13334a7e6SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 33334a7e6SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 43334a7e6SAndrew Rist * or more contributor license agreements. See the NOTICE file 53334a7e6SAndrew Rist * distributed with this work for additional information 63334a7e6SAndrew Rist * regarding copyright ownership. The ASF licenses this file 73334a7e6SAndrew Rist * to you under the Apache License, Version 2.0 (the 83334a7e6SAndrew Rist * "License"); you may not use this file except in compliance 93334a7e6SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 113334a7e6SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 133334a7e6SAndrew Rist * Unless required by applicable law or agreed to in writing, 143334a7e6SAndrew Rist * software distributed under the License is distributed on an 153334a7e6SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 163334a7e6SAndrew Rist * KIND, either express or implied. See the License for the 173334a7e6SAndrew Rist * specific language governing permissions and limitations 183334a7e6SAndrew Rist * under the License. 19cdf0e10cSrcweir * 203334a7e6SAndrew Rist *************************************************************/ 213334a7e6SAndrew Rist 223334a7e6SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _SVDHDL_HXX 25cdf0e10cSrcweir #define _SVDHDL_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <tools/gen.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir #ifndef _POINTR_HXX //autogen 30cdf0e10cSrcweir #include <vcl/pointr.hxx> 31cdf0e10cSrcweir #endif 32cdf0e10cSrcweir #include <tools/contnr.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir #ifndef _SOLAR_HRC 35cdf0e10cSrcweir #include <svl/solar.hrc> 36cdf0e10cSrcweir #endif 37cdf0e10cSrcweir 38cdf0e10cSrcweir #include <svx/xpoly.hxx> 39cdf0e10cSrcweir #include <svx/svdoedge.hxx> 40cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobjectlist.hxx> 41cdf0e10cSrcweir #include "svx/svxdllapi.h" 42cdf0e10cSrcweir 43cdf0e10cSrcweir #include <svx/xpoly.hxx> 44cdf0e10cSrcweir #include <svx/svdoedge.hxx> 45cdf0e10cSrcweir 46cdf0e10cSrcweir class VirtualDevice; 47cdf0e10cSrcweir class OutputDevice; 48cdf0e10cSrcweir class Region; 49cdf0e10cSrcweir class Window; 50cdf0e10cSrcweir class SdrHdlList; 51cdf0e10cSrcweir class SdrMarkView; 52cdf0e10cSrcweir class SdrObject; 53cdf0e10cSrcweir class SdrPageView; 54cdf0e10cSrcweir class MouseEvent; 55cdf0e10cSrcweir 56cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 57cdf0e10cSrcweir 58cdf0e10cSrcweir // Jedes Objekt muss in der Lage seine Handles zu erzeugen. Diese werden dann 59cdf0e10cSrcweir // bei einer Selektion abgeholt, bei der View angemeldet und sichtbar gemacht. 60cdf0e10cSrcweir // Wird ein Handle von der Maus beruehrt (IsHit()), so wird von der View der 61cdf0e10cSrcweir // entsprechende Mauszeiger vom Handle abgeholt und der App auf Anfrage zum 62cdf0e10cSrcweir // reinschalten uebergeben. 