xref: /AOO41X/main/svx/source/dialog/dlgctrl.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
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5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
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11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
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18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
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21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
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23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir // include ---------------------------------------------------------------
32*cdf0e10cSrcweir #include <tools/shl.hxx>
33*cdf0e10cSrcweir #ifndef _APP_HXX //autogen
34*cdf0e10cSrcweir #include <vcl/svapp.hxx>
35*cdf0e10cSrcweir #endif
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir #include <svx/xtable.hxx>
38*cdf0e10cSrcweir #include <svx/xpool.hxx>
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir #include <svx/dialogs.hrc>
41*cdf0e10cSrcweir #include "accessibility.hrc"
42*cdf0e10cSrcweir #include <svx/dlgctrl.hxx>
43*cdf0e10cSrcweir #include <svx/dialmgr.hxx>
44*cdf0e10cSrcweir #include <tools/poly.hxx>
45*cdf0e10cSrcweir #include <vcl/region.hxx>
46*cdf0e10cSrcweir #include <vcl/gradient.hxx>
47*cdf0e10cSrcweir #include <vcl/hatch.hxx>
48*cdf0e10cSrcweir #include <svtools/colorcfg.hxx>
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir #include "svxrectctaccessiblecontext.hxx"
51*cdf0e10cSrcweir #include <com/sun/star/lang/XUnoTunnel.hpp>
52*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
53*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
54*cdf0e10cSrcweir #include <svx/svdorect.hxx>
55*cdf0e10cSrcweir 
56*cdf0e10cSrcweir #include <svx/svdmodel.hxx>
57*cdf0e10cSrcweir #include <svx/svdopath.hxx>
58*cdf0e10cSrcweir #include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
59*cdf0e10cSrcweir #include <svx/sdr/contact/displayinfo.hxx>
60*cdf0e10cSrcweir #include "linectrl.hrc"
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir #define OUTPUT_DRAWMODE_COLOR		(DRAWMODE_DEFAULT)
63*cdf0e10cSrcweir #define OUTPUT_DRAWMODE_CONTRAST	(DRAWMODE_SETTINGSLINE | DRAWMODE_SETTINGSFILL | DRAWMODE_SETTINGSTEXT | DRAWMODE_SETTINGSGRADIENT)
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir using namespace ::com::sun::star::uno;
66*cdf0e10cSrcweir using namespace ::com::sun::star::lang;
67*cdf0e10cSrcweir using namespace ::com::sun::star::accessibility;
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir /*************************************************************************
71*cdf0e10cSrcweir |*
72*cdf0e10cSrcweir |*	Control zur Darstellung und Auswahl der Eckpunkte (und Mittelpunkt)
73*cdf0e10cSrcweir |*	eines Objekts
74*cdf0e10cSrcweir |*
75*cdf0e10cSrcweir \************************************************************************/
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir Bitmap& SvxRectCtl::GetRectBitmap( void )
78*cdf0e10cSrcweir {
79*cdf0e10cSrcweir 	if( !pBitmap )
80*cdf0e10cSrcweir 		InitRectBitmap();
81*cdf0e10cSrcweir 
82*cdf0e10cSrcweir 	return *pBitmap;
83*cdf0e10cSrcweir }
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir SvxRectCtl::SvxRectCtl( Window* pParent, const ResId& rResId, RECT_POINT eRpt,
86*cdf0e10cSrcweir 						sal_uInt16 nBorder, sal_uInt16 nCircle, CTL_STYLE eStyle ) :
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir 	Control( pParent, rResId ),
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir 	pAccContext	( NULL ),
91*cdf0e10cSrcweir     nBorderWidth( nBorder ),
92*cdf0e10cSrcweir     nRadius     ( nCircle),
93*cdf0e10cSrcweir     eDefRP      ( eRpt ),
94*cdf0e10cSrcweir     eCS         ( eStyle ),
95*cdf0e10cSrcweir 	pBitmap		( NULL ),
96*cdf0e10cSrcweir     m_nState    ( 0 ),
97*cdf0e10cSrcweir     mbCompleteDisable(sal_False)
98*cdf0e10cSrcweir {
99*cdf0e10cSrcweir 	SetMapMode( MAP_100TH_MM );
100*cdf0e10cSrcweir     Resize_Impl();
101*cdf0e10cSrcweir }
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir // -----------------------------------------------------------------------
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir SvxRectCtl::~SvxRectCtl()
106*cdf0e10cSrcweir {
107*cdf0e10cSrcweir 	delete pBitmap;
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir 	if( pAccContext )
110*cdf0e10cSrcweir 		pAccContext->release();
111*cdf0e10cSrcweir }
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir // -----------------------------------------------------------------------
114*cdf0e10cSrcweir void SvxRectCtl::Resize()
115*cdf0e10cSrcweir {
116*cdf0e10cSrcweir     Resize_Impl();
117*cdf0e10cSrcweir     Control::Resize();
118*cdf0e10cSrcweir }
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir // -----------------------------------------------------------------------
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir void SvxRectCtl::Resize_Impl()
123*cdf0e10cSrcweir {
124*cdf0e10cSrcweir     aSize = GetOutputSize();
125*cdf0e10cSrcweir 
126*cdf0e10cSrcweir 	switch( eCS )
127*cdf0e10cSrcweir 	{
128*cdf0e10cSrcweir 		case CS_RECT:
129*cdf0e10cSrcweir 		case CS_ANGLE:
130*cdf0e10cSrcweir 		case CS_SHADOW:
131*cdf0e10cSrcweir 			aPtLT = Point( 0 + nBorderWidth,  0 + nBorderWidth );
132*cdf0e10cSrcweir 			aPtMT = Point( aSize.Width() / 2, 0 + nBorderWidth );
133*cdf0e10cSrcweir 			aPtRT = Point( aSize.Width() - nBorderWidth, 0 + nBorderWidth );
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir 			aPtLM = Point( 0 + nBorderWidth,  aSize.Height() / 2 );
136*cdf0e10cSrcweir 			aPtMM = Point( aSize.Width() / 2, aSize.Height() / 2 );
137*cdf0e10cSrcweir 			aPtRM = Point( aSize.Width() - nBorderWidth, aSize.Height() / 2 );
138*cdf0e10cSrcweir 
139*cdf0e10cSrcweir 			aPtLB = Point( 0 + nBorderWidth,	aSize.Height() - nBorderWidth );
140*cdf0e10cSrcweir 			aPtMB = Point( aSize.Width() / 2,	aSize.Height() - nBorderWidth );
141*cdf0e10cSrcweir 			aPtRB = Point( aSize.Width() - nBorderWidth, aSize.Height() - nBorderWidth );
142*cdf0e10cSrcweir 		break;
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir 		case CS_LINE:
145*cdf0e10cSrcweir 			aPtLT = Point( 0 + 3 * nBorderWidth,  0 + nBorderWidth );
146*cdf0e10cSrcweir 			aPtMT = Point( aSize.Width() / 2, 0 + nBorderWidth );
147*cdf0e10cSrcweir 			aPtRT = Point( aSize.Width() - 3 * nBorderWidth, 0 + nBorderWidth );
148*cdf0e10cSrcweir 
149*cdf0e10cSrcweir 			aPtLM = Point( 0 + 3 * nBorderWidth,  aSize.Height() / 2 );
150*cdf0e10cSrcweir 			aPtMM = Point( aSize.Width() / 2, aSize.Height() / 2 );
151*cdf0e10cSrcweir 			aPtRM = Point( aSize.Width() - 3 * nBorderWidth, aSize.Height() / 2 );
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir 			aPtLB = Point( 0 + 3 * nBorderWidth,	aSize.Height() - nBorderWidth );
154*cdf0e10cSrcweir 			aPtMB = Point( aSize.Width() / 2,	aSize.Height() - nBorderWidth );
155*cdf0e10cSrcweir 			aPtRB = Point( aSize.Width() - 3 * nBorderWidth, aSize.Height() - nBorderWidth );
156*cdf0e10cSrcweir 		break;
157*cdf0e10cSrcweir 	}
158*cdf0e10cSrcweir 	Reset();
159*cdf0e10cSrcweir 	InitSettings( sal_True, sal_True );
160*cdf0e10cSrcweir }
161*cdf0e10cSrcweir // -----------------------------------------------------------------------
162*cdf0e10cSrcweir 
163*cdf0e10cSrcweir void SvxRectCtl::InitRectBitmap( void )
164*cdf0e10cSrcweir {
165*cdf0e10cSrcweir 	if( pBitmap )
166*cdf0e10cSrcweir 		delete pBitmap;
167*cdf0e10cSrcweir 
168*cdf0e10cSrcweir 	const StyleSettings&	rStyles = Application::GetSettings().GetStyleSettings();
169*cdf0e10cSrcweir 	svtools::ColorConfig aColorConfig;
170*cdf0e10cSrcweir 
171*cdf0e10cSrcweir 	pBitmap = new Bitmap( SVX_RES( RID_SVXCTRL_RECTBTNS ) );
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir 	// set bitmap-colors
174*cdf0e10cSrcweir 	Color	aColorAry1[7];
175*cdf0e10cSrcweir 	Color	aColorAry2[7];
176*cdf0e10cSrcweir 	aColorAry1[0] = Color( 0xC0, 0xC0, 0xC0 );	// light-gray
177*cdf0e10cSrcweir 	aColorAry1[1] = Color( 0xFF, 0xFF, 0x00 );	// yellow
178*cdf0e10cSrcweir 	aColorAry1[2] = Color( 0xFF, 0xFF, 0xFF );	// white
179*cdf0e10cSrcweir 	aColorAry1[3] = Color( 0x80, 0x80, 0x80 );	// dark-gray
180*cdf0e10cSrcweir 	aColorAry1[4] = Color( 0x00, 0x00, 0x00 );  // black
181*cdf0e10cSrcweir 	aColorAry1[5] = Color( 0x00, 0xFF, 0x00 );	// green
182*cdf0e10cSrcweir 	aColorAry1[6] = Color( 0x00, 0x00, 0xFF );	// blue
183*cdf0e10cSrcweir 	aColorAry2[0] = rStyles.GetDialogColor();		// background
184*cdf0e10cSrcweir 	aColorAry2[1] = rStyles.GetWindowColor();
185*cdf0e10cSrcweir 	aColorAry2[2] = rStyles.GetLightColor();
186*cdf0e10cSrcweir 	aColorAry2[3] = rStyles.GetShadowColor();
187*cdf0e10cSrcweir 	aColorAry2[4] = rStyles.GetDarkShadowColor();
188*cdf0e10cSrcweir 	aColorAry2[5] = Color( aColorConfig.GetColorValue( svtools::FONTCOLOR ).nColor );
189*cdf0e10cSrcweir 	aColorAry2[6] = rStyles.GetDialogColor();
190*cdf0e10cSrcweir 
191*cdf0e10cSrcweir #ifdef DBG_UTIL
192*cdf0e10cSrcweir 	static sal_Bool		bModify = sal_False;
193*cdf0e10cSrcweir 	sal_Bool&			rModify = bModify;
194*cdf0e10cSrcweir 	if( rModify )
195*cdf0e10cSrcweir 	{
196*cdf0e10cSrcweir 		static int		n = 0;
197*cdf0e10cSrcweir 		static sal_uInt8	r = 0xFF;
198*cdf0e10cSrcweir 		static sal_uInt8	g = 0x00;
199*cdf0e10cSrcweir 		static sal_uInt8	b = 0xFF;
200*cdf0e10cSrcweir 		int&			rn = n;
201*cdf0e10cSrcweir 		sal_uInt8&			rr = r;
202*cdf0e10cSrcweir 		sal_uInt8&			rg = g;
203*cdf0e10cSrcweir 		sal_uInt8&			rb = b;
204*cdf0e10cSrcweir 		aColorAry2[ rn ] = Color( rr, rg, rb );
205*cdf0e10cSrcweir 	}
206*cdf0e10cSrcweir #endif
207*cdf0e10cSrcweir 
208*cdf0e10cSrcweir 	pBitmap->Replace( aColorAry1, aColorAry2, 7, NULL );
209*cdf0e10cSrcweir }
210*cdf0e10cSrcweir 
211*cdf0e10cSrcweir // -----------------------------------------------------------------------
212*cdf0e10cSrcweir 
213*cdf0e10cSrcweir void SvxRectCtl::InitSettings( sal_Bool bForeground, sal_Bool bBackground )
214*cdf0e10cSrcweir {
215*cdf0e10cSrcweir 	const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
216*cdf0e10cSrcweir 
217*cdf0e10cSrcweir 	if( bForeground )
218*cdf0e10cSrcweir 	{
219*cdf0e10cSrcweir 		svtools::ColorConfig aColorConfig;
220*cdf0e10cSrcweir 		Color aTextColor( aColorConfig.GetColorValue( svtools::FONTCOLOR ).nColor );
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir 		if ( IsControlForeground() )
223*cdf0e10cSrcweir 			aTextColor = GetControlForeground();
224*cdf0e10cSrcweir 		SetTextColor( aTextColor );
225*cdf0e10cSrcweir 	}
226*cdf0e10cSrcweir 
227*cdf0e10cSrcweir 	if( bBackground )
228*cdf0e10cSrcweir 	{
229*cdf0e10cSrcweir 		if ( IsControlBackground() )
230*cdf0e10cSrcweir 			SetBackground( GetControlBackground() );
231*cdf0e10cSrcweir 		else
232*cdf0e10cSrcweir 			SetBackground( rStyleSettings.GetWindowColor() );
233*cdf0e10cSrcweir 	}
234*cdf0e10cSrcweir 
235*cdf0e10cSrcweir 	delete pBitmap;
236*cdf0e10cSrcweir 	pBitmap = NULL;		// forces new creating of bitmap
237*cdf0e10cSrcweir 
238*cdf0e10cSrcweir 	Invalidate();
239*cdf0e10cSrcweir }
240*cdf0e10cSrcweir 
241*cdf0e10cSrcweir /*************************************************************************
242*cdf0e10cSrcweir |*
243*cdf0e10cSrcweir |*	Das angeklickte Rechteck (3 x 3) wird ermittelt und der Parent (Dialog)
244*cdf0e10cSrcweir |*	wird benachrichtigt, dass der Punkt geaendert wurde
245*cdf0e10cSrcweir |*
246*cdf0e10cSrcweir \************************************************************************/
247*cdf0e10cSrcweir 
248*cdf0e10cSrcweir void SvxRectCtl::MouseButtonDown( const MouseEvent& rMEvt )
249*cdf0e10cSrcweir {
250*cdf0e10cSrcweir 	// #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
251*cdf0e10cSrcweir 	if(!IsCompletelyDisabled())
252*cdf0e10cSrcweir 	{
253*cdf0e10cSrcweir 		Point aPtLast = aPtNew;
254*cdf0e10cSrcweir 
255*cdf0e10cSrcweir 		aPtNew = GetApproxLogPtFromPixPt( rMEvt.GetPosPixel() );
256*cdf0e10cSrcweir 
257*cdf0e10cSrcweir 		if( aPtNew == aPtMM && ( eCS == CS_SHADOW || eCS == CS_ANGLE ) )
258*cdf0e10cSrcweir 		{
259*cdf0e10cSrcweir 			aPtNew = aPtLast;
260*cdf0e10cSrcweir 		}
261*cdf0e10cSrcweir 		else
262*cdf0e10cSrcweir 		{
263*cdf0e10cSrcweir 			Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ),
264*cdf0e10cSrcweir 								   aPtLast + Point( nRadius, nRadius ) ) );
265*cdf0e10cSrcweir 			Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ),
266*cdf0e10cSrcweir 								   aPtNew + Point( nRadius, nRadius ) ) );
267*cdf0e10cSrcweir 			eRP = GetRPFromPoint( aPtNew );
268*cdf0e10cSrcweir 
269*cdf0e10cSrcweir 			SetActualRP( eRP );
270*cdf0e10cSrcweir 
271*cdf0e10cSrcweir 			if( WINDOW_TABPAGE == GetParent()->GetType() )
272*cdf0e10cSrcweir 				( (SvxTabPage*) GetParent() )->PointChanged( this, eRP );
