xref: /AOO41X/main/svx/inc/svx/svdhdl.hxx (revision 414a0e15e815c63b516e4c585a9b911a100c756a)
13334a7e6SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
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73334a7e6SAndrew Rist  * to you under the Apache License, Version 2.0 (the
83334a7e6SAndrew Rist  * "License"); you may not use this file except in compliance
93334a7e6SAndrew Rist  * with the License.  You may obtain a copy of the License at
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12cdf0e10cSrcweir  *
133334a7e6SAndrew Rist  * Unless required by applicable law or agreed to in writing,
143334a7e6SAndrew Rist  * software distributed under the License is distributed on an
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19cdf0e10cSrcweir  *
203334a7e6SAndrew Rist  *************************************************************/
213334a7e6SAndrew Rist 
223334a7e6SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _SVDHDL_HXX
25cdf0e10cSrcweir #define _SVDHDL_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <tools/gen.hxx>
28cdf0e10cSrcweir 
29cdf0e10cSrcweir #ifndef _POINTR_HXX //autogen
30cdf0e10cSrcweir #include <vcl/pointr.hxx>
31cdf0e10cSrcweir #endif
32cdf0e10cSrcweir #include <tools/contnr.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir #ifndef _SOLAR_HRC
35cdf0e10cSrcweir #include <svl/solar.hrc>
36cdf0e10cSrcweir #endif
37cdf0e10cSrcweir 
38cdf0e10cSrcweir #include <svx/xpoly.hxx>
39cdf0e10cSrcweir #include <svx/svdoedge.hxx>
40cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobjectlist.hxx>
41cdf0e10cSrcweir #include "svx/svxdllapi.h"
42cdf0e10cSrcweir 
43cdf0e10cSrcweir #include <svx/xpoly.hxx>
44cdf0e10cSrcweir #include <svx/svdoedge.hxx>
452376739dSArmin Le Grand #include <basegfx/matrix/b2dhommatrix.hxx>
462376739dSArmin Le Grand #include <svx/sdgcpitm.hxx>
47cdf0e10cSrcweir 
48cdf0e10cSrcweir class VirtualDevice;
49cdf0e10cSrcweir class OutputDevice;
50cdf0e10cSrcweir class Region;
51cdf0e10cSrcweir class Window;
52cdf0e10cSrcweir class SdrHdlList;
53cdf0e10cSrcweir class SdrMarkView;
54cdf0e10cSrcweir class SdrObject;
55cdf0e10cSrcweir class SdrPageView;
56cdf0e10cSrcweir class MouseEvent;
57cdf0e10cSrcweir 
58cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
59cdf0e10cSrcweir 
60cdf0e10cSrcweir // Jedes Objekt muss in der Lage seine Handles zu erzeugen. Diese werden dann
61cdf0e10cSrcweir // bei einer Selektion abgeholt, bei der View angemeldet und sichtbar gemacht.
62cdf0e10cSrcweir // Wird ein Handle von der Maus beruehrt (IsHit()), so wird von der View der
63cdf0e10cSrcweir // entsprechende Mauszeiger vom Handle abgeholt und der App auf Anfrage zum
64cdf0e10cSrcweir // reinschalten uebergeben.
65cdf0e10cSrcweir // Handles wie z.B. der Rotationsmittelpunkt oder die Spiegelachse werden von
66cdf0e10cSrcweir // der View generiert, wenn vom Controller der entsprechende Transformations-
67cdf0e10cSrcweir // Modus selektiert wird.
68cdf0e10cSrcweir // HDL_MOVE...HDL_LWRGT muessen im enum immer zusammen stehen bleiben!
