1f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5f6e50924SAndrew Rist * distributed with this work for additional information 6f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14f6e50924SAndrew Rist * software distributed under the License is distributed on an 15f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17f6e50924SAndrew Rist * specific language governing permissions and limitations 18f6e50924SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20f6e50924SAndrew Rist *************************************************************/ 21f6e50924SAndrew Rist 22f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #include "precompiled_svx.hxx" 25cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx> 26cdf0e10cSrcweir #include <svl/itemset.hxx> 27cdf0e10cSrcweir #include <svx/xdef.hxx> 28cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 29cdf0e10cSrcweir #include <svx/xlineit0.hxx> 30cdf0e10cSrcweir #include <svx/xfillit0.hxx> 31cdf0e10cSrcweir #include <svx/xlntrit.hxx> 32cdf0e10cSrcweir #include <svx/xlnwtit.hxx> 33cdf0e10cSrcweir #include <svx/xlinjoit.hxx> 345aaf853bSArmin Le Grand #include <svx/xlncapit.hxx> 35cdf0e10cSrcweir #include <svx/xlnclit.hxx> 36cdf0e10cSrcweir #include <svx/xlnstwit.hxx> 37cdf0e10cSrcweir #include <svx/xlnedwit.hxx> 38cdf0e10cSrcweir #include <svx/xlnstit.hxx> 39cdf0e10cSrcweir #include <svx/xlnstcit.hxx> 40cdf0e10cSrcweir #include <svx/xlnedit.hxx> 41cdf0e10cSrcweir #include <svx/xlnedcit.hxx> 42cdf0e10cSrcweir #include <svx/xdash.hxx> 43cdf0e10cSrcweir #include <svx/xlndsit.hxx> 44cdf0e10cSrcweir #include <svx/xfltrit.hxx> 45cdf0e10cSrcweir #include <svx/xflftrit.hxx> 46cdf0e10cSrcweir #include <svx/xflclit.hxx> 47cdf0e10cSrcweir #include <svx/xgrscit.hxx> 48cdf0e10cSrcweir #include <svx/xflhtit.hxx> 49cdf0e10cSrcweir #include <svx/xflbckit.hxx> 50cdf0e10cSrcweir #include <svx/sdshitm.hxx> 51cdf0e10cSrcweir #include <svx/sdsxyitm.hxx> 52cdf0e10cSrcweir #include <svx/sdshcitm.hxx> 53cdf0e10cSrcweir #include <svx/sdshtitm.hxx> 54cdf0e10cSrcweir #include <drawinglayer/attribute/sdrfillbitmapattribute.hxx> 55cdf0e10cSrcweir #include <basegfx/polygon/b2dlinegeometry.hxx> 56cdf0e10cSrcweir #include <svx/svdotext.hxx> 57cdf0e10cSrcweir #include <drawinglayer/attribute/fillbitmapattribute.hxx> 58cdf0e10cSrcweir #include <svx/sdr/attribute/sdrtextattribute.hxx> 59cdf0e10cSrcweir #include <svx/xbtmpit.hxx> 60cdf0e10cSrcweir #include <svl/itempool.hxx> 61cdf0e10cSrcweir #include <vcl/svapp.hxx> 62cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx> 63cdf0e10cSrcweir #include <svx/svx3ditems.hxx> 64cdf0e10cSrcweir #include <com/sun/star/drawing/ProjectionMode.hpp> 65cdf0e10cSrcweir #include <com/sun/star/drawing/ShadeMode.hpp> 66cdf0e10cSrcweir #include <drawinglayer/attribute/sdrallattribute3d.hxx> 67cdf0e10cSrcweir #include <svx/rectenum.hxx> 68cdf0e10cSrcweir #include <svx/sdtfchim.hxx> 69cdf0e10cSrcweir #include <svx/svdoutl.hxx> 70cdf0e10cSrcweir #include <svx/svdmodel.hxx> 71cdf0e10cSrcweir #include <editeng/editstat.hxx> 72cdf0e10cSrcweir #include <drawinglayer/attribute/fillhatchattribute.hxx> 73cdf0e10cSrcweir #include <drawinglayer/attribute/fillgradientattribute.hxx> 74cdf0e10cSrcweir #include <svx/sdr/attribute/sdrshadowtextattribute.hxx> 75cdf0e10cSrcweir #include <svx/sdr/attribute/sdrlineshadowtextattribute.hxx> 76cdf0e10cSrcweir #include <svx/sdr/attribute/sdrformtextattribute.hxx> 77cdf0e10cSrcweir #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx> 78cdf0e10cSrcweir #include <drawinglayer/attribute/sdrsceneattribute3d.hxx> 79cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightingattribute3d.hxx> 80cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightattribute3d.hxx> 81cdf0e10cSrcweir #include <svx/sdr/attribute/sdrfilltextattribute.hxx> 825aaf853bSArmin Le Grand #include <com/sun/star/drawing/LineCap.hpp> 83cdf0e10cSrcweir 84cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 85cdf0e10cSrcweir 86cdf0e10cSrcweir namespace drawinglayer 87cdf0e10cSrcweir { 88cdf0e10cSrcweir namespace 89cdf0e10cSrcweir { 90cdf0e10cSrcweir attribute::GradientStyle XGradientStyleToGradientStyle(XGradientStyle eStyle) 91cdf0e10cSrcweir { 92cdf0e10cSrcweir switch(eStyle) 93cdf0e10cSrcweir { 94cdf0e10cSrcweir case XGRAD_LINEAR : 95cdf0e10cSrcweir { 96cdf0e10cSrcweir return attribute::GRADIENTSTYLE_LINEAR; 97cdf0e10cSrcweir } 98cdf0e10cSrcweir case XGRAD_AXIAL : 99cdf0e10cSrcweir { 100cdf0e10cSrcweir return attribute::GRADIENTSTYLE_AXIAL; 101cdf0e10cSrcweir } 102cdf0e10cSrcweir case XGRAD_RADIAL : 103cdf0e10cSrcweir { 104cdf0e10cSrcweir return attribute::GRADIENTSTYLE_RADIAL; 105cdf0e10cSrcweir } 106cdf0e10cSrcweir case XGRAD_ELLIPTICAL : 107cdf0e10cSrcweir { 108cdf0e10cSrcweir return attribute::GRADIENTSTYLE_ELLIPTICAL; 109cdf0e10cSrcweir } 110cdf0e10cSrcweir case XGRAD_SQUARE : 111cdf0e10cSrcweir { 112cdf0e10cSrcweir return attribute::GRADIENTSTYLE_SQUARE; 113cdf0e10cSrcweir } 114cdf0e10cSrcweir default : 115cdf0e10cSrcweir { 116cdf0e10cSrcweir return attribute::GRADIENTSTYLE_RECT; // XGRAD_RECT 117cdf0e10cSrcweir } 118cdf0e10cSrcweir } 119cdf0e10cSrcweir } 120cdf0e10cSrcweir 121cdf0e10cSrcweir attribute::HatchStyle XHatchStyleToHatchStyle(XHatchStyle eStyle) 122cdf0e10cSrcweir { 123cdf0e10cSrcweir switch(eStyle) 124cdf0e10cSrcweir { 125cdf0e10cSrcweir case XHATCH_SINGLE : 126cdf0e10cSrcweir { 127cdf0e10cSrcweir return attribute::HATCHSTYLE_SINGLE; 128cdf0e10cSrcweir } 129cdf0e10cSrcweir case XHATCH_DOUBLE : 130cdf0e10cSrcweir { 131cdf0e10cSrcweir return attribute::HATCHSTYLE_DOUBLE; 132cdf0e10cSrcweir } 133cdf0e10cSrcweir default : 134cdf0e10cSrcweir { 135cdf0e10cSrcweir return attribute::HATCHSTYLE_TRIPLE; // XHATCH_TRIPLE 136cdf0e10cSrcweir } 137cdf0e10cSrcweir } 138cdf0e10cSrcweir } 139cdf0e10cSrcweir 140cdf0e10cSrcweir basegfx::B2DLineJoin XLineJointtoB2DLineJoin(XLineJoint eLineJoint) 141cdf0e10cSrcweir { 