdf0e10cSrcweir } 2472*cdf0e10cSrcweir 2473*cdf0e10cSrcweir // Neue Groesse merken 2474*cdf0e10cSrcweir mnWidth = aWinSize.Width(); 2475*cdf0e10cSrcweir mnHeight = aWinSize.Height(); 2476*cdf0e10cSrcweir } 2477*cdf0e10cSrcweir 2478*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2479*cdf0e10cSrcweir 2480*cdf0e10cSrcweir void Ruler::StateChanged( StateChangedType nType ) 2481*cdf0e10cSrcweir { 2482*cdf0e10cSrcweir Window::StateChanged( nType ); 2483*cdf0e10cSrcweir 2484*cdf0e10cSrcweir if ( nType == STATE_CHANGE_INITSHOW ) 2485*cdf0e10cSrcweir ImplFormat(); 2486*cdf0e10cSrcweir else if ( nType == STATE_CHANGE_UPDATEMODE ) 2487*cdf0e10cSrcweir { 2488*cdf0e10cSrcweir if ( IsReallyVisible() && IsUpdateMode() ) 2489*cdf0e10cSrcweir ImplDraw(); 2490*cdf0e10cSrcweir } 2491*cdf0e10cSrcweir else if ( (nType == STATE_CHANGE_ZOOM) || 2492*cdf0e10cSrcweir (nType == STATE_CHANGE_CONTROLFONT) ) 2493*cdf0e10cSrcweir { 2494*cdf0e10cSrcweir ImplInitSettings( sal_True, sal_False, sal_False ); 2495*cdf0e10cSrcweir Invalidate(); 2496*cdf0e10cSrcweir } 2497*cdf0e10cSrcweir else if ( nType == STATE_CHANGE_CONTROLFOREGROUND ) 2498*cdf0e10cSrcweir { 2499*cdf0e10cSrcweir ImplInitSettings( sal_False, sal_True, sal_False ); 2500*cdf0e10cSrcweir Invalidate(); 2501*cdf0e10cSrcweir } 2502*cdf0e10cSrcweir else if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) 2503*cdf0e10cSrcweir { 2504*cdf0e10cSrcweir ImplInitSettings( sal_False, sal_False, sal_True ); 2505*cdf0e10cSrcweir Invalidate(); 2506*cdf0e10cSrcweir } 2507*cdf0e10cSrcweir } 2508*cdf0e10cSrcweir 2509*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2510*cdf0e10cSrcweir 2511*cdf0e10cSrcweir void Ruler::DataChanged( const DataChangedEvent& rDCEvt ) 2512*cdf0e10cSrcweir { 2513*cdf0e10cSrcweir Window::DataChanged( rDCEvt ); 2514*cdf0e10cSrcweir 2515*cdf0e10cSrcweir if ( (rDCEvt.GetType() == DATACHANGED_FONTS) || 2516*cdf0e10cSrcweir (rDCEvt.GetType() == DATACHANGED_DISPLAY) || 2517*cdf0e10cSrcweir (rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) || 2518*cdf0e10cSrcweir ((rDCEvt.GetType() == DATACHANGED_SETTINGS) && 2519*cdf0e10cSrcweir (rDCEvt.GetFlags() & SETTINGS_STYLE)) ) 2520*cdf0e10cSrcweir { 2521*cdf0e10cSrcweir mbFormat = sal_True; 2522*cdf0e10cSrcweir ImplInitSettings( sal_True, sal_True, sal_True ); 2523*cdf0e10cSrcweir Invalidate(); 2524*cdf0e10cSrcweir } 2525*cdf0e10cSrcweir } 2526*cdf0e10cSrcweir 2527*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2528*cdf0e10cSrcweir 2529*cdf0e10cSrcweir long Ruler::StartDrag() 2530*cdf0e10cSrcweir { 2531*cdf0e10cSrcweir if ( maStartDragHdl.IsSet() ) 2532*cdf0e10cSrcweir return maStartDragHdl.Call( this ); 2533*cdf0e10cSrcweir else 2534*cdf0e10cSrcweir return sal_False; 2535*cdf0e10cSrcweir } 2536*cdf0e10cSrcweir 2537*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2538*cdf0e10cSrcweir 2539*cdf0e10cSrcweir void Ruler::Drag() 2540*cdf0e10cSrcweir { 2541*cdf0e10cSrcweir maDragHdl.Call( this ); 2542*cdf0e10cSrcweir } 2543*cdf0e10cSrcweir 2544*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2545*cdf0e10cSrcweir 2546*cdf0e10cSrcweir void Ruler::EndDrag() 2547*cdf0e10cSrcweir { 2548*cdf0e10cSrcweir maEndDragHdl.Call( this ); 2549*cdf0e10cSrcweir } 2550*cdf0e10cSrcweir 2551*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2552*cdf0e10cSrcweir 2553*cdf0e10cSrcweir void Ruler::Click() 2554*cdf0e10cSrcweir { 2555*cdf0e10cSrcweir maClickHdl.Call( this ); 2556*cdf0e10cSrcweir } 2557*cdf0e10cSrcweir 2558*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2559*cdf0e10cSrcweir 2560*cdf0e10cSrcweir void Ruler::DoubleClick() 2561*cdf0e10cSrcweir { 2562*cdf0e10cSrcweir maDoubleClickHdl.Call( this ); 2563*cdf0e10cSrcweir } 2564*cdf0e10cSrcweir 2565*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2566*cdf0e10cSrcweir 2567*cdf0e10cSrcweir void Ruler::ExtraDown() 2568*cdf0e10cSrcweir { 2569*cdf0e10cSrcweir maExtraDownHdl.Call( this ); 2570*cdf0e10cSrcweir } 2571*cdf0e10cSrcweir 2572*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2573*cdf0e10cSrcweir 2574*cdf0e10cSrcweir void Ruler::Activate() 2575*cdf0e10cSrcweir { 2576*cdf0e10cSrcweir mbActive = sal_True; 2577*cdf0e10cSrcweir 2578*cdf0e10cSrcweir // Positionslinien wieder anzeigen (erst hinter mbActive=sal_True rufen, da 2579*cdf0e10cSrcweir // von ImplInvertLines() ausgewertet wird). Das Zeichnen der Linien 2580*cdf0e10cSrcweir // wird verzoegert, damit im vermutlich noch nicht gepainteten Zustand 2581*cdf0e10cSrcweir // Linien gezeichnet werden. 2582*cdf0e10cSrcweir mnUpdateFlags |= RULER_UPDATE_LINES; 2583*cdf0e10cSrcweir if ( !mnUpdateEvtId ) 2584*cdf0e10cSrcweir mnUpdateEvtId = Application::PostUserEvent( LINK( this, Ruler, ImplUpdateHdl ), NULL ); 2585*cdf0e10cSrcweir } 2586*cdf0e10cSrcweir 2587*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2588*cdf0e10cSrcweir 2589*cdf0e10cSrcweir void Ruler::Deactivate() 2590*cdf0e10cSrcweir { 2591*cdf0e10cSrcweir // Positionslinien loeschen (schon vor mbActive=sal_False rufen, da 2592*cdf0e10cSrcweir // von ImplInvertLines() ausgewertet wird) 2593*cdf0e10cSrcweir ImplInvertLines(); 2594*cdf0e10cSrcweir 2595*cdf0e10cSrcweir mbActive = sal_False; 2596*cdf0e10cSrcweir } 2597*cdf0e10cSrcweir 2598*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2599*cdf0e10cSrcweir 2600*cdf0e10cSrcweir sal_Bool Ruler::StartDocDrag( const MouseEvent& rMEvt, RulerType eDragType ) 2601*cdf0e10cSrcweir { 2602*cdf0e10cSrcweir if ( !mbDrag ) 2603*cdf0e10cSrcweir { 2604*cdf0e10cSrcweir Point aMousePos = rMEvt.GetPosPixel(); 2605*cdf0e10cSrcweir sal_uInt16 nMouseClicks = rMEvt.GetClicks(); 2606*cdf0e10cSrcweir sal_uInt16 nMouseModifier = rMEvt.GetModifier(); 2607*cdf0e10cSrcweir ImplRulerHitTest aHitTest; 2608*cdf0e10cSrcweir if(eDragType != RULER_TYPE_DONTKNOW) 2609*cdf0e10cSrcweir aHitTest.bExpandTest = sal_True; 2610*cdf0e10cSrcweir 2611*cdf0e10cSrcweir // Gegebenenfalls Lineal updaten (damit mit den richtigen Daten 2612*cdf0e10cSrcweir // gearbeitet wird und die Anzeige auch zur Bearbeitung passt) 2613*cdf0e10cSrcweir if ( mbFormat ) 2614*cdf0e10cSrcweir { 2615*cdf0e10cSrcweir ImplDraw(); 2616*cdf0e10cSrcweir mnUpdateFlags &= ~RULER_UPDATE_DRAW; 2617*cdf0e10cSrcweir } 2618*cdf0e10cSrcweir 2619*cdf0e10cSrcweir if ( nMouseClicks == 1 ) 2620*cdf0e10cSrcweir { 2621*cdf0e10cSrcweir if ( ImplDocHitTest( aMousePos, eDragType, &aHitTest ) ) 2622*cdf0e10cSrcweir { 2623*cdf0e10cSrcweir Pointer aPtr; 2624*cdf0e10cSrcweir 2625*cdf0e10cSrcweir if ( aHitTest.bSize ) 2626*cdf0e10cSrcweir { 2627*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2628*cdf0e10cSrcweir aPtr = Pointer( POINTER_ESIZE ); 2629*cdf0e10cSrcweir else 2630*cdf0e10cSrcweir aPtr = Pointer( POINTER_SSIZE ); 2631*cdf0e10cSrcweir } 2632*cdf0e10cSrcweir else if ( aHitTest.bSizeBar ) 2633*cdf0e10cSrcweir { 2634*cdf0e10cSrcweir if ( mnWinStyle & WB_HORZ ) 2635*cdf0e10cSrcweir aPtr = Pointer( POINTER_HSIZEBAR ); 2636*cdf0e10cSrcweir else 2637*cdf0e10cSrcweir aPtr = Pointer( POINTER_VSIZEBAR ); 2638*cdf0e10cSrcweir } 2639*cdf0e10cSrcweir SetPointer( aPtr ); 2640*cdf0e10cSrcweir return ImplStartDrag( &aHitTest, nMouseModifier ); 2641*cdf0e10cSrcweir } 2642*cdf0e10cSrcweir } 2643*cdf0e10cSrcweir else if ( nMouseClicks == 2 ) 2644*cdf0e10cSrcweir { 2645*cdf0e10cSrcweir if ( ImplDocHitTest( aMousePos, eDragType, &aHitTest ) ) 2646*cdf0e10cSrcweir { 2647*cdf0e10cSrcweir mnDragPos = aHitTest.nPos; 2648*cdf0e10cSrcweir