69cdf0e10cSrcweir 
70cdf0e10cSrcweir enum SdrHdlKind
71cdf0e10cSrcweir {
72cdf0e10cSrcweir 	HDL_MOVE,		// Handle zum Verschieben des Objekts
73cdf0e10cSrcweir 	HDL_UPLFT,		// Oben links
74cdf0e10cSrcweir 	HDL_UPPER,		// Oben
75cdf0e10cSrcweir 	HDL_UPRGT,		// Oben rechts
76cdf0e10cSrcweir 	HDL_LEFT,		// Links
77cdf0e10cSrcweir 	HDL_RIGHT,		// Rechts
78cdf0e10cSrcweir 	HDL_LWLFT,		// Unten links
79cdf0e10cSrcweir 	HDL_LOWER,		// Unten
80cdf0e10cSrcweir 	HDL_LWRGT,		// Unten rechts
81cdf0e10cSrcweir 	HDL_POLY,		// Punktselektion an Polygon oder Bezierkurve
82cdf0e10cSrcweir 	HDL_BWGT,		// Gewicht an einer Bezierkurve
83cdf0e10cSrcweir 	HDL_CIRC,		// Winkel an Kreissegmenten, Eckenradius am Rect
84cdf0e10cSrcweir 	HDL_REF1,		// Referenzpunkt 1, z.B. Rotationsmitte
85cdf0e10cSrcweir 	HDL_REF2,		// Referenzpunkt 2, z.B. Endpunkt der Spiegelachse
86cdf0e10cSrcweir 	HDL_MIRX,		// Die Spiegelachse selbst
87cdf0e10cSrcweir 	HDL_GLUE,		// GluePoint
88cdf0e10cSrcweir 	HDL_ANCHOR,		// anchor symbol (SD, SW)
89cdf0e10cSrcweir 	HDL_TRNS,		// interactive transparence
90cdf0e10cSrcweir 	HDL_GRAD,		// interactive gradient
91cdf0e10cSrcweir 	HDL_COLR,		// interactive color
92cdf0e10cSrcweir 	HDL_USER,
93cdf0e10cSrcweir 	HDL_ANCHOR_TR,	// #101688# Anchor handle with (0,0) at top right for SW
94cdf0e10cSrcweir 
95cdf0e10cSrcweir 	// for SJ and the CustomShapeHandles:
96cdf0e10cSrcweir 	HDL_CUSTOMSHAPE1,
97cdf0e10cSrcweir 
98cdf0e10cSrcweir 	HDL_SMARTTAG
99cdf0e10cSrcweir };
100cdf0e10cSrcweir 
101cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
102cdf0e10cSrcweir 
103cdf0e10cSrcweir enum BitmapColorIndex
104cdf0e10cSrcweir {
105cdf0e10cSrcweir 	LightGreen,
106cdf0e10cSrcweir 	Cyan,
107cdf0e10cSrcweir 	LightCyan,
108cdf0e10cSrcweir 	Red,
109cdf0e10cSrcweir 	LightRed,
110cdf0e10cSrcweir 	Yellow
111cdf0e10cSrcweir };
112cdf0e10cSrcweir 
113cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
114cdf0e10cSrcweir 
115cdf0e10cSrcweir enum BitmapMarkerKind
116cdf0e10cSrcweir {
117cdf0e10cSrcweir 	Rect_7x7,
118cdf0e10cSrcweir 	Rect_9x9,
119cdf0e10cSrcweir 	Rect_11x11,
120cdf0e10cSrcweir 	Rect_13x13,
121cdf0e10cSrcweir 	Circ_7x7,
122cdf0e10cSrcweir 	Circ_9x9,
123cdf0e10cSrcweir 	Circ_11x11,
124cdf0e10cSrcweir 	Elli_7x9,
125cdf0e10cSrcweir 	Elli_9x11,
126cdf0e10cSrcweir 	Elli_9x7,
127cdf0e10cSrcweir 	Elli_11x9,
128cdf0e10cSrcweir 	RectPlus_7x7,
129cdf0e10cSrcweir 	RectPlus_9x9,
130cdf0e10cSrcweir 	RectPlus_11x11,
131cdf0e10cSrcweir 	Crosshair,
132cdf0e10cSrcweir 	Glue,
133cdf0e10cSrcweir 	Anchor,
134cdf0e10cSrcweir 
135cdf0e10cSrcweir 	// #98388# add AnchorPressed to be able to aninate anchor control, too.
136cdf0e10cSrcweir 	AnchorPressed,
137cdf0e10cSrcweir 
138cdf0e10cSrcweir 	// #101688# AnchorTR for SW
139cdf0e10cSrcweir 	AnchorTR,
140cdf0e10cSrcweir 	AnchorPressedTR,
141cdf0e10cSrcweir 
142cdf0e10cSrcweir 	// for SJ and the CustomShapeHandles:
1434772d9afSArmin Le Grand 	Customshape_7x7,
1444772d9afSArmin Le Grand 	Customshape_9x9,
1454772d9afSArmin Le Grand 	Customshape_11x11
146cdf0e10cSrcweir };
147cdf0e10cSrcweir 
148cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
149cdf0e10cSrcweir 
150cdf0e10cSrcweir class SVX_DLLPUBLIC SdrHdl
151cdf0e10cSrcweir {
152cdf0e10cSrcweir 	friend class				SdrMarkView; // fuer den Zugriff auf nObjHdlNum
153cdf0e10cSrcweir 	friend class				SdrHdlList;
154cdf0e10cSrcweir 
155cdf0e10cSrcweir 	// #101928#
156cdf0e10cSrcweir 	BitmapEx ImpGetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd, sal_Bool bFine, sal_Bool bIsHighContrast);
157cdf0e10cSrcweir 
158cdf0e10cSrcweir protected:
159cdf0e10cSrcweir 	SdrObject*					pObj;      // Gehoert das Handle zu einem Objekt?
160cdf0e10cSrcweir 	SdrPageView*				pPV;       // Gehoert das Handle zu einem Objekt in einer bestimmten PageView?