63cdf0e10cSrcweir // Handles wie z.B. der Rotationsmittelpunkt oder die Spiegelachse werden von 64cdf0e10cSrcweir // der View generiert, wenn vom Controller der entsprechende Transformations- 65cdf0e10cSrcweir // Modus selektiert wird. 66cdf0e10cSrcweir // HDL_MOVE...HDL_LWRGT muessen im enum immer zusammen stehen bleiben! 67cdf0e10cSrcweir 68cdf0e10cSrcweir enum SdrHdlKind 69cdf0e10cSrcweir { 70cdf0e10cSrcweir HDL_MOVE, // Handle zum Verschieben des Objekts 71cdf0e10cSrcweir HDL_UPLFT, // Oben links 72cdf0e10cSrcweir HDL_UPPER, // Oben 73cdf0e10cSrcweir HDL_UPRGT, // Oben rechts 74cdf0e10cSrcweir HDL_LEFT, // Links 75cdf0e10cSrcweir HDL_RIGHT, // Rechts 76cdf0e10cSrcweir HDL_LWLFT, // Unten links 77cdf0e10cSrcweir HDL_LOWER, // Unten 78cdf0e10cSrcweir HDL_LWRGT, // Unten rechts 79cdf0e10cSrcweir HDL_POLY, // Punktselektion an Polygon oder Bezierkurve 80cdf0e10cSrcweir HDL_BWGT, // Gewicht an einer Bezierkurve 81cdf0e10cSrcweir HDL_CIRC, // Winkel an Kreissegmenten, Eckenradius am Rect 82cdf0e10cSrcweir HDL_REF1, // Referenzpunkt 1, z.B. Rotationsmitte 83cdf0e10cSrcweir HDL_REF2, // Referenzpunkt 2, z.B. Endpunkt der Spiegelachse 84cdf0e10cSrcweir HDL_MIRX, // Die Spiegelachse selbst 85cdf0e10cSrcweir HDL_GLUE, // GluePoint 86cdf0e10cSrcweir HDL_ANCHOR, // anchor symbol (SD, SW) 87cdf0e10cSrcweir HDL_TRNS, // interactive transparence 88cdf0e10cSrcweir HDL_GRAD, // interactive gradient 89cdf0e10cSrcweir HDL_COLR, // interactive color 90cdf0e10cSrcweir HDL_USER, 91cdf0e10cSrcweir HDL_ANCHOR_TR, // #101688# Anchor handle with (0,0) at top right for SW 92cdf0e10cSrcweir 93cdf0e10cSrcweir // for SJ and the CustomShapeHandles: 94cdf0e10cSrcweir HDL_CUSTOMSHAPE1, 95cdf0e10cSrcweir 96cdf0e10cSrcweir HDL_SMARTTAG 97cdf0e10cSrcweir }; 98cdf0e10cSrcweir 99cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 100cdf0e10cSrcweir 101cdf0e10cSrcweir enum BitmapColorIndex 102cdf0e10cSrcweir { 103cdf0e10cSrcweir LightGreen, 104cdf0e10cSrcweir Cyan, 105cdf0e10cSrcweir LightCyan, 106cdf0e10cSrcweir Red, 107cdf0e10cSrcweir LightRed, 108cdf0e10cSrcweir Yellow 109cdf0e10cSrcweir }; 110cdf0e10cSrcweir 111cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 112cdf0e10cSrcweir 113cdf0e10cSrcweir enum BitmapMarkerKind 114cdf0e10cSrcweir { 115cdf0e10cSrcweir Rect_7x7, 116cdf0e10cSrcweir Rect_9x9, 117cdf0e10cSrcweir Rect_11x11, 118cdf0e10cSrcweir Rect_13x13, 119cdf0e10cSrcweir Circ_7x7, 120cdf0e10cSrcweir Circ_9x9, 121cdf0e10cSrcweir Circ_11x11, 122cdf0e10cSrcweir Elli_7x9, 123cdf0e10cSrcweir Elli_9x11, 124cdf0e10cSrcweir Elli_9x7, 125cdf0e10cSrcweir Elli_11x9, 126cdf0e10cSrcweir RectPlus_7x7, 127cdf0e10cSrcweir RectPlus_9x9, 128cdf0e10cSrcweir RectPlus_11x11, 129cdf0e10cSrcweir Crosshair, 130cdf0e10cSrcweir Glue, 131cdf0e10cSrcweir Anchor, 132cdf0e10cSrcweir 133cdf0e10cSrcweir // #98388# add AnchorPressed to be able to aninate anchor control, too. 134cdf0e10cSrcweir AnchorPressed, 135cdf0e10cSrcweir 136cdf0e10cSrcweir // #101688# AnchorTR for SW 137cdf0e10cSrcweir AnchorTR, 138cdf0e10cSrcweir AnchorPressedTR, 139cdf0e10cSrcweir 140cdf0e10cSrcweir // for SJ and the CustomShapeHandles: 141*4772d9afSArmin Le Grand Customshape_7x7, 142*4772d9afSArmin Le Grand Customshape_9x9, 143*4772d9afSArmin