mnDragAryPos = aHitTest.nAryPos; 2649*cdf0e10cSrcweir } 2650*cdf0e10cSrcweir eDragType = aHitTest.eType; 2651*cdf0e10cSrcweir 2652*cdf0e10cSrcweir DoubleClick(); 2653*cdf0e10cSrcweir 2654*cdf0e10cSrcweir eDragType = RULER_TYPE_DONTKNOW; 2655*cdf0e10cSrcweir mnDragPos = 0; 2656*cdf0e10cSrcweir mnDragAryPos = 0; 2657*cdf0e10cSrcweir 2658*cdf0e10cSrcweir return sal_True; 2659*cdf0e10cSrcweir } 2660*cdf0e10cSrcweir } 2661*cdf0e10cSrcweir 2662*cdf0e10cSrcweir return sal_False; 2663*cdf0e10cSrcweir } 2664*cdf0e10cSrcweir 2665*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2666*cdf0e10cSrcweir 2667*cdf0e10cSrcweir RulerType Ruler::GetDocType( const Point& rPos, RulerType eDragType, 2668*cdf0e10cSrcweir sal_uInt16* pAryPos ) const 2669*cdf0e10cSrcweir { 2670*cdf0e10cSrcweir ImplRulerHitTest aHitTest; 2671*cdf0e10cSrcweir 2672*cdf0e10cSrcweir // Gegebenenfalls Lineal updaten (damit mit den richtigen Daten 2673*cdf0e10cSrcweir // gearbeitet wird und die Anzeige auch zur Bearbeitung passt) 2674*cdf0e10cSrcweir if ( IsReallyVisible() && mbFormat ) 2675*cdf0e10cSrcweir { 2676*cdf0e10cSrcweir ((Ruler*)this)->ImplDraw(); 2677*cdf0e10cSrcweir ((Ruler*)this)->mnUpdateFlags &= ~RULER_UPDATE_DRAW; 2678*cdf0e10cSrcweir } 2679*cdf0e10cSrcweir 2680*cdf0e10cSrcweir // HitTest durchfuehren 2681*cdf0e10cSrcweir ImplDocHitTest( rPos, eDragType, &aHitTest ); 2682*cdf0e10cSrcweir 2683*cdf0e10cSrcweir // Werte zurueckgeben 2684*cdf0e10cSrcweir if ( pAryPos ) 2685*cdf0e10cSrcweir *pAryPos = aHitTest.nAryPos; 2686*cdf0e10cSrcweir return aHitTest.eType; 2687*cdf0e10cSrcweir } 2688*cdf0e10cSrcweir 2689*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2690*cdf0e10cSrcweir 2691*cdf0e10cSrcweir void Ruler::CancelDrag() 2692*cdf0e10cSrcweir { 2693*cdf0e10cSrcweir if ( mbDrag ) 2694*cdf0e10cSrcweir { 2695*cdf0e10cSrcweir ImplDrag( Point( -1, -1 ) ); 2696*cdf0e10cSrcweir ImplEndDrag(); 2697*cdf0e10cSrcweir } 2698*cdf0e10cSrcweir } 2699*cdf0e10cSrcweir 2700*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2701*cdf0e10cSrcweir 2702*cdf0e10cSrcweir RulerType Ruler::GetType( const Point& rPos, sal_uInt16* pAryPos ) const 2703*cdf0e10cSrcweir { 2704*cdf0e10cSrcweir ImplRulerHitTest aHitTest; 2705*cdf0e10cSrcweir 2706*cdf0e10cSrcweir // Gegebenenfalls Lineal updaten (damit mit den richtigen Daten 2707*cdf0e10cSrcweir // gearbeitet wird und die Anzeige auch zur Bearbeitung passt) 2708*cdf0e10cSrcweir if ( IsReallyVisible() && mbFormat ) 2709*cdf0e10cSrcweir { 2710*cdf0e10cSrcweir ((Ruler*)this)->ImplDraw(); 2711*cdf0e10cSrcweir ((Ruler*)this)->mnUpdateFlags &= ~RULER_UPDATE_DRAW; 2712*cdf0e10cSrcweir } 2713*cdf0e10cSrcweir 2714*cdf0e10cSrcweir // HitTest durchfuehren 2715*cdf0e10cSrcweir ImplHitTest( rPos, &aHitTest ); 2716*cdf0e10cSrcweir 2717*cdf0e10cSrcweir // Werte zurueckgeben 2718*cdf0e10cSrcweir if ( pAryPos ) 2719*cdf0e10cSrcweir *pAryPos = aHitTest.nAryPos; 2720*cdf0e10cSrcweir return aHitTest.eType; 2721*cdf0e10cSrcweir } 2722*cdf0e10cSrcweir 2723*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2724*cdf0e10cSrcweir 2725*cdf0e10cSrcweir void Ruler::SetWinPos( long nNewOff, long nNewWidth ) 2726*cdf0e10cSrcweir { 2727*cdf0e10cSrcweir // Gegebenenfalls werden die Breiten automatisch berechnet 2728*cdf0e10cSrcweir if ( !nNewWidth ) 2729*cdf0e10cSrcweir mbAutoWinWidth = sal_True; 2730*cdf0e10cSrcweir else 2731*cdf0e10cSrcweir mbAutoWinWidth = sal_False; 2732*cdf0e10cSrcweir 2733*cdf0e10cSrcweir // Werte setzen (werden in ImplFormat gegebenenfalls mitberechnet) 2734*cdf0e10cSrcweir mnWinOff = nNewOff; 2735*cdf0e10cSrcweir mnWinWidth = nNewWidth; 2736*cdf0e10cSrcweir ImplUpdate( sal_True ); 2737*cdf0e10cSrcweir } 2738*cdf0e10cSrcweir 