161cdf0e10cSrcweir 	SdrHdlList*					pHdlList;  // Zum Feststelen der Handlegroesse
162cdf0e10cSrcweir 
163cdf0e10cSrcweir 	// OVERLAYMANAGER
164cdf0e10cSrcweir 	::sdr::overlay::OverlayObjectList			maOverlayGroup;
165cdf0e10cSrcweir 
166cdf0e10cSrcweir 	Point						aPos;
167cdf0e10cSrcweir 
168cdf0e10cSrcweir 	SdrHdlKind					eKind;
169cdf0e10cSrcweir 
170cdf0e10cSrcweir 	long						nDrehWink; // Handles bzw. Mauszeiger drehen
171cdf0e10cSrcweir 	sal_uInt32					nObjHdlNum; // wird von der MarkView benoetigt
172cdf0e10cSrcweir 	sal_uInt32					nPolyNum;  // Polygonpunktes
173cdf0e10cSrcweir 	sal_uInt32					nPPntNum;  // Punktnummer des Polygons
174cdf0e10cSrcweir 	sal_uInt32					nSourceHdlNum; // ist noch vollstaendig zu implementieren
175cdf0e10cSrcweir 
176cdf0e10cSrcweir 	unsigned					bSelect : 1;   // Ein selektierter Polygonpunkt?
177cdf0e10cSrcweir 	unsigned					b1PixMore : 1; // True=Handle wird 1 Pixel groesser dargestellt
178cdf0e10cSrcweir 	unsigned					bPlusHdl : 1;  // u.a. fuer Hld-Paint Optimierung bei MarkPoint/UnmarkPoint, ...
179cdf0e10cSrcweir 
180cdf0e10cSrcweir 	bool						mbMoveOutside; // forces this handle to be moved outside of the selection rectangle
181cdf0e10cSrcweir 
182cdf0e10cSrcweir 	// create marker for this kind
183cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
184cdf0e10cSrcweir 
185cdf0e10cSrcweir 	// cleanup marker if one exists
186cdf0e10cSrcweir 	void GetRidOfIAObject();
187cdf0e10cSrcweir 
188cdf0e10cSrcweir private:
189cdf0e10cSrcweir 	bool						mbMouseOver;	// is true if the mouse is over this handle
190cdf0e10cSrcweir 
191cdf0e10cSrcweir protected:
192cdf0e10cSrcweir 	::sdr::overlay::OverlayObject* CreateOverlayObject(
193cdf0e10cSrcweir 		const basegfx::B2DPoint& rPos,
194cdf0e10cSrcweir 		BitmapColorIndex eColIndex, BitmapMarkerKind eKindOfMarker, Point aMoveOutsideOffset = Point());
195cdf0e10cSrcweir 	BitmapMarkerKind GetNextBigger(BitmapMarkerKind eKnd) const;
196cdf0e10cSrcweir 
197cdf0e10cSrcweir public:
198cdf0e10cSrcweir 	SdrHdl();
199cdf0e10cSrcweir 	SdrHdl(const Point& rPnt, SdrHdlKind eNewKind=HDL_MOVE);
200cdf0e10cSrcweir 	virtual ~SdrHdl();
201cdf0e10cSrcweir 
202cdf0e10cSrcweir 	const ::sdr::overlay::OverlayObjectList& getOverlayObjectList() const { return maOverlayGroup; }
203cdf0e10cSrcweir 
204cdf0e10cSrcweir 	void SetHdlList(SdrHdlList* pList);
205cdf0e10cSrcweir 	SdrHdlKind GetKind() const { return eKind; }
206cdf0e10cSrcweir 	void Touch();
207cdf0e10cSrcweir 
208cdf0e10cSrcweir 	const Point& GetPos() const { return aPos; }
209cdf0e10cSrcweir 	void SetPos(const Point& rPnt);
210cdf0e10cSrcweir 
211cdf0e10cSrcweir 	SdrPageView* GetPageView() const { return pPV; }
212cdf0e10cSrcweir 	void SetPageView(SdrPageView* pNewPV) { pPV=pNewPV; }
213cdf0e10cSrcweir 
214cdf0e10cSrcweir 	SdrObject* GetObj() const { return pObj;  }
215cdf0e10cSrcweir 	void SetObj(SdrObject* pNewObj);
216cdf0e10cSrcweir 
217cdf0e10cSrcweir 	sal_Bool IsSelected() const { return bSelect; }
218cdf0e10cSrcweir 	void SetSelected(sal_Bool bJa=sal_True);
219cdf0e10cSrcweir 
220cdf0e10cSrcweir 	void Set1PixMore(sal_Bool bJa=sal_True);
221cdf0e10cSrcweir 	void SetDrehWink(long n);
222cdf0e10cSrcweir 
223cdf0e10cSrcweir 	sal_Bool IsCornerHdl() const { return eKind==HDL_UPLFT || eKind==HDL_UPRGT || eKind==HDL_LWLFT || eKind==HDL_LWRGT; }
224cdf0e10cSrcweir 	sal_Bool IsVertexHdl() const { return eKind==HDL_UPPER || eKind==HDL_LOWER || eKind==HDL_LEFT  || eKind==HDL_RIGHT; }
225cdf0e10cSrcweir 
226cdf0e10cSrcweir 	void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; }
227cdf0e10cSrcweir 	sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; }