Le Grand Customshape_11x11 144cdf0e10cSrcweir }; 145cdf0e10cSrcweir 146cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 147cdf0e10cSrcweir 148cdf0e10cSrcweir class SVX_DLLPUBLIC SdrHdl 149cdf0e10cSrcweir { 150cdf0e10cSrcweir friend class SdrMarkView; // fuer den Zugriff auf nObjHdlNum 151cdf0e10cSrcweir friend class SdrHdlList; 152cdf0e10cSrcweir 153cdf0e10cSrcweir // #101928# 154cdf0e10cSrcweir BitmapEx ImpGetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd, sal_Bool bFine, sal_Bool bIsHighContrast); 155cdf0e10cSrcweir 156cdf0e10cSrcweir protected: 157cdf0e10cSrcweir SdrObject* pObj; // Gehoert das Handle zu einem Objekt? 158cdf0e10cSrcweir SdrPageView* pPV; // Gehoert das Handle zu einem Objekt in einer bestimmten PageView? 159cdf0e10cSrcweir SdrHdlList* pHdlList; // Zum Feststelen der Handlegroesse 160cdf0e10cSrcweir 161cdf0e10cSrcweir // OVERLAYMANAGER 162cdf0e10cSrcweir ::sdr::overlay::OverlayObjectList maOverlayGroup; 163cdf0e10cSrcweir 164cdf0e10cSrcweir Point aPos; 165cdf0e10cSrcweir 166cdf0e10cSrcweir SdrHdlKind eKind; 167cdf0e10cSrcweir 168cdf0e10cSrcweir long nDrehWink; // Handles bzw. Mauszeiger drehen 169cdf0e10cSrcweir sal_uInt32 nObjHdlNum; // wird von der MarkView benoetigt 170cdf0e10cSrcweir sal_uInt32 nPolyNum; // Polygonpunktes 171cdf0e10cSrcweir sal_uInt32 nPPntNum; // Punktnummer des Polygons 172cdf0e10cSrcweir sal_uInt32 nSourceHdlNum; // ist noch vollstaendig zu implementieren 173cdf0e10cSrcweir 174cdf0e10cSrcweir unsigned bSelect : 1; // Ein selektierter Polygonpunkt? 175cdf0e10cSrcweir unsigned b1PixMore : 1; // True=Handle wird 1 Pixel groesser dargestellt 176cdf0e10cSrcweir unsigned bPlusHdl : 1; // u.a. fuer Hld-Paint Optimierung bei MarkPoint/UnmarkPoint, ... 177cdf0e10cSrcweir 178cdf0e10cSrcweir bool mbMoveOutside; // forces this handle to be moved outside of the selection rectangle 179cdf0e10cSrcweir 180cdf0e10cSrcweir // create marker for this kind 181cdf0e10cSrcweir virtual void CreateB2dIAObject(); 182cdf0e10cSrcweir 183cdf0e10cSrcweir // cleanup marker if one exists 184cdf0e10cSrcweir void GetRidOfIAObject(); 185cdf0e10cSrcweir 186cdf0e10cSrcweir private: 187cdf0e10cSrcweir bool mbMouseOver; // is true if the mouse is over this handle 188cdf0e10cSrcweir 189cdf0e10cSrcweir protected: 190cdf0e10cSrcweir ::sdr::overlay::OverlayObject* CreateOverlayObject( 191cdf0e10cSrcweir const basegfx::B2DPoint& rPos, 192cdf0e10cSrcweir BitmapColorIndex eColIndex, BitmapMarkerKind eKindOfMarker, Point aMoveOutsideOffset = Point()); 193cdf0e10cSrcweir BitmapMarkerKind GetNextBigger(BitmapMarkerKind eKnd) const; 194cdf0e10cSrcweir 195cdf0e10cSrcweir public: 196cdf0e10cSrcweir SdrHdl(); 197cdf0e10cSrcweir SdrHdl(const Point& rPnt, SdrHdlKind eNewKind=HDL_MOVE); 198cdf0e10cSrcweir virtual ~SdrHdl(); 199cdf0e10cSrcweir 200cdf0e10cSrcweir const ::sdr::overlay::OverlayObjectList& getOverlayObjectList() const { return maOverlayGroup; } 201cdf0e10cSrcweir 202cdf0e10cSrcweir void SetHdlList(SdrHdlList* pList); 203cdf0e10cSrcweir SdrHdlKind GetKind() const { return eKind; } 204cdf0e10cSrcweir void Touch(); 