1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 3*cdf0e10cSrcweir * 4*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 5*cdf0e10cSrcweir * 6*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 7*cdf0e10cSrcweir * 8*cdf0e10cSrcweir * This file is part of OpenOffice.org. 9*cdf0e10cSrcweir * 10*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 11*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 12*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 13*cdf0e10cSrcweir * 14*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 15*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 16*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 18*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 19*cdf0e10cSrcweir * 20*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 21*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 22*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 23*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 24*cdf0e10cSrcweir * 25*cdf0e10cSrcweir ************************************************************************/ 26*cdf0e10cSrcweir 27*cdf0e10cSrcweir #include "precompiled_svtools.hxx" 28*cdf0e10cSrcweir 29*cdf0e10cSrcweir #include "mousefunction.hxx" 30*cdf0e10cSrcweir #include "svtools/table/tablecontrolinterface.hxx" 31*cdf0e10cSrcweir 32*cdf0e10cSrcweir #include <tools/diagnose_ex.h> 33*cdf0e10cSrcweir #include <vcl/window.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir //...................................................................................................................... 36*cdf0e10cSrcweir namespace svt { namespace table 37*cdf0e10cSrcweir { 38*cdf0e10cSrcweir //...................................................................................................................... 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir //================================================================================================================== 41*cdf0e10cSrcweir //= MouseFunction 42*cdf0e10cSrcweir //================================================================================================================== 43*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 44*cdf0e10cSrcweir oslInterlockedCount MouseFunction::acquire() 45*cdf0e10cSrcweir { 46*cdf0e10cSrcweir return osl_incrementInterlockedCount( &m_refCount ); 47*cdf0e10cSrcweir } 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 50*cdf0e10cSrcweir oslInterlockedCount MouseFunction::release() 51*cdf0e10cSrcweir { 52*cdf0e10cSrcweir oslInterlockedCount newCount = osl_decrementInterlockedCount( &m_refCount ); 53*cdf0e10cSrcweir if ( newCount == 0 ) 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir delete this; 56*cdf0e10cSrcweir return 0; 57*cdf0e10cSrcweir } 58*cdf0e10cSrcweir return newCount; 59*cdf0e10cSrcweir } 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir //================================================================================================================== 62*cdf0e10cSrcweir //= ColumnResize 63*cdf0e10cSrcweir //================================================================================================================== 64*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 65*cdf0e10cSrcweir FunctionResult ColumnResize::handleMouseMove( ITableControl& i_tableControl, MouseEvent const & i_event ) 66*cdf0e10cSrcweir { 67*cdf0e10cSrcweir Point const aPoint = i_event.GetPosPixel(); 68*cdf0e10cSrcweir 69*cdf0e10cSrcweir if ( m_nResizingColumn == COL_INVALID ) 70*cdf0e10cSrcweir { 71*cdf0e10cSrcweir // if we hit a column divider, change the mosue pointer accordingly 72*cdf0e10cSrcweir Pointer aNewPointer( POINTER_ARROW ); 73*cdf0e10cSrcweir TableCell const tableCell = i_tableControl.hitTest( aPoint ); 74*cdf0e10cSrcweir if ( ( tableCell.nRow == ROW_COL_HEADERS ) && ( tableCell.eArea == ColumnDivider ) ) 75*cdf0e10cSrcweir { 76*cdf0e10cSrcweir aNewPointer = Pointer( POINTER_HSPLIT ); 77*cdf0e10cSrcweir } 78*cdf0e10cSrcweir i_tableControl.setPointer( aNewPointer ); 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir return SkipFunction; // TODO: is this correct? 