228cdf0e10cSrcweir 
229cdf0e10cSrcweir 	void SetPolyNum(sal_uInt32 nNum) { nPolyNum=nNum; }
230cdf0e10cSrcweir 	sal_uInt32 GetPolyNum() const { return nPolyNum; }
231cdf0e10cSrcweir 
232cdf0e10cSrcweir 	void SetPointNum(sal_uInt32 nNum) { nPPntNum=nNum; }
233cdf0e10cSrcweir 	sal_uInt32 GetPointNum() const { return nPPntNum; }
234cdf0e10cSrcweir 
235cdf0e10cSrcweir 	void SetPlusHdl(sal_Bool bOn) { bPlusHdl=bOn; }
236cdf0e10cSrcweir 	sal_Bool IsPlusHdl() const { return bPlusHdl; }
237cdf0e10cSrcweir 
238cdf0e10cSrcweir 	void SetSourceHdlNum(sal_uInt32 nNum) { nSourceHdlNum=nNum; }
239cdf0e10cSrcweir 	sal_uInt32 GetSourceHdlNum() const { return nSourceHdlNum; }
240cdf0e10cSrcweir 
241cdf0e10cSrcweir 	virtual Pointer GetPointer() const;
242cdf0e10cSrcweir 	bool IsHdlHit(const Point& rPnt) const;
243cdf0e10cSrcweir 
244cdf0e10cSrcweir 	// #97016# II
245cdf0e10cSrcweir 	virtual sal_Bool IsFocusHdl() const;
246cdf0e10cSrcweir 
247cdf0e10cSrcweir 	void SetMoveOutside( bool bMoveOutside );
248cdf0e10cSrcweir 
249cdf0e10cSrcweir 	/** is called when the mouse enters the area of this handle. If the handle changes his
250cdf0e10cSrcweir 		visualisation during mouse over it must override this method and call Touch(). */
251cdf0e10cSrcweir 	virtual void onMouseEnter(const MouseEvent& rMEvt);
252cdf0e10cSrcweir 
253cdf0e10cSrcweir 	/** is called when the mouse leaves the area of this handle. If the handle changes his
254cdf0e10cSrcweir 		visualisation during mouse over it must override this method and call Touch(). */
255cdf0e10cSrcweir 	virtual void onMouseLeave();
256cdf0e10cSrcweir 
257cdf0e10cSrcweir 	bool isMouseOver() const;
258cdf0e10cSrcweir };
259cdf0e10cSrcweir 
260cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
261cdf0e10cSrcweir 
262cdf0e10cSrcweir #define	SDR_HANDLE_COLOR_SIZE_NORMAL			Size(13, 13)
263cdf0e10cSrcweir #define	SDR_HANDLE_COLOR_SIZE_SELECTED			Size(17, 17)
264cdf0e10cSrcweir 
265cdf0e10cSrcweir class SVX_DLLPUBLIC SdrHdlColor : public SdrHdl
266cdf0e10cSrcweir {
267cdf0e10cSrcweir private:
268cdf0e10cSrcweir 	// size of colr markers
269cdf0e10cSrcweir 	Size						aMarkerSize;
270cdf0e10cSrcweir 
271cdf0e10cSrcweir 	// color
272cdf0e10cSrcweir 	Color						aMarkerColor;
273cdf0e10cSrcweir 
274cdf0e10cSrcweir 	// callback link when value changed
275cdf0e10cSrcweir     Link						aColorChangeHdl;
276cdf0e10cSrcweir 
277cdf0e10cSrcweir 	// use luminance values only
278cdf0e10cSrcweir 	unsigned					bUseLuminance : 1;
279cdf0e10cSrcweir 
280cdf0e10cSrcweir 	// create marker for this kind
281cdf0e10cSrcweir 	SVX_DLLPRIVATE virtual void CreateB2dIAObject();
282cdf0e10cSrcweir 
283cdf0e10cSrcweir 	// help functions
284cdf0e10cSrcweir 	SVX_DLLPRIVATE Bitmap CreateColorDropper(Color aCol);
285cdf0e10cSrcweir 	SVX_DLLPRIVATE Color GetLuminance(const Color& rCol);
286cdf0e10cSrcweir 	SVX_DLLPRIVATE void CallColorChangeLink();
287cdf0e10cSrcweir 
288cdf0e10cSrcweir public:
289cdf0e10cSrcweir 	SdrHdlColor(const Point& rRef, Color aCol = Color(COL_BLACK), const Size& rSize = Size(11, 11), sal_Bool bLum = sal_False);
290cdf0e10cSrcweir 	virtual ~SdrHdlColor();
291cdf0e10cSrcweir 
292cdf0e10cSrcweir 	sal_Bool IsUseLuminance() const { return bUseLuminance; }
293cdf0e10cSrcweir 
294cdf0e10cSrcweir 	Color GetColor() const { return aMarkerColor; }
295cdf0e10cSrcweir 	void SetColor(Color aNew, sal_Bool bCallLink = sal_False);
296cdf0e10cSrcweir 
297cdf0e10cSrcweir 	const Size& GetSize() const { return aMarkerSize; }
298cdf0e10cSrcweir 	void SetSize(const Size& rNew);
299cdf0e10cSrcweir 