142cdf0e10cSrcweir switch(eLineJoint) 143cdf0e10cSrcweir { 144cdf0e10cSrcweir case XLINEJOINT_MIDDLE : 145cdf0e10cSrcweir { 146cdf0e10cSrcweir return basegfx::B2DLINEJOIN_MIDDLE; 147cdf0e10cSrcweir } 148cdf0e10cSrcweir case XLINEJOINT_BEVEL : 149cdf0e10cSrcweir { 150cdf0e10cSrcweir return basegfx::B2DLINEJOIN_BEVEL; 151cdf0e10cSrcweir } 152cdf0e10cSrcweir case XLINEJOINT_MITER : 153cdf0e10cSrcweir { 154cdf0e10cSrcweir return basegfx::B2DLINEJOIN_MITER; 155cdf0e10cSrcweir } 156cdf0e10cSrcweir case XLINEJOINT_ROUND : 157cdf0e10cSrcweir { 158cdf0e10cSrcweir return basegfx::B2DLINEJOIN_ROUND; 159cdf0e10cSrcweir } 160cdf0e10cSrcweir default : 161cdf0e10cSrcweir { 162cdf0e10cSrcweir return basegfx::B2DLINEJOIN_NONE; // XLINEJOINT_NONE 163cdf0e10cSrcweir } 164cdf0e10cSrcweir } 165cdf0e10cSrcweir } 166cdf0e10cSrcweir 167cdf0e10cSrcweir basegfx::B2DVector RectPointToB2DVector(RECT_POINT eRectPoint) 168cdf0e10cSrcweir { 169cdf0e10cSrcweir basegfx::B2DVector aRetval(0.0, 0.0); 170cdf0e10cSrcweir 171cdf0e10cSrcweir // position changes X 172cdf0e10cSrcweir switch(eRectPoint) 173cdf0e10cSrcweir { 174cdf0e10cSrcweir case RP_LT: case RP_LM: case RP_LB: 175cdf0e10cSrcweir { 176cdf0e10cSrcweir aRetval.setX(-1.0); 177cdf0e10cSrcweir break; 178cdf0e10cSrcweir } 179cdf0e10cSrcweir 180cdf0e10cSrcweir case RP_RT: case RP_RM: case RP_RB: 181cdf0e10cSrcweir { 182cdf0e10cSrcweir aRetval.setX(1.0); 183cdf0e10cSrcweir break; 184cdf0e10cSrcweir } 185cdf0e10cSrcweir 186cdf0e10cSrcweir default : 187cdf0e10cSrcweir { 188cdf0e10cSrcweir break; 189cdf0e10cSrcweir } 190cdf0e10cSrcweir } 191cdf0e10cSrcweir 192cdf0e10cSrcweir // position changes Y 193cdf0e10cSrcweir switch(eRectPoint) 194cdf0e10cSrcweir { 195cdf0e10cSrcweir case RP_LT: case RP_MT: case RP_RT: 196cdf0e10cSrcweir { 197cdf0e10cSrcweir aRetval.setY(-1.0); 198cdf0e10cSrcweir break; 199cdf0e10cSrcweir } 200cdf0e10cSrcweir 201cdf0e10cSrcweir case RP_LB: case RP_MB: case RP_RB: 202cdf0e10cSrcweir { 203cdf0e10cSrcweir aRetval.setY(1.0); 204cdf0e10cSrcweir break; 205cdf0e10cSrcweir } 206cdf0e10cSrcweir 207cdf0e10cSrcweir default : 208cdf0e10cSrcweir { 209cdf0e10cSrcweir break; 210cdf0e10cSrcweir } 211cdf0e10cSrcweir } 212cdf0e10cSrcweir 213cdf0e10cSrcweir return aRetval; 214cdf0e10cSrcweir } 215cdf0e10cSrcweir } // end of anonymous namespace 216cdf0e10cSrcweir } // end of namespace drawinglayer 217cdf0e10cSrcweir 218cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 219cdf0e10cSrcweir 220cdf0e10cSrcweir namespace drawinglayer 221cdf0e10cSrcweir { 222cdf0e10cSrcweir namespace primitive2d 223cdf0e10cSrcweir { 224cdf0e10cSrcweir attribute::SdrLineAttribute createNewSdrLineAttribute(const SfxItemSet& rSet) 225cdf0e10cSrcweir { 226cdf0e10cSrcweir const XLineStyle eStyle(((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue()); 227cdf0e10cSrcweir 228cdf0e10cSrcweir if(XLINE_NONE != eStyle) 229cdf0e10cSrcweir { 230cdf0e10cSrcweir sal_uInt16 nTransparence(((const XLineTransparenceItem&)(rSet.Get(XATTR_LINETRANSPARENCE))).GetValue()); 231cdf0e10cSrcweir 232cdf0e10cSrcweir if(nTransparence > 100) 233cdf0e10cSrcweir { 234cdf0e10cSrcweir nTransparence = 100; 235cdf0e10cSrcweir } 236cdf0e10cSrcweir 237cdf0e10cSrcweir if(100 != nTransparence) 238cdf0e10cSrcweir { 239cdf0e10cSrcweir const sal_uInt32 nWidth(((const XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue()); 240cdf0e10cSrcweir const Color aColor(((const XLineColorItem&)(rSet.Get(XATTR_LINECOLOR))).GetColorValue()); 241cdf0e10cSrcweir const XLineJoint eJoint(((const XLineJointItem&)(rSet.Get(XATTR_LINEJOINT))).GetValue()); 2425aaf853bSArmin Le Grand const com::sun::star::drawing::LineCap eCap(((const XLineCapItem&)(rSet.Get(XATTR_LINECAP))).GetValue()); 243cdf0e10cSrcweir ::std::vector< double > aDotDashArray; 244cdf0e10cSrcweir double fFullDotDashLen(0.0); 245cdf0e10cSrcweir 246cdf0e10cSrcweir if(XLINE_DASH == eStyle) 247cdf0e10cSrcweir { 248cdf0e10cSrcweir const XDash& rDash = ((const XLineDashItem&)(rSet.Get(XATTR_LINEDASH))).GetDashValue(); 249cdf0e10cSrcweir 250cdf0e10cSrcweir if(rDash.GetDots() || rDash.GetDashes()) 251cdf0e10cSrcweir { 252cdf0e10cSrcweir fFullDotDashLen = rDash.CreateDotDashArray(aDotDashArray, (double)nWidth); 253cdf0e10cSrcweir } 254cdf0e10cSrcweir } 255cdf0e10cSrcweir 256cdf0e10cSrcweir return attribute::SdrLineAttribute( 257cdf0e10cSrcweir XLineJointtoB2DLineJoin(eJoint), 258cdf0e10cSrcweir (double)nWidth, 259cdf0e10cSrcweir (double)nTransparence * 0.01, 260cdf0e10cSrcweir aColor.getBColor(), 2615aaf853bSArmin Le Grand eCap, 262cdf0e10cSrcweir aDotDashArray, 263cdf0e10cSrcweir fFullDotDashLen); 264cdf0e10cSrcweir } 265cdf0e10cSrcweir } 266cdf0e10cSrcweir 267cdf0e10cSrcweir return attribute::SdrLineAttribute(); 268cdf0e10cSrcweir } 269cdf0e10cSrcweir 270cdf0e10cSrcweir attribute::SdrLineStartEndAttribute createNewSdrLineStartEndAttribute( 271cdf0e10cSrcweir const SfxItemSet& rSet, 272cdf0e10cSrcweir double fWidth) 273cdf0e10cSrcweir { 274cdf0e10cSrcweir const sal_Int32 nTempStartWidth(((const XLineStartWidthItem&)(rSet.Get(XATTR_LINESTARTWIDTH))).GetValue()); 275cdf0e10cSrcweir const sal_Int32 nTempEndWidth(((const XLineEndWidthItem&)(rSet.Get(XATTR_LINEENDWIDTH))).GetValue()); 276cdf0e10cSrcweir basegfx::B2DPolyPolygon aStartPolyPolygon; 277cdf0e10cSrcweir basegfx::B2DPolyPolygon aEndPolyPolygon; 278cdf0e10cSrcweir double fStartWidth(0.0); 279cdf0e10cSrcweir double fEndWidth(0.0); 280cdf0e10cSrcweir bool bStartActive(false); 281cdf0e10cSrcweir bool bEndActive(false); 282cdf0e10cSrcweir bool bStartCentered(true); 283cdf0e10cSrcweir bool bEndCentered(true); 284cdf0e10cSrcweir 285cdf0e10cSrcweir if(nTempStartWidth) 286cdf0e10cSrcweir { 287cdf0e10cSrcweir if(nTempStartWidth < 0L) 288cdf0e10cSrcweir { 289cdf0e10cSrcweir fStartWidth = ((double)(-nTempStartWidth) * fWidth) * 0.01; 290cdf0e10cSrcweir } 291cdf0e10cSrcweir else 292cdf0e10cSrcweir { 293cdf0e10cSrcweir fStartWidth = (double)nTempStartWidth; 294cdf0e10cSrcweir } 295cdf0e10cSrcweir 296cdf0e10cSrcweir if(0.0 != fStartWidth) 297cdf0e10cSrcweir { 298cdf0e10cSrcweir aStartPolyPolygon = basegfx::B2DPolyPolygon(((const XLineStartItem&)(rSet.Get(XATTR_LINESTART))).GetLineStartValue()); 299cdf0e10cSrcweir 300cdf0e10cSrcweir if(aStartPolyPolygon.count() && aStartPolyPolygon.getB2DPolygon(0L).count()) 301cdf0e10cSrcweir { 302cdf0e10cSrcweir bStartActive = true; 303cdf0e10cSrcweir bStartCentered = ((const XLineStartCenterItem&)(rSet.Get(XATTR_LINESTARTCENTER))).GetValue(); 304cdf0e10cSrcweir } 305cdf0e10cSrcweir } 306cdf0e10cSrcweir } 307cdf0e10cSrcweir 308cdf0e10cSrcweir if(nTempEndWidth) 309cdf0e10cSrcweir { 310cdf0e10cSrcweir if(nTempEndWidth < 0L) 311cdf0e10cSrcweir { 312cdf0e10cSrcweir fEndWidth = ((double)(-nTempEndWidth) * fWidth) * 0.01; 313cdf0e10cSrcweir } 314cdf0e10cSrcweir else 315cdf0e10cSrcweir { 316cdf0e10cSrcweir fEndWidth = (double)nTempEndWidth; 317cdf0e10cSrcweir } 318cdf0e10cSrcweir 319cdf0e10cSrcweir if(0.0 != fEndWidth) 320cdf0e10cSrcweir { 321cdf0e10cSrcweir aEndPolyPolygon = basegfx::B2DPolyPolygon(((const XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetLineEndValue()); 322cdf0e10cSrcweir 323cdf0e10cSrcweir if(aEndPolyPolygon.count() && aEndPolyPolygon.getB2DPolygon(0L).count()) 324cdf0e10cSrcweir { 325cdf0e10cSrcweir bEndActive = true; 326cdf0e10cSrcweir bEndCentered = ((const XLineEndCenterItem&)(rSet.Get(XATTR_LINEENDCENTER))).GetValue(); 327cdf0e10cSrcweir } 328cdf0e10cSrcweir } 329cdf0e10cSrcweir } 330cdf0e10cSrcweir 331cdf0e10cSrcweir if(bStartActive || bEndActive) 332cdf0e10cSrcweir { 333cdf0e10cSrcweir return attribute::SdrLineStartEndAttribute( 334cdf0e10cSrcweir aStartPolyPolygon, aEndPolyPolygon, fStartWidth, fEndWidth, 335cdf0e10cSrcweir bStartActive, bEndActive, bStartCentered, bEndCentered); 336cdf0e10cSrcweir } 337cdf0e10cSrcweir 338cdf0e10cSrcweir return attribute::SdrLineStartEndAttribute(); 339cdf0e10cSrcweir } 340cdf0e10cSrcweir 341cdf0e10cSrcweir attribute::SdrShadowAttribute createNewSdrShadowAttribute(const SfxItemSet& rSet) 342cdf0e10cSrcweir { 343cdf0e10cSrcweir const bool bShadow(((SdrShadowItem&)rSet.Get(SDRATTR_SHADOW)).GetValue()); 344cdf0e10cSrcweir 345cdf0e10cSrcweir if(bShadow) 346cdf0e10cSrcweir { 347cdf0e10cSrcweir sal_uInt16 nTransparence(((SdrShadowTransparenceItem&)(rSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue()); 348cdf0e10cSrcweir 349cdf0e10cSrcweir if(nTransparence > 100) 350cdf0e10cSrcweir { 351cdf0e10cSrcweir nTransparence = 100; 352cdf0e10cSrcweir } 353cdf0e10cSrcweir 354cdf0e10cSrcweir if(nTransparence) 355cdf0e10cSrcweir { 356cdf0e10cSrcweir sal_uInt16 nFillTransparence(((const XFillTransparenceItem&)(rSet.Get(XATTR_FILLTRANSPARENCE))).GetValue()); 357cdf0e10cSrcweir 358cdf0e10cSrcweir if(nFillTransparence > 100) 359cdf0e10cSrcweir { 360cdf0e10cSrcweir nFillTransparence = 100; 361cdf0e10cSrcweir } 362cdf0e10cSrcweir 363cdf0e10cSrcweir if(nTransparence == nFillTransparence) 364cdf0e10cSrcweir { 365cdf0e10cSrcweir // shadow does not really have an own transparence, but the application 366cdf0e10cSrcweir // sets the shadow transparence equal to the object transparence for 367cdf0e10cSrcweir // convenience. This is not useful for primitive creation, so take 368cdf0e10cSrcweir // this as no shadow transparence 369cdf0e10cSrcweir nTransparence = 0; 370cdf0e10cSrcweir } 371cdf0e10cSrcweir } 372cdf0e10cSrcweir 373cdf0e10cSrcweir if(100 != nTransparence) 374cdf0e10cSrcweir { 375cdf0e10cSrcweir const basegfx::B2DVector aOffset( 376cdf0e10cSrcweir (double)((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue(), 377cdf0e10cSrcweir (double)((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue()); 378cdf0e10cSrcweir const Color aColor(((SdrShadowColorItem&)(rSet.Get(SDRATTR_SHADOWCOLOR))).GetColorValue()); 379cdf0e10cSrcweir 380cdf0e10cSrcweir return attribute::SdrShadowAttribute(aOffset, (double)nTransparence * 0.01, aColor.getBColor()); 381cdf0e10cSrcweir } 382cdf0e10cSrcweir } 383cdf0e10cSrcweir 384cdf0e10cSrcweir return attribute::SdrShadowAttribute(); 385cdf0e10cSrcweir } 386cdf0e10cSrcweir 387cdf0e10cSrcweir attribute::SdrFillAttribute createNewSdrFillAttribute(const SfxItemSet& rSet) 388cdf0e10cSrcweir { 389cdf0e10cSrcweir const XFillStyle eStyle(((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue()); 390cdf0e10cSrcweir 391cdf0e10cSrcweir if(XFILL_NONE != eStyle) 392cdf0e10cSrcweir { 393cdf0e10cSrcweir sal_uInt16 nTransparence(((const XFillTransparenceItem&)(rSet.Get(XATTR_FILLTRANSPARENCE))).GetValue()); 394cdf0e10cSrcweir 395cdf0e10cSrcweir if(nTransparence > 100) 396cdf0e10cSrcweir { 397cdf0e10cSrcweir nTransparence = 100; 398cdf0e10cSrcweir } 399cdf0e10cSrcweir 400cdf0e10cSrcweir if(100 != nTransparence) 401cdf0e10cSrcweir { 402cdf0e10cSrcweir const Color aColor(((const XFillColorItem&)(rSet.Get(XATTR_FILLCOLOR))).GetColorValue()); 403cdf0e10cSrcweir attribute::FillGradientAttribute aGradient; 404cdf0e10cSrcweir attribute::FillHatchAttribute aHatch; 405cdf0e10cSrcweir attribute::SdrFillBitmapAttribute aBitmap; 406cdf0e10cSrcweir 407cdf0e10cSrcweir switch(eStyle) 408cdf0e10cSrcweir { 409cdf0e10cSrcweir case XFILL_NONE : // for warnings 410cdf0e10cSrcweir case XFILL_SOLID : 411cdf0e10cSrcweir { 412cdf0e10cSrcweir // nothing to do, color is defined 413cdf0e10cSrcweir break; 414cdf0e10cSrcweir } 415cdf0e10cSrcweir case XFILL_GRADIENT : 416cdf0e10cSrcweir { 417cdf0e10cSrcweir XGradient aXGradient(((XFillGradientItem&)(rSet.Get(XATTR_FILLGRADIENT))).GetGradientValue()); 418cdf0e10cSrcweir 419cdf0e10cSrcweir const Color aStartColor(aXGradient.GetStartColor()); 420cdf0e10cSrcweir const sal_uInt16 nStartIntens(aXGradient.GetStartIntens()); 421cdf0e10cSrcweir basegfx::BColor aStart(aStartColor.getBColor()); 422cdf0e10cSrcweir 423cdf0e10cSrcweir if(nStartIntens != 100) 424cdf0e10cSrcweir { 425cdf0e10cSrcweir const