1f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir *
3f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one
4f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file
5f6e50924SAndrew Rist * distributed with this work for additional information
6f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file
7f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the
8f6e50924SAndrew Rist * "License"); you may not use this file except in compliance
9f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at
10cdf0e10cSrcweir *
11f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir *
13f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing,
14f6e50924SAndrew Rist * software distributed under the License is distributed on an
15f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16f6e50924SAndrew Rist * KIND, either express or implied. See the License for the
17f6e50924SAndrew Rist * specific language governing permissions and limitations
18f6e50924SAndrew Rist * under the License.
19cdf0e10cSrcweir *
20f6e50924SAndrew Rist *************************************************************/
21f6e50924SAndrew Rist
22f6e50924SAndrew Rist
23cdf0e10cSrcweir
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir
27cdf0e10cSrcweir #include <dragmt3d.hxx>
28cdf0e10cSrcweir #include <tools/shl.hxx>
29cdf0e10cSrcweir #include <svx/svdpagv.hxx>
30cdf0e10cSrcweir #include <svx/dialmgr.hxx>
31cdf0e10cSrcweir #include <svx/svddrgmt.hxx>
32cdf0e10cSrcweir #include <svx/svdtrans.hxx>
33cdf0e10cSrcweir #include <svx/obj3d.hxx>
34cdf0e10cSrcweir #include <svx/polysc3d.hxx>
35cdf0e10cSrcweir #include <svx/e3dundo.hxx>
36cdf0e10cSrcweir #include <svx/dialogs.hrc>
37cdf0e10cSrcweir #include <svx/sdr/overlay/overlaypolypolygon.hxx>
38cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx>
39cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
40cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
41cdf0e10cSrcweir #include <drawinglayer/geometry/viewinformation3d.hxx>
42cdf0e10cSrcweir #include <svx/e3dsceneupdater.hxx>
43cdf0e10cSrcweir
44cdf0e10cSrcweir TYPEINIT1(E3dDragMethod, SdrDragMethod);
45cdf0e10cSrcweir
46cdf0e10cSrcweir /*************************************************************************
47cdf0e10cSrcweir |*
48cdf0e10cSrcweir |* Konstruktor aller 3D-DragMethoden
49cdf0e10cSrcweir |*
50cdf0e10cSrcweir \************************************************************************/
51cdf0e10cSrcweir
E3dDragMethod(SdrDragView & _rView,const SdrMarkList & rMark,E3dDragConstraint eConstr,sal_Bool bFull)52cdf0e10cSrcweir E3dDragMethod::E3dDragMethod (
53cdf0e10cSrcweir SdrDragView &_rView,
54cdf0e10cSrcweir const SdrMarkList& rMark,
55cdf0e10cSrcweir E3dDragConstraint eConstr,
56cdf0e10cSrcweir sal_Bool bFull)
57cdf0e10cSrcweir : SdrDragMethod(_rView),
58cdf0e10cSrcweir meConstraint(eConstr),
59cdf0e10cSrcweir mbMoveFull(bFull),
60cdf0e10cSrcweir mbMovedAtAll(sal_False)
61cdf0e10cSrcweir {
62cdf0e10cSrcweir // Fuer alle in der selektion befindlichen 3D-Objekte
63cdf0e10cSrcweir // eine Unit anlegen
64cdf0e10cSrcweir const long nCnt(rMark.GetMarkCount());
65cdf0e10cSrcweir static bool bDoInvalidate(false);
66cdf0e10cSrcweir long nObjs(0);
67cdf0e10cSrcweir
68cdf0e10cSrcweir if(mbMoveFull)
69cdf0e10cSrcweir {
70cdf0e10cSrcweir // for non-visible 3D objects fallback to wireframe interaction
71cdf0e10cSrcweir bool bInvisibleObjects(false);
72cdf0e10cSrcweir
73cdf0e10cSrcweir for(nObjs = 0;!bInvisibleObjects && nObjs < nCnt;nObjs++)
74cdf0e10cSrcweir {
75cdf0e10cSrcweir E3dObject* pE3dObj = dynamic_cast< E3dObject* >(rMark.GetMark(nObjs)->GetMarkedSdrObj());
76cdf0e10cSrcweir
77cdf0e10cSrcweir if(pE3dObj)
78cdf0e10cSrcweir {
79cdf0e10cSrcweir if(!pE3dObj->HasFillStyle() && !pE3dObj->HasLineStyle())
80cdf0e10cSrcweir {
81cdf0e10cSrcweir bInvisibleObjects = true;
82cdf0e10cSrcweir }
83cdf0e10cSrcweir }
84cdf0e10cSrcweir }
85cdf0e10cSrcweir
86cdf0e10cSrcweir if(bInvisibleObjects)
87cdf0e10cSrcweir {
88cdf0e10cSrcweir mbMoveFull = false;
89cdf0e10cSrcweir }
90cdf0e10cSrcweir }
91cdf0e10cSrcweir
92cdf0e10cSrcweir for(nObjs = 0;nObjs < nCnt;nObjs++)
93cdf0e10cSrcweir {
94cdf0e10cSrcweir E3dObject* pE3dObj = dynamic_cast< E3dObject* >(rMark.GetMark(nObjs)->GetMarkedSdrObj());
95cdf0e10cSrcweir
96cdf0e10cSrcweir if(pE3dObj)
97cdf0e10cSrcweir {
98cdf0e10cSrcweir // fill new interaction unit
99cdf0e10cSrcweir E3dDragMethodUnit aNewUnit;
100cdf0e10cSrcweir aNewUnit.mp3DObj = pE3dObj;
101cdf0e10cSrcweir
102cdf0e10cSrcweir // get transformations
103cdf0e10cSrcweir aNewUnit.maInitTransform = aNewUnit.maTransform = pE3dObj->GetTransform();