300cdf0e10cSrcweir     void SetColorChangeHdl(const Link& rLink) { aColorChangeHdl = rLink; }
301cdf0e10cSrcweir     const Link& GetColorChangeHdl() const { return aColorChangeHdl; }
302cdf0e10cSrcweir };
303cdf0e10cSrcweir 
304cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
305cdf0e10cSrcweir 
306cdf0e10cSrcweir class SdrHdlGradient : public SdrHdl
307cdf0e10cSrcweir {
308cdf0e10cSrcweir private:
309cdf0e10cSrcweir 	// pointer to used color handles
310cdf0e10cSrcweir 	SdrHdlColor*				pColHdl1;
311cdf0e10cSrcweir 	SdrHdlColor*				pColHdl2;
312cdf0e10cSrcweir 
313cdf0e10cSrcweir 	// 2nd position
314cdf0e10cSrcweir 	Point						a2ndPos;
315cdf0e10cSrcweir 
316cdf0e10cSrcweir 	// is this a gradient or a transparence
317cdf0e10cSrcweir 	unsigned					bGradient : 1;
318cdf0e10cSrcweir 
319cdf0e10cSrcweir 	// select which handle to move
320cdf0e10cSrcweir 	unsigned					bMoveSingleHandle : 1;
321cdf0e10cSrcweir 	unsigned					bMoveFirstHandle : 1;
322cdf0e10cSrcweir 
323cdf0e10cSrcweir 	// create marker for this kind
324cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
325cdf0e10cSrcweir 
326cdf0e10cSrcweir public:
327cdf0e10cSrcweir 	SdrHdlGradient(const Point& rRef1, const Point& rRef2, sal_Bool bGrad = sal_True);
328cdf0e10cSrcweir 	virtual ~SdrHdlGradient();
329cdf0e10cSrcweir 
330cdf0e10cSrcweir 	sal_Bool IsGradient() const { return bGradient; }
331cdf0e10cSrcweir 
332cdf0e10cSrcweir 	// set the associated color handles
333cdf0e10cSrcweir 	void SetColorHandles(SdrHdlColor* pL1, SdrHdlColor* pL2) { pColHdl1 = pL1; pColHdl2 = pL2; }
334cdf0e10cSrcweir 	SdrHdlColor* GetColorHdl1() const { return pColHdl1; }
335cdf0e10cSrcweir 	SdrHdlColor* GetColorHdl2() const { return pColHdl2; }
336cdf0e10cSrcweir 
337cdf0e10cSrcweir 	const Point& Get2ndPos() const { return a2ndPos; }
338cdf0e10cSrcweir 	void Set2ndPos(const Point& rPnt);
339cdf0e10cSrcweir 
340cdf0e10cSrcweir 	// the link called by the color handles
341cdf0e10cSrcweir 	DECL_LINK(ColorChangeHdl, SdrHdl*);
342cdf0e10cSrcweir 
343cdf0e10cSrcweir 	// transformation call, create gradient from this handle
344cdf0e10cSrcweir 	void FromIAOToItem(SdrObject* pObj, sal_Bool bSetItemOnObject, sal_Bool bUndo);
345cdf0e10cSrcweir 
346cdf0e10cSrcweir 	// selection flags for interaction
347cdf0e10cSrcweir 	sal_Bool IsMoveSingleHandle() const { return bMoveSingleHandle; }
348cdf0e10cSrcweir 	void SetMoveSingleHandle(sal_Bool bNew) { bMoveSingleHandle = bNew; }
349cdf0e10cSrcweir 	sal_Bool IsMoveFirstHandle() const { return bMoveFirstHandle; }
350cdf0e10cSrcweir 	void SetMoveFirstHandle(sal_Bool bNew) { bMoveFirstHandle = bNew; }
351cdf0e10cSrcweir };
352cdf0e10cSrcweir 
353cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
354cdf0e10cSrcweir 
355cdf0e10cSrcweir // Spiegelachse
356cdf0e10cSrcweir class SdrHdlLine: public SdrHdl
357cdf0e10cSrcweir {
358cdf0e10cSrcweir 	// create marker for this kind
359cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
360cdf0e10cSrcweir 
361cdf0e10cSrcweir protected:
362cdf0e10cSrcweir 	SdrHdl*						pHdl1;
363cdf0e10cSrcweir 	SdrHdl*						pHdl2;
364cdf0e10cSrcweir 
365cdf0e10cSrcweir public:
366cdf0e10cSrcweir 	SdrHdlLine(SdrHdl& rHdl1, SdrHdl& rHdl2, SdrHdlKind eNewKind=HDL_MIRX) { eKind=eNewKind; pHdl1=&rHdl1; pHdl2=&rHdl2; }
367cdf0e10cSrcweir 	virtual ~SdrHdlLine();
368cdf0e10cSrcweir 
369cdf0e10cSrcweir 	virtual Pointer GetPointer() const;
370cdf0e10cSrcweir };
371cdf0e10cSrcweir 
372cdf0e10cSrcweir // Ein SdrHdlBezWgt hat Kenntnis von seinem "BasisHandle". Seine Draw-Methode
373cdf0e10cSrcweir // zeichnet zusaetzlich eine Linie von seiner Position zur Position dieses
374cdf0e10cSrcweir // BasisHandles.
