1*1cd65da9SArmin Le Grand /************************************************************** 2*1cd65da9SArmin Le Grand * 3*1cd65da9SArmin Le Grand * Licensed to the Apache Software Foundation (ASF) under one 4*1cd65da9SArmin Le Grand * or more contributor license agreements. See the NOTICE file 5*1cd65da9SArmin Le Grand * distributed with this work for additional information 6*1cd65da9SArmin Le Grand * regarding copyright ownership. The ASF licenses this file 7*1cd65da9SArmin Le Grand * to you under the Apache License, Version 2.0 (the 8*1cd65da9SArmin Le Grand * "License"); you may not use this file except in compliance 9*1cd65da9SArmin Le Grand * with the License. You may obtain a copy of the License at 10*1cd65da9SArmin Le Grand * 11*1cd65da9SArmin Le Grand * http://www.apache.org/licenses/LICENSE-2.0 12*1cd65da9SArmin Le Grand * 13*1cd65da9SArmin Le Grand * Unless required by applicable law or agreed to in writing, 14*1cd65da9SArmin Le Grand * software distributed under the License is distributed on an 15*1cd65da9SArmin Le Grand * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*1cd65da9SArmin Le Grand * KIND, either express or implied. See the License for the 17*1cd65da9SArmin Le Grand * specific language governing permissions and limitations 18*1cd65da9SArmin Le Grand * under the License. 19*1cd65da9SArmin Le Grand * 20*1cd65da9SArmin Le Grand *************************************************************/ 21*1cd65da9SArmin Le Grand 22*1cd65da9SArmin Le Grand 23*1cd65da9SArmin Le Grand 24*1cd65da9SArmin Le Grand // MARKER(update_precomp.py): autogen include statement, do not remove 25*1cd65da9SArmin Le Grand #include "precompiled_svx.hxx" 26*1cd65da9SArmin Le Grand 27*1cd65da9SArmin Le Grand #include <svx/sdr/overlay/overlayrectangle.hxx> 28*1cd65da9SArmin Le Grand #include <vcl/outdev.hxx> 29*1cd65da9SArmin Le Grand #include <basegfx/matrix/b2dhommatrix.hxx> 30*1cd65da9SArmin Le Grand #include <basegfx/polygon/b2dpolygontools.hxx> 31*1cd65da9SArmin Le Grand #include <basegfx/polygon/b2dpolygon.hxx> 32*1cd65da9SArmin Le Grand #include <basegfx/numeric/ftools.hxx> 33*1cd65da9SArmin Le Grand #include <svx/sdr/overlay/overlaytools.hxx> 34*1cd65da9SArmin Le Grand #include <svx/sdr/overlay/overlaymanager.hxx> 35*1cd65da9SArmin Le Grand #include <vcl/svapp.hxx> 36*1cd65da9SArmin Le Grand 37*1cd65da9SArmin Le Grand ////////////////////////////////////////////////////////////////////////////// 38*1cd65da9SArmin Le Grand 39*1cd65da9SArmin Le Grand namespace sdr 40*1cd65da9SArmin Le Grand { 41*1cd65da9SArmin Le Grand namespace overlay 42*1cd65da9SArmin Le Grand { createOverlayObjectPrimitive2DSequence()43*1cd65da9SArmin Le Grand drawinglayer::primitive2d::Primitive2DSequence OverlayRectangle::createOverlayObjectPrimitive2DSequence() 44*1cd65da9SArmin Le Grand { 45*1cd65da9SArmin Le Grand const basegfx::B2DRange aHatchRange(getBasePosition(), getSecondPosition()); 46*1cd65da9SArmin Le Grand basegfx::BColor