273*cdf0e10cSrcweir 		}
274*cdf0e10cSrcweir 	}
275*cdf0e10cSrcweir }
276*cdf0e10cSrcweir 
277*cdf0e10cSrcweir // -----------------------------------------------------------------------
278*cdf0e10cSrcweir 
279*cdf0e10cSrcweir void SvxRectCtl::KeyInput( const KeyEvent& rKeyEvt )
280*cdf0e10cSrcweir {
281*cdf0e10cSrcweir 	// #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
282*cdf0e10cSrcweir 	if(!IsCompletelyDisabled())
283*cdf0e10cSrcweir 	{
284*cdf0e10cSrcweir 		RECT_POINT eNewRP = eRP;
285*cdf0e10cSrcweir 		sal_Bool bUseMM = (eCS != CS_SHADOW) && (eCS != CS_ANGLE);
286*cdf0e10cSrcweir 
287*cdf0e10cSrcweir 		switch( rKeyEvt.GetKeyCode().GetCode() )
288*cdf0e10cSrcweir 		{
289*cdf0e10cSrcweir 			case KEY_DOWN:
290*cdf0e10cSrcweir 			{
291*cdf0e10cSrcweir 				if( !(m_nState & CS_NOVERT) )
292*cdf0e10cSrcweir 					switch( eNewRP )
293*cdf0e10cSrcweir 					{
294*cdf0e10cSrcweir 						case RP_LT: eNewRP = RP_LM; break;
295*cdf0e10cSrcweir 						case RP_MT: eNewRP = bUseMM ? RP_MM : RP_MB; break;
296*cdf0e10cSrcweir 						case RP_RT: eNewRP = RP_RM; break;
297*cdf0e10cSrcweir 						case RP_LM: eNewRP = RP_LB; break;
298*cdf0e10cSrcweir 						case RP_MM: eNewRP = RP_MB; break;
299*cdf0e10cSrcweir 						case RP_RM: eNewRP = RP_RB; break;
300*cdf0e10cSrcweir                         default: ; //prevent warning
301*cdf0e10cSrcweir                     }
302*cdf0e10cSrcweir 			}
303*cdf0e10cSrcweir 			break;
304*cdf0e10cSrcweir 			case KEY_UP:
305*cdf0e10cSrcweir 			{
306*cdf0e10cSrcweir 				if( !(m_nState & CS_NOVERT) )
307*cdf0e10cSrcweir 					switch( eNewRP )
308*cdf0e10cSrcweir 					{
309*cdf0e10cSrcweir 						case RP_LM: eNewRP = RP_LT; break;
310*cdf0e10cSrcweir 						case RP_MM: eNewRP = RP_MT; break;
311*cdf0e10cSrcweir 						case RP_RM: eNewRP = RP_RT; break;
312*cdf0e10cSrcweir 						case RP_LB: eNewRP = RP_LM; break;
313*cdf0e10cSrcweir 						case RP_MB: eNewRP = bUseMM ? RP_MM : RP_MT; break;
314*cdf0e10cSrcweir 						case RP_RB: eNewRP = RP_RM; break;
315*cdf0e10cSrcweir                         default: ; //prevent warning
316*cdf0e10cSrcweir                     }
317*cdf0e10cSrcweir 			}
318*cdf0e10cSrcweir 			break;
319*cdf0e10cSrcweir 			case KEY_LEFT:
320*cdf0e10cSrcweir 			{
321*cdf0e10cSrcweir 				if( !(m_nState & CS_NOHORZ) )
322*cdf0e10cSrcweir 					switch( eNewRP )
323*cdf0e10cSrcweir 					{
324*cdf0e10cSrcweir 						case RP_MT: eNewRP = RP_LT; break;
325*cdf0e10cSrcweir 						case RP_RT: eNewRP = RP_MT; break;
326*cdf0e10cSrcweir 						case RP_MM: eNewRP = RP_LM; break;
327*cdf0e10cSrcweir 						case RP_RM: eNewRP = bUseMM ? RP_MM : RP_LM; break;
328*cdf0e10cSrcweir 						case RP_MB: eNewRP = RP_LB; break;
329*cdf0e10cSrcweir 						case RP_RB: eNewRP = RP_MB; break;
330*cdf0e10cSrcweir                         default: ; //prevent warning
331*cdf0e10cSrcweir                     }
332*cdf0e10cSrcweir 			}
333*cdf0e10cSrcweir 			break;
334*cdf0e10cSrcweir 			case KEY_RIGHT:
335*cdf0e10cSrcweir 			{
336*cdf0e10cSrcweir 				if( !(m_nState & CS_NOHORZ) )
337*cdf0e10cSrcweir 					switch( eNewRP )
338*cdf0e10cSrcweir 					{
339*cdf0e10cSrcweir 						case RP_LT: eNewRP = RP_MT; break;
340*cdf0e10cSrcweir 						case RP_MT: eNewRP = RP_RT; break;
341*cdf0e10cSrcweir 						case RP_LM: eNewRP = bUseMM ? RP_MM : RP_RM; break;
342*cdf0e10cSrcweir 						case RP_MM: eNewRP = RP_RM; break;
343*cdf0e10cSrcweir 						case RP_LB: eNewRP = RP_MB; break;
344*cdf0e10cSrcweir 						case RP_MB: eNewRP = RP_RB; break;
345*cdf0e10cSrcweir                         default: ; //prevent warning
346*cdf0e10cSrcweir                     }
347*cdf0e10cSrcweir 			}
348*cdf0e10cSrcweir 			break;
349*cdf0e10cSrcweir 			default:
350*cdf0e10cSrcweir 				Control::KeyInput( rKeyEvt );
351*cdf0e10cSrcweir 				return;
352*cdf0e10cSrcweir 		}
353*cdf0e10cSrcweir 		if( eNewRP != eRP )
354*cdf0e10cSrcweir 		{
355*cdf0e10cSrcweir 			SetActualRP( eNewRP );
356*cdf0e10cSrcweir 
357*cdf0e10cSrcweir 			if( WINDOW_TABPAGE == GetParent()->GetType() )
358*cdf0e10cSrcweir 				( (SvxTabPage*) GetParent() )->PointChanged( this, eRP );
359*cdf0e10cSrcweir 
360*cdf0e10cSrcweir 			SetFocusRect();
361*cdf0e10cSrcweir 		}
362*cdf0e10cSrcweir 	}
363*cdf0e10cSrcweir }
364*cdf0e10cSrcweir 
365*cdf0e10cSrcweir // -----------------------------------------------------------------------
366*cdf0e10cSrcweir 
367*cdf0e10cSrcweir void SvxRectCtl::StateChanged( StateChangedType nType )
368*cdf0e10cSrcweir {
369*cdf0e10cSrcweir 	if ( nType == STATE_CHANGE_CONTROLFOREGROUND )
370*cdf0e10cSrcweir 		InitSettings( sal_True, sal_False );
371*cdf0e10cSrcweir 	else if ( nType == STATE_CHANGE_CONTROLBACKGROUND )
372*cdf0e10cSrcweir 		InitSettings( sal_False, sal_True );
373*cdf0e10cSrcweir 
374*cdf0e10cSrcweir 	Window::StateChanged( nType );
375*cdf0e10cSrcweir }
376*cdf0e10cSrcweir 
377*cdf0e10cSrcweir // -----------------------------------------------------------------------
378*cdf0e10cSrcweir 
379*cdf0e10cSrcweir void SvxRectCtl::DataChanged( const DataChangedEvent& rDCEvt )
380*cdf0e10cSrcweir {
381*cdf0e10cSrcweir 	if ( ( rDCEvt.GetType() == DATACHANGED_SETTINGS ) && ( rDCEvt.GetFlags() & SETTINGS_STYLE ) )
382*cdf0e10cSrcweir 		InitSettings( sal_True, sal_True );
383*cdf0e10cSrcweir 	else
384*cdf0e10cSrcweir 		Window::DataChanged( rDCEvt );
385*cdf0e10cSrcweir }
386*cdf0e10cSrcweir 
387*cdf0e10cSrcweir /*************************************************************************
388*cdf0e10cSrcweir |*
389*cdf0e10cSrcweir |*	Zeichnet das Control (Rechteck mit 9 Kreisen)
390*cdf0e10cSrcweir |*
391*cdf0e10cSrcweir \************************************************************************/
392*cdf0e10cSrcweir 
393*cdf0e10cSrcweir void SvxRectCtl::Paint( const Rectangle& )
394*cdf0e10cSrcweir {
395*cdf0e10cSrcweir 	Point	aPtDiff( PixelToLogic( Point( 1, 1 ) ) );
396*cdf0e10cSrcweir 
397*cdf0e10cSrcweir 	const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings();
398*cdf0e10cSrcweir 
399*cdf0e10cSrcweir 	SetLineColor( rStyles.GetDialogColor() );
400*cdf0e10cSrcweir 	SetFillColor( rStyles.GetDialogColor() );
401*cdf0e10cSrcweir 	DrawRect( Rectangle( Point(0,0), GetOutputSize() ) );
402*cdf0e10cSrcweir 
403*cdf0e10cSrcweir 	if( IsEnabled() )
404*cdf0e10cSrcweir 		SetLineColor( rStyles.GetLabelTextColor() );
405*cdf0e10cSrcweir 	else
406*cdf0e10cSrcweir 		SetLineColor( rStyles.GetShadowColor() );
407*cdf0e10cSrcweir 
408*cdf0e10cSrcweir 	SetFillColor();
409*cdf0e10cSrcweir 
410*cdf0e10cSrcweir 	switch( eCS )
411*cdf0e10cSrcweir 	{
412*cdf0e10cSrcweir 
413*cdf0e10cSrcweir 		case CS_RECT:
414*cdf0e10cSrcweir 		case CS_SHADOW:
415*cdf0e10cSrcweir 			if( !IsEnabled() )
416*cdf0e10cSrcweir 			{
417*cdf0e10cSrcweir 				Color aOldCol = GetLineColor();
418*cdf0e10cSrcweir 				SetLineColor( rStyles.GetLightColor() );
419*cdf0e10cSrcweir 				DrawRect( Rectangle( aPtLT + aPtDiff, aPtRB + aPtDiff ) );
420*cdf0e10cSrcweir 				SetLineColor( aOldCol );
421*cdf0e10cSrcweir 			}
422*cdf0e10cSrcweir 			DrawRect( Rectangle( aPtLT, aPtRB ) );
423*cdf0e10cSrcweir 		break;
424*cdf0e10cSrcweir 
425*cdf0e10cSrcweir 		case CS_LINE:
426*cdf0e10cSrcweir 			if( !IsEnabled() )
427*cdf0e10cSrcweir 			{
428*cdf0e10cSrcweir 				Color aOldCol = GetLineColor();
429*cdf0e10cSrcweir 				SetLineColor( rStyles.GetLightColor() );
430*cdf0e10cSrcweir 				DrawLine( aPtLM - Point( 2 * nBorderWidth, 0) + aPtDiff,
431*cdf0e10cSrcweir 						  aPtRM + Point( 2 * nBorderWidth, 0 ) + aPtDiff );
432*cdf0e10cSrcweir 				SetLineColor( aOldCol );
433*cdf0e10cSrcweir 			}
434*cdf0e10cSrcweir 			DrawLine( aPtLM - Point( 2 * nBorderWidth, 0),
435*cdf0e10cSrcweir 					  aPtRM + Point( 2 * nBorderWidth, 0 ) );
436*cdf0e10cSrcweir 		break;
437*cdf0e10cSrcweir 
438*cdf0e10cSrcweir 		case CS_ANGLE:
439*cdf0e10cSrcweir 			if( !IsEnabled() )
440*cdf0e10cSrcweir 			{
441*cdf0e10cSrcweir 				Color aOldCol = GetLineColor();
442*cdf0e10cSrcweir 				SetLineColor( rStyles.GetLightColor() );
443*cdf0e10cSrcweir 				DrawLine( aPtLT + aPtDiff, aPtRB + aPtDiff );
444*cdf0e10cSrcweir 				DrawLine( aPtLB + aPtDiff, aPtRT + aPtDiff );
445*cdf0e10cSrcweir 				DrawLine( aPtLM + aPtDiff, aPtRM + aPtDiff );
446*cdf0e10cSrcweir 				DrawLine( aPtMT + aPtDiff, aPtMB + aPtDiff );
447*cdf0e10cSrcweir 				SetLineColor( aOldCol );
448*cdf0e10cSrcweir 			}
449*cdf0e10cSrcweir 			DrawLine( aPtLT, aPtRB );
450*cdf0e10cSrcweir 			DrawLine( aPtLB, aPtRT );
451*cdf0e10cSrcweir 			DrawLine( aPtLM, aPtRM );
452*cdf0e10cSrcweir 			DrawLine( aPtMT, aPtMB );
453*cdf0e10cSrcweir 		break;
454*cdf0e10cSrcweir 
455*cdf0e10cSrcweir 		default:
456*cdf0e10cSrcweir 			break;
457*cdf0e10cSrcweir 	}
458*cdf0e10cSrcweir 	SetFillColor( GetBackground().GetColor() );
459*cdf0e10cSrcweir 
460*cdf0e10cSrcweir 	Size aBtnSize( 11, 11 );
461*cdf0e10cSrcweir 	Size aDstBtnSize(  PixelToLogic( aBtnSize ) );
462*cdf0e10cSrcweir 	Point aToCenter( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1);
463*cdf0e10cSrcweir 	Point aBtnPnt1( IsEnabled()?0:22,0 );
464*cdf0e10cSrcweir 	Point aBtnPnt2( 11,0 );
465*cdf0e10cSrcweir 	Point aBtnPnt3( 22,0 );
466*cdf0e10cSrcweir 
467*cdf0e10cSrcweir 	sal_Bool bNoHorz = (m_nState & CS_NOHORZ) != 0;
468*cdf0e10cSrcweir 	sal_Bool bNoVert = (m_nState & CS_NOVERT) != 0;
469*cdf0e10cSrcweir 
470*cdf0e10cSrcweir 	Bitmap&			rBitmap = GetRectBitmap();
471*cdf0e10cSrcweir 
472*cdf0e10cSrcweir 	// #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
473*cdf0e10cSrcweir 	if(IsCompletelyDisabled())
474*cdf0e10cSrcweir 	{
475*cdf0e10cSrcweir 		DrawBitmap( aPtLT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
476*cdf0e10cSrcweir 		DrawBitmap( aPtMT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
477*cdf0e10cSrcweir 		DrawBitmap( aPtRT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
478*cdf0e10cSrcweir 		DrawBitmap( aPtLM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
479*cdf0e10cSrcweir 		if( eCS == CS_RECT || eCS == CS_LINE )
480*cdf0e10cSrcweir 			DrawBitmap( aPtMM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
481*cdf0e10cSrcweir 		DrawBitmap( aPtRM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
482*cdf0e10cSrcweir 		DrawBitmap( aPtLB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
483*cdf0e10cSrcweir 		DrawBitmap( aPtMB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
484*cdf0e10cSrcweir 		DrawBitmap( aPtRB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
485*cdf0e10cSrcweir 	}
486*cdf0e10cSrcweir 	else
487*cdf0e10cSrcweir 	{
488*cdf0e10cSrcweir 		DrawBitmap( aPtLT - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
489*cdf0e10cSrcweir 		DrawBitmap( aPtMT - aToCenter, aDstBtnSize, bNoVert?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
490*cdf0e10cSrcweir 		DrawBitmap( aPtRT - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
491*cdf0e10cSrcweir 
492*cdf0e10cSrcweir 		DrawBitmap( aPtLM - aToCenter, aDstBtnSize, bNoHorz?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
493*cdf0e10cSrcweir 
494*cdf0e10cSrcweir 		// Mittelpunkt bei Rechteck und Linie
495*cdf0e10cSrcweir 		if( eCS == CS_RECT || eCS == CS_LINE )
496*cdf0e10cSrcweir 			DrawBitmap( aPtMM - aToCenter, aDstBtnSize, aBtnPnt1, aBtnSize, rBitmap );
497*cdf0e10cSrcweir 
498*cdf0e10cSrcweir 		DrawBitmap( aPtRM - aToCenter, aDstBtnSize, bNoHorz?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
499*cdf0e10cSrcweir 
500*cdf0e10cSrcweir 		DrawBitmap( aPtLB - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
501*cdf0e10cSrcweir 		DrawBitmap( aPtMB - aToCenter, aDstBtnSize, bNoVert?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
502*cdf0e10cSrcweir 		DrawBitmap( aPtRB - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
503*cdf0e10cSrcweir 	}
504*cdf0e10cSrcweir 
505*cdf0e10cSrcweir 	// draw active button, avoid center pos for angle
506*cdf0e10cSrcweir 	// #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
507*cdf0e10cSrcweir 	if(!IsCompletelyDisabled())
508*cdf0e10cSrcweir 	{
509*cdf0e10cSrcweir 		if( IsEnabled() && (eCS != CS_ANGLE || aPtNew != aPtMM) )
510*cdf0e10cSrcweir 		{
511*cdf0e10cSrcweir 			Point		aCenterPt( aPtNew );
512*cdf0e10cSrcweir 			aCenterPt -= aToCenter;
513*cdf0e10cSrcweir 
514*cdf0e10cSrcweir 			DrawBitmap( aCenterPt, aDstBtnSize, aBtnPnt2, aBtnSize, rBitmap );
515*cdf0e10cSrcweir 		}
516*cdf0e10cSrcweir 	}
517*cdf0e10cSrcweir }
518*cdf0e10cSrcweir 
519*cdf0e10cSrcweir /*************************************************************************
520*cdf0e10cSrcweir |*
521*cdf0e10cSrcweir |*	Konvertiert RECT_POINT in Point
522*cdf0e10cSrcweir |*
523*cdf0e10cSrcweir \************************************************************************/
524*cdf0e10cSrcweir 
525*cdf0e10cSrcweir Point SvxRectCtl::GetPointFromRP( RECT_POINT _eRP) const
526*cdf0e10cSrcweir {
527*cdf0e10cSrcweir     switch( _eRP )
528*cdf0e10cSrcweir 	{
