xref: /AOO41X/main/svx/source/svdraw/sdrpaintwindow.cxx (revision e6f63103da479d1a7dee04420ba89525dac05278)
1f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5f6e50924SAndrew Rist  * distributed with this work for additional information
6f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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17f6e50924SAndrew Rist  * specific language governing permissions and limitations
18f6e50924SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20f6e50924SAndrew Rist  *************************************************************/
21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/sdrpaintwindow.hxx>
27cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanagerbuffered.hxx>
28cdf0e10cSrcweir #include <svx/svdpntv.hxx>
29cdf0e10cSrcweir #include <vcl/gdimtf.hxx>
30cdf0e10cSrcweir #include <vcl/svapp.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
33cdf0e10cSrcweir 
SdrPreRenderDevice(OutputDevice & rOriginal)34cdf0e10cSrcweir SdrPreRenderDevice::SdrPreRenderDevice(OutputDevice& rOriginal)
35cdf0e10cSrcweir :	mrOutputDevice(rOriginal)
36cdf0e10cSrcweir {
37cdf0e10cSrcweir }
38cdf0e10cSrcweir 
~SdrPreRenderDevice()39cdf0e10cSrcweir SdrPreRenderDevice::~SdrPreRenderDevice()
40cdf0e10cSrcweir {
41cdf0e10cSrcweir }
42cdf0e10cSrcweir 
PreparePreRenderDevice()43cdf0e10cSrcweir void SdrPreRenderDevice::PreparePreRenderDevice()
44cdf0e10cSrcweir {
45cdf0e10cSrcweir 	// compare size of maPreRenderDevice with size of visible area
46cdf0e10cSrcweir 	if(maPreRenderDevice.GetOutputSizePixel() != mrOutputDevice.GetOutputSizePixel())
47cdf0e10cSrcweir 	{
48cdf0e10cSrcweir 		maPreRenderDevice.SetOutputSizePixel(mrOutputDevice.GetOutputSizePixel());
49cdf0e10cSrcweir 	}
50cdf0e10cSrcweir 
51cdf0e10cSrcweir 	// Also compare the MapModes for zoom/scroll changes
52cdf0e10cSrcweir 	if(maPreRenderDevice.GetMapMode() != mrOutputDevice.GetMapMode())
53cdf0e10cSrcweir 	{
54cdf0e10cSrcweir 		maPreRenderDevice.SetMapMode(mrOutputDevice.GetMapMode());
55cdf0e10cSrcweir 	}
56cdf0e10cSrcweir 
57cdf0e10cSrcweir 	// #i29186#
58cdf0e10cSrcweir 	maPreRenderDevice.SetDrawMode(mrOutputDevice.GetDrawMode());
59cdf0e10cSrcweir 	maPreRenderDevice.SetSettings(mrOutputDevice.GetSettings());
60cdf0e10cSrcweir }
61cdf0e10cSrcweir 
OutputPreRenderDevice(const Region & rExpandedRegion)62cdf0e10cSrcweir void SdrPreRenderDevice::OutputPreRenderDevice(const Region& rExpandedRegion)
63cdf0e10cSrcweir {
64cdf0e10cSrcweir 	// region to pixels
65*e6f63103SArmin Le Grand 	const Region aRegionPixel(mrOutputDevice.LogicToPixel(rExpandedRegion));
66*e6f63103SArmin Le Grand 	//RegionHandle aRegionHandle(aRegionPixel.BeginEnumRects());
67*e6f63103SArmin Le Grand 	//Rectangle aRegionRectanglePixel;
68cdf0e10cSrcweir 
69cdf0e10cSrcweir 	// MapModes off
70cdf0e10cSrcweir 	sal_Bool bMapModeWasEnabledDest(mrOutputDevice.IsMapModeEnabled());
71cdf0e10cSrcweir 	sal_Bool bMapModeWasEnabledSource(maPreRenderDevice.IsMapