15900e8ecSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 35900e8ecSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 45900e8ecSAndrew Rist * or more contributor license agreements. See the NOTICE file 55900e8ecSAndrew Rist * distributed with this work for additional information 65900e8ecSAndrew Rist * regarding copyright ownership. The ASF licenses this file 75900e8ecSAndrew Rist * to you under the Apache License, Version 2.0 (the 85900e8ecSAndrew Rist * "License"); you may not use this file except in compliance 95900e8ecSAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 115900e8ecSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 135900e8ecSAndrew Rist * Unless required by applicable law or agreed to in writing, 145900e8ecSAndrew Rist * software distributed under the License is distributed on an 155900e8ecSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 165900e8ecSAndrew Rist * KIND, either express or implied. See the License for the 175900e8ecSAndrew Rist * specific language governing permissions and limitations 185900e8ecSAndrew Rist * under the License. 19cdf0e10cSrcweir * 205900e8ecSAndrew Rist *************************************************************/ 215900e8ecSAndrew Rist 225900e8ecSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svtools.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <vos/macros.hxx> 28cdf0e10cSrcweir #include <vcl/bmpacc.hxx> 29cdf0e10cSrcweir #include <tools/poly.hxx> 30cdf0e10cSrcweir #include <vcl/outdev.hxx> 31cdf0e10cSrcweir #include <vcl/window.hxx> 32cdf0e10cSrcweir #include <vcl/gdimtf.hxx> 33cdf0e10cSrcweir #include <vcl/metaact.hxx> 34cdf0e10cSrcweir #include <vcl/metric.hxx> 35cdf0e10cSrcweir #include <vcl/animate.hxx> 36cdf0e10cSrcweir #include <vcl/alpha.hxx> 37cdf0e10cSrcweir #include <vcl/virdev.hxx> 38cdf0e10cSrcweir #include "grfcache.hxx" 39cdf0e10cSrcweir #include <svtools/grfmgr.hxx> 40cdf0e10cSrcweir 41cdf0e10cSrcweir // ----------- 42cdf0e10cSrcweir // - defines - 43cdf0e10cSrcweir // ----------- 44cdf0e10cSrcweir 45cdf0e10cSrcweir #define MAX_PRINTER_EXT 1024 46cdf0e10cSrcweir #define MAP( cVal0, cVal1, nFrac ) ((sal_uInt8)((((long)(cVal0)<<20L)+nFrac*((long)(cVal1)-(cVal0)))>>20L)) 47cdf0e10cSrcweir #define WATERMARK_LUM_OFFSET 50 48cdf0e10cSrcweir #define WATERMARK_CON_OFFSET -70 49cdf0e10cSrcweir 50cdf0e10cSrcweir // ----------- 51cdf0e10cSrcweir // - helpers - 52cdf0e10cSrcweir // ----------- 53cdf0e10cSrcweir 54cdf0e10cSrcweir namespace { 55cdf0e10cSrcweir 56cdf0e10cSrcweir void muckWithBitmap( const Point& rDestPoint, 57cdf0e10cSrcweir const Size& rDestSize, 58cdf0e10cSrcweir const Size& rRefSize, 59cdf0e10cSrcweir bool& o_rbNonBitmapActionEncountered ) 60cdf0e10cSrcweir { 61cdf0e10cSrcweir const Point aEmptyPoint; 62cdf0e10cSrcweir 63cdf0e10cSrcweir if( aEmptyPoint != rDestPoint || 64cdf0e10cSrcweir rDestSize != rRefSize ) 65cdf0e10cSrcweir { 66cdf0e10cSrcweir // non-fullscale, or offsetted bmp -> fallback to mtf 67cdf0e10cSrcweir // rendering 68cdf0e10cSrcweir o_rbNonBitmapActionEncountered = true; 69cdf0e10cSrcweir } 70cdf0e10cSrcweir } 71cdf0e10cSrcweir 72cdf0e10cSrcweir BitmapEx muckWithBitmap( const BitmapEx& rBmpEx, 73cdf0e10cSrcweir const Point& rSrcPoint, 74cdf0e10cSrcweir const Size& rSrcSize, 75cdf0e10cSrcweir const Point& rDestPoint, 76cdf0e10cSrcweir const Size& rDestSize, 77cdf0e10cSrcweir const Size& rRefSize, 78cdf0e10cSrcweir bool& o_rbNonBitmapActionEncountered ) 79cdf0e10cSrcweir { 80cdf0e10cSrcweir BitmapEx aBmpEx; 81cdf0e10cSrcweir 82cdf0e10cSrcweir muckWithBitmap(rDestPoint, 83cdf0e10cSrcweir rDestSize, 84cdf0e10cSrcweir rRefSize, 85cdf0e10cSrcweir o_rbNonBitmapActionEncountered); 86cdf0e10cSrcweir 87cdf0e10cSrcweir if( o_rbNonBitmapActionEncountered ) 88cdf0e10cSrcweir return aBmpEx; 89cdf0e10cSrcweir 90cdf0e10cSrcweir aBmpEx = rBmpEx; 91cdf0e10cSrcweir 92cdf0e10cSrcweir if( (rSrcPoint.X() != 0 && rSrcPoint.Y() != 0) || 93cdf0e10cSrcweir rSrcSize != rBmpEx.GetSizePixel() ) 94cdf0e10cSrcweir { 95cdf0e10cSrcweir // crop bitmap to given source rectangle (no 96cdf0e10cSrcweir // need to copy and convert the whole bitmap) 97cdf0e10cSrcweir const Rectangle aCropRect( rSrcPoint, 98cdf0e10cSrcweir rSrcSize ); 99cdf0e10cSrcweir aBmpEx.Crop( aCropRect ); 100cdf0e10cSrcweir } 101cdf0e10cSrcweir 102cdf0e10cSrcweir return aBmpEx; 103cdf0e10cSrcweir } 104cdf0e10cSrcweir 105cdf0e10cSrcweir } // namespace { 106cdf0e10cSrcweir 107cdf0e10cSrcweir 108cdf0e10cSrcweir // ------------------ 109cdf0e10cSrcweir // - GraphicManager - 110cdf0e10cSrcweir // ------------------ 111cdf0e10cSrcweir 112cdf0e10cSrcweir GraphicManager::GraphicManager( sal_uLong nCacheSize, sal_uLong nMaxObjCacheSize ) : 113cdf0e10cSrcweir mpCache( new GraphicCache( *this, nCacheSize, nMaxObjCacheSize ) ) 114cdf0e10cSrcweir { 115cdf0e10cSrcweir } 116cdf0e10cSrcweir 117cdf0e10cSrcweir // ----------------------------------------------------------------------------- 118cdf0e10cSrcweir 119cdf0e10cSrcweir GraphicManager::~GraphicManager() 120cdf0e10cSrcweir { 121cdf0e10cSrcweir for( void* pObj = maObjList.First(); pObj; pObj = maObjList.Next() ) 122cdf0e10cSrcweir ( (GraphicObject*) pObj )->GraphicManagerDestroyed(); 123cdf0e10cSrcweir 124cdf0e10cSrcweir delete mpCache; 125cdf0e10cSrcweir } 126cdf0e10cSrcweir 127cdf0e10cSrcweir // ----------------------------------------------------------------------------- 128cdf0e10cSrcweir 129cdf0e10cSrcweir void GraphicManager::SetMaxCacheSize( sal_uLong nNewCacheSize ) 130cdf0e10cSrcweir { 131cdf0e10cSrcweir mpCache->SetMaxDisplayCacheSize( nNewCacheSize ); 132cdf0e10cSrcweir } 133cdf0e10cSrcweir 134cdf0e10cSrcweir // ----------------------------------------------------------------------------- 135cdf0e10cSrcweir 136cdf0e10cSrcweir sal_uLong GraphicManager::GetMaxCacheSize() const 137cdf0e10cSrcweir { 138cdf0e10cSrcweir return mpCache->GetMaxDisplayCacheSize(); 139cdf0e10cSrcweir } 140cdf0e10cSrcweir 141cdf0e10cSrcweir // ----------------------------------------------------------------------------- 142cdf0e10cSrcweir 143cdf0e10cSrcweir void GraphicManager::SetMaxObjCacheSize( sal_uLong nNewMaxObjSize, sal_Bool bDestroyGreaterCached ) 144cdf0e10cSrcweir { 145cdf0e10cSrcweir mpCache->SetMaxObjDisplayCacheSize( nNewMaxObjSize, bDestroyGreaterCached ); 146cdf0e10cSrcweir } 147cdf0e10cSrcweir 148cdf0e10cSrcweir // ----------------------------------------------------------------------------- 149cdf0e10cSrcweir 150cdf0e10cSrcweir sal_uLong GraphicManager::GetMaxObjCacheSize() const 151cdf0e10cSrcweir { 152cdf0e10cSrcweir return mpCache->GetMaxObjDisplayCacheSize(); 153cdf0e10cSrcweir } 154cdf0e10cSrcweir 155cdf0e10cSrcweir // ----------------------------------------------------------------------------- 156cdf0e10cSrcweir 157cdf0e10cSrcweir sal_uLong GraphicManager::GetUsedCacheSize() const 158cdf0e10cSrcweir { 159cdf0e10cSrcweir return mpCache->GetUsedDisplayCacheSize(); 160cdf0e10cSrcweir } 161cdf0e10cSrcweir 162cdf0e10cSrcweir // ----------------------------------------------------------------------------- 163cdf0e10cSrcweir 164cdf0e10cSrcweir sal_uLong GraphicManager::GetFreeCacheSize() const 165cdf0e10cSrcweir { 166cdf0e10cSrcweir return mpCache->GetFreeDisplayCacheSize(); 167cdf0e10cSrcweir } 168cdf0e10cSrcweir 169cdf0e10cSrcweir // ----------------------------------------------------------------------------- 170cdf0e10cSrcweir 171cdf0e10cSrcweir void GraphicManager::SetCacheTimeout( sal_uLong nTimeoutSeconds ) 172cdf0e10cSrcweir { 173cdf0e10cSrcweir mpCache->SetCacheTimeout( nTimeoutSeconds ); 174cdf0e10cSrcweir } 175cdf0e10cSrcweir 176cdf0e10cSrcweir // ----------------------------------------------------------------------------- 177cdf0e10cSrcweir 178cdf0e10cSrcweir sal_uLong GraphicManager::GetCacheTimeout() const 179cdf0e10cSrcweir { 180cdf0e10cSrcweir return mpCache->GetCacheTimeout(); 181cdf0e10cSrcweir } 182cdf0e10cSrcweir 183cdf0e10cSrcweir // ----------------------------------------------------------------------------- 184cdf0e10cSrcweir 185cdf0e10cSrcweir void GraphicManager::ClearCache() 186cdf0e10cSrcweir { 187cdf0e10cSrcweir mpCache->ClearDisplayCache(); 188cdf0e10cSrcweir } 189cdf0e10cSrcweir 190cdf0e10cSrcweir // ----------------------------------------------------------------------------- 191cdf0e10cSrcweir 192cdf0e10cSrcweir void GraphicManager::ReleaseFromCache( const GraphicObject& /*rObj*/ ) 193cdf0e10cSrcweir { 194cdf0e10cSrcweir // !!! 195cdf0e10cSrcweir } 196cdf0e10cSrcweir 197cdf0e10cSrcweir // ----------------------------------------------------------------------------- 198cdf0e10cSrcweir 199cdf0e10cSrcweir sal_Bool GraphicManager::IsInCache( OutputDevice* pOut, const Point& rPt, 200cdf0e10cSrcweir const Size& rSz, const GraphicObject& rObj, 201cdf0e10cSrcweir const GraphicAttr& rAttr ) const 202cdf0e10cSrcweir { 203cdf0e10cSrcweir return mpCache->IsInDisplayCache( pOut, rPt, rSz, rObj, rAttr ); 204cdf0e10cSrcweir } 205cdf0e10cSrcweir 206cdf0e10cSrcweir // ----------------------------------------------------------------------------- 207cdf0e10cSrcweir 208cdf0e10cSrcweir sal_Bool GraphicManager::DrawObj( OutputDevice* pOut, const Point& rPt, const Size& rSz, 209cdf0e10cSrcweir GraphicObject& rObj, const GraphicAttr& rAttr, 210cdf0e10cSrcweir const sal_uLong nFlags, sal_Bool& rCached ) 211cdf0e10cSrcweir { 212cdf0e10cSrcweir Point aPt( rPt ); 213cdf0e10cSrcweir Size aSz( rSz ); 214cdf0e10cSrcweir sal_Bool bRet = sal_False; 215cdf0e10cSrcweir 216cdf0e10cSrcweir rCached = sal_False; 217cdf0e10cSrcweir 218cdf0e10cSrcweir if( ( rObj.GetType() == GRAPHIC_BITMAP ) || ( rObj.GetType() == GRAPHIC_GDIMETAFILE ) ) 219cdf0e10cSrcweir { 220cdf0e10cSrcweir // create output and fill cache 221cdf0e10cSrcweir const Size aOutSize( pOut->GetOutputSizePixel() ); 222cdf0e10cSrcweir 223cdf0e10cSrcweir if( rObj.IsAnimated() || ( pOut->GetOutDevType() == OUTDEV_PRINTER ) || 224cdf0e10cSrcweir ( !( nFlags & GRFMGR_DRAW_NO_SUBSTITUTE ) && 225cdf0e10cSrcweir ( ( nFlags & GRFMGR_DRAW_SUBSTITUTE ) || 226cdf0e10cSrcweir !( nFlags & GRFMGR_DRAW_CACHED ) || 227cdf0e10cSrcweir ( pOut->GetConnectMetaFile() && !pOut->IsOutputEnabled() ) ) ) ) 228cdf0e10cSrcweir { 229cdf0e10cSrcweir // simple output of transformed graphic 230cdf0e10cSrcweir const Graphic aGraphic( rObj.GetTransformedGraphic( &rAttr ) ); 231cdf0e10cSrcweir 232cdf0e10cSrcweir if( aGraphic.IsSupportedGraphic() ) 233cdf0e10cSrcweir { 234cdf0e10cSrcweir const sal_uInt16 nRot10 = rAttr.GetRotation() % 3600; 235cdf0e10cSrcweir 236cdf0e10cSrcweir if( nRot10 ) 237cdf0e10cSrcweir { 238cdf0e10cSrcweir Polygon aPoly( Rectangle( aPt, aSz ) ); 239cdf0e10cSrcweir 240cdf0e10cSrcweir aPoly.Rotate( aPt, nRot10 ); 241cdf0e10cSrcweir const Rectangle aRotBoundRect( aPoly.GetBoundRect() ); 242cdf0e10cSrcweir aPt = aRotBoundRect.TopLeft(); 243cdf0e10cSrcweir aSz = aRotBoundRect.GetSize(); 244cdf0e10cSrcweir } 245cdf0e10cSrcweir 246cdf0e10cSrcweir aGraphic.Draw( pOut, aPt, aSz ); 247cdf0e10cSrcweir } 248cdf0e10cSrcweir 249cdf0e10cSrcweir bRet = sal_True; 250cdf0e10cSrcweir } 251cdf0e10cSrcweir 252cdf0e10cSrcweir if( !bRet ) 253cdf0e10cSrcweir { 254cdf0e10cSrcweir // cached/direct drawing 255cdf0e10cSrcweir if( !mpCache->DrawDisplayCacheObj( pOut, aPt, aSz, rObj, rAttr ) ) 256cdf0e10cSrcweir bRet = ImplDraw( pOut, aPt, aSz, rObj, rAttr, nFlags, rCached ); 257cdf0e10cSrcweir else 258cdf0e10cSrcweir bRet = rCached = sal_True; 259cdf0e10cSrcweir } 260cdf0e10cSrcweir } 261cdf0e10cSrcweir 262cdf0e10cSrcweir return bRet; 263cdf0e10cSrcweir } 264cdf0e10cSrcweir 265cdf0e10cSrcweir // ----------------------------------------------------------------------------- 266cdf0e10cSrcweir 267cdf0e10cSrcweir void GraphicManager::ImplRegisterObj( const GraphicObject& rObj, Graphic& rSubstitute, 268cdf0e10cSrcweir const ByteString* pID, const GraphicObject* pCopyObj ) 269cdf0e10cSrcweir { 270cdf0e10cSrcweir maObjList.Insert( (void*) &rObj, LIST_APPEND ); 271cdf0e10cSrcweir mpCache->AddGraphicObject( rObj, rSubstitute, pID, pCopyObj ); 272cdf0e10cSrcweir } 273cdf0e10cSrcweir 274cdf0e10cSrcweir // ----------------------------------------------------------------------------- 275cdf0e10cSrcweir 276cdf0e10cSrcweir void GraphicManager::ImplUnregisterObj( const GraphicObject& rObj ) 277cdf0e10cSrcweir { 278cdf0e10cSrcweir mpCache->ReleaseGraphicObject( rObj ); 279cdf0e10cSrcweir maObjList.Remove( (void*) &rObj ); 280cdf0e10cSrcweir } 281cdf0e10cSrcweir 282cdf0e10cSrcweir // ----------------------------------------------------------------------------- 283cdf0e10cSrcweir 284cdf0e10cSrcweir void GraphicManager::ImplGraphicObjectWasSwappedOut( const GraphicObject& rObj ) 285cdf0e10cSrcweir { 286cdf0e10cSrcweir mpCache->GraphicObjectWasSwappedOut( rObj ); 287cdf0e10cSrcweir } 288cdf0e10cSrcweir 289cdf0e10cSrcweir // ----------------------------------------------------------------------------- 290cdf0e10cSrcweir 291cdf0e10cSrcweir ByteString GraphicManager::ImplGetUniqueID( const GraphicObject& rObj ) const 292cdf0e10cSrcweir { 293cdf0e10cSrcweir return mpCache->GetUniqueID( rObj ); 294cdf0e10cSrcweir } 295cdf0e10cSrcweir 296cdf0e10cSrcweir // ----------------------------------------------------------------------------- 297cdf0e10cSrcweir 298*d327e58aSArmin Le Grand namespace 299*d327e58aSArmin Le Grand { 300*d327e58aSArmin Le Grand struct simpleSortByDataChangeTimeStamp 301*d327e58aSArmin Le Grand { 302*d327e58aSArmin Le Grand bool operator() (GraphicObject* p1, GraphicObject* p2) const 303*d327e58aSArmin Le Grand { 304*d327e58aSArmin Le Grand return p1->GetDataChangeTimeStamp() < p2->GetDataChangeTimeStamp(); 305*d327e58aSArmin Le Grand } 306*d327e58aSArmin Le Grand }; 307*d327e58aSArmin Le Grand } // end of anonymous namespace 308*d327e58aSArmin Le Grand 309*d327e58aSArmin Le Grand void GraphicManager::ImplCheckSizeOfSwappedInGraphics() 310*d327e58aSArmin Le Grand { 311*d327e58aSArmin Le Grand // only necessary for 32bit systems 312*d327e58aSArmin Le Grand if(SAL_TYPES_SIZEOFPOINTER <= 4) 313*d327e58aSArmin Le Grand { 314*d327e58aSArmin Le Grand // get the currently used memory footprint of all swapped in bitmap graphics 315*d327e58aSArmin Le Grand // of this graphic manager. Remember candidates in a vector. The size in bytes is 316*d327e58aSArmin Le Grand // already available, thus this loop is not expensive to execute 317*d327e58aSArmin Le Grand sal_uLong nUsedSize(0); 318*d327e58aSArmin Le Grand GraphicObject* pObj = 0; 319*d327e58aSArmin Le Grand std::vector< GraphicObject* > aCandidates; 320*d327e58aSArmin Le