xref: /AOO41X/main/svx/source/sdr/overlay/overlayselection.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir #include <svx/sdr/overlay/overlayselection.hxx>
31*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
32*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
34*cdf0e10cSrcweir #include <svtools/optionsdrawinglayer.hxx>
35*cdf0e10cSrcweir #include <vcl/svapp.hxx>
36*cdf0e10cSrcweir #include <vcl/outdev.hxx>
37*cdf0e10cSrcweir #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
38*cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
39*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygoncutter.hxx>
40*cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx>
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir namespace sdr
45*cdf0e10cSrcweir {
46*cdf0e10cSrcweir 	namespace overlay
47*cdf0e10cSrcweir 	{
48*cdf0e10cSrcweir         // combine rages geometrically to a single, ORed polygon
49*cdf0e10cSrcweir 		basegfx::B2DPolyPolygon impCombineRangesToPolyPolygon(const std::vector< basegfx::B2DRange >& rRanges)
50*cdf0e10cSrcweir 		{
51*cdf0e10cSrcweir             const sal_uInt32 nCount(rRanges.size());
52*cdf0e10cSrcweir 			basegfx::B2DPolyPolygon aRetval;
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir 			for(sal_uInt32 a(0); a < nCount; a++)
55*cdf0e10cSrcweir             {
56*cdf0e10cSrcweir 				const basegfx::B2DPolygon aDiscretePolygon(basegfx::tools::createPolygonFromRect(rRanges[a]));
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir 				if(0 == a)
59*cdf0e10cSrcweir 				{
60*cdf0e10cSrcweir 					aRetval.append(aDiscretePolygon);
61*cdf0e10cSrcweir 				}
62*cdf0e10cSrcweir 				else
63*cdf0e10cSrcweir 				{
64*cdf0e10cSrcweir 					aRetval = basegfx::tools::solvePolygonOperationOr(aRetval, basegfx::B2DPolyPolygon(aDiscretePolygon));
65*cdf0e10cSrcweir 				}
66*cdf0e10cSrcweir 			}
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir 			return aRetval;
69*cdf0e10cSrcweir 		}
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir 		// check if wanted type OVERLAY_TRANSPARENT or OVERLAY_SOLID
72*cdf0e10cSrcweir 		// is possible. If not, fallback to invert mode (classic mode)
73*cdf0e10cSrcweir     	OverlayType impCheckPossibleOverlayType(OverlayType aOverlayType)
74*cdf0e10cSrcweir         {
75*cdf0e10cSrcweir 			if(OVERLAY_INVERT != aOverlayType)
76*cdf0e10cSrcweir 			{
77*cdf0e10cSrcweir 				const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir 				if(!aSvtOptionsDrawinglayer.IsTransparentSelection())
80*cdf0e10cSrcweir 				{
81*cdf0e10cSrcweir 					// not possible when switched off by user
82*cdf0e10cSrcweir 					return OVERLAY_INVERT;
83*cdf0e10cSrcweir 				}
84*cdf0e10cSrcweir 				else
85*cdf0e10cSrcweir 				{
86*cdf0e10cSrcweir 					const OutputDevice *pOut = Application::GetDefaultDevice();
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir 					if(pOut->GetSettings().GetStyleSettings().GetHighContrastMode())
89*cdf0e10cSrcweir 					{
90*cdf0e10cSrcweir 						// not possible when in high contrast mode
91*cdf0e10cSrcweir 						return  OVERLAY_INVERT;
92*cdf0e10cSrcweir 					}
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir 					if(!pOut->supportsOperation(OutDevSupport_TransparentRect))
95*cdf0e10cSrcweir 					{
96*cdf0e10cSrcweir 						// not possible when no fast transparence paint is supported on the system
97*cdf0e10cSrcweir 						return OVERLAY_INVERT;
98*cdf0e10cSrcweir 					}
99*cdf0e10cSrcweir 				}
100*cdf0e10cSrcweir 			}
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir             return aOverlayType;
103*cdf0e10cSrcweir         }