529*cdf0e10cSrcweir 		case RP_LT: return aPtLT;
530*cdf0e10cSrcweir 		case RP_MT: return aPtMT;
531*cdf0e10cSrcweir 		case RP_RT: return aPtRT;
532*cdf0e10cSrcweir 		case RP_LM: return aPtLM;
533*cdf0e10cSrcweir 		case RP_MM: return aPtMM;
534*cdf0e10cSrcweir 		case RP_RM: return aPtRM;
535*cdf0e10cSrcweir 		case RP_LB: return aPtLB;
536*cdf0e10cSrcweir 		case RP_MB: return aPtMB;
537*cdf0e10cSrcweir 		case RP_RB: return aPtRB;
538*cdf0e10cSrcweir 	}
539*cdf0e10cSrcweir 	return( aPtMM ); // default
540*cdf0e10cSrcweir }
541*cdf0e10cSrcweir 
542*cdf0e10cSrcweir 
543*cdf0e10cSrcweir void SvxRectCtl::SetFocusRect( const Rectangle* pRect )
544*cdf0e10cSrcweir {
545*cdf0e10cSrcweir 	HideFocus();
546*cdf0e10cSrcweir 
547*cdf0e10cSrcweir 	if( pRect )
548*cdf0e10cSrcweir 		ShowFocus( *pRect );
549*cdf0e10cSrcweir 	else
550*cdf0e10cSrcweir 		ShowFocus( CalculateFocusRectangle() );
551*cdf0e10cSrcweir }
552*cdf0e10cSrcweir 
553*cdf0e10cSrcweir Point SvxRectCtl::SetActualRPWithoutInvalidate( RECT_POINT eNewRP )
554*cdf0e10cSrcweir {
555*cdf0e10cSrcweir 	Point aPtLast = aPtNew;
556*cdf0e10cSrcweir 	aPtNew = GetPointFromRP( eNewRP );
557*cdf0e10cSrcweir 
558*cdf0e10cSrcweir 	if( (m_nState & CS_NOHORZ) != 0 )
559*cdf0e10cSrcweir 		aPtNew.X() = aPtMM.X();
560*cdf0e10cSrcweir 
561*cdf0e10cSrcweir 	if( (m_nState & CS_NOVERT) != 0 )
562*cdf0e10cSrcweir 		aPtNew.Y() = aPtMM.Y();
563*cdf0e10cSrcweir 
564*cdf0e10cSrcweir 	eNewRP = GetRPFromPoint( aPtNew );
565*cdf0e10cSrcweir 
566*cdf0e10cSrcweir 	eDefRP = eNewRP;
567*cdf0e10cSrcweir 	eRP = eNewRP;
568*cdf0e10cSrcweir 
569*cdf0e10cSrcweir 	return aPtLast;
570*cdf0e10cSrcweir }
571*cdf0e10cSrcweir 
572*cdf0e10cSrcweir void SvxRectCtl::GetFocus()
573*cdf0e10cSrcweir {
574*cdf0e10cSrcweir 	SetFocusRect();
575*cdf0e10cSrcweir }
576*cdf0e10cSrcweir 
577*cdf0e10cSrcweir 
578*cdf0e10cSrcweir void SvxRectCtl::LoseFocus()
579*cdf0e10cSrcweir {
580*cdf0e10cSrcweir 	HideFocus();
581*cdf0e10cSrcweir }
582*cdf0e10cSrcweir 
583*cdf0e10cSrcweir 
584*cdf0e10cSrcweir Point SvxRectCtl::GetApproxLogPtFromPixPt( const Point& rPt ) const
585*cdf0e10cSrcweir {
586*cdf0e10cSrcweir 	Point	aPt = PixelToLogic( rPt );
587*cdf0e10cSrcweir 	long	x;
588*cdf0e10cSrcweir 	long	y;
589*cdf0e10cSrcweir 
590*cdf0e10cSrcweir 	if( ( m_nState & CS_NOHORZ ) == 0 )
591*cdf0e10cSrcweir 	{
592*cdf0e10cSrcweir 		if( aPt.X() < aSize.Width() / 3 )
593*cdf0e10cSrcweir 			x = aPtLT.X();
594*cdf0e10cSrcweir 		else if( aPt.X() < aSize.Width() * 2 / 3 )
595*cdf0e10cSrcweir 			x = aPtMM.X();
596*cdf0e10cSrcweir 		else
597*cdf0e10cSrcweir 			x = aPtRB.X();
598*cdf0e10cSrcweir 	}
599*cdf0e10cSrcweir 	else
600*cdf0e10cSrcweir 		x = aPtMM.X();
601*cdf0e10cSrcweir 
602*cdf0e10cSrcweir 	if( ( m_nState & CS_NOVERT ) == 0 )
603*cdf0e10cSrcweir 	{
604*cdf0e10cSrcweir 		if( aPt.Y() < aSize.Height() / 3 )
605*cdf0e10cSrcweir 			y = aPtLT.Y();
606*cdf0e10cSrcweir 		else if( aPt.Y() < aSize.Height() * 2 / 3 )
607*cdf0e10cSrcweir 			y = aPtMM.Y();
608*cdf0e10cSrcweir 		else
609*cdf0e10cSrcweir 			y = aPtRB.Y();
610*cdf0e10cSrcweir 	}
611*cdf0e10cSrcweir 	else
612*cdf0e10cSrcweir 			y = aPtMM.Y();
613*cdf0e10cSrcweir 
614*cdf0e10cSrcweir 	return Point( x, y );
615*cdf0e10cSrcweir }
616*cdf0e10cSrcweir 
617*cdf0e10cSrcweir 
618*cdf0e10cSrcweir /*************************************************************************
619*cdf0e10cSrcweir |*
620*cdf0e10cSrcweir |*	Konvertiert Point in RECT_POINT
621*cdf0e10cSrcweir |*
622*cdf0e10cSrcweir \************************************************************************/
623*cdf0e10cSrcweir 
624*cdf0e10cSrcweir RECT_POINT SvxRectCtl::GetRPFromPoint( Point aPt ) const
625*cdf0e10cSrcweir {
626*cdf0e10cSrcweir 	if	   ( aPt == aPtLT) return RP_LT;
627*cdf0e10cSrcweir 	else if( aPt == aPtMT) return RP_MT;
628*cdf0e10cSrcweir 	else if( aPt == aPtRT) return RP_RT;
629*cdf0e10cSrcweir 	else if( aPt == aPtLM) return RP_LM;
630*cdf0e10cSrcweir 	else if( aPt == aPtRM) return RP_RM;
631*cdf0e10cSrcweir 	else if( aPt == aPtLB) return RP_LB;
632*cdf0e10cSrcweir 	else if( aPt == aPtMB) return RP_MB;
633*cdf0e10cSrcweir 	else if( aPt == aPtRB) return RP_RB;
634*cdf0e10cSrcweir 
635*cdf0e10cSrcweir 	else
636*cdf0e10cSrcweir 		return RP_MM; // default
637*cdf0e10cSrcweir }
638*cdf0e10cSrcweir 
639*cdf0e10cSrcweir /*************************************************************************
640*cdf0e10cSrcweir |*
641*cdf0e10cSrcweir |*	Bewirkt den Ursprungszustand des Controls
642*cdf0e10cSrcweir |*
643*cdf0e10cSrcweir \************************************************************************/
644*cdf0e10cSrcweir 
645*cdf0e10cSrcweir void SvxRectCtl::Reset()
646*cdf0e10cSrcweir {
647*cdf0e10cSrcweir 	aPtNew = GetPointFromRP( eDefRP );
648*cdf0e10cSrcweir 	eRP = eDefRP;
649*cdf0e10cSrcweir 	Invalidate();
650*cdf0e10cSrcweir }
651*cdf0e10cSrcweir 
652*cdf0e10cSrcweir /*************************************************************************
653*cdf0e10cSrcweir |*
654*cdf0e10cSrcweir |*	Gibt den aktuell ausgewaehlten RECT_POINT zur�ck
655*cdf0e10cSrcweir |*
656*cdf0e10cSrcweir \************************************************************************/
657*cdf0e10cSrcweir 
658*cdf0e10cSrcweir RECT_POINT SvxRectCtl::GetActualRP() const
659*cdf0e10cSrcweir {
660*cdf0e10cSrcweir 	return( eRP );
661*cdf0e10cSrcweir }
662*cdf0e10cSrcweir 
663*cdf0e10cSrcweir /*************************************************************************
664*cdf0e10cSrcweir |*
665*cdf0e10cSrcweir |*	Gibt den aktuell ausgewaehlten RECT_POINT zur�ck
666*cdf0e10cSrcweir |*
667*cdf0e10cSrcweir \************************************************************************/
668*cdf0e10cSrcweir 
669*cdf0e10cSrcweir void SvxRectCtl::SetActualRP( RECT_POINT eNewRP )
670*cdf0e10cSrcweir {
671*cdf0e10cSrcweir 	Point aPtLast( SetActualRPWithoutInvalidate( eNewRP ) );
672*cdf0e10cSrcweir 
673*cdf0e10cSrcweir 	Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ), aPtLast + Point( nRadius, nRadius ) ) );
674*cdf0e10cSrcweir 	Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ), aPtNew + Point( nRadius, nRadius ) ) );
675*cdf0e10cSrcweir 
676*cdf0e10cSrcweir 	// notify accessibility object about change
677*cdf0e10cSrcweir 	if( pAccContext )
678*cdf0e10cSrcweir 		pAccContext->selectChild( eNewRP );
679*cdf0e10cSrcweir }
680*cdf0e10cSrcweir 
681*cdf0e10cSrcweir void SvxRectCtl::SetState( CTL_STATE nState )
682*cdf0e10cSrcweir {
683*cdf0e10cSrcweir 	m_nState = nState;
684*cdf0e10cSrcweir 
685*cdf0e10cSrcweir 	Point aPtLast( GetPointFromRP( eRP ) );
686*cdf0e10cSrcweir     Point _aPtNew( aPtLast );
687*cdf0e10cSrcweir 
688*cdf0e10cSrcweir 	if( (m_nState & CS_NOHORZ) != 0 )
689*cdf0e10cSrcweir         _aPtNew.X() = aPtMM.X();
690*cdf0e10cSrcweir 
691*cdf0e10cSrcweir 	if( (m_nState & CS_NOVERT) != 0 )
692*cdf0e10cSrcweir         _aPtNew.Y() = aPtMM.Y();
693*cdf0e10cSrcweir 
694*cdf0e10cSrcweir     eRP = GetRPFromPoint( _aPtNew );
695*cdf0e10cSrcweir 	Invalidate();
696*cdf0e10cSrcweir 
697*cdf0e10cSrcweir 	if( WINDOW_TABPAGE == GetParent()->GetType() )
698*cdf0e10cSrcweir 		( (SvxTabPage*) GetParent() )->PointChanged( this, eRP );
699*cdf0e10cSrcweir }
700*cdf0e10cSrcweir 
701*cdf0e10cSrcweir sal_uInt8 SvxRectCtl::GetNumOfChilds( void ) const
702*cdf0e10cSrcweir {
703*cdf0e10cSrcweir 	return ( eCS == CS_ANGLE )? 8 : 9;
704*cdf0e10cSrcweir }
705*cdf0e10cSrcweir 
706*cdf0e10cSrcweir Rectangle SvxRectCtl::CalculateFocusRectangle( void ) const
707*cdf0e10cSrcweir {
708*cdf0e10cSrcweir 	Size		aDstBtnSize( PixelToLogic( Size( 15, 15 ) ) );
709*cdf0e10cSrcweir 	return Rectangle( aPtNew - Point( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1 ), aDstBtnSize );
710*cdf0e10cSrcweir }
711*cdf0e10cSrcweir 
712*cdf0e10cSrcweir Rectangle SvxRectCtl::CalculateFocusRectangle( RECT_POINT eRectPoint ) const
713*cdf0e10cSrcweir {
714*cdf0e10cSrcweir 	Rectangle	aRet;
715*cdf0e10cSrcweir 	RECT_POINT	eOldRectPoint = GetActualRP();
716*cdf0e10cSrcweir 
717*cdf0e10cSrcweir 	if( eOldRectPoint == eRectPoint )
718*cdf0e10cSrcweir 		aRet = CalculateFocusRectangle();
719*cdf0e10cSrcweir 	else
720*cdf0e10cSrcweir 	{
721*cdf0e10cSrcweir 		SvxRectCtl*	pThis = const_cast< SvxRectCtl* >( this );
722*cdf0e10cSrcweir 
723*cdf0e10cSrcweir 		pThis->SetActualRPWithoutInvalidate( eRectPoint );		// no invalidation because it's only temporary!
724*cdf0e10cSrcweir 		aRet = CalculateFocusRectangle();
725*cdf0e10cSrcweir 
726*cdf0e10cSrcweir 		pThis->SetActualRPWithoutInvalidate( eOldRectPoint );	// no invalidation because nothing has changed!
727*cdf0e10cSrcweir 	}
728*cdf0e10cSrcweir 
729*cdf0e10cSrcweir 	return aRet;
730*cdf0e10cSrcweir }
731*cdf0e10cSrcweir 
732*cdf0e10cSrcweir Reference< XAccessible > SvxRectCtl::CreateAccessible()
733*cdf0e10cSrcweir {
734*cdf0e10cSrcweir 	Window*						pParent = GetAccessibleParentWindow();
735*cdf0e10cSrcweir 
736*cdf0e10cSrcweir 	DBG_ASSERT( pParent, "-SvxRectCtl::CreateAccessible(): No Parent!" );
737*cdf0e10cSrcweir 
738*cdf0e10cSrcweir 	Reference< XAccessible >	xAccParent  = pParent->GetAccessible();
739*cdf0e10cSrcweir 	if( xAccParent.is() )
740*cdf0e10cSrcweir 	{
741*cdf0e10cSrcweir 		pAccContext = new SvxRectCtlAccessibleContext( xAccParent, *this );
742*cdf0e10cSrcweir 		pAccContext->acquire();
743*cdf0e10cSrcweir 
744*cdf0e10cSrcweir         SetActualRP( GetActualRP() );
745*cdf0e10cSrcweir 
746*cdf0e10cSrcweir 		return pAccContext;
747*cdf0e10cSrcweir 	}
748*cdf0e10cSrcweir 	else
749*cdf0e10cSrcweir 		return Reference< XAccessible >();
750*cdf0e10cSrcweir }
751*cdf0e10cSrcweir 
752*cdf0e10cSrcweir RECT_POINT SvxRectCtl::GetApproxRPFromPixPt( const ::com::sun::star::awt::Point& r ) const
753*cdf0e10cSrcweir {
754*cdf0e10cSrcweir 	return GetRPFromPoint( GetApproxLogPtFromPixPt( Point( r.X, r.Y ) ) );
755*cdf0e10cSrcweir }
756*cdf0e10cSrcweir 
757*cdf0e10cSrcweir // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
758*cdf0e10cSrcweir void SvxRectCtl::DoCompletelyDisable(sal_Bool bNew)
759*cdf0e10cSrcweir {
760*cdf0e10cSrcweir 	mbCompleteDisable = bNew;
761*cdf0e10cSrcweir 	Invalidate();
762*cdf0e10cSrcweir }
763*cdf0e10cSrcweir 
764*cdf0e10cSrcweir /*************************************************************************
765*cdf0e10cSrcweir |*
766*cdf0e10cSrcweir |* Konstruktor ohne Size-Parameter
767*cdf0e10cSrcweir |*
768*cdf0e10cSrcweir \************************************************************************/
769*cdf0e10cSrcweir 
770*cdf0e10cSrcweir SvxAngleCtl::SvxAngleCtl( Window* pParent, const ResId& rResId ) :
771*cdf0e10cSrcweir 
772*cdf0e10cSrcweir 	SvxRectCtl( pParent, rResId ),
773*cdf0e10cSrcweir 
774*cdf0e10cSrcweir 	aFont( Application::GetSettings().GetStyleSettings().GetAppFont() )
775*cdf0e10cSrcweir {
776*cdf0e10cSrcweir 	aFontSize = Size( 250, 400 );
777*cdf0e10cSrcweir 	Initialize();
778*cdf0e10cSrcweir }
779*cdf0e10cSrcweir 
780*cdf0e10cSrcweir /*************************************************************************
781*cdf0e10cSrcweir |*
782*cdf0e10cSrcweir |* Konstruktor mit Size-Parameter
783*cdf0e10cSrcweir |*
784*cdf0e10cSrcweir \************************************************************************/
785*cdf0e10cSrcweir 
786*cdf0e10cSrcweir SvxAngleCtl::SvxAngleCtl( Window* pParent, const ResId& rResId, Size _aSize ) :
787*cdf0e10cSrcweir 
788*cdf0e10cSrcweir 	SvxRectCtl( pParent, rResId ),
789*cdf0e10cSrcweir 
790*cdf0e10cSrcweir 	aFont( Application::GetSettings().GetStyleSettings().GetAppFont() )
791*cdf0e10cSrcweir {
792*cdf0e10cSrcweir     aFontSize = _aSize;
793*cdf0e10cSrcweir 	Initialize();
794*cdf0e10cSrcweir }
795*cdf0e10cSrcweir 
796*cdf0e10cSrcweir /*************************************************************************
797*cdf0e10cSrcweir |*
798*cdf0e10cSrcweir |* Initialisierung
799*cdf0e10cSrcweir |*
800*cdf0e10cSrcweir \************************************************************************/
801*cdf0e10cSrcweir 
802*cdf0e10cSrcweir void SvxAngleCtl::Initialize()
803*cdf0e10cSrcweir {
804*cdf0e10cSrcweir 	bPositive = sal_True;
805*cdf0e10cSrcweir 
806*cdf0e10cSrcweir 	// aFont.SetName( "Helvetica" );
807*cdf0e10cSrcweir 	aFont.SetSize( aFontSize );
808*cdf0e10cSrcweir 	aFont.SetWeight( WEIGHT_NORMAL );
809*cdf0e10cSrcweir 	aFont.SetTransparent( sal_False );
810*cdf0e10cSrcweir 
811*cdf0e10cSrcweir 	SetFont( aFont );
812*cdf0e10cSrcweir }
813*cdf0e10cSrcweir 
814*cdf0e10cSrcweir /*************************************************************************
815*cdf0e10cSrcweir |*
816*cdf0e10cSrcweir |*	Zeichnet das (Mini-)Koordinatensystem
817*cdf0e10cSrcweir |*
818*cdf0e10cSrcweir \************************************************************************/
819*cdf0e10cSrcweir 
820*cdf0e10cSrcweir void SvxAngleCtl::Paint( const Rectangle& )
821*cdf0e10cSrcweir {
822*cdf0e10cSrcweir 	SetLineColor( Color( COL_BLACK ) ); 	// PEN_DOT ???