Grand 321*d327e58aSArmin Le Grand for(pObj = (GraphicObject*)maObjList.First(); pObj; pObj = (GraphicObject*)maObjList.Next()) 322*d327e58aSArmin Le Grand { 323*d327e58aSArmin Le Grand if(pObj->meType == GRAPHIC_BITMAP && !pObj->IsSwappedOut() && pObj->GetSizeBytes()) 324*d327e58aSArmin Le Grand { 325*d327e58aSArmin Le Grand aCandidates.push_back(pObj); 326*d327e58aSArmin Le Grand nUsedSize += pObj->GetSizeBytes(); 327*d327e58aSArmin Le Grand } 328*d327e58aSArmin Le Grand } 329*d327e58aSArmin Le Grand 330*d327e58aSArmin Le Grand // detect maximum allowed memory footprint. Use the user-settings of MaxCacheSize (defaulted 331*d327e58aSArmin Le Grand // to 20MB) and add a decent multiplicator (expecrimented to find one). Limit to 332*d327e58aSArmin Le Grand // a useful maximum for 32Bit address space 333*d327e58aSArmin Le Grand 334*d327e58aSArmin Le Grand // default is 20MB, so allow 200MB initially 335*d327e58aSArmin Le Grand static sal_uLong aMultiplicator(10); 336*d327e58aSArmin Le Grand 337*d327e58aSArmin Le Grand // max at 500MB; I experimented with 800 for debug and 750 for non-debug settings (pics start 338*d327e58aSArmin Le Grand // missing when AOO reaches a mem footprint of 1.5GB) but some secure left over space for 339*d327e58aSArmin Le Grand // app activity is needed 340*d327e58aSArmin Le Grand static sal_uLong aMaxSize32Bit(500 * 1024 * 1024); 341*d327e58aSArmin Le Grand 342*d327e58aSArmin Le Grand // calc max allowed cache size 343*d327e58aSArmin Le Grand const sal_uLong nMaxCacheSize(::std::min(GetMaxCacheSize() * aMultiplicator, aMaxSize32Bit)); 344*d327e58aSArmin Le Grand 345*d327e58aSArmin Le Grand if(nUsedSize >= nMaxCacheSize && !aCandidates.empty()) 346*d327e58aSArmin Le Grand { 347*d327e58aSArmin Le Grand // if we use more currently, sort by last DataChangeTimeStamp 348*d327e58aSArmin Le Grand // sort by DataChangeTimeStamp so that the oldest get removed first 349*d327e58aSArmin Le Grand ::std::sort(aCandidates.begin(), aCandidates.end(), simpleSortByDataChangeTimeStamp()); 350*d327e58aSArmin Le Grand 351*d327e58aSArmin Le Grand for(sal_uInt32 a(0); nUsedSize >= nMaxCacheSize && a < aCandidates.size(); a++) 352*d327e58aSArmin Le Grand { 353*d327e58aSArmin Le Grand // swap out until we have no more or the goal to use less than nMaxCacheSize 354*d327e58aSArmin Le Grand // is reached 355*d327e58aSArmin Le Grand pObj = aCandidates[a]; 356*d327e58aSArmin Le Grand const sal_uLong nSizeBytes(pObj->GetSizeBytes()); 357*d327e58aSArmin Le Grand 358*d327e58aSArmin Le Grand // do not swap out when we have less than 16KB data objects 359*d327e58aSArmin Le Grand if(nSizeBytes >= (16 * 1024)) 360*d327e58aSArmin Le Grand { 361*d327e58aSArmin Le Grand pObj->FireSwapOutRequest(); 362*d327e58aSArmin Le Grand nUsedSize = (nSizeBytes < nUsedSize) ? nUsedSize - nSizeBytes : 0; 363*d327e58aSArmin Le Grand } 364*d327e58aSArmin Le Grand } 365*d327e58aSArmin Le Grand } 366*d327e58aSArmin Le Grand } 367*d327e58aSArmin Le Grand } 368*d327e58aSArmin Le Grand 369*d327e58aSArmin Le Grand // ----------------------------------------------------------------------------- 370*d327e58aSArmin Le Grand 371cdf0e10cSrcweir sal_Bool GraphicManager::ImplFillSwappedGraphicObject( const GraphicObject& rObj, Graphic& rSubstitute ) 372cdf0e10cSrcweir { 373*d327e58aSArmin Le Grand return mpCache->FillSwappedGraphicObject(rObj, rSubstitute); 374cdf0e10cSrcweir } 375cdf0e10cSrcweir 376cdf0e10cSrcweir // ----------------------------------------------------------------------------- 377cdf0e10cSrcweir 378cdf0e10cSrcweir void GraphicManager::ImplGraphicObjectWasSwappedIn( const GraphicObject& rObj ) 379cdf0e10cSrcweir { 380cdf0e10cSrcweir mpCache->GraphicObjectWasSwappedIn( rObj ); 381cdf0e10cSrcweir } 382cdf0e10cSrcweir 383cdf0e10cSrcweir // ----------------------------------------------------------------------------- 384cdf0e10cSrcweir 385cdf0e10cSrcweir sal_Bool GraphicManager::ImplDraw( OutputDevice* pOut, const Point& rPt, 386cdf0e10cSrcweir const Size& rSz, GraphicObject& rObj, 387cdf0e10cSrcweir const GraphicAttr& rAttr, 388cdf0e10cSrcweir const sal_uLong nFlags, sal_Bool& rCached ) 389cdf0e10cSrcweir { 390cdf0e10cSrcweir const Graphic& rGraphic = rObj.GetGraphic(); 391cdf0e10cSrcweir sal_Bool bRet = sal_False; 392cdf0e10cSrcweir 393cdf0e10cSrcweir if( rGraphic.IsSupportedGraphic() && !rGraphic.IsSwapOut() ) 394cdf0e10cSrcweir { 395cdf0e10cSrcweir if( GRAPHIC_BITMAP == rGraphic.GetType() ) 396cdf0e10cSrcweir { 397cdf0e10cSrcweir const BitmapEx aSrcBmpEx( rGraphic.GetBitmapEx() ); 398cdf0e10cSrcweir 399cdf0e10cSrcweir // #i46805# No point in caching a bitmap that is rendered 400cdf0e10cSrcweir // via RectFill on the OutDev 401cdf0e10cSrcweir if( !(pOut->GetDrawMode() & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP )) && 402cdf0e10cSrcweir mpCache->IsDisplayCacheable( pOut, rPt, rSz, rObj, rAttr ) ) 403cdf0e10cSrcweir { 404cdf0e10cSrcweir BitmapEx aDstBmpEx; 405cdf0e10cSrcweir 406cdf0e10cSrcweir if( ImplCreateOutput( pOut, rPt, rSz, aSrcBmpEx, rAttr, nFlags, &aDstBmpEx ) ) 407cdf0e10cSrcweir { 408cdf0e10cSrcweir rCached = mpCache->CreateDisplayCacheObj( pOut, rPt, rSz, rObj, rAttr, aDstBmpEx ); 409cdf0e10cSrcweir bRet = sal_True; 410cdf0e10cSrcweir } 411cdf0e10cSrcweir } 412cdf0e10cSrcweir 413cdf0e10cSrcweir if( !bRet ) 414cdf0e10cSrcweir bRet = ImplCreateOutput( pOut, rPt, rSz, aSrcBmpEx, rAttr, nFlags ); 415cdf0e10cSrcweir } 416cdf0e10cSrcweir else 417cdf0e10cSrcweir { 418cdf0e10cSrcweir const GDIMetaFile& rSrcMtf = rGraphic.GetGDIMetaFile(); 419cdf0e10cSrcweir 420cdf0e10cSrcweir if( mpCache->IsDisplayCacheable( pOut, rPt, rSz, rObj, rAttr ) ) 421cdf0e10cSrcweir { 422cdf0e10cSrcweir GDIMetaFile aDstMtf; 423cdf0e10cSrcweir BitmapEx aContainedBmpEx; 424cdf0e10cSrcweir 425cdf0e10cSrcweir if( ImplCreateOutput( pOut, rPt, rSz, rSrcMtf, rAttr, nFlags, aDstMtf, aContainedBmpEx ) ) 426cdf0e10cSrcweir { 427cdf0e10cSrcweir if( !!aContainedBmpEx ) 428cdf0e10cSrcweir { 429cdf0e10cSrcweir // #117889# Use bitmap output method, if 430cdf0e10cSrcweir // metafile basically contains only a single 431cdf0e10cSrcweir // bitmap 432cdf0e10cSrcweir BitmapEx aDstBmpEx; 433cdf0e10cSrcweir 434cdf0e10cSrcweir if( ImplCreateOutput( pOut, rPt, rSz, aContainedBmpEx, rAttr, nFlags, &aDstBmpEx ) ) 435cdf0e10cSrcweir { 436cdf0e10cSrcweir rCached = mpCache->CreateDisplayCacheObj( pOut, rPt, rSz, rObj, rAttr, aDstBmpEx ); 437cdf0e10cSrcweir bRet = sal_True; 438cdf0e10cSrcweir } 439cdf0e10cSrcweir } 440cdf0e10cSrcweir else 441cdf0e10cSrcweir { 442cdf0e10cSrcweir rCached = mpCache->CreateDisplayCacheObj( pOut, rPt, rSz, rObj, rAttr, aDstMtf ); 443cdf0e10cSrcweir bRet = sal_True; 444cdf0e10cSrcweir } 445cdf0e10cSrcweir } 446cdf0e10cSrcweir } 447cdf0e10cSrcweir 448cdf0e10cSrcweir if( !bRet ) 449cdf0e10cSrcweir { 450cdf0e10cSrcweir const Graphic aGraphic( rObj.GetTransformedGraphic( &rAttr ) ); 451cdf0e10cSrcweir 452cdf0e10cSrcweir if( aGraphic.IsSupportedGraphic() ) 453cdf0e10cSrcweir { 454cdf0e10cSrcweir aGraphic.Draw( pOut, rPt, rSz ); 455cdf0e10cSrcweir bRet = sal_True; 456cdf0e10cSrcweir } 457cdf0e10cSrcweir } 458cdf0e10cSrcweir } 459cdf0e10cSrcweir } 460cdf0e10cSrcweir 461cdf0e10cSrcweir return bRet; 462cdf0e10cSrcweir } 463cdf0e10cSrcweir 464cdf0e10cSrcweir // ----------------------------------------------------------------------------- 465cdf0e10cSrcweir 466cdf0e10cSrcweir sal_Bool GraphicManager::ImplCreateOutput( OutputDevice* pOut, 467cdf0e10cSrcweir const Point& rPt, const Size& rSz, 468cdf0e10cSrcweir const BitmapEx& rBmpEx, const GraphicAttr& rAttr, 469cdf0e10cSrcweir const sal_uLong nFlags, BitmapEx* pBmpEx ) 470cdf0e10cSrcweir { 471cdf0e10cSrcweir sal_uInt16 nRot10 = rAttr.GetRotation() % 3600; 472cdf0e10cSrcweir Point aOutPtPix; 473cdf0e10cSrcweir Size aOutSzPix; 474cdf0e10cSrcweir Size aUnrotatedSzPix( pOut->LogicToPixel( rSz ) ); 475cdf0e10cSrcweir sal_Bool bRet = sal_False; 476cdf0e10cSrcweir 477cdf0e10cSrcweir if( nRot10 ) 478cdf0e10cSrcweir { 479cdf0e10cSrcweir Polygon aPoly( Rectangle( rPt, rSz ) ); 480cdf0e10cSrcweir 481cdf0e10cSrcweir aPoly.Rotate( rPt, nRot10 ); 482cdf0e10cSrcweir const Rectangle aRotBoundRect( aPoly.GetBoundRect() ); 483cdf0e10cSrcweir aOutPtPix = pOut->LogicToPixel( aRotBoundRect.TopLeft() ); 484cdf0e10cSrcweir aOutSzPix = pOut->LogicToPixel( aRotBoundRect.GetSize() ); 485cdf0e10cSrcweir } 486cdf0e10cSrcweir else 487cdf0e10cSrcweir { 488cdf0e10cSrcweir aOutPtPix = pOut->LogicToPixel( rPt ); 489cdf0e10cSrcweir aOutSzPix = aUnrotatedSzPix; 490cdf0e10cSrcweir } 491cdf0e10cSrcweir 492cdf0e10cSrcweir if( aUnrotatedSzPix.Width() && aUnrotatedSzPix.Height() ) 493cdf0e10cSrcweir { 494cdf0e10cSrcweir BitmapEx aBmpEx( rBmpEx ); 495cdf0e10cSrcweir BitmapEx aOutBmpEx; 496cdf0e10cSrcweir Point aOutPt; 497cdf0e10cSrcweir Size aOutSz; 498cdf0e10cSrcweir const Size& rBmpSzPix = rBmpEx.GetSizePixel(); 499cdf0e10cSrcweir const long nW = rBmpSzPix.Width(); 500cdf0e10cSrcweir const long nH = rBmpSzPix.Height(); 501cdf0e10cSrcweir const long nNewW = aUnrotatedSzPix.Width(); 502cdf0e10cSrcweir const long nNewH = aUnrotatedSzPix.Height(); 503cdf0e10cSrcweir double fTmp; 504cdf0e10cSrcweir long* pMapIX = new long[ nNewW ]; 505cdf0e10cSrcweir long* pMapFX = new long[ nNewW ]; 506cdf0e10cSrcweir long* pMapIY = new long[ nNewH ]; 507cdf0e10cSrcweir long* pMapFY = new long[ nNewH ]; 508cdf0e10cSrcweir long nStartX = -1, nStartY = -1, nEndX = -1, nEndY = -1; 509cdf0e10cSrcweir long nX, nY, nTmp, nTmpX, nTmpY; 510cdf0e10cSrcweir sal_Bool bHMirr = ( rAttr.GetMirrorFlags() & BMP_MIRROR_HORZ ) != 0; 511cdf0e10cSrcweir sal_Bool bVMirr = ( rAttr.GetMirrorFlags() & BMP_MIRROR_VERT ) != 0; 512cdf0e10cSrcweir 513cdf0e10cSrcweir if( nFlags & GRFMGR_DRAW_BILINEAR ) 514cdf0e10cSrcweir { 515cdf0e10cSrcweir const double fRevScaleX = ( nNewW > 1L ) ? ( (double) ( nW - 1L ) / ( nNewW - 1L ) ) : 0.0; 516cdf0e10cSrcweir const double fRevScaleY = ( nNewH > 1L ) ? ( (double) ( nH - 1L ) / ( nNewH - 1L ) ) : 0.0; 517cdf0e10cSrcweir 518cdf0e10cSrcweir // create horizontal mapping table 519cdf0e10cSrcweir for( nX = 0L, nTmpX = nW - 1L, nTmp = nW - 2L; nX < nNewW; nX++ ) 520cdf0e10cSrcweir { 521cdf0e10cSrcweir fTmp = nX * fRevScaleX; 522cdf0e10cSrcweir 523cdf0e10cSrcweir if( bHMirr ) 524cdf0e10cSrcweir fTmp = nTmpX - fTmp; 525cdf0e10cSrcweir 526cdf0e10cSrcweir pMapFX[ nX ] = (long) ( ( fTmp - ( pMapIX[ nX ] = MinMax( (long) fTmp, 0, nTmp ) ) ) * 1048576. ); 527cdf0e10cSrcweir } 528cdf0e10cSrcweir 529cdf0e10cSrcweir // create vertical mapping table 530cdf0e10cSrcweir for( nY = 0L, nTmpY = nH - 1L, nTmp = nH - 2L; nY < nNewH; nY++ ) 531cdf0e10cSrcweir { 532cdf0e10cSrcweir fTmp = nY * fRevScaleY; 533cdf0e10cSrcweir 534cdf0e10cSrcweir if( bVMirr ) 535cdf0e10cSrcweir fTmp = nTmpY - fTmp; 536cdf0e10cSrcweir 537cdf0e10cSrcweir pMapFY[ nY ] = (long) ( ( fTmp - ( pMapIY[ nY ] = MinMax( (long) fTmp, 0, nTmp ) ) ) * 1048576. ); 538cdf0e10cSrcweir } 539cdf0e10cSrcweir } 540cdf0e10cSrcweir else 541cdf0e10cSrcweir { 542cdf0e10cSrcweir // #98290# Use a different mapping for non-interpolating mode, to avoid missing rows/columns 543cdf0e10cSrcweir const double fRevScaleX = ( nNewW > 1L ) ? ( (double) nW / nNewW ) : 0.0; 544cdf0e10cSrcweir const double fRevScaleY = ( nNewH > 1L ) ? ( (double) nH / nNewH ) : 0.0; 545cdf0e10cSrcweir 546cdf0e10cSrcweir // create horizontal mapping table 547cdf0e10cSrcweir for( nX = 0L, nTmpX = nW - 1L, nTmp = nW - 2L; nX < nNewW; nX++ ) 548cdf0e10cSrcweir { 549cdf0e10cSrcweir fTmp = nX * fRevScaleX; 550cdf0e10cSrcweir 551cdf0e10cSrcweir if( bHMirr ) 552cdf0e10cSrcweir fTmp = nTmpX - fTmp; 553cdf0e10cSrcweir 554cdf0e10cSrcweir // #98290# Do not use round to zero, otherwise last column will be missing 555cdf0e10cSrcweir pMapIX[ nX ] = MinMax( (long) fTmp, 0, nTmp ); 556cdf0e10cSrcweir pMapFX[ nX ] = fTmp >= nTmp+1 ? 1048576 : 0; 557cdf0e10cSrcweir } 558cdf0e10cSrcweir 559cdf0e10cSrcweir // create vertical mapping table 560cdf0e10cSrcweir for( nY = 0L, nTmpY = nH - 1L, nTmp = nH - 2L; nY < nNewH; nY++ ) 561cdf0e10cSrcweir { 562cdf0e10cSrcweir fTmp = nY * fRevScaleY; 563cdf0e10cSrcweir 564cdf0e10cSrcweir if( bVMirr ) 565cdf0e10cSrcweir fTmp = nTmpY - fTmp; 566cdf0e10cSrcweir 567cdf0e10cSrcweir // #98290# Do not use round to zero, otherwise last row will be missing 568cdf0e10cSrcweir pMapIY[ nY ] = MinMax( (long) fTmp, 0, nTmp ); 569cdf0e10cSrcweir pMapFY[ nY ] = fTmp >= nTmp+1 ? 