104cdf0e10cSrcweir
105cdf0e10cSrcweir if(pE3dObj->GetParentObj())
106cdf0e10cSrcweir {
107cdf0e10cSrcweir // get transform between object and world, normally scene transform
108cdf0e10cSrcweir aNewUnit.maInvDisplayTransform = aNewUnit.maDisplayTransform = pE3dObj->GetParentObj()->GetFullTransform();
109cdf0e10cSrcweir aNewUnit.maInvDisplayTransform.invert();
110cdf0e10cSrcweir }
111cdf0e10cSrcweir
112cdf0e10cSrcweir // SnapRects der beteiligten Objekte invalidieren, um eine
113cdf0e10cSrcweir // Neuberechnung beim Setzen der Marker zu erzwingen
114cdf0e10cSrcweir if(bDoInvalidate)
115cdf0e10cSrcweir {
116cdf0e10cSrcweir pE3dObj->SetRectsDirty();
117cdf0e10cSrcweir }
118cdf0e10cSrcweir
119cdf0e10cSrcweir if(!mbMoveFull)
120cdf0e10cSrcweir {
121cdf0e10cSrcweir // create wireframe visualisation for parent coordinate system
122cdf0e10cSrcweir aNewUnit.maWireframePoly.clear();
123cdf0e10cSrcweir aNewUnit.maWireframePoly = pE3dObj->CreateWireframe();
124cdf0e10cSrcweir aNewUnit.maWireframePoly.transform(aNewUnit.maTransform);
125cdf0e10cSrcweir }
126cdf0e10cSrcweir
127cdf0e10cSrcweir // FullBound ermitteln
128cdf0e10cSrcweir maFullBound.Union(pE3dObj->GetSnapRect());
129cdf0e10cSrcweir
130cdf0e10cSrcweir // Unit einfuegen
131cdf0e10cSrcweir maGrp.push_back(aNewUnit);
132cdf0e10cSrcweir }
133cdf0e10cSrcweir }
134cdf0e10cSrcweir }
135cdf0e10cSrcweir
136cdf0e10cSrcweir /*************************************************************************
137cdf0e10cSrcweir |*
138cdf0e10cSrcweir \************************************************************************/
139cdf0e10cSrcweir
TakeSdrDragComment(XubString &) const140cdf0e10cSrcweir void E3dDragMethod::TakeSdrDragComment(XubString& /*rStr*/) const
141cdf0e10cSrcweir {
142cdf0e10cSrcweir }
143cdf0e10cSrcweir
144cdf0e10cSrcweir /*************************************************************************
145cdf0e10cSrcweir |*
146cdf0e10cSrcweir |* Erstelle das Drahtgittermodel fuer alle Aktionen
147cdf0e10cSrcweir |*
148cdf0e10cSrcweir \************************************************************************/
149cdf0e10cSrcweir
BeginSdrDrag()150cdf0e10cSrcweir bool E3dDragMethod::BeginSdrDrag()
151cdf0e10cSrcweir {
152cdf0e10cSrcweir if(E3DDRAG_CONSTR_Z == meConstraint)
153cdf0e10cSrcweir {
154cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
155cdf0e10cSrcweir DragStat().Ref1() = maFullBound.Center();
156cdf0e10cSrcweir
157cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
158cdf0e10cSrcweir {
159cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
160cdf0e10cSrcweir rCandidate.mnStartAngle = GetAngle(DragStat().GetStart() - DragStat().GetRef1());
161cdf0e10cSrcweir rCandidate.mnLastAngle = 0;
162cdf0e10cSrcweir }
163cdf0e10cSrcweir }
164cdf0e10cSrcweir else
165cdf0e10cSrcweir {
166cdf0e10cSrcweir maLastPos = DragStat().GetStart();
167cdf0e10cSrcweir }
168cdf0e10cSrcweir
169cdf0e10cSrcweir if(!mbMoveFull)
170cdf0e10cSrcweir {
171cdf0e10cSrcweir Show();
172cdf0e10cSrcweir }
173cdf0e10cSrcweir
174cdf0e10cSrcweir return sal_True;
175cdf0e10cSrcweir }
176cdf0e10cSrcweir
177cdf0e10cSrcweir /*************************************************************************
178cdf0e10cSrcweir |*
179cdf0e10cSrcweir |* Schluss
180cdf0e10cSrcweir |*
181cdf0e10cSrcweir \************************************************************************/
182cdf0e10cSrcweir
EndSdrDrag(bool)183cdf0e10cSrcweir bool E3dDragMethod::EndSdrDrag(bool /*bCopy*/)
184cdf0e10cSrcweir {
185cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
186cdf0e10cSrcweir
187cdf0e10cSrcweir if(!mbMoveFull)
188cdf0e10cSrcweir {
189cdf0e10cSrcweir // WireFrame ausblenden
190cdf0e10cSrcweir Hide();
191cdf0e10cSrcweir }
192cdf0e10cSrcweir
193cdf0e10cSrcweir // Alle Transformationen anwenden und UnDo's anlegen
194cdf0e10cSrcweir if(mbMovedAtAll)
195cdf0e10cSrcweir {
196cdf0e10cSrcweir const bool bUndo = getSdrDragView().IsUndoEnabled();
197cdf0e10cSrcweir if( bUndo )
198cdf0e10cSrcweir getSdrDragView().BegUndo(SVX_RESSTR(RID_SVX_3D_UNDO_ROTATE));
199cdf0e10cSrcweir sal_uInt32 nOb(0);
200cdf0e10cSrcweir
201cdf0e10cSrcweir for(nOb=0;nOb<nCnt;nOb++)
202cdf0e10cSrcweir {
203cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
204cdf0e10cSrcweir E3DModifySceneSnapRectUpdater aUpdater(rCandidate.mp3DObj);
205cdf0e10cSrcweir rCandidate.mp3DObj->SetTransform(rCandidate.maTransform);
206cdf0e10cSrcweir if( bUndo )
207cdf0e10cSrcweir {
208cdf0e10cSrcweir getSdrDragView().AddUndo(new E3dRotateUndoAction(rCandidate.mp3DObj->GetModel(),
209cdf0e10cSrcweir rCandidate.mp3DObj, rCandidate.maInitTransform,
