1cdf0e10cSrcweir /************************************************************************* 2cdf0e10cSrcweir * 3cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4cdf0e10cSrcweir * 5cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6cdf0e10cSrcweir * 7cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8cdf0e10cSrcweir * 9cdf0e10cSrcweir * This file is part of OpenOffice.org. 10cdf0e10cSrcweir * 11cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14cdf0e10cSrcweir * 15cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20cdf0e10cSrcweir * 21cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25cdf0e10cSrcweir * 26cdf0e10cSrcweir ************************************************************************/ 27cdf0e10cSrcweir 28cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29cdf0e10cSrcweir #include "precompiled_svx.hxx" 30cdf0e10cSrcweir 31cdf0e10cSrcweir #include "svx/svdstr.hrc" 32cdf0e10cSrcweir #include "svx/svdglob.hxx" 33cdf0e10cSrcweir #include <svx/cube3d.hxx> 34cdf0e10cSrcweir #include "svx/globl3d.hxx" 35cdf0e10cSrcweir #include <basegfx/point/b3dpoint.hxx> 36cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx> 37cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dcube.hxx> 38cdf0e10cSrcweir 39cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 40cdf0e10cSrcweir // #110094# DrawContact section 41cdf0e10cSrcweir 42cdf0e10cSrcweir sdr::contact::ViewContact* E3dCubeObj::CreateObjectSpecificViewContact() 43cdf0e10cSrcweir { 44cdf0e10cSrcweir return new sdr::contact::ViewContactOfE3dCube(*this); 45cdf0e10cSrcweir } 46cdf0e10cSrcweir 47cdf0e10cSrcweir TYPEINIT1(E3dCubeObj, E3dCompoundObject); 48cdf0e10cSrcweir 49cdf0e10cSrcweir /************************************************************************* 50cdf0e10cSrcweir |* 51cdf0e10cSrcweir |* Konstruktor: | 52cdf0e10cSrcweir |* 3D-Quader erzeugen; aPos: Zentrum oder links, unten, hinten |__ 53cdf0e10cSrcweir |* (abhaengig von bPosIsCenter) / 54cdf0e10cSrcweir |* 55cdf0e10cSrcweir \************************************************************************/ 56cdf0e10cSrcweir 57cdf0e10cSrcweir E3dCubeObj::E3dCubeObj(E3dDefaultAttributes& rDefault, basegfx::B3DPoint aPos, const basegfx::B3DVector& r3DSize) 58cdf0e10cSrcweir : E3dCompoundObject(rDefault) 59cdf0e10cSrcweir { 60cdf0e10cSrcweir // Defaults setzen 61cdf0e10cSrcweir SetDefaultAttributes(rDefault); 62cdf0e10cSrcweir 63cdf0e10cSrcweir // uebergebene drueberbuegeln 64cdf0e10cSrcweir aCubePos = aPos; 65cdf0e10cSrcweir aCubeSize = r3DSize; 66cdf0e10cSrcweir } 67cdf0e10cSrcweir 68cdf0e10cSrcweir E3dCubeObj::E3dCubeObj() 69cdf0e10cSrcweir : E3dCompoundObject() 70cdf0e10cSrcweir { 71cdf0e10cSrcweir // Defaults setzen 72cdf0e10cSrcweir E3dDefaultAttributes aDefault; 73cdf0e10cSrcweir SetDefaultAttributes(aDefault); 74cdf0e10cSrcweir } 75cdf0e10cSrcweir 76cdf0e10cSrcweir void E3dCubeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) 77cdf0e10cSrcweir { 78cdf0e10cSrcweir aCubePos = rDefault.GetDefaultCubePos(); 79cdf0e10cSrcweir aCubeSize = rDefault.GetDefaultCubeSize(); 80cdf0e10cSrcweir nSideFlags = rDefault.GetDefaultCubeSideFlags(); 81cdf0e10cSrcweir bPosIsCenter = rDefault.GetDefaultCubePosIsCenter(); 82cdf0e10cSrcweir } 83cdf0e10cSrcweir 84cdf0e10cSrcweir /************************************************************************* 85cdf0e10cSrcweir |* 86cdf0e10cSrcweir |* Identifier zurueckgeben 87cdf0e10cSrcweir |* 88cdf0e10cSrcweir \************************************************************************/ 89cdf0e10cSrcweir 90cdf0e10cSrcweir sal_uInt16 E3dCubeObj::GetObjIdentifier() const 91cdf0e10cSrcweir { 92cdf0e10cSrcweir return E3D_CUBEOBJ_ID; 93cdf0e10cSrcweir } 94cdf0e10cSrcweir 95cdf0e10cSrcweir /************************************************************************* 96cdf0e10cSrcweir |* 97cdf0e10cSrcweir |* Wandle das Objekt in ein Gruppenobjekt bestehend aus 6 Polygonen 98cdf0e10cSrcweir |* 99cdf0e10cSrcweir \************************************************************************/ 