1048576 : 0; 570cdf0e10cSrcweir } 571cdf0e10cSrcweir } 572cdf0e10cSrcweir 573cdf0e10cSrcweir // calculate output sizes 574cdf0e10cSrcweir if( !pBmpEx ) 575cdf0e10cSrcweir { 576cdf0e10cSrcweir Point aPt; 577cdf0e10cSrcweir Rectangle aOutRect( aPt, pOut->GetOutputSizePixel() ); 578cdf0e10cSrcweir Rectangle aBmpRect( aOutPtPix, aOutSzPix ); 579cdf0e10cSrcweir 580cdf0e10cSrcweir if( pOut->GetOutDevType() == OUTDEV_WINDOW ) 581cdf0e10cSrcweir { 582cdf0e10cSrcweir const Region aPaintRgn( ( (Window*) pOut )->GetPaintRegion() ); 583cdf0e10cSrcweir if( !aPaintRgn.IsNull() ) 584cdf0e10cSrcweir aOutRect.Intersection( pOut->LogicToPixel( aPaintRgn.GetBoundRect() ) ); 585cdf0e10cSrcweir } 586cdf0e10cSrcweir 587cdf0e10cSrcweir aOutRect.Intersection( aBmpRect ); 588cdf0e10cSrcweir 589cdf0e10cSrcweir if( !aOutRect.IsEmpty() ) 590cdf0e10cSrcweir { 591cdf0e10cSrcweir aOutPt = pOut->PixelToLogic( aOutRect.TopLeft() ); 592cdf0e10cSrcweir aOutSz = pOut->PixelToLogic( aOutRect.GetSize() ); 593cdf0e10cSrcweir nStartX = aOutRect.Left() - aBmpRect.Left(); 594cdf0e10cSrcweir nStartY = aOutRect.Top() - aBmpRect.Top(); 595cdf0e10cSrcweir nEndX = aOutRect.Right() - aBmpRect.Left(); 596cdf0e10cSrcweir nEndY = aOutRect.Bottom() - aBmpRect.Top(); 597cdf0e10cSrcweir } 598cdf0e10cSrcweir else 599cdf0e10cSrcweir nStartX = -1L; // invalid 600cdf0e10cSrcweir } 601cdf0e10cSrcweir else 602cdf0e10cSrcweir { 603cdf0e10cSrcweir aOutPt = pOut->PixelToLogic( aOutPtPix ); 604cdf0e10cSrcweir aOutSz = pOut->PixelToLogic( aOutSzPix ); 605cdf0e10cSrcweir nStartX = nStartY = 0; 606cdf0e10cSrcweir nEndX = aOutSzPix.Width() - 1L; 607cdf0e10cSrcweir nEndY = aOutSzPix.Height() - 1L; 608cdf0e10cSrcweir } 609cdf0e10cSrcweir 610cdf0e10cSrcweir // do transformation 611cdf0e10cSrcweir if( nStartX >= 0L ) 612cdf0e10cSrcweir { 613cdf0e10cSrcweir const sal_Bool bSimple = ( 1 == nW || 1 == nH ); 614cdf0e10cSrcweir 615cdf0e10cSrcweir if( nRot10 ) 616cdf0e10cSrcweir { 617cdf0e10cSrcweir if( bSimple ) 618cdf0e10cSrcweir { 619cdf0e10cSrcweir bRet = ( aOutBmpEx = aBmpEx ).Scale( aUnrotatedSzPix ); 620cdf0e10cSrcweir 621cdf0e10cSrcweir if( bRet ) 622cdf0e10cSrcweir aOutBmpEx.Rotate( nRot10, COL_TRANSPARENT ); 623cdf0e10cSrcweir } 624cdf0e10cSrcweir else 625cdf0e10cSrcweir { 626cdf0e10cSrcweir bRet = ImplCreateRotatedScaled( aBmpEx, 627cdf0e10cSrcweir nRot10, aOutSzPix, aUnrotatedSzPix, 628cdf0e10cSrcweir pMapIX, pMapFX, pMapIY, pMapFY, nStartX, nEndX, nStartY, nEndY, 629cdf0e10cSrcweir aOutBmpEx ); 630cdf0e10cSrcweir } 631cdf0e10cSrcweir } 632cdf0e10cSrcweir else 633cdf0e10cSrcweir { 634cdf0e10cSrcweir // #105229# Don't scale if output size equals bitmap size 635cdf0e10cSrcweir // #107226# Copy through only if we're not mirroring 636cdf0e10cSrcweir if( !bHMirr && !bVMirr && aOutSzPix == rBmpSzPix ) 637cdf0e10cSrcweir { 638cdf0e10cSrcweir // #107226# Use original dimensions when just copying through 639cdf0e10cSrcweir aOutPt = pOut->PixelToLogic( aOutPtPix ); 640cdf0e10cSrcweir aOutSz = pOut->PixelToLogic( aOutSzPix ); 641cdf0e10cSrcweir aOutBmpEx = aBmpEx; 642cdf0e10cSrcweir bRet = sal_True; 643cdf0e10cSrcweir } 644cdf0e10cSrcweir else 645cdf0e10cSrcweir { 646cdf0e10cSrcweir if( bSimple ) 647cdf0e10cSrcweir bRet = ( aOutBmpEx = aBmpEx ).Scale( Size( nEndX - nStartX + 1, nEndY - nStartY + 1 ) ); 648cdf0e10cSrcweir else 649cdf0e10cSrcweir { 650cdf0e10cSrcweir bRet = ImplCreateScaled( aBmpEx, 651cdf0e10cSrcweir pMapIX, pMapFX, pMapIY, pMapFY, 652cdf0e10cSrcweir nStartX, nEndX, nStartY, nEndY, 653cdf0e10cSrcweir aOutBmpEx ); 654cdf0e10cSrcweir } 655cdf0e10cSrcweir } 656cdf0e10cSrcweir } 657cdf0e10cSrcweir 658cdf0e10cSrcweir if( bRet ) 659cdf0e10cSrcweir { 660cdf0e10cSrcweir // attribute adjustment if neccessary 661cdf0e10cSrcweir if( rAttr.IsSpecialDrawMode() || rAttr.IsAdjusted() || rAttr.IsTransparent() ) 662cdf0e10cSrcweir ImplAdjust( aOutBmpEx, rAttr, ADJUSTMENT_DRAWMODE | ADJUSTMENT_COLORS | ADJUSTMENT_TRANSPARENCY ); 663cdf0e10cSrcweir 664cdf0e10cSrcweir // OutDev adjustment if neccessary 665cdf0e10cSrcweir if( pOut->GetOutDevType() != OUTDEV_PRINTER && pOut->GetBitCount() <= 8 && aOutBmpEx.GetBitCount() >= 8 ) 666cdf0e10cSrcweir aOutBmpEx.Dither( BMP_DITHER_MATRIX ); 667cdf0e10cSrcweir } 668cdf0e10cSrcweir } 669cdf0e10cSrcweir 670cdf0e10cSrcweir // delete lookup tables 671cdf0e10cSrcweir delete[] pMapIX; 672cdf0e10cSrcweir delete[] pMapFX; 673cdf0e10cSrcweir delete[] pMapIY; 674cdf0e10cSrcweir delete[] pMapFY; 675cdf0e10cSrcweir 676cdf0e10cSrcweir // create output 677cdf0e10cSrcweir if( bRet ) 678cdf0e10cSrcweir { 679cdf0e10cSrcweir if( !pBmpEx ) 680cdf0e10cSrcweir pOut->DrawBitmapEx( aOutPt, aOutSz, aOutBmpEx ); 681cdf0e10cSrcweir else 682cdf0e10cSrcweir { 683cdf0e10cSrcweir if( !rAttr.IsTransparent() && !aOutBmpEx.IsAlpha() ) 684cdf0e10cSrcweir aOutBmpEx = BitmapEx( aOutBmpEx.GetBitmap().CreateDisplayBitmap( pOut ), aOutBmpEx.GetMask() ); 685cdf0e10cSrcweir 686cdf0e10cSrcweir pOut->DrawBitmapEx( aOutPt, aOutSz, *pBmpEx = aOutBmpEx ); 687cdf0e10cSrcweir } 688cdf0e10cSrcweir } 689cdf0e10cSrcweir } 690cdf0e10cSrcweir 691cdf0e10cSrcweir return bRet; 692cdf0e10cSrcweir } 693cdf0e10cSrcweir 694cdf0e10cSrcweir // ----------------------------------------------------------------------------- 695cdf0e10cSrcweir 696cdf0e10cSrcweir sal_Bool GraphicManager::ImplCreateOutput( OutputDevice* pOut, 697cdf0e10cSrcweir const Point& rPt, const Size& rSz, 698cdf0e10cSrcweir const GDIMetaFile& rMtf, const GraphicAttr& rAttr, 699cdf0e10cSrcweir const sal_uLong /*nFlags*/, GDIMetaFile& rOutMtf, BitmapEx& rOutBmpEx ) 700cdf0e10cSrcweir { 701cdf0e10cSrcweir const Size aNewSize( rMtf.GetPrefSize() ); 702cdf0e10cSrcweir 703cdf0e10cSrcweir rOutMtf = rMtf; 704cdf0e10cSrcweir 705cdf0e10cSrcweir // #117889# count bitmap actions, and flag actions that paint, but 706cdf0e10cSrcweir // are no bitmaps. 707cdf0e10cSrcweir sal_Int32 nNumBitmaps(0); 708cdf0e10cSrcweir bool bNonBitmapActionEncountered(false); 709cdf0e10cSrcweir if( aNewSize.Width() && aNewSize.Height() && rSz.Width() && rSz.Height() ) 710cdf0e10cSrcweir { 711cdf0e10cSrcweir const double fGrfWH = (double) aNewSize.Width() / aNewSize.Height(); 712cdf0e10cSrcweir const double fOutWH = (double) rSz.Width() / rSz.Height(); 713cdf0e10cSrcweir 714cdf0e10cSrcweir const double fScaleX = fOutWH / fGrfWH; 715cdf0e10cSrcweir const double fScaleY = 1.0; 716cdf0e10cSrcweir 717cdf0e10cSrcweir const MapMode& rPrefMapMode( rMtf.GetPrefMapMode() ); 718cdf0e10cSrcweir const Size& rSizePix( pOut->LogicToPixel( aNewSize, 719cdf0e10cSrcweir rPrefMapMode ) ); 720cdf0e10cSrcweir 721cdf0e10cSrcweir // taking care of font width default if scaling metafile. 722cdf0e10cSrcweir // #117889# use existing metafile scan, to determine whether 723cdf0e10cSrcweir // the metafile basically displays a single bitmap. Note that 724cdf0e10cSrcweir // the solution, as implemented here, is quite suboptimal (the 725cdf0e10cSrcweir // cases where a mtf consisting basically of a single bitmap, 726cdf0e10cSrcweir // that fail to pass the test below, are probably frequent). A 727cdf0e10cSrcweir // better solution would involve FSAA, but that's currently 728cdf0e10cSrcweir // expensive, and might trigger bugs on display drivers, if 729cdf0e10cSrcweir // VDevs get bigger than the actual screen. 730cdf0e10cSrcweir sal_uInt32 nCurPos; 731cdf0e10cSrcweir MetaAction* pAct; 732cdf0e10cSrcweir for( nCurPos = 0, pAct = (MetaAction*)rOutMtf.FirstAction(); pAct; 733cdf0e10cSrcweir pAct = (MetaAction*)rOutMtf.NextAction(), nCurPos++ ) 734cdf0e10cSrcweir { 735cdf0e10cSrcweir MetaAction* pModAct = NULL; 736cdf0e10cSrcweir switch( pAct->GetType() ) 737cdf0e10cSrcweir { 738cdf0e10cSrcweir case META_FONT_ACTION: 739cdf0e10cSrcweir { 740cdf0e10cSrcweir MetaFontAction* pA = (MetaFontAction*)pAct; 741cdf0e10cSrcweir Font aFont( pA->GetFont() ); 742cdf0e10cSrcweir if ( !aFont.GetWidth() ) 743cdf0e10cSrcweir { 744cdf0e10cSrcweir FontMetric aFontMetric( pOut->GetFontMetric( aFont ) ); 745cdf0e10cSrcweir aFont.SetWidth( aFontMetric.GetWidth() ); 746cdf0e10cSrcweir pModAct = new MetaFontAction( aFont ); 747cdf0e10cSrcweir } 748cdf0e10cSrcweir } 749cdf0e10cSrcweir // FALLTHROUGH intended 750cdf0e10cSrcweir case META_NULL_ACTION: 751cdf0e10cSrcweir // FALLTHROUGH intended 752cdf0e10cSrcweir 753cdf0e10cSrcweir // OutDev state changes (which don't affect bitmap 754cdf0e10cSrcweir // output) 755cdf0e10cSrcweir case META_LINECOLOR_ACTION: 756cdf0e10cSrcweir // FALLTHROUGH intended 757cdf0e10cSrcweir case META_FILLCOLOR_ACTION: 758cdf0e10cSrcweir // FALLTHROUGH intended 759cdf0e10cSrcweir case META_TEXTCOLOR_ACTION: 760cdf0e10cSrcweir // FALLTHROUGH intended 761cdf0e10cSrcweir case META_TEXTFILLCOLOR_ACTION: 762cdf0e10cSrcweir // FALLTHROUGH intended 763cdf0e10cSrcweir case META_TEXTALIGN_ACTION: 764cdf0e10cSrcweir // FALLTHROUGH intended 765cdf0e10cSrcweir case META_TEXTLINECOLOR_ACTION: 766cdf0e10cSrcweir // FALLTHROUGH intended 767cdf0e10cSrcweir case META_TEXTLINE_ACTION: 768cdf0e10cSrcweir // FALLTHROUGH intended 769cdf0e10cSrcweir case META_PUSH_ACTION: 770cdf0e10cSrcweir // FALLTHROUGH intended 771cdf0e10cSrcweir case META_POP_ACTION: 772cdf0e10cSrcweir // FALLTHROUGH intended 773cdf0e10cSrcweir case META_LAYOUTMODE_ACTION: 774cdf0e10cSrcweir // FALLTHROUGH intended 775cdf0e10cSrcweir case META_TEXTLANGUAGE_ACTION: 776cdf0e10cSrcweir // FALLTHROUGH intended 777cdf0e10cSrcweir case META_COMMENT_ACTION: 778cdf0e10cSrcweir break; 779cdf0e10cSrcweir 780cdf0e10cSrcweir // bitmap output methods 781cdf0e10cSrcweir case META_BMP_ACTION: 782cdf0e10cSrcweir if( !nNumBitmaps && !bNonBitmapActionEncountered ) 783cdf0e10cSrcweir { 784cdf0e10cSrcweir MetaBmpAction* pAction = (MetaBmpAction*)pAct; 785cdf0e10cSrcweir 786cdf0e10cSrcweir rOutBmpEx = BitmapEx( pAction->GetBitmap() ); 787cdf0e10cSrcweir muckWithBitmap( pOut->LogicToPixel( pAction->GetPoint(), 788cdf0e10cSrcweir rPrefMapMode ), 789cdf0e10cSrcweir pAction->GetBitmap().GetSizePixel(), 790cdf0e10cSrcweir rSizePix, 791cdf0e10cSrcweir bNonBitmapActionEncountered ); 792cdf0e10cSrcweir ++nNumBitmaps; 793cdf0e10cSrcweir } 794cdf0e10cSrcweir break; 795cdf0e10cSrcweir 796cdf0e10cSrcweir case META_BMPSCALE_ACTION: 797cdf0e10cSrcweir if( !nNumBitmaps && !bNonBitmapActionEncountered ) 798cdf0e10cSrcweir { 799cdf0e10cSrcweir MetaBmpScaleAction* pAction = (MetaBmpScaleAction*)pAct; 800cdf0e10cSrcweir 801cdf0e10cSrcweir rOutBmpEx = BitmapEx( pAction->GetBitmap() ); 802cdf0e10cSrcweir muckWithBitmap( pOut->LogicToPixel( pAction->GetPoint(), 803cdf0e10cSrcweir rPrefMapMode ), 804cdf0e10cSrcweir pOut->LogicToPixel( pAction->GetSize(), 805cdf0e10cSrcweir rPrefMapMode ), 806cdf0e10cSrcweir rSizePix, 807cdf0e10cSrcweir bNonBitmapActionEncountered ); 808cdf0e10cSrcweir ++nNumBitmaps; 809cdf0e10cSrcweir } 810cdf0e10cSrcweir break; 811cdf0e10cSrcweir 812cdf0e10cSrcweir case META_BMPSCALEPART_ACTION: 813cdf0e10cSrcweir if( !nNumBitmaps && !bNonBitmapActionEncountered ) 814cdf0e10cSrcweir { 815cdf0e10cSrcweir MetaBmpScalePartAction* pAction = (MetaBmpScalePartAction*)pAct; 816cdf0e10cSrcweir 817cdf0e10cSrcweir rOutBmpEx = muckWithBitmap( BitmapEx( pAction->GetBitmap() ), 818cdf0e10cSrcweir pAction->GetSrcPoint(), 819cdf0e10cSrcweir pAction->GetSrcSize(), 820cdf0e10cSrcweir pOut->LogicToPixel( pAction->GetDestPoint(), 821cdf0e10cSrcweir rPrefMapMode ), 822cdf0e10cSrcweir pOut->LogicToPixel( pAction->GetDestSize(), 823cdf0e10cSrcweir rPrefMapMode ), 824cdf0e10cSrcweir rSizePix, 825cdf0e10cSrcweir bNonBitmapActionEncountered ); 826cdf0e10cSrcweir ++nNumBitmaps; 827cdf0e10cSrcweir } 828cdf0e10cSrcweir break; 829cdf0e10cSrcweir 830cdf0e10cSrcweir case META_BMPEX_ACTION: 831cdf0e10cSrcweir if( !nNumBitmaps && !bNonBitmapActionEncountered ) 832cdf0e10cSrcweir { 833cdf0e10cSrcweir MetaBmpExAction* pAction = (MetaBmpExAction*)pAct; 834cdf0e10cSrcweir 835cdf0e10cSrcweir rOutBmpEx = pAction->GetBitmapEx(); 836cdf0e10cSrcweir muckWithBitmap( pOut->LogicToPixel( pAction->GetPoint(), 837cdf0e10cSrcweir rPrefMapMode ), 838cdf0e10cSrcweir pAction->GetBitmapEx().GetSizePixel(), 839cdf0e10cSrcweir rSizePix, 840cdf0e10cSrcweir bNonBitmapActionEncountered ); 841cdf0e10cSrcweir ++nNumBitmaps; 842cdf0e10cSrcweir } 843cdf0e10cSrcweir break; 844cdf0e10cSrcweir 845cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 846cdf0e10cSrcweir if( !nNumBitmaps && !bNonBitmapActionEncountered ) 847cdf0e10cSrcweir { 848cdf0e10cSrcweir MetaBmpExScaleAction* pAction = (MetaBmpExScaleAction*)pAct; 849cdf0e10cSrcweir 850cdf0e10cSrcweir rOutBmpEx = pAction->GetBitmapEx(); 851cdf0e10cSrcweir muckWithBitmap( pOut->LogicToPixel( pAction->GetPoint(), 852cdf0e10cSrcweir rPrefMapMode ), 853cdf0e10cSrcweir pOut->LogicToPixel( pAction->GetSize(), 854cdf0e10cSrcweir rPrefMapMode ), 855cdf0e10cSrcweir rSizePix, 856cdf0e10cSrcweir bNonBitmapActionEncountered ); 857cdf0e10cSrcweir ++nNumBitmaps; 858cdf0e10cSrcweir } 859cdf0e10cSrcweir break; 860cdf0e10cSrcweir 861cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 862cdf0e10cSrcweir if( !nNumBitmaps && !bNonBitmapActionEncountered ) 863cdf0e10cSrcweir { 864cdf0e10cSrcweir MetaBmpExScalePartAction* pAction = (MetaBmpExScalePartAction*)pAct; 865cdf0e10cSrcweir 866cdf0e10cSrcweir rOutBmpEx = muckWithBitmap( pAction->GetBitmapEx(), 867cdf0e10cSrcweir pAction->GetSrcPoint(), 868cdf0e10cSrcweir pAction->GetSrcSize(), 869cdf0e10cSrcweir pOut->LogicToPixel( pAction->GetDestPoint(), 870cdf0e10cSrcweir rPrefMapMode ), 871cdf0e10cSrcweir pOut->LogicToPixel( pAction->GetDestSize(), 872cdf0e10cSrcweir rPrefMapMode ), 873cdf0e10cSrcweir rSizePix, 874cdf0e10cSrcweir bNonBitmapActionEncountered ); 875cdf0e10cSrcweir ++nNumBitmaps; 876cdf0e10cSrcweir } 877cdf0e10cSrcweir break; 878cdf0e10cSrcweir 879cdf0e10cSrcweir // these actions actually output something (that's 880cdf0e10cSrcweir // different from a bitmap) 881cdf0e10cSrcweir case META_RASTEROP_ACTION: 882cdf0e10cSrcweir if( ((MetaRasterOpAction*)pAct)->GetRasterOp() == ROP_OVERPAINT ) 883cdf0e10cSrcweir break; 884cdf0e10cSrcweir // FALLTHROUGH intended 885cdf0e10cSrcweir case META_PIXEL_ACTION: 886cdf0e10cSrcweir // FALLTHROUGH intended 887cdf0e10cSrcweir case META_POINT_ACTION: 888cdf0e10cSrcweir // FALLTHROUGH intended 889cdf0e10cSrcweir case META_LINE_ACTION: 890cdf0e10cSrcweir // FALLTHROUGH intended 891cdf0e10cSrcweir case META_RECT_ACTION: 892cdf0e10cSrcweir // FALLTHROUGH intended 893cdf0e10cSrcweir case META_ROUNDRECT_ACTION: 894cdf0e10cSrcweir // FALLTHROUGH intended 895cdf0e10cSrcweir case META_ELLIPSE_ACTION: 896cdf0e10cSrcweir // FALLTHROUGH intended 897cdf0e10cSrcweir case META_ARC_ACTION: 898cdf0e10cSrcweir // FALLTHROUGH intended 899cdf0e10cSrcweir case META_PIE_ACTION: 900cdf0e10cSrcweir // FALLTHROUGH intended 901cdf0e10cSrcweir case META_CHORD_ACTION: 902cdf0e10cSrcweir // FALLTHROUGH intended 903cdf0e10cSrcweir case META_POLYLINE_ACTION: 904cdf0e10cSrcweir // FALLTHROUGH intended 905cdf0e10cSrcweir case META_POLYGON_ACTION: 906cdf0e10cSrcweir // FALLTHROUGH intended 907cdf0e10cSrcweir case META_POLYPOLYGON_ACTION: 908cdf0e10cSrcweir // FALLTHROUGH intended 909cdf0e10cSrcweir 910cdf0e10cSrcweir case META_TEXT_ACTION: 911cdf0e10cSrcweir // FALLTHROUGH intended 912cdf0e10cSrcweir case META_TEXTARRAY_ACTION: 913cdf0e10cSrcweir // FALLTHROUGH intended 914cdf0e10cSrcweir case META_STRETCHTEXT_ACTION: 915cdf0e10cSrcweir // FALLTHROUGH intended 916cdf0e10cSrcweir case META_TEXTRECT_ACTION: 917cdf0e10cSrcweir // FALLTHROUGH intended 918cdf0e10cSrcweir 919cdf0e10cSrcweir case META_MASK_ACTION: 920cdf0e10cSrcweir // FALLTHROUGH intended 921cdf0e10cSrcweir case META_MASKSCALE_ACTION: 922cdf0e10cSrcweir // FALLTHROUGH intended 923cdf0e10cSrcweir case META_MASKSCALEPART_ACTION: 924cdf0e10cSrcweir // FALLTHROUGH intended 925cdf0e10cSrcweir 926cdf0e10cSrcweir case META_GRADIENT_ACTION: 927cdf0e10cSrcweir // FALLTHROUGH intended 928cdf0e10cSrcweir case META_HATCH_ACTION: 929cdf0e10cSrcweir // FALLTHROUGH intended 930cdf0e10cSrcweir case META_WALLPAPER_ACTION: 931cdf0e10cSrcweir // FALLTHROUGH intended 932cdf0e10cSrcweir 933cdf0e10cSrcweir case META_TRANSPARENT_ACTION: 934cdf0e10cSrcweir // FALLTHROUGH intended 935cdf0e10cSrcweir case META_EPS_ACTION: 936cdf0e10cSrcweir // FALLTHROUGH intended 937cdf0e10cSrcweir case META_FLOATTRANSPARENT_ACTION: 938cdf0e10cSrcweir // FALLTHROUGH intended 939cdf0e10cSrcweir case META_GRADIENTEX_ACTION: 940cdf0e10cSrcweir // FALLTHROUGH intended 941cdf0e10cSrcweir 942cdf0e10cSrcweir // OutDev state changes that _do_ affect bitmap 943cdf0e10cSrcweir // output 944cdf0e10cSrcweir case META_CLIPREGION_ACTION: 945cdf0e10cSrcweir // FALLTHROUGH intended 946cdf0e10cSrcweir case META_ISECTRECTCLIPREGION_ACTION: 947cdf0e10cSrcweir // FALLTHROUGH intended 948cdf0e10cSrcweir case META_ISECTREGIONCLIPREGION_ACTION: 949cdf0e10cSrcweir // FALLTHROUGH intended 950cdf0e10cSrcweir case META_MOVECLIPREGION_ACTION: 951cdf0e10cSrcweir // FALLTHROUGH intended 952cdf0e10cSrcweir 953cdf0e10cSrcweir case META_MAPMODE_ACTION: 954cdf0e10cSrcweir // FALLTHROUGH intended 955cdf0e10cSrcweir case META_REFPOINT_ACTION: 956cdf0e10cSrcweir // FALLTHROUGH intended 957cdf0e10cSrcweir default: 958cdf0e10cSrcweir bNonBitmapActionEncountered = true; 959cdf0e10cSrcweir break; 960cdf0e10cSrcweir } 961cdf0e10cSrcweir if ( pModAct ) 962cdf0e10cSrcweir { 963cdf0e10cSrcweir rOutMtf.ReplaceAction( pModAct, nCurPos ); 964cdf0e10cSrcweir pAct->Delete(); 965cdf0e10cSrcweir } 966cdf0e10cSrcweir else 967cdf0e10cSrcweir { 968cdf0e10cSrcweir if( pAct->GetRefCount() > 1 ) 969cdf0e10cSrcweir { 970cdf0e10cSrcweir rOutMtf.ReplaceAction( pModAct = pAct->Clone(), nCurPos ); 971cdf0e10cSrcweir pAct->Delete(); 972cdf0e10cSrcweir } 973cdf0e10cSrcweir else 974cdf0e10cSrcweir pModAct = pAct; 975cdf0e10cSrcweir } 976cdf0e10cSrcweir pModAct->Scale( fScaleX, fScaleY ); 977cdf0e10cSrcweir } 978cdf0e10cSrcweir rOutMtf.SetPrefSize( Size( FRound( aNewSize.Width() * fScaleX ), 979cdf0e10cSrcweir FRound( aNewSize.Height() * fScaleY ) ) ); 980cdf0e10cSrcweir } 981cdf0e10cSrcweir 982cdf0e10cSrcweir if( nNumBitmaps != 1 || bNonBitmapActionEncountered ) 983cdf0e10cSrcweir { 984cdf0e10cSrcweir if( rAttr.IsSpecialDrawMode() || rAttr.IsAdjusted() || rAttr.IsMirrored() || rAttr.IsRotated() || rAttr.IsTransparent() ) 985cdf0e10cSrcweir ImplAdjust( rOutMtf, rAttr, ADJUSTMENT_ALL ); 986cdf0e10cSrcweir 987cdf0e10cSrcweir ImplDraw( pOut, rPt, rSz, rOutMtf, rAttr ); 988cdf0e10cSrcweir rOutBmpEx = BitmapEx(); 989cdf0e10cSrcweir } 990cdf0e10cSrcweir 991cdf0e10cSrcweir return sal_True; 992cdf0e10cSrcweir } 993cdf0e10cSrcweir 994cdf0e10cSrcweir // ----------------------------------------------------------------------------- 995cdf0e10cSrcweir 996cdf0e10cSrcweir sal_Bool GraphicManager::ImplCreateScaled( const BitmapEx& rBmpEx, 997cdf0e10cSrcweir long* pMapIX, long* pMapFX, long* pMapIY, long* pMapFY, 998cdf0e10cSrcweir long nStartX, long nEndX, long nStartY, long nEndY, 999cdf0e10cSrcweir BitmapEx& rOutBmpEx ) 1000cdf0e10cSrcweir { 1001cdf0e10cSrcweir Bitmap aBmp( rBmpEx.GetBitmap() ); 1002cdf0e10cSrcweir Bitmap aOutBmp; 1003cdf0e10cSrcweir BitmapReadAccess* pAcc = aBmp.AcquireReadAccess(); 1004cdf0e10cSrcweir BitmapWriteAccess* pWAcc; 1005cdf0e10cSrcweir BitmapColor aCol0, aCol1, aColRes; 1006cdf0e10cSrcweir const long nDstW = nEndX - nStartX + 1L; 1007cdf0e10cSrcweir const long nDstH = nEndY - nStartY + 1L; 1008cdf0e10cSrcweir long nX, nY, nTmpX, nTmpY, nTmpFX, nTmpFY; 1009cdf0e10cSrcweir long nXDst, nYDst; 1010cdf0e10cSrcweir sal_uInt8 cR0, cG0, cB0, cR1, cG1, cB1; 1011cdf0e10cSrcweir sal_Bool bRet = sal_False; 1012cdf0e10cSrcweir 1013cdf0e10cSrcweir DBG_ASSERT( aBmp.GetSizePixel() == rBmpEx.GetSizePixel(), 1014cdf0e10cSrcweir "GraphicManager::ImplCreateScaled(): bmp size inconsistent" ); 1015cdf0e10cSrcweir 1016cdf0e10cSrcweir if( pAcc ) 1017cdf0e10cSrcweir { 1018cdf0e10cSrcweir aOutBmp = Bitmap( Size( nDstW, nDstH ), 24 ); 1019cdf0e10cSrcweir pWAcc = aOutBmp.AcquireWriteAccess(); 1020cdf0e10cSrcweir 1021cdf0e10cSrcweir if( pWAcc ) 1022cdf0e10cSrcweir { 1023cdf0e10cSrcweir if( pAcc->HasPalette() ) 1024cdf0e10cSrcweir { 1025cdf0e10cSrcweir if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) 1026cdf0e10cSrcweir { 1027cdf0e10cSrcweir Scanline pLine0, pLine1; 1028cdf0e10cSrcweir 1029cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1030cdf0e10cSrcweir { 1031cdf0e10cSrcweir nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ]; 1032cdf0e10cSrcweir pLine0 = pAcc->GetScanline( nTmpY ); 1033cdf0e10cSrcweir pLine1 = pAcc->GetScanline( ++nTmpY ); 1034cdf0e10cSrcweir 1035cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) 1036cdf0e10cSrcweir { 1037cdf0e10cSrcweir nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ]; 1038cdf0e10cSrcweir 1039cdf0e10cSrcweir const BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTmpX ] ); 1040cdf0e10cSrcweir const BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTmpX ] ); 1041cdf0e10cSrcweir const BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTmpX ] ); 1042cdf0e10cSrcweir const BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTmpX ] ); 1043cdf0e10cSrcweir 1044cdf0e10cSrcweir cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTmpFX ); 1045cdf0e10cSrcweir cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTmpFX ); 1046cdf0e10cSrcweir cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTmpFX ); 1047cdf0e10cSrcweir 1048cdf0e10cSrcweir cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTmpFX ); 1049cdf0e10cSrcweir cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTmpFX ); 1050cdf0e10cSrcweir cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTmpFX ); 1051cdf0e10cSrcweir 1052cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1053cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1054cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1055cdf0e10cSrcweir pWAcc->SetPixel( nYDst, nXDst++, aColRes ); 1056cdf0e10cSrcweir } 1057cdf0e10cSrcweir } 1058cdf0e10cSrcweir } 1059cdf0e10cSrcweir else 1060cdf0e10cSrcweir { 1061cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1062cdf0e10cSrcweir { 1063cdf0e10cSrcweir nTmpY = pMapIY[ nY ], nTmpFY = pMapFY[ nY ]; 1064cdf0e10cSrcweir 1065cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) 1066cdf0e10cSrcweir { 1067cdf0e10cSrcweir nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ]; 1068cdf0e10cSrcweir 106987bc88d3SHerbert Dürr aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTmpY, nTmpX ) ); 107087bc88d3SHerbert Dürr aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTmpY, ++nTmpX ) ); 1071cdf0e10cSrcweir cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX ); 1072cdf0e10cSrcweir cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX ); 1073cdf0e10cSrcweir cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX ); 1074cdf0e10cSrcweir 107587bc88d3SHerbert Dürr aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTmpY, nTmpX ) ); 107687bc88d3SHerbert Dürr aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTmpY--, --nTmpX ) ); 1077cdf0e10cSrcweir cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX ); 1078cdf0e10cSrcweir cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX ); 1079cdf0e10cSrcweir cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX ); 1080cdf0e10cSrcweir 1081cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1082cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1083cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1084cdf0e10cSrcweir pWAcc->SetPixel( nYDst, nXDst++, aColRes ); 1085cdf0e10cSrcweir } 1086cdf0e10cSrcweir } 1087cdf0e10cSrcweir } 1088cdf0e10cSrcweir } 1089cdf0e10cSrcweir else 1090cdf0e10cSrcweir { 1091cdf0e10cSrcweir if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR ) 1092cdf0e10cSrcweir { 1093cdf0e10cSrcweir Scanline pLine0, pLine1, pTmp0, pTmp1; 1094cdf0e10cSrcweir long nOff; 1095cdf0e10cSrcweir 1096cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1097cdf0e10cSrcweir { 1098cdf0e10cSrcweir nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ]; 1099cdf0e10cSrcweir pLine0 = pAcc->GetScanline( nTmpY ); 1100cdf0e10cSrcweir pLine1 = pAcc->GetScanline( ++nTmpY ); 1101cdf0e10cSrcweir 1102cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) 1103cdf0e10cSrcweir { 1104cdf0e10cSrcweir nOff = 3L * ( nTmpX = pMapIX[ nX ] ); 1105cdf0e10cSrcweir nTmpFX = pMapFX[ nX ]; 1106cdf0e10cSrcweir 1107cdf0e10cSrcweir pTmp1 = ( pTmp0 = pLine0 + nOff ) + 3L; 1108cdf0e10cSrcweir cB0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1109cdf0e10cSrcweir cG0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1110cdf0e10cSrcweir cR0 = MAP( *pTmp0, *pTmp1, nTmpFX ); 1111cdf0e10cSrcweir 1112cdf0e10cSrcweir pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L; 1113cdf0e10cSrcweir cB1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1114cdf0e10cSrcweir cG1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1115cdf0e10cSrcweir cR1 = MAP( *pTmp0, *pTmp1, nTmpFX ); 1116cdf0e10cSrcweir 1117cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1118cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1119cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1120cdf0e10cSrcweir pWAcc->SetPixel( nYDst, nXDst++, aColRes ); 1121cdf0e10cSrcweir } 1122cdf0e10cSrcweir } 1123cdf0e10cSrcweir } 1124cdf0e10cSrcweir else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB ) 1125cdf0e10cSrcweir { 1126cdf0e10cSrcweir Scanline pLine0, pLine1, pTmp0, pTmp1; 1127cdf0e10cSrcweir long nOff; 1128cdf0e10cSrcweir 1129cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1130cdf0e10cSrcweir { 1131cdf0e10cSrcweir nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ]; 1132cdf0e10cSrcweir pLine0 = pAcc->GetScanline( nTmpY ); 1133cdf0e10cSrcweir pLine1 = pAcc->GetScanline( ++nTmpY ); 1134cdf0e10cSrcweir 1135cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) 1136cdf0e10cSrcweir { 1137cdf0e10cSrcweir nOff = 3L * ( nTmpX = pMapIX[ nX ] ); 1138cdf0e10cSrcweir nTmpFX = pMapFX[ nX ]; 1139cdf0e10cSrcweir 1140cdf0e10cSrcweir pTmp1 = ( pTmp0 = pLine0 + nOff ) + 3L; 1141cdf0e10cSrcweir cR0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1142cdf0e10cSrcweir cG0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1143cdf0e10cSrcweir cB0 = MAP( *pTmp0, *pTmp1, nTmpFX ); 1144cdf0e10cSrcweir 1145cdf0e10cSrcweir pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L; 1146cdf0e10cSrcweir cR1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1147cdf0e10cSrcweir cG1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++; 1148cdf0e10cSrcweir cB1 = MAP( *pTmp0, *pTmp1, nTmpFX ); 1149cdf0e10cSrcweir 1150cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1151cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1152cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1153cdf0e10cSrcweir pWAcc->SetPixel( nYDst, nXDst++, aColRes ); 1154cdf0e10cSrcweir } 1155cdf0e10cSrcweir } 1156cdf0e10cSrcweir } 1157cdf0e10cSrcweir else 1158cdf0e10cSrcweir { 1159cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1160cdf0e10cSrcweir { 1161cdf0e10cSrcweir nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ]; 1162cdf0e10cSrcweir 1163cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) 1164cdf0e10cSrcweir { 1165cdf0e10cSrcweir nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ]; 1166cdf0e10cSrcweir 1167cdf0e10cSrcweir aCol0 = pAcc->GetPixel( nTmpY, nTmpX ); 1168cdf0e10cSrcweir aCol1 = pAcc->GetPixel( nTmpY, ++nTmpX ); 1169cdf0e10cSrcweir cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX ); 1170cdf0e10cSrcweir cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX ); 1171cdf0e10cSrcweir cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX ); 1172cdf0e10cSrcweir 1173cdf0e10cSrcweir aCol1 = pAcc->GetPixel( ++nTmpY, nTmpX ); 1174cdf0e10cSrcweir aCol0 = pAcc->GetPixel( nTmpY--, --nTmpX ); 1175cdf0e10cSrcweir cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX ); 1176cdf0e10cSrcweir cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX ); 1177cdf0e10cSrcweir cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX ); 1178cdf0e10cSrcweir 1179cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1180cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1181cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1182cdf0e10cSrcweir pWAcc->SetPixel( nYDst, nXDst++, aColRes ); 1183cdf0e10cSrcweir } 1184cdf0e10cSrcweir } 1185cdf0e10cSrcweir } 1186cdf0e10cSrcweir } 1187cdf0e10cSrcweir 1188cdf0e10cSrcweir aOutBmp.ReleaseAccess( pWAcc ); 1189cdf0e10cSrcweir bRet = sal_True; 1190cdf0e10cSrcweir } 1191cdf0e10cSrcweir 1192cdf0e10cSrcweir aBmp.ReleaseAccess( pAcc ); 1193cdf0e10cSrcweir } 1194cdf0e10cSrcweir 1195cdf0e10cSrcweir if( bRet && rBmpEx.IsTransparent() ) 1196cdf0e10cSrcweir { 1197cdf0e10cSrcweir bRet = sal_False; 1198cdf0e10cSrcweir 1199cdf0e10cSrcweir if( rBmpEx.IsAlpha() ) 1200cdf0e10cSrcweir { 1201cdf0e10cSrcweir DBG_ASSERT( rBmpEx.GetAlpha().GetSizePixel() == rBmpEx.GetSizePixel(), 1202cdf0e10cSrcweir "GraphicManager::ImplCreateScaled(): alpha mask size inconsistent" ); 1203cdf0e10cSrcweir 1204cdf0e10cSrcweir AlphaMask aAlpha( rBmpEx.GetAlpha() ); 1205cdf0e10cSrcweir AlphaMask aOutAlpha; 1206cdf0e10cSrcweir 1207cdf0e10cSrcweir pAcc = aAlpha.AcquireReadAccess(); 1208cdf0e10cSrcweir 1209cdf0e10cSrcweir if( pAcc ) 1210cdf0e10cSrcweir { 1211cdf0e10cSrcweir aOutAlpha = AlphaMask( Size( nDstW, nDstH ) ); 1212cdf0e10cSrcweir pWAcc = aOutAlpha.AcquireWriteAccess(); 1213cdf0e10cSrcweir 1214cdf0e10cSrcweir if( pWAcc ) 1215cdf0e10cSrcweir { 1216cdf0e10cSrcweir if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL && 1217cdf0e10cSrcweir pWAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) 1218cdf0e10cSrcweir { 1219cdf0e10cSrcweir Scanline pLine0, pLine1, pLineW; 1220cdf0e10cSrcweir 1221cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1222cdf0e10cSrcweir { 1223cdf0e10cSrcweir nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ]; 1224cdf0e10cSrcweir pLine0 = pAcc->GetScanline( nTmpY ); 1225cdf0e10cSrcweir pLine1 = pAcc->GetScanline( ++nTmpY ); 1226cdf0e10cSrcweir pLineW = pWAcc->GetScanline( nYDst ); 1227cdf0e10cSrcweir 1228cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++, nXDst++ ) 1229cdf0e10cSrcweir { 1230cdf0e10cSrcweir nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ]; 1231cdf0e10cSrcweir 1232cdf0e10cSrcweir const long nAlpha0 = pLine0[ nTmpX ]; 1233cdf0e10cSrcweir const long nAlpha2 = pLine1[ nTmpX ]; 1234cdf0e10cSrcweir const long nAlpha1 = pLine0[ ++nTmpX ]; 1235cdf0e10cSrcweir const long nAlpha3 = pLine1[ nTmpX ]; 1236cdf0e10cSrcweir const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX ); 1237cdf0e10cSrcweir const long n1 = MAP( nAlpha2, nAlpha3, nTmpFX ); 1238cdf0e10cSrcweir 1239cdf0e10cSrcweir *pLineW++ = MAP( n0, n1, nTmpFY ); 1240cdf0e10cSrcweir } 1241cdf0e10cSrcweir } 1242cdf0e10cSrcweir } 1243cdf0e10cSrcweir else 1244cdf0e10cSrcweir { 1245cdf0e10cSrcweir BitmapColor aAlphaValue( 0 ); 1246cdf0e10cSrcweir 1247cdf0e10cSrcweir for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) 1248cdf0e10cSrcweir { 1249cdf0e10cSrcweir nTmpY = pMapIY[ nY ], nTmpFY = pMapFY[ nY ]; 1250cdf0e10cSrcweir 1251cdf0e10cSrcweir for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) 1252cdf0e10cSrcweir { 1253cdf0e10cSrcweir nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ]; 