xref: /AOO41X/main/svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx (revision f6e50924346d0b8c0b07c91832a97665dd718b0c)
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16  * KIND, either express or implied.  See the License for the
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21 
22 
23 
24 #include "precompiled_svx.hxx"
25 #include <svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx>
26 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
29 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
30 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
31 #include <basegfx/polygon/b2dpolypolygon.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 using namespace com::sun::star;
36 
37 //////////////////////////////////////////////////////////////////////////////
38 
39 namespace drawinglayer
40 {
41     namespace primitive2d
42     {
create2DDecomposition(const geometry::ViewInformation2D &) const43         Primitive2DSequence SdrConnectorPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
44         {
45             Primitive2DSequence aRetval;
46 
47             // add line
48             if(getSdrLSTAttribute().getLine().isDefault())
49             {
50                 // create invisible line for HitTest/BoundRect
51                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
52                     createHiddenGeometryPrimitives2D(
53                         false,
54                         basegfx::B2DPolyPolygon(getUnitPolygon())));
55             }
56             else
57             {
58                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
59                     createPolygonLinePrimitive(
60                         getUnitPolygon(),
61                         basegfx::B2DHomMatrix(),
62                         getSdrLSTAttribute().getLine(),
63                         getSdrLSTAttribute().getLineStartEnd()));
64             }
65 
66             // add text
67             if(!getSdrLSTAttribute().getText().isDefault())
68             {
69                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
70                     createTextPrimitive(
71                         basegfx::B2DPolyPolygon(getUnitPolygon()),
72                         basegfx::B2DHomMatrix(),
73                         getSdrLSTAttribute().getText(),
74                         getSdrLSTAttribute().getLine(),
75                         false,
76                         false,
77                         false));
78             }
79 
80             // add shadow
81             if(!getSdrLSTAttribute().getShadow().isDefault())
82             {
83                 aRetval = createEmbeddedShadowPrimitive(
84                     aRetval,
85                     getSdrLSTAttribute().getShadow());
86             }
87 
88             return aRetval;
89         }
90 
SdrConnectorPrimitive2D(const attribute::SdrLineShadowTextAttribute & rSdrLSTAttribute,const::basegfx::B2DPolygon & rUnitPolygon)91         SdrConnectorPrimitive2D::SdrConnectorPrimitive2D(
92             const attribute::SdrLineShadowTextAttribute& rSdrLSTAttribute,
93             const ::basegfx::B2DPolygon& rUnitPolygon)
94         :   BufferedDecompositionPrimitive2D(),
95             maSdrLSTAttribute(rSdrLSTAttribute),
96             maUnitPolygon(rUnitPolygon)
97         {
98         }
99 
operator ==(const BasePrimitive2D & rPrimitive) const100         bool SdrConnectorPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
101         {
102             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
103             {
104                 const SdrConnectorPrimitive2D& rCompare = (SdrConnectorPrimitive2D&)rPrimitive;
105 
106                 return (getUnitPolygon() == rCompare.getUnitPolygon()
107                     && getSdrLSTAttribute() == rCompare.getSdrLSTAttribute());
108             }
109 
110             return false;
111         }
112 
113         // provide unique ID
114         ImplPrimitrive2DIDBlock(SdrConnectorPrimitive2D, PRIMITIVE2D_ID_SDRCONNECTORPRIMITIVE2D)
115 
116     } // end of namespace primitive2d
117 } // end of namespace drawinglayer
118 
119 //////////////////////////////////////////////////////////////////////////////
120 // eof
121