823*cdf0e10cSrcweir 	DrawLine( aPtLT - Point( 0, 0), aPtRB + Point( 0, 0 ) );
824*cdf0e10cSrcweir 	DrawLine( aPtLB - Point( 0, 0), aPtRT + Point( 0, 0 ) );
825*cdf0e10cSrcweir 
826*cdf0e10cSrcweir 	SetLineColor( Color( COL_BLACK ) );
827*cdf0e10cSrcweir 	DrawLine( aPtLM - Point( 0, 0), aPtRM + Point( 0, 0 ) );
828*cdf0e10cSrcweir 	DrawLine( aPtMT - Point( 0, 0), aPtMB + Point( 0, 0 ) );
829*cdf0e10cSrcweir 
830*cdf0e10cSrcweir 	Point aDiff(aFontSize.Width() / 2, aFontSize.Height() / 2);
831*cdf0e10cSrcweir 
832*cdf0e10cSrcweir 	DrawText( aPtLT - aDiff, UniString::CreateFromAscii(
833*cdf0e10cSrcweir 		                     RTL_CONSTASCII_STRINGPARAM( "135" ) ) );
834*cdf0e10cSrcweir 	DrawText( aPtLM - aDiff, UniString::CreateFromAscii(
835*cdf0e10cSrcweir 		                     RTL_CONSTASCII_STRINGPARAM( "180" ) ) );
836*cdf0e10cSrcweir 
837*cdf0e10cSrcweir 	if ( bPositive )
838*cdf0e10cSrcweir 		DrawText( aPtLB - aDiff, UniString::CreateFromAscii(
839*cdf0e10cSrcweir 		                         RTL_CONSTASCII_STRINGPARAM( "225" ) ) );
840*cdf0e10cSrcweir 	else
841*cdf0e10cSrcweir 		DrawText( aPtLB - aDiff, UniString::CreateFromAscii(
842*cdf0e10cSrcweir 		                         RTL_CONSTASCII_STRINGPARAM( "-135" ) ) );
843*cdf0e10cSrcweir 
844*cdf0e10cSrcweir 	aDiff.X() = aFontSize.Width();
845*cdf0e10cSrcweir 	DrawText( aPtMT - aDiff, UniString::CreateFromAscii(
846*cdf0e10cSrcweir 		                     RTL_CONSTASCII_STRINGPARAM( "90" ) ) );
847*cdf0e10cSrcweir 	DrawText( aPtRT - aDiff, UniString::CreateFromAscii(
848*cdf0e10cSrcweir 		                     RTL_CONSTASCII_STRINGPARAM( "45" ) ) );
849*cdf0e10cSrcweir 	aDiff.X() = aDiff .X() * 3 / 2;
850*cdf0e10cSrcweir 
851*cdf0e10cSrcweir 	if ( bPositive )
852*cdf0e10cSrcweir 		DrawText( aPtMB - aDiff, UniString::CreateFromAscii(
853*cdf0e10cSrcweir 		                         RTL_CONSTASCII_STRINGPARAM( "270" ) ) );
854*cdf0e10cSrcweir 	else
855*cdf0e10cSrcweir 		DrawText( aPtMB - aDiff, UniString::CreateFromAscii(
856*cdf0e10cSrcweir 		                         RTL_CONSTASCII_STRINGPARAM( "-90" ) ) );
857*cdf0e10cSrcweir 
858*cdf0e10cSrcweir 	DrawText( aPtRM - Point( 0, aDiff.Y() ), UniString::CreateFromAscii(
859*cdf0e10cSrcweir 		                                     RTL_CONSTASCII_STRINGPARAM( "0" ) ) );
860*cdf0e10cSrcweir 	aDiff.X() = aFontSize.Width() * 2;
861*cdf0e10cSrcweir 
862*cdf0e10cSrcweir 	if ( bPositive )
863*cdf0e10cSrcweir 		DrawText( aPtRB - aDiff, UniString::CreateFromAscii(
864*cdf0e10cSrcweir 		                         RTL_CONSTASCII_STRINGPARAM( "315" ) ) );
865*cdf0e10cSrcweir 	else
866*cdf0e10cSrcweir 		DrawText( aPtRB - aDiff, UniString::CreateFromAscii(
867*cdf0e10cSrcweir 		                         RTL_CONSTASCII_STRINGPARAM( "-45" ) ) );
868*cdf0e10cSrcweir }
869*cdf0e10cSrcweir 
870*cdf0e10cSrcweir /*************************************************************************
871*cdf0e10cSrcweir |*
872*cdf0e10cSrcweir |*	Control zum Editieren von Bitmaps
873*cdf0e10cSrcweir |*
874*cdf0e10cSrcweir \************************************************************************/
875*cdf0e10cSrcweir 
876*cdf0e10cSrcweir SvxPixelCtl::SvxPixelCtl( Window* pParent, const ResId& rResId, sal_uInt16 nNumber ) :
877*cdf0e10cSrcweir 						Control		( pParent, rResId ),
878*cdf0e10cSrcweir 						nLines		( nNumber ),
879*cdf0e10cSrcweir 						bPaintable	( sal_True )
880*cdf0e10cSrcweir {
881*cdf0e10cSrcweir 	// SetMapMode( MAP_100TH_MM );
882*cdf0e10cSrcweir 	aRectSize = GetOutputSize();
883*cdf0e10cSrcweir 
884*cdf0e10cSrcweir 	SetPixelColor( Color( COL_BLACK ) );
885*cdf0e10cSrcweir 	SetBackgroundColor( Color( COL_WHITE ) );
886*cdf0e10cSrcweir 	SetLineColor( Application::GetSettings().GetStyleSettings().GetShadowColor() );
887*cdf0e10cSrcweir 
888*cdf0e10cSrcweir 	nSquares = nLines * nLines;
889*cdf0e10cSrcweir 	pPixel = new sal_uInt16[ nSquares ];
890*cdf0e10cSrcweir 	rtl_zeroMemory(pPixel, nSquares * sizeof(sal_uInt16));
891*cdf0e10cSrcweir }
892*cdf0e10cSrcweir 
893*cdf0e10cSrcweir /*************************************************************************
894*cdf0e10cSrcweir |*
895*cdf0e10cSrcweir |*	Destruktor dealociert dyn. Array
896*cdf0e10cSrcweir |*
897*cdf0e10cSrcweir \************************************************************************/
898*cdf0e10cSrcweir 
899*cdf0e10cSrcweir SvxPixelCtl::~SvxPixelCtl( )
900*cdf0e10cSrcweir {
901*cdf0e10cSrcweir 	delete []pPixel;
902*cdf0e10cSrcweir }
903*cdf0e10cSrcweir 
904*cdf0e10cSrcweir /*************************************************************************
905*cdf0e10cSrcweir |*
906*cdf0e10cSrcweir |*	Wechselt die Vordergrund- ,bzw. Hintergrundfarbe
907*cdf0e10cSrcweir |*
908*cdf0e10cSrcweir \************************************************************************/
909*cdf0e10cSrcweir 
910*cdf0e10cSrcweir void SvxPixelCtl::ChangePixel( sal_uInt16 nPixel )
911*cdf0e10cSrcweir {
912*cdf0e10cSrcweir 	if( *( pPixel + nPixel) == 0 )
913*cdf0e10cSrcweir 		*( pPixel + nPixel) = 1; // koennte erweitert werden auf mehrere Farben
914*cdf0e10cSrcweir 	else
915*cdf0e10cSrcweir 		*( pPixel + nPixel) = 0;
916*cdf0e10cSrcweir }
917*cdf0e10cSrcweir 
918*cdf0e10cSrcweir /*************************************************************************
919*cdf0e10cSrcweir |*
920*cdf0e10cSrcweir |*	Das angeklickte Rechteck wird ermittelt um die Farbe zu wechseln
921*cdf0e10cSrcweir |*
922*cdf0e10cSrcweir \************************************************************************/
923*cdf0e10cSrcweir 
924*cdf0e10cSrcweir void SvxPixelCtl::MouseButtonDown( const MouseEvent& rMEvt )
925*cdf0e10cSrcweir {
926*cdf0e10cSrcweir 	Point aPt = PixelToLogic( rMEvt.GetPosPixel() );
927*cdf0e10cSrcweir 	Point aPtTl, aPtBr;
928*cdf0e10cSrcweir 	sal_uInt16	nX, nY;
929*cdf0e10cSrcweir 
930*cdf0e10cSrcweir 	nX = (sal_uInt16) ( aPt.X() * nLines / aRectSize.Width() );
931*cdf0e10cSrcweir 	nY = (sal_uInt16) ( aPt.Y() * nLines / aRectSize.Height() );
932*cdf0e10cSrcweir 
933*cdf0e10cSrcweir 	ChangePixel( nX + nY * nLines );
934*cdf0e10cSrcweir 
935*cdf0e10cSrcweir 	aPtTl.X() = aRectSize.Width() * nX / nLines + 1;
936*cdf0e10cSrcweir 	aPtBr.X() = aRectSize.Width() * (nX + 1) / nLines - 1;
937*cdf0e10cSrcweir 	aPtTl.Y() = aRectSize.Height() * nY / nLines + 1;
938*cdf0e10cSrcweir 	aPtBr.Y() = aRectSize.Height() * (nY + 1) / nLines - 1;
939*cdf0e10cSrcweir 
940*cdf0e10cSrcweir 	Invalidate( Rectangle( aPtTl, aPtBr ) );
941*cdf0e10cSrcweir 
942*cdf0e10cSrcweir 	if( WINDOW_TABPAGE == GetParent()->GetType() )
943*cdf0e10cSrcweir 		( (SvxTabPage*) GetParent() )->PointChanged( this, RP_MM ); // RectPoint ist dummy
944*cdf0e10cSrcweir }
945*cdf0e10cSrcweir 
946*cdf0e10cSrcweir /*************************************************************************
947*cdf0e10cSrcweir |*
948*cdf0e10cSrcweir |*	Zeichnet das Control (Rechteck mit 9 Kreisen)
949*cdf0e10cSrcweir |*
950*cdf0e10cSrcweir \************************************************************************/
951*cdf0e10cSrcweir 
952*cdf0e10cSrcweir void SvxPixelCtl::Paint( const Rectangle& )
953*cdf0e10cSrcweir {
954*cdf0e10cSrcweir 	sal_uInt16	i, j, nTmp;
955*cdf0e10cSrcweir 	Point	aPtTl, aPtBr;
956*cdf0e10cSrcweir 
957*cdf0e10cSrcweir 	if( bPaintable )
958*cdf0e10cSrcweir 	{
959*cdf0e10cSrcweir 		// Linien Zeichnen
960*cdf0e10cSrcweir 		Control::SetLineColor( aLineColor );
961*cdf0e10cSrcweir 		for( i = 1; i < nLines; i++)
962*cdf0e10cSrcweir 		{
963*cdf0e10cSrcweir 			// horizontal
964*cdf0e10cSrcweir 			nTmp = (sal_uInt16) ( aRectSize.Height() * i / nLines );
965*cdf0e10cSrcweir 			DrawLine( Point( 0, nTmp ), Point( aRectSize.Width(), nTmp ) );
966*cdf0e10cSrcweir 			// vertikal
967*cdf0e10cSrcweir 			nTmp = (sal_uInt16) ( aRectSize.Width() * i / nLines );
968*cdf0e10cSrcweir 			DrawLine( Point( nTmp, 0 ), Point( nTmp, aRectSize.Height() ) );
969*cdf0e10cSrcweir 		}
970*cdf0e10cSrcweir 
971*cdf0e10cSrcweir 		// Rechtecke (Quadrate) zeichnen
972*cdf0e10cSrcweir 		Control::SetLineColor();
973*cdf0e10cSrcweir 		sal_uInt16 nLastPixel = *pPixel ? 0 : 1;
974*cdf0e10cSrcweir 
975*cdf0e10cSrcweir 		for( i = 0; i < nLines; i++)
976*cdf0e10cSrcweir 		{
977*cdf0e10cSrcweir 			aPtTl.Y() = aRectSize.Height() * i / nLines + 1;
978*cdf0e10cSrcweir 			aPtBr.Y() = aRectSize.Height() * (i + 1) / nLines - 1;
979*cdf0e10cSrcweir 
980*cdf0e10cSrcweir 			for( j = 0; j < nLines; j++)
981*cdf0e10cSrcweir 			{
982*cdf0e10cSrcweir 				aPtTl.X() = aRectSize.Width() * j / nLines + 1;
983*cdf0e10cSrcweir 				aPtBr.X() = aRectSize.Width() * (j + 1) / nLines - 1;
984*cdf0e10cSrcweir 
985*cdf0e10cSrcweir 				if ( *( pPixel + i * nLines + j ) != nLastPixel )
986*cdf0e10cSrcweir 				{
987*cdf0e10cSrcweir 					nLastPixel = *( pPixel + i * nLines + j );
988*cdf0e10cSrcweir 					// Farbe wechseln: 0 -> Hintergrundfarbe
989*cdf0e10cSrcweir 					SetFillColor( nLastPixel ? aPixelColor : aBackgroundColor );
990*cdf0e10cSrcweir 				}
991*cdf0e10cSrcweir 				DrawRect( Rectangle( aPtTl, aPtBr ) );
992*cdf0e10cSrcweir 			}
993*cdf0e10cSrcweir 		}
994*cdf0e10cSrcweir 	} // bPaintable
995*cdf0e10cSrcweir 	else
996*cdf0e10cSrcweir 	{
997*cdf0e10cSrcweir 		SetBackground( Wallpaper( Color( COL_LIGHTGRAY ) ) );
998*cdf0e10cSrcweir 		Control::SetLineColor( Color( COL_LIGHTRED ) );
999*cdf0e10cSrcweir 		DrawLine( Point( 0, 0 ), Point( aRectSize.Width(), aRectSize.Height() ) );
1000*cdf0e10cSrcweir 		DrawLine( Point( 0, aRectSize.Height() ), Point( aRectSize.Width(), 0 ) );
1001*cdf0e10cSrcweir 	}
1002*cdf0e10cSrcweir }
1003*cdf0e10cSrcweir 
1004*cdf0e10cSrcweir /*************************************************************************
1005*cdf0e10cSrcweir |*
1006*cdf0e10cSrcweir |*
1007*cdf0e10cSrcweir |*
1008*cdf0e10cSrcweir \************************************************************************/
1009*cdf0e10cSrcweir 
1010*cdf0e10cSrcweir void SvxPixelCtl::SetXBitmap( const XOBitmap& rXBmp )
1011*cdf0e10cSrcweir {
1012*cdf0e10cSrcweir 	if( rXBmp.GetBitmapType() == XBITMAP_8X8 )
1013*cdf0e10cSrcweir 	{
1014*cdf0e10cSrcweir 		aPixelColor = rXBmp.GetPixelColor();
1015*cdf0e10cSrcweir 		aBackgroundColor = rXBmp.GetBackgroundColor();
1016*cdf0e10cSrcweir 
1017*cdf0e10cSrcweir 		sal_uInt16* pArray = rXBmp.GetPixelArray();
1018*cdf0e10cSrcweir 
1019*cdf0e10cSrcweir 		for( sal_uInt16 i = 0; i < nSquares; i++ )
1020*cdf0e10cSrcweir 			*( pPixel + i ) = *( pArray + i );
1021*cdf0e10cSrcweir 	}
1022*cdf0e10cSrcweir }
1023*cdf0e10cSrcweir 
1024*cdf0e10cSrcweir /*************************************************************************
1025*cdf0e10cSrcweir |*
1026*cdf0e10cSrcweir |*	Gibt ein bestimmtes Pixel zurueck
1027*cdf0e10cSrcweir |*
1028*cdf0e10cSrcweir \************************************************************************/
1029*cdf0e10cSrcweir 
1030*cdf0e10cSrcweir sal_uInt16 SvxPixelCtl::GetBitmapPixel( const sal_uInt16 nPixel )
1031*cdf0e10cSrcweir {
1032*cdf0e10cSrcweir 	return( *( pPixel + nPixel ) );
1033*cdf0e10cSrcweir }
1034*cdf0e10cSrcweir 
1035*cdf0e10cSrcweir /*************************************************************************
1036*cdf0e10cSrcweir |*
1037*cdf0e10cSrcweir |*	Bewirkt den Ursprungszustand des Controls
1038*cdf0e10cSrcweir |*
1039*cdf0e10cSrcweir \************************************************************************/
1040*cdf0e10cSrcweir 
1041*cdf0e10cSrcweir void SvxPixelCtl::Reset()
1042*cdf0e10cSrcweir {
1043*cdf0e10cSrcweir 	// clear pixel area
1044*cdf0e10cSrcweir 	rtl_zeroMemory(pPixel, nSquares * sizeof(sal_uInt16));
1045*cdf0e10cSrcweir 	Invalidate();
1046*cdf0e10cSrcweir }
1047*cdf0e10cSrcweir 
1048*cdf0e10cSrcweir /*************************************************************************
1049*cdf0e10cSrcweir |*
1050*cdf0e10cSrcweir |*	Ctor: BitmapCtl fuer SvxPixelCtl
1051*cdf0e10cSrcweir |*
1052*cdf0e10cSrcweir \************************************************************************/
1053*cdf0e10cSrcweir 
1054*cdf0e10cSrcweir SvxBitmapCtl::SvxBitmapCtl( Window* /*pParent*/, const Size& rSize )
1055*cdf0e10cSrcweir {
1056*cdf0e10cSrcweir 	aSize = rSize;
1057*cdf0e10cSrcweir 	// aVD.SetOutputSizePixel( aSize );
1058*cdf0e10cSrcweir }
1059*cdf0e10cSrcweir 
1060*cdf0e10cSrcweir /*************************************************************************
1061*cdf0e10cSrcweir |*
1062*cdf0e10cSrcweir |*	Dtor
1063*cdf0e10cSrcweir |*
1064*cdf0e10cSrcweir \************************************************************************/
1065*cdf0e10cSrcweir 
1066*cdf0e10cSrcweir SvxBitmapCtl::~SvxBitmapCtl()
1067*cdf0e10cSrcweir {
1068*cdf0e10cSrcweir }
1069*cdf0e10cSrcweir 
1070*cdf0e10cSrcweir /*************************************************************************
1071*cdf0e10cSrcweir |*
1072*cdf0e10cSrcweir |*	BitmapCtl:	Gibt die Bitmap zurueck
1073*cdf0e10cSrcweir |*
1074*cdf0e10cSrcweir \************************************************************************/
1075*cdf0e10cSrcweir 
1076*cdf0e10cSrcweir XOBitmap SvxBitmapCtl::GetXBitmap()
1077*cdf0e10cSrcweir {
1078*cdf0e10cSrcweir 	XOBitmap aXOBitmap( pBmpArray, aPixelColor, aBackgroundColor );
1079*cdf0e10cSrcweir 
1080*cdf0e10cSrcweir 	return( aXOBitmap );
1081*cdf0e10cSrcweir }
1082*cdf0e10cSrcweir 
1083*cdf0e10cSrcweir /*************************************************************************
1084*cdf0e10cSrcweir |*
1085*cdf0e10cSrcweir |*	Fuellt die Listbox mit Farben und Strings
1086*cdf0e10cSrcweir |*
1087*cdf0e10cSrcweir \************************************************************************/
1088*cdf0e10cSrcweir 
1089*cdf0e10cSrcweir void ColorLB::Fill( const XColorTable* pColorTab )
1090*cdf0e10cSrcweir {
1091*cdf0e10cSrcweir 	long nCount = pColorTab->Count();
1092*cdf0e10cSrcweir 	XColorEntry* pEntry;
1093*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1094*cdf0e10cSrcweir 
1095*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1096*cdf0e10cSrcweir 	{
1097*cdf0e10cSrcweir         pEntry = pColorTab->GetColor( i );
1098*cdf0e10cSrcweir 		InsertEntry( pEntry->GetColor(), pEntry->GetName() );