205cdf0e10cSrcweir 206cdf0e10cSrcweir const Point& GetPos() const { return aPos; } 207cdf0e10cSrcweir void SetPos(const Point& rPnt); 208cdf0e10cSrcweir 209cdf0e10cSrcweir SdrPageView* GetPageView() const { return pPV; } 210cdf0e10cSrcweir void SetPageView(SdrPageView* pNewPV) { pPV=pNewPV; } 211cdf0e10cSrcweir 212cdf0e10cSrcweir SdrObject* GetObj() const { return pObj; } 213cdf0e10cSrcweir void SetObj(SdrObject* pNewObj); 214cdf0e10cSrcweir 215cdf0e10cSrcweir sal_Bool IsSelected() const { return bSelect; } 216cdf0e10cSrcweir void SetSelected(sal_Bool bJa=sal_True); 217cdf0e10cSrcweir 218cdf0e10cSrcweir void Set1PixMore(sal_Bool bJa=sal_True); 219cdf0e10cSrcweir void SetDrehWink(long n); 220cdf0e10cSrcweir 221cdf0e10cSrcweir sal_Bool IsCornerHdl() const { return eKind==HDL_UPLFT || eKind==HDL_UPRGT || eKind==HDL_LWLFT || eKind==HDL_LWRGT; } 222cdf0e10cSrcweir sal_Bool IsVertexHdl() const { return eKind==HDL_UPPER || eKind==HDL_LOWER || eKind==HDL_LEFT || eKind==HDL_RIGHT; } 223cdf0e10cSrcweir 224cdf0e10cSrcweir void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; } 225cdf0e10cSrcweir sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; } 226cdf0e10cSrcweir 227cdf0e10cSrcweir void SetPolyNum(sal_uInt32 nNum) { nPolyNum=nNum; } 228cdf0e10cSrcweir sal_uInt32 GetPolyNum() const { return nPolyNum; } 229cdf0e10cSrcweir 230cdf0e10cSrcweir void SetPointNum(sal_uInt32 nNum) { nPPntNum=nNum; } 231cdf0e10cSrcweir sal_uInt32 GetPointNum() const { return nPPntNum; } 232cdf0e10cSrcweir 233cdf0e10cSrcweir void SetPlusHdl(sal_Bool bOn) { bPlusHdl=bOn; } 234cdf0e10cSrcweir sal_Bool IsPlusHdl() const { return bPlusHdl; } 235cdf0e10cSrcweir 236cdf0e10cSrcweir void SetSourceHdlNum(sal_uInt32 nNum) { nSourceHdlNum=nNum; } 237cdf0e10cSrcweir sal_uInt32 GetSourceHdlNum() const { return nSourceHdlNum; } 238cdf0e10cSrcweir 239cdf0e10cSrcweir virtual Pointer GetPointer() const; 240cdf0e10cSrcweir bool IsHdlHit(const Point& rPnt) const; 241cdf0e10cSrcweir 242cdf0e10cSrcweir // #97016# II 243cdf0e10cSrcweir virtual sal_Bool IsFocusHdl() const; 244cdf0e10cSrcweir 245cdf0e10cSrcweir void SetMoveOutside( bool bMoveOutside ); 246cdf0e10cSrcweir 247cdf0e10cSrcweir /** is called when the mouse enters the area of this handle. If the handle changes his 248cdf0e10cSrcweir visualisation during mouse over it must override this method and call Touch(). */ 249cdf0e10cSrcweir virtual void onMouseEnter(const MouseEvent& rMEvt); 250cdf0e10cSrcweir 251cdf0e10cSrcweir /** is called when the mouse leaves the area of this handle. If the handle changes his 252cdf0e10cSrcweir visualisation during mouse over it must override this method and call Touch(). */ 253cdf0e10cSrcweir virtual void onMouseLeave(); 254cdf0e10cSrcweir 255cdf0e10cSrcweir bool isMouseOver() const; 256cdf0e10cSrcweir }; 257cdf0e10cSrcweir 258cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 259cdf0e10cSrcweir 260cdf0e10cSrcweir #define SDR_HANDLE_COLOR_SIZE_NORMAL Size(13, 13) 261cdf0e10cSrcweir #define SDR_HANDLE_COLOR_SIZE_SELECTED Size(17, 17) 262cdf0e10cSrcweir 263cdf0e10cSrcweir class