1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svx.hxx" 30*cdf0e10cSrcweir #include <svx/rectenum.hxx> 31*cdf0e10cSrcweir #include <vcl/svapp.hxx> 32*cdf0e10cSrcweir #include <vcl/outdev.hxx> 33*cdf0e10cSrcweir #include <vcl/bitmap.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir /////////////////////////////////////////////////////////////////////////////// 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir void ImpCalcBmpFillSizes( Size& rStartOffset, 38*cdf0e10cSrcweir Size& rBmpOutputSize, 39*cdf0e10cSrcweir const Rectangle& rOutputRect, 40*cdf0e10cSrcweir const MapMode& rOutputMapMode, 41*cdf0e10cSrcweir const Bitmap& rFillBitmap, 42*cdf0e10cSrcweir const Size& rBmpSize, 43*cdf0e10cSrcweir const Size& rBmpPerCent, 44*cdf0e10cSrcweir const Size& rBmpOffPerCent, 45*cdf0e10cSrcweir sal_Bool bBmpLogSize, 46*cdf0e10cSrcweir sal_Bool bBmpTile, 47*cdf0e10cSrcweir sal_Bool bBmpStretch, 48*cdf0e10cSrcweir RECT_POINT eBmpRectPoint ) 49*cdf0e10cSrcweir { 50*cdf0e10cSrcweir sal_Bool bOriginalSize = sal_False, bScaleSize = sal_False; 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir // Falls keine Groessen gegeben sind ( z.B. alte Dokumente ) 53*cdf0e10cSrcweir // berechnen wir uns die Groesse selber aus der Bitmap 54*cdf0e10cSrcweir // ==> altes Verhalten; 55*cdf0e10cSrcweir // wenn nur eine Groesse gegeben ist, wird die andere 56*cdf0e10cSrcweir // Groesse angepasst berechnet 57*cdf0e10cSrcweir if( bBmpLogSize ) 58*cdf0e10cSrcweir { 59*cdf0e10cSrcweir if( !rBmpSize.Width() && !rBmpSize.Height() ) 60*cdf0e10cSrcweir bOriginalSize = sal_True; 61*cdf0e10cSrcweir else if( !rBmpSize.Width() || !rBmpSize.Height() ) 62*cdf0e10cSrcweir bScaleSize = sal_True; 63*cdf0e10cSrcweir } 64*cdf0e10cSrcweir else 65*cdf0e10cSrcweir { 66*cdf0e10cSrcweir if( !rBmpPerCent.Width() && !rBmpPerCent.Height() ) 67*cdf0e10cSrcweir bOriginalSize = sal_True; 68*cdf0e10cSrcweir else if( !rBmpPerCent.Width() || !rBmpPerCent.Height() ) 69*cdf0e10cSrcweir bScaleSize = sal_True; 70*cdf0e10cSrcweir } 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir // entweder Originalgroesse oder angepasste Groesse 73*cdf0e10cSrcweir if( bOriginalSize || bScaleSize ) 74*cdf0e10cSrcweir { 75*cdf0e10cSrcweir MapMode aBmpPrefMapMode( rFillBitmap.GetPrefMapMode() ); 76*cdf0e10cSrcweir Size aBmpPrefSize( rFillBitmap.GetPrefSize() ); 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir // Falls keine gesetzt ist, nehmen wir Pixel 79*cdf0e10cSrcweir if( !aBmpPrefSize.Width() || !aBmpPrefSize.Height() ) 80*cdf0e10cSrcweir { 81*cdf0e10cSrcweir aBmpPrefSize = rFillBitmap.GetSizePixel(); 82*cdf0e10cSrcweir aBmpPrefMapMode = MAP_PIXEL; 83*cdf0e10cSrcweir } 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir if( bOriginalSize ) 86*cdf0e10cSrcweir { 87*cdf0e10cSrcweir if( MAP_PIXEL == aBmpPrefMapMode.GetMapUnit() ) 88*cdf0e10cSrcweir rBmpOutputSize = Application::GetDefaultDevice()->PixelToLogic( aBmpPrefSize, rOutputMapMode ); 89*cdf0e10cSrcweir else 90*cdf0e10cSrcweir rBmpOutputSize = OutputDevice::LogicToLogic( aBmpPrefSize, aBmpPrefMapMode, rOutputMapMode ); 91*cdf0e10cSrcweir } 92*cdf0e10cSrcweir else 93*cdf0e10cSrcweir { 94*cdf0e10cSrcweir if( bBmpLogSize ) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir rBmpOutputSize = rBmpSize; 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir if( !rBmpSize.Width() ) 99*cdf0e10cSrcweir rBmpOutputSize.Width() = basegfx::fround( (double) rBmpSize.Height() * aBmpPrefSize.Width() / aBmpPrefSize.Height() ); 100*cdf0e10cSrcweir else 101*cdf0e10cSrcweir