81*cdf0e10cSrcweir } 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir ::Size const tableSize = i_tableControl.getTableSizePixel(); 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir // set proper pointer 86*cdf0e10cSrcweir Pointer aNewPointer( POINTER_ARROW ); 87*cdf0e10cSrcweir ColumnMetrics const & columnMetrics( i_tableControl.getColumnMetrics( m_nResizingColumn ) ); 88*cdf0e10cSrcweir if ( ( aPoint.X() > tableSize.Width() ) 89*cdf0e10cSrcweir || ( aPoint.X() < columnMetrics.nStartPixel ) 90*cdf0e10cSrcweir ) 91*cdf0e10cSrcweir { 92*cdf0e10cSrcweir aNewPointer = Pointer( POINTER_NOTALLOWED ); 93*cdf0e10cSrcweir } 94*cdf0e10cSrcweir else 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir aNewPointer = Pointer( POINTER_HSPLIT ); 97*cdf0e10cSrcweir } 98*cdf0e10cSrcweir i_tableControl.setPointer( aNewPointer ); 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir // show tracking line 101*cdf0e10cSrcweir i_tableControl.hideTracking(); 102*cdf0e10cSrcweir i_tableControl.showTracking( 103*cdf0e10cSrcweir Rectangle( 104*cdf0e10cSrcweir Point( aPoint.X(), 0 ), 105*cdf0e10cSrcweir Size( 1, tableSize.Height() ) 106*cdf0e10cSrcweir ), 107*cdf0e10cSrcweir SHOWTRACK_SPLIT | SHOWTRACK_WINDOW 108*cdf0e10cSrcweir ); 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir (void)i_event; 111*cdf0e10cSrcweir return ContinueFunction; 112*cdf0e10cSrcweir } 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 115*cdf0e10cSrcweir FunctionResult ColumnResize::handleMouseDown( ITableControl& i_tableControl, MouseEvent const & i_event ) 116*cdf0e10cSrcweir { 117*cdf0e10cSrcweir if ( m_nResizingColumn != COL_INVALID ) 118*cdf0e10cSrcweir { 119*cdf0e10cSrcweir OSL_ENSURE( false, "ColumnResize::handleMouseDown: suspicious: MouseButtonDown while still tracking?" ); 120*cdf0e10cSrcweir return ContinueFunction; 121*cdf0e10cSrcweir } 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); 124*cdf0e10cSrcweir if ( tableCell.nRow == ROW_COL_HEADERS ) 125*cdf0e10cSrcweir { 126*cdf0e10cSrcweir if ( ( tableCell.nColumn != COL_INVALID ) 127*cdf0e10cSrcweir && ( tableCell.eArea == ColumnDivider ) 128*cdf0e10cSrcweir ) 129*cdf0e10cSrcweir { 130*cdf0e10cSrcweir m_nResizingColumn = tableCell.nColumn; 131*cdf0e10cSrcweir i_tableControl.captureMouse(); 132*cdf0e10cSrcweir return ActivateFunction; 133*cdf0e10cSrcweir } 134*cdf0e10cSrcweir } 135*cdf0e10cSrcweir 136*cdf0e10cSrcweir return SkipFunction; 137*cdf0e10cSrcweir } 138*cdf0e10cSrcweir 139*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 140*cdf0e10cSrcweir FunctionResult ColumnResize::handleMouseUp( ITableControl& i_tableControl, MouseEvent const & i_event ) 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir if ( m_nResizingColumn == COL_INVALID ) 143*cdf0e10cSrcweir return SkipFunction; 144*cdf0e10cSrcweir 145*cdf0e10cSrcweir Point const aPoint = i_event.GetPosPixel(); 146*cdf0e10cSrcweir 147*cdf0e10cSrcweir i_tableControl.hideTracking(); 148*cdf0e10cSrcweir PColumnModel const pColumn = i_tableControl.getModel()->getColumnModel( m_nResizingColumn ); 149*cdf0e10cSrcweir long const maxWidthLogical = pColumn->getMaxWidth(); 150*cdf0e10cSrcweir long const minWidthLogical = pColumn->getMinWidth(); 151*cdf0e10cSrcweir 152*cdf0e10cSrcweir // new position of mouse 153*cdf0e10cSrcweir long const requestedEnd = aPoint.X(); 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir // old position of right border 156*cdf0e10cSrcweir long const oldEnd = i_tableControl.getColumnMetrics( m_nResizingColumn ).nEndPixel; 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir // position of left border if cursor in the to-be-resized column 159*cdf0e10cSrcweir long const columnStart = i_tableControl.getColumnMetrics( m_nResizingColumn ).nStartPixel; 160*cdf0e10cSrcweir long const requestedWidth = requestedEnd - columnStart; 161*cdf0e10cSrcweir // TODO: this is not correct, strictly: It assumes that the mouse