1099*cdf0e10cSrcweir 	}
1100*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1101*cdf0e10cSrcweir }
1102*cdf0e10cSrcweir 
1103*cdf0e10cSrcweir /************************************************************************/
1104*cdf0e10cSrcweir 
1105*cdf0e10cSrcweir void ColorLB::Append( XColorEntry* pEntry, Bitmap* )
1106*cdf0e10cSrcweir {
1107*cdf0e10cSrcweir 	InsertEntry( pEntry->GetColor(), pEntry->GetName() );
1108*cdf0e10cSrcweir }
1109*cdf0e10cSrcweir 
1110*cdf0e10cSrcweir /************************************************************************/
1111*cdf0e10cSrcweir 
1112*cdf0e10cSrcweir void ColorLB::Modify( XColorEntry* pEntry, sal_uInt16 nPos, Bitmap*  )
1113*cdf0e10cSrcweir {
1114*cdf0e10cSrcweir 	RemoveEntry( nPos );
1115*cdf0e10cSrcweir 	InsertEntry( pEntry->GetColor(), pEntry->GetName(), nPos );
1116*cdf0e10cSrcweir }
1117*cdf0e10cSrcweir 
1118*cdf0e10cSrcweir /*************************************************************************
1119*cdf0e10cSrcweir |*
1120*cdf0e10cSrcweir |*	Fuellt die Listbox mit Farben und Strings
1121*cdf0e10cSrcweir |*
1122*cdf0e10cSrcweir \************************************************************************/
1123*cdf0e10cSrcweir 
1124*cdf0e10cSrcweir void FillAttrLB::Fill( const XColorTable* pColorTab )
1125*cdf0e10cSrcweir {
1126*cdf0e10cSrcweir 	long nCount = pColorTab->Count();
1127*cdf0e10cSrcweir 	XColorEntry* pEntry;
1128*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1129*cdf0e10cSrcweir 
1130*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1131*cdf0e10cSrcweir 	{
1132*cdf0e10cSrcweir         pEntry = pColorTab->GetColor( i );
1133*cdf0e10cSrcweir 		InsertEntry( pEntry->GetColor(), pEntry->GetName() );
1134*cdf0e10cSrcweir 	}
1135*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1136*cdf0e10cSrcweir }
1137*cdf0e10cSrcweir 
1138*cdf0e10cSrcweir /*************************************************************************
1139*cdf0e10cSrcweir |*
1140*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1141*cdf0e10cSrcweir |*
1142*cdf0e10cSrcweir \************************************************************************/
1143*cdf0e10cSrcweir 
1144*cdf0e10cSrcweir HatchingLB::HatchingLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ )
1145*cdf0e10cSrcweir : ListBox( pParent, Id ),
1146*cdf0e10cSrcweir   mpList ( NULL ),
1147*cdf0e10cSrcweir   mbUserDraw( bUserDraw )
1148*cdf0e10cSrcweir {
1149*cdf0e10cSrcweir 	EnableUserDraw( mbUserDraw );
1150*cdf0e10cSrcweir }
1151*cdf0e10cSrcweir 
1152*cdf0e10cSrcweir HatchingLB::HatchingLB( Window* pParent, WinBits aWB, sal_Bool bUserDraw /*= sal_True*/ )
1153*cdf0e10cSrcweir : ListBox( pParent, aWB ),
1154*cdf0e10cSrcweir   mpList ( NULL ),
1155*cdf0e10cSrcweir   mbUserDraw( bUserDraw )
1156*cdf0e10cSrcweir {
1157*cdf0e10cSrcweir 	EnableUserDraw( mbUserDraw );
1158*cdf0e10cSrcweir }
1159*cdf0e10cSrcweir 
1160*cdf0e10cSrcweir void HatchingLB::Fill( const XHatchList* pList )
1161*cdf0e10cSrcweir {
1162*cdf0e10cSrcweir 	mpList = (XHatchList*)pList;
1163*cdf0e10cSrcweir 	XHatchEntry* pEntry;
1164*cdf0e10cSrcweir 	long nCount = pList->Count();
1165*cdf0e10cSrcweir 
1166*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1167*cdf0e10cSrcweir 
1168*cdf0e10cSrcweir 	if( mbUserDraw )
1169*cdf0e10cSrcweir 	{
1170*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
1171*cdf0e10cSrcweir             InsertEntry( pList->GetHatch( i )->GetName() );
1172*cdf0e10cSrcweir 	}
1173*cdf0e10cSrcweir 	else
1174*cdf0e10cSrcweir 	{
1175*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
1176*cdf0e10cSrcweir 		{
1177*cdf0e10cSrcweir             pEntry = pList->GetHatch( i );
1178*cdf0e10cSrcweir 			Bitmap* pBitmap = pList->GetBitmap( i );
1179*cdf0e10cSrcweir 			if( pBitmap )
1180*cdf0e10cSrcweir 				InsertEntry( pEntry->GetName(), *pBitmap );
1181*cdf0e10cSrcweir 			else
1182*cdf0e10cSrcweir 				InsertEntry( pEntry->GetName() );
1183*cdf0e10cSrcweir 		}
1184*cdf0e10cSrcweir 	}
1185*cdf0e10cSrcweir 
1186*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1187*cdf0e10cSrcweir }
1188*cdf0e10cSrcweir 
1189*cdf0e10cSrcweir void HatchingLB::UserDraw( const UserDrawEvent& rUDEvt )
1190*cdf0e10cSrcweir {
1191*cdf0e10cSrcweir 	if( mpList != NULL )
1192*cdf0e10cSrcweir 	{
1193*cdf0e10cSrcweir 		// Draw gradient with borderrectangle
1194*cdf0e10cSrcweir 		const Rectangle& rDrawRect = rUDEvt.GetRect();
1195*cdf0e10cSrcweir 		Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 );
1196*cdf0e10cSrcweir 
1197*cdf0e10cSrcweir         sal_Int32 nId = rUDEvt.GetItemId();
1198*cdf0e10cSrcweir 		if( nId >= 0 && nId <= mpList->Count() )
1199*cdf0e10cSrcweir 		{
1200*cdf0e10cSrcweir 			OutputDevice* pDevice = rUDEvt.GetDevice();
1201*cdf0e10cSrcweir 
1202*cdf0e10cSrcweir 			sal_uIntPtr nOldDrawMode = pDevice->GetDrawMode();
1203*cdf0e10cSrcweir 		    pDevice->SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR );
1204*cdf0e10cSrcweir 
1205*cdf0e10cSrcweir             XHatch& rXHatch = mpList->GetHatch( rUDEvt.GetItemId() )->GetHatch();
1206*cdf0e10cSrcweir 			MapMode aMode( MAP_100TH_MM );
1207*cdf0e10cSrcweir 			Hatch aHatch( (HatchStyle) rXHatch.GetHatchStyle(),
1208*cdf0e10cSrcweir 						  rXHatch.GetColor(),
1209*cdf0e10cSrcweir 						  rUDEvt.GetDevice()->LogicToPixel( Point( rXHatch.GetDistance(), 0 ), aMode ).X(),
1210*cdf0e10cSrcweir 						  (sal_uInt16)rXHatch.GetAngle() );
1211*cdf0e10cSrcweir 			const Polygon aPolygon( aRect );
1212*cdf0e10cSrcweir 			const PolyPolygon aPolypoly( aPolygon );
1213*cdf0e10cSrcweir 			pDevice->DrawHatch( aPolypoly, aHatch );
1214*cdf0e10cSrcweir 
1215*cdf0e10cSrcweir 			pDevice->SetLineColor( COL_BLACK );
1216*cdf0e10cSrcweir 			pDevice->SetFillColor();
1217*cdf0e10cSrcweir 			pDevice->DrawRect( aRect );
1218*cdf0e10cSrcweir 
1219*cdf0e10cSrcweir 			pDevice->SetDrawMode( nOldDrawMode );
1220*cdf0e10cSrcweir 
1221*cdf0e10cSrcweir 			// Draw name
1222*cdf0e10cSrcweir             pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetHatch( rUDEvt.GetItemId() )->GetName() );
1223*cdf0e10cSrcweir 		}
1224*cdf0e10cSrcweir 	}
1225*cdf0e10cSrcweir }
1226*cdf0e10cSrcweir 
1227*cdf0e10cSrcweir /************************************************************************/
1228*cdf0e10cSrcweir 
1229*cdf0e10cSrcweir void HatchingLB::Append( XHatchEntry* pEntry, Bitmap* pBmp )
1230*cdf0e10cSrcweir {
1231*cdf0e10cSrcweir 	if( pBmp )
1232*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), *pBmp );
1233*cdf0e10cSrcweir 	else
1234*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName() );
1235*cdf0e10cSrcweir }
1236*cdf0e10cSrcweir 
1237*cdf0e10cSrcweir /************************************************************************/
1238*cdf0e10cSrcweir 
1239*cdf0e10cSrcweir void HatchingLB::Modify( XHatchEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp )
1240*cdf0e10cSrcweir {
1241*cdf0e10cSrcweir 	RemoveEntry( nPos );
1242*cdf0e10cSrcweir 
1243*cdf0e10cSrcweir 	if( pBmp )
1244*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), *pBmp, nPos );
1245*cdf0e10cSrcweir 	else
1246*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), nPos );
1247*cdf0e10cSrcweir }
1248*cdf0e10cSrcweir 
1249*cdf0e10cSrcweir /************************************************************************/
1250*cdf0e10cSrcweir 
1251*cdf0e10cSrcweir void HatchingLB::SelectEntryByList( const XHatchList* pList, const String& rStr,
1252*cdf0e10cSrcweir 									const XHatch& rHatch, sal_uInt16 nDist )
1253*cdf0e10cSrcweir {
1254*cdf0e10cSrcweir 	long nCount = pList->Count();
1255*cdf0e10cSrcweir 	XHatchEntry* pEntry;
1256*cdf0e10cSrcweir 	sal_Bool bFound = sal_False;
1257*cdf0e10cSrcweir 	String aStr;
1258*cdf0e10cSrcweir 
1259*cdf0e10cSrcweir 	long i;
1260*cdf0e10cSrcweir 	for( i = 0; i < nCount && !bFound; i++ )
1261*cdf0e10cSrcweir 	{
1262*cdf0e10cSrcweir         pEntry = pList->GetHatch( i );
1263*cdf0e10cSrcweir 
1264*cdf0e10cSrcweir 		aStr = pEntry->GetName();
1265*cdf0e10cSrcweir 
1266*cdf0e10cSrcweir 		if( rStr == aStr && rHatch == pEntry->GetHatch() )
1267*cdf0e10cSrcweir 			bFound = sal_True;
1268*cdf0e10cSrcweir 	}
1269*cdf0e10cSrcweir 	if( bFound )
1270*cdf0e10cSrcweir 		SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) );
1271*cdf0e10cSrcweir }
1272*cdf0e10cSrcweir 
1273*cdf0e10cSrcweir /*************************************************************************
1274*cdf0e10cSrcweir |*
1275*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1276*cdf0e10cSrcweir |*
1277*cdf0e10cSrcweir \************************************************************************/
1278*cdf0e10cSrcweir 
1279*cdf0e10cSrcweir void FillAttrLB::Fill( const XHatchList* pList )
1280*cdf0e10cSrcweir {
1281*cdf0e10cSrcweir 	long nCount = pList->Count();
1282*cdf0e10cSrcweir 	XHatchEntry* pEntry;
1283*cdf0e10cSrcweir 	ListBox::SetUpdateMode( sal_False );
1284*cdf0e10cSrcweir 
1285*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1286*cdf0e10cSrcweir 	{
1287*cdf0e10cSrcweir         pEntry = pList->GetHatch( i );
1288*cdf0e10cSrcweir 		Bitmap* pBitmap = pList->GetBitmap( i );
1289*cdf0e10cSrcweir 		if( pBitmap )
1290*cdf0e10cSrcweir 			ListBox::InsertEntry( pEntry->GetName(), *pBitmap );
1291*cdf0e10cSrcweir 		else
1292*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName() );
1293*cdf0e10cSrcweir 	}
1294*cdf0e10cSrcweir 	ListBox::SetUpdateMode( sal_True );
1295*cdf0e10cSrcweir }
1296*cdf0e10cSrcweir 
1297*cdf0e10cSrcweir /*************************************************************************
1298*cdf0e10cSrcweir |*
1299*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1300*cdf0e10cSrcweir |*
1301*cdf0e10cSrcweir \************************************************************************/
1302*cdf0e10cSrcweir 
1303*cdf0e10cSrcweir GradientLB::GradientLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ )
1304*cdf0e10cSrcweir : ListBox( pParent, Id ),
1305*cdf0e10cSrcweir   mpList(NULL),
1306*cdf0e10cSrcweir   mbUserDraw( bUserDraw )
1307*cdf0e10cSrcweir {
1308*cdf0e10cSrcweir 	EnableUserDraw( mbUserDraw);
1309*cdf0e10cSrcweir }
1310*cdf0e10cSrcweir 
1311*cdf0e10cSrcweir GradientLB::GradientLB( Window* pParent, WinBits aWB, sal_Bool bUserDraw /*= sal_True*/ )
1312*cdf0e10cSrcweir : ListBox( pParent, aWB ),
1313*cdf0e10cSrcweir   mpList(NULL),
1314*cdf0e10cSrcweir   mbUserDraw( bUserDraw )
1315*cdf0e10cSrcweir {
1316*cdf0e10cSrcweir 	EnableUserDraw( mbUserDraw );
1317*cdf0e10cSrcweir }
1318*cdf0e10cSrcweir 
1319*cdf0e10cSrcweir void GradientLB::Fill( const XGradientList* pList )
1320*cdf0e10cSrcweir {
1321*cdf0e10cSrcweir 	mpList = (XGradientList*)pList;
1322*cdf0e10cSrcweir 	XGradientEntry* pEntry;
1323*cdf0e10cSrcweir 	long nCount = pList->Count();
1324*cdf0e10cSrcweir 
1325*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1326*cdf0e10cSrcweir 
1327*cdf0e10cSrcweir 	if( mbUserDraw )
1328*cdf0e10cSrcweir 	{
1329*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
1330*cdf0e10cSrcweir             InsertEntry( pList->GetGradient( i )->GetName() );
1331*cdf0e10cSrcweir 	}
1332*cdf0e10cSrcweir 	else
1333*cdf0e10cSrcweir 	{
1334*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
1335*cdf0e10cSrcweir 		{
1336*cdf0e10cSrcweir             pEntry = pList->GetGradient( i );
1337*cdf0e10cSrcweir 			Bitmap* pBitmap = pList->GetBitmap( i );
1338*cdf0e10cSrcweir 			if( pBitmap )
1339*cdf0e10cSrcweir 				InsertEntry( pEntry->GetName(), *pBitmap );
1340*cdf0e10cSrcweir 			else
1341*cdf0e10cSrcweir 				InsertEntry( pEntry->GetName() );
1342*cdf0e10cSrcweir 		}
1343*cdf0e10cSrcweir 	}
1344*cdf0e10cSrcweir 
1345*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1346*cdf0e10cSrcweir }
1347*cdf0e10cSrcweir 
1348*cdf0e10cSrcweir void GradientLB::UserDraw( const UserDrawEvent& rUDEvt )
1349*cdf0e10cSrcweir {
1350*cdf0e10cSrcweir 	if( mpList != NULL )
1351*cdf0e10cSrcweir 	{
1352*cdf0e10cSrcweir 		// Draw gradient with borderrectangle
1353*cdf0e10cSrcweir 		const Rectangle& rDrawRect = rUDEvt.GetRect();
1354*cdf0e10cSrcweir 		Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 );
1355*cdf0e10cSrcweir 
1356*cdf0e10cSrcweir         sal_Int32 nId = rUDEvt.GetItemId();
1357*cdf0e10cSrcweir 		if( nId >= 0 && nId <= mpList->Count() )
1358*cdf0e10cSrcweir 		{
1359*cdf0e10cSrcweir 			OutputDevice* pDevice = rUDEvt.GetDevice();
1360*cdf0e10cSrcweir 
1361*cdf0e10cSrcweir             XGradient& rXGrad = mpList->GetGradient( rUDEvt.GetItemId() )->GetGradient();
1362*cdf0e10cSrcweir 			Gradient aGradient( (GradientStyle) rXGrad.GetGradientStyle(), rXGrad.GetStartColor(), rXGrad.GetEndColor() );
1363*cdf0e10cSrcweir 			aGradient.SetAngle( (sal_uInt16)rXGrad.GetAngle() );
1364*cdf0e10cSrcweir 			aGradient.SetBorder( rXGrad.GetBorder() );
1365*cdf0e10cSrcweir 			aGradient.SetOfsX( rXGrad.GetXOffset() );
1366*cdf0e10cSrcweir 			aGradient.SetOfsY( rXGrad.GetYOffset() );
1367*cdf0e10cSrcweir 			aGradient.SetStartIntensity( rXGrad.GetStartIntens() );
1368*cdf0e10cSrcweir 			aGradient.SetEndIntensity( rXGrad.GetEndIntens() );
1369*cdf0e10cSrcweir 			aGradient.SetSteps( 255 );
1370*cdf0e10cSrcweir 
1371*cdf0e10cSrcweir             // #i76307# always paint the preview in LTR, because this is what the document does
1372*cdf0e10cSrcweir             Window* pWin = dynamic_cast<Window*>(pDevice);
1373*cdf0e10cSrcweir             if( pWin && pWin->IsRTLEnabled() && Application::GetSettings().GetLayoutRTL())
1374*cdf0e10cSrcweir             {
1375*cdf0e10cSrcweir                 long nWidth = pDevice->GetOutputSize().Width();
1376*cdf0e10cSrcweir 
1377*cdf0e10cSrcweir                 pWin->EnableRTL( sal_False );
1378*cdf0e10cSrcweir 
1379*cdf0e10cSrcweir                 Rectangle aMirrorRect( Point( nWidth - aRect.Left() - aRect.GetWidth(), aRect.Top() ),
1380*cdf0e10cSrcweir                                        aRect.GetSize() );
1381*cdf0e10cSrcweir 
1382*cdf0e10cSrcweir                 pDevice->DrawGradient( aMirrorRect, aGradient );
1383*cdf0e10cSrcweir 