1254cdf0e10cSrcweir 1255cdf0e10cSrcweir long nAlpha0 = pAcc->GetPixel( nTmpY, nTmpX ).GetIndex(); 1256cdf0e10cSrcweir long nAlpha1 = pAcc->GetPixel( nTmpY, ++nTmpX ).GetIndex(); 1257cdf0e10cSrcweir const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX ); 1258cdf0e10cSrcweir 1259cdf0e10cSrcweir nAlpha1 = pAcc->GetPixel( ++nTmpY, nTmpX ).GetIndex(); 1260cdf0e10cSrcweir nAlpha0 = pAcc->GetPixel( nTmpY--, --nTmpX ).GetIndex(); 1261cdf0e10cSrcweir const long n1 = MAP( nAlpha0, nAlpha1, nTmpFX ); 1262cdf0e10cSrcweir 1263cdf0e10cSrcweir aAlphaValue.SetIndex( MAP( n0, n1, nTmpFY ) ); 1264cdf0e10cSrcweir pWAcc->SetPixel( nYDst, nXDst++, aAlphaValue ); 1265cdf0e10cSrcweir } 1266cdf0e10cSrcweir } 1267cdf0e10cSrcweir } 1268cdf0e10cSrcweir 1269cdf0e10cSrcweir aOutAlpha.ReleaseAccess( pWAcc ); 1270cdf0e10cSrcweir bRet = sal_True; 1271cdf0e10cSrcweir } 1272cdf0e10cSrcweir 1273cdf0e10cSrcweir aAlpha.ReleaseAccess( pAcc ); 1274cdf0e10cSrcweir 1275cdf0e10cSrcweir if( bRet ) 1276cdf0e10cSrcweir rOutBmpEx = BitmapEx( aOutBmp, aOutAlpha ); 1277cdf0e10cSrcweir } 1278cdf0e10cSrcweir } 1279cdf0e10cSrcweir else 1280cdf0e10cSrcweir { 1281cdf0e10cSrcweir DBG_ASSERT( rBmpEx.GetMask().GetSizePixel() == rBmpEx.GetSizePixel(), 1282cdf0e10cSrcweir "GraphicManager::ImplCreateScaled(): mask size inconsistent" ); 1283cdf0e10cSrcweir 1284cdf0e10cSrcweir Bitmap aMsk( rBmpEx.GetMask() ); 1285cdf0e10cSrcweir Bitmap aOutMsk; 1286cdf0e10cSrcweir 1287cdf0e10cSrcweir pAcc = aMsk.AcquireReadAccess(); 1288cdf0e10cSrcweir 1289cdf0e10cSrcweir if( pAcc ) 1290cdf0e10cSrcweir { 1291cdf0e10cSrcweir // #i40115# Use the same palette for destination 1292cdf0e10cSrcweir // bitmap. Otherwise, we'd have to color-map even the 1293cdf0e10cSrcweir // case below, when both masks are one bit deep. 1294cdf0e10cSrcweir if( pAcc->HasPalette() ) 1295cdf0e10cSrcweir aOutMsk = Bitmap( Size( nDstW, nDstH ), 1296cdf0e10cSrcweir 1, 1297cdf0e10cSrcweir &pAcc->GetPalette() ); 1298cdf0e10cSrcweir else 1299cdf0e10cSrcweir aOutMsk = Bitmap( Size( nDstW, nDstH ), 1 ); 1300cdf0e10cSrcweir 1301cdf0e10cSrcweir pWAcc = aOutMsk.AcquireWriteAccess(); 1302cdf0e10cSrcweir 1303cdf0e10cSrcweir if( pWAcc ) 1304cdf0e10cSrcweir { 1305cdf0e10cSrcweir long* pMapLX = new long[ nDstW ]; 1306cdf0e10cSrcweir long* pMapLY = new long[ nDstH ]; 1307cdf0e10cSrcweir 1308cdf0e10cSrcweir // create new horizontal mapping table 1309cdf0e10cSrcweir for( nX = 0UL, nTmpX = nStartX; nX < nDstW; nTmpX++ ) 1310cdf0e10cSrcweir pMapLX[ nX++ ] = FRound( (double) pMapIX[ nTmpX ] + pMapFX[ nTmpX ] / 1048576. ); 1311cdf0e10cSrcweir 1312cdf0e10cSrcweir // create new vertical mapping table 1313cdf0e10cSrcweir for( nY = 0UL, nTmpY = nStartY; nY < nDstH; nTmpY++ ) 1314cdf0e10cSrcweir pMapLY[ nY++ ] = FRound( (double) pMapIY[ nTmpY ] + pMapFY[ nTmpY ] / 1048576. ); 1315cdf0e10cSrcweir 1316cdf0e10cSrcweir // do normal scaling 1317cdf0e10cSrcweir if( pAcc->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL && 1318cdf0e10cSrcweir pWAcc->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL ) 1319cdf0e10cSrcweir { 1320cdf0e10cSrcweir // optimized 1321cdf0e10cSrcweir for( nY = 0; nY < nDstH; nY++ ) 1322cdf0e10cSrcweir { 1323cdf0e10cSrcweir Scanline pSrc = pAcc->GetScanline( pMapLY[ nY ] ); 1324cdf0e10cSrcweir Scanline pDst = pWAcc->GetScanline( nY ); 1325cdf0e10cSrcweir 1326cdf0e10cSrcweir for( nX = 0L; nX < nDstW; nX++ ) 1327cdf0e10cSrcweir { 1328cdf0e10cSrcweir const long nSrcX = pMapLX[ nX ]; 1329cdf0e10cSrcweir 1330cdf0e10cSrcweir if( pSrc[ nSrcX >> 3 ] & ( 1 << ( 7 - ( nSrcX & 7 ) ) ) ) 1331cdf0e10cSrcweir pDst[ nX >> 3 ] |= 1 << ( 7 - ( nX & 7 ) ); 1332cdf0e10cSrcweir else 1333cdf0e10cSrcweir pDst[ nX >> 3 ] &= ~( 1 << ( 7 - ( nX & 7 ) ) ); 1334cdf0e10cSrcweir } 1335cdf0e10cSrcweir } 1336cdf0e10cSrcweir } 1337cdf0e10cSrcweir else 1338cdf0e10cSrcweir { 1339cdf0e10cSrcweir const BitmapColor aB( pAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); 1340cdf0e10cSrcweir const BitmapColor aWB( pWAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); 1341cdf0e10cSrcweir const BitmapColor aWW( pWAcc->GetBestMatchingColor( Color( COL_WHITE ) ) ); 1342cdf0e10cSrcweir 1343cdf0e10cSrcweir if( pAcc->HasPalette() ) 1344cdf0e10cSrcweir { 1345cdf0e10cSrcweir for( nY = 0L; nY < nDstH; nY++ ) 1346cdf0e10cSrcweir { 1347cdf0e10cSrcweir for( nX = 0L; nX < nDstW; nX++ ) 1348cdf0e10cSrcweir { 134987bc88d3SHerbert Dürr if( pAcc->GetPaletteColor( pAcc->GetPixelIndex( pMapLY[ nY ], pMapLX[ nX ] ) ) == aB ) 1350cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aWB ); 1351cdf0e10cSrcweir else 1352cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aWW ); 1353cdf0e10cSrcweir } 1354cdf0e10cSrcweir } 1355cdf0e10cSrcweir } 1356cdf0e10cSrcweir else 1357cdf0e10cSrcweir { 1358cdf0e10cSrcweir for( nY = 0L; nY < nDstH; nY++ ) 1359cdf0e10cSrcweir { 1360cdf0e10cSrcweir for( nX = 0L; nX < nDstW; nX++ ) 1361cdf0e10cSrcweir { 1362cdf0e10cSrcweir if( pAcc->GetPixel( pMapLY[ nY ], pMapLX[ nX ] ) == aB ) 1363cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aWB ); 1364cdf0e10cSrcweir else 1365cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aWW ); 1366cdf0e10cSrcweir } 1367cdf0e10cSrcweir } 1368cdf0e10cSrcweir } 1369cdf0e10cSrcweir } 1370cdf0e10cSrcweir 1371cdf0e10cSrcweir delete[] pMapLX; 1372cdf0e10cSrcweir delete[] pMapLY; 1373cdf0e10cSrcweir aOutMsk.ReleaseAccess( pWAcc ); 1374cdf0e10cSrcweir bRet = sal_True; 1375cdf0e10cSrcweir } 1376cdf0e10cSrcweir 1377cdf0e10cSrcweir aMsk.ReleaseAccess( pAcc ); 1378cdf0e10cSrcweir 1379cdf0e10cSrcweir if( bRet ) 1380cdf0e10cSrcweir rOutBmpEx = BitmapEx( aOutBmp, aOutMsk ); 1381cdf0e10cSrcweir } 1382cdf0e10cSrcweir } 1383cdf0e10cSrcweir 1384cdf0e10cSrcweir if( !bRet ) 1385cdf0e10cSrcweir rOutBmpEx = aOutBmp; 1386cdf0e10cSrcweir } 1387cdf0e10cSrcweir else 1388cdf0e10cSrcweir rOutBmpEx = aOutBmp; 1389cdf0e10cSrcweir 1390cdf0e10cSrcweir return bRet; 1391cdf0e10cSrcweir } 1392cdf0e10cSrcweir 1393cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1394cdf0e10cSrcweir 1395cdf0e10cSrcweir sal_Bool GraphicManager::ImplCreateRotatedScaled( const BitmapEx& rBmpEx, 1396cdf0e10cSrcweir sal_uInt16 nRot10, const Size& /*rOutSzPix*/, const Size& rUnrotatedSzPix, 1397cdf0e10cSrcweir long* pMapIX, long* pMapFX, long* pMapIY, long* pMapFY, 1398cdf0e10cSrcweir long nStartX, long nEndX, long nStartY, long nEndY, 1399cdf0e10cSrcweir BitmapEx& rOutBmpEx ) 1400cdf0e10cSrcweir { 1401cdf0e10cSrcweir Point aPt; 1402cdf0e10cSrcweir Bitmap aBmp( rBmpEx.GetBitmap() ); 1403cdf0e10cSrcweir Bitmap aOutBmp; 1404cdf0e10cSrcweir BitmapReadAccess* pAcc = aBmp.AcquireReadAccess(); 1405cdf0e10cSrcweir BitmapWriteAccess* pWAcc; 1406cdf0e10cSrcweir Polygon aPoly( Rectangle( aPt, rUnrotatedSzPix ) ); aPoly.Rotate( Point(), nRot10 ); 1407cdf0e10cSrcweir Rectangle aNewBound( aPoly.GetBoundRect() ); 1408cdf0e10cSrcweir const double fCosAngle = cos( nRot10 * F_PI1800 ), fSinAngle = sin( nRot10 * F_PI1800 ); 1409cdf0e10cSrcweir double fTmp; 1410cdf0e10cSrcweir const long nDstW = nEndX - nStartX + 1L; 1411cdf0e10cSrcweir const long nDstH = nEndY - nStartY + 1L; 1412cdf0e10cSrcweir const long nUnRotW = rUnrotatedSzPix.Width(); 1413cdf0e10cSrcweir const long nUnRotH = rUnrotatedSzPix.Height(); 1414cdf0e10cSrcweir long* pCosX = new long[ nDstW ]; 1415cdf0e10cSrcweir long* pSinX = new long[ nDstW ]; 1416cdf0e10cSrcweir long* pCosY = new long[ nDstH ]; 1417cdf0e10cSrcweir long* pSinY = new long[ nDstH ]; 1418cdf0e10cSrcweir long nX, nY, nTmpX, nTmpY, nTmpFX, nTmpFY, nUnRotX, nUnRotY, nSinY, nCosY; 1419cdf0e10cSrcweir sal_uInt8 cR0, cG0, cB0, cR1, cG1, cB1; 1420cdf0e10cSrcweir sal_Bool bRet = sal_False; 1421cdf0e10cSrcweir 1422cdf0e10cSrcweir // create horizontal mapping table 1423cdf0e10cSrcweir for( nX = 0L, nTmpX = aNewBound.Left() + nStartX; nX < nDstW; nX++ ) 1424cdf0e10cSrcweir { 1425cdf0e10cSrcweir pCosX[ nX ] = FRound( fCosAngle * ( fTmp = nTmpX++ << 8 ) ); 1426cdf0e10cSrcweir pSinX[ nX ] = FRound( fSinAngle * fTmp ); 1427cdf0e10cSrcweir } 1428cdf0e10cSrcweir 1429cdf0e10cSrcweir // create vertical mapping table 1430cdf0e10cSrcweir for( nY = 0L, nTmpY = aNewBound.Top() + nStartY; nY < nDstH; nY++ ) 1431cdf0e10cSrcweir { 1432cdf0e10cSrcweir pCosY[ nY ] = FRound( fCosAngle * ( fTmp = nTmpY++ << 8 ) ); 1433cdf0e10cSrcweir pSinY[ nY ] = FRound( fSinAngle * fTmp ); 1434cdf0e10cSrcweir } 1435cdf0e10cSrcweir 1436cdf0e10cSrcweir if( pAcc ) 1437cdf0e10cSrcweir { 1438cdf0e10cSrcweir aOutBmp = Bitmap( Size( nDstW, nDstH ), 24 ); 1439cdf0e10cSrcweir pWAcc = aOutBmp.AcquireWriteAccess(); 1440cdf0e10cSrcweir 1441cdf0e10cSrcweir if( pWAcc ) 1442cdf0e10cSrcweir { 1443cdf0e10cSrcweir BitmapColor aColRes; 1444cdf0e10cSrcweir 1445cdf0e10cSrcweir if( pAcc->HasPalette() ) 1446cdf0e10cSrcweir { 1447cdf0e10cSrcweir for( nY = 0; nY < nDstH; nY++ ) 1448cdf0e10cSrcweir { 1449cdf0e10cSrcweir nSinY = pSinY[ nY ]; 1450cdf0e10cSrcweir nCosY = pCosY[ nY ]; 1451cdf0e10cSrcweir 1452cdf0e10cSrcweir for( nX = 0; nX < nDstW; nX++ ) 1453cdf0e10cSrcweir { 1454cdf0e10cSrcweir nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8; 1455cdf0e10cSrcweir nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8; 1456cdf0e10cSrcweir 1457cdf0e10cSrcweir if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) && 1458cdf0e10cSrcweir ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) ) 1459cdf0e10cSrcweir { 1460cdf0e10cSrcweir nTmpX = pMapIX[ nUnRotX ]; nTmpFX = pMapFX[ nUnRotX ]; 1461cdf0e10cSrcweir nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ]; 1462cdf0e10cSrcweir 146387bc88d3SHerbert Dürr const BitmapColor& rCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTmpY, nTmpX ) ); 146487bc88d3SHerbert Dürr const BitmapColor& rCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTmpY, ++nTmpX ) ); 1465cdf0e10cSrcweir cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTmpFX ); 1466cdf0e10cSrcweir cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTmpFX ); 1467cdf0e10cSrcweir cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTmpFX ); 1468cdf0e10cSrcweir 146987bc88d3SHerbert Dürr const BitmapColor& rCol3 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTmpY, nTmpX ) ); 147087bc88d3SHerbert Dürr const BitmapColor& rCol2 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTmpY, --nTmpX ) ); 1471cdf0e10cSrcweir cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTmpFX ); 1472cdf0e10cSrcweir cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTmpFX ); 1473cdf0e10cSrcweir cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTmpFX ); 1474cdf0e10cSrcweir 1475cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1476cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1477cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1478cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aColRes ); 1479cdf0e10cSrcweir } 1480cdf0e10cSrcweir } 1481cdf0e10cSrcweir } 1482cdf0e10cSrcweir } 1483cdf0e10cSrcweir else 1484cdf0e10cSrcweir { 1485cdf0e10cSrcweir BitmapColor aCol0, aCol1; 1486cdf0e10cSrcweir 1487cdf0e10cSrcweir for( nY = 0; nY < nDstH; nY++ ) 1488cdf0e10cSrcweir { 1489cdf0e10cSrcweir nSinY = pSinY[ nY ]; 1490cdf0e10cSrcweir nCosY = pCosY[ nY ]; 1491cdf0e10cSrcweir 1492cdf0e10cSrcweir for( nX = 0; nX < nDstW; nX++ ) 1493cdf0e10cSrcweir { 1494cdf0e10cSrcweir nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8; 1495cdf0e10cSrcweir nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8; 1496cdf0e10cSrcweir 1497cdf0e10cSrcweir if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) && 1498cdf0e10cSrcweir ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) ) 1499cdf0e10cSrcweir { 1500cdf0e10cSrcweir nTmpX = pMapIX[ nUnRotX ]; nTmpFX = pMapFX[ nUnRotX ]; 1501cdf0e10cSrcweir nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ]; 1502cdf0e10cSrcweir 1503cdf0e10cSrcweir aCol0 = pAcc->GetPixel( nTmpY, nTmpX ); 1504cdf0e10cSrcweir aCol1 = pAcc->GetPixel( nTmpY, ++nTmpX ); 1505cdf0e10cSrcweir cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX ); 1506cdf0e10cSrcweir cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX ); 1507cdf0e10cSrcweir cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX ); 1508cdf0e10cSrcweir 1509cdf0e10cSrcweir aCol1 = pAcc->GetPixel( ++nTmpY, nTmpX ); 1510cdf0e10cSrcweir aCol0 = pAcc->GetPixel( nTmpY, --nTmpX ); 1511cdf0e10cSrcweir cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX ); 1512cdf0e10cSrcweir cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX ); 1513cdf0e10cSrcweir cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX ); 1514cdf0e10cSrcweir 1515cdf0e10cSrcweir aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) ); 1516cdf0e10cSrcweir aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) ); 1517cdf0e10cSrcweir aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) ); 1518cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aColRes ); 1519cdf0e10cSrcweir } 1520cdf0e10cSrcweir } 1521cdf0e10cSrcweir } 1522cdf0e10cSrcweir } 1523cdf0e10cSrcweir 1524cdf0e10cSrcweir aOutBmp.ReleaseAccess( pWAcc ); 1525cdf0e10cSrcweir bRet = sal_True; 1526cdf0e10cSrcweir } 1527cdf0e10cSrcweir 1528cdf0e10cSrcweir aBmp.ReleaseAccess( pAcc ); 1529cdf0e10cSrcweir } 1530cdf0e10cSrcweir 1531cdf0e10cSrcweir // mask processing 1532cdf0e10cSrcweir if( bRet && ( rBmpEx.IsTransparent() || ( nRot10 != 900 && nRot10 != 1800 && nRot10 != 2700 ) ) ) 1533cdf0e10cSrcweir { 1534cdf0e10cSrcweir bRet = sal_False; 1535cdf0e10cSrcweir 1536cdf0e10cSrcweir if( rBmpEx.IsAlpha() ) 1537cdf0e10cSrcweir { 1538cdf0e10cSrcweir AlphaMask aAlpha( rBmpEx.GetAlpha() ); 1539cdf0e10cSrcweir AlphaMask aOutAlpha; 1540cdf0e10cSrcweir 1541cdf0e10cSrcweir pAcc = aAlpha.AcquireReadAccess(); 1542cdf0e10cSrcweir 1543cdf0e10cSrcweir if( pAcc ) 1544cdf0e10cSrcweir { 1545cdf0e10cSrcweir aOutAlpha = AlphaMask( Size( nDstW, nDstH ) ); 1546cdf0e10cSrcweir pWAcc = aOutAlpha.AcquireWriteAccess(); 1547cdf0e10cSrcweir 1548cdf0e10cSrcweir if( pWAcc ) 1549cdf0e10cSrcweir { 1550cdf0e10cSrcweir if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL && 1551cdf0e10cSrcweir pWAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) 1552cdf0e10cSrcweir { 1553cdf0e10cSrcweir Scanline pLine0, pLine1, pLineW; 1554cdf0e10cSrcweir 1555cdf0e10cSrcweir for( nY = 0; nY < nDstH; nY++ ) 1556cdf0e10cSrcweir { 1557cdf0e10cSrcweir nSinY = pSinY[ nY ], nCosY = pCosY[ nY ]; 1558cdf0e10cSrcweir pLineW = pWAcc->GetScanline( nY ); 1559cdf0e10cSrcweir 1560cdf0e10cSrcweir for( nX = 0; nX < nDstW; nX++ ) 1561cdf0e10cSrcweir { 1562cdf0e10cSrcweir nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8; 