was pressed exactly on the "end" pos, 162*cdf0e10cSrcweir // but for a while now, we have relaxed this, and allow clicking a few pixels aside, too 163*cdf0e10cSrcweir 164*cdf0e10cSrcweir if ( requestedEnd >= columnStart ) 165*cdf0e10cSrcweir { 166*cdf0e10cSrcweir long requestedWidthLogical = i_tableControl.pixelWidthToAppFont( requestedWidth ); 167*cdf0e10cSrcweir // respect column width limits 168*cdf0e10cSrcweir if ( oldEnd > requestedEnd ) 169*cdf0e10cSrcweir { 170*cdf0e10cSrcweir // column has become smaller, check against minimum width 171*cdf0e10cSrcweir if ( ( minWidthLogical != 0 ) && ( requestedWidthLogical < minWidthLogical ) ) 172*cdf0e10cSrcweir requestedWidthLogical = minWidthLogical; 173*cdf0e10cSrcweir } 174*cdf0e10cSrcweir else if ( oldEnd < requestedEnd ) 175*cdf0e10cSrcweir { 176*cdf0e10cSrcweir // column has become larger, check against max width 177*cdf0e10cSrcweir if ( ( maxWidthLogical != 0 ) && ( requestedWidthLogical >= maxWidthLogical ) ) 178*cdf0e10cSrcweir requestedWidthLogical = maxWidthLogical; 179*cdf0e10cSrcweir } 180*cdf0e10cSrcweir pColumn->setWidth( requestedWidthLogical ); 181*cdf0e10cSrcweir i_tableControl.invalidate( TableAreaAll ); 182*cdf0e10cSrcweir } 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir i_tableControl.setPointer( Pointer() ); 185*cdf0e10cSrcweir i_tableControl.releaseMouse(); 186*cdf0e10cSrcweir 187*cdf0e10cSrcweir m_nResizingColumn = COL_INVALID; 188*cdf0e10cSrcweir return DeactivateFunction; 189*cdf0e10cSrcweir } 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir //================================================================================================================== 192*cdf0e10cSrcweir //= RowSelection 193*cdf0e10cSrcweir //================================================================================================================== 194*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 195*cdf0e10cSrcweir FunctionResult RowSelection::handleMouseMove( ITableControl& i_tableControl, MouseEvent const & i_event ) 196*cdf0e10cSrcweir { 197*cdf0e10cSrcweir OSL_UNUSED( i_tableControl ); 198*cdf0e10cSrcweir OSL_UNUSED( i_event ); 199*cdf0e10cSrcweir return SkipFunction; 200*cdf0e10cSrcweir } 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 203*cdf0e10cSrcweir FunctionResult RowSelection::handleMouseDown( ITableControl& i_tableControl, MouseEvent const & i_event ) 204*cdf0e10cSrcweir { 205*cdf0e10cSrcweir bool handled = false; 206*cdf0e10cSrcweir 207*cdf0e10cSrcweir TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); 208*cdf0e10cSrcweir if ( tableCell.nRow >= 0 ) 209*cdf0e10cSrcweir { 210*cdf0e10cSrcweir if ( i_tableControl.getSelEngine()->GetSelectionMode() == NO_SELECTION ) 211*cdf0e10cSrcweir { 212*cdf0e10cSrcweir i_tableControl.activateCell( tableCell.nColumn, tableCell.nRow ); 213*cdf0e10cSrcweir handled = true; 214*cdf0e10cSrcweir } 215*cdf0e10cSrcweir else 216*cdf0e10cSrcweir { 217*cdf0e10cSrcweir handled = i_tableControl.getSelEngine()->SelMouseButtonDown( i_event ); 218*cdf0e10cSrcweir } 219*cdf0e10cSrcweir } 220*cdf0e10cSrcweir 221*cdf0e10cSrcweir if ( handled ) 222*cdf0e10cSrcweir m_bActive = true; 223*cdf0e10cSrcweir return handled ? ActivateFunction : SkipFunction; 224*cdf0e10cSrcweir } 225*cdf0e10cSrcweir 226*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 227*cdf0e10cSrcweir FunctionResult RowSelection::handleMouseUp( ITableControl& i_tableControl, MouseEvent const & i_event ) 228*cdf0e10cSrcweir { 229*cdf0e10cSrcweir TableCell const tableCell = i_tableControl.hitTest( i_event.GetPosPixel() ); 230*cdf0e10cSrcweir if ( tableCell.nRow >= 0 ) 231*cdf0e10cSrcweir { 232*cdf0e10cSrcweir if ( i_tableControl.getSelEngine()->GetSelectionMode() != NO_SELECTION ) 233*cdf0e10cSrcweir { 234*cdf0e10cSrcweir i_tableControl.getSelEngine()->SelMouseButtonUp( i_event ); 235*cdf0e10cSrcweir } 236*cdf0e10cSrcweir } 237*cdf0e10cSrcweir if ( m_bActive ) 238*cdf0e10cSrcweir { 239*cdf0e10cSrcweir m_bActive = false; 240*cdf0e10cSrcweir return DeactivateFunction; 