2739*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2740*cdf0e10cSrcweir 2741*cdf0e10cSrcweir void Ruler::SetPagePos( long nNewOff, long nNewWidth ) 2742*cdf0e10cSrcweir { 2743*cdf0e10cSrcweir // Muessen wir ueberhaupt was machen 2744*cdf0e10cSrcweir if ( (mpData->nPageOff == nNewOff) && (mpData->nPageWidth == nNewWidth) ) 2745*cdf0e10cSrcweir return; 2746*cdf0e10cSrcweir 2747*cdf0e10cSrcweir // Gegebenenfalls werden die Breiten automatisch berechnet 2748*cdf0e10cSrcweir if ( !nNewWidth ) 2749*cdf0e10cSrcweir mpData->bAutoPageWidth = sal_True; 2750*cdf0e10cSrcweir else 2751*cdf0e10cSrcweir mpData->bAutoPageWidth = sal_False; 2752*cdf0e10cSrcweir 2753*cdf0e10cSrcweir // Werte setzen (werden in ImplFormat gegebenenfalls mitberechnet) 2754*cdf0e10cSrcweir mpData->nPageOff = nNewOff; 2755*cdf0e10cSrcweir mpData->nPageWidth = nNewWidth; 2756*cdf0e10cSrcweir ImplUpdate( sal_True ); 2757*cdf0e10cSrcweir } 2758*cdf0e10cSrcweir 2759*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2760*cdf0e10cSrcweir 2761*cdf0e10cSrcweir void Ruler::SetBorderPos( long nOff ) 2762*cdf0e10cSrcweir { 2763*cdf0e10cSrcweir if ( mnWinStyle & WB_BORDER ) 2764*cdf0e10cSrcweir { 2765*cdf0e10cSrcweir if ( mnBorderOff != nOff ) 2766*cdf0e10cSrcweir { 2767*cdf0e10cSrcweir mnBorderOff = nOff; 2768*cdf0e10cSrcweir 2769*cdf0e10cSrcweir if ( IsReallyVisible() && IsUpdateMode() ) 2770*cdf0e10cSrcweir Invalidate(); 2771*cdf0e10cSrcweir } 2772*cdf0e10cSrcweir } 2773*cdf0e10cSrcweir } 2774*cdf0e10cSrcweir 2775*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2776*cdf0e10cSrcweir 2777*cdf0e10cSrcweir void Ruler::SetUnit( FieldUnit eNewUnit ) 2778*cdf0e10cSrcweir { 2779*cdf0e10cSrcweir if ( meUnit != eNewUnit ) 2780*cdf0e10cSrcweir { 2781*cdf0e10cSrcweir meUnit = eNewUnit; 2782*cdf0e10cSrcweir switch ( meUnit ) 2783*cdf0e10cSrcweir { 2784*cdf0e10cSrcweir case FUNIT_MM: 2785*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_MM; 2786*cdf0e10cSrcweir break; 2787*cdf0e10cSrcweir case FUNIT_CM: 2788*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_CM; 2789*cdf0e10cSrcweir break; 2790*cdf0e10cSrcweir case FUNIT_M: 2791*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_M; 2792*cdf0e10cSrcweir break; 2793*cdf0e10cSrcweir case FUNIT_KM: 2794*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_KM; 2795*cdf0e10cSrcweir break; 2796*cdf0e10cSrcweir case FUNIT_INCH: 2797*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_INCH; 2798*cdf0e10cSrcweir break; 2799*cdf0e10cSrcweir case FUNIT_FOOT: 2800*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_FOOT; 2801*cdf0e10cSrcweir break; 2802*cdf0e10cSrcweir case FUNIT_MILE: 2803*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_MILE; 2804*cdf0e10cSrcweir break; 2805*cdf0e10cSrcweir case FUNIT_POINT: 2806*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_POINT; 2807*cdf0e10cSrcweir break; 2808*cdf0e10cSrcweir case FUNIT_PICA: 2809*cdf0e10cSrcweir mnUnitIndex = RULER_UNIT_PICA; 2810*cdf0e10cSrcweir break; 2811*cdf0e10cSrcweir default: 2812*cdf0e10cSrcweir #ifdef DBG_UTIL 2813*cdf0e10cSrcweir DBG_ERRORFILE( "Ruler::SetUnit() - Wrong Unit" ); 2814*cdf0e10cSrcweir #endif 2815*cdf0e10cSrcweir break; 2816*cdf0e10cSrcweir } 2817*cdf0e10cSrcweir 2818*cdf0e10cSrcweir maMapMode.SetMapUnit( aImplRulerUnitTab[mnUnitIndex].eMapUnit ); 2819*cdf0e10cSrcweir ImplUpdate(); 2820*cdf0e10cSrcweir } 2821*cdf0e10cSrcweir } 2822*cdf0e10cSrcweir 2823*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2824*cdf0e10cSrcweir 2825*cdf0e10cSrcweir void Ruler::SetZoom( const Fraction& rNewZoom ) 2826*cdf0e10cSrcweir { 2827*cdf0e10cSrcweir DBG_ASSERT( rNewZoom.GetNumerator(), "Ruler::SetZoom() with scale 0 is not allowed" ); 2828*cdf0e10cSrcweir 