375cdf0e10cSrcweir class SdrHdlBezWgt: public SdrHdl
376cdf0e10cSrcweir {
377cdf0e10cSrcweir 	// create marker for this kind
378cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
379cdf0e10cSrcweir 
380cdf0e10cSrcweir protected:
381cdf0e10cSrcweir 	const SdrHdl* pHdl1;
382cdf0e10cSrcweir 
383cdf0e10cSrcweir public:
384cdf0e10cSrcweir 	// das ist kein Copy-Ctor!!!
385cdf0e10cSrcweir 	SdrHdlBezWgt(const SdrHdl* pRefHdl1, SdrHdlKind eNewKind=HDL_BWGT) { eKind=eNewKind; pHdl1=pRefHdl1; }
386cdf0e10cSrcweir 	virtual ~SdrHdlBezWgt();
387cdf0e10cSrcweir };
388cdf0e10cSrcweir 
389cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
390cdf0e10cSrcweir 
391cdf0e10cSrcweir class E3dVolumeMarker : public SdrHdl
392cdf0e10cSrcweir {
393cdf0e10cSrcweir 	basegfx::B2DPolyPolygon				aWireframePoly;
394cdf0e10cSrcweir 
395cdf0e10cSrcweir 	// create marker for this kind
396cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
397cdf0e10cSrcweir 
398cdf0e10cSrcweir public:
399cdf0e10cSrcweir 	E3dVolumeMarker(const basegfx::B2DPolyPolygon& rWireframePoly);
400cdf0e10cSrcweir };
401cdf0e10cSrcweir 
402cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
403cdf0e10cSrcweir 
404cdf0e10cSrcweir class ImpEdgeHdl: public SdrHdl
405cdf0e10cSrcweir {
406cdf0e10cSrcweir 	SdrEdgeLineCode eLineCode;
407cdf0e10cSrcweir 
408cdf0e10cSrcweir 	// create marker for this kind
409cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
410cdf0e10cSrcweir 
411cdf0e10cSrcweir public:
412cdf0e10cSrcweir 	ImpEdgeHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind),eLineCode(MIDDLELINE) {}
413cdf0e10cSrcweir 	virtual ~ImpEdgeHdl();
414cdf0e10cSrcweir 
415cdf0e10cSrcweir 	void SetLineCode(SdrEdgeLineCode eCode);
416cdf0e10cSrcweir 	SdrEdgeLineCode GetLineCode() const     { return eLineCode; }
417cdf0e10cSrcweir 	sal_Bool IsHorzDrag() const;
418cdf0e10cSrcweir 	virtual Pointer GetPointer() const;
419cdf0e10cSrcweir };
420cdf0e10cSrcweir 
421cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
422cdf0e10cSrcweir 
423cdf0e10cSrcweir class ImpMeasureHdl: public SdrHdl
424cdf0e10cSrcweir {
425cdf0e10cSrcweir 	// create marker for this kind
426cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
427cdf0e10cSrcweir 
428cdf0e10cSrcweir public:
429cdf0e10cSrcweir 	ImpMeasureHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind) {}
430cdf0e10cSrcweir 	virtual ~ImpMeasureHdl();
431cdf0e10cSrcweir 
432cdf0e10cSrcweir 	virtual Pointer GetPointer() const;
433cdf0e10cSrcweir };
434cdf0e10cSrcweir 
435cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
436cdf0e10cSrcweir 
437cdf0e10cSrcweir class ImpTextframeHdl: public SdrHdl
438cdf0e10cSrcweir {
439cdf0e10cSrcweir     const Rectangle maRect;
440cdf0e10cSrcweir 
441cdf0e10cSrcweir 	// create marker for this kind
442cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
443cdf0e10cSrcweir 
444cdf0e10cSrcweir public:
445cdf0e10cSrcweir 	explicit ImpTextframeHdl(const Rectangle& rRect);
446cdf0e10cSrcweir };
447cdf0e10cSrcweir 
448cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
449cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
450cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
451cdf0e10cSrcweir 