SVX_DLLPUBLIC SdrHdlColor : public SdrHdl 264cdf0e10cSrcweir { 265cdf0e10cSrcweir private: 266cdf0e10cSrcweir // size of colr markers 267cdf0e10cSrcweir Size aMarkerSize; 268cdf0e10cSrcweir 269cdf0e10cSrcweir // color 270cdf0e10cSrcweir Color aMarkerColor; 271cdf0e10cSrcweir 272cdf0e10cSrcweir // callback link when value changed 273cdf0e10cSrcweir Link aColorChangeHdl; 274cdf0e10cSrcweir 275cdf0e10cSrcweir // use luminance values only 276cdf0e10cSrcweir unsigned bUseLuminance : 1; 277cdf0e10cSrcweir 278cdf0e10cSrcweir // create marker for this kind 279cdf0e10cSrcweir SVX_DLLPRIVATE virtual void CreateB2dIAObject(); 280cdf0e10cSrcweir 281cdf0e10cSrcweir // help functions 282cdf0e10cSrcweir SVX_DLLPRIVATE Bitmap CreateColorDropper(Color aCol); 283cdf0e10cSrcweir SVX_DLLPRIVATE Color GetLuminance(const Color& rCol); 284cdf0e10cSrcweir SVX_DLLPRIVATE void CallColorChangeLink(); 285cdf0e10cSrcweir 286cdf0e10cSrcweir public: 287cdf0e10cSrcweir SdrHdlColor(const Point& rRef, Color aCol = Color(COL_BLACK), const Size& rSize = Size(11, 11), sal_Bool bLum = sal_False); 288cdf0e10cSrcweir virtual ~SdrHdlColor(); 289cdf0e10cSrcweir 290cdf0e10cSrcweir sal_Bool IsUseLuminance() const { return bUseLuminance; } 291cdf0e10cSrcweir 292cdf0e10cSrcweir Color GetColor() const { return aMarkerColor; } 293cdf0e10cSrcweir void SetColor(Color aNew, sal_Bool bCallLink = sal_False); 294cdf0e10cSrcweir 295cdf0e10cSrcweir const Size& GetSize() const { return aMarkerSize; } 296cdf0e10cSrcweir void SetSize(const Size& rNew); 297cdf0e10cSrcweir 298cdf0e10cSrcweir void SetColorChangeHdl(const Link& rLink) { aColorChangeHdl = rLink; } 299cdf0e10cSrcweir const Link& GetColorChangeHdl() const { return aColorChangeHdl; } 300cdf0e10cSrcweir }; 301cdf0e10cSrcweir 302cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 303cdf0e10cSrcweir 304cdf0e10cSrcweir class SdrHdlGradient : public SdrHdl 305cdf0e10cSrcweir { 306cdf0e10cSrcweir private: 307cdf0e10cSrcweir // pointer to used color handles 308cdf0e10cSrcweir SdrHdlColor* pColHdl1; 309cdf0e10cSrcweir SdrHdlColor* pColHdl2; 310cdf0e10cSrcweir 311cdf0e10cSrcweir // 2nd position 312cdf0e10cSrcweir Point a2ndPos; 313cdf0e10cSrcweir 314cdf0e10cSrcweir // is this a gradient or a transparence 315cdf0e10cSrcweir unsigned bGradient : 1; 316cdf0e10cSrcweir 317cdf0e10cSrcweir // select which handle to move 318cdf0e10cSrcweir unsigned bMoveSingleHandle : 1; 319cdf0e10cSrcweir unsigned bMoveFirstHandle : 1; 320cdf0e10cSrcweir 321cdf0e10cSrcweir // create marker for this kind 322cdf0e10cSrcweir virtual void CreateB2dIAObject(); 323cdf0e10cSrcweir 324cdf0e10cSrcweir public: 325cdf0e10cSrcweir SdrHdlGradient(const Point& rRef1, const Point& rRef2, sal_Bool bGrad = sal_True); 326cdf0e10cSrcweir virtual ~SdrHdlGradient(); 327cdf0e10cSrcweir 328cdf0e10cSrcweir sal_Bool IsGradient() const { return bGradient; } 329cdf0e10cSrcweir 330cdf0e10cSrcweir // set the associated color handles 331cdf0e10cSrcweir void SetColorHandles(SdrHdlColor* pL1, SdrHdlColor* pL2) { pColHdl1 = pL1; pColHdl2 = pL2; } 332cdf0e10cSrcweir