xref: /AOO41X/main/svx/source/sdr/properties/e3dcompoundproperties.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir #include <svx/sdr/properties/e3dcompoundproperties.hxx>
31*cdf0e10cSrcweir #include <svl/itemset.hxx>
32*cdf0e10cSrcweir #include <svx/obj3d.hxx>
33*cdf0e10cSrcweir #include <svx/scene3d.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir namespace sdr
38*cdf0e10cSrcweir {
39*cdf0e10cSrcweir 	namespace properties
40*cdf0e10cSrcweir 	{
41*cdf0e10cSrcweir 		E3dCompoundProperties::E3dCompoundProperties(SdrObject& rObj)
42*cdf0e10cSrcweir 		:	E3dProperties(rObj)
43*cdf0e10cSrcweir 		{
44*cdf0e10cSrcweir 		}
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir 		E3dCompoundProperties::E3dCompoundProperties(const E3dCompoundProperties& rProps, SdrObject& rObj)
47*cdf0e10cSrcweir 		:	E3dProperties(rProps, rObj)
48*cdf0e10cSrcweir 		{
49*cdf0e10cSrcweir 		}
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir 		E3dCompoundProperties::~E3dCompoundProperties()
52*cdf0e10cSrcweir 		{
53*cdf0e10cSrcweir 		}
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir 		BaseProperties& E3dCompoundProperties::Clone(SdrObject& rObj) const
56*cdf0e10cSrcweir 		{
57*cdf0e10cSrcweir 			return *(new E3dCompoundProperties(*this, rObj));
58*cdf0e10cSrcweir 		}
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir 		const SfxItemSet& E3dCompoundProperties::GetObjectItemSet() const
61*cdf0e10cSrcweir 		{
62*cdf0e10cSrcweir 			//DBG_ASSERT(sal_False, "E3dCompoundProperties::GetObjectItemSet() maybe the wrong call (!)");
63*cdf0e10cSrcweir 			return E3dProperties::GetObjectItemSet();
64*cdf0e10cSrcweir 		}
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir 		const SfxItemSet& E3dCompoundProperties::GetMergedItemSet() const
67*cdf0e10cSrcweir 		{
68*cdf0e10cSrcweir 			// include Items of scene this object belongs to
69*cdf0e10cSrcweir 			E3dCompoundObject& rObj = (E3dCompoundObject&)GetSdrObject();
70*cdf0e10cSrcweir 			E3dScene* pScene = rObj.GetScene();
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir 			if(pScene)
73*cdf0e10cSrcweir 			{
74*cdf0e10cSrcweir 				// force ItemSet
75*cdf0e10cSrcweir 				GetObjectItemSet();
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir 				// add filtered scene properties (SDRATTR_3DSCENE_) to local itemset
78*cdf0e10cSrcweir 				SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST);
79*cdf0e10cSrcweir 				aSet.Put(pScene->GetProperties().GetObjectItemSet());
80*cdf0e10cSrcweir 				mpItemSet->Put(aSet);
81*cdf0e10cSrcweir 			}
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir 			// call parent
84*cdf0e10cSrcweir 			return E3dProperties::GetMergedItemSet();
85*cdf0e10cSrcweir 		}
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir 		void E3dCompoundProperties::SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems)
88*cdf0e10cSrcweir 		{
89*cdf0e10cSrcweir 			// Set scene specific items at scene
90*cdf0e10cSrcweir 			E3dCompoundObject& rObj = (E3dCompoundObject&)GetSdrObject();
91*cdf0e10cSrcweir 			E3dScene* pScene = rObj.GetScene();
92*cdf0e10cSrcweir 
93*cdf0e10cSrcweir 			if(pScene)
94*cdf0e10cSrcweir 			{
95*cdf0e10cSrcweir 				// force ItemSet
96*cdf0e10cSrcweir 				GetObjectItemSet();
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir 				// Generate filtered scene properties (SDRATTR_3DSCENE_) itemset
99*cdf0e10cSrcweir 				SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST);
100*cdf0e10cSrcweir 				aSet.Put(rSet);
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir 				if(bClearAllItems)
103*cdf0e10cSrcweir 				{
104*cdf0e10cSrcweir 					pScene->GetProperties().ClearObjectItem();
105*cdf0e10cSrcweir 				}
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir 				if(aSet.Count())
108*cdf0e10cSrcweir 				{
109*cdf0e10cSrcweir 					pScene->GetProperties().SetObjectItemSet(aSet);
110*cdf0e10cSrcweir 				}
111*cdf0e10cSrcweir 			}
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir 			// call parent. This will set items on local object, too.
114*cdf0e10cSrcweir 			E3dProperties::SetMergedItemSet(rSet, bClearAllItems);
115*cdf0e10cSrcweir 		}
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir 		void E3dCompoundProperties::PostItemChange(const sal_uInt16 nWhich)
118*cdf0e10cSrcweir 		{
119*cdf0e10cSrcweir 			// call parent
120*cdf0e10cSrcweir 			E3dProperties::PostItemChange(nWhich);
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir 			// handle value change
123*cdf0e10cSrcweir 			E3dCompoundObject& rObj = (E3dCompoundObject&)GetSdrObject();
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir 			switch(nWhich)
126*cdf0e10cSrcweir 			{
127*cdf0e10cSrcweir 				// #i28528#
128*cdf0e10cSrcweir 				// Added extra Item (Bool) for chart2 to be able to show reduced line geometry
129*cdf0e10cSrcweir 				case SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY:
130*cdf0e10cSrcweir 				{
131*cdf0e10cSrcweir 					rObj.ActionChanged();
132*cdf0e10cSrcweir 					break;
133*cdf0e10cSrcweir 				}
134*cdf0e10cSrcweir 				case SDRATTR_3DOBJ_DOUBLE_SIDED:
135*cdf0e10cSrcweir 				{
136*cdf0e10cSrcweir 					rObj.ActionChanged();
137*cdf0e10cSrcweir 					break;
138*cdf0e10cSrcweir 				}
139*cdf0e10cSrcweir 				case SDRATTR_3DOBJ_NORMALS_KIND:
140*cdf0e10cSrcweir 				{
141*cdf0e10cSrcweir 					rObj.ActionChanged();
142*cdf0e10cSrcweir 					break;
143*cdf0e10cSrcweir 				}
144*cdf0e10cSrcweir 				case SDRATTR_3DOBJ_NORMALS_INVERT:
145*cdf0e10cSrcweir 				{
146*cdf0e10cSrcweir 					rObj.ActionChanged();
147*cdf0e10cSrcweir 					break;
148*cdf0e10cSrcweir 				}
149*cdf0e10cSrcweir 				case SDRATTR_3DOBJ_TEXTURE_PROJ_X:
150*cdf0e10cSrcweir 				{
151*cdf0e10cSrcweir 					rObj.ActionChanged();
152*cdf0e10cSrcweir 					break;
153*cdf0e10cSrcweir 				}
154*cdf0e10cSrcweir 				case SDRATTR_3DOBJ_TEXTURE_PROJ_Y:
155*cdf0e10cSrcweir 				{
156*cdf0e10cSrcweir 					rObj.ActionChanged();
157*cdf0e10cSrcweir 					break;
158*cdf0e10cSrcweir 				}
159*cdf0e10cSrcweir 			}
160*cdf0e10cSrcweir 		}
161*cdf0e10cSrcweir 	} // end of namespace properties
162*cdf0e10cSrcweir } // end of namespace sdr
163*cdf0e10cSrcweir 
164*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
165*cdf0e10cSrcweir // eof
166