210cdf0e10cSrcweir rCandidate.maTransform));
211cdf0e10cSrcweir }
212cdf0e10cSrcweir }
213cdf0e10cSrcweir if( bUndo )
214cdf0e10cSrcweir getSdrDragView().EndUndo();
215cdf0e10cSrcweir }
216cdf0e10cSrcweir
217cdf0e10cSrcweir return sal_True;
218cdf0e10cSrcweir }
219cdf0e10cSrcweir
220cdf0e10cSrcweir /*************************************************************************
221cdf0e10cSrcweir |*
222cdf0e10cSrcweir |* Abbruch
223cdf0e10cSrcweir |*
224cdf0e10cSrcweir \************************************************************************/
225cdf0e10cSrcweir
CancelSdrDrag()226cdf0e10cSrcweir void E3dDragMethod::CancelSdrDrag()
227cdf0e10cSrcweir {
228cdf0e10cSrcweir if(mbMoveFull)
229cdf0e10cSrcweir {
230cdf0e10cSrcweir if(mbMovedAtAll)
231cdf0e10cSrcweir {
232cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
233cdf0e10cSrcweir
234cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
235cdf0e10cSrcweir {
236cdf0e10cSrcweir // Transformation restaurieren
237cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
238cdf0e10cSrcweir E3DModifySceneSnapRectUpdater aUpdater(rCandidate.mp3DObj);
239cdf0e10cSrcweir rCandidate.mp3DObj->SetTransform(rCandidate.maInitTransform);
240cdf0e10cSrcweir }
241cdf0e10cSrcweir }
242cdf0e10cSrcweir }
243cdf0e10cSrcweir else
244cdf0e10cSrcweir {
245cdf0e10cSrcweir // WireFrame ausblenden
246cdf0e10cSrcweir Hide();
247cdf0e10cSrcweir }
248cdf0e10cSrcweir }
249cdf0e10cSrcweir
250cdf0e10cSrcweir /*************************************************************************
251cdf0e10cSrcweir |*
252cdf0e10cSrcweir |* Gemeinsames MoveSdrDrag()
253cdf0e10cSrcweir |*
254cdf0e10cSrcweir \************************************************************************/
255cdf0e10cSrcweir
MoveSdrDrag(const Point &)256cdf0e10cSrcweir void E3dDragMethod::MoveSdrDrag(const Point& /*rPnt*/)
257cdf0e10cSrcweir {
258cdf0e10cSrcweir mbMovedAtAll = true;
259cdf0e10cSrcweir }
260cdf0e10cSrcweir
261cdf0e10cSrcweir /*************************************************************************
262cdf0e10cSrcweir |*
263cdf0e10cSrcweir |* Zeichne das Drahtgittermodel
264cdf0e10cSrcweir |*
265cdf0e10cSrcweir \************************************************************************/
266cdf0e10cSrcweir
267cdf0e10cSrcweir // for migration from XOR to overlay
CreateOverlayGeometry(::sdr::overlay::OverlayManager & rOverlayManager)268cdf0e10cSrcweir void E3dDragMethod::CreateOverlayGeometry(::sdr::overlay::OverlayManager& rOverlayManager)
269cdf0e10cSrcweir {
270cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
271cdf0e10cSrcweir basegfx::B2DPolyPolygon aResult;
272cdf0e10cSrcweir
273cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
274cdf0e10cSrcweir {
275cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
276cdf0e10cSrcweir SdrPageView* pPV = getSdrDragView().GetSdrPageView();
277cdf0e10cSrcweir
278cdf0e10cSrcweir if(pPV && pPV->HasMarkedObjPageView())
279cdf0e10cSrcweir {
280cdf0e10cSrcweir const basegfx::B3DPolyPolygon aCandidate(rCandidate.maWireframePoly);
281cdf0e10cSrcweir const sal_uInt32 nPlyCnt(aCandidate.count());
282cdf0e10cSrcweir
283cdf0e10cSrcweir if(nPlyCnt)
284cdf0e10cSrcweir {
285cdf0e10cSrcweir const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(rCandidate.mp3DObj->GetScene()->GetViewContact());
286cdf0e10cSrcweir const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
287cdf0e10cSrcweir const basegfx::B3DHomMatrix aWorldToView(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection() * aViewInfo3D.getOrientation());
288cdf0e10cSrcweir const basegfx::B3DHomMatrix aTransform(aWorldToView * rCandidate.maDisplayTransform);
289cdf0e10cSrcweir
290cdf0e10cSrcweir // transform to relative scene coordinates
291cdf0e10cSrcweir basegfx::B2DPolyPolygon aPolyPolygon(basegfx::tools::createB2DPolyPolygonFromB3DPolyPolygon(aCandidate, aTransform));
292cdf0e10cSrcweir
293cdf0e10cSrcweir // transform to 2D view coordinates
294cdf0e10cSrcweir aPolyPolygon.transform(rVCScene.getObjectTransformation());
295cdf0e10cSrcweir
296cdf0e10cSrcweir aResult.append(aPolyPolygon);
297cdf0e10cSrcweir }
298cdf0e10cSrcweir }
299cdf0e10cSrcweir }
300cdf0e10cSrcweir
301cdf0e10cSrcweir if(aResult.count())
302cdf0e10cSrcweir {
303*1cd65da9SArmin Le Grand ::sdr::overlay::OverlayPolyPolygonStripedAndFilled* pNew = new ::sdr::overlay::OverlayPolyPolygonStripedAndFilled(
304*1cd65da9SArmin Le Grand aResult);
305cdf0e10cSrcweir rOverlayManager.add(*pNew);
306cdf0e10cSrcweir addToOverlayObjectList(*pNew);
307cdf0e10cSrcweir }
308cdf0e10cSrcweir }
309cdf0e10cSrcweir
310cdf0e10cSrcweir /*************************************************************************