aColor(getBaseColor().getBColor()); 47*1cd65da9SArmin Le Grand static double fChange(0.1); // just small optical change, do not make it annoying 48*1cd65da9SArmin Le Grand 49*1cd65da9SArmin Le Grand if(mbOverlayState) 50*1cd65da9SArmin Le Grand { 51*1cd65da9SArmin Le Grand aColor += basegfx::B3DTuple(fChange, fChange, fChange); 52*1cd65da9SArmin Le Grand aColor.clamp(); 53*1cd65da9SArmin Le Grand } 54*1cd65da9SArmin Le Grand else 55*1cd65da9SArmin Le Grand { 56*1cd65da9SArmin Le Grand aColor -= basegfx::B3DTuple(fChange, fChange, fChange); 57*1cd65da9SArmin Le Grand aColor.clamp(); 58*1cd65da9SArmin Le Grand } 59*1cd65da9SArmin Le Grand 60*1cd65da9SArmin Le Grand const drawinglayer::primitive2d::Primitive2DReference aReference( 61*1cd65da9SArmin Le Grand new drawinglayer::primitive2d::OverlayRectanglePrimitive( 62*1cd65da9SArmin Le Grand aHatchRange, 63*1cd65da9SArmin Le Grand aColor, 64*1cd65da9SArmin Le Grand getTransparence(), 65*1cd65da9SArmin Le Grand getDiscreteGrow(), 66*1cd65da9SArmin Le Grand getDiscreteShrink(), 67*1cd65da9SArmin Le Grand getRotation())); 68*1cd65da9SArmin Le Grand 69*1cd65da9SArmin Le Grand return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1); 70*1cd65da9SArmin Le Grand } 71*1cd65da9SArmin Le Grand OverlayRectangle(const basegfx::B2DPoint & rBasePosition,const basegfx::B2DPoint & rSecondPosition,const Color & rHatchColor,double fTransparence,double fDiscreteGrow,double fDiscreteShrink,double fRotation,sal_uInt32 nBlinkTime,bool bAnimate)72*1cd65da9SArmin Le Grand OverlayRectangle::OverlayRectangle( 73*1cd65da9SArmin Le Grand const basegfx::B2DPoint& rBasePosition, 74*1cd65da9SArmin Le Grand const basegfx::B2DPoint& rSecondPosition, 75*1cd65da9SArmin Le Grand const Color& rHatchColor, 76*1cd65da9SArmin Le Grand double fTransparence, 77*1cd65da9SArmin Le Grand double fDiscreteGrow, 78*1cd65da9SArmin Le Grand double fDiscreteShrink, 79*1cd65da9SArmin Le Grand double fRotation, 80*1cd65da9SArmin Le Grand sal_uInt32 nBlinkTime, 81*1cd65da9SArmin Le Grand bool bAnimate) 82*1cd65da9SArmin Le Grand : OverlayObjectWithBasePosition(rBasePosition, rHatchColor), 83*1cd65da9SArmin Le Grand maSecondPosition(rSecondPosition), 84*1cd65da9SArmin Le Grand mfTransparence(fTransparence), 85*1cd65da9SArmin Le Grand mfDiscreteGrow(fDiscreteGrow), 86*1cd65da9SArmin Le Grand mfDiscreteShrink(fDiscreteShrink), 87*1cd65da9SArmin Le Grand mfRotation(fRotation), 88*1cd65da9SArmin Le Grand mnBlinkTime(nBlinkTime), 89*1cd65da9SArmin Le Grand mbOverlayState(false) 90*1cd65da9SArmin Le Grand { 91*1cd65da9SArmin Le Grand if(Application::GetSettings().GetStyleSettings().GetHighContrastMode()) 92*1cd65da9SArmin Le Grand { 93*1cd65da9SArmin Le Grand // no animation in high contrast mode 94*1cd65da9SArmin Le Grand bAnimate = false; 95*1cd65da9SArmin Le Grand } 96*1cd65da9SArmin Le Grand 97*1cd65da9SArmin Le Grand // set AllowsAnimation flag to mark this object as animation capable 