SdrHdlColor* GetColorHdl1() const { return pColHdl1; } 333cdf0e10cSrcweir SdrHdlColor* GetColorHdl2() const { return pColHdl2; } 334cdf0e10cSrcweir 335cdf0e10cSrcweir const Point& Get2ndPos() const { return a2ndPos; } 336cdf0e10cSrcweir void Set2ndPos(const Point& rPnt); 337cdf0e10cSrcweir 338cdf0e10cSrcweir // the link called by the color handles 339cdf0e10cSrcweir DECL_LINK(ColorChangeHdl, SdrHdl*); 340cdf0e10cSrcweir 341cdf0e10cSrcweir // transformation call, create gradient from this handle 342cdf0e10cSrcweir void FromIAOToItem(SdrObject* pObj, sal_Bool bSetItemOnObject, sal_Bool bUndo); 343cdf0e10cSrcweir 344cdf0e10cSrcweir // selection flags for interaction 345cdf0e10cSrcweir sal_Bool IsMoveSingleHandle() const { return bMoveSingleHandle; } 346cdf0e10cSrcweir void SetMoveSingleHandle(sal_Bool bNew) { bMoveSingleHandle = bNew; } 347cdf0e10cSrcweir sal_Bool IsMoveFirstHandle() const { return bMoveFirstHandle; } 348cdf0e10cSrcweir void SetMoveFirstHandle(sal_Bool bNew) { bMoveFirstHandle = bNew; } 349cdf0e10cSrcweir }; 350cdf0e10cSrcweir 351cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 352cdf0e10cSrcweir 353cdf0e10cSrcweir // Spiegelachse 354cdf0e10cSrcweir class SdrHdlLine: public SdrHdl 355cdf0e10cSrcweir { 356cdf0e10cSrcweir // create marker for this kind 357cdf0e10cSrcweir virtual void CreateB2dIAObject(); 358cdf0e10cSrcweir 359cdf0e10cSrcweir protected: 360cdf0e10cSrcweir SdrHdl* pHdl1; 361cdf0e10cSrcweir SdrHdl* pHdl2; 362cdf0e10cSrcweir 363cdf0e10cSrcweir public: 364cdf0e10cSrcweir SdrHdlLine(SdrHdl& rHdl1, SdrHdl& rHdl2, SdrHdlKind eNewKind=HDL_MIRX) { eKind=eNewKind; pHdl1=&rHdl1; pHdl2=&rHdl2; } 365cdf0e10cSrcweir virtual ~SdrHdlLine(); 366cdf0e10cSrcweir 367cdf0e10cSrcweir virtual Pointer GetPointer() const; 368cdf0e10cSrcweir }; 369cdf0e10cSrcweir 370cdf0e10cSrcweir // Ein SdrHdlBezWgt hat Kenntnis von seinem "BasisHandle". Seine Draw-Methode 371cdf0e10cSrcweir // zeichnet zusaetzlich eine Linie von seiner Position zur Position dieses 372cdf0e10cSrcweir // BasisHandles. 373cdf0e10cSrcweir class SdrHdlBezWgt: public SdrHdl 374cdf0e10cSrcweir { 375cdf0e10cSrcweir // create marker for this kind 376cdf0e10cSrcweir virtual void CreateB2dIAObject(); 377cdf0e10cSrcweir 378cdf0e10cSrcweir protected: 379cdf0e10cSrcweir const SdrHdl* pHdl1; 380cdf0e10cSrcweir 381cdf0e10cSrcweir public: 382cdf0e10cSrcweir // das ist kein Copy-Ctor!!! 383cdf0e10cSrcweir SdrHdlBezWgt(const SdrHdl* pRefHdl1, SdrHdlKind eNewKind=HDL_BWGT) { eKind=eNewKind; pHdl1=pRefHdl1; } 384cdf0e10cSrcweir virtual ~SdrHdlBezWgt(); 385cdf0e10cSrcweir }; 386cdf0e10cSrcweir 387cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 388cdf0e10cSrcweir 389cdf0e10cSrcweir class E3dVolumeMarker : public SdrHdl 390cdf0e10cSrcweir { 391cdf0e10cSrcweir basegfx::B2DPolyPolygon aWireframePoly; 392cdf0e10cSrcweir 393cdf0e10cSrcweir // create marker for this kind 394cdf0e10cSrcweir virtual void CreateB2dIAObject(); 395cdf0e10cSrcweir 396cdf0e10cSrcweir public: 397cdf0e10cSrcweir E3dVolumeMarker(const basegfx::B2DPolyPolygon& rWireframePoly); 398cdf0e10cSrcweir }; 399cdf0e10cSrcweir 400cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 401cdf0e10cSrcweir 402cdf0e10cSrcweir class ImpEdgeHdl: public SdrHdl 403cdf0e10cSrcweir { 404cdf0e10cSrcweir SdrEdgeLineCode eLineCode; 405cdf0e10cSrcweir 406cdf0e10cSrcweir // create marker for this kind 407cdf0e10cSrcweir virtual void CreateB2dIAObject(); 408cdf0e10cSrcweir 409cdf0e10cSrcweir public: 410cdf0e10cSrcweir ImpEdgeHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind),eLineCode(MIDDLELINE) {} 411cdf0e10cSrcweir virtual ~ImpEdgeHdl(); 412cdf0e10cSrcweir 413cdf0e10cSrcweir void SetLineCode(SdrEdgeLineCode eCode); 414cdf0e10cSrcweir SdrEdgeLineCode GetLineCode() const { return eLineCode; } 415cdf0e10cSrcweir sal_Bool IsHorzDrag() const; 416cdf0e10cSrcweir virtual Pointer GetPointer() const; 417cdf0e10cSrcweir }; 418cdf0e10cSrcweir 419cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 420cdf0e10cSrcweir 421cdf0e10cSrcweir class ImpMeasureHdl: public SdrHdl 422cdf0e10cSrcweir { 423cdf0e10cSrcweir // create marker for this kind 424cdf0e10cSrcweir virtual void CreateB2dIAObject(); 425cdf0e10cSrcweir 426cdf0e10cSrcweir public: 427cdf0e10cSrcweir ImpMeasureHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind) {} 428cdf0e10cSrcweir virtual ~ImpMeasureHdl(); 429cdf0e10cSrcweir 430cdf0e10cSrcweir virtual Pointer GetPointer() const; 431cdf0e10cSrcweir }; 432cdf0e10cSrcweir 433cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 434cdf0e10cSrcweir 435cdf0e10cSrcweir class ImpTextframeHdl: public SdrHdl 436cdf0e10cSrcweir { 437cdf0e10cSrcweir const Rectangle maRect; 438cdf0e10cSrcweir 439cdf0e10cSrcweir // create marker for this kind 440cdf0e10cSrcweir virtual void CreateB2dIAObject(); 441cdf0e10cSrcweir 442cdf0e10cSrcweir public: 443cdf0e10cSrcweir explicit ImpTextframeHdl(const Rectangle& rRect); 444cdf0e10cSrcweir }; 445cdf0e10cSrcweir 446cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 447cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 448cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 449cdf0e10cSrcweir 450cdf0e10cSrcweir // #97016# II 451cdf0e10cSrcweir class ImplHdlListData; 452cdf0e10cSrcweir 453cdf0e10cSrcweir class SVX_DLLPUBLIC SdrHdlList 454cdf0e10cSrcweir { 455cdf0e10cSrcweir protected: 456cdf0e10cSrcweir sal_uIntPtr mnFocusIndex; 457cdf0e10cSrcweir SdrMarkView* pView; 458cdf0e10cSrcweir Container aList; 459cdf0e10cSrcweir sal_uInt16 nHdlSize; 460cdf0e10cSrcweir 461cdf0e10cSrcweir unsigned bRotateShear : 1; 462cdf0e10cSrcweir unsigned bDistortShear : 1; 463cdf0e10cSrcweir unsigned bMoveOutside : 1; // Handles nach aussen ruecken (fuer TextEdit) 464cdf0e10cSrcweir unsigned bFineHandles : 1; 465cdf0e10cSrcweir 466cdf0e10cSrcweir private: 467cdf0e10cSrcweir SVX_DLLPRIVATE SdrHdlList(const SdrHdlList&): aList(1024,64,64) {} 468cdf0e10cSrcweir SVX_DLLPRIVATE void operator=(const SdrHdlList&) {} 469cdf0e10cSrcweir SVX_DLLPRIVATE sal_Bool operator==(const SdrHdlList&) const { return sal_False; } 470cdf0e10cSrcweir SVX_DLLPRIVATE sal_Bool operator!