xref: /AOO41X/main/svx/source/sdr/overlay/overlaybitmapex.cxx (revision 414a0e15e815c63b516e4c585a9b911a100c756a) !
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2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
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13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
27 #include <svx/sdr/overlay/overlaybitmapex.hxx>
28 #include <vcl/salbtype.hxx>
29 #include <vcl/outdev.hxx>
30 #include <basegfx/matrix/b2dhommatrix.hxx>
31 #include <svx/sdr/overlay/overlaytools.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 namespace sdr
36 {
37     namespace overlay
38     {
createOverlayObjectPrimitive2DSequence()39         drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
40         {
41             drawinglayer::primitive2d::Primitive2DReference aReference(
42                 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
43                     getBitmapEx(),
44                     getBasePosition(),
45                     getCenterX(),
46                     getCenterY(),
47                     getShearX(),
48                     getRotation()));
49 
50             if(basegfx::fTools::more(mfAlpha, 0.0))
51             {
52                 const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L);
53                 aReference = drawinglayer::primitive2d::Primitive2DReference(
54                                 new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha));
55             }
56 
57             return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
58         }
59 
OverlayBitmapEx(const basegfx::B2DPoint & rBasePos,const BitmapEx & rBitmapEx,sal_uInt16 nCenX,sal_uInt16 nCenY,double fAlpha,double fShearX,double fRotation)60         OverlayBitmapEx::OverlayBitmapEx(
61             const basegfx::B2DPoint& rBasePos,
62             const BitmapEx& rBitmapEx,
63             sal_uInt16 nCenX,
64             sal_uInt16 nCenY,
65             double fAlpha,
66             double fShearX,
67             double fRotation)
68         :   OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
69             maBitmapEx(rBitmapEx),
70             mnCenterX(nCenX),
71             mnCenterY(nCenY),
72             mfAlpha(fAlpha),
73             mfShearX(fShearX),
74             mfRotation(fRotation)
75         {
76         }
77 
~OverlayBitmapEx()78         OverlayBitmapEx::~OverlayBitmapEx()
79         {
80         }
81 
setBitmapEx(const BitmapEx & rNew)82         void OverlayBitmapEx::setBitmapEx(const BitmapEx& rNew)
83         {
84             if(rNew != maBitmapEx)
85             {
86                 // remember new Bitmap
87                 maBitmapEx = rNew;
88 
89                 // register change (after change)
90                 objectChange();
91             }
92         }
93 
setCenterXY(sal_uInt16 nNewX,sal_uInt16 nNewY)94         void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX, sal_uInt16 nNewY)
95         {
96             if(nNewX != mnCenterX || nNewY != mnCenterY)
97             {
98                 // remember new values
99                 if(nNewX != mnCenterX)
100                 {
101                     mnCenterX = nNewX;
102                 }
103 
104                 if(nNewY != mnCenterY)
105                 {
106                     mnCenterY = nNewY;
107                 }
108 
109                 // register change (after change)
110                 objectChange();
111             }
112         }
113     } // end of namespace overlay
114 } // end of namespace sdr
115 
116 //////////////////////////////////////////////////////////////////////////////
117 // eof
118