311cdf0e10cSrcweir
312cdf0e10cSrcweir E3dDragRotate
313cdf0e10cSrcweir
314cdf0e10cSrcweir *************************************************************************/
315cdf0e10cSrcweir
316cdf0e10cSrcweir TYPEINIT1(E3dDragRotate, E3dDragMethod);
317cdf0e10cSrcweir
E3dDragRotate(SdrDragView & _rView,const SdrMarkList & rMark,E3dDragConstraint eConstr,sal_Bool bFull)318cdf0e10cSrcweir E3dDragRotate::E3dDragRotate(SdrDragView &_rView,
319cdf0e10cSrcweir const SdrMarkList& rMark,
320cdf0e10cSrcweir E3dDragConstraint eConstr,
321cdf0e10cSrcweir sal_Bool bFull)
322cdf0e10cSrcweir : E3dDragMethod(_rView, rMark, eConstr, bFull)
323cdf0e10cSrcweir {
324cdf0e10cSrcweir // Zentrum aller selektierten Objekte in Augkoordinaten holen
325cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
326cdf0e10cSrcweir
327cdf0e10cSrcweir if(nCnt)
328cdf0e10cSrcweir {
329cdf0e10cSrcweir const E3dScene *pScene = maGrp[0].mp3DObj->GetScene();
330cdf0e10cSrcweir
331cdf0e10cSrcweir if(pScene)
332cdf0e10cSrcweir {
333cdf0e10cSrcweir const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(pScene->GetViewContact());
334cdf0e10cSrcweir const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
335cdf0e10cSrcweir
336cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
337cdf0e10cSrcweir {
338cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
339cdf0e10cSrcweir basegfx::B3DPoint aObjCenter = rCandidate.mp3DObj->GetBoundVolume().getCenter();
340cdf0e10cSrcweir const basegfx::B3DHomMatrix aTransform(aViewInfo3D.getOrientation() * rCandidate.maDisplayTransform * rCandidate.maInitTransform);
341cdf0e10cSrcweir
342cdf0e10cSrcweir aObjCenter = aTransform * aObjCenter;
343cdf0e10cSrcweir maGlobalCenter += aObjCenter;
344cdf0e10cSrcweir }
345cdf0e10cSrcweir
346cdf0e10cSrcweir // Teilen durch Anzahl
347cdf0e10cSrcweir if(nCnt > 1)
348cdf0e10cSrcweir {
349cdf0e10cSrcweir maGlobalCenter /= (double)nCnt;
350cdf0e10cSrcweir }
351cdf0e10cSrcweir
352cdf0e10cSrcweir // get rotate center and transform to 3D eye coordinates
353cdf0e10cSrcweir basegfx::B2DPoint aRotCenter2D(Ref1().X(), Ref1().Y());
354cdf0e10cSrcweir
355cdf0e10cSrcweir // from world to relative scene using inverse getObjectTransformation()
356cdf0e10cSrcweir basegfx::B2DHomMatrix aInverseObjectTransform(rVCScene.getObjectTransformation());
357cdf0e10cSrcweir aInverseObjectTransform.invert();
358cdf0e10cSrcweir aRotCenter2D = aInverseObjectTransform * aRotCenter2D;
359cdf0e10cSrcweir
360cdf0e10cSrcweir // from 3D view to 3D eye
361cdf0e10cSrcweir basegfx::B3DPoint aRotCenter3D(aRotCenter2D.getX(), aRotCenter2D.getY(), 0.0);
362cdf0e10cSrcweir basegfx::B3DHomMatrix aInverseViewToEye(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection());
363cdf0e10cSrcweir aInverseViewToEye.invert();
364cdf0e10cSrcweir aRotCenter3D = aInverseViewToEye * aRotCenter3D;
365cdf0e10cSrcweir
366cdf0e10cSrcweir // X,Y des RotCenter und Tiefe der gemeinsamen Objektmitte aus
367cdf0e10cSrcweir // Rotationspunkt im Raum benutzen
368cdf0e10cSrcweir maGlobalCenter.setX(aRotCenter3D.getX());
369cdf0e10cSrcweir maGlobalCenter.setY(aRotCenter3D.getY());
370cdf0e10cSrcweir }
371cdf0e10cSrcweir }
372cdf0e10cSrcweir }
373cdf0e10cSrcweir
374cdf0e10cSrcweir /*************************************************************************
375cdf0e10cSrcweir |*
376cdf0e10cSrcweir |* Das Objekt wird bewegt, bestimme die Winkel
377cdf0e10cSrcweir |*
378cdf0e10cSrcweir \************************************************************************/
379cdf0e10cSrcweir
MoveSdrDrag(const Point & rPnt)380cdf0e10cSrcweir void E3dDragRotate::MoveSdrDrag(const Point& rPnt)
381cdf0e10cSrcweir {
382cdf0e10cSrcweir // call parent
383cdf0e10cSrcweir E3dDragMethod::MoveSdrDrag(rPnt);
384cdf0e10cSrcweir
385cdf0e10cSrcweir if(DragStat().CheckMinMoved(rPnt))
386cdf0e10cSrcweir {
387cdf0e10cSrcweir // Modifier holen
388cdf0e10cSrcweir sal_uInt16 nModifier = 0;
389cdf0e10cSrcweir if(getSdrDragView().ISA(E3dView))
390cdf0e10cSrcweir {
391cdf0e10cSrcweir const MouseEvent& rLastMouse = ((E3dView&)getSdrDragView()).GetMouseEvent();
392cdf0e10cSrcweir nModifier = rLastMouse.GetModifier();
393cdf0e10cSrcweir }
394cdf0e10cSrcweir
395cdf0e10cSrcweir // Alle Objekte rotieren
396cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
397cdf0e10cSrcweir
398cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
399cdf0e10cSrcweir {
400cdf0e10cSrcweir // Rotationswinkel bestimmen
401cdf0e10cSrcweir double fWAngle, fHAngle;
402cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
403cdf0e10cSrcweir
404cdf0e10cSrcweir if(E3DDRAG_CONSTR_Z == meConstraint)
