xref: /AOO41X/main/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx (revision f6e50924346d0b8c0b07c91832a97665dd718b0c)
1*f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*f6e50924SAndrew Rist  * distributed with this work for additional information
6*f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9*f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11*f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15*f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*f6e50924SAndrew Rist  * KIND, either express or implied.  See the License for the
17*f6e50924SAndrew Rist  * specific language governing permissions and limitations
18*f6e50924SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20*f6e50924SAndrew Rist  *************************************************************/
21*f6e50924SAndrew Rist 
22*f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofsdrrectobj.hxx>
28cdf0e10cSrcweir #include <svx/svdorect.hxx>
29cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
30cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
31cdf0e10cSrcweir #include <svl/itemset.hxx>
32cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrprimitivetools.hxx>
33cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
34cdf0e10cSrcweir #include <svx/svdmodel.hxx>
35cdf0e10cSrcweir 
36cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
37cdf0e10cSrcweir 
38cdf0e10cSrcweir namespace sdr
39cdf0e10cSrcweir {
40cdf0e10cSrcweir 	namespace contact
41cdf0e10cSrcweir 	{
42cdf0e10cSrcweir 		ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj)
43cdf0e10cSrcweir 		:	ViewContactOfTextObj(rRectObj)
44cdf0e10cSrcweir 		{
45cdf0e10cSrcweir 		}
46cdf0e10cSrcweir 
47cdf0e10cSrcweir 		ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj()
48cdf0e10cSrcweir 		{
49cdf0e10cSrcweir 		}
50cdf0e10cSrcweir 
51cdf0e10cSrcweir 		drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const
52cdf0e10cSrcweir 		{
53cdf0e10cSrcweir 			const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet();
54cdf0e10cSrcweir 			const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
55cdf0e10cSrcweir 				drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
56cdf0e10cSrcweir                     rItemSet,
57cdf0e10cSrcweir                     GetRectObj().getText(0)));
58cdf0e10cSrcweir 
59cdf0e10cSrcweir 			// take unrotated snap rect (direct model data) for position and size
60cdf0e10cSrcweir 			const Rectangle& rRectangle = GetRectObj().GetGeoRect();
61cdf0e10cSrcweir 			const ::basegfx::B2DRange aObjectRange(
62cdf0e10cSrcweir 				rRectangle.Left(), rRectangle.Top(),
63cdf0e10cSrcweir 				rRectangle.Right(), rRectangle.Bottom());
64cdf0e10cSrcweir 			const GeoStat& rGeoStat(GetRectObj().GetGeoStat());
65cdf0e10cSrcweir 
66cdf0e10cSrcweir 			// fill object matrix
67cdf0e10cSrcweir 			basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
68cdf0e10cSrcweir 				aObjectRange.getWidth(), aObjectRange.getHeight(),
69cdf0e10cSrcweir 				rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0,
70cdf0e10cSrcweir 				rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0,
71cdf0e10cSrcweir 				aObjectRange.getMinX(), aObjectRange.getMinY()));
72cdf0e10cSrcweir 
73cdf0e10cSrcweir 			// calculate corner radius
74cdf0e10cSrcweir 			sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue());
75cdf0e10cSrcweir 			double fCornerRadiusX;
76cdf0e10cSrcweir 			double fCornerRadiusY;
77cdf0e10cSrcweir 			drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY);
78cdf0e10cSrcweir 
79cdf0e10cSrcweir             // #i105856# use knowledge about pickthrough from the model
80cdf0e10cSrcweir             const bool bPickThroughTransparentTextFrames(
81cdf0e10cSrcweir                 GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames());
82cdf0e10cSrcweir 
83cdf0e10cSrcweir             // create primitive. Always create primitives to allow the decomposition of
84cdf0e10cSrcweir 			// SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect
85cdf0e10cSrcweir 			const drawinglayer::primitive2d::Primitive2DReference xReference(
86cdf0e10cSrcweir                 new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
87cdf0e10cSrcweir 					aObjectMatrix,
88cdf0e10cSrcweir                     aAttribute,
89cdf0e10cSrcweir                     fCornerRadiusX,
90cdf0e10cSrcweir                     fCornerRadiusY,
91cdf0e10cSrcweir                     // #i105856# use fill for HitTest when TextFrame and not PickThrough
92cdf0e10cSrcweir                     GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames));
93cdf0e10cSrcweir 
94cdf0e10cSrcweir             return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
95cdf0e10cSrcweir 		}
96cdf0e10cSrcweir 	} // end of namespace contact
97cdf0e10cSrcweir } // end of namespace sdr
98cdf0e10cSrcweir 
99cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
100cdf0e10cSrcweir // eof
101