=(const SdrHdlList&) const { return sal_False; } 471cdf0e10cSrcweir 472cdf0e10cSrcweir public: 473cdf0e10cSrcweir SdrHdlList(SdrMarkView* pV); 474cdf0e10cSrcweir ~SdrHdlList(); 475cdf0e10cSrcweir void Clear(); 476cdf0e10cSrcweir 477cdf0e10cSrcweir // #97016# II 478cdf0e10cSrcweir void TravelFocusHdl(sal_Bool bForward); 479cdf0e10cSrcweir SdrHdl* GetFocusHdl() const; 480cdf0e10cSrcweir void SetFocusHdl(SdrHdl* pNew); 481cdf0e10cSrcweir void ResetFocusHdl(); 482cdf0e10cSrcweir 483cdf0e10cSrcweir // Access to View 484cdf0e10cSrcweir SdrMarkView* GetView() const; 485cdf0e10cSrcweir 486cdf0e10cSrcweir // Sortierung: 1.Level Erst Refpunkt-Handles, dann normale Handles, dann Glue, dann User, dann Plushandles 487cdf0e10cSrcweir // 2.Level PageView (Pointer) 488cdf0e10cSrcweir // 3.Level Position (x+y) 489cdf0e10cSrcweir void Sort(); 490cdf0e10cSrcweir sal_uIntPtr GetHdlCount() const { return aList.Count(); } 491cdf0e10cSrcweir SdrHdl* GetHdl(sal_uIntPtr nNum) const { return (SdrHdl*)(aList.GetObject(nNum)); } 492cdf0e10cSrcweir sal_uIntPtr GetHdlNum(const SdrHdl* pHdl) const; 493cdf0e10cSrcweir void SetHdlSize(sal_uInt16 nSiz); 494cdf0e10cSrcweir sal_uInt16 GetHdlSize() const { return nHdlSize; } 495cdf0e10cSrcweir void SetMoveOutside(sal_Bool bOn); 496cdf0e10cSrcweir sal_Bool IsMoveOutside() const { return bMoveOutside; } 497cdf0e10cSrcweir void SetRotateShear(sal_Bool bOn); 498cdf0e10cSrcweir sal_Bool IsRotateShear() const { return bRotateShear; } 499cdf0e10cSrcweir void SetDistortShear(sal_Bool bOn); 500cdf0e10cSrcweir sal_Bool IsDistortShear() const { return bDistortShear; } 501cdf0e10cSrcweir void SetFineHdl(sal_Bool bOn); 502cdf0e10cSrcweir sal_Bool IsFineHdl() const { return bFineHandles; } 503cdf0e10cSrcweir 504cdf0e10cSrcweir // AddHdl uebernimmt das Handle in sein Eigentum. Es muss 505cdf0e10cSrcweir // also auf dem Heap stehen, da Clear() ein delete macht. 506cdf0e10cSrcweir void AddHdl(SdrHdl* pHdl, sal_Bool bAtBegin=sal_False); 507cdf0e10cSrcweir SdrHdl* RemoveHdl(sal_uIntPtr nNum); 508cdf0e10cSrcweir 509cdf0e10cSrcweir // Zuletzt eingefuegte Handles werden am ehesten getroffen 510cdf0e10cSrcweir // (wenn Handles uebereinander liegen). 511cdf0e10cSrcweir SdrHdl* IsHdlListHit(const Point& rPnt, sal_Bool bBack=sal_False, sal_Bool bNext=sal_False, SdrHdl* pHdl0=NULL) const; 512cdf0e10cSrcweir SdrHdl* GetHdl(SdrHdlKind eKind1) const; 513cdf0e10cSrcweir }; 514cdf0e10cSrcweir 515cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 516cdf0e10cSrcweir 517cdf0e10cSrcweir class SVX_DLLPUBLIC SdrCropHdl : public SdrHdl 518cdf0e10cSrcweir { 519cdf0e10cSrcweir public: 520cdf0e10cSrcweir SdrCropHdl(const Point& rPnt, SdrHdlKind eNewKind); 521cdf0e10cSrcweir 522cdf0e10cSrcweir protected: 523cdf0e10cSrcweir // create marker for this kind 524cdf0e10cSrcweir virtual void CreateB2dIAObject(); 525cdf0e10cSrcweir 526cdf0e10cSrcweir BitmapEx GetBitmapForHandle( const BitmapEx& rBitmap, int nSize ); 527cdf0e10cSrcweir 528cdf0e10cSrcweir static BitmapEx GetHandlesBitmap( bool bIsFineHdl, bool bIsHighContrast ); 529cdf0e10cSrcweir }; 530cdf0e10cSrcweir 531cdf0e10cSrcweir #endif //_SVDHDL_HXX 532cdf0e10cSrcweir 533