405cdf0e10cSrcweir {
406cdf0e10cSrcweir fWAngle = NormAngle360(GetAngle(rPnt - DragStat().GetRef1()) -
407cdf0e10cSrcweir rCandidate.mnStartAngle) - rCandidate.mnLastAngle;
408cdf0e10cSrcweir rCandidate.mnLastAngle = (long)fWAngle + rCandidate.mnLastAngle;
409cdf0e10cSrcweir fWAngle /= 100.0;
410cdf0e10cSrcweir fHAngle = 0.0;
411cdf0e10cSrcweir }
412cdf0e10cSrcweir else
413cdf0e10cSrcweir {
414cdf0e10cSrcweir fWAngle = 90.0 * (double)(rPnt.X() - maLastPos.X())
415cdf0e10cSrcweir / (double)maFullBound.GetWidth();
416cdf0e10cSrcweir fHAngle = 90.0 * (double)(rPnt.Y() - maLastPos.Y())
417cdf0e10cSrcweir / (double)maFullBound.GetHeight();
418cdf0e10cSrcweir }
419cdf0e10cSrcweir long nSnap = 0;
420cdf0e10cSrcweir
421cdf0e10cSrcweir if(!getSdrDragView().IsRotateAllowed(sal_False))
422cdf0e10cSrcweir nSnap = 90;
423cdf0e10cSrcweir
424cdf0e10cSrcweir if(nSnap != 0)
425cdf0e10cSrcweir {
426cdf0e10cSrcweir fWAngle = (double)(((long) fWAngle + nSnap/2) / nSnap * nSnap);
427cdf0e10cSrcweir fHAngle = (double)(((long) fHAngle + nSnap/2) / nSnap * nSnap);
428cdf0e10cSrcweir }
429cdf0e10cSrcweir
430cdf0e10cSrcweir // nach radiant
431cdf0e10cSrcweir fWAngle *= F_PI180;
432cdf0e10cSrcweir fHAngle *= F_PI180;
433cdf0e10cSrcweir
434cdf0e10cSrcweir // Transformation bestimmen
435cdf0e10cSrcweir basegfx::B3DHomMatrix aRotMat;
436cdf0e10cSrcweir if(E3DDRAG_CONSTR_Y & meConstraint)
437cdf0e10cSrcweir {
438cdf0e10cSrcweir if(nModifier & KEY_MOD2)
439cdf0e10cSrcweir aRotMat.rotate(0.0, 0.0, fWAngle);
440cdf0e10cSrcweir else
441cdf0e10cSrcweir aRotMat.rotate(0.0, fWAngle, 0.0);
442cdf0e10cSrcweir }
443cdf0e10cSrcweir else if(E3DDRAG_CONSTR_Z & meConstraint)
444cdf0e10cSrcweir {
445cdf0e10cSrcweir if(nModifier & KEY_MOD2)
446cdf0e10cSrcweir aRotMat.rotate(0.0, fWAngle, 0.0);
447cdf0e10cSrcweir else
448cdf0e10cSrcweir aRotMat.rotate(0.0, 0.0, fWAngle);
449cdf0e10cSrcweir }
450cdf0e10cSrcweir if(E3DDRAG_CONSTR_X & meConstraint)
451cdf0e10cSrcweir {
452cdf0e10cSrcweir aRotMat.rotate(fHAngle, 0.0, 0.0);
453cdf0e10cSrcweir }
454cdf0e10cSrcweir
455cdf0e10cSrcweir // Transformation in Eye-Koordinaten, dort rotieren
456cdf0e10cSrcweir // und zurueck
457cdf0e10cSrcweir const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(rCandidate.mp3DObj->GetScene()->GetViewContact());
458cdf0e10cSrcweir const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
459cdf0e10cSrcweir basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation());
460cdf0e10cSrcweir aInverseOrientation.invert();
461cdf0e10cSrcweir
462cdf0e10cSrcweir basegfx::B3DHomMatrix aTransMat(rCandidate.maDisplayTransform);
463cdf0e10cSrcweir aTransMat *= aViewInfo3D.getOrientation();
464cdf0e10cSrcweir aTransMat.translate(-maGlobalCenter.getX(), -maGlobalCenter.getY(), -maGlobalCenter.getZ());
465cdf0e10cSrcweir aTransMat *= aRotMat;
466cdf0e10cSrcweir aTransMat.translate(maGlobalCenter.getX(), maGlobalCenter.getY(), maGlobalCenter.getZ());
467cdf0e10cSrcweir aTransMat *= aInverseOrientation;
468cdf0e10cSrcweir aTransMat *= rCandidate.maInvDisplayTransform;
469cdf0e10cSrcweir
470cdf0e10cSrcweir // ...und anwenden
471cdf0e10cSrcweir rCandidate.maTransform *= aTransMat;
472cdf0e10cSrcweir
473cdf0e10cSrcweir if(mbMoveFull)
474cdf0e10cSrcweir {
475cdf0e10cSrcweir E3DModifySceneSnapRectUpdater aUpdater(rCandidate.mp3DObj);
476cdf0e10cSrcweir rCandidate.mp3DObj->SetTransform(rCandidate.maTransform);
477cdf0e10cSrcweir }
478cdf0e10cSrcweir else
479cdf0e10cSrcweir {
480cdf0e10cSrcweir Hide();
481cdf0e10cSrcweir rCandidate.maWireframePoly.transform(aTransMat);
482cdf0e10cSrcweir Show();
483cdf0e10cSrcweir }
484cdf0e10cSrcweir }
485cdf0e10cSrcweir maLastPos = rPnt;
486cdf0e10cSrcweir DragStat().NextMove(rPnt);
487cdf0e10cSrcweir }
488cdf0e10cSrcweir }
489cdf0e10cSrcweir
490cdf0e10cSrcweir /*************************************************************************
491cdf0e10cSrcweir |*
492cdf0e10cSrcweir \************************************************************************/
493cdf0e10cSrcweir
GetSdrDragPointer() const494cdf0e10cSrcweir Pointer E3dDragRotate::GetSdrDragPointer() const
495cdf0e10cSrcweir {
496cdf0e10cSrcweir return Pointer(POINTER_ROTATE);
497cdf0e10cSrcweir }
498cdf0e10cSrcweir
499cdf0e10cSrcweir /*************************************************************************
500cdf0e10cSrcweir |*
501cdf0e10cSrcweir |* E3dDragMove
502cdf0e10cSrcweir |* Diese DragMethod wird nur bei Translationen innerhalb von 3D-Scenen
503cdf0e10cSrcweir |* benoetigt. Wird eine 3D-Scene selbst verschoben, so wird diese DragMethod
504cdf0e10cSrcweir |* nicht verwendet.