1384*cdf0e10cSrcweir                 pWin->EnableRTL( sal_True );
1385*cdf0e10cSrcweir             }
1386*cdf0e10cSrcweir             else
1387*cdf0e10cSrcweir                 pDevice->DrawGradient( aRect, aGradient );
1388*cdf0e10cSrcweir 
1389*cdf0e10cSrcweir 			pDevice->SetLineColor( COL_BLACK );
1390*cdf0e10cSrcweir 			pDevice->SetFillColor();
1391*cdf0e10cSrcweir 			pDevice->DrawRect( aRect );
1392*cdf0e10cSrcweir 
1393*cdf0e10cSrcweir 			// Draw name
1394*cdf0e10cSrcweir             pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetGradient( rUDEvt.GetItemId() )->GetName() );
1395*cdf0e10cSrcweir 		}
1396*cdf0e10cSrcweir 	}
1397*cdf0e10cSrcweir }
1398*cdf0e10cSrcweir 
1399*cdf0e10cSrcweir /************************************************************************/
1400*cdf0e10cSrcweir 
1401*cdf0e10cSrcweir void GradientLB::Append( XGradientEntry* pEntry, Bitmap* pBmp )
1402*cdf0e10cSrcweir {
1403*cdf0e10cSrcweir 	if( pBmp )
1404*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), *pBmp );
1405*cdf0e10cSrcweir 	else
1406*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName() );
1407*cdf0e10cSrcweir }
1408*cdf0e10cSrcweir 
1409*cdf0e10cSrcweir /************************************************************************/
1410*cdf0e10cSrcweir 
1411*cdf0e10cSrcweir void GradientLB::Modify( XGradientEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp )
1412*cdf0e10cSrcweir {
1413*cdf0e10cSrcweir 	RemoveEntry( nPos );
1414*cdf0e10cSrcweir 
1415*cdf0e10cSrcweir 	if( pBmp )
1416*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), *pBmp, nPos );
1417*cdf0e10cSrcweir 	else
1418*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), nPos );
1419*cdf0e10cSrcweir }
1420*cdf0e10cSrcweir 
1421*cdf0e10cSrcweir /************************************************************************/
1422*cdf0e10cSrcweir 
1423*cdf0e10cSrcweir void GradientLB::SelectEntryByList( const XGradientList* pList, const String& rStr,
1424*cdf0e10cSrcweir 								const XGradient& rGradient, sal_uInt16 nDist )
1425*cdf0e10cSrcweir {
1426*cdf0e10cSrcweir 	long nCount = pList->Count();
1427*cdf0e10cSrcweir 	XGradientEntry* pEntry;
1428*cdf0e10cSrcweir 	sal_Bool bFound = sal_False;
1429*cdf0e10cSrcweir 	String aStr;
1430*cdf0e10cSrcweir 
1431*cdf0e10cSrcweir 	long i;
1432*cdf0e10cSrcweir 	for( i = 0; i < nCount && !bFound; i++ )
1433*cdf0e10cSrcweir 	{
1434*cdf0e10cSrcweir         pEntry = pList->GetGradient( i );
1435*cdf0e10cSrcweir 
1436*cdf0e10cSrcweir 		aStr = pEntry->GetName();
1437*cdf0e10cSrcweir 
1438*cdf0e10cSrcweir 		if( rStr == aStr && rGradient == pEntry->GetGradient() )
1439*cdf0e10cSrcweir 			bFound = sal_True;
1440*cdf0e10cSrcweir 	}
1441*cdf0e10cSrcweir 	if( bFound )
1442*cdf0e10cSrcweir 		SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) );
1443*cdf0e10cSrcweir }
1444*cdf0e10cSrcweir 
1445*cdf0e10cSrcweir /*************************************************************************
1446*cdf0e10cSrcweir |*
1447*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1448*cdf0e10cSrcweir |*
1449*cdf0e10cSrcweir \************************************************************************/
1450*cdf0e10cSrcweir 
1451*cdf0e10cSrcweir void FillAttrLB::Fill( const XGradientList* pList )
1452*cdf0e10cSrcweir {
1453*cdf0e10cSrcweir 	long nCount = pList->Count();
1454*cdf0e10cSrcweir 	XGradientEntry* pEntry;
1455*cdf0e10cSrcweir 	ListBox::SetUpdateMode( sal_False );
1456*cdf0e10cSrcweir 
1457*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1458*cdf0e10cSrcweir 	{
1459*cdf0e10cSrcweir         pEntry = pList->GetGradient( i );
1460*cdf0e10cSrcweir 		Bitmap* pBitmap = pList->GetBitmap( i );
1461*cdf0e10cSrcweir 		if( pBitmap )
1462*cdf0e10cSrcweir 			ListBox::InsertEntry( pEntry->GetName(), *pBitmap );
1463*cdf0e10cSrcweir 		else
1464*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName() );
1465*cdf0e10cSrcweir 	}
1466*cdf0e10cSrcweir 	ListBox::SetUpdateMode( sal_True );
1467*cdf0e10cSrcweir }
1468*cdf0e10cSrcweir 
1469*cdf0e10cSrcweir /*************************************************************************
1470*cdf0e10cSrcweir |*
1471*cdf0e10cSrcweir |*	Konstruktor von BitmapLB
1472*cdf0e10cSrcweir |*
1473*cdf0e10cSrcweir \************************************************************************/
1474*cdf0e10cSrcweir 
1475*cdf0e10cSrcweir BitmapLB::BitmapLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ )
1476*cdf0e10cSrcweir : ListBox( pParent, Id ),
1477*cdf0e10cSrcweir   mpList( NULL ),
1478*cdf0e10cSrcweir   mbUserDraw( bUserDraw )
1479*cdf0e10cSrcweir {
1480*cdf0e10cSrcweir 	aVD.SetOutputSizePixel( Size( 32, 16 ) );
1481*cdf0e10cSrcweir 	EnableUserDraw( mbUserDraw );
1482*cdf0e10cSrcweir }
1483*cdf0e10cSrcweir 
1484*cdf0e10cSrcweir /************************************************************************/
1485*cdf0e10cSrcweir 
1486*cdf0e10cSrcweir void BitmapLB::SetVirtualDevice()
1487*cdf0e10cSrcweir {
1488*cdf0e10cSrcweir 	if( aBitmap.GetSizePixel().Width() > 8 ||
1489*cdf0e10cSrcweir 		aBitmap.GetSizePixel().Height() > 8 )
1490*cdf0e10cSrcweir 	{
1491*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 0, 0 ), Size( 32, 16 ), aBitmap );
1492*cdf0e10cSrcweir 	}
1493*cdf0e10cSrcweir 	else
1494*cdf0e10cSrcweir 	{
1495*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 0, 0 ), aBitmap );
1496*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 8, 0 ), aBitmap );
1497*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 16, 0 ), aBitmap );
1498*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 24, 0 ), aBitmap );
1499*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 0, 8 ), aBitmap );
1500*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 8, 8 ), aBitmap );
1501*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 16, 8 ), aBitmap );
1502*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 24, 8 ), aBitmap );
1503*cdf0e10cSrcweir 	}
1504*cdf0e10cSrcweir }
1505*cdf0e10cSrcweir 
1506*cdf0e10cSrcweir /************************************************************************/
1507*cdf0e10cSrcweir 
1508*cdf0e10cSrcweir void BitmapLB::Fill( const XBitmapList* pList )
1509*cdf0e10cSrcweir {
1510*cdf0e10cSrcweir 	mpList = (XBitmapList*)pList;
1511*cdf0e10cSrcweir 	XBitmapEntry* pEntry;
1512*cdf0e10cSrcweir 	long nCount = pList->Count();
1513*cdf0e10cSrcweir 
1514*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1515*cdf0e10cSrcweir 
1516*cdf0e10cSrcweir 	if( mbUserDraw )
1517*cdf0e10cSrcweir 	{
1518*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
1519*cdf0e10cSrcweir             InsertEntry( pList->GetBitmap( i )->GetName() );
1520*cdf0e10cSrcweir 	}
1521*cdf0e10cSrcweir 	else
1522*cdf0e10cSrcweir 	{
1523*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
1524*cdf0e10cSrcweir 		{
1525*cdf0e10cSrcweir             pEntry = pList->GetBitmap( i );
1526*cdf0e10cSrcweir 			aBitmap = pEntry->GetXBitmap().GetBitmap();
1527*cdf0e10cSrcweir 
1528*cdf0e10cSrcweir 			SetVirtualDevice();
1529*cdf0e10cSrcweir 
1530*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName(), aVD.GetBitmap( Point( 0, 2 ), Size( 32, 12 ) ) );
1531*cdf0e10cSrcweir 		}
1532*cdf0e10cSrcweir 	}
1533*cdf0e10cSrcweir 
1534*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1535*cdf0e10cSrcweir }
1536*cdf0e10cSrcweir 
1537*cdf0e10cSrcweir void BitmapLB::UserDraw( const UserDrawEvent& rUDEvt )
1538*cdf0e10cSrcweir {
1539*cdf0e10cSrcweir 	if( mpList != NULL )
1540*cdf0e10cSrcweir 	{
1541*cdf0e10cSrcweir 		// Draw bitmap
1542*cdf0e10cSrcweir 		const Rectangle& rDrawRect = rUDEvt.GetRect();
1543*cdf0e10cSrcweir 		Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 );
1544*cdf0e10cSrcweir 
1545*cdf0e10cSrcweir         sal_Int32 nId = rUDEvt.GetItemId();
1546*cdf0e10cSrcweir 		if( nId >= 0 && nId <= mpList->Count() )
1547*cdf0e10cSrcweir 		{
1548*cdf0e10cSrcweir 			Rectangle aClipRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nRight-1, rDrawRect.nBottom-1 );
1549*cdf0e10cSrcweir 
1550*cdf0e10cSrcweir 			OutputDevice* pDevice = rUDEvt.GetDevice();
1551*cdf0e10cSrcweir 			pDevice->SetClipRegion( Region( aClipRect ) );
1552*cdf0e10cSrcweir 
1553*cdf0e10cSrcweir             aBitmap = mpList->GetBitmap( nId )->GetXBitmap().GetBitmap();
1554*cdf0e10cSrcweir 
1555*cdf0e10cSrcweir 			long nPosBaseX = aRect.nLeft;
1556*cdf0e10cSrcweir 			long nPosBaseY = aRect.nTop;
1557*cdf0e10cSrcweir 
1558*cdf0e10cSrcweir 			if( aBitmap.GetSizePixel().Width() > 8 ||
1559*cdf0e10cSrcweir 				aBitmap.GetSizePixel().Height() > 8 )
1560*cdf0e10cSrcweir 			{
1561*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX, nPosBaseY ), Size( 32, 16 ), aBitmap );
1562*cdf0e10cSrcweir 			}
1563*cdf0e10cSrcweir 			else
1564*cdf0e10cSrcweir 			{
1565*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+ 0, nPosBaseY+0 ), aBitmap );
1566*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+ 8, nPosBaseY+0 ), aBitmap );
1567*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+16, nPosBaseY+0 ), aBitmap );
1568*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+24, nPosBaseY+0 ), aBitmap );
1569*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+ 0, nPosBaseY+8 ), aBitmap );
1570*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+ 8, nPosBaseY+8 ), aBitmap );
1571*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+16, nPosBaseY+8 ), aBitmap );
1572*cdf0e10cSrcweir 				pDevice->DrawBitmap( Point( nPosBaseX+24, nPosBaseY+8 ), aBitmap );
1573*cdf0e10cSrcweir 			}
1574*cdf0e10cSrcweir 
1575*cdf0e10cSrcweir 			pDevice->SetClipRegion();
1576*cdf0e10cSrcweir 
1577*cdf0e10cSrcweir 			// Draw name
1578*cdf0e10cSrcweir             pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetBitmap( nId )->GetName() );
1579*cdf0e10cSrcweir 		}
1580*cdf0e10cSrcweir 	}
1581*cdf0e10cSrcweir }
1582*cdf0e10cSrcweir 
1583*cdf0e10cSrcweir /************************************************************************/
1584*cdf0e10cSrcweir 
1585*cdf0e10cSrcweir void BitmapLB::Append( XBitmapEntry* pEntry, Bitmap* pBmp )
1586*cdf0e10cSrcweir {
1587*cdf0e10cSrcweir 	if( pBmp )
1588*cdf0e10cSrcweir 	{
1589*cdf0e10cSrcweir 		aBitmap = pEntry->GetXBitmap().GetBitmap();
1590*cdf0e10cSrcweir 		SetVirtualDevice();
1591*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), aVD.GetBitmap( Point( 0, 2 ), Size( 32, 12 ) ) );
1592*cdf0e10cSrcweir 	}
1593*cdf0e10cSrcweir 	else
1594*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName() );
1595*cdf0e10cSrcweir }
1596*cdf0e10cSrcweir 
1597*cdf0e10cSrcweir /************************************************************************/
1598*cdf0e10cSrcweir 
1599*cdf0e10cSrcweir void BitmapLB::Modify( XBitmapEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp )
1600*cdf0e10cSrcweir {
1601*cdf0e10cSrcweir 	RemoveEntry( nPos );
1602*cdf0e10cSrcweir 
1603*cdf0e10cSrcweir 	if( pBmp )
1604*cdf0e10cSrcweir 	{
1605*cdf0e10cSrcweir 		aBitmap = pEntry->GetXBitmap().GetBitmap();
1606*cdf0e10cSrcweir 		SetVirtualDevice();
1607*cdf0e10cSrcweir 
1608*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), aVD.GetBitmap( Point( 0, 2 ), Size( 32, 12 ) ), nPos );
1609*cdf0e10cSrcweir 	}
1610*cdf0e10cSrcweir 	else
1611*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName() );
1612*cdf0e10cSrcweir }
1613*cdf0e10cSrcweir 
1614*cdf0e10cSrcweir /************************************************************************/
1615*cdf0e10cSrcweir 
1616*cdf0e10cSrcweir void BitmapLB::SelectEntryByList( const XBitmapList* pList, const String& rStr,
1617*cdf0e10cSrcweir                             const Bitmap& )
1618*cdf0e10cSrcweir {
1619*cdf0e10cSrcweir 	long nCount = pList->Count();
1620*cdf0e10cSrcweir 	XBitmapEntry* pEntry;
1621*cdf0e10cSrcweir 	sal_Bool bFound = sal_False;
1622*cdf0e10cSrcweir 
1623*cdf0e10cSrcweir 	long i;
1624*cdf0e10cSrcweir 	for( i = 0; i < nCount && !bFound; i++ )
1625*cdf0e10cSrcweir 	{
1626*cdf0e10cSrcweir         pEntry = pList->GetBitmap( i );
1627*cdf0e10cSrcweir 
1628*cdf0e10cSrcweir 		String aStr = pEntry->GetName();
1629*cdf0e10cSrcweir 		// Bitmap aBmp = pEntry->GetBitmap();
1630*cdf0e10cSrcweir 
1631*cdf0e10cSrcweir 		if( rStr == aStr )
1632*cdf0e10cSrcweir 		{
1633*cdf0e10cSrcweir 			bFound = sal_True;
1634*cdf0e10cSrcweir 		}
1635*cdf0e10cSrcweir 	}
1636*cdf0e10cSrcweir 	if( bFound )
1637*cdf0e10cSrcweir 		SelectEntryPos( (sal_uInt16) ( i - 1 ) );
1638*cdf0e10cSrcweir }
1639*cdf0e10cSrcweir 
1640*cdf0e10cSrcweir /*************************************************************************
1641*cdf0e10cSrcweir |*
1642*cdf0e10cSrcweir |*	Konstruktor von FillAttrLB
1643*cdf0e10cSrcweir |*
1644*cdf0e10cSrcweir \************************************************************************/
1645*cdf0e10cSrcweir 
1646*cdf0e10cSrcweir FillAttrLB::FillAttrLB( Window* pParent, ResId Id ) :
1647*cdf0e10cSrcweir 					ColorListBox( pParent, Id )
1648*cdf0e10cSrcweir {
1649*cdf0e10cSrcweir 	aVD.SetOutputSizePixel( Size( 32, 16 ) );
1650*cdf0e10cSrcweir }
1651*cdf0e10cSrcweir 
1652*cdf0e10cSrcweir /************************************************************************/
1653*cdf0e10cSrcweir 
1654*cdf0e10cSrcweir FillAttrLB::FillAttrLB( Window* pParent, WinBits aWB ) :
1655*cdf0e10cSrcweir 					ColorListBox( pParent, aWB )
1656*cdf0e10cSrcweir {
1657*cdf0e10cSrcweir 	aVD.SetOutputSizePixel( Size( 32, 16 ) );
1658*cdf0e10cSrcweir }
1659*cdf0e10cSrcweir 
1660*cdf0e10cSrcweir /************************************************************************/
1661*cdf0e10cSrcweir 
1662*cdf0e10cSrcweir void FillAttrLB::SetVirtualDevice()
1663*cdf0e10cSrcweir {
1664*cdf0e10cSrcweir 	if( aBitmap.GetSizePixel().Width() > 8 ||
1665*cdf0e10cSrcweir 		aBitmap.GetSizePixel().Height() > 8 )
1666*cdf0e10cSrcweir 	{
1667*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 0, 0 ), Size( 32, 16 ), aBitmap );
1668*cdf0e10cSrcweir 	}
1669*cdf0e10cSrcweir 	else
1670*cdf0e10cSrcweir 	{
1671*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 0, 0 ), aBitmap );
1672*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 8, 0 ), aBitmap );