2829*cdf0e10cSrcweir if ( maZoom != rNewZoom ) 2830*cdf0e10cSrcweir { 2831*cdf0e10cSrcweir maZoom = rNewZoom; 2832*cdf0e10cSrcweir maMapMode.SetScaleX( maZoom ); 2833*cdf0e10cSrcweir maMapMode.SetScaleY( maZoom ); 2834*cdf0e10cSrcweir ImplUpdate(); 2835*cdf0e10cSrcweir } 2836*cdf0e10cSrcweir } 2837*cdf0e10cSrcweir 2838*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2839*cdf0e10cSrcweir 2840*cdf0e10cSrcweir void Ruler::SetExtraType( RulerExtra eNewExtraType, sal_uInt16 nStyle ) 2841*cdf0e10cSrcweir { 2842*cdf0e10cSrcweir if ( mnWinStyle & WB_EXTRAFIELD ) 2843*cdf0e10cSrcweir { 2844*cdf0e10cSrcweir meExtraType = eNewExtraType; 2845*cdf0e10cSrcweir mnExtraStyle = nStyle; 2846*cdf0e10cSrcweir if ( IsReallyVisible() && IsUpdateMode() ) 2847*cdf0e10cSrcweir ImplDrawExtra( sal_False ); 2848*cdf0e10cSrcweir } 2849*cdf0e10cSrcweir } 2850*cdf0e10cSrcweir 2851*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2852*cdf0e10cSrcweir 2853*cdf0e10cSrcweir void Ruler::SetNullOffset( long nPos ) 2854*cdf0e10cSrcweir { 2855*cdf0e10cSrcweir if ( mpData->nNullOff != nPos ) 2856*cdf0e10cSrcweir { 2857*cdf0e10cSrcweir mpData->nNullOff = nPos; 2858*cdf0e10cSrcweir ImplUpdate(); 2859*cdf0e10cSrcweir } 2860*cdf0e10cSrcweir } 2861*cdf0e10cSrcweir 2862*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2863*cdf0e10cSrcweir 2864*cdf0e10cSrcweir void Ruler::SetMargin1( long nPos, sal_uInt16 nMarginStyle ) 2865*cdf0e10cSrcweir { 2866*cdf0e10cSrcweir if ( (mpData->nMargin1 != nPos) || (mpData->nMargin1Style != nMarginStyle) ) 2867*cdf0e10cSrcweir { 2868*cdf0e10cSrcweir mpData->nMargin1 = nPos; 2869*cdf0e10cSrcweir mpData->nMargin1Style = nMarginStyle; 2870*cdf0e10cSrcweir ImplUpdate(); 2871*cdf0e10cSrcweir } 2872*cdf0e10cSrcweir } 2873*cdf0e10cSrcweir 2874*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2875*cdf0e10cSrcweir 2876*cdf0e10cSrcweir void Ruler::SetMargin2( long nPos, sal_uInt16 nMarginStyle ) 2877*cdf0e10cSrcweir { 2878*cdf0e10cSrcweir DBG_ASSERT( (nPos >= mpData->nMargin1) || 2879*cdf0e10cSrcweir (mpData->nMargin1Style & RULER_STYLE_INVISIBLE) || 2880*cdf0e10cSrcweir (mpData->nMargin2Style & RULER_STYLE_INVISIBLE), 2881*cdf0e10cSrcweir "Ruler::SetMargin2() - Margin2 < Margin1" ); 2882*cdf0e10cSrcweir 2883*cdf0e10cSrcweir if ( (mpData->nMargin2 != nPos) || (mpData->nMargin2Style != nMarginStyle) ) 2884*cdf0e10cSrcweir { 2885*cdf0e10cSrcweir mpData->nMargin2 = nPos; 2886*cdf0e10cSrcweir mpData->nMargin2Style = nMarginStyle; 2887*cdf0e10cSrcweir ImplUpdate(); 2888*cdf0e10cSrcweir } 2889*cdf0e10cSrcweir } 2890*cdf0e10cSrcweir 2891*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2892*cdf0e10cSrcweir 2893*cdf0e10cSrcweir void Ruler::SetLines( sal_uInt16 n, const RulerLine* pLineAry ) 2894*cdf0e10cSrcweir { 2895*cdf0e10cSrcweir // To determine if what has changed 2896*cdf0e10cSrcweir if ( mpData->nLines == n ) 2897*cdf0e10cSrcweir { 2898*cdf0e10cSrcweir sal_uInt16 i = n; 2899*cdf0e10cSrcweir const RulerLine* pAry1 = mpData->pLines; 2900*cdf0e10cSrcweir const RulerLine* pAry2 = pLineAry; 2901*cdf0e10cSrcweir while ( i ) 2902*cdf0e10cSrcweir { 2903*cdf0e10cSrcweir if ( (pAry1->nPos != pAry2->nPos) || 2904*cdf0e10cSrcweir (pAry1->nStyle != pAry2->nStyle) ) 2905*cdf0e10cSrcweir break; 2906*cdf0e10cSrcweir pAry1++; 2907*cdf0e10cSrcweir pAry2++; 2908*cdf0e10cSrcweir i--; 2909*cdf0e10cSrcweir } 2910*cdf0e10cSrcweir if ( !i ) 2911*cdf0e10cSrcweir return; 2912*cdf0e10cSrcweir } 2913*cdf0e10cSrcweir 2914*cdf0e10cSrcweir // New values and new share issue 2915*cdf0e10cSrcweir sal_Bool bMustUpdate; 2916*cdf0e10cSrcweir if ( IsReallyVisible() && IsUpdateMode() ) 2917*cdf0e10cSrcweir bMustUpdate = sal_True; 2918*cdf0e10cSrcweir else 2919*cdf0e10cSrcweir