1563cdf0e10cSrcweir nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8; 1564cdf0e10cSrcweir 1565cdf0e10cSrcweir if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) && 1566cdf0e10cSrcweir ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) ) 1567cdf0e10cSrcweir { 1568cdf0e10cSrcweir nTmpX = pMapIX[ nUnRotX ], nTmpFX = pMapFX[ nUnRotX ]; 1569cdf0e10cSrcweir nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ]; 1570cdf0e10cSrcweir 1571cdf0e10cSrcweir pLine0 = pAcc->GetScanline( nTmpY++ ); 1572cdf0e10cSrcweir pLine1 = pAcc->GetScanline( nTmpY ); 1573cdf0e10cSrcweir 1574cdf0e10cSrcweir const long nAlpha0 = pLine0[ nTmpX ]; 1575cdf0e10cSrcweir const long nAlpha2 = pLine1[ nTmpX++ ]; 1576cdf0e10cSrcweir const long nAlpha1 = pLine0[ nTmpX ]; 1577cdf0e10cSrcweir const long nAlpha3 = pLine1[ nTmpX ]; 1578cdf0e10cSrcweir const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX ); 1579cdf0e10cSrcweir const long n1 = MAP( nAlpha2, nAlpha3, nTmpFX ); 1580cdf0e10cSrcweir 1581cdf0e10cSrcweir *pLineW++ = MAP( n0, n1, nTmpFY ); 1582cdf0e10cSrcweir } 1583cdf0e10cSrcweir else 1584cdf0e10cSrcweir *pLineW++ = 255; 1585cdf0e10cSrcweir } 1586cdf0e10cSrcweir } 1587cdf0e10cSrcweir } 1588cdf0e10cSrcweir else 1589cdf0e10cSrcweir { 1590cdf0e10cSrcweir const BitmapColor aTrans( pWAcc->GetBestMatchingColor( Color( COL_WHITE ) ) ); 1591cdf0e10cSrcweir BitmapColor aAlphaVal( 0 ); 1592cdf0e10cSrcweir 1593cdf0e10cSrcweir for( nY = 0; nY < nDstH; nY++ ) 1594cdf0e10cSrcweir { 1595cdf0e10cSrcweir nSinY = pSinY[ nY ], nCosY = pCosY[ nY ]; 1596cdf0e10cSrcweir 1597cdf0e10cSrcweir for( nX = 0; nX < nDstW; nX++ ) 1598cdf0e10cSrcweir { 1599cdf0e10cSrcweir nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8; 1600cdf0e10cSrcweir nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8; 1601cdf0e10cSrcweir 1602cdf0e10cSrcweir if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) && 1603cdf0e10cSrcweir ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) ) 1604cdf0e10cSrcweir { 1605cdf0e10cSrcweir nTmpX = pMapIX[ nUnRotX ]; nTmpFX = pMapFX[ nUnRotX ]; 1606cdf0e10cSrcweir nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ]; 1607cdf0e10cSrcweir 1608cdf0e10cSrcweir const long nAlpha0 = pAcc->GetPixel( nTmpY, nTmpX ).GetIndex(); 1609cdf0e10cSrcweir const long nAlpha1 = pAcc->GetPixel( nTmpY, ++nTmpX ).GetIndex(); 1610cdf0e10cSrcweir const long nAlpha3 = pAcc->GetPixel( ++nTmpY, nTmpX ).GetIndex(); 1611cdf0e10cSrcweir const long nAlpha2 = pAcc->GetPixel( nTmpY, --nTmpX ).GetIndex(); 1612cdf0e10cSrcweir const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX ); 1613cdf0e10cSrcweir const long n1 = MAP( nAlpha2, nAlpha3, nTmpFX ); 1614cdf0e10cSrcweir 1615cdf0e10cSrcweir aAlphaVal.SetIndex( MAP( n0, n1, nTmpFY ) ); 1616cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aAlphaVal ); 1617cdf0e10cSrcweir } 1618cdf0e10cSrcweir else 1619cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aTrans ); 1620cdf0e10cSrcweir } 1621cdf0e10cSrcweir } 1622cdf0e10cSrcweir } 1623cdf0e10cSrcweir 1624cdf0e10cSrcweir aOutAlpha.ReleaseAccess( pWAcc ); 1625cdf0e10cSrcweir bRet = sal_True; 1626cdf0e10cSrcweir } 1627cdf0e10cSrcweir 1628cdf0e10cSrcweir aAlpha.ReleaseAccess( pAcc ); 1629cdf0e10cSrcweir } 1630cdf0e10cSrcweir 1631cdf0e10cSrcweir if( bRet ) 1632cdf0e10cSrcweir rOutBmpEx = BitmapEx( aOutBmp, aOutAlpha ); 1633cdf0e10cSrcweir } 1634cdf0e10cSrcweir else 1635cdf0e10cSrcweir { 1636cdf0e10cSrcweir Bitmap aOutMsk( Size( nDstW, nDstH ), 1 ); 1637cdf0e10cSrcweir pWAcc = aOutMsk.AcquireWriteAccess(); 1638cdf0e10cSrcweir 1639cdf0e10cSrcweir if( pWAcc ) 1640cdf0e10cSrcweir { 1641cdf0e10cSrcweir Bitmap aMsk( rBmpEx.GetMask() ); 1642cdf0e10cSrcweir const BitmapColor aB( pWAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); 1643cdf0e10cSrcweir const BitmapColor aW( pWAcc->GetBestMatchingColor( Color( COL_WHITE ) ) ); 1644cdf0e10cSrcweir BitmapReadAccess* pMAcc = NULL; 1645cdf0e10cSrcweir 1646cdf0e10cSrcweir if( !aMsk || ( ( pMAcc = aMsk.AcquireReadAccess() ) != NULL ) ) 1647cdf0e10cSrcweir { 1648cdf0e10cSrcweir long* pMapLX = new long[ nUnRotW ]; 1649cdf0e10cSrcweir long* pMapLY = new long[ nUnRotH ]; 1650cdf0e10cSrcweir BitmapColor aTestB; 1651cdf0e10cSrcweir 1652cdf0e10cSrcweir if( pMAcc ) 1653cdf0e10cSrcweir aTestB = pMAcc->GetBestMatchingColor( Color( COL_BLACK ) ); 1654cdf0e10cSrcweir 1655cdf0e10cSrcweir // create new horizontal mapping table 1656cdf0e10cSrcweir for( nX = 0UL; nX < nUnRotW; nX++ ) 1657cdf0e10cSrcweir pMapLX[ nX ] = FRound( (double) pMapIX[ nX ] + pMapFX[ nX ] / 1048576. ); 1658cdf0e10cSrcweir 1659cdf0e10cSrcweir // create new vertical mapping table 1660cdf0e10cSrcweir for( nY = 0UL; nY < nUnRotH; nY++ ) 1661cdf0e10cSrcweir pMapLY[ nY ] = FRound( (double) pMapIY[ nY ] + pMapFY[ nY ] / 1048576. ); 1662cdf0e10cSrcweir 1663cdf0e10cSrcweir // do mask rotation 1664cdf0e10cSrcweir for( nY = 0; nY < nDstH; nY++ ) 1665cdf0e10cSrcweir { 1666cdf0e10cSrcweir nSinY = pSinY[ nY ]; 1667cdf0e10cSrcweir nCosY = pCosY[ nY ]; 1668cdf0e10cSrcweir 1669cdf0e10cSrcweir for( nX = 0; nX < nDstW; nX++ ) 1670cdf0e10cSrcweir { 1671cdf0e10cSrcweir nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8; 1672cdf0e10cSrcweir nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8; 1673cdf0e10cSrcweir 1674cdf0e10cSrcweir if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) && 1675cdf0e10cSrcweir ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) ) 1676cdf0e10cSrcweir { 1677cdf0e10cSrcweir if( pMAcc ) 1678cdf0e10cSrcweir { 1679cdf0e10cSrcweir if( pMAcc->GetPixel( pMapLY[ nUnRotY ], pMapLX[ nUnRotX ] ) == aTestB ) 1680cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aB ); 1681cdf0e10cSrcweir else 1682cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aW ); 1683cdf0e10cSrcweir } 1684cdf0e10cSrcweir else 1685cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aB ); 1686cdf0e10cSrcweir } 1687cdf0e10cSrcweir else 1688cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aW ); 1689cdf0e10cSrcweir } 1690cdf0e10cSrcweir } 1691cdf0e10cSrcweir 1692cdf0e10cSrcweir delete[] pMapLX; 1693cdf0e10cSrcweir delete[] pMapLY; 1694cdf0e10cSrcweir 1695cdf0e10cSrcweir if( pMAcc ) 1696cdf0e10cSrcweir aMsk.ReleaseAccess( pMAcc ); 1697cdf0e10cSrcweir 1698cdf0e10cSrcweir bRet = sal_True; 1699cdf0e10cSrcweir } 1700cdf0e10cSrcweir 1701cdf0e10cSrcweir aOutMsk.ReleaseAccess( pWAcc ); 1702cdf0e10cSrcweir } 1703cdf0e10cSrcweir 1704cdf0e10cSrcweir if( bRet ) 1705cdf0e10cSrcweir rOutBmpEx = BitmapEx( aOutBmp, aOutMsk ); 1706cdf0e10cSrcweir } 1707cdf0e10cSrcweir 1708cdf0e10cSrcweir if( !bRet ) 1709cdf0e10cSrcweir rOutBmpEx = aOutBmp; 1710cdf0e10cSrcweir } 1711cdf0e10cSrcweir else 1712cdf0e10cSrcweir rOutBmpEx = aOutBmp; 1713cdf0e10cSrcweir 1714cdf0e10cSrcweir delete[] pSinX; 1715cdf0e10cSrcweir delete[] pCosX; 1716cdf0e10cSrcweir delete[] pSinY; 1717cdf0e10cSrcweir delete[] pCosY; 1718cdf0e10cSrcweir 1719cdf0e10cSrcweir return bRet; 1720cdf0e10cSrcweir } 1721cdf0e10cSrcweir 1722cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1723cdf0e10cSrcweir 1724cdf0e10cSrcweir void GraphicManager::ImplAdjust( BitmapEx& rBmpEx, const GraphicAttr& rAttr, sal_uLong nAdjustmentFlags ) 1725cdf0e10cSrcweir { 1726cdf0e10cSrcweir GraphicAttr aAttr( rAttr ); 1727cdf0e10cSrcweir 1728cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_DRAWMODE ) && aAttr.IsSpecialDrawMode() ) 1729cdf0e10cSrcweir { 1730cdf0e10cSrcweir switch( aAttr.GetDrawMode() ) 1731cdf0e10cSrcweir { 1732cdf0e10cSrcweir case( GRAPHICDRAWMODE_MONO ): 1733cdf0e10cSrcweir rBmpEx.Convert( BMP_CONVERSION_1BIT_THRESHOLD ); 1734cdf0e10cSrcweir break; 1735cdf0e10cSrcweir 1736cdf0e10cSrcweir case( GRAPHICDRAWMODE_GREYS ): 1737cdf0e10cSrcweir rBmpEx.Convert( BMP_CONVERSION_8BIT_GREYS ); 1738cdf0e10cSrcweir break; 1739cdf0e10cSrcweir 1740cdf0e10cSrcweir case( GRAPHICDRAWMODE_WATERMARK ): 1741cdf0e10cSrcweir { 1742cdf0e10cSrcweir aAttr.SetLuminance( aAttr.GetLuminance() + WATERMARK_LUM_OFFSET ); 1743cdf0e10cSrcweir aAttr.SetContrast( aAttr.GetContrast() + WATERMARK_CON_OFFSET ); 1744cdf0e10cSrcweir } 1745cdf0e10cSrcweir break; 1746cdf0e10cSrcweir 1747cdf0e10cSrcweir default: 1748cdf0e10cSrcweir break; 1749cdf0e10cSrcweir } 1750cdf0e10cSrcweir } 1751cdf0e10cSrcweir 1752cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_COLORS ) && aAttr.IsAdjusted() ) 1753cdf0e10cSrcweir { 1754cdf0e10cSrcweir rBmpEx.Adjust( aAttr.GetLuminance(), aAttr.GetContrast(), 1755cdf0e10cSrcweir aAttr.GetChannelR(), aAttr.GetChannelG(), aAttr.GetChannelB(), 1756cdf0e10cSrcweir aAttr.GetGamma(), aAttr.IsInvert() ); 1757cdf0e10cSrcweir } 1758cdf0e10cSrcweir 1759cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_MIRROR ) && aAttr.IsMirrored() ) 1760cdf0e10cSrcweir { 1761cdf0e10cSrcweir rBmpEx.Mirror( aAttr.GetMirrorFlags() ); 1762cdf0e10cSrcweir } 1763cdf0e10cSrcweir 1764cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_ROTATE ) && aAttr.IsRotated() ) 1765cdf0e10cSrcweir { 1766cdf0e10cSrcweir rBmpEx.Rotate( aAttr.GetRotation(), Color( COL_TRANSPARENT ) ); 1767cdf0e10cSrcweir } 1768cdf0e10cSrcweir 1769cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_TRANSPARENCY ) && aAttr.IsTransparent() ) 1770cdf0e10cSrcweir { 1771cdf0e10cSrcweir AlphaMask aAlpha; 1772cdf0e10cSrcweir sal_uInt8 cTrans = aAttr.GetTransparency(); 1773cdf0e10cSrcweir 1774cdf0e10cSrcweir if( !rBmpEx.IsTransparent() ) 1775cdf0e10cSrcweir aAlpha = AlphaMask( rBmpEx.GetSizePixel(), &cTrans ); 1776cdf0e10cSrcweir else if( !rBmpEx.IsAlpha() ) 1777cdf0e10cSrcweir { 1778cdf0e10cSrcweir aAlpha = rBmpEx.GetMask(); 1779cdf0e10cSrcweir aAlpha.Replace( 0, cTrans ); 1780cdf0e10cSrcweir } 1781cdf0e10cSrcweir else 1782cdf0e10cSrcweir { 1783cdf0e10cSrcweir aAlpha = rBmpEx.GetAlpha(); 1784cdf0e10cSrcweir BitmapWriteAccess* pA = aAlpha.AcquireWriteAccess(); 1785cdf0e10cSrcweir 1786cdf0e10cSrcweir if( pA ) 1787cdf0e10cSrcweir { 1788cdf0e10cSrcweir sal_uLong nTrans = cTrans, nNewTrans; 1789cdf0e10cSrcweir const long nWidth = pA->Width(), nHeight = pA->Height(); 1790cdf0e10cSrcweir 1791cdf0e10cSrcweir if( pA->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) 1792cdf0e10cSrcweir { 1793cdf0e10cSrcweir for( long nY = 0; nY < nHeight; nY++ ) 1794cdf0e10cSrcweir { 1795cdf0e10cSrcweir Scanline pAScan = pA->GetScanline( nY ); 1796cdf0e10cSrcweir 1797cdf0e10cSrcweir for( long nX = 0; nX < nWidth; nX++ ) 1798cdf0e10cSrcweir { 1799cdf0e10cSrcweir nNewTrans = nTrans + *pAScan; 1800cdf0e10cSrcweir *pAScan++ = (sal_uInt8) ( ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans ); 1801cdf0e10cSrcweir } 1802cdf0e10cSrcweir } 1803cdf0e10cSrcweir } 1804cdf0e10cSrcweir else 1805cdf0e10cSrcweir { 1806cdf0e10cSrcweir BitmapColor aAlphaValue( 0 ); 1807cdf0e10cSrcweir 1808cdf0e10cSrcweir for( long nY = 0; nY < nHeight; nY++ ) 1809cdf0e10cSrcweir { 1810cdf0e10cSrcweir for( long nX = 0; nX < nWidth; nX++ ) 1811cdf0e10cSrcweir { 1812cdf0e10cSrcweir nNewTrans = nTrans + pA->GetPixel( nY, nX ).GetIndex(); 1813cdf0e10cSrcweir aAlphaValue.SetIndex( (sal_uInt8) ( ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans ) ); 1814cdf0e10cSrcweir pA->SetPixel( nY, nX, aAlphaValue ); 1815cdf0e10cSrcweir } 1816cdf0e10cSrcweir } 1817cdf0e10cSrcweir } 1818cdf0e10cSrcweir 1819cdf0e10cSrcweir aAlpha.ReleaseAccess( pA ); 1820cdf0e10cSrcweir } 1821cdf0e10cSrcweir } 1822cdf0e10cSrcweir 1823cdf0e10cSrcweir rBmpEx = BitmapEx( rBmpEx.GetBitmap(), aAlpha ); 1824cdf0e10cSrcweir } 1825cdf0e10cSrcweir } 1826cdf0e10cSrcweir 1827cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1828cdf0e10cSrcweir 1829cdf0e10cSrcweir void GraphicManager::ImplAdjust( GDIMetaFile& rMtf, const GraphicAttr& rAttr, sal_uLong nAdjustmentFlags ) 1830cdf0e10cSrcweir { 1831cdf0e10cSrcweir GraphicAttr aAttr( rAttr ); 1832cdf0e10cSrcweir 1833cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_DRAWMODE ) && aAttr.IsSpecialDrawMode() ) 1834cdf0e10cSrcweir { 1835cdf0e10cSrcweir switch( aAttr.GetDrawMode() ) 1836cdf0e10cSrcweir { 1837cdf0e10cSrcweir case( GRAPHICDRAWMODE_MONO ): 1838cdf0e10cSrcweir rMtf.Convert( MTF_CONVERSION_1BIT_THRESHOLD ); 1839cdf0e10cSrcweir break; 1840cdf0e10cSrcweir 1841cdf0e10cSrcweir case( GRAPHICDRAWMODE_GREYS ): 1842cdf0e10cSrcweir rMtf.Convert( MTF_CONVERSION_8BIT_GREYS ); 1843cdf0e10cSrcweir break; 1844cdf0e10cSrcweir 1845cdf0e10cSrcweir case( GRAPHICDRAWMODE_WATERMARK ): 1846cdf0e10cSrcweir { 1847cdf0e10cSrcweir aAttr.SetLuminance( aAttr.GetLuminance() + WATERMARK_LUM_OFFSET ); 1848cdf0e10cSrcweir aAttr.SetContrast( aAttr.GetContrast() + WATERMARK_CON_OFFSET ); 1849cdf0e10cSrcweir } 1850cdf0e10cSrcweir break; 1851cdf0e10cSrcweir 1852cdf0e10cSrcweir default: 1853cdf0e10cSrcweir break; 1854cdf0e10cSrcweir } 1855cdf0e10cSrcweir } 1856cdf0e10cSrcweir 1857cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_COLORS ) && aAttr.IsAdjusted() ) 1858cdf0e10cSrcweir { 1859cdf0e10cSrcweir rMtf.Adjust( aAttr.GetLuminance(), aAttr.GetContrast(), 1860cdf0e10cSrcweir aAttr.GetChannelR(), aAttr.GetChannelG(), aAttr.GetChannelB(), 1861cdf0e10cSrcweir aAttr.GetGamma(), aAttr.IsInvert() ); 1862cdf0e10cSrcweir } 1863cdf0e10cSrcweir 1864cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_MIRROR ) && aAttr.IsMirrored() ) 1865cdf0e10cSrcweir { 1866cdf0e10cSrcweir rMtf.Mirror( aAttr.GetMirrorFlags() ); 1867cdf0e10cSrcweir } 1868cdf0e10cSrcweir 1869cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_ROTATE ) && aAttr.IsRotated() ) 1870cdf0e10cSrcweir { 1871cdf0e10cSrcweir rMtf.Rotate( aAttr.GetRotation() ); 1872cdf0e10cSrcweir } 1873cdf0e10cSrcweir 1874cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_TRANSPARENCY ) && aAttr.IsTransparent() ) 1875cdf0e10cSrcweir { 187615862349SMathias Bauer DBG_WARNING( "Missing implementation: Mtf-Transparency" ); 1877cdf0e10cSrcweir } 1878cdf0e10cSrcweir } 1879cdf0e10cSrcweir 1880cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1881cdf0e10cSrcweir 1882cdf0e10cSrcweir void GraphicManager::ImplAdjust( Animation& rAnimation, const GraphicAttr& rAttr, sal_uLong nAdjustmentFlags ) 1883cdf0e10cSrcweir { 1884cdf0e10cSrcweir GraphicAttr aAttr( rAttr ); 1885cdf0e10cSrcweir 1886cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_DRAWMODE ) && aAttr.IsSpecialDrawMode() ) 1887cdf0e10cSrcweir { 1888cdf0e10cSrcweir switch( aAttr.GetDrawMode() ) 1889cdf0e10cSrcweir { 1890cdf0e10cSrcweir case( GRAPHICDRAWMODE_MONO ): 1891cdf0e10cSrcweir rAnimation.Convert( BMP_CONVERSION_1BIT_THRESHOLD ); 1892cdf0e10cSrcweir break; 1893cdf0e10cSrcweir 1894cdf0e10cSrcweir case( GRAPHICDRAWMODE_GREYS ): 1895cdf0e10cSrcweir rAnimation.Convert( BMP_CONVERSION_8BIT_GREYS ); 1896cdf0e10cSrcweir break; 1897cdf0e10cSrcweir 1898cdf0e10cSrcweir case( GRAPHICDRAWMODE_WATERMARK ): 1899cdf0e10cSrcweir { 1900cdf0e10cSrcweir aAttr.SetLuminance( aAttr.GetLuminance() + WATERMARK_LUM_OFFSET ); 1901cdf0e10cSrcweir aAttr.SetContrast( aAttr.GetContrast() + WATERMARK_CON_OFFSET ); 1902cdf0e10cSrcweir } 1903cdf0e10cSrcweir break; 1904cdf0e10cSrcweir 1905cdf0e10cSrcweir default: 1906cdf0e10cSrcweir break; 1907cdf0e10cSrcweir } 1908cdf0e10cSrcweir } 1909cdf0e10cSrcweir 1910cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_COLORS ) && aAttr.IsAdjusted() ) 1911cdf0e10cSrcweir { 1912cdf0e10cSrcweir rAnimation.Adjust( aAttr.GetLuminance(), aAttr.GetContrast(), 1913cdf0e10cSrcweir aAttr.GetChannelR(), aAttr.GetChannelG(), aAttr.GetChannelB(), 1914cdf0e10cSrcweir aAttr.GetGamma(), aAttr.IsInvert() ); 1915cdf0e10cSrcweir } 1916cdf0e10cSrcweir 1917cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_MIRROR ) && aAttr.IsMirrored() ) 1918cdf0e10cSrcweir { 1919cdf0e10cSrcweir rAnimation.Mirror( aAttr.GetMirrorFlags() ); 1920cdf0e10cSrcweir } 1921cdf0e10cSrcweir 1922cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_ROTATE ) && aAttr.IsRotated() ) 1923cdf0e10cSrcweir { 1924cdf0e10cSrcweir DBG_ERROR( "Missing implementation: Animation-Rotation" ); 1925cdf0e10cSrcweir } 1926cdf0e10cSrcweir 1927cdf0e10cSrcweir if( ( nAdjustmentFlags & ADJUSTMENT_TRANSPARENCY ) && aAttr.IsTransparent() ) 1928cdf0e10cSrcweir { 1929cdf0e10cSrcweir DBG_ERROR( "Missing implementation: Animation-Transparency" ); 1930cdf0e10cSrcweir } 1931cdf0e10cSrcweir } 1932cdf0e10cSrcweir 1933cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1934cdf0e10cSrcweir 1935cdf0e10cSrcweir void GraphicManager::ImplDraw( OutputDevice* pOut, const Point& rPt, const Size& rSz, 1936cdf0e10cSrcweir const GDIMetaFile& rMtf, const GraphicAttr& rAttr ) 1937cdf0e10cSrcweir { 1938cdf0e10cSrcweir sal_uInt16 nRot10 = rAttr.GetRotation() % 3600; 1939cdf0e10cSrcweir Point aOutPt( rPt ); 1940cdf0e10cSrcweir Size aOutSz( rSz ); 1941cdf0e10cSrcweir 1942cdf0e10cSrcweir if( nRot10 ) 1943cdf0e10cSrcweir { 1944cdf0e10cSrcweir Polygon aPoly( Rectangle( aOutPt, aOutSz ) ); 1945cdf0e10cSrcweir 1946cdf0e10cSrcweir aPoly.Rotate( aOutPt, nRot10 ); 1947cdf0e10cSrcweir const Rectangle aRotBoundRect( aPoly.GetBoundRect() ); 1948cdf0e10cSrcweir aOutPt = aRotBoundRect.TopLeft(); 1949cdf0e10cSrcweir aOutSz = aRotBoundRect.GetSize(); 1950cdf0e10cSrcweir } 1951cdf0e10cSrcweir 1952cdf0e10cSrcweir pOut->Push( PUSH_CLIPREGION ); 1953cdf0e10cSrcweir pOut->IntersectClipRegion( Rectangle( aOutPt, aOutSz ) ); 1954cdf0e10cSrcweir 1955cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart(); 1956cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).Play( pOut, aOutPt, aOutSz ); 1957cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart(); 1958cdf0e10cSrcweir 1959cdf0e10cSrcweir pOut->Pop(); 1960cdf0e10cSrcweir } 1961cdf0e10cSrcweir 1962cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1963cdf0e10cSrcweir 1964cdf0e10cSrcweir struct ImplTileInfo 1965cdf0e10cSrcweir { 1966cdf0e10cSrcweir ImplTileInfo() : aTileTopLeft(), aNextTileTopLeft(), aTileSizePixel(), nTilesEmptyX(0), nTilesEmptyY(0) {} 1967cdf0e10cSrcweir 1968cdf0e10cSrcweir Point aTileTopLeft; // top, left position of the rendered tile 1969cdf0e10cSrcweir Point aNextTileTopLeft; // top, left position for next recursion 1970cdf0e10cSrcweir // level's tile 1971cdf0e10cSrcweir Size aTileSizePixel; // size of the generated tile (might 1972cdf0e10cSrcweir // differ from 1973cdf0e10cSrcweir // aNextTileTopLeft-aTileTopLeft, because 1974cdf0e10cSrcweir // this is nExponent*prevTileSize. The 1975cdf0e10cSrcweir // generated tile is always nExponent 1976cdf0e10cSrcweir // times the previous tile, such that it 1977cdf0e10cSrcweir // can be used in the next stage. The 1978cdf0e10cSrcweir // required area coverage is often 1979cdf0e10cSrcweir // less. The extraneous area covered is 1980cdf0e10cSrcweir // later overwritten by the next stage) 1981cdf0e10cSrcweir int nTilesEmptyX; // number of original tiles empty right of 1982cdf0e10cSrcweir // this tile. This counts from 1983cdf0e10cSrcweir // aNextTileTopLeft, i.e. the additional 1984cdf0e10cSrcweir // area covered by aTileSizePixel is not 1985cdf0e10cSrcweir // considered here. This is for 1986cdf0e10cSrcweir // unification purposes, as the iterative 1987cdf0e10cSrcweir // calculation of the next level's empty 1988cdf0e10cSrcweir // tiles has to be based on this value. 1989cdf0e10cSrcweir int nTilesEmptyY; // as above, for Y 1990cdf0e10cSrcweir }; 1991cdf0e10cSrcweir 1992cdf0e10cSrcweir 1993cdf0e10cSrcweir bool GraphicObject::ImplRenderTempTile( VirtualDevice& rVDev, int nExponent, 1994cdf0e10cSrcweir int nNumTilesX, int nNumTilesY, 1995cdf0e10cSrcweir const Size& rTileSizePixel, 1996cdf0e10cSrcweir const GraphicAttr* pAttr, sal_uLong nFlags ) 1997cdf0e10cSrcweir { 1998cdf0e10cSrcweir if( nExponent <= 1 ) 1999cdf0e10cSrcweir return false; 2000cdf0e10cSrcweir 2001cdf0e10cSrcweir // determine MSB factor 2002cdf0e10cSrcweir int nMSBFactor( 1 ); 2003cdf0e10cSrcweir while( nNumTilesX / nMSBFactor != 0 || 2004cdf0e10cSrcweir nNumTilesY / nMSBFactor != 0 ) 2005cdf0e10cSrcweir { 2006cdf0e10cSrcweir nMSBFactor *= nExponent; 2007cdf0e10cSrcweir } 2008cdf0e10cSrcweir 2009cdf0e10cSrcweir // one less 2010cdf0e10cSrcweir nMSBFactor /= nExponent; 2011cdf0e10cSrcweir 2012cdf0e10cSrcweir ImplTileInfo aTileInfo; 2013cdf0e10cSrcweir 2014cdf0e10cSrcweir // #105229# Switch off mapping (converting to logic and back to 2015cdf0e10cSrcweir // pixel might cause roundoff errors) 2016cdf0e10cSrcweir sal_Bool bOldMap( rVDev.IsMapModeEnabled() ); 2017cdf0e10cSrcweir rVDev.EnableMapMode( sal_False ); 2018cdf0e10cSrcweir 2019cdf0e10cSrcweir bool bRet( ImplRenderTileRecursive( rVDev, nExponent, nMSBFactor, nNumTilesX, nNumTilesY, 2020cdf0e10cSrcweir nNumTilesX, nNumTilesY, rTileSizePixel, pAttr, nFlags, aTileInfo ) ); 2021cdf0e10cSrcweir 2022cdf0e10cSrcweir rVDev.EnableMapMode( bOldMap ); 2023cdf0e10cSrcweir 2024cdf0e10cSrcweir return bRet; 2025cdf0e10cSrcweir } 2026cdf0e10cSrcweir 2027cdf0e10cSrcweir // ----------------------------------------------------------------------------- 2028cdf0e10cSrcweir 2029cdf0e10cSrcweir // define for debug drawings 2030cdf0e10cSrcweir //#define DBG_TEST 2031cdf0e10cSrcweir 2032cdf0e10cSrcweir // see header comment. this works similar to base conversion of a 2033cdf0e10cSrcweir // number, i.e. if the exponent is 10, then the number for every tile 2034cdf0e10cSrcweir // size is given by the decimal place of the corresponding decimal 2035cdf0e10cSrcweir // representation. 2036cdf0e10cSrcweir bool GraphicObject::ImplRenderTileRecursive( VirtualDevice& rVDev, int nExponent, int nMSBFactor, 2037cdf0e10cSrcweir int nNumOrigTilesX, int nNumOrigTilesY, 2038cdf0e10cSrcweir int nRemainderTilesX, int nRemainderTilesY, 2039cdf0e10cSrcweir const Size& rTileSizePixel, const GraphicAttr* pAttr, 2040cdf0e10cSrcweir sal_uLong nFlags, ImplTileInfo& rTileInfo ) 2041cdf0e10cSrcweir { 2042cdf0e10cSrcweir // gets loaded with our tile bitmap 2043cdf0e10cSrcweir GraphicObject aTmpGraphic; 2044cdf0e10cSrcweir 2045cdf0e10cSrcweir // stores a flag that renders the zero'th tile position 2046cdf0e10cSrcweir // (i.e. (0,0)+rCurrPos) only if we're at the bottom of the 2047cdf0e10cSrcweir // recursion stack. All other position already have that tile 2048cdf0e10cSrcweir // rendered, because the lower levels painted their generated tile 2049cdf0e10cSrcweir // there. 2050cdf0e10cSrcweir bool bNoFirstTileDraw( false ); 2051cdf0e10cSrcweir 2052cdf0e10cSrcweir // what's left when we're done with our tile size 2053cdf0e10cSrcweir const int nNewRemainderX( nRemainderTilesX % nMSBFactor ); 2054cdf0e10cSrcweir const int nNewRemainderY( nRemainderTilesY % nMSBFactor ); 2055cdf0e10cSrcweir 2056cdf0e10cSrcweir // gets filled out from the recursive call with info of what's 2057cdf0e10cSrcweir // been generated 2058cdf0e10cSrcweir ImplTileInfo aTileInfo; 2059cdf0e10cSrcweir 2060cdf0e10cSrcweir // current output position while drawing 2061cdf0e10cSrcweir Point aCurrPos; 2062cdf0e10cSrcweir int nX, nY; 2063cdf0e10cSrcweir 2064cdf0e10cSrcweir // check for recursion's end condition: LSB place reached? 2065cdf0e10cSrcweir if( nMSBFactor == 1 ) 2066cdf0e10cSrcweir { 2067cdf0e10cSrcweir aTmpGraphic = *this; 2068cdf0e10cSrcweir 2069cdf0e10cSrcweir // set initial tile size -> orig size 2070cdf0e10cSrcweir aTileInfo.aTileSizePixel = rTileSizePixel; 2071cdf0e10cSrcweir aTileInfo.nTilesEmptyX = nNumOrigTilesX; 2072cdf0e10cSrcweir aTileInfo.nTilesEmptyY = nNumOrigTilesY; 2073cdf0e10cSrcweir } 2074cdf0e10cSrcweir else if( ImplRenderTileRecursive( rVDev, nExponent, nMSBFactor/nExponent, 2075cdf0e10cSrcweir nNumOrigTilesX, nNumOrigTilesY, 2076cdf0e10cSrcweir nNewRemainderX, nNewRemainderY, 2077cdf0e10cSrcweir rTileSizePixel, pAttr, nFlags, aTileInfo ) ) 2078cdf0e10cSrcweir { 2079cdf0e10cSrcweir // extract generated tile -> see comment on the first loop below 2080cdf0e10cSrcweir BitmapEx aTileBitmap( rVDev.GetBitmap( aTileInfo.aTileTopLeft, aTileInfo.aTileSizePixel ) ); 2081cdf0e10cSrcweir 2082cdf0e10cSrcweir aTmpGraphic = GraphicObject( aTileBitmap ); 2083cdf0e10cSrcweir 2084cdf0e10cSrcweir // fill stripes left over from upstream levels: 2085cdf0e10cSrcweir // 2086cdf0e10cSrcweir // x0000 2087cdf0e10cSrcweir // 0 2088cdf0e10cSrcweir // 0 2089cdf0e10cSrcweir // 0 2090cdf0e10cSrcweir // 0 2091cdf0e10cSrcweir // 2092cdf0e10cSrcweir // where x denotes the place filled by our recursive predecessors 2093cdf0e10cSrcweir 2094cdf0e10cSrcweir // check whether we have to fill stripes here. Although not 2095cdf0e10cSrcweir // obvious, there is one case where we can skip this step: if 2096cdf0e10cSrcweir // the previous recursion level (the one who filled our 2097cdf0e10cSrcweir // aTileInfo) had zero area to fill, then there are no white 2098cdf0e10cSrcweir // stripes left, naturally. This happens if the digit 2099cdf0e10cSrcweir // associated to that level has a zero, and can be checked via 2100cdf0e10cSrcweir // aTileTopLeft==aNextTileTopLeft. 2101cdf0e10cSrcweir if( aTileInfo.aTileTopLeft != aTileInfo.aNextTileTopLeft ) 2102cdf0e10cSrcweir { 2103cdf0e10cSrcweir // now fill one row from aTileInfo.aNextTileTopLeft.X() all 2104cdf0e10cSrcweir // the way to the right 2105cdf0e10cSrcweir aCurrPos.X() = aTileInfo.aNextTileTopLeft.X(); 2106cdf0e10cSrcweir aCurrPos.Y() = aTileInfo.aTileTopLeft.Y(); 2107cdf0e10cSrcweir for( nX=0; nX < aTileInfo.nTilesEmptyX; nX += nMSBFactor ) 2108cdf0e10cSrcweir { 2109cdf0e10cSrcweir if( !aTmpGraphic.Draw( &rVDev, aCurrPos, aTileInfo.aTileSizePixel, pAttr, nFlags ) ) 2110cdf0e10cSrcweir return false; 2111cdf0e10cSrcweir 2112cdf0e10cSrcweir aCurrPos.X() += aTileInfo.aTileSizePixel.Width(); 2113cdf0e10cSrcweir } 2114cdf0e10cSrcweir 2115cdf0e10cSrcweir #ifdef DBG_TEST 2116cdf0e10cSrcweir // rVDev.SetFillColor( COL_WHITE ); 2117cdf0e10cSrcweir rVDev.SetFillColor(); 2118cdf0e10cSrcweir rVDev.SetLineColor( Color( 255 * nExponent / nMSBFactor, 255 - 255 * nExponent / nMSBFactor, 128 - 255 * nExponent / nMSBFactor ) ); 2119cdf0e10cSrcweir rVDev.DrawEllipse( Rectangle(aTileInfo.aNextTileTopLeft.X(), aTileInfo.aTileTopLeft.Y(), 2120cdf0e10cSrcweir aTileInfo.aNextTileTopLeft.X() - 1 + (aTileInfo.nTilesEmptyX/nMSBFactor)*aTileInfo.aTileSizePixel.Width(), 2121cdf0e10cSrcweir aTileInfo.aTileTopLeft.Y() + aTileInfo.aTileSizePixel.Height() - 1) ); 2122cdf0e10cSrcweir #endif 2123cdf0e10cSrcweir 2124cdf0e10cSrcweir // now fill one column from aTileInfo.aNextTileTopLeft.Y() all 2125cdf0e10cSrcweir // the way to the bottom 2126cdf0e10cSrcweir aCurrPos.X() = aTileInfo.aTileTopLeft.X(); 2127cdf0e10cSrcweir aCurrPos.Y() = aTileInfo.aNextTileTopLeft.Y(); 2128cdf0e10cSrcweir for( nY=0; nY < aTileInfo.nTilesEmptyY; nY += nMSBFactor ) 2129cdf0e10cSrcweir { 2130cdf0e10cSrcweir if( !aTmpGraphic.Draw( &rVDev, aCurrPos, aTileInfo.aTileSizePixel, pAttr, nFlags ) ) 2131cdf0e10cSrcweir return false; 2132cdf0e10cSrcweir 2133cdf0e10cSrcweir aCurrPos.Y() += aTileInfo.aTileSizePixel.Height(); 2134cdf0e10cSrcweir } 2135cdf0e10cSrcweir 2136cdf0e10cSrcweir #ifdef DBG_TEST 2137cdf0e10cSrcweir rVDev.DrawEllipse( Rectangle(aTileInfo.aTileTopLeft.X(), aTileInfo.aNextTileTopLeft.Y(), 2138cdf0e10cSrcweir aTileInfo.aTileTopLeft.X() + aTileInfo.aTileSizePixel.Width() - 1, 2139cdf0e10cSrcweir aTileInfo.aNextTileTopLeft.Y() - 1 + (aTileInfo.nTilesEmptyY/nMSBFactor)*aTileInfo.aTileSizePixel.Height()) ); 2140cdf0e10cSrcweir #endif 2141cdf0e10cSrcweir } 2142cdf0e10cSrcweir else 2143cdf0e10cSrcweir { 2144cdf0e10cSrcweir // Thought that aTileInfo.aNextTileTopLeft tile has always 2145cdf0e10cSrcweir // been drawn already, but that's wrong: typically, 2146cdf0e10cSrcweir // _parts_ of that tile have been drawn, since the 2147cdf0e10cSrcweir // previous level generated the tile there. But when 2148cdf0e10cSrcweir // aTileInfo.aNextTileTopLeft!=aTileInfo.aTileTopLeft, the 2149cdf0e10cSrcweir // difference between these two values is missing in the 2150cdf0e10cSrcweir // lower right corner of this first tile. So, can do that 2151cdf0e10cSrcweir // only here. 2152cdf0e10cSrcweir bNoFirstTileDraw = true; 2153cdf0e10cSrcweir } 2154cdf0e10cSrcweir } 2155cdf0e10cSrcweir else 2156cdf0e10cSrcweir { 2157cdf0e10cSrcweir return false; 2158cdf0e10cSrcweir } 2159cdf0e10cSrcweir 2160cdf0e10cSrcweir // calc number of original tiles in our drawing area without 2161cdf0e10cSrcweir // remainder 2162cdf0e10cSrcweir nRemainderTilesX -= nNewRemainderX; 2163cdf0e10cSrcweir nRemainderTilesY -= nNewRemainderY; 2164cdf0e10cSrcweir 2165cdf0e10cSrcweir // fill tile info for calling method 2166cdf0e10cSrcweir rTileInfo.aTileTopLeft = aTileInfo.aNextTileTopLeft; 2167cdf0e10cSrcweir rTileInfo.aNextTileTopLeft = Point( rTileInfo.aTileTopLeft.X() + rTileSizePixel.Width()*nRemainderTilesX, 2168cdf0e10cSrcweir rTileInfo.aTileTopLeft.Y() + rTileSizePixel.Height()*nRemainderTilesY ); 2169cdf0e10cSrcweir rTileInfo.aTileSizePixel = Size( rTileSizePixel.Width()*nMSBFactor*nExponent, 2170cdf0e10cSrcweir rTileSizePixel.Height()*nMSBFactor*nExponent ); 2171cdf0e10cSrcweir rTileInfo.nTilesEmptyX = aTileInfo.nTilesEmptyX - nRemainderTilesX; 2172cdf0e10cSrcweir rTileInfo.nTilesEmptyY = aTileInfo.nTilesEmptyY - nRemainderTilesY; 2173cdf0e10cSrcweir 2174cdf0e10cSrcweir // init output position 2175cdf0e10cSrcweir aCurrPos = aTileInfo.aNextTileTopLeft; 2176cdf0e10cSrcweir 2177cdf0e10cSrcweir // fill our drawing area. Fill possibly more, to create the next 2178cdf0e10cSrcweir // bigger tile size -> see bitmap extraction above. This does no 2179cdf0e10cSrcweir // harm, since everything right or below our actual area is 2180cdf0e10cSrcweir // overdrawn by our caller. Just in case we're in the last level, 2181cdf0e10cSrcweir // we don't draw beyond the right or bottom border. 