505cdf0e10cSrcweir |*
506cdf0e10cSrcweir \************************************************************************/
507cdf0e10cSrcweir
508cdf0e10cSrcweir TYPEINIT1(E3dDragMove, E3dDragMethod);
509cdf0e10cSrcweir
E3dDragMove(SdrDragView & _rView,const SdrMarkList & rMark,SdrHdlKind eDrgHdl,E3dDragConstraint eConstr,sal_Bool bFull)510cdf0e10cSrcweir E3dDragMove::E3dDragMove(SdrDragView &_rView,
511cdf0e10cSrcweir const SdrMarkList& rMark,
512cdf0e10cSrcweir SdrHdlKind eDrgHdl,
513cdf0e10cSrcweir E3dDragConstraint eConstr,
514cdf0e10cSrcweir sal_Bool bFull)
515cdf0e10cSrcweir : E3dDragMethod(_rView, rMark, eConstr, bFull),
516cdf0e10cSrcweir meWhatDragHdl(eDrgHdl)
517cdf0e10cSrcweir {
518cdf0e10cSrcweir switch(meWhatDragHdl)
519cdf0e10cSrcweir {
520cdf0e10cSrcweir case HDL_LEFT:
521cdf0e10cSrcweir maScaleFixPos = maFullBound.RightCenter();
522cdf0e10cSrcweir break;
523cdf0e10cSrcweir case HDL_RIGHT:
524cdf0e10cSrcweir maScaleFixPos = maFullBound.LeftCenter();
525cdf0e10cSrcweir break;
526cdf0e10cSrcweir case HDL_UPPER:
527cdf0e10cSrcweir maScaleFixPos = maFullBound.BottomCenter();
528cdf0e10cSrcweir break;
529cdf0e10cSrcweir case HDL_LOWER:
530cdf0e10cSrcweir maScaleFixPos = maFullBound.TopCenter();
531cdf0e10cSrcweir break;
532cdf0e10cSrcweir case HDL_UPLFT:
533cdf0e10cSrcweir maScaleFixPos = maFullBound.BottomRight();
534cdf0e10cSrcweir break;
535cdf0e10cSrcweir case HDL_UPRGT:
536cdf0e10cSrcweir maScaleFixPos = maFullBound.BottomLeft();
537cdf0e10cSrcweir break;
538cdf0e10cSrcweir case HDL_LWLFT:
539cdf0e10cSrcweir maScaleFixPos = maFullBound.TopRight();
540cdf0e10cSrcweir break;
541cdf0e10cSrcweir case HDL_LWRGT:
542cdf0e10cSrcweir maScaleFixPos = maFullBound.TopLeft();
543cdf0e10cSrcweir break;
544cdf0e10cSrcweir default:
545cdf0e10cSrcweir // Bewegen des Objektes, HDL_MOVE
546cdf0e10cSrcweir break;
547cdf0e10cSrcweir }
548cdf0e10cSrcweir
549cdf0e10cSrcweir // Override wenn IsResizeAtCenter()
550cdf0e10cSrcweir if(getSdrDragView().IsResizeAtCenter())
551cdf0e10cSrcweir {
552cdf0e10cSrcweir meWhatDragHdl = HDL_USER;
553cdf0e10cSrcweir maScaleFixPos = maFullBound.Center();
554cdf0e10cSrcweir }
555cdf0e10cSrcweir }
556cdf0e10cSrcweir
557cdf0e10cSrcweir /*************************************************************************
558cdf0e10cSrcweir |*
559cdf0e10cSrcweir |* Das Objekt wird bewegt, bestimme die Translation
560cdf0e10cSrcweir |*
561cdf0e10cSrcweir \************************************************************************/
562cdf0e10cSrcweir
MoveSdrDrag(const Point & rPnt)563cdf0e10cSrcweir void E3dDragMove::MoveSdrDrag(const Point& rPnt)
564cdf0e10cSrcweir {
565cdf0e10cSrcweir // call parent
566cdf0e10cSrcweir E3dDragMethod::MoveSdrDrag(rPnt);
567cdf0e10cSrcweir
568cdf0e10cSrcweir if(DragStat().CheckMinMoved(rPnt))
569cdf0e10cSrcweir {
570cdf0e10cSrcweir if(HDL_MOVE == meWhatDragHdl)
571cdf0e10cSrcweir {
572cdf0e10cSrcweir // Translation
573cdf0e10cSrcweir // Bewegungsvektor bestimmen
574cdf0e10cSrcweir basegfx::B3DPoint aGlobalMoveHead((double)(rPnt.X() - maLastPos.X()), (double)(rPnt.Y() - maLastPos.Y()), 32768.0);
575cdf0e10cSrcweir basegfx::B3DPoint aGlobalMoveTail(0.0, 0.0, 32768.0);
576cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
577cdf0e10cSrcweir
578cdf0e10cSrcweir // Modifier holen
579cdf0e10cSrcweir sal_uInt16 nModifier(0);
580cdf0e10cSrcweir
581cdf0e10cSrcweir if(getSdrDragView().ISA(E3dView))
582cdf0e10cSrcweir {
583cdf0e10cSrcweir const MouseEvent& rLastMouse = ((E3dView&)getSdrDragView()).GetMouseEvent();
584cdf0e10cSrcweir nModifier = rLastMouse.GetModifier();
585cdf0e10cSrcweir }
586cdf0e10cSrcweir
587cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
588cdf0e10cSrcweir {
589cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
590cdf0e10cSrcweir const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(rCandidate.mp3DObj->GetScene()->GetViewContact());
591cdf0e10cSrcweir const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
592cdf0e10cSrcweir
593cdf0e10cSrcweir // move coor from 2d world to 3d Eye
594cdf0e10cSrcweir basegfx::B2DPoint aGlobalMoveHead2D((double)(rPnt.X() - maLastPos.X()), (double)(rPnt.Y() - maLastPos.Y()));
595cdf0e10cSrcweir basegfx::B2DPoint aGlobalMoveTail2D(0.0, 0.0);
596cdf0e10cSrcweir basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation());
597cdf0e10cSrcweir
598cdf0e10cSrcweir aInverseSceneTransform.invert();
599cdf0e10cSrcweir aGlobalMoveHead2D = aInverseSceneTransform * aGlobalMoveHead2D;
600cdf0e10cSrcweir aGlobalMoveTail2D = aInverseSceneTransform * aGlobalMoveTail2D;
601cdf0e10cSrcweir
602cdf0e10cSrcweir basegfx::B3DPoint aMoveHead3D(aGlobalMoveHead2D.getX(), aGlobalMoveHead2D.getY(), 0.5);
603cdf0e10cSrcweir basegfx::B3DPoint aMoveTail3D(aGlobalMoveTail2D.getX(), aGlobalMoveTail2D.getY(), 0.5);