basegfx::BColor aBlack; 426cdf0e10cSrcweir aStart = interpolate(aBlack, aStart, (double)nStartIntens * 0.01); 427cdf0e10cSrcweir } 428cdf0e10cSrcweir 429cdf0e10cSrcweir const Color aEndColor(aXGradient.GetEndColor()); 430cdf0e10cSrcweir const sal_uInt16 nEndIntens(aXGradient.GetEndIntens()); 431cdf0e10cSrcweir basegfx::BColor aEnd(aEndColor.getBColor()); 432cdf0e10cSrcweir 433cdf0e10cSrcweir if(nEndIntens != 100) 434cdf0e10cSrcweir { 435cdf0e10cSrcweir const basegfx::BColor aBlack; 436cdf0e10cSrcweir aEnd = interpolate(aBlack, aEnd, (double)nEndIntens * 0.01); 437cdf0e10cSrcweir } 438cdf0e10cSrcweir 439cdf0e10cSrcweir aGradient = attribute::FillGradientAttribute( 440cdf0e10cSrcweir XGradientStyleToGradientStyle(aXGradient.GetGradientStyle()), 441cdf0e10cSrcweir (double)aXGradient.GetBorder() * 0.01, 442cdf0e10cSrcweir (double)aXGradient.GetXOffset() * 0.01, 443cdf0e10cSrcweir (double)aXGradient.GetYOffset() * 0.01, 444cdf0e10cSrcweir (double)aXGradient.GetAngle() * F_PI1800, 445cdf0e10cSrcweir aStart, 446cdf0e10cSrcweir aEnd, 447cdf0e10cSrcweir ((const XGradientStepCountItem&)rSet.Get(XATTR_GRADIENTSTEPCOUNT)).GetValue()); 448cdf0e10cSrcweir 449cdf0e10cSrcweir break; 450cdf0e10cSrcweir } 451cdf0e10cSrcweir case XFILL_HATCH : 452cdf0e10cSrcweir { 453cdf0e10cSrcweir const XHatch& rHatch(((XFillHatchItem&)(rSet.Get(XATTR_FILLHATCH))).GetHatchValue()); 454cdf0e10cSrcweir const Color aColorB(rHatch.GetColor()); 455cdf0e10cSrcweir 456cdf0e10cSrcweir aHatch = attribute::FillHatchAttribute( 457cdf0e10cSrcweir XHatchStyleToHatchStyle(rHatch.GetHatchStyle()), 458cdf0e10cSrcweir (double)rHatch.GetDistance(), 459cdf0e10cSrcweir (double)rHatch.GetAngle() * F_PI1800, 460cdf0e10cSrcweir aColorB.getBColor(), 461*0702bc67SArmin Le Grand 3, // same default as VCL, a minimum of three discrete units (pixels) offset 462cdf0e10cSrcweir ((const XFillBackgroundItem&)(rSet.Get(XATTR_FILLBACKGROUND))).GetValue()); 463cdf0e10cSrcweir 464cdf0e10cSrcweir break; 465cdf0e10cSrcweir } 466cdf0e10cSrcweir case XFILL_BITMAP : 467cdf0e10cSrcweir { 468cdf0e10cSrcweir aBitmap = createNewSdrFillBitmapAttribute(rSet); 469cdf0e10cSrcweir break; 470cdf0e10cSrcweir } 471cdf0e10cSrcweir } 472cdf0e10cSrcweir 473cdf0e10cSrcweir return attribute::SdrFillAttribute( 474cdf0e10cSrcweir (double)nTransparence * 0.01, 475cdf0e10cSrcweir aColor.getBColor(), 476cdf0e10cSrcweir aGradient, 477cdf0e10cSrcweir aHatch, 478cdf0e10cSrcweir aBitmap); 479cdf0e10cSrcweir } 480cdf0e10cSrcweir } 481cdf0e10cSrcweir 482cdf0e10cSrcweir return attribute::SdrFillAttribute(); 483cdf0e10cSrcweir } 484cdf0e10cSrcweir 485cdf0e10cSrcweir // #i101508# Support handing over given text-to-border distances 486cdf0e10cSrcweir attribute::SdrTextAttribute createNewSdrTextAttribute( 487cdf0e10cSrcweir const SfxItemSet& rSet, 488cdf0e10cSrcweir const SdrText& rText, 489cdf0e10cSrcweir const sal_Int32* pLeft, 490cdf0e10cSrcweir const sal_Int32* pUpper, 491cdf0e10cSrcweir const sal_Int32* pRight, 492cdf0e10cSrcweir const sal_Int32* pLower) 493cdf0e10cSrcweir { 494cdf0e10cSrcweir const SdrTextObj& rTextObj = rText.GetObject(); 495cdf0e10cSrcweir 496cdf0e10cSrcweir if(rText.GetOutlinerParaObject() && rText.GetModel()) 497cdf0e10cSrcweir { 498cdf0e10cSrcweir // added TextEdit text suppression 499cdf0e10cSrcweir bool bInEditMode(false); 500cdf0e10cSrcweir 501cdf0e10cSrcweir if(rText.GetObject().getTextCount() > 1) 502cdf0e10cSrcweir { 503cdf0e10cSrcweir bInEditMode = rTextObj.IsInEditMode() && rText.GetObject().getActiveText() == &rText; 504cdf0e10cSrcweir } 505cdf0e10cSrcweir else 506cdf0e10cSrcweir { 507cdf0e10cSrcweir bInEditMode = rTextObj.IsInEditMode(); 508cdf0e10cSrcweir } 509cdf0e10cSrcweir 510cdf0e10cSrcweir OutlinerParaObject aOutlinerParaObject(*rText.GetOutlinerParaObject()); 511cdf0e10cSrcweir 512cdf0e10cSrcweir if(bInEditMode) 513cdf0e10cSrcweir { 514cdf0e10cSrcweir OutlinerParaObject* pTempObj = rTextObj.GetEditOutlinerParaObject(); 515cdf0e10cSrcweir 516cdf0e10cSrcweir if(pTempObj) 517cdf0e10cSrcweir { 518cdf0e10cSrcweir aOutlinerParaObject = *pTempObj; 519cdf0e10cSrcweir delete pTempObj; 520cdf0e10cSrcweir } 521cdf0e10cSrcweir else 522cdf0e10cSrcweir { 523cdf0e10cSrcweir // #i100537# 524cdf0e10cSrcweir // GetEditOutlinerParaObject() returning no object does not mean that 525cdf0e10cSrcweir // text edit mode is not active. Do not reset the flag here 526cdf0e10cSrcweir // bInEditMode = false; 527cdf0e10cSrcweir } 528cdf0e10cSrcweir } 529cdf0e10cSrcweir 530cdf0e10cSrcweir const SdrFitToSizeType eFit(rTextObj.GetFitToSize()); 531cdf0e10cSrcweir const SdrTextAniKind eAniKind(rTextObj.GetTextAniKind()); 532cdf0e10cSrcweir 533cdf0e10cSrcweir // #i107346# 534cdf0e10cSrcweir const SdrOutliner& rDrawTextOutliner = rText.GetModel()->GetDrawOutliner(&rTextObj); 535cdf0e10cSrcweir const bool bWrongSpell(rDrawTextOutliner.GetControlWord() & EE_CNTRL_ONLINESPELLING); 536cdf0e10cSrcweir 537cdf0e10cSrcweir return attribute::SdrTextAttribute( 538cdf0e10cSrcweir rText, 539cdf0e10cSrcweir aOutlinerParaObject, 540cdf0e10cSrcweir ((const XFormTextStyleItem&)rSet.Get(XATTR_FORMTXTSTYLE)).GetValue(), 541cdf0e10cSrcweir pLeft ? *pLeft : rTextObj.GetTextLeftDistance(), 542cdf0e10cSrcweir pUpper ? *pUpper : rTextObj.GetTextUpperDistance(), 543cdf0e10cSrcweir pRight ? *pRight : rTextObj.GetTextRightDistance(), 544cdf0e10cSrcweir pLower ? *pLower : rTextObj.GetTextLowerDistance(), 545cdf0e10cSrcweir rTextObj.GetTextHorizontalAdjust(rSet), 546cdf0e10cSrcweir rTextObj.GetTextVerticalAdjust(rSet), 547cdf0e10cSrcweir ((const SdrTextContourFrameItem&)rSet.Get(SDRATTR_TEXT_CONTOURFRAME)).GetValue(), 548cdf0e10cSrcweir (SDRTEXTFIT_PROPORTIONAL == eFit || SDRTEXTFIT_ALLLINES == eFit), 549cdf0e10cSrcweir ((const XFormTextHideFormItem&)rSet.Get(XATTR_FORMTXTHIDEFORM)).GetValue(), 550cdf0e10cSrcweir SDRTEXTANI_BLINK == eAniKind, 551cdf0e10cSrcweir SDRTEXTANI_SCROLL == eAniKind || SDRTEXTANI_ALTERNATE == eAniKind || SDRTEXTANI_SLIDE == eAniKind, 552cdf0e10cSrcweir bInEditMode, 553cdf0e10cSrcweir ((const SdrTextFixedCellHeightItem&)rSet.Get(SDRATTR_TEXT_USEFIXEDCELLHEIGHT)).GetValue(), 554cdf0e10cSrcweir bWrongSpell); 555cdf0e10cSrcweir } 556cdf0e10cSrcweir 557cdf0e10cSrcweir return attribute::SdrTextAttribute(); 558cdf0e10cSrcweir } 559cdf0e10cSrcweir 560cdf0e10cSrcweir attribute::FillGradientAttribute createNewTransparenceGradientAttribute(const SfxItemSet& rSet) 561cdf0e10cSrcweir { 562cdf0e10cSrcweir const SfxPoolItem* pGradientItem; 563cdf0e10cSrcweir 564cdf0e10cSrcweir if(SFX_ITEM_SET == rSet.GetItemState(XATTR_FILLFLOATTRANSPARENCE, sal_True, &pGradientItem) 565cdf0e10cSrcweir && ((XFillFloatTransparenceItem*)pGradientItem)->IsEnabled()) 566cdf0e10cSrcweir { 567cdf0e10cSrcweir // test if float transparence is completely transparent 568cdf0e10cSrcweir const XGradient& rGradient = ((XFillFloatTransparenceItem*)pGradientItem)->GetGradientValue(); 569cdf0e10cSrcweir const sal_uInt8 nStartLuminance(rGradient.GetStartColor().GetLuminance()); 570cdf0e10cSrcweir const sal_uInt8 nEndLuminance(rGradient.GetEndColor().GetLuminance()); 571cdf0e10cSrcweir const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); 572cdf0e10cSrcweir 573cdf0e10cSrcweir if(!bCompletelyTransparent) 574cdf0e10cSrcweir { 575cdf0e10cSrcweir const double fStartLum(nStartLuminance / 255.0); 576cdf0e10cSrcweir const double fEndLum(nEndLuminance / 255.0); 577cdf0e10cSrcweir 578cdf0e10cSrcweir return attribute::FillGradientAttribute( 579cdf0e10cSrcweir XGradientStyleToGradientStyle(rGradient.GetGradientStyle()), 580cdf0e10cSrcweir (double)rGradient.GetBorder() * 0.01, 581cdf0e10cSrcweir (double)rGradient.GetXOffset() * 0.01, 582cdf0e10cSrcweir (double)rGradient.GetYOffset() * 0.01, 583cdf0e10cSrcweir (double)rGradient.GetAngle() * F_PI1800, 584cdf0e10cSrcweir basegfx::BColor(fStartLum, fStartLum, fStartLum), 585cdf0e10cSrcweir basegfx::BColor(fEndLum, fEndLum, fEndLum), 586cdf0e10cSrcweir 0); 587cdf0e10cSrcweir } 588cdf0e10cSrcweir } 589cdf0e10cSrcweir 590cdf0e10cSrcweir return attribute::FillGradientAttribute(); 591cdf0e10cSrcweir } 592cdf0e10cSrcweir 593cdf0e10cSrcweir attribute::SdrFillBitmapAttribute createNewSdrFillBitmapAttribute(const SfxItemSet& rSet) 594cdf0e10cSrcweir { 59570d3707aSArmin Le Grand BitmapEx aBitmapEx(((const XFillBitmapItem&)(rSet.Get(XATTR_FILLBITMAP))).GetGraphicObject().GetGraphic().GetBitmapEx()); 596cdf0e10cSrcweir 597cdf0e10cSrcweir // make sure it's not empty, use default instead 59870d3707aSArmin Le Grand if(aBitmapEx.IsEmpty()) 599cdf0e10cSrcweir { 600a5258243SPedro Giffuni // #i118485# Add PrefMapMode and PrefSize to avoid mini-tiling and 601a5258243SPedro Giffuni // expensive primitive processing in this case. Use 10x10 cm 60270d3707aSArmin Le Grand aBitmapEx = Bitmap(Size(4,4), 8); 60370d3707aSArmin Le Grand aBitmapEx.SetPrefMapMode(MapMode(MAP_100TH_MM)); 60470d3707aSArmin Le Grand aBitmapEx.SetPrefSize(Size(10000.0, 10000.0)); 605cdf0e10cSrcweir } 606cdf0e10cSrcweir 607cdf0e10cSrcweir // if there is no logical size, create a size from pixel size and set MapMode accordingly 60870d3707aSArmin Le Grand if(0L == aBitmapEx.GetPrefSize().Width() || 0L == aBitmapEx.GetPrefSize().Height()) 609cdf0e10cSrcweir { 61070d3707aSArmin Le Grand aBitmapEx.SetPrefSize(aBitmapEx.GetSizePixel()); 61170d3707aSArmin Le Grand aBitmapEx.SetPrefMapMode(MAP_PIXEL); 612cdf0e10cSrcweir } 613cdf0e10cSrcweir 614cdf0e10cSrcweir // convert size and MapMode to destination logical size and MapMode. The created 615cdf0e10cSrcweir // bitmap must have a valid logical size (PrefSize) 616cdf0e10cSrcweir const MapUnit aDestinationMapUnit((MapUnit)rSet.GetPool()->GetMetric(0)); 617cdf0e10cSrcweir 61870d3707aSArmin Le Grand if(aBitmapEx.GetPrefMapMode() != aDestinationMapUnit) 619cdf0e10cSrcweir { 620cdf0e10cSrcweir // #i100360# for MAP_PIXEL, LogicToLogic will not work properly, 621cdf0e10cSrcweir // so fallback to Application::GetDefaultDevice() 62270d3707aSArmin Le Grand if(MAP_PIXEL == aBitmapEx.GetPrefMapMode().GetMapUnit()) 623cdf0e10cSrcweir { 62470d3707aSArmin Le Grand aBitmapEx.SetPrefSize(Application::GetDefaultDevice()->PixelToLogic( 62570d3707aSArmin Le Grand aBitmapEx.GetPrefSize(), aDestinationMapUnit)); 626cdf0e10cSrcweir } 627cdf0e10cSrcweir else 628cdf0e10cSrcweir { 62970d3707aSArmin Le Grand aBitmapEx.SetPrefSize(OutputDevice::LogicToLogic( 63070d3707aSArmin Le Grand aBitmapEx.GetPrefSize(), aBitmapEx.GetPrefMapMode(), aDestinationMapUnit)); 631cdf0e10cSrcweir } 632cdf0e10cSrcweir } 633cdf0e10cSrcweir 634cdf0e10cSrcweir // get size 635cdf0e10cSrcweir const basegfx::B2DVector aSize( 636cdf0e10cSrcweir (double)((const SfxMetricItem&)(rSet.Get(XATTR_FILLBMP_SIZEX))).GetValue(), 637cdf0e10cSrcweir (double)((const SfxMetricItem&)(rSet.Get(XATTR_FILLBMP_SIZEY))).GetValue()); 638cdf0e10cSrcweir const basegfx::B2DVector aOffset( 639cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_TILEOFFSETX))).GetValue(), 640cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_TILEOFFSETY))).GetValue()); 641cdf0e10cSrcweir const basegfx::B2DVector aOffsetPosition( 642cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_POSOFFSETX))).GetValue(), 643cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_POSOFFSETY))).GetValue()); 644cdf0e10cSrcweir 645cdf0e10cSrcweir return attribute::SdrFillBitmapAttribute( 64670d3707aSArmin Le Grand aBitmapEx, 647cdf0e10cSrcweir aSize, 648cdf0e10cSrcweir aOffset, 649cdf0e10cSrcweir aOffsetPosition, 650cdf0e10cSrcweir RectPointToB2DVector((RECT_POINT)((const SfxEnumItem&)(rSet.Get(XATTR_FILLBMP_POS))).GetValue()), 651cdf0e10cSrcweir ((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_TILE))).GetValue(), 652cdf0e10cSrcweir ((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_STRETCH))).GetValue(), 653cdf0e10cSrcweir ((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_SIZELOG))).GetValue()); 