2182cdf0e10cSrcweir for( nY=0; nY < aTileInfo.nTilesEmptyY && nY < nExponent*nMSBFactor; nY += nMSBFactor ) 2183cdf0e10cSrcweir { 2184cdf0e10cSrcweir aCurrPos.X() = aTileInfo.aNextTileTopLeft.X(); 2185cdf0e10cSrcweir 2186cdf0e10cSrcweir for( nX=0; nX < aTileInfo.nTilesEmptyX && nX < nExponent*nMSBFactor; nX += nMSBFactor ) 2187cdf0e10cSrcweir { 2188cdf0e10cSrcweir if( bNoFirstTileDraw ) 2189cdf0e10cSrcweir bNoFirstTileDraw = false; // don't draw first tile position 2190cdf0e10cSrcweir else if( !aTmpGraphic.Draw( &rVDev, aCurrPos, aTileInfo.aTileSizePixel, pAttr, nFlags ) ) 2191cdf0e10cSrcweir return false; 2192cdf0e10cSrcweir 2193cdf0e10cSrcweir aCurrPos.X() += aTileInfo.aTileSizePixel.Width(); 2194cdf0e10cSrcweir } 2195cdf0e10cSrcweir 2196cdf0e10cSrcweir aCurrPos.Y() += aTileInfo.aTileSizePixel.Height(); 2197cdf0e10cSrcweir } 2198cdf0e10cSrcweir 2199cdf0e10cSrcweir #ifdef DBG_TEST 2200cdf0e10cSrcweir // rVDev.SetFillColor( COL_WHITE ); 2201cdf0e10cSrcweir rVDev.SetFillColor(); 2202cdf0e10cSrcweir rVDev.SetLineColor( Color( 255 * nExponent / nMSBFactor, 255 - 255 * nExponent / nMSBFactor, 128 - 255 * nExponent / nMSBFactor ) ); 2203cdf0e10cSrcweir rVDev.DrawRect( Rectangle((rTileInfo.aTileTopLeft.X())*rTileSizePixel.Width(), 2204cdf0e10cSrcweir (rTileInfo.aTileTopLeft.Y())*rTileSizePixel.Height(), 2205cdf0e10cSrcweir (rTileInfo.aNextTileTopLeft.X())*rTileSizePixel.Width()-1, 2206cdf0e10cSrcweir (rTileInfo.aNextTileTopLeft.Y())*rTileSizePixel.Height()-1) ); 2207cdf0e10cSrcweir #endif 2208cdf0e10cSrcweir 2209cdf0e10cSrcweir return true; 2210cdf0e10cSrcweir } 2211cdf0e10cSrcweir 2212cdf0e10cSrcweir // ----------------------------------------------------------------------------- 2213cdf0e10cSrcweir 2214cdf0e10cSrcweir bool GraphicObject::ImplDrawTiled( OutputDevice* pOut, const Rectangle& rArea, const Size& rSizePixel, 2215cdf0e10cSrcweir const Size& rOffset, const GraphicAttr* pAttr, sal_uLong nFlags, int nTileCacheSize1D ) 2216cdf0e10cSrcweir { 2217cdf0e10cSrcweir // how many tiles to generate per recursion step 2218cdf0e10cSrcweir enum{ SubdivisionExponent=2 }; 2219cdf0e10cSrcweir 2220cdf0e10cSrcweir const MapMode aOutMapMode( pOut->GetMapMode() ); 2221cdf0e10cSrcweir const MapMode aMapMode( aOutMapMode.GetMapUnit(), Point(), aOutMapMode.GetScaleX(), aOutMapMode.GetScaleY() ); 2222cdf0e10cSrcweir bool bRet( false ); 2223cdf0e10cSrcweir 2224cdf0e10cSrcweir // #i42643# Casting to Int64, to avoid integer overflow for 2225cdf0e10cSrcweir // huge-DPI output devices 2226cdf0e10cSrcweir if( GetGraphic().GetType() == GRAPHIC_BITMAP && 2227cdf0e10cSrcweir static_cast<sal_Int64>(rSizePixel.Width()) * rSizePixel.Height() < 2228cdf0e10cSrcweir static_cast<sal_Int64>(nTileCacheSize1D)*nTileCacheSize1D ) 2229cdf0e10cSrcweir { 2230cdf0e10cSrcweir // First combine very small bitmaps into a larger tile 2231cdf0e10cSrcweir // =================================================== 2232cdf0e10cSrcweir 2233cdf0e10cSrcweir VirtualDevice aVDev; 2234cdf0e10cSrcweir const int nNumTilesInCacheX( (nTileCacheSize1D + rSizePixel.Width()-1) / rSizePixel.Width() ); 2235cdf0e10cSrcweir const int nNumTilesInCacheY( (nTileCacheSize1D + rSizePixel.Height()-1) / rSizePixel.Height() ); 2236cdf0e10cSrcweir 2237cdf0e10cSrcweir aVDev.SetOutputSizePixel( Size( nNumTilesInCacheX*rSizePixel.Width(), 2238cdf0e10cSrcweir nNumTilesInCacheY*rSizePixel.Height() ) ); 2239cdf0e10cSrcweir aVDev.SetMapMode( aMapMode ); 2240cdf0e10cSrcweir 2241cdf0e10cSrcweir // draw bitmap content 2242cdf0e10cSrcweir if( ImplRenderTempTile( aVDev, SubdivisionExponent, nNumTilesInCacheX, 2243cdf0e10cSrcweir nNumTilesInCacheY, rSizePixel, pAttr, nFlags ) ) 2244cdf0e10cSrcweir { 2245cdf0e10cSrcweir BitmapEx aTileBitmap( aVDev.GetBitmap( Point(0,0), aVDev.GetOutputSize() ) ); 2246cdf0e10cSrcweir 2247cdf0e10cSrcweir // draw alpha content, if any 2248cdf0e10cSrcweir if( IsTransparent() ) 2249cdf0e10cSrcweir { 2250cdf0e10cSrcweir GraphicObject aAlphaGraphic; 2251cdf0e10cSrcweir 2252cdf0e10cSrcweir if( GetGraphic().IsAlpha() ) 2253cdf0e10cSrcweir aAlphaGraphic.SetGraphic( GetGraphic().GetBitmapEx().GetAlpha().GetBitmap() ); 2254cdf0e10cSrcweir else 2255cdf0e10cSrcweir aAlphaGraphic.SetGraphic( GetGraphic().GetBitmapEx().GetMask() ); 2256cdf0e10cSrcweir 2257cdf0e10cSrcweir if( aAlphaGraphic.ImplRenderTempTile( aVDev, SubdivisionExponent, nNumTilesInCacheX, 2258cdf0e10cSrcweir nNumTilesInCacheY, rSizePixel, pAttr, nFlags ) ) 2259cdf0e10cSrcweir { 2260cdf0e10cSrcweir // Combine bitmap and alpha/mask 2261cdf0e10cSrcweir if( GetGraphic().IsAlpha() ) 2262cdf0e10cSrcweir aTileBitmap = BitmapEx( aTileBitmap.GetBitmap(), 2263cdf0e10cSrcweir AlphaMask( aVDev.GetBitmap( Point(0,0), aVDev.GetOutputSize() ) ) ); 2264cdf0e10cSrcweir else 2265cdf0e10cSrcweir aTileBitmap = BitmapEx( aTileBitmap.GetBitmap(), 2266cdf0e10cSrcweir aVDev.GetBitmap( Point(0,0), aVDev.GetOutputSize() ).CreateMask( Color(COL_WHITE) ) ); 2267cdf0e10cSrcweir } 2268cdf0e10cSrcweir } 2269cdf0e10cSrcweir 2270cdf0e10cSrcweir // paint generated tile 2271cdf0e10cSrcweir GraphicObject aTmpGraphic( aTileBitmap ); 2272cdf0e10cSrcweir bRet = aTmpGraphic.ImplDrawTiled( pOut, rArea, 2273cdf0e10cSrcweir aTileBitmap.GetSizePixel(), 2274cdf0e10cSrcweir rOffset, pAttr, nFlags, nTileCacheSize1D ); 2275cdf0e10cSrcweir } 2276cdf0e10cSrcweir } 2277cdf0e10cSrcweir else 2278cdf0e10cSrcweir { 2279cdf0e10cSrcweir const Size aOutOffset( pOut->LogicToPixel( rOffset, aOutMapMode ) ); 2280cdf0e10cSrcweir const Rectangle aOutArea( pOut->LogicToPixel( rArea, aOutMapMode ) ); 2281cdf0e10cSrcweir 2282cdf0e10cSrcweir // number of invisible (because out-of-area) tiles 2283cdf0e10cSrcweir int nInvisibleTilesX; 2284cdf0e10cSrcweir int nInvisibleTilesY; 2285cdf0e10cSrcweir 2286cdf0e10cSrcweir // round towards -infty for negative offset 2287cdf0e10cSrcweir if( aOutOffset.Width() < 0 ) 2288cdf0e10cSrcweir nInvisibleTilesX = (aOutOffset.Width() - rSizePixel.Width() + 1) / rSizePixel.Width(); 2289cdf0e10cSrcweir else 2290cdf0e10cSrcweir nInvisibleTilesX = aOutOffset.Width() / rSizePixel.Width(); 2291cdf0e10cSrcweir 2292cdf0e10cSrcweir // round towards -infty for negative offset 2293cdf0e10cSrcweir if( aOutOffset.Height() < 0 ) 2294cdf0e10cSrcweir nInvisibleTilesY = (aOutOffset.Height() - rSizePixel.Height() + 1) / rSizePixel.Height(); 2295cdf0e10cSrcweir else 2296cdf0e10cSrcweir nInvisibleTilesY = aOutOffset.Height() / rSizePixel.Height(); 2297cdf0e10cSrcweir 2298cdf0e10cSrcweir // origin from where to 'virtually' start drawing in pixel 2299cdf0e10cSrcweir const Point aOutOrigin( pOut->LogicToPixel( Point( rArea.Left() - rOffset.Width(), 2300cdf0e10cSrcweir rArea.Top() - rOffset.Height() ) ) ); 2301cdf0e10cSrcweir // position in pixel from where to really start output 2302cdf0e10cSrcweir const Point aOutStart( aOutOrigin.X() + nInvisibleTilesX*rSizePixel.Width(), 2303cdf0e10cSrcweir aOutOrigin.Y() + nInvisibleTilesY*rSizePixel.Height() ); 2304cdf0e10cSrcweir 2305cdf0e10cSrcweir pOut->Push( PUSH_CLIPREGION ); 2306cdf0e10cSrcweir pOut->IntersectClipRegion( rArea ); 2307cdf0e10cSrcweir 2308cdf0e10cSrcweir // Paint all tiles 2309cdf0e10cSrcweir // =============== 2310cdf0e10cSrcweir 2311cdf0e10cSrcweir bRet = ImplDrawTiled( *pOut, aOutStart, 2312cdf0e10cSrcweir (aOutArea.GetWidth() + aOutArea.Left() - aOutStart.X() + rSizePixel.Width() - 1) / rSizePixel.Width(), 2313cdf0e10cSrcweir (aOutArea.GetHeight() + aOutArea.Top() - aOutStart.Y() + rSizePixel.Height() - 1) / rSizePixel.Height(), 2314cdf0e10cSrcweir rSizePixel, pAttr, nFlags ); 2315cdf0e10cSrcweir 2316cdf0e10cSrcweir pOut->Pop(); 2317cdf0e10cSrcweir } 2318cdf0e10cSrcweir 2319cdf0e10cSrcweir return bRet; 2320cdf0e10cSrcweir } 2321cdf0e10cSrcweir 2322cdf0e10cSrcweir // ----------------------------------------------------------------------------- 2323cdf0e10cSrcweir 2324cdf0e10cSrcweir bool GraphicObject::ImplDrawTiled( OutputDevice& rOut, const Point& rPosPixel, 2325cdf0e10cSrcweir int nNumTilesX, int nNumTilesY, 2326cdf0e10cSrcweir const Size& rTileSizePixel, const GraphicAttr* pAttr, sal_uLong nFlags ) 2327cdf0e10cSrcweir { 2328cdf0e10cSrcweir Point aCurrPos( rPosPixel ); 2329cdf0e10cSrcweir Size aTileSizeLogic( rOut.PixelToLogic( rTileSizePixel ) ); 2330cdf0e10cSrcweir int nX, nY; 2331cdf0e10cSrcweir 2332cdf0e10cSrcweir // #107607# Use logical coordinates for metafile playing, too 2333cdf0e10cSrcweir bool bDrawInPixel( rOut.GetConnectMetaFile() == NULL && GRAPHIC_BITMAP == GetType() ); 2334cdf0e10cSrcweir sal_Bool bRet( sal_False ); 2335cdf0e10cSrcweir 2336cdf0e10cSrcweir // #105229# Switch off mapping (converting to logic and back to 2337cdf0e10cSrcweir // pixel might cause roundoff errors) 2338cdf0e10cSrcweir sal_Bool bOldMap( rOut.IsMapModeEnabled() ); 2339cdf0e10cSrcweir 2340cdf0e10cSrcweir if( bDrawInPixel ) 2341cdf0e10cSrcweir rOut.EnableMapMode( sal_False ); 2342cdf0e10cSrcweir 2343cdf0e10cSrcweir for( nY=0; nY < nNumTilesY; ++nY ) 2344cdf0e10cSrcweir { 2345cdf0e10cSrcweir aCurrPos.X() = rPosPixel.X(); 2346cdf0e10cSrcweir 2347cdf0e10cSrcweir for( nX=0; nX < nNumTilesX; ++nX ) 2348cdf0e10cSrcweir { 2349cdf0e10cSrcweir // #105229# work with pixel coordinates here, mapping is disabled! 2350cdf0e10cSrcweir // #104004# don't disable mapping for metafile recordings 2351cdf0e10cSrcweir // #108412# don't quit the loop if one draw fails 2352cdf0e10cSrcweir 2353cdf0e10cSrcweir // update return value. This method should return true, if 2354cdf0e10cSrcweir // at least one of the looped Draws succeeded. 2355cdf0e10cSrcweir bRet |= Draw( &rOut, 2356cdf0e10cSrcweir bDrawInPixel ? aCurrPos : rOut.PixelToLogic( aCurrPos ), 2357cdf0e10cSrcweir bDrawInPixel ? rTileSizePixel : aTileSizeLogic, 2358cdf0e10cSrcweir pAttr, nFlags ); 2359cdf0e10cSrcweir 2360cdf0e10cSrcweir aCurrPos.X() += rTileSizePixel.Width(); 2361cdf0e10cSrcweir } 2362cdf0e10cSrcweir 2363cdf0e10cSrcweir aCurrPos.Y() += rTileSizePixel.Height(); 2364cdf0e10cSrcweir } 2365cdf0e10cSrcweir 2366cdf0e10cSrcweir if( bDrawInPixel ) 2367cdf0e10cSrcweir rOut.EnableMapMode( bOldMap ); 2368cdf0e10cSrcweir 2369cdf0e10cSrcweir return bRet; 2370cdf0e10cSrcweir } 2371cdf0e10cSrcweir 2372cdf0e10cSrcweir // ----------------------------------------------------------------------------- 2373cdf0e10cSrcweir 2374cdf0e10cSrcweir void GraphicObject::ImplTransformBitmap( BitmapEx& rBmpEx, 2375cdf0e10cSrcweir const GraphicAttr& rAttr, 2376cdf0e10cSrcweir const Size& rCropLeftTop, 2377cdf0e10cSrcweir const Size& rCropRightBottom, 2378cdf0e10cSrcweir const Rectangle& rCropRect, 2379cdf0e10cSrcweir const Size& rDstSize, 2380cdf0e10cSrcweir sal_Bool bEnlarge ) const 2381cdf0e10cSrcweir { 2382cdf0e10cSrcweir // #107947# Extracted from svdograf.cxx 2383cdf0e10cSrcweir 2384cdf0e10cSrcweir // #104115# Crop the bitmap 2385cdf0e10cSrcweir if( rAttr.IsCropped() ) 2386cdf0e10cSrcweir { 2387cdf0e10cSrcweir rBmpEx.Crop( rCropRect ); 2388cdf0e10cSrcweir 2389cdf0e10cSrcweir // #104115# Negative crop sizes mean: enlarge bitmap and pad 2390cdf0e10cSrcweir if( bEnlarge && ( 2391cdf0e10cSrcweir rCropLeftTop.Width() < 0 || 2392cdf0e10cSrcweir rCropLeftTop.Height() < 0 || 2393cdf0e10cSrcweir rCropRightBottom.Width() < 0 || 2394cdf0e10cSrcweir rCropRightBottom.Height() < 0 ) ) 2395cdf0e10cSrcweir { 2396cdf0e10cSrcweir Size aBmpSize( rBmpEx.GetSizePixel() ); 2397cdf0e10cSrcweir sal_Int32 nPadLeft( rCropLeftTop.Width() < 0 ? -rCropLeftTop.Width() : 0 ); 2398cdf0e10cSrcweir sal_Int32 nPadTop( rCropLeftTop.Height() < 0 ? -rCropLeftTop.Height() : 0 ); 2399cdf0e10cSrcweir sal_Int32 nPadTotalWidth( aBmpSize.Width() + nPadLeft + (rCropRightBottom.Width() < 0 ? -rCropRightBottom.Width() : 0) ); 2400cdf0e10cSrcweir sal_Int32 nPadTotalHeight( aBmpSize.Height() + nPadTop + (rCropRightBottom.Height() < 0 ? -rCropRightBottom.Height() : 0) ); 2401cdf0e10cSrcweir 2402cdf0e10cSrcweir BitmapEx aBmpEx2; 2403cdf0e10cSrcweir 2404cdf0e10cSrcweir if( rBmpEx.IsTransparent() ) 2405cdf0e10cSrcweir { 2406cdf0e10cSrcweir if( rBmpEx.IsAlpha() ) 2407cdf0e10cSrcweir aBmpEx2 = BitmapEx( rBmpEx.GetBitmap(), rBmpEx.GetAlpha() ); 2408cdf0e10cSrcweir else 2409cdf0e10cSrcweir aBmpEx2 = BitmapEx( rBmpEx.GetBitmap(), rBmpEx.GetMask() ); 2410cdf0e10cSrcweir } 2411cdf0e10cSrcweir else 2412cdf0e10cSrcweir { 2413cdf0e10cSrcweir // #104115# Generate mask bitmap and init to zero 2414cdf0e10cSrcweir Bitmap aMask( aBmpSize, 1 ); 2415cdf0e10cSrcweir aMask.Erase( Color(0,0,0) ); 2416cdf0e10cSrcweir 2417cdf0e10cSrcweir // #104115# Always generate transparent bitmap, we need the border transparent 2418cdf0e10cSrcweir aBmpEx2 = BitmapEx( rBmpEx.GetBitmap(), aMask ); 2419cdf0e10cSrcweir 2420cdf0e10cSrcweir // #104115# Add opaque mask to source bitmap, otherwise the destination remains transparent 2421cdf0e10cSrcweir rBmpEx = aBmpEx2; 2422cdf0e10cSrcweir } 2423cdf0e10cSrcweir 2424cdf0e10cSrcweir aBmpEx2.SetSizePixel( Size(nPadTotalWidth, nPadTotalHeight) ); 2425cdf0e10cSrcweir aBmpEx2.Erase( Color(0xFF,0,0,0) ); 2426cdf0e10cSrcweir aBmpEx2.CopyPixel( Rectangle( Point(nPadLeft, nPadTop), aBmpSize ), Rectangle( Point(0, 0), aBmpSize ), &rBmpEx ); 2427cdf0e10cSrcweir rBmpEx = aBmpEx2; 2428cdf0e10cSrcweir } 2429cdf0e10cSrcweir } 2430cdf0e10cSrcweir 2431cdf0e10cSrcweir const Size aSizePixel( rBmpEx.GetSizePixel() ); 2432cdf0e10cSrcweir 2433cdf0e10cSrcweir if( rAttr.GetRotation() != 0 && !IsAnimated() ) 2434cdf0e10cSrcweir { 2435cdf0e10cSrcweir if( aSizePixel.Width() && aSizePixel.Height() && rDstSize.Width() && rDstSize.Height() ) 2436cdf0e10cSrcweir { 2437cdf0e10cSrcweir double fSrcWH = (double) aSizePixel.Width() / aSizePixel.Height(); 2438cdf0e10cSrcweir double fDstWH = (double) rDstSize.Width() / rDstSize.Height(); 2439cdf0e10cSrcweir double fScaleX = 1.0, fScaleY = 1.0; 2440cdf0e10cSrcweir 2441cdf0e10cSrcweir // always choose scaling to shrink bitmap 2442cdf0e10cSrcweir if( fSrcWH < fDstWH ) 2443cdf0e10cSrcweir fScaleY = aSizePixel.Width() / ( fDstWH * aSizePixel.Height() ); 2444cdf0e10cSrcweir else 2445cdf0e10cSrcweir fScaleX = fDstWH * aSizePixel.Height() / aSizePixel.Width(); 2446cdf0e10cSrcweir 2447cdf0e10cSrcweir rBmpEx.Scale( fScaleX, fScaleY ); 2448cdf0e10cSrcweir } 2449cdf0e10cSrcweir } 2450cdf0e10cSrcweir } 2451