bMustUpdate = sal_False; 2920*cdf0e10cSrcweir 2921*cdf0e10cSrcweir // Delete old lines 2922*cdf0e10cSrcweir if ( bMustUpdate ) 2923*cdf0e10cSrcweir ImplInvertLines(); 2924*cdf0e10cSrcweir 2925*cdf0e10cSrcweir // New data set 2926*cdf0e10cSrcweir if ( !n || !pLineAry ) 2927*cdf0e10cSrcweir { 2928*cdf0e10cSrcweir if ( !mpData->pLines ) 2929*cdf0e10cSrcweir return; 2930*cdf0e10cSrcweir delete[] mpData->pLines; 2931*cdf0e10cSrcweir mpData->nLines = 0; 2932*cdf0e10cSrcweir mpData->pLines = NULL; 2933*cdf0e10cSrcweir } 2934*cdf0e10cSrcweir else 2935*cdf0e10cSrcweir { 2936*cdf0e10cSrcweir if ( mpData->nLines != n ) 2937*cdf0e10cSrcweir { 2938*cdf0e10cSrcweir delete[] mpData->pLines; 2939*cdf0e10cSrcweir mpData->nLines = n; 2940*cdf0e10cSrcweir mpData->pLines = new RulerLine[n]; 2941*cdf0e10cSrcweir } 2942*cdf0e10cSrcweir 2943*cdf0e10cSrcweir memcpy( mpData->pLines, pLineAry, n*sizeof( RulerLine ) ); 2944*cdf0e10cSrcweir 2945*cdf0e10cSrcweir // Linien neu ausgeben 2946*cdf0e10cSrcweir if ( bMustUpdate ) 2947*cdf0e10cSrcweir ImplInvertLines(); 2948*cdf0e10cSrcweir } 2949*cdf0e10cSrcweir } 2950*cdf0e10cSrcweir 2951*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2952*cdf0e10cSrcweir 2953*cdf0e10cSrcweir void Ruler::SetArrows( sal_uInt16 n, const RulerArrow* pArrowAry ) 2954*cdf0e10cSrcweir { 2955*cdf0e10cSrcweir if ( !n || !pArrowAry ) 2956*cdf0e10cSrcweir { 2957*cdf0e10cSrcweir if ( !mpData->pArrows ) 2958*cdf0e10cSrcweir return; 2959*cdf0e10cSrcweir delete[] mpData->pArrows; 2960*cdf0e10cSrcweir mpData->nArrows = 0; 2961*cdf0e10cSrcweir mpData->pArrows = NULL; 2962*cdf0e10cSrcweir } 2963*cdf0e10cSrcweir else 2964*cdf0e10cSrcweir { 2965*cdf0e10cSrcweir if ( mpData->nArrows != n ) 2966*cdf0e10cSrcweir { 2967*cdf0e10cSrcweir delete[] mpData->pArrows; 2968*cdf0e10cSrcweir mpData->nArrows = n; 2969*cdf0e10cSrcweir mpData->pArrows = new RulerArrow[n]; 2970*cdf0e10cSrcweir } 2971*cdf0e10cSrcweir else 2972*cdf0e10cSrcweir { 2973*cdf0e10cSrcweir sal_uInt16 i = n; 2974*cdf0e10cSrcweir const RulerArrow* pAry1 = mpData->pArrows; 2975*cdf0e10cSrcweir const RulerArrow* pAry2 = pArrowAry; 2976*cdf0e10cSrcweir while ( i ) 2977*cdf0e10cSrcweir { 2978*cdf0e10cSrcweir if ( (pAry1->nPos != pAry2->nPos) || 2979*cdf0e10cSrcweir (pAry1->nWidth != pAry2->nWidth) || 2980*cdf0e10cSrcweir (pAry1->nLogWidth != pAry2->nLogWidth) || 2981*cdf0e10cSrcweir (pAry1->nStyle != pAry2->nStyle) ) 2982*cdf0e10cSrcweir break; 2983*cdf0e10cSrcweir pAry1++; 2984*cdf0e10cSrcweir pAry2++; 2985*cdf0e10cSrcweir i--; 2986*cdf0e10cSrcweir } 2987*cdf0e10cSrcweir if ( !i ) 2988*cdf0e10cSrcweir return; 2989*cdf0e10cSrcweir } 2990*cdf0e10cSrcweir 2991*cdf0e10cSrcweir memcpy( mpData->pArrows, pArrowAry, n*sizeof( RulerArrow ) ); 2992*cdf0e10cSrcweir } 2993*cdf0e10cSrcweir 2994*cdf0e10cSrcweir ImplUpdate(); 2995*cdf0e10cSrcweir } 2996*cdf0e10cSrcweir 2997*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2998*cdf0e10cSrcweir 2999*cdf0e10cSrcweir void Ruler::SetBorders( sal_uInt16 n, const RulerBorder* pBrdAry ) 3000*cdf0e10cSrcweir { 3001*cdf0e10cSrcweir if ( !n || !pBrdAry ) 3002*cdf0e10cSrcweir { 3003*cdf0e10cSrcweir if ( !mpData->pBorders ) 3004*cdf0e10cSrcweir return; 3005*cdf0e10cSrcweir delete[] mpData->pBorders; 3006*cdf0e10cSrcweir mpData->nBorders = 0; 3007*cdf0e10cSrcweir mpData->pBorders = NULL; 3008*cdf0e10cSrcweir } 3009*cdf0e10cSrcweir else 3010*cdf0e10cSrcweir { 3011*cdf0e10cSrcweir if ( mpData->nBorders != n ) 3012*cdf0e10cSrcweir { 3013*cdf0e10cSrcweir delete[] mpData->pBorders; 3014*cdf0e10cSrcweir mpData->nBorders = n; 3015*cdf0e10cSrcweir mpData->pBorders = new RulerBorder[n]; 3016*cdf0e10cSrcweir } 3017*cdf0e10cSrcweir else 3018*cdf0e10cSrcweir { 3019*cdf0e10cSrcweir