452cdf0e10cSrcweir // #97016# II
453cdf0e10cSrcweir class ImplHdlListData;
454cdf0e10cSrcweir 
455cdf0e10cSrcweir class SVX_DLLPUBLIC SdrHdlList
456cdf0e10cSrcweir {
457cdf0e10cSrcweir protected:
458cdf0e10cSrcweir 	sal_uIntPtr					mnFocusIndex;
459cdf0e10cSrcweir 	SdrMarkView*				pView;
460cdf0e10cSrcweir 	Container					aList;
461cdf0e10cSrcweir 	sal_uInt16						nHdlSize;
462cdf0e10cSrcweir 
463cdf0e10cSrcweir 	unsigned					bRotateShear : 1;
464cdf0e10cSrcweir 	unsigned					bDistortShear : 1;
465cdf0e10cSrcweir 	unsigned					bMoveOutside : 1;      // Handles nach aussen ruecken (fuer TextEdit)
466cdf0e10cSrcweir 	unsigned					bFineHandles : 1;
467cdf0e10cSrcweir 
468cdf0e10cSrcweir private:
469cdf0e10cSrcweir 	SVX_DLLPRIVATE SdrHdlList(const SdrHdlList&): aList(1024,64,64)  {}
470cdf0e10cSrcweir 	SVX_DLLPRIVATE void operator=(const SdrHdlList&)                 {}
471cdf0e10cSrcweir 	SVX_DLLPRIVATE sal_Bool operator==(const SdrHdlList&) const      { return sal_False; }
472cdf0e10cSrcweir 	SVX_DLLPRIVATE sal_Bool operator!=(const SdrHdlList&) const      { return sal_False; }
473cdf0e10cSrcweir 
474cdf0e10cSrcweir public:
475cdf0e10cSrcweir 	SdrHdlList(SdrMarkView* pV);
476cdf0e10cSrcweir 	~SdrHdlList();
477cdf0e10cSrcweir 	void Clear();
478cdf0e10cSrcweir 
479cdf0e10cSrcweir 	// #97016# II
480cdf0e10cSrcweir 	void TravelFocusHdl(sal_Bool bForward);
481cdf0e10cSrcweir 	SdrHdl* GetFocusHdl() const;
482cdf0e10cSrcweir 	void SetFocusHdl(SdrHdl* pNew);
483cdf0e10cSrcweir 	void ResetFocusHdl();
484cdf0e10cSrcweir 
485cdf0e10cSrcweir 	// Access to View
486cdf0e10cSrcweir 	SdrMarkView* GetView() const;
487cdf0e10cSrcweir 
488cdf0e10cSrcweir 	// Sortierung: 1.Level Erst Refpunkt-Handles, dann normale Handles, dann Glue, dann User, dann Plushandles
489cdf0e10cSrcweir 	//             2.Level PageView (Pointer)
490cdf0e10cSrcweir 	//             3.Level Position (x+y)
491cdf0e10cSrcweir 	void     Sort();
492cdf0e10cSrcweir 	sal_uIntPtr    GetHdlCount() const                       { return aList.Count(); }
493cdf0e10cSrcweir 	SdrHdl*  GetHdl(sal_uIntPtr nNum) const                  { return (SdrHdl*)(aList.GetObject(nNum)); }
494cdf0e10cSrcweir 	sal_uIntPtr    GetHdlNum(const SdrHdl* pHdl) const;
495cdf0e10cSrcweir 	void     SetHdlSize(sal_uInt16 nSiz);
496cdf0e10cSrcweir 	sal_uInt16   GetHdlSize() const                        { return nHdlSize; }
497cdf0e10cSrcweir 	void     SetMoveOutside(sal_Bool bOn);
498cdf0e10cSrcweir 	sal_Bool IsMoveOutside() const                     { return bMoveOutside; }
499cdf0e10cSrcweir 	void     SetRotateShear(sal_Bool bOn);
500cdf0e10cSrcweir 	sal_Bool IsRotateShear() const                     { return bRotateShear; }
501cdf0e10cSrcweir 	void     SetDistortShear(sal_Bool bOn);
502cdf0e10cSrcweir 	sal_Bool IsDistortShear() const                    { return bDistortShear; }
503cdf0e10cSrcweir 	void     SetFineHdl(sal_Bool bOn);
504cdf0e10cSrcweir 	sal_Bool IsFineHdl() const                        { return bFineHandles; }
505cdf0e10cSrcweir 
506cdf0e10cSrcweir 	// AddHdl uebernimmt das Handle in sein Eigentum. Es muss
507cdf0e10cSrcweir 	// also auf dem Heap stehen, da Clear() ein delete macht.
