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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svx.hxx" 30*cdf0e10cSrcweir #include <svx/sdr/overlay/overlayselection.hxx> 31*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 32*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> 34*cdf0e10cSrcweir #include <svtools/optionsdrawinglayer.hxx> 35*cdf0e10cSrcweir #include <vcl/svapp.hxx> 36*cdf0e10cSrcweir #include <vcl/outdev.hxx> 37*cdf0e10cSrcweir #include <drawinglayer/primitive2d/invertprimitive2d.hxx> 38*cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 39*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygoncutter.hxx> 40*cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx> 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir namespace sdr 45*cdf0e10cSrcweir { 46*cdf0e10cSrcweir namespace overlay 47*cdf0e10cSrcweir { 48*cdf0e10cSrcweir // combine rages geometrically to a single, ORed polygon 49*cdf0e10cSrcweir basegfx::B2DPolyPolygon impCombineRangesToPolyPolygon(const std::vector< basegfx::B2DRange >& rRanges) 50*cdf0e10cSrcweir { 51*cdf0e10cSrcweir const sal_uInt32 nCount(rRanges.size()); 52*cdf0e10cSrcweir basegfx::B2DPolyPolygon aRetval; 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir for(sal_uInt32 a(0); a < nCount; a++) 55*cdf0e10cSrcweir { 56*cdf0e10cSrcweir const basegfx::B2DPolygon aDiscretePolygon(basegfx::tools::createPolygonFromRect(rRanges[a])); 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir if(0 == a) 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir aRetval.append(aDiscretePolygon); 61*cdf0e10cSrcweir } 62*cdf0e10cSrcweir else 63*cdf0e10cSrcweir { 64*cdf0e10cSrcweir aRetval = basegfx::tools::solvePolygonOperationOr(aRetval, basegfx::B2DPolyPolygon(aDiscretePolygon)); 65*cdf0e10cSrcweir } 66*cdf0e10cSrcweir } 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir return aRetval; 69*cdf0e10cSrcweir } 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir // check if wanted type OVERLAY_TRANSPARENT or OVERLAY_SOLID 72*cdf0e10cSrcweir // is possible. If not, fallback to invert mode (classic mode) 73*cdf0e10cSrcweir OverlayType impCheckPossibleOverlayType(OverlayType aOverlayType) 74*cdf0e10cSrcweir { 75*cdf0e10cSrcweir if(OVERLAY_INVERT != aOverlayType) 76*cdf0e10cSrcweir { 77*cdf0e10cSrcweir const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; 78*cdf0e10cSrcweir 79*cdf0e10cSrcweir if(!aSvtOptionsDrawinglayer.IsTransparentSelection()) 80*cdf0e10cSrcweir { 81*cdf0e10cSrcweir // not possible when switched off by user 82*cdf0e10cSrcweir return OVERLAY_INVERT; 83*cdf0e10cSrcweir } 84*cdf0e10cSrcweir else 85*cdf0e10cSrcweir { 86*cdf0e10cSrcweir const OutputDevice *pOut = Application::GetDefaultDevice(); 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir if(pOut->GetSettings().GetStyleSettings().GetHighContrastMode()) 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir // not possible when in high contrast mode 91*cdf0e10cSrcweir return OVERLAY_INVERT; 92*cdf0e10cSrcweir } 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir if(!pOut->supportsOperation(OutDevSupport_TransparentRect)) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir // not possible when no fast transparence paint is supported on the system 97*cdf0e10cSrcweir return OVERLAY_INVERT; 98*cdf0e10cSrcweir } 99*cdf0e10cSrcweir } 100*cdf0e10cSrcweir } 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir return aOverlayType; 103*cdf0e10cSrcweir } 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::createOverlayObjectPrimitive2DSequence() 106*cdf0e10cSrcweir { 107*cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence aRetval; 108*cdf0e10cSrcweir const sal_uInt32 nCount(getRanges().size()); 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir if(nCount) 111*cdf0e10cSrcweir { 112*cdf0e10cSrcweir // create range primitives 113*cdf0e10cSrcweir const bool bInvert(OVERLAY_INVERT == maLastOverlayType); 114*cdf0e10cSrcweir basegfx::BColor aRGBColor(getBaseColor().getBColor()); 115*cdf0e10cSrcweir aRetval.realloc(nCount); 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir if(bInvert) 118*cdf0e10cSrcweir { 119*cdf0e10cSrcweir // force color to white for invert to get a full invert 120*cdf0e10cSrcweir aRGBColor = basegfx::BColor(1.0, 1.0, 1.0); 121*cdf0e10cSrcweir } 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir for(sal_uInt32 a(0);a < nCount; a++) 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(maRanges[a])); 126*cdf0e10cSrcweir aRetval[a] = drawinglayer::primitive2d::Primitive2DReference( 127*cdf0e10cSrcweir new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D( 128*cdf0e10cSrcweir basegfx::B2DPolyPolygon(aPolygon), 129*cdf0e10cSrcweir aRGBColor)); 130*cdf0e10cSrcweir } 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir if(bInvert) 