sal_uInt16 i = n; 3020*cdf0e10cSrcweir const RulerBorder* pAry1 = mpData->pBorders; 3021*cdf0e10cSrcweir const RulerBorder* pAry2 = pBrdAry; 3022*cdf0e10cSrcweir while ( i ) 3023*cdf0e10cSrcweir { 3024*cdf0e10cSrcweir if ( (pAry1->nPos != pAry2->nPos) || 3025*cdf0e10cSrcweir (pAry1->nWidth != pAry2->nWidth) || 3026*cdf0e10cSrcweir (pAry1->nStyle != pAry2->nStyle) ) 3027*cdf0e10cSrcweir break; 3028*cdf0e10cSrcweir pAry1++; 3029*cdf0e10cSrcweir pAry2++; 3030*cdf0e10cSrcweir i--; 3031*cdf0e10cSrcweir } 3032*cdf0e10cSrcweir if ( !i ) 3033*cdf0e10cSrcweir return; 3034*cdf0e10cSrcweir } 3035*cdf0e10cSrcweir 3036*cdf0e10cSrcweir memcpy( mpData->pBorders, pBrdAry, n*sizeof( RulerBorder ) ); 3037*cdf0e10cSrcweir } 3038*cdf0e10cSrcweir 3039*cdf0e10cSrcweir ImplUpdate(); 3040*cdf0e10cSrcweir } 3041*cdf0e10cSrcweir 3042*cdf0e10cSrcweir // ----------------------------------------------------------------------- 3043*cdf0e10cSrcweir 3044*cdf0e10cSrcweir void Ruler::SetIndents( sal_uInt16 n, const RulerIndent* pIndentAry ) 3045*cdf0e10cSrcweir { 3046*cdf0e10cSrcweir 3047*cdf0e10cSrcweir if ( !n || !pIndentAry ) 3048*cdf0e10cSrcweir { 3049*cdf0e10cSrcweir if ( !mpData->pIndents ) 3050*cdf0e10cSrcweir return; 3051*cdf0e10cSrcweir delete[] mpData->pIndents; 3052*cdf0e10cSrcweir mpData->nIndents = 0; 3053*cdf0e10cSrcweir mpData->pIndents = NULL; 3054*cdf0e10cSrcweir } 3055*cdf0e10cSrcweir else 3056*cdf0e10cSrcweir { 3057*cdf0e10cSrcweir if ( mpData->nIndents != n ) 3058*cdf0e10cSrcweir { 3059*cdf0e10cSrcweir delete[] mpData->pIndents; 3060*cdf0e10cSrcweir mpData->nIndents = n; 3061*cdf0e10cSrcweir mpData->pIndents = new RulerIndent[n]; 3062*cdf0e10cSrcweir } 3063*cdf0e10cSrcweir else 3064*cdf0e10cSrcweir { 3065*cdf0e10cSrcweir sal_uInt16 i = n; 3066*cdf0e10cSrcweir const RulerIndent* pAry1 = mpData->pIndents; 3067*cdf0e10cSrcweir const RulerIndent* pAry2 = pIndentAry; 3068*cdf0e10cSrcweir while ( i ) 3069*cdf0e10cSrcweir { 3070*cdf0e10cSrcweir if ( (pAry1->nPos != pAry2->nPos) || 3071*cdf0e10cSrcweir (pAry1->nStyle != pAry2->nStyle) ) 3072*cdf0e10cSrcweir break; 3073*cdf0e10cSrcweir pAry1++; 3074*cdf0e10cSrcweir pAry2++; 3075*cdf0e10cSrcweir i--; 3076*cdf0e10cSrcweir } 3077*cdf0e10cSrcweir if ( !i ) 3078*cdf0e10cSrcweir return; 3079*cdf0e10cSrcweir } 3080*cdf0e10cSrcweir 3081*cdf0e10cSrcweir memcpy( mpData->pIndents, pIndentAry, n*sizeof( RulerIndent ) ); 3082*cdf0e10cSrcweir } 3083*cdf0e10cSrcweir 3084*cdf0e10cSrcweir ImplUpdate(); 3085*cdf0e10cSrcweir } 3086*cdf0e10cSrcweir 3087*cdf0e10cSrcweir // ----------------------------------------------------------------------- 3088*cdf0e10cSrcweir 3089*cdf0e10cSrcweir void Ruler::SetTabs( sal_uInt16 n, const RulerTab* pTabAry ) 3090*cdf0e10cSrcweir { 3091*cdf0e10cSrcweir if ( !n || !pTabAry ) 3092*cdf0e10cSrcweir { 3093*cdf0e10cSrcweir if ( !mpData->pTabs ) 3094*cdf0e10cSrcweir return; 3095*cdf0e10cSrcweir delete[] mpData->pTabs; 3096*cdf0e10cSrcweir mpData->nTabs = 0; 3097*cdf0e10cSrcweir mpData->pTabs = NULL; 3098*cdf0e10cSrcweir } 3099*cdf0e10cSrcweir else 3100*cdf0e10cSrcweir { 3101*cdf0e10cSrcweir if ( mpData->nTabs != n ) 3102*cdf0e10cSrcweir { 3103*cdf0e10cSrcweir delete[] mpData->pTabs; 3104*cdf0e10cSrcweir mpData->nTabs = n; 3105*cdf0e10cSrcweir mpData->pTabs = new RulerTab[n]; 3106*cdf0e10cSrcweir } 3107*cdf0e10cSrcweir else 3108*cdf0e10cSrcweir { 3109*cdf0e10cSrcweir sal_uInt16 i = n; 3110*cdf0e10cSrcweir const RulerTab* pAry1 = mpData->pTabs; 3111*cdf0e10cSrcweir const RulerTab* pAry2 = pTabAry; 3112*cdf0e10cSrcweir while ( i ) 3113*cdf0e10cSrcweir { 3114*cdf0e10cSrcweir if ( (pAry1->nPos != pAry2->nPos) || 3115*cdf0e10cSrcweir (pAry1->nStyle != pAry2->nStyle) ) 3116*cdf0e10cSrcweir