100cdf0e10cSrcweir 101*a5258243SPedro Giffuni SdrObject *E3dCubeObj::DoConvertToPolyObj(sal_Bool /*bBezier*/, bool /*bAddText*/) const 102cdf0e10cSrcweir { 103cdf0e10cSrcweir return NULL; 104cdf0e10cSrcweir } 105cdf0e10cSrcweir 106cdf0e10cSrcweir /************************************************************************* 107cdf0e10cSrcweir |* 108cdf0e10cSrcweir |* Zuweisungsoperator 109cdf0e10cSrcweir |* 110cdf0e10cSrcweir \************************************************************************/ 111cdf0e10cSrcweir 112cdf0e10cSrcweir void E3dCubeObj::operator=(const SdrObject& rObj) 113cdf0e10cSrcweir { 114cdf0e10cSrcweir // erstmal alle Childs kopieren 115cdf0e10cSrcweir E3dCompoundObject::operator=(rObj); 116cdf0e10cSrcweir 117cdf0e10cSrcweir // weitere Parameter kopieren 118cdf0e10cSrcweir const E3dCubeObj& r3DObj = (const E3dCubeObj&)rObj; 119cdf0e10cSrcweir 120cdf0e10cSrcweir aCubePos = r3DObj.aCubePos; 121cdf0e10cSrcweir aCubeSize = r3DObj.aCubeSize; 122cdf0e10cSrcweir bPosIsCenter = r3DObj.bPosIsCenter; 123cdf0e10cSrcweir nSideFlags = r3DObj.nSideFlags; 124cdf0e10cSrcweir } 125cdf0e10cSrcweir 126cdf0e10cSrcweir /************************************************************************* 127cdf0e10cSrcweir |* 128cdf0e10cSrcweir |* Lokale Parameter setzen mit Geometrieneuerzeugung 129cdf0e10cSrcweir |* 130cdf0e10cSrcweir \************************************************************************/ 131cdf0e10cSrcweir 132cdf0e10cSrcweir void E3dCubeObj::SetCubePos(const basegfx::B3DPoint& rNew) 133cdf0e10cSrcweir { 134cdf0e10cSrcweir if(aCubePos != rNew) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir aCubePos = rNew; 137cdf0e10cSrcweir ActionChanged(); 138cdf0e10cSrcweir } 139cdf0e10cSrcweir } 140cdf0e10cSrcweir 141cdf0e10cSrcweir void E3dCubeObj::SetCubeSize(const basegfx::B3DVector& rNew) 142cdf0e10cSrcweir { 143cdf0e10cSrcweir if(aCubeSize != rNew) 144cdf0e10cSrcweir { 145cdf0e10cSrcweir aCubeSize = rNew; 146cdf0e10cSrcweir ActionChanged(); 147cdf0e10cSrcweir } 148cdf0e10cSrcweir } 149cdf0e10cSrcweir 150cdf0e10cSrcweir void E3dCubeObj::SetPosIsCenter(sal_Bool bNew) 151cdf0e10cSrcweir { 152cdf0e10cSrcweir if(bPosIsCenter != bNew) 153cdf0e10cSrcweir { 154cdf0e10cSrcweir bPosIsCenter = bNew; 155cdf0e10cSrcweir ActionChanged(); 156cdf0e10cSrcweir } 157cdf0e10cSrcweir } 158cdf0e10cSrcweir 159cdf0e10cSrcweir void E3dCubeObj::SetSideFlags(sal_uInt16 nNew) 160cdf0e10cSrcweir { 161cdf0e10cSrcweir if(nSideFlags != nNew) 162cdf0e10cSrcweir { 163cdf0e10cSrcweir nSideFlags = nNew; 164cdf0e10cSrcweir ActionChanged(); 165cdf0e10cSrcweir } 166cdf0e10cSrcweir } 167cdf0e10cSrcweir 168cdf0e10cSrcweir /************************************************************************* 169cdf0e10cSrcweir |* 170cdf0e10cSrcweir |* Get the name of the object (singular) 171cdf0e10cSrcweir |* 172cdf0e10cSrcweir \************************************************************************/ 173cdf0e10cSrcweir 174cdf0e10cSrcweir void E3dCubeObj::TakeObjNameSingul(XubString& rName) const 175cdf0e10cSrcweir { 176cdf0e10cSrcweir rName=ImpGetResStr(STR_ObjNameSingulCube3d); 177cdf0e10cSrcweir 178cdf0e10cSrcweir String aName( GetName() ); 179cdf0e10cSrcweir if(aName.Len()) 180cdf0e10cSrcweir { 181cdf0e10cSrcweir rName += sal_Unicode(' '); 182cdf0e10cSrcweir rName += sal_Unicode('\''); 183cdf0e10cSrcweir rName += aName; 184cdf0e10cSrcweir rName += sal_Unicode('\''); 185cdf0e10cSrcweir } 186cdf0e10cSrcweir } 187cdf0e10cSrcweir 188cdf0e10cSrcweir /************************************************************************* 189cdf0e10cSrcweir |* 190cdf0e10cSrcweir |* Get the name of the object (plural) 191cdf0e10cSrcweir |* 192cdf0e10cSrcweir \************************************************************************/ 193cdf0e10cSrcweir 194cdf0e10cSrcweir void E3dCubeObj::TakeObjNamePlural(XubString& rName) const 195cdf0e10cSrcweir { 196cdf0e10cSrcweir rName=ImpGetResStr(STR_ObjNamePluralCube3d); 197cdf0e10cSrcweir } 198cdf0e10cSrcweir 199cdf0e10cSrcweir // eof 200