604cdf0e10cSrcweir basegfx::B3DHomMatrix aInverseViewToEye(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection());
605cdf0e10cSrcweir aInverseViewToEye.invert();
606cdf0e10cSrcweir
607cdf0e10cSrcweir aMoveHead3D = aInverseViewToEye * aMoveHead3D;
608cdf0e10cSrcweir aMoveTail3D = aInverseViewToEye * aMoveTail3D;
609cdf0e10cSrcweir
610cdf0e10cSrcweir // eventually switch movement from XY to XZ plane
611cdf0e10cSrcweir if(nModifier & KEY_MOD2)
612cdf0e10cSrcweir {
613cdf0e10cSrcweir double fZwi = aMoveHead3D.getY();
614cdf0e10cSrcweir aMoveHead3D.setY(aMoveHead3D.getZ());
615cdf0e10cSrcweir aMoveHead3D.setZ(fZwi);
616cdf0e10cSrcweir
617cdf0e10cSrcweir fZwi = aMoveTail3D.getY();
618cdf0e10cSrcweir aMoveTail3D.setY(aMoveTail3D.getZ());
619cdf0e10cSrcweir aMoveTail3D.setZ(fZwi);
620cdf0e10cSrcweir }
621cdf0e10cSrcweir
622cdf0e10cSrcweir // Bewegungsvektor von Aug-Koordinaten nach Parent-Koordinaten
623cdf0e10cSrcweir basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation());
624cdf0e10cSrcweir aInverseOrientation.invert();
625cdf0e10cSrcweir basegfx::B3DHomMatrix aCompleteTrans(rCandidate.maInvDisplayTransform * aInverseOrientation);
626cdf0e10cSrcweir
627cdf0e10cSrcweir aMoveHead3D = aCompleteTrans * aMoveHead3D;
628cdf0e10cSrcweir aMoveTail3D = aCompleteTrans* aMoveTail3D;
629cdf0e10cSrcweir
630cdf0e10cSrcweir // build transformation
631cdf0e10cSrcweir basegfx::B3DHomMatrix aTransMat;
632cdf0e10cSrcweir basegfx::B3DPoint aTranslate(aMoveHead3D - aMoveTail3D);
633cdf0e10cSrcweir aTransMat.translate(aTranslate.getX(), aTranslate.getY(), aTranslate.getZ());
634cdf0e10cSrcweir
635cdf0e10cSrcweir // ...and apply
636cdf0e10cSrcweir rCandidate.maTransform *= aTransMat;
637cdf0e10cSrcweir
638cdf0e10cSrcweir if(mbMoveFull)
639cdf0e10cSrcweir {
640cdf0e10cSrcweir E3DModifySceneSnapRectUpdater aUpdater(rCandidate.mp3DObj);
641cdf0e10cSrcweir rCandidate.mp3DObj->SetTransform(rCandidate.maTransform);
642cdf0e10cSrcweir }
643cdf0e10cSrcweir else
644cdf0e10cSrcweir {
645cdf0e10cSrcweir Hide();
646cdf0e10cSrcweir rCandidate.maWireframePoly.transform(aTransMat);
647cdf0e10cSrcweir Show();
648cdf0e10cSrcweir }
649cdf0e10cSrcweir }
650cdf0e10cSrcweir }
651cdf0e10cSrcweir else
652cdf0e10cSrcweir {
653cdf0e10cSrcweir // Skalierung
654cdf0e10cSrcweir // Skalierungsvektor bestimmen
655cdf0e10cSrcweir Point aStartPos = DragStat().GetStart();
656cdf0e10cSrcweir const sal_uInt32 nCnt(maGrp.size());
657cdf0e10cSrcweir
658cdf0e10cSrcweir for(sal_uInt32 nOb(0); nOb < nCnt; nOb++)
659cdf0e10cSrcweir {
660cdf0e10cSrcweir E3dDragMethodUnit& rCandidate = maGrp[nOb];
661cdf0e10cSrcweir const basegfx::B3DPoint aObjectCenter(rCandidate.mp3DObj->GetBoundVolume().getCenter());
662cdf0e10cSrcweir
663cdf0e10cSrcweir // transform from 2D world view to 3D eye
664cdf0e10cSrcweir const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(rCandidate.mp3DObj->GetScene()->GetViewContact());
665cdf0e10cSrcweir const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
666cdf0e10cSrcweir
667cdf0e10cSrcweir basegfx::B2DPoint aGlobalScaleStart2D((double)(aStartPos.X()), (double)(aStartPos.Y()));
668cdf0e10cSrcweir basegfx::B2DPoint aGlobalScaleNext2D((double)(rPnt.X()), (double)(rPnt.Y()));
669cdf0e10cSrcweir basegfx::B2DPoint aGlobalScaleFixPos2D((double)(maScaleFixPos.X()), (double)(maScaleFixPos.Y()));
670cdf0e10cSrcweir basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation());
671cdf0e10cSrcweir
672cdf0e10cSrcweir aInverseSceneTransform.invert();
673cdf0e10cSrcweir aGlobalScaleStart2D = aInverseSceneTransform * aGlobalScaleStart2D;
674cdf0e10cSrcweir aGlobalScaleNext2D = aInverseSceneTransform * aGlobalScaleNext2D;
675cdf0e10cSrcweir aGlobalScaleFixPos2D = aInverseSceneTransform * aGlobalScaleFixPos2D;
676cdf0e10cSrcweir
677cdf0e10cSrcweir basegfx::B3DPoint aGlobalScaleStart3D(aGlobalScaleStart2D.getX(), aGlobalScaleStart2D.getY(), aObjectCenter.getZ());
678cdf0e10cSrcweir basegfx::B3DPoint aGlobalScaleNext3D(aGlobalScaleNext2D.getX(), aGlobalScaleNext2D.getY(), aObjectCenter.getZ());
679cdf0e10cSrcweir basegfx::B3DPoint aGlobalScaleFixPos3D(aGlobalScaleFixPos2D.getX(), aGlobalScaleFixPos2D.getY(), aObjectCenter.getZ());
680cdf0e10cSrcweir basegfx::B3DHomMatrix aInverseViewToEye(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection());
681cdf0e10cSrcweir
682cdf0e10cSrcweir aInverseViewToEye.invert();
683cdf0e10cSrcweir basegfx::B3DPoint aScStart(aInverseViewToEye * aGlobalScaleStart3D);
684cdf0e10cSrcweir basegfx::B3DPoint aScNext(aInverseViewToEye * aGlobalScaleNext3D);
685cdf0e10cSrcweir basegfx::B3DPoint aScFixPos(aInverseViewToEye * aGlobalScaleFixPos3D);
686cdf0e10cSrcweir
687cdf0e10cSrcweir // constraints?