654cdf0e10cSrcweir } 655cdf0e10cSrcweir 656cdf0e10cSrcweir attribute::SdrShadowTextAttribute createNewSdrShadowTextAttribute( 657cdf0e10cSrcweir const SfxItemSet& rSet, 658cdf0e10cSrcweir const SdrText* pText, 659cdf0e10cSrcweir bool bSuppressText) 660cdf0e10cSrcweir { 661cdf0e10cSrcweir attribute::SdrTextAttribute aText; 662cdf0e10cSrcweir 663cdf0e10cSrcweir // #i98072# added option to suppress text 664cdf0e10cSrcweir // look for text first 665cdf0e10cSrcweir if(!bSuppressText && pText) 666cdf0e10cSrcweir { 667cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText); 668cdf0e10cSrcweir } 669cdf0e10cSrcweir 670cdf0e10cSrcweir // try shadow 671cdf0e10cSrcweir const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); 672cdf0e10cSrcweir 673cdf0e10cSrcweir return attribute::SdrShadowTextAttribute(aShadow, aText); 674cdf0e10cSrcweir } 675cdf0e10cSrcweir 676cdf0e10cSrcweir attribute::SdrLineShadowTextAttribute createNewSdrLineShadowTextAttribute( 677cdf0e10cSrcweir const SfxItemSet& rSet, 678cdf0e10cSrcweir const SdrText* pText) 679cdf0e10cSrcweir { 680cdf0e10cSrcweir attribute::SdrLineAttribute aLine; 681cdf0e10cSrcweir attribute::SdrLineStartEndAttribute aLineStartEnd; 682cdf0e10cSrcweir attribute::SdrTextAttribute aText; 683cdf0e10cSrcweir bool bFontworkHideContour(false); 684cdf0e10cSrcweir 685cdf0e10cSrcweir // look for text first 686cdf0e10cSrcweir if(pText) 687cdf0e10cSrcweir { 688cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText); 689cdf0e10cSrcweir 690cdf0e10cSrcweir // when object has text and text is fontwork and hide contour is set for fontwork, force 691cdf0e10cSrcweir // line and fill style to empty 692cdf0e10cSrcweir if(!aText.isDefault() 693cdf0e10cSrcweir && !aText.getSdrFormTextAttribute().isDefault() 694cdf0e10cSrcweir && aText.isHideContour()) 695cdf0e10cSrcweir { 696cdf0e10cSrcweir bFontworkHideContour = true; 697cdf0e10cSrcweir } 698cdf0e10cSrcweir } 699cdf0e10cSrcweir 700cdf0e10cSrcweir // try line style 701cdf0e10cSrcweir if(!bFontworkHideContour) 702cdf0e10cSrcweir { 703cdf0e10cSrcweir aLine = createNewSdrLineAttribute(rSet); 704cdf0e10cSrcweir 705cdf0e10cSrcweir if(!aLine.isDefault()) 706cdf0e10cSrcweir { 707cdf0e10cSrcweir // try LineStartEnd 708cdf0e10cSrcweir aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()); 709cdf0e10cSrcweir } 710cdf0e10cSrcweir } 711cdf0e10cSrcweir 712cdf0e10cSrcweir if(!aLine.isDefault() || !aText.isDefault()) 713cdf0e10cSrcweir { 714cdf0e10cSrcweir // try shadow 715cdf0e10cSrcweir const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); 716cdf0e10cSrcweir 717cdf0e10cSrcweir return attribute::SdrLineShadowTextAttribute(aLine, aLineStartEnd, aShadow, aText); 718cdf0e10cSrcweir } 719cdf0e10cSrcweir 720cdf0e10cSrcweir return attribute::SdrLineShadowTextAttribute(); 721cdf0e10cSrcweir } 722cdf0e10cSrcweir 723cdf0e10cSrcweir attribute::SdrLineFillShadowTextAttribute createNewSdrLineFillShadowTextAttribute( 724cdf0e10cSrcweir const SfxItemSet& rSet, 7254bf7a51aSArmin Le Grand const SdrText* pText, 7264bf7a51aSArmin Le Grand bool bHasContent) 727cdf0e10cSrcweir { 728cdf0e10cSrcweir attribute::SdrLineAttribute aLine; 729cdf0e10cSrcweir attribute::SdrFillAttribute aFill; 730cdf0e10cSrcweir attribute::SdrLineStartEndAttribute aLineStartEnd; 731cdf0e10cSrcweir attribute::SdrShadowAttribute aShadow; 732cdf0e10cSrcweir attribute::FillGradientAttribute aFillFloatTransGradient; 733cdf0e10cSrcweir attribute::SdrTextAttribute aText; 734cdf0e10cSrcweir bool bFontworkHideContour(false); 735cdf0e10cSrcweir 736cdf0e10cSrcweir // look for text first 737cdf0e10cSrcweir if(pText) 738cdf0e10cSrcweir { 739cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText); 740cdf0e10cSrcweir 741cdf0e10cSrcweir // when object has text and text is fontwork and hide contour is set for fontwork, force 742cdf0e10cSrcweir // line and fill style to empty 743cdf0e10cSrcweir if(!aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour()) 744cdf0e10cSrcweir { 745cdf0e10cSrcweir bFontworkHideContour = true; 746cdf0e10cSrcweir } 747cdf0e10cSrcweir } 748cdf0e10cSrcweir 749cdf0e10cSrcweir if(!bFontworkHideContour) 750cdf0e10cSrcweir { 751cdf0e10cSrcweir // try line style 752cdf0e10cSrcweir aLine = createNewSdrLineAttribute(rSet); 753cdf0e10cSrcweir 754cdf0e10cSrcweir if(!aLine.isDefault()) 755cdf0e10cSrcweir { 756cdf0e10cSrcweir // try LineStartEnd 757cdf0e10cSrcweir aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()); 758cdf0e10cSrcweir } 759cdf0e10cSrcweir 760cdf0e10cSrcweir // try fill style 761cdf0e10cSrcweir aFill = createNewSdrFillAttribute(rSet); 762cdf0e10cSrcweir 763cdf0e10cSrcweir if(!aFill.isDefault()) 764cdf0e10cSrcweir { 765cdf0e10cSrcweir // try fillfloattransparence 766cdf0e10cSrcweir aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet); 767cdf0e10cSrcweir } 768cdf0e10cSrcweir } 769cdf0e10cSrcweir 7704bf7a51aSArmin Le Grand // bHasContent is used from OLE and graphic objects. Normally a possible shadow 7714bf7a51aSArmin Le Grand // depends on line, fill or text to be set, but for these objects it is possible 7724bf7a51aSArmin Le Grand // to have none of these, but still content which needs to have a shadow (if set), 7734bf7a51aSArmin Le Grand // so shadow needs to be tried 7744bf7a51aSArmin Le Grand if(bHasContent || !aLine.isDefault() || !aFill.isDefault() || !aText.isDefault()) 775cdf0e10cSrcweir { 776cdf0e10cSrcweir // try shadow 777cdf0e10cSrcweir aShadow = createNewSdrShadowAttribute(rSet); 778cdf0e10cSrcweir 779cdf0e10cSrcweir return attribute::SdrLineFillShadowTextAttribute( 780cdf0e10cSrcweir aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient, aText); 781cdf0e10cSrcweir } 782cdf0e10cSrcweir 783cdf0e10cSrcweir return attribute::SdrLineFillShadowTextAttribute(); 784cdf0e10cSrcweir } 785cdf0e10cSrcweir 786cdf0e10cSrcweir attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet& rSet, bool