508cdf0e10cSrcweir 	void    AddHdl(SdrHdl* pHdl, sal_Bool bAtBegin=sal_False);
509cdf0e10cSrcweir 	SdrHdl* RemoveHdl(sal_uIntPtr nNum);
510cdf0e10cSrcweir 
511cdf0e10cSrcweir 	// Zuletzt eingefuegte Handles werden am ehesten getroffen
512cdf0e10cSrcweir 	// (wenn Handles uebereinander liegen).
513cdf0e10cSrcweir 	SdrHdl* IsHdlListHit(const Point& rPnt, sal_Bool bBack=sal_False, sal_Bool bNext=sal_False, SdrHdl* pHdl0=NULL) const;
514cdf0e10cSrcweir 	SdrHdl* GetHdl(SdrHdlKind eKind1) const;
515cdf0e10cSrcweir };
516cdf0e10cSrcweir 
517cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
518cdf0e10cSrcweir 
519cdf0e10cSrcweir class SVX_DLLPUBLIC SdrCropHdl : public SdrHdl
520cdf0e10cSrcweir {
521*414a0e15SArmin Le Grand private:
522*414a0e15SArmin Le Grand     // evtl. shear and rotation, equal to the object's one to allow adaption of
523*414a0e15SArmin Le Grand     // the visualization handles
524*414a0e15SArmin Le Grand     double          mfShearX;
525*414a0e15SArmin Le Grand     double          mfRotation;
526*414a0e15SArmin Le Grand 
527cdf0e10cSrcweir public:
528*414a0e15SArmin Le Grand     SdrCropHdl(
529*414a0e15SArmin Le Grand         const Point& rPnt,
530*414a0e15SArmin Le Grand         SdrHdlKind eNewKind,
531*414a0e15SArmin Le Grand         double fShearX,
532*414a0e15SArmin Le Grand         double fRotation);
533cdf0e10cSrcweir 
534cdf0e10cSrcweir protected:
535cdf0e10cSrcweir 	// create marker for this kind
536cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
537cdf0e10cSrcweir 
538cdf0e10cSrcweir 	BitmapEx GetBitmapForHandle( const BitmapEx& rBitmap, int nSize );
539cdf0e10cSrcweir 
540cdf0e10cSrcweir 	static BitmapEx GetHandlesBitmap( bool bIsFineHdl, bool bIsHighContrast );
541cdf0e10cSrcweir };
542cdf0e10cSrcweir 
5432376739dSArmin Le Grand ////////////////////////////////////////////////////////////////////////////////////////////////////
5442376739dSArmin Le Grand 
5452376739dSArmin Le Grand class SVX_DLLPUBLIC SdrCropViewHdl : public SdrHdl
5462376739dSArmin Le Grand {
5472376739dSArmin Le Grand private:
5482376739dSArmin Le Grand     basegfx::B2DHomMatrix       maObjectTransform;
5492376739dSArmin Le Grand     Graphic                     maGraphic;
5502376739dSArmin Le Grand     double                      mfCropLeft;
5512376739dSArmin Le Grand     double                      mfCropTop;
5522376739dSArmin Le Grand     double                      mfCropRight;
5532376739dSArmin Le Grand     double                      mfCropBottom;
5542376739dSArmin Le Grand 
5552376739dSArmin Le Grand public:
5562376739dSArmin Le Grand     SdrCropViewHdl(
5572376739dSArmin Le Grand         const basegfx::B2DHomMatrix& rObjectTransform,
5582376739dSArmin Le Grand         const Graphic& rGraphic,
5592376739dSArmin Le Grand         double fCropLeft,
5602376739dSArmin Le Grand         double fCropTop,
5612376739dSArmin Le Grand         double fCropRight,
562*414a0e15SArmin Le Grand         double fCropBottom);
5632376739dSArmin Le Grand 
5642376739dSArmin Le Grand protected:
5652376739dSArmin Le Grand     // create marker for this kind
5662376739dSArmin Le Grand     virtual void CreateB2dIAObject();
5672376739dSArmin Le Grand };
5682376739dSArmin Le Grand 
5692376739dSArmin Le Grand ////////////////////////////////////////////////////////////////////////////////////////////////////
5702376739dSArmin Le Grand 
571cdf0e10cSrcweir #endif //_SVDHDL_HXX
572cdf0e10cSrcweir 
5732376739dSArmin Le Grand ////////////////////////////////////////////////////////////////////////////////////////////////////
5742376739dSArmin Le Grand // eof
575