688cdf0e10cSrcweir switch(meWhatDragHdl)
689cdf0e10cSrcweir {
690cdf0e10cSrcweir case HDL_LEFT:
691cdf0e10cSrcweir case HDL_RIGHT:
692cdf0e10cSrcweir // constrain to auf X -> Y equal
693cdf0e10cSrcweir aScNext.setY(aScFixPos.getY());
694cdf0e10cSrcweir break;
695cdf0e10cSrcweir case HDL_UPPER:
696cdf0e10cSrcweir case HDL_LOWER:
697cdf0e10cSrcweir // constrain to auf Y -> X equal
698cdf0e10cSrcweir aScNext.setX(aScFixPos.getX());
699cdf0e10cSrcweir break;
700cdf0e10cSrcweir default:
701cdf0e10cSrcweir break;
702cdf0e10cSrcweir }
703cdf0e10cSrcweir
704cdf0e10cSrcweir // get scale vector in eye coordinates
705cdf0e10cSrcweir basegfx::B3DPoint aScaleVec(aScStart - aScFixPos);
706cdf0e10cSrcweir aScaleVec.setZ(1.0);
707cdf0e10cSrcweir
708cdf0e10cSrcweir if(aScaleVec.getX() != 0.0)
709cdf0e10cSrcweir {
710cdf0e10cSrcweir aScaleVec.setX((aScNext.getX() - aScFixPos.getX()) / aScaleVec.getX());
711cdf0e10cSrcweir }
712cdf0e10cSrcweir else
713cdf0e10cSrcweir {
714cdf0e10cSrcweir aScaleVec.setX(1.0);
715cdf0e10cSrcweir }
716cdf0e10cSrcweir
717cdf0e10cSrcweir if(aScaleVec.getY() != 0.0)
718cdf0e10cSrcweir {
719cdf0e10cSrcweir aScaleVec.setY((aScNext.getY() - aScFixPos.getY()) / aScaleVec.getY());
720cdf0e10cSrcweir }
721cdf0e10cSrcweir else
722cdf0e10cSrcweir {
723cdf0e10cSrcweir aScaleVec.setY(1.0);
724cdf0e10cSrcweir }
725cdf0e10cSrcweir
726cdf0e10cSrcweir // SHIFT-key used?
727cdf0e10cSrcweir if(getSdrDragView().IsOrtho())
728cdf0e10cSrcweir {
729cdf0e10cSrcweir if(fabs(aScaleVec.getX()) > fabs(aScaleVec.getY()))
730cdf0e10cSrcweir {
731cdf0e10cSrcweir // X is biggest
732cdf0e10cSrcweir aScaleVec.setY(aScaleVec.getX());
733cdf0e10cSrcweir }
734cdf0e10cSrcweir else
735cdf0e10cSrcweir {
736cdf0e10cSrcweir // Y is biggest
737cdf0e10cSrcweir aScaleVec.setX(aScaleVec.getY());
738cdf0e10cSrcweir }
739cdf0e10cSrcweir }
740cdf0e10cSrcweir
741cdf0e10cSrcweir // build transformation
742cdf0e10cSrcweir basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation());
743cdf0e10cSrcweir aInverseOrientation.invert();
744cdf0e10cSrcweir
745cdf0e10cSrcweir basegfx::B3DHomMatrix aNewTrans = rCandidate.maInitTransform;
746cdf0e10cSrcweir aNewTrans *= rCandidate.maDisplayTransform;
747cdf0e10cSrcweir aNewTrans *= aViewInfo3D.getOrientation();
748cdf0e10cSrcweir aNewTrans.translate(-aScFixPos.getX(), -aScFixPos.getY(), -aScFixPos.getZ());
749cdf0e10cSrcweir aNewTrans.scale(aScaleVec.getX(), aScaleVec.getY(), aScaleVec.getZ());
750cdf0e10cSrcweir aNewTrans.translate(aScFixPos.getX(), aScFixPos.getY(), aScFixPos.getZ());
751cdf0e10cSrcweir aNewTrans *= aInverseOrientation;
752cdf0e10cSrcweir aNewTrans *= rCandidate.maInvDisplayTransform;
753cdf0e10cSrcweir
754cdf0e10cSrcweir // ...und anwenden
755cdf0e10cSrcweir rCandidate.maTransform = aNewTrans;
756cdf0e10cSrcweir
757cdf0e10cSrcweir if(mbMoveFull)
758cdf0e10cSrcweir {
759cdf0e10cSrcweir E3DModifySceneSnapRectUpdater aUpdater(rCandidate.mp3DObj);
760cdf0e10cSrcweir rCandidate.mp3DObj->SetTransform(rCandidate.maTransform);
761cdf0e10cSrcweir }
762cdf0e10cSrcweir else
763cdf0e10cSrcweir {
764cdf0e10cSrcweir Hide();
765cdf0e10cSrcweir rCandidate.maWireframePoly.clear();
766cdf0e10cSrcweir rCandidate.maWireframePoly = rCandidate.mp3DObj->CreateWireframe();
767cdf0e10cSrcweir rCandidate.maWireframePoly.transform(rCandidate.maTransform);
768cdf0e10cSrcweir Show();
769cdf0e10cSrcweir }
770cdf0e10cSrcweir }
771cdf0e10cSrcweir }
772cdf0e10cSrcweir maLastPos = rPnt;
773cdf0e10cSrcweir DragStat().NextMove(rPnt);
774cdf0e10cSrcweir }
775cdf0e10cSrcweir }
776cdf0e10cSrcweir
777cdf0e10cSrcweir /*************************************************************************
778cdf0e10cSrcweir |*
779cdf0e10cSrcweir \************************************************************************/
780cdf0e10cSrcweir
GetSdrDragPointer() const781cdf0e10cSrcweir Pointer E3dDragMove::GetSdrDragPointer() const
782cdf0e10cSrcweir {
783cdf0e10cSrcweir return Pointer(POINTER_MOVE);
784cdf0e10cSrcweir }
785cdf0e10cSrcweir
786cdf0e10cSrcweir // eof
787