1673*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 16, 0 ), aBitmap );
1674*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 24, 0 ), aBitmap );
1675*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 0, 8 ), aBitmap );
1676*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 8, 8 ), aBitmap );
1677*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 16, 8 ), aBitmap );
1678*cdf0e10cSrcweir 		aVD.DrawBitmap( Point( 24, 8 ), aBitmap );
1679*cdf0e10cSrcweir 	}
1680*cdf0e10cSrcweir }
1681*cdf0e10cSrcweir 
1682*cdf0e10cSrcweir /************************************************************************/
1683*cdf0e10cSrcweir 
1684*cdf0e10cSrcweir void FillAttrLB::Fill( const XBitmapList* pList )
1685*cdf0e10cSrcweir {
1686*cdf0e10cSrcweir 	long nCount = pList->Count();
1687*cdf0e10cSrcweir 	XBitmapEntry* pEntry;
1688*cdf0e10cSrcweir 	ListBox::SetUpdateMode( sal_False );
1689*cdf0e10cSrcweir 
1690*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1691*cdf0e10cSrcweir 	{
1692*cdf0e10cSrcweir         pEntry = pList->GetBitmap( i );
1693*cdf0e10cSrcweir 		aBitmap = pEntry->GetXBitmap().GetBitmap();
1694*cdf0e10cSrcweir 
1695*cdf0e10cSrcweir 		SetVirtualDevice();
1696*cdf0e10cSrcweir 
1697*cdf0e10cSrcweir 		ListBox::InsertEntry( pEntry->GetName(), aVD.GetBitmap( Point( 0, 2 ), Size( 32, 12 ) ) );
1698*cdf0e10cSrcweir 	}
1699*cdf0e10cSrcweir 	ListBox::SetUpdateMode( sal_True );
1700*cdf0e10cSrcweir }
1701*cdf0e10cSrcweir 
1702*cdf0e10cSrcweir /************************************************************************/
1703*cdf0e10cSrcweir 
1704*cdf0e10cSrcweir void FillAttrLB::SelectEntryByList( const XBitmapList* pList, const String& rStr,
1705*cdf0e10cSrcweir                             const Bitmap& /*rBmp*/)
1706*cdf0e10cSrcweir {
1707*cdf0e10cSrcweir 	long nCount = pList->Count();
1708*cdf0e10cSrcweir 	XBitmapEntry* pEntry;
1709*cdf0e10cSrcweir 	sal_Bool bFound = sal_False;
1710*cdf0e10cSrcweir 
1711*cdf0e10cSrcweir 	long i;
1712*cdf0e10cSrcweir 	for( i = 0; i < nCount && !bFound; i++ )
1713*cdf0e10cSrcweir 	{
1714*cdf0e10cSrcweir         pEntry = pList->GetBitmap( i );
1715*cdf0e10cSrcweir 
1716*cdf0e10cSrcweir 		String aStr = pEntry->GetName();
1717*cdf0e10cSrcweir 		// Bitmap aBmp = pEntry->GetBitmap();
1718*cdf0e10cSrcweir 
1719*cdf0e10cSrcweir 		if( rStr == aStr )
1720*cdf0e10cSrcweir 		{
1721*cdf0e10cSrcweir 			bFound = sal_True;
1722*cdf0e10cSrcweir 		}
1723*cdf0e10cSrcweir 		/*
1724*cdf0e10cSrcweir 		if( rStr == aStr && rBmp == aBmp )
1725*cdf0e10cSrcweir 			bFound = sal_True; */
1726*cdf0e10cSrcweir 	}
1727*cdf0e10cSrcweir 	if( bFound )
1728*cdf0e10cSrcweir 		SelectEntryPos( (sal_uInt16) ( i - 1 ) );
1729*cdf0e10cSrcweir }
1730*cdf0e10cSrcweir 
1731*cdf0e10cSrcweir /*************************************************************************
1732*cdf0e10cSrcweir |*
1733*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1734*cdf0e10cSrcweir |*
1735*cdf0e10cSrcweir \************************************************************************/
1736*cdf0e10cSrcweir 
1737*cdf0e10cSrcweir void FillTypeLB::Fill()
1738*cdf0e10cSrcweir {
1739*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1740*cdf0e10cSrcweir 	InsertEntry( String( SVX_RES( RID_SVXSTR_INVISIBLE ) ) );
1741*cdf0e10cSrcweir 	InsertEntry( String( SVX_RES( RID_SVXSTR_COLOR ) ) );
1742*cdf0e10cSrcweir 	InsertEntry( String( SVX_RES( RID_SVXSTR_GRADIENT ) ) );
1743*cdf0e10cSrcweir 	InsertEntry( String( SVX_RES( RID_SVXSTR_HATCH ) ) );
1744*cdf0e10cSrcweir 	InsertEntry( String( SVX_RES( RID_SVXSTR_BITMAP ) ) );
1745*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1746*cdf0e10cSrcweir }
1747*cdf0e10cSrcweir 
1748*cdf0e10cSrcweir /*************************************************************************
1749*cdf0e10cSrcweir |*
1750*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1751*cdf0e10cSrcweir |*
1752*cdf0e10cSrcweir \************************************************************************/
1753*cdf0e10cSrcweir 
1754*cdf0e10cSrcweir void LineLB::Fill( const XDashList* pList )
1755*cdf0e10cSrcweir {
1756*cdf0e10cSrcweir 	long nCount = pList->Count();
1757*cdf0e10cSrcweir 	XDashEntry* pEntry;
1758*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1759*cdf0e10cSrcweir 
1760*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1761*cdf0e10cSrcweir 	{
1762*cdf0e10cSrcweir         pEntry = pList->GetDash( i );
1763*cdf0e10cSrcweir 		Bitmap* pBitmap = const_cast<XDashList*>(pList)->CreateBitmapForUI( i );
1764*cdf0e10cSrcweir 		if( pBitmap )
1765*cdf0e10cSrcweir 		{
1766*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName(), *pBitmap );
1767*cdf0e10cSrcweir 			delete pBitmap;
1768*cdf0e10cSrcweir 		}
1769*cdf0e10cSrcweir 		else
1770*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName() );
1771*cdf0e10cSrcweir 	}
1772*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1773*cdf0e10cSrcweir }
1774*cdf0e10cSrcweir 
1775*cdf0e10cSrcweir void LineLB::FillStyles()
1776*cdf0e10cSrcweir {
1777*cdf0e10cSrcweir 	ResMgr& rMgr = DIALOG_MGR();
1778*cdf0e10cSrcweir 
1779*cdf0e10cSrcweir 	// Linienstile
1780*cdf0e10cSrcweir 	Clear();
1781*cdf0e10cSrcweir 	InsertEntry( String( ResId( RID_SVXSTR_INVISIBLE, rMgr ) ) );
1782*cdf0e10cSrcweir 
1783*cdf0e10cSrcweir 	const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings();
1784*cdf0e10cSrcweir 	Bitmap aBitmap ( SVX_RES ( RID_SVXCTRL_LINECTRL ) );
1785*cdf0e10cSrcweir 	Color aSourceColors[2];
1786*cdf0e10cSrcweir 	Color aDestColors[2];
1787*cdf0e10cSrcweir 
1788*cdf0e10cSrcweir 	aSourceColors[0] = Color( COL_WHITE );
1789*cdf0e10cSrcweir 	aSourceColors[1] = Color( COL_BLACK );
1790*cdf0e10cSrcweir 
1791*cdf0e10cSrcweir 	aDestColors[0] = rStyles.GetFieldColor();
1792*cdf0e10cSrcweir 	aDestColors[1] = rStyles.GetFieldTextColor();
1793*cdf0e10cSrcweir 
1794*cdf0e10cSrcweir 	aBitmap.Replace ( aSourceColors, aDestColors, 2 );
1795*cdf0e10cSrcweir 	Image aSolidLine ( aBitmap );
1796*cdf0e10cSrcweir 	InsertEntry( String( ResId( RID_SVXSTR_SOLID, rMgr ) ), aSolidLine );
1797*cdf0e10cSrcweir }
1798*cdf0e10cSrcweir 
1799*cdf0e10cSrcweir /************************************************************************/
1800*cdf0e10cSrcweir 
1801*cdf0e10cSrcweir void LineLB::Append( XDashEntry* pEntry, Bitmap* pBmp )
1802*cdf0e10cSrcweir {
1803*cdf0e10cSrcweir 	if( pBmp )
1804*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), *pBmp );
1805*cdf0e10cSrcweir 	else
1806*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName() );
1807*cdf0e10cSrcweir }
1808*cdf0e10cSrcweir 
1809*cdf0e10cSrcweir /************************************************************************/
1810*cdf0e10cSrcweir 
1811*cdf0e10cSrcweir void LineLB::Modify( XDashEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp )
1812*cdf0e10cSrcweir {
1813*cdf0e10cSrcweir 	RemoveEntry( nPos );
1814*cdf0e10cSrcweir 
1815*cdf0e10cSrcweir 	if( pBmp )
1816*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), *pBmp, nPos );
1817*cdf0e10cSrcweir 	else
1818*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), nPos );
1819*cdf0e10cSrcweir }
1820*cdf0e10cSrcweir 
1821*cdf0e10cSrcweir /************************************************************************/
1822*cdf0e10cSrcweir 
1823*cdf0e10cSrcweir void LineLB::SelectEntryByList( const XDashList* pList, const String& rStr,
1824*cdf0e10cSrcweir 								const XDash& rDash, sal_uInt16 nDist )
1825*cdf0e10cSrcweir {
1826*cdf0e10cSrcweir 	long nCount = pList->Count();
1827*cdf0e10cSrcweir 	XDashEntry* pEntry;
1828*cdf0e10cSrcweir 	sal_Bool bFound = sal_False;
1829*cdf0e10cSrcweir 	String aStr;
1830*cdf0e10cSrcweir 	XDash aDash;
1831*cdf0e10cSrcweir 
1832*cdf0e10cSrcweir 	long i;
1833*cdf0e10cSrcweir 	for( i = 0; i < nCount && !bFound; i++ )
1834*cdf0e10cSrcweir 	{
1835*cdf0e10cSrcweir         pEntry = pList->GetDash( i );
1836*cdf0e10cSrcweir 
1837*cdf0e10cSrcweir 		aStr = pEntry->GetName();
1838*cdf0e10cSrcweir 		aDash = pEntry->GetDash();
1839*cdf0e10cSrcweir 
1840*cdf0e10cSrcweir 		if( rStr == aStr && rDash == aDash )
1841*cdf0e10cSrcweir 			bFound = sal_True;
1842*cdf0e10cSrcweir 	}
1843*cdf0e10cSrcweir 	if( bFound )
1844*cdf0e10cSrcweir 		SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) );
1845*cdf0e10cSrcweir }
1846*cdf0e10cSrcweir 
1847*cdf0e10cSrcweir /*************************************************************************
1848*cdf0e10cSrcweir |*
1849*cdf0e10cSrcweir |*	Fuellt die Listbox (vorlaeufig) mit Strings
1850*cdf0e10cSrcweir |*
1851*cdf0e10cSrcweir \************************************************************************/
1852*cdf0e10cSrcweir 
1853*cdf0e10cSrcweir void LineEndLB::Fill( const XLineEndList* pList, sal_Bool bStart )
1854*cdf0e10cSrcweir {
1855*cdf0e10cSrcweir 	long nCount = pList->Count();
1856*cdf0e10cSrcweir 	XLineEndEntry* pEntry;
1857*cdf0e10cSrcweir 	VirtualDevice aVD;
1858*cdf0e10cSrcweir 	SetUpdateMode( sal_False );
1859*cdf0e10cSrcweir 
1860*cdf0e10cSrcweir 	for( long i = 0; i < nCount; i++ )
1861*cdf0e10cSrcweir 	{
1862*cdf0e10cSrcweir         pEntry = pList->GetLineEnd( i );
1863*cdf0e10cSrcweir 		Bitmap* pBitmap = const_cast<XLineEndList*>(pList)->CreateBitmapForUI( i );
1864*cdf0e10cSrcweir 		if( pBitmap )
1865*cdf0e10cSrcweir 		{
1866*cdf0e10cSrcweir 			Size aBmpSize( pBitmap->GetSizePixel() );
1867*cdf0e10cSrcweir 			aVD.SetOutputSizePixel( aBmpSize, sal_False );
1868*cdf0e10cSrcweir 			aVD.DrawBitmap( Point(), *pBitmap );
1869*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName(),
1870*cdf0e10cSrcweir 				aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ),
1871*cdf0e10cSrcweir 					Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ) );
1872*cdf0e10cSrcweir 
1873*cdf0e10cSrcweir 			delete pBitmap;
1874*cdf0e10cSrcweir 		}
1875*cdf0e10cSrcweir 		else
1876*cdf0e10cSrcweir 			InsertEntry( pEntry->GetName() );
1877*cdf0e10cSrcweir 	}
1878*cdf0e10cSrcweir 	SetUpdateMode( sal_True );
1879*cdf0e10cSrcweir }
1880*cdf0e10cSrcweir 
1881*cdf0e10cSrcweir /************************************************************************/
1882*cdf0e10cSrcweir 
1883*cdf0e10cSrcweir void LineEndLB::Append( XLineEndEntry* pEntry, Bitmap* pBmp,
1884*cdf0e10cSrcweir 						sal_Bool bStart )
1885*cdf0e10cSrcweir {
1886*cdf0e10cSrcweir 	if( pBmp )
1887*cdf0e10cSrcweir 	{
1888*cdf0e10cSrcweir 		VirtualDevice aVD;
1889*cdf0e10cSrcweir 		Size aBmpSize( pBmp->GetSizePixel() );
1890*cdf0e10cSrcweir 
1891*cdf0e10cSrcweir 		aVD.SetOutputSizePixel( aBmpSize, sal_False );
1892*cdf0e10cSrcweir 		aVD.DrawBitmap( Point(), *pBmp );
1893*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(),
1894*cdf0e10cSrcweir 			aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ),
1895*cdf0e10cSrcweir 				Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ) );
1896*cdf0e10cSrcweir 	}
1897*cdf0e10cSrcweir 	else
1898*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName() );
1899*cdf0e10cSrcweir }
1900*cdf0e10cSrcweir 
1901*cdf0e10cSrcweir /************************************************************************/
1902*cdf0e10cSrcweir 
1903*cdf0e10cSrcweir void LineEndLB::Modify( XLineEndEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp,
1904*cdf0e10cSrcweir 						sal_Bool bStart )
1905*cdf0e10cSrcweir {
1906*cdf0e10cSrcweir 	RemoveEntry( nPos );
1907*cdf0e10cSrcweir 
1908*cdf0e10cSrcweir 	if( pBmp )
1909*cdf0e10cSrcweir 	{
1910*cdf0e10cSrcweir 		VirtualDevice aVD;
1911*cdf0e10cSrcweir 		Size aBmpSize( pBmp->GetSizePixel() );
1912*cdf0e10cSrcweir 
1913*cdf0e10cSrcweir 		aVD.SetOutputSizePixel( aBmpSize, sal_False );
1914*cdf0e10cSrcweir 		aVD.DrawBitmap( Point(), *pBmp );
1915*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(),
1916*cdf0e10cSrcweir 			aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ),
1917*cdf0e10cSrcweir 				Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ), nPos );
1918*cdf0e10cSrcweir 	}
1919*cdf0e10cSrcweir 	else
1920*cdf0e10cSrcweir 		InsertEntry( pEntry->GetName(), nPos );
1921*cdf0e10cSrcweir }
1922*cdf0e10cSrcweir 
1923*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
1924*cdf0e10cSrcweir 
1925*cdf0e10cSrcweir void SvxPreviewBase::InitSettings(bool bForeground, bool bBackground)
1926*cdf0e10cSrcweir {
1927*cdf0e10cSrcweir 	const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
1928*cdf0e10cSrcweir 
1929*cdf0e10cSrcweir 	if(bForeground)
1930*cdf0e10cSrcweir 	{
1931*cdf0e10cSrcweir 		svtools::ColorConfig aColorConfig;
1932*cdf0e10cSrcweir 		Color aTextColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor);
1933*cdf0e10cSrcweir 
1934*cdf0e10cSrcweir 		if(IsControlForeground())
1935*cdf0e10cSrcweir         {
1936*cdf0e10cSrcweir 			aTextColor = GetControlForeground();
1937*cdf0e10cSrcweir         }
1938*cdf0e10cSrcweir 
1939*cdf0e10cSrcweir 		getBufferDevice().SetTextColor(aTextColor);
1940*cdf0e10cSrcweir 	}
1941*cdf0e10cSrcweir 
1942*cdf0e10cSrcweir 	if(bBackground)
1943*cdf0e10cSrcweir 	{
1944*cdf0e10cSrcweir 		if(IsControlBackground())
1945*cdf0e10cSrcweir         {
1946*cdf0e10cSrcweir 			getBufferDevice().SetBackground(GetControlBackground());
1947*cdf0e10cSrcweir         }
1948*cdf0e10cSrcweir 		else
1949*cdf0e10cSrcweir         {
1950*cdf0e10cSrcweir 			getBufferDevice().SetBackground(rStyleSettings.GetWindowColor());
1951*cdf0e10cSrcweir         }
1952*cdf0e10cSrcweir 	}
1953*cdf0e10cSrcweir 
1954*cdf0e10cSrcweir     // do not paint background self, it gets painted buffered
1955*cdf0e10cSrcweir 	SetControlBackground();
1956*cdf0e10cSrcweir     SetBackground();
1957*cdf0e10cSrcweir 
1958*cdf0e10cSrcweir     Invalidate();
1959*cdf0e10cSrcweir }
1960*cdf0e10cSrcweir 
1961*cdf0e10cSrcweir SvxPreviewBase::SvxPreviewBase( Window* pParent, const ResId& rResId )
1962*cdf0e10cSrcweir :	Control( pParent, rResId ),
1963*cdf0e10cSrcweir 	mpModel( new SdrModel() ),
1964*cdf0e10cSrcweir     mpBufferDevice( new VirtualDevice(*this) )
1965*cdf0e10cSrcweir {
1966*cdf0e10cSrcweir 	//	Draw the control's border as a flat thin black line.