241*cdf0e10cSrcweir } 242*cdf0e10cSrcweir return SkipFunction; 243*cdf0e10cSrcweir } 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir //================================================================================================================== 246*cdf0e10cSrcweir //= ColumnSortHandler 247*cdf0e10cSrcweir //================================================================================================================== 248*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 249*cdf0e10cSrcweir FunctionResult ColumnSortHandler::handleMouseMove( ITableControl& i_tableControl, MouseEvent const & i_event ) 250*cdf0e10cSrcweir { 251*cdf0e10cSrcweir OSL_UNUSED( i_tableControl ); 252*cdf0e10cSrcweir OSL_UNUSED( i_event ); 253*cdf0e10cSrcweir return SkipFunction; 254*cdf0e10cSrcweir } 255*cdf0e10cSrcweir 256*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 257*cdf0e10cSrcweir FunctionResult ColumnSortHandler::handleMouseDown( ITableControl& i_tableControl, MouseEvent const & i_event ) 258*cdf0e10cSrcweir { 259*cdf0e10cSrcweir if ( m_nActiveColumn != COL_INVALID ) 260*cdf0e10cSrcweir { 261*cdf0e10cSrcweir OSL_ENSURE( false, "ColumnSortHandler::handleMouseDown: called while already active - suspicious!" ); 262*cdf0e10cSrcweir return ContinueFunction; 263*cdf0e10cSrcweir } 264*cdf0e10cSrcweir 265*cdf0e10cSrcweir if ( i_tableControl.getModel()->getSortAdapter() == NULL ) 266*cdf0e10cSrcweir // no sorting support at the model 267*cdf0e10cSrcweir return SkipFunction; 268*cdf0e10cSrcweir 269*cdf0e10cSrcweir TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); 270*cdf0e10cSrcweir if ( ( tableCell.nRow != ROW_COL_HEADERS ) || ( tableCell.nColumn < 0 ) ) 271*cdf0e10cSrcweir return SkipFunction; 272*cdf0e10cSrcweir 273*cdf0e10cSrcweir // TODO: ensure the column header is rendered in some special way, indicating its current state 274*cdf0e10cSrcweir 275*cdf0e10cSrcweir m_nActiveColumn = tableCell.nColumn; 276*cdf0e10cSrcweir return ActivateFunction; 277*cdf0e10cSrcweir } 278*cdf0e10cSrcweir 279*cdf0e10cSrcweir //------------------------------------------------------------------------------------------------------------------ 280*cdf0e10cSrcweir FunctionResult ColumnSortHandler::handleMouseUp( ITableControl& i_tableControl, MouseEvent const & i_event ) 281*cdf0e10cSrcweir { 282*cdf0e10cSrcweir if ( m_nActiveColumn == COL_INVALID ) 283*cdf0e10cSrcweir return SkipFunction; 284*cdf0e10cSrcweir 285*cdf0e10cSrcweir TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); 286*cdf0e10cSrcweir if ( ( tableCell.nRow == ROW_COL_HEADERS ) && ( tableCell.nColumn == m_nActiveColumn ) ) 287*cdf0e10cSrcweir { 288*cdf0e10cSrcweir ITableDataSort* pSort = i_tableControl.getModel()->getSortAdapter(); 289*cdf0e10cSrcweir ENSURE_OR_RETURN( pSort != NULL, "ColumnSortHandler::handleMouseUp: somebody is mocking with us!", DeactivateFunction ); 290*cdf0e10cSrcweir // in handleMousButtonDown, the model claimed to have sort support ... 291*cdf0e10cSrcweir 292*cdf0e10cSrcweir ColumnSortDirection eSortDirection = ColumnSortAscending; 293*cdf0e10cSrcweir ColumnSort const aCurrentSort = pSort->getCurrentSortOrder(); 294*cdf0e10cSrcweir if ( aCurrentSort.nColumnPos == m_nActiveColumn ) 295*cdf0e10cSrcweir // invert existing sort order 296*cdf0e10cSrcweir eSortDirection = ( aCurrentSort.eSortDirection == ColumnSortAscending ) ? ColumnSortDescending : ColumnSortAscending; 297*cdf0e10cSrcweir 298*cdf0e10cSrcweir pSort->sortByColumn( m_nActiveColumn, eSortDirection ); 299*cdf0e10cSrcweir } 300*cdf0e10cSrcweir 301*cdf0e10cSrcweir m_nActiveColumn = COL_INVALID; 302*cdf0e10cSrcweir return DeactivateFunction; 303*cdf0e10cSrcweir } 304*cdf0e10cSrcweir 305*cdf0e10cSrcweir //...................................................................................................................... 306*cdf0e10cSrcweir } } // namespace svt::table 307*cdf0e10cSrcweir //...................................................................................................................... 308