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir         drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::createOverlayObjectPrimitive2DSequence()
106*cdf0e10cSrcweir 		{
107*cdf0e10cSrcweir 			drawinglayer::primitive2d::Primitive2DSequence aRetval;
108*cdf0e10cSrcweir 			const sal_uInt32 nCount(getRanges().size());
109*cdf0e10cSrcweir 
110*cdf0e10cSrcweir 			if(nCount)
111*cdf0e10cSrcweir 			{
112*cdf0e10cSrcweir 				// create range primitives
113*cdf0e10cSrcweir                 const bool bInvert(OVERLAY_INVERT == maLastOverlayType);
114*cdf0e10cSrcweir 			    basegfx::BColor aRGBColor(getBaseColor().getBColor());
115*cdf0e10cSrcweir                 aRetval.realloc(nCount);
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir                 if(bInvert)
118*cdf0e10cSrcweir                 {
119*cdf0e10cSrcweir                     // force color to white for invert to get a full invert
120*cdf0e10cSrcweir                     aRGBColor = basegfx::BColor(1.0, 1.0, 1.0);
121*cdf0e10cSrcweir                 }
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir 				for(sal_uInt32 a(0);a < nCount; a++)
124*cdf0e10cSrcweir 				{
125*cdf0e10cSrcweir 					const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(maRanges[a]));
126*cdf0e10cSrcweir 					aRetval[a] = drawinglayer::primitive2d::Primitive2DReference(
127*cdf0e10cSrcweir 						new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
128*cdf0e10cSrcweir 							basegfx::B2DPolyPolygon(aPolygon),
129*cdf0e10cSrcweir 							aRGBColor));
130*cdf0e10cSrcweir 				}
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir 				if(bInvert)
133*cdf0e10cSrcweir 				{
134*cdf0e10cSrcweir 					// embed all in invert primitive
135*cdf0e10cSrcweir 					const drawinglayer::primitive2d::Primitive2DReference aInvert(
136*cdf0e10cSrcweir 						new drawinglayer::primitive2d::InvertPrimitive2D(
137*cdf0e10cSrcweir 							aRetval));
138*cdf0e10cSrcweir 					aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1);
139*cdf0e10cSrcweir 				}
140*cdf0e10cSrcweir                 else if(OVERLAY_TRANSPARENT == maLastOverlayType)
141*cdf0e10cSrcweir                 {
142*cdf0e10cSrcweir 			        // embed all rectangles in transparent paint
143*cdf0e10cSrcweir 					const double fTransparence(mnLastTransparence / 100.0);
144*cdf0e10cSrcweir 					const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence(
145*cdf0e10cSrcweir 				        new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
146*cdf0e10cSrcweir 					        aRetval,
147*cdf0e10cSrcweir 					        fTransparence));
148*cdf0e10cSrcweir 
149*cdf0e10cSrcweir                     if(getBorder())
150*cdf0e10cSrcweir                     {
151*cdf0e10cSrcweir 					    const basegfx::B2DPolyPolygon aPolyPolygon(impCombineRangesToPolyPolygon(getRanges()));
152*cdf0e10cSrcweir 			            const drawinglayer::primitive2d::Primitive2DReference aSelectionOutline(
153*cdf0e10cSrcweir 				            new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D(
154*cdf0e10cSrcweir 					            aPolyPolygon,
155*cdf0e10cSrcweir 					            aRGBColor));
156*cdf0e10cSrcweir 
157*cdf0e10cSrcweir                         // add both to result
158*cdf0e10cSrcweir                         aRetval.realloc(2);
159*cdf0e10cSrcweir                         aRetval[0] = aUnifiedTransparence;
160*cdf0e10cSrcweir                         aRetval[1] = aSelectionOutline;
161*cdf0e10cSrcweir                     }
162*cdf0e10cSrcweir                     else
163*cdf0e10cSrcweir                     {
164*cdf0e10cSrcweir                         // just add transparent part