bSuppressFill) 787cdf0e10cSrcweir { 788cdf0e10cSrcweir attribute::SdrFillAttribute aFill; 789cdf0e10cSrcweir attribute::SdrLineStartEndAttribute aLineStartEnd; 790cdf0e10cSrcweir attribute::SdrShadowAttribute aShadow; 791cdf0e10cSrcweir attribute::FillGradientAttribute aFillFloatTransGradient; 792cdf0e10cSrcweir 793cdf0e10cSrcweir // try line style 794cdf0e10cSrcweir const attribute::SdrLineAttribute aLine(createNewSdrLineAttribute(rSet)); 795cdf0e10cSrcweir 796cdf0e10cSrcweir if(!aLine.isDefault()) 797cdf0e10cSrcweir { 798cdf0e10cSrcweir // try LineStartEnd 799cdf0e10cSrcweir aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()); 800cdf0e10cSrcweir } 801cdf0e10cSrcweir 802cdf0e10cSrcweir // try fill style 803cdf0e10cSrcweir if(!bSuppressFill) 804cdf0e10cSrcweir { 805cdf0e10cSrcweir aFill = createNewSdrFillAttribute(rSet); 806cdf0e10cSrcweir 807cdf0e10cSrcweir if(!aFill.isDefault()) 808cdf0e10cSrcweir { 809cdf0e10cSrcweir // try fillfloattransparence 810cdf0e10cSrcweir aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet); 811cdf0e10cSrcweir } 812cdf0e10cSrcweir } 813cdf0e10cSrcweir 814cdf0e10cSrcweir if(!aLine.isDefault() || !aFill.isDefault()) 815cdf0e10cSrcweir { 816cdf0e10cSrcweir // try shadow 817cdf0e10cSrcweir aShadow = createNewSdrShadowAttribute(rSet); 818cdf0e10cSrcweir 819cdf0e10cSrcweir return attribute::SdrLineFillShadowAttribute3D( 820cdf0e10cSrcweir aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient); 821cdf0e10cSrcweir } 822cdf0e10cSrcweir 823cdf0e10cSrcweir return attribute::SdrLineFillShadowAttribute3D(); 824cdf0e10cSrcweir } 825cdf0e10cSrcweir 826cdf0e10cSrcweir attribute::SdrSceneAttribute createNewSdrSceneAttribute(const SfxItemSet& rSet) 827cdf0e10cSrcweir { 828cdf0e10cSrcweir // get perspective 829cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode aProjectionMode(::com::sun::star::drawing::ProjectionMode_PARALLEL); 830cdf0e10cSrcweir const sal_uInt16 nProjectionValue(((const Svx3DPerspectiveItem&)rSet.Get(SDRATTR_3DSCENE_PERSPECTIVE)).GetValue()); 831cdf0e10cSrcweir 832cdf0e10cSrcweir if(1L == nProjectionValue) 833cdf0e10cSrcweir { 834cdf0e10cSrcweir aProjectionMode = ::com::sun::star::drawing::ProjectionMode_PERSPECTIVE; 835cdf0e10cSrcweir } 836cdf0e10cSrcweir 837cdf0e10cSrcweir // get distance 838cdf0e10cSrcweir const double fDistance(((const Svx3DDistanceItem&)rSet.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue()); 839cdf0e10cSrcweir 840cdf0e10cSrcweir // get shadow slant 841cdf0e10cSrcweir const double fShadowSlant(F_PI180 * ((const Svx3DShadowSlantItem&)rSet.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetValue()); 842cdf0e10cSrcweir 843cdf0e10cSrcweir // get shade mode 844cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode aShadeMode(::com::sun::star::drawing::ShadeMode_FLAT); 845cdf0e10cSrcweir const sal_uInt16 nShadeValue(((const Svx3DShadeModeItem&)rSet.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue()); 846cdf0e10cSrcweir 847cdf0e10cSrcweir if(1L == nShadeValue) 848cdf0e10cSrcweir { 849cdf0e10cSrcweir aShadeMode = ::com::sun::star::drawing::ShadeMode_PHONG; 850cdf0e10cSrcweir } 851cdf0e10cSrcweir else if(2L == nShadeValue) 852cdf0e10cSrcweir { 853cdf0e10cSrcweir aShadeMode = ::com::sun::star::drawing::ShadeMode_SMOOTH; 854cdf0e10cSrcweir } 855cdf0e10cSrcweir else if(3L == nShadeValue) 856cdf0e10cSrcweir { 857cdf0e10cSrcweir aShadeMode = ::com::sun::star::drawing::ShadeMode_DRAFT; 858cdf0e10cSrcweir } 859cdf0e10cSrcweir 860cdf0e10cSrcweir // get two sided lighting 861cdf0e10cSrcweir const bool bTwoSidedLighting(((const Svx3DTwoSidedLightingItem&)rSet.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING)).GetValue()); 862cdf0e10cSrcweir 863cdf0e10cSrcweir return attribute::SdrSceneAttribute(fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting); 864cdf0e10cSrcweir } 865cdf0e10cSrcweir 866cdf0e10cSrcweir attribute::SdrLightingAttribute createNewSdrLightingAttribute(const SfxItemSet& rSet) 867cdf0e10cSrcweir { 868cdf0e10cSrcweir // extract lights from given SfxItemSet (from scene) 869cdf0e10cSrcweir ::std::vector< attribute::Sdr3DLightAttribute > aLightVector; 870cdf0e10cSrcweir 871cdf0e10cSrcweir if(((const Svx3DLightOnOff1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue()) 872cdf0e10cSrcweir { 873cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1)).GetValue().getBColor()); 874cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1)).GetValue()); 875cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, true)); 876cdf0e10cSrcweir } 877cdf0e10cSrcweir 878cdf0e10cSrcweir if(((const Svx3DLightOnOff2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue()) 879cdf0e10cSrcweir { 880cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2)).GetValue().getBColor()); 881cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2)).GetValue()); 882cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 883cdf0e10cSrcweir } 884cdf0e10cSrcweir 885cdf0e10cSrcweir if(((const Svx3DLightOnOff3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue()) 886cdf0e10cSrcweir { 887cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3)).GetValue().getBColor()); 888cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3)).GetValue()); 889cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 890cdf0e10cSrcweir } 891cdf0e10cSrcweir 892cdf0e10cSrcweir if(((const Svx3DLightOnOff4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue()) 893cdf0e10cSrcweir { 894cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4)).GetValue().getBColor()); 895cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4)).GetValue()); 896cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 897cdf0e10cSrcweir } 898cdf0e10cSrcweir 899cdf0e10cSrcweir if(((const Svx3DLightOnOff5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue()) 900cdf0e10cSrcweir { 901cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5)).GetValue().getBColor()); 902cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_5)).GetValue()); 903cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 904cdf0e10cSrcweir } 905cdf0e10cSrcweir 906cdf0e10cSrcweir if(((const Svx3DLightOnOff6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue()) 907cdf0e10cSrcweir { 908cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6)).GetValue().getBColor()); 909cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_6)).GetValue()); 910cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 911cdf0e10cSrcweir } 912cdf0e10cSrcweir 913cdf0e10cSrcweir if(((const Svx3DLightOnOff7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue()) 914cdf0e10cSrcweir { 915cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7)).GetValue().getBColor()); 916cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_7)).GetValue()); 917cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 918cdf0e10cSrcweir } 919cdf0e10cSrcweir 920cdf0e10cSrcweir if(((const Svx3DLightOnOff8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue()) 921cdf0e10cSrcweir { 922cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue().getBColor()); 923cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).GetValue()); 924cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 925cdf0e10cSrcweir } 926cdf0e10cSrcweir 927cdf0e10cSrcweir // get ambient color 928cdf0e10cSrcweir const Color aAmbientValue(((const Svx3DAmbientcolorItem&)rSet.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue()); 929cdf0e10cSrcweir const basegfx::BColor aAmbientLight(aAmbientValue.getBColor()); 930cdf0e10cSrcweir 931cdf0e10cSrcweir return attribute::SdrLightingAttribute(aAmbientLight, aLightVector); 932cdf0e10cSrcweir } 933cdf0e10cSrcweir 934cdf0e10cSrcweir void calculateRelativeCornerRadius(sal_Int32 nRadius, const basegfx::B2DRange& rObjectRange, double& rfCornerRadiusX, double& rfCornerRadiusY) 935cdf0e10cSrcweir { 936cdf0e10cSrcweir rfCornerRadiusX = rfCornerRadiusY = (double)nRadius; 937cdf0e10cSrcweir 938cdf0e10cSrcweir if(0.0 != rfCornerRadiusX) 939cdf0e10cSrcweir { 940cdf0e10cSrcweir const double fHalfObjectWidth(rObjectRange.getWidth() * 0.5); 941cdf0e10cSrcweir 942cdf0e10cSrcweir if(0.0 != fHalfObjectWidth) 943cdf0e10cSrcweir { 944cdf0e10cSrcweir if(rfCornerRadiusX < 0.0) 945cdf0e10cSrcweir { 946cdf0e10cSrcweir rfCornerRadiusX = 0.0; 947cdf0e10cSrcweir } 948cdf0e10cSrcweir 949cdf0e10cSrcweir if(rfCornerRadiusX > fHalfObjectWidth) 950cdf0e10cSrcweir { 951cdf0e10cSrcweir rfCornerRadiusX = fHalfObjectWidth; 952cdf0e10cSrcweir } 953cdf0e10cSrcweir 954cdf0e10cSrcweir rfCornerRadiusX /= fHalfObjectWidth; 955cdf0e10cSrcweir } 956cdf0e10cSrcweir else 957cdf0e10cSrcweir { 958cdf0e10cSrcweir rfCornerRadiusX = 0.0; 959cdf0e10cSrcweir } 960cdf0e10cSrcweir } 961cdf0e10cSrcweir 962cdf0e10cSrcweir if(0.0 != rfCornerRadiusY) 963cdf0e10cSrcweir { 964cdf0e10cSrcweir const double fHalfObjectHeight(rObjectRange.getHeight() * 0.5); 965cdf0e10cSrcweir 966cdf0e10cSrcweir if(0.0 != fHalfObjectHeight) 967cdf0e10cSrcweir { 968cdf0e10cSrcweir if(rfCornerRadiusY < 0.0) 969cdf0e10cSrcweir { 970cdf0e10cSrcweir rfCornerRadiusY = 0.0; 971cdf0e10cSrcweir } 972cdf0e10cSrcweir 973cdf0e10cSrcweir if(rfCornerRadiusY > fHalfObjectHeight) 974cdf0e10cSrcweir { 975cdf0e10cSrcweir rfCornerRadiusY = fHalfObjectHeight; 976cdf0e10cSrcweir } 977cdf0e10cSrcweir 978cdf0e10cSrcweir rfCornerRadiusY /= fHalfObjectHeight; 979cdf0e10cSrcweir } 980cdf0e10cSrcweir else 981cdf0e10cSrcweir { 982cdf0e10cSrcweir rfCornerRadiusY = 0.0; 983cdf0e10cSrcweir } 984cdf0e10cSrcweir } 985cdf0e10cSrcweir } 986cdf0e10cSrcweir 987cdf0e10cSrcweir // #i101508# Support handing over given text-to-border distances 988cdf0e10cSrcweir attribute::SdrFillTextAttribute createNewSdrFillTextAttribute( 989cdf0e10cSrcweir const SfxItemSet& rSet, 990cdf0e10cSrcweir const SdrText* pText, 991cdf0e10cSrcweir const sal_Int32* pLeft, 992cdf0e10cSrcweir const sal_Int32* pUpper, 993cdf0e10cSrcweir const sal_Int32* pRight, 994cdf0e10cSrcweir const sal_Int32* pLower) 995cdf0e10cSrcweir { 996cdf0e10cSrcweir attribute::SdrFillAttribute aFill; 997cdf0e10cSrcweir attribute::FillGradientAttribute aFillFloatTransGradient; 998cdf0e10cSrcweir attribute::SdrTextAttribute aText; 999cdf0e10cSrcweir bool bFontworkHideContour(false); 1000cdf0e10cSrcweir 1001cdf0e10cSrcweir // look for text first 1002cdf0e10cSrcweir if(pText) 1003cdf0e10cSrcweir { 1004cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText, pLeft, pUpper, pRight, pLower); 1005cdf0e10cSrcweir 1006cdf0e10cSrcweir // when object has text and text is fontwork and hide contour is set for fontwork, force 1007cdf0e10cSrcweir // fill style to empty 1008cdf0e10cSrcweir if(!aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour()) 1009cdf0e10cSrcweir { 1010cdf0e10cSrcweir bFontworkHideContour = true; 1011cdf0e10cSrcweir } 1012cdf0e10cSrcweir } 1013cdf0e10cSrcweir 1014cdf0e10cSrcweir if(!bFontworkHideContour) 1015cdf0e10cSrcweir { 1016cdf0e10cSrcweir // try fill style 1017cdf0e10cSrcweir aFill = createNewSdrFillAttribute(rSet); 1018cdf0e10cSrcweir 1019cdf0e10cSrcweir if(!aFill.isDefault()) 1020cdf0e10cSrcweir { 1021cdf0e10cSrcweir // try fillfloattransparence 1022cdf0e10cSrcweir aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet); 1023cdf0e10cSrcweir } 1024cdf0e10cSrcweir } 1025cdf0e10cSrcweir 1026cdf0e10cSrcweir if(!aFill.isDefault() || !aText.isDefault()) 1027cdf0e10cSrcweir { 1028cdf0e10cSrcweir return attribute::SdrFillTextAttribute(aFill, aFillFloatTransGradient, aText); 1029cdf0e10cSrcweir } 1030cdf0e10cSrcweir 1031cdf0e10cSrcweir return attribute::SdrFillTextAttribute(); 1032cdf0e10cSrcweir } 1033cdf0e10cSrcweir 1034cdf0e10cSrcweir } // end of namespace primitive2d 1035cdf0e10cSrcweir } // end of namespace drawinglayer 1036cdf0e10cSrcweir 1037cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 1038cdf0e10cSrcweir // eof 1039