rBmpOutputSize.Height() = basegfx::fround( (double) rBmpSize.Width() * aBmpPrefSize.Height() / aBmpPrefSize.Width() ); 102*cdf0e10cSrcweir } 103*cdf0e10cSrcweir else 104*cdf0e10cSrcweir { 105*cdf0e10cSrcweir if( !rBmpPerCent.Width() ) 106*cdf0e10cSrcweir { 107*cdf0e10cSrcweir rBmpOutputSize.Height() = basegfx::fround( (double) rOutputRect.GetHeight() * rBmpPerCent.Height() / 100. ); 108*cdf0e10cSrcweir rBmpOutputSize.Width() = basegfx::fround( (double) rBmpOutputSize.Height() * aBmpPrefSize.Width() / aBmpPrefSize.Height() ); 109*cdf0e10cSrcweir } 110*cdf0e10cSrcweir else 111*cdf0e10cSrcweir { 112*cdf0e10cSrcweir rBmpOutputSize.Width() = basegfx::fround( (double) rOutputRect.GetWidth() * rBmpPerCent.Width() / 100. ); 113*cdf0e10cSrcweir rBmpOutputSize.Height() = basegfx::fround( (double) rBmpOutputSize.Width() * aBmpPrefSize.Height() / aBmpPrefSize.Width() ); 114*cdf0e10cSrcweir } 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir } 117*cdf0e10cSrcweir } 118*cdf0e10cSrcweir // ansonsten koennen wir die Groesse leicht selber berechnen 119*cdf0e10cSrcweir else 120*cdf0e10cSrcweir { 121*cdf0e10cSrcweir if( bBmpLogSize ) 122*cdf0e10cSrcweir rBmpOutputSize = rBmpSize; 123*cdf0e10cSrcweir else 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir rBmpOutputSize.Width() = basegfx::fround( (double) rOutputRect.GetWidth() * rBmpPerCent.Width() / 100. ); 126*cdf0e10cSrcweir rBmpOutputSize.Height() = basegfx::fround( (double) rOutputRect.GetHeight() * rBmpPerCent.Height() / 100. ); 127*cdf0e10cSrcweir } 128*cdf0e10cSrcweir } 129*cdf0e10cSrcweir 130*cdf0e10cSrcweir // nur bei Kachelung die anderen Positionen berechnen 131*cdf0e10cSrcweir if( bBmpTile ) 132*cdf0e10cSrcweir { 133*cdf0e10cSrcweir Point aStartPoint; 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir // Grundposition der ersten Kachel berechen; 136*cdf0e10cSrcweir // Diese Position wird spaeter zur Berechnung der absoluten 137*cdf0e10cSrcweir // Startposition links oberhalb des Objektes benutzt 138*cdf0e10cSrcweir switch( eBmpRectPoint ) 139*cdf0e10cSrcweir { 140*cdf0e10cSrcweir case( RP_MT ): 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Left() + ( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1 ); 143*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Top(); 144*cdf0e10cSrcweir } 145*cdf0e10cSrcweir break; 146*cdf0e10cSrcweir 147*cdf0e10cSrcweir case( RP_RT ): 148*cdf0e10cSrcweir { 149*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Right() - rBmpOutputSize.Width(); 150*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Top(); 151*cdf0e10cSrcweir } 152*cdf0e10cSrcweir break; 153*cdf0e10cSrcweir 154*cdf0e10cSrcweir case( RP_LM ): 155*cdf0e10cSrcweir { 156*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Left(); 157*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Top() + ( ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 ); 158*cdf0e10cSrcweir } 159*cdf0e10cSrcweir break; 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir case( RP_MM ): 162*cdf0e10cSrcweir { 163*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Left() + ( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1 ); 164*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Top() + ( ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 ); 165*cdf0e10cSrcweir } 166*cdf0e10cSrcweir break; 167*cdf0e10cSrcweir 168*cdf0e10cSrcweir case( RP_RM ): 169*cdf0e10cSrcweir { 170*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Right() - rBmpOutputSize.Width(); 171*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Top() + ( ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 ); 172*cdf0e10cSrcweir } 173*cdf0e10cSrcweir break; 174*cdf0e10cSrcweir 175*cdf0e10cSrcweir case( RP_LB ): 176*cdf0e10cSrcweir { 177*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Left(); 178*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Bottom() - rBmpOutputSize.Height(); 179*cdf0e10cSrcweir } 180*cdf0e10cSrcweir break; 181*cdf0e10cSrcweir 182*cdf0e10cSrcweir case( RP_MB ): 183*cdf0e10cSrcweir { 184*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Left() + ( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1 ); 185*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Bottom() - rBmpOutputSize.Height(); 186*cdf0e10cSrcweir } 187*cdf0e10cSrcweir break; 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir case( RP_RB ): 190*cdf0e10cSrcweir { 191*cdf0e10cSrcweir aStartPoint.X() = rOutputRect.Right() - rBmpOutputSize.Width(); 192*cdf0e10cSrcweir aStartPoint.Y() = rOutputRect.Bottom() - rBmpOutputSize.Height(); 193*cdf0e10cSrcweir } 194*cdf0e10cSrcweir break; 195*cdf0e10cSrcweir 196*cdf0e10cSrcweir // default linke obere Ecke 197*cdf0e10cSrcweir default: 198*cdf0e10cSrcweir aStartPoint = rOutputRect.TopLeft(); 199*cdf0e10cSrcweir break; 200*cdf0e10cSrcweir } 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir // X- oder Y-Positionsoffset beruecksichtigen 203*cdf0e10cSrcweir if( rBmpOffPerCent.Width() ) 204*cdf0e10cSrcweir aStartPoint.X() += ( rBmpOutputSize.Width() * rBmpOffPerCent.Width() / 100 ); 205*cdf0e10cSrcweir 206*cdf0e10cSrcweir if( rBmpOffPerCent.Height() ) 207*cdf0e10cSrcweir aStartPoint.Y() += ( rBmpOutputSize.Height() * rBmpOffPerCent.Height() / 100 ); 208*cdf0e10cSrcweir 209*cdf0e10cSrcweir // echten Startpunkt berechnen ( links oben ) 210*cdf0e10cSrcweir if( rBmpOutputSize.Width() && rBmpOutputSize.Height() ) 211*cdf0e10cSrcweir { 212*cdf0e10cSrcweir const long nDiffX = aStartPoint.X() - rOutputRect.Left(); 213*cdf0e10cSrcweir const long nDiffY = aStartPoint.Y() - rOutputRect.Top(); 214*cdf0e10cSrcweir 215*cdf0e10cSrcweir if ( nDiffX ) 216*cdf0e10cSrcweir { 217*cdf0e10cSrcweir long nCount = nDiffX / rBmpOutputSize.Width() + 1; 218*cdf0e10cSrcweir 219*cdf0e10cSrcweir if ( rBmpOffPerCent.Height() && ( nCount & 1L ) ) 220*cdf0e10cSrcweir nCount++; 221*cdf0e10cSrcweir 222*cdf0e10cSrcweir aStartPoint.X() -= ( nCount * rBmpOutputSize.Width() ); 223*cdf0e10cSrcweir } 224*cdf0e10cSrcweir 225*cdf0e10cSrcweir if ( nDiffY ) 226*cdf0e10cSrcweir { 227*cdf0e10cSrcweir long nCount = nDiffY / rBmpOutputSize.Height() + 1; 228*cdf0e10cSrcweir 229*cdf0e10cSrcweir if ( rBmpOffPerCent.Width() && ( nCount & 1L ) ) 230*cdf0e10cSrcweir nCount++; 231*cdf0e10cSrcweir 232*cdf0e10cSrcweir aStartPoint.Y() -= ( nCount * rBmpOutputSize.Height() ); 233*cdf0e10cSrcweir } 234*cdf0e10cSrcweir } 235*cdf0e10cSrcweir 236*cdf0e10cSrcweir rStartOffset = Size( aStartPoint.X() - rOutputRect.Left(), 237*cdf0e10cSrcweir aStartPoint.Y() - rOutputRect.Top() ); 238*cdf0e10cSrcweir } 239*cdf0e10cSrcweir else 240*cdf0e10cSrcweir { 241*cdf0e10cSrcweir if( bBmpStretch ) 242*cdf0e10cSrcweir { 243*cdf0e10cSrcweir rStartOffset = Size(0, 0); 244*cdf0e10cSrcweir rBmpOutputSize = rOutputRect.GetSize(); 245*cdf0e10cSrcweir } 246*cdf0e10cSrcweir else 247*cdf0e10cSrcweir { 248*cdf0e10cSrcweir rStartOffset = Size( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1, 249*cdf0e10cSrcweir ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 ); 250*cdf0e10cSrcweir } 251*cdf0e10cSrcweir } 252*cdf0e10cSrcweir } 253*cdf0e10cSrcweir 254*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 255*cdf0e10cSrcweir // eof 256