133*cdf0e10cSrcweir { 134*cdf0e10cSrcweir // embed all in invert primitive 135*cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference aInvert( 136*cdf0e10cSrcweir new drawinglayer::primitive2d::InvertPrimitive2D( 137*cdf0e10cSrcweir aRetval)); 138*cdf0e10cSrcweir aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1); 139*cdf0e10cSrcweir } 140*cdf0e10cSrcweir else if(OVERLAY_TRANSPARENT == maLastOverlayType) 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir // embed all rectangles in transparent paint 143*cdf0e10cSrcweir const double fTransparence(mnLastTransparence / 100.0); 144*cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence( 145*cdf0e10cSrcweir new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D( 146*cdf0e10cSrcweir aRetval, 147*cdf0e10cSrcweir fTransparence)); 148*cdf0e10cSrcweir 149*cdf0e10cSrcweir if(getBorder()) 150*cdf0e10cSrcweir { 151*cdf0e10cSrcweir const basegfx::B2DPolyPolygon aPolyPolygon(impCombineRangesToPolyPolygon(getRanges())); 152*cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference aSelectionOutline( 153*cdf0e10cSrcweir new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D( 154*cdf0e10cSrcweir aPolyPolygon, 155*cdf0e10cSrcweir aRGBColor)); 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir // add both to result 158*cdf0e10cSrcweir aRetval.realloc(2); 159*cdf0e10cSrcweir aRetval[0] = aUnifiedTransparence; 160*cdf0e10cSrcweir aRetval[1] = aSelectionOutline; 161*cdf0e10cSrcweir } 162*cdf0e10cSrcweir else 163*cdf0e10cSrcweir { 164*cdf0e10cSrcweir // just add transparent part 165*cdf0e10cSrcweir aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1); 166*cdf0e10cSrcweir } 167*cdf0e10cSrcweir } 168*cdf0e10cSrcweir } 169*cdf0e10cSrcweir 170*cdf0e10cSrcweir return aRetval; 171*cdf0e10cSrcweir } 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir OverlaySelection::OverlaySelection( 174*cdf0e10cSrcweir OverlayType eType, 175*cdf0e10cSrcweir const Color& rColor, 176*cdf0e10cSrcweir const std::vector< basegfx::B2DRange >& rRanges, 177*cdf0e10cSrcweir bool bBorder) 178*cdf0e10cSrcweir : OverlayObject(rColor), 179*cdf0e10cSrcweir meOverlayType(eType), 180*cdf0e10cSrcweir maRanges(rRanges), 181*cdf0e10cSrcweir maLastOverlayType(eType), 182*cdf0e10cSrcweir mnLastTransparence(0), 183*cdf0e10cSrcweir mbBorder(bBorder) 184*cdf0e10cSrcweir { 185*cdf0e10cSrcweir // no AA for selection overlays 186*cdf0e10cSrcweir allowAntiAliase(false); 187*cdf0e10cSrcweir } 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir OverlaySelection::~OverlaySelection() 190*cdf0e10cSrcweir { 191*cdf0e10cSrcweir if(getOverlayManager()) 192*cdf0e10cSrcweir { 193*cdf0e10cSrcweir getOverlayManager()->remove(*this); 194*cdf0e10cSrcweir } 195*cdf0e10cSrcweir } 196*cdf0e10cSrcweir 197*cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::getOverlayObjectPrimitive2DSequence() const 198*cdf0e10cSrcweir { 199*cdf0e10cSrcweir // get current values 200*cdf0e10cSrcweir const OverlayType aNewOverlayType(impCheckPossibleOverlayType(meOverlayType)); 201*cdf0e10cSrcweir const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; 202*cdf0e10cSrcweir const sal_uInt16 nNewTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent()); 203*cdf0e10cSrcweir 204*cdf0e10cSrcweir if(getPrimitive2DSequence().hasElements()) 205*cdf0e10cSrcweir { 206*cdf0e10cSrcweir if(aNewOverlayType != maLastOverlayType 207*cdf0e10cSrcweir || nNewTransparence != mnLastTransparence) 208*cdf0e10cSrcweir { 209*cdf0e10cSrcweir // conditions of last local decomposition have changed, delete 210*cdf0e10cSrcweir const_cast< OverlaySelection* >(this)->setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DSequence()); 211*cdf0e10cSrcweir } 212*cdf0e10cSrcweir } 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir if(!getPrimitive2DSequence().hasElements()) 215*cdf0e10cSrcweir { 216*cdf0e10cSrcweir // remember new values 217*cdf0e10cSrcweir const_cast< OverlaySelection* >(this)->maLastOverlayType = aNewOverlayType; 218*cdf0e10cSrcweir const_cast< OverlaySelection* >(this)->mnLastTransparence = nNewTransparence; 219*cdf0e10cSrcweir } 220*cdf0e10cSrcweir 221*cdf0e10cSrcweir // call base implementation 222*cdf0e10cSrcweir return OverlayObject::getOverlayObjectPrimitive2DSequence(); 223*cdf0e10cSrcweir } 224*cdf0e10cSrcweir 225*cdf0e10cSrcweir void OverlaySelection::setRanges(const std::vector< basegfx::B2DRange >& rNew) 226*cdf0e10cSrcweir { 227*cdf0e10cSrcweir if(rNew != maRanges) 228*cdf0e10cSrcweir { 229*cdf0e10cSrcweir maRanges = rNew; 230*cdf0e10cSrcweir objectChange(); 231*cdf0e10cSrcweir } 232*cdf0e10cSrcweir } 233*cdf0e10cSrcweir } // end of namespace overlay 234*cdf0e10cSrcweir } // end of namespace sdr 235*cdf0e10cSrcweir 236*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 237*cdf0e10cSrcweir // eof 238