1967*cdf0e10cSrcweir     SetBorderStyle(WINDOW_BORDER_MONO);
1968*cdf0e10cSrcweir     SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR );
1969*cdf0e10cSrcweir     SetMapMode(MAP_100TH_MM);
1970*cdf0e10cSrcweir 
1971*cdf0e10cSrcweir     // init model
1972*cdf0e10cSrcweir 	mpModel->GetItemPool().FreezeIdRanges();
1973*cdf0e10cSrcweir }
1974*cdf0e10cSrcweir 
1975*cdf0e10cSrcweir SvxPreviewBase::~SvxPreviewBase()
1976*cdf0e10cSrcweir {
1977*cdf0e10cSrcweir 	delete mpModel;
1978*cdf0e10cSrcweir     delete mpBufferDevice;
1979*cdf0e10cSrcweir }
1980*cdf0e10cSrcweir 
1981*cdf0e10cSrcweir void SvxPreviewBase::LocalPrePaint()
1982*cdf0e10cSrcweir {
1983*cdf0e10cSrcweir     // init BufferDevice
1984*cdf0e10cSrcweir     if(mpBufferDevice->GetOutputSizePixel() != GetOutputSizePixel())
1985*cdf0e10cSrcweir     {
1986*cdf0e10cSrcweir         mpBufferDevice->SetDrawMode(GetDrawMode());
1987*cdf0e10cSrcweir         mpBufferDevice->SetSettings(GetSettings());
1988*cdf0e10cSrcweir         mpBufferDevice->SetAntialiasing(GetAntialiasing());
1989*cdf0e10cSrcweir         mpBufferDevice->SetOutputSizePixel(GetOutputSizePixel());
1990*cdf0e10cSrcweir 	    mpBufferDevice->SetMapMode(GetMapMode());
1991*cdf0e10cSrcweir     }
1992*cdf0e10cSrcweir 
1993*cdf0e10cSrcweir     mpBufferDevice->Erase();
1994*cdf0e10cSrcweir }
1995*cdf0e10cSrcweir 
1996*cdf0e10cSrcweir void SvxPreviewBase::LocalPostPaint()
1997*cdf0e10cSrcweir {
1998*cdf0e10cSrcweir     // copy to front (in pixel mode)
1999*cdf0e10cSrcweir 	const bool bWasEnabledSrc(mpBufferDevice->IsMapModeEnabled());
2000*cdf0e10cSrcweir 	const bool bWasEnabledDst(IsMapModeEnabled());
2001*cdf0e10cSrcweir 	const Point aEmptyPoint;
2002*cdf0e10cSrcweir 
2003*cdf0e10cSrcweir     mpBufferDevice->EnableMapMode(false);
2004*cdf0e10cSrcweir     EnableMapMode(false);
2005*cdf0e10cSrcweir 
2006*cdf0e10cSrcweir     DrawOutDev(
2007*cdf0e10cSrcweir         aEmptyPoint, GetOutputSizePixel(),
2008*cdf0e10cSrcweir         aEmptyPoint, GetOutputSizePixel(),
2009*cdf0e10cSrcweir         *mpBufferDevice);
2010*cdf0e10cSrcweir 
2011*cdf0e10cSrcweir     mpBufferDevice->EnableMapMode(bWasEnabledSrc);
2012*cdf0e10cSrcweir     EnableMapMode(bWasEnabledDst);
2013*cdf0e10cSrcweir }
2014*cdf0e10cSrcweir 
2015*cdf0e10cSrcweir void SvxPreviewBase::StateChanged(StateChangedType nType)
2016*cdf0e10cSrcweir {
2017*cdf0e10cSrcweir 	Control::StateChanged(nType);
2018*cdf0e10cSrcweir 
2019*cdf0e10cSrcweir     if(STATE_CHANGE_CONTROLFOREGROUND == nType)
2020*cdf0e10cSrcweir     {
2021*cdf0e10cSrcweir 		InitSettings(true, false);
2022*cdf0e10cSrcweir     }
2023*cdf0e10cSrcweir 	else if(STATE_CHANGE_CONTROLBACKGROUND == nType)
2024*cdf0e10cSrcweir     {
2025*cdf0e10cSrcweir 		InitSettings(false, true);
2026*cdf0e10cSrcweir     }
2027*cdf0e10cSrcweir }
2028*cdf0e10cSrcweir 
2029*cdf0e10cSrcweir void SvxPreviewBase::DataChanged(const DataChangedEvent& rDCEvt)
2030*cdf0e10cSrcweir {
2031*cdf0e10cSrcweir     SetDrawMode(GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR);
2032*cdf0e10cSrcweir 
2033*cdf0e10cSrcweir     if((DATACHANGED_SETTINGS == rDCEvt.GetType()) && (rDCEvt.GetFlags() & SETTINGS_STYLE))
2034*cdf0e10cSrcweir     {
2035*cdf0e10cSrcweir 		InitSettings(true, true);
2036*cdf0e10cSrcweir     }
2037*cdf0e10cSrcweir 	else
2038*cdf0e10cSrcweir     {
2039*cdf0e10cSrcweir 		Control::DataChanged(rDCEvt);
2040*cdf0e10cSrcweir     }
2041*cdf0e10cSrcweir }
2042*cdf0e10cSrcweir 
2043*cdf0e10cSrcweir /*************************************************************************
2044*cdf0e10cSrcweir |*
2045*cdf0e10cSrcweir |*    SvxXLinePreview::SvxXLinePreview()
2046*cdf0e10cSrcweir |*
2047*cdf0e10cSrcweir *************************************************************************/
2048*cdf0e10cSrcweir 
2049*cdf0e10cSrcweir SvxXLinePreview::SvxXLinePreview( Window* pParent, const ResId& rResId )
2050*cdf0e10cSrcweir :	SvxPreviewBase( pParent, rResId ),
2051*cdf0e10cSrcweir 	mpLineObjA( 0L ),
2052*cdf0e10cSrcweir 	mpLineObjB( 0L ),
2053*cdf0e10cSrcweir 	mpLineObjC( 0L ),
2054*cdf0e10cSrcweir 	mpGraphic( 0L ),
2055*cdf0e10cSrcweir 	mbWithSymbol( sal_False )
2056*cdf0e10cSrcweir {
2057*cdf0e10cSrcweir 	const Size aOutputSize(GetOutputSize());
2058*cdf0e10cSrcweir 	InitSettings( sal_True, sal_True );
2059*cdf0e10cSrcweir 
2060*cdf0e10cSrcweir 	const sal_Int32 nDistance(500L);
2061*cdf0e10cSrcweir 	const sal_Int32 nAvailableLength(aOutputSize.Width() - (4 * nDistance));
2062*cdf0e10cSrcweir 
2063*cdf0e10cSrcweir 	// create DrawObectA
2064*cdf0e10cSrcweir 	const sal_Int32 aYPosA(aOutputSize.Height() / 2);
2065*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointA1( nDistance,  aYPosA);
2066*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointA2( aPointA1.getX() + ((nAvailableLength * 14) / 20), aYPosA );
2067*cdf0e10cSrcweir 	basegfx::B2DPolygon aPolygonA;
2068*cdf0e10cSrcweir 	aPolygonA.append(aPointA1);
2069*cdf0e10cSrcweir 	aPolygonA.append(aPointA2);
2070*cdf0e10cSrcweir 	mpLineObjA = new SdrPathObj(OBJ_LINE, basegfx::B2DPolyPolygon(aPolygonA));
2071*cdf0e10cSrcweir 	mpLineObjA->SetModel(&getModel());
2072*cdf0e10cSrcweir 
2073*cdf0e10cSrcweir 	// create DrawObectB
2074*cdf0e10cSrcweir 	const sal_Int32 aYPosB1((aOutputSize.Height() * 3) / 4);
2075*cdf0e10cSrcweir 	const sal_Int32 aYPosB2((aOutputSize.Height() * 1) / 4);
2076*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointB1( aPointA2.getX() + nDistance,  aYPosB1);
2077*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointB2( aPointB1.getX() + ((nAvailableLength * 2) / 20), aYPosB2 );
2078*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointB3( aPointB2.getX() + ((nAvailableLength * 2) / 20), aYPosB1 );
2079*cdf0e10cSrcweir 	basegfx::B2DPolygon aPolygonB;
2080*cdf0e10cSrcweir 	aPolygonB.append(aPointB1);
2081*cdf0e10cSrcweir 	aPolygonB.append(aPointB2);
2082*cdf0e10cSrcweir 	aPolygonB.append(aPointB3);
2083*cdf0e10cSrcweir 	mpLineObjB = new SdrPathObj(OBJ_PLIN, basegfx::B2DPolyPolygon(aPolygonB));
2084*cdf0e10cSrcweir 	mpLineObjB->SetModel(&getModel());
2085*cdf0e10cSrcweir 
2086*cdf0e10cSrcweir 	// create DrawObectC
2087*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointC1( aPointB3.getX() + nDistance,  aYPosB1);
2088*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointC2( aPointC1.getX() + ((nAvailableLength * 1) / 20), aYPosB2 );
2089*cdf0e10cSrcweir 	const basegfx::B2DPoint aPointC3( aPointC2.getX() + ((nAvailableLength * 1) / 20), aYPosB1 );
2090*cdf0e10cSrcweir 	basegfx::B2DPolygon aPolygonC;
2091*cdf0e10cSrcweir 	aPolygonC.append(aPointC1);
2092*cdf0e10cSrcweir 	aPolygonC.append(aPointC2);
2093*cdf0e10cSrcweir 	aPolygonC.append(aPointC3);
2094*cdf0e10cSrcweir 	mpLineObjC = new SdrPathObj(OBJ_PLIN, basegfx::B2DPolyPolygon(aPolygonC));
2095*cdf0e10cSrcweir 	mpLineObjC->SetModel(&getModel());
2096*cdf0e10cSrcweir }
2097*cdf0e10cSrcweir 
2098*cdf0e10cSrcweir SvxXLinePreview::~SvxXLinePreview()
2099*cdf0e10cSrcweir {
2100*cdf0e10cSrcweir     SdrObject::Free( mpLineObjA );
2101*cdf0e10cSrcweir     SdrObject::Free( mpLineObjB );
2102*cdf0e10cSrcweir     SdrObject::Free( mpLineObjC );
2103*cdf0e10cSrcweir }
2104*cdf0e10cSrcweir 
2105*cdf0e10cSrcweir // -----------------------------------------------------------------------
2106*cdf0e10cSrcweir 
2107*cdf0e10cSrcweir void SvxXLinePreview::SetSymbol(Graphic* p,const Size& s)
2108*cdf0e10cSrcweir {
2109*cdf0e10cSrcweir 	mpGraphic = p;
2110*cdf0e10cSrcweir 	maSymbolSize = s;
2111*cdf0e10cSrcweir }
2112*cdf0e10cSrcweir 
2113*cdf0e10cSrcweir // -----------------------------------------------------------------------
2114*cdf0e10cSrcweir 
2115*cdf0e10cSrcweir void SvxXLinePreview::ResizeSymbol(const Size& s)
2116*cdf0e10cSrcweir {
2117*cdf0e10cSrcweir 	if ( s != maSymbolSize )
2118*cdf0e10cSrcweir 	{
2119*cdf0e10cSrcweir 		maSymbolSize = s;
2120*cdf0e10cSrcweir 		Invalidate();
2121*cdf0e10cSrcweir 	}
2122*cdf0e10cSrcweir }
2123*cdf0e10cSrcweir 
2124*cdf0e10cSrcweir // -----------------------------------------------------------------------
2125*cdf0e10cSrcweir 
2126*cdf0e10cSrcweir void SvxXLinePreview::SetLineAttributes(const SfxItemSet& rItemSet)
2127*cdf0e10cSrcweir {
2128*cdf0e10cSrcweir 	// Set ItemSet at objects
2129*cdf0e10cSrcweir 	mpLineObjA->SetMergedItemSet(rItemSet);
2130*cdf0e10cSrcweir 
2131*cdf0e10cSrcweir 	// At line joints, do not use arrows
2132*cdf0e10cSrcweir 	SfxItemSet aTempSet(rItemSet);
2133*cdf0e10cSrcweir 	aTempSet.ClearItem(XATTR_LINESTART);
2134*cdf0e10cSrcweir 	aTempSet.ClearItem(XATTR_LINEEND);
2135*cdf0e10cSrcweir 
2136*cdf0e10cSrcweir 	mpLineObjB->SetMergedItemSet(aTempSet);
2137*cdf0e10cSrcweir 	mpLineObjC->SetMergedItemSet(aTempSet);
2138*cdf0e10cSrcweir }
2139*cdf0e10cSrcweir 
2140*cdf0e10cSrcweir // -----------------------------------------------------------------------
2141*cdf0e10cSrcweir 
2142*cdf0e10cSrcweir void SvxXLinePreview::Paint( const Rectangle& )
2143*cdf0e10cSrcweir {
2144*cdf0e10cSrcweir 	LocalPrePaint();
2145*cdf0e10cSrcweir 
2146*cdf0e10cSrcweir 	// paint objects to buffer device
2147*cdf0e10cSrcweir 	sdr::contact::SdrObjectVector aObjectVector;
2148*cdf0e10cSrcweir 	aObjectVector.push_back(mpLineObjA);
2149*cdf0e10cSrcweir 	aObjectVector.push_back(mpLineObjB);
2150*cdf0e10cSrcweir 	aObjectVector.push_back(mpLineObjC);
2151*cdf0e10cSrcweir 
2152*cdf0e10cSrcweir 	sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0);
2153*cdf0e10cSrcweir 	sdr::contact::DisplayInfo aDisplayInfo;
2154*cdf0e10cSrcweir 
2155*cdf0e10cSrcweir 	// do processing
2156*cdf0e10cSrcweir 	aPainter.ProcessDisplay(aDisplayInfo);
2157*cdf0e10cSrcweir 
2158*cdf0e10cSrcweir 	if ( mbWithSymbol && mpGraphic )
2159*cdf0e10cSrcweir 	{
2160*cdf0e10cSrcweir     	const Size aOutputSize(GetOutputSize());
2161*cdf0e10cSrcweir 		Point aPos = Point( aOutputSize.Width() / 3, aOutputSize.Height() / 2 );
2162*cdf0e10cSrcweir 		aPos.X() -= maSymbolSize.Width() / 2;
2163*cdf0e10cSrcweir 		aPos.Y() -= maSymbolSize.Height() / 2;
2164*cdf0e10cSrcweir 		mpGraphic->Draw( &getBufferDevice(), aPos, maSymbolSize );
2165*cdf0e10cSrcweir 	}
2166*cdf0e10cSrcweir 
2167*cdf0e10cSrcweir 	LocalPostPaint();
2168*cdf0e10cSrcweir }
2169*cdf0e10cSrcweir 
2170*cdf0e10cSrcweir /*************************************************************************
2171*cdf0e10cSrcweir |*
2172*cdf0e10cSrcweir |*    SvxXRectPreview::SvxXRectPreview()
2173*cdf0e10cSrcweir |*
2174*cdf0e10cSrcweir *************************************************************************/
2175*cdf0e10cSrcweir 
2176*cdf0e10cSrcweir SvxXRectPreview::SvxXRectPreview( Window* pParent, const ResId& rResId )
2177*cdf0e10cSrcweir :	SvxPreviewBase( pParent, rResId ),
2178*cdf0e10cSrcweir 	mpRectangleObject(0)
2179*cdf0e10cSrcweir {
2180*cdf0e10cSrcweir 	InitSettings(true, true);
2181*cdf0e10cSrcweir 
2182*cdf0e10cSrcweir 	// create RectangleObject
2183*cdf0e10cSrcweir     const Rectangle aObjectSize(Point(), GetOutputSize());
2184*cdf0e10cSrcweir 	mpRectangleObject = new SdrRectObj(aObjectSize);
2185*cdf0e10cSrcweir 	mpRectangleObject->SetModel(&getModel());
2186*cdf0e10cSrcweir }
2187*cdf0e10cSrcweir 
2188*cdf0e10cSrcweir SvxXRectPreview::~SvxXRectPreview()
2189*cdf0e10cSrcweir {
2190*cdf0e10cSrcweir     SdrObject::Free(mpRectangleObject);
2191*cdf0e10cSrcweir }
2192*cdf0e10cSrcweir 
2193*cdf0e10cSrcweir void SvxXRectPreview::SetAttributes(const SfxItemSet& rItemSet)
2194*cdf0e10cSrcweir {
2195*cdf0e10cSrcweir 	mpRectangleObject->SetMergedItemSet(rItemSet, true);
2196*cdf0e10cSrcweir 	mpRectangleObject->SetMergedItem(XLineStyleItem(XLINE_NONE));
2197*cdf0e10cSrcweir }
2198*cdf0e10cSrcweir 
2199*cdf0e10cSrcweir void SvxXRectPreview::Paint( const Rectangle& )
2200*cdf0e10cSrcweir {
2201*cdf0e10cSrcweir 	LocalPrePaint();
2202*cdf0e10cSrcweir 
2203*cdf0e10cSrcweir     sdr::contact::SdrObjectVector aObjectVector;
2204*cdf0e10cSrcweir 
2205*cdf0e10cSrcweir     aObjectVector.push_back(mpRectangleObject);
2206*cdf0e10cSrcweir 
2207*cdf0e10cSrcweir     sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0);
2208*cdf0e10cSrcweir 	sdr::contact::DisplayInfo aDisplayInfo;
2209*cdf0e10cSrcweir 
2210*cdf0e10cSrcweir 	aPainter.ProcessDisplay(aDisplayInfo);
2211*cdf0e10cSrcweir 
2212*cdf0e10cSrcweir     LocalPostPaint();
2213*cdf0e10cSrcweir }
2214*cdf0e10cSrcweir 
2215*cdf0e10cSrcweir /*************************************************************************
2216*cdf0e10cSrcweir |*
2217*cdf0e10cSrcweir |*    SvxXShadowPreview::SvxXShadowPreview()
2218*cdf0e10cSrcweir |*
2219*cdf0e10cSrcweir *************************************************************************/
2220*cdf0e10cSrcweir 
2221*cdf0e10cSrcweir SvxXShadowPreview::SvxXShadowPreview( Window* pParent, const ResId& rResId )
2222*cdf0e10cSrcweir :	SvxPreviewBase( pParent, rResId ),
2223*cdf0e10cSrcweir 	mpRectangleObject(0),
2224*cdf0e10cSrcweir     mpRectangleShadow(0)
2225*cdf0e10cSrcweir {
2226*cdf0e10cSrcweir 	InitSettings(true, true);
2227*cdf0e10cSrcweir 
2228*cdf0e10cSrcweir     // prepare size
2229*cdf0e10cSrcweir 	Size aSize = GetOutputSize();
2230*cdf0e10cSrcweir 	aSize.Width() = aSize.Width() / 3;
2231*cdf0e10cSrcweir 	aSize.Height() = aSize.Height() / 3;
2232*cdf0e10cSrcweir 
2233*cdf0e10cSrcweir     // create RectangleObject
2234*cdf0e10cSrcweir     const Rectangle aObjectSize( Point( aSize.Width(), aSize.Height() ), aSize );
2235*cdf0e10cSrcweir 	mpRectangleObject = new SdrRectObj(aObjectSize);
2236*cdf0e10cSrcweir 	mpRectangleObject->SetModel(&getModel());
2237*cdf0e10cSrcweir 
2238*cdf0e10cSrcweir     // create ShadowObject
2239*cdf0e10cSrcweir     const Rectangle aShadowSize( Point( aSize.Width(), aSize.Height() ), aSize );
2240*cdf0e10cSrcweir 	mpRectangleShadow = new SdrRectObj(aShadowSize);
2241*cdf0e10cSrcweir 	mpRectangleShadow->SetModel(&getModel());
2242*cdf0e10cSrcweir }
2243*cdf0e10cSrcweir 
2244*cdf0e10cSrcweir SvxXShadowPreview::~SvxXShadowPreview()
2245*cdf0e10cSrcweir {
2246*cdf0e10cSrcweir     SdrObject::Free(mpRectangleObject);
2247*cdf0e10cSrcweir     SdrObject::Free(mpRectangleShadow);
2248*cdf0e10cSrcweir }
2249*cdf0e10cSrcweir 
2250*cdf0e10cSrcweir void SvxXShadowPreview::SetRectangleAttributes(const SfxItemSet& rItemSet)
2251*cdf0e10cSrcweir {
2252*cdf0e10cSrcweir 	mpRectangleObject->SetMergedItemSet(rItemSet, true);
2253*cdf0e10cSrcweir 	mpRectangleObject->SetMergedItem(XLineStyleItem(XLINE_NONE));
2254*cdf0e10cSrcweir }
2255*cdf0e10cSrcweir 
2256*cdf0e10cSrcweir void SvxXShadowPreview::SetShadowAttributes(const SfxItemSet& rItemSet)
2257*cdf0e10cSrcweir {
2258*cdf0e10cSrcweir 	mpRectangleShadow->SetMergedItemSet(rItemSet, true);
2259*cdf0e10cSrcweir 	mpRectangleShadow->SetMergedItem(XLineStyleItem(XLINE_NONE));
2260*cdf0e10cSrcweir }
2261*cdf0e10cSrcweir 
2262*cdf0e10cSrcweir void SvxXShadowPreview::SetShadowPosition(const Point& rPos)
2263*cdf0e10cSrcweir {
2264*cdf0e10cSrcweir     Rectangle aObjectPosition(mpRectangleObject->GetSnapRect());
2265*cdf0e10cSrcweir     aObjectPosition.Move(rPos.X(), rPos.Y());
2266*cdf0e10cSrcweir     mpRectangleShadow->SetSnapRect(aObjectPosition);
2267*cdf0e10cSrcweir }
2268*cdf0e10cSrcweir 
2269*cdf0e10cSrcweir void SvxXShadowPreview::Paint( const Rectangle& )
2270*cdf0e10cSrcweir {
2271*cdf0e10cSrcweir 	LocalPrePaint();
2272*cdf0e10cSrcweir 
2273*cdf0e10cSrcweir     sdr::contact::SdrObjectVector aObjectVector;
2274*cdf0e10cSrcweir 
2275*cdf0e10cSrcweir     aObjectVector.push_back(mpRectangleShadow);
2276*cdf0e10cSrcweir 	aObjectVector.push_back(mpRectangleObject);
2277*cdf0e10cSrcweir 
2278*cdf0e10cSrcweir     sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0);
2279*cdf0e10cSrcweir 	sdr::contact::DisplayInfo aDisplayInfo;
2280*cdf0e10cSrcweir 
2281*cdf0e10cSrcweir 	aPainter.ProcessDisplay(aDisplayInfo);
2282*cdf0e10cSrcweir 
2283*cdf0e10cSrcweir     LocalPostPaint();
2284*cdf0e10cSrcweir }
2285*cdf0e10cSrcweir 
2286*cdf0e10cSrcweir // -----------------------------------------------------------------------
2287*cdf0e10cSrcweir // eof
2288