break; 3117*cdf0e10cSrcweir pAry1++; 3118*cdf0e10cSrcweir pAry2++; 3119*cdf0e10cSrcweir i--; 3120*cdf0e10cSrcweir } 3121*cdf0e10cSrcweir if ( !i ) 3122*cdf0e10cSrcweir return; 3123*cdf0e10cSrcweir } 3124*cdf0e10cSrcweir 3125*cdf0e10cSrcweir memcpy( mpData->pTabs, pTabAry, n*sizeof( RulerTab ) ); 3126*cdf0e10cSrcweir } 3127*cdf0e10cSrcweir 3128*cdf0e10cSrcweir ImplUpdate(); 3129*cdf0e10cSrcweir } 3130*cdf0e10cSrcweir 3131*cdf0e10cSrcweir // ----------------------------------------------------------------------- 3132*cdf0e10cSrcweir 3133*cdf0e10cSrcweir void Ruler::SetStyle( WinBits nStyle ) 3134*cdf0e10cSrcweir { 3135*cdf0e10cSrcweir if ( mnWinStyle != nStyle ) 3136*cdf0e10cSrcweir { 3137*cdf0e10cSrcweir mnWinStyle = nStyle; 3138*cdf0e10cSrcweir ImplInitExtraField( sal_True ); 3139*cdf0e10cSrcweir } 3140*cdf0e10cSrcweir } 3141*cdf0e10cSrcweir 3142*cdf0e10cSrcweir // ----------------------------------------------------------------------- 3143*cdf0e10cSrcweir 3144*cdf0e10cSrcweir void Ruler::DrawTab( OutputDevice* pDevice, const Point& rPos, sal_uInt16 nStyle ) 3145*cdf0e10cSrcweir { 3146*cdf0e10cSrcweir /*const StyleSettings& rStyleSettings =*/ pDevice->GetSettings().GetStyleSettings(); 3147*cdf0e10cSrcweir Point aPos( rPos ); 3148*cdf0e10cSrcweir sal_uInt16 nTabStyle = nStyle & (RULER_TAB_STYLE | RULER_TAB_RTL); 3149*cdf0e10cSrcweir 3150*cdf0e10cSrcweir pDevice->Push( PUSH_LINECOLOR | PUSH_FILLCOLOR ); 3151*cdf0e10cSrcweir pDevice->SetLineColor(); 3152*cdf0e10cSrcweir pDevice->SetFillColor( pDevice->GetSettings().GetStyleSettings().GetWindowTextColor() ); 3153*cdf0e10cSrcweir ImplCenterTabPos( aPos, nTabStyle ); 3154*cdf0e10cSrcweir ImplDrawRulerTab( pDevice, aPos, nTabStyle, nStyle ); 3155*cdf0e10cSrcweir pDevice->Pop(); 3156*cdf0e10cSrcweir } 3157*cdf0e10cSrcweir /* -----------------16.10.2002 15:17----------------- 3158*cdf0e10cSrcweir * 3159*cdf0e10cSrcweir * --------------------------------------------------*/ 3160*cdf0e10cSrcweir void Ruler::SetTextRTL(sal_Bool bRTL) 3161*cdf0e10cSrcweir { 3162*cdf0e10cSrcweir if(mpData->bTextRTL != bRTL) 3163*cdf0e10cSrcweir { 3164*cdf0e10cSrcweir mpData->bTextRTL = bRTL; 3165*cdf0e10cSrcweir if ( IsReallyVisible() && IsUpdateMode() ) 3166*cdf0e10cSrcweir ImplInitExtraField( sal_True ); 3167*cdf0e10cSrcweir } 3168*cdf0e10cSrcweir 3169*cdf0e10cSrcweir } 3170*cdf0e10cSrcweir long Ruler::GetPageOffset() const { return mpData->nPageOff; } 3171*cdf0e10cSrcweir long Ruler::GetPageWidth() const { return mpData->nPageWidth; } 3172*cdf0e10cSrcweir long Ruler::GetNullOffset() const { return mpData->nNullOff; } 3173*cdf0e10cSrcweir long Ruler::GetMargin1() const { return mpData->nMargin1; } 3174*cdf0e10cSrcweir sal_uInt16 Ruler::GetMargin1Style() const { return mpData->nMargin1Style; } 3175*cdf0e10cSrcweir long Ruler::GetMargin2() const { return mpData->nMargin2; } 3176*cdf0e10cSrcweir sal_uInt16 Ruler::GetMargin2Style() const { return mpData->nMargin2Style; } 3177*cdf0e10cSrcweir sal_uInt16 Ruler::GetLineCount() const { return mpData->nLines; } 3178*cdf0e10cSrcweir const RulerLine* Ruler::GetLines() const { return mpData->pLines; } 3179*cdf0e10cSrcweir sal_uInt16 Ruler::GetArrowCount() const { return mpData->nArrows; } 3180*cdf0e10cSrcweir const RulerArrow* Ruler::GetArrows() const { return mpData->pArrows; } 3181*cdf0e10cSrcweir sal_uInt16 Ruler::GetBorderCount() const { return mpData->nBorders; } 3182*cdf0e10cSrcweir const RulerBorder* Ruler::GetBorders() const { return mpData->pBorders; } 3183*cdf0e10cSrcweir sal_uInt16 Ruler::GetIndentCount() const { return mpData->nIndents; } 3184*cdf0e10cSrcweir const RulerIndent* Ruler::GetIndents() const { return mpData->pIndents; } 3185*cdf0e10cSrcweir 3186