165*cdf0e10cSrcweir     					aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1);
166*cdf0e10cSrcweir                     }
167*cdf0e10cSrcweir                 }
168*cdf0e10cSrcweir 			}
169*cdf0e10cSrcweir 
170*cdf0e10cSrcweir 			return aRetval;
171*cdf0e10cSrcweir 		}
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir 		OverlaySelection::OverlaySelection(
174*cdf0e10cSrcweir 			OverlayType eType,
175*cdf0e10cSrcweir 			const Color& rColor,
176*cdf0e10cSrcweir 			const std::vector< basegfx::B2DRange >& rRanges,
177*cdf0e10cSrcweir             bool bBorder)
178*cdf0e10cSrcweir 		:	OverlayObject(rColor),
179*cdf0e10cSrcweir             meOverlayType(eType),
180*cdf0e10cSrcweir             maRanges(rRanges),
181*cdf0e10cSrcweir             maLastOverlayType(eType),
182*cdf0e10cSrcweir             mnLastTransparence(0),
183*cdf0e10cSrcweir             mbBorder(bBorder)
184*cdf0e10cSrcweir 		{
185*cdf0e10cSrcweir             // no AA for selection overlays
186*cdf0e10cSrcweir             allowAntiAliase(false);
187*cdf0e10cSrcweir 		}
188*cdf0e10cSrcweir 
189*cdf0e10cSrcweir 		OverlaySelection::~OverlaySelection()
190*cdf0e10cSrcweir 		{
191*cdf0e10cSrcweir 			if(getOverlayManager())
192*cdf0e10cSrcweir 			{
193*cdf0e10cSrcweir 				getOverlayManager()->remove(*this);
194*cdf0e10cSrcweir 			}
195*cdf0e10cSrcweir 		}
196*cdf0e10cSrcweir 
197*cdf0e10cSrcweir 		drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::getOverlayObjectPrimitive2DSequence() const
198*cdf0e10cSrcweir         {
199*cdf0e10cSrcweir             // get current values
200*cdf0e10cSrcweir            	const OverlayType aNewOverlayType(impCheckPossibleOverlayType(meOverlayType));
201*cdf0e10cSrcweir 			const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
202*cdf0e10cSrcweir 			const sal_uInt16 nNewTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent());
203*cdf0e10cSrcweir 
204*cdf0e10cSrcweir 			if(getPrimitive2DSequence().hasElements())
205*cdf0e10cSrcweir 			{
206*cdf0e10cSrcweir                 if(aNewOverlayType != maLastOverlayType
207*cdf0e10cSrcweir                     || nNewTransparence != mnLastTransparence)
208*cdf0e10cSrcweir                 {
209*cdf0e10cSrcweir                     // conditions of last local decomposition have changed, delete
210*cdf0e10cSrcweir 				    const_cast< OverlaySelection* >(this)->setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DSequence());
211*cdf0e10cSrcweir                 }
212*cdf0e10cSrcweir 			}
213*cdf0e10cSrcweir 
214*cdf0e10cSrcweir 			if(!getPrimitive2DSequence().hasElements())
215*cdf0e10cSrcweir 			{
216*cdf0e10cSrcweir 				// remember new values
217*cdf0e10cSrcweir 				const_cast< OverlaySelection* >(this)->maLastOverlayType = aNewOverlayType;
218*cdf0e10cSrcweir 				const_cast< OverlaySelection* >(this)->mnLastTransparence = nNewTransparence;
219*cdf0e10cSrcweir 			}
220*cdf0e10cSrcweir 
221*cdf0e10cSrcweir 			// call base implementation
222*cdf0e10cSrcweir 			return OverlayObject::getOverlayObjectPrimitive2DSequence();
223*cdf0e10cSrcweir         }
224*cdf0e10cSrcweir 
225*cdf0e10cSrcweir 		void OverlaySelection::setRanges(const std::vector< basegfx::B2DRange >& rNew)
226*cdf0e10cSrcweir 		{
227*cdf0e10cSrcweir 			if(rNew != maRanges)
228*cdf0e10cSrcweir 			{
229*cdf0e10cSrcweir 				maRanges = rNew;
230*cdf0e10cSrcweir 				objectChange();
231*cdf0e10cSrcweir 			}
232*cdf0e10cSrcweir 		}
233*cdf0e10cSrcweir 	} // end of namespace overlay
234*cdf0e10cSrcweir } // end of namespace sdr
235*cdf0e10cSrcweir 
236*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
237*cdf0e10cSrcweir // eof
238