98*1cd65da9SArmin Le Grand mbAllowsAnimation = bAnimate; 99*1cd65da9SArmin Le Grand 100*1cd65da9SArmin Le Grand // #i53216# check blink time value range 101*1cd65da9SArmin Le Grand mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); 102*1cd65da9SArmin Le Grand } 103*1cd65da9SArmin Le Grand setSecondPosition(const basegfx::B2DPoint & rNew)104*1cd65da9SArmin Le Grand void OverlayRectangle::setSecondPosition(const basegfx::B2DPoint& rNew) 105*1cd65da9SArmin Le Grand { 106*1cd65da9SArmin Le Grand if(rNew != maSecondPosition) 107*1cd65da9SArmin Le Grand { 108*1cd65da9SArmin Le Grand // remember new value 109*1cd65da9SArmin Le Grand maSecondPosition = rNew; 110*1cd65da9SArmin Le Grand 111*1cd65da9SArmin Le Grand // register change (after change) 112*1cd65da9SArmin Le Grand objectChange(); 113*1cd65da9SArmin Le Grand } 114*1cd65da9SArmin Le Grand } 115*1cd65da9SArmin Le Grand setBlinkTime(sal_uInt32 nNew)116*1cd65da9SArmin Le Grand void OverlayRectangle::setBlinkTime(sal_uInt32 nNew) 117*1cd65da9SArmin Le Grand { 118*1cd65da9SArmin Le Grand if(mnBlinkTime != nNew) 119*1cd65da9SArmin Le Grand { 120*1cd65da9SArmin Le Grand // remember new value 121*1cd65da9SArmin Le Grand mnBlinkTime = nNew; 122*1cd65da9SArmin Le Grand 123*1cd65da9SArmin Le Grand // #i53216# check blink time value range 124*1cd65da9SArmin Le Grand mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); 125*1cd65da9SArmin Le Grand 126*1cd65da9SArmin Le Grand // register change (after change) 127*1cd65da9SArmin Le Grand objectChange(); 128*1cd65da9SArmin Le Grand } 129*1cd65da9SArmin Le Grand } 130*1cd65da9SArmin Le Grand Trigger(sal_uInt32 nTime)131*1cd65da9SArmin Le Grand void OverlayRectangle::Trigger(sal_uInt32 nTime) 132*1cd65da9SArmin Le Grand { 133*1cd65da9SArmin Le Grand if(getOverlayManager()) 134*1cd65da9SArmin Le Grand { 135*1cd65da9SArmin Le Grand // #i53216# produce event after nTime + x 136*1cd65da9SArmin Le Grand SetTime(nTime + mnBlinkTime); 137*1cd65da9SArmin Le Grand 138*1cd65da9SArmin Le Grand // switch state 139*1cd65da9SArmin Le Grand if(mbOverlayState) 140*1cd65da9SArmin Le Grand { 141*1cd65da9SArmin Le Grand mbOverlayState = false; 142*1cd65da9SArmin Le Grand } 143*1cd65da9SArmin Le Grand else 144*1cd65da9SArmin Le Grand { 145*1cd65da9SArmin Le Grand mbOverlayState = true; 146*1cd65da9SArmin Le Grand } 147*1cd65da9SArmin Le Grand 148*1cd65da9SArmin Le Grand // re-insert me as event 149*1cd65da9SArmin Le Grand getOverlayManager()->InsertEvent(this); 150*1cd65da9SArmin Le Grand 151*1cd65da9SArmin Le Grand // register change (after change) 152*1cd65da9SArmin Le Grand objectChange(); 153*1cd65da9SArmin Le Grand } 154*1cd65da9SArmin Le Grand } 155*1cd65da9SArmin Le Grand } // end of namespace overlay 156*1cd65da9SArmin Le Grand } // end of namespace sdr 157*1cd65da9SArmin Le Grand 158*1cd65da9SArmin Le Grand ////////////////////////////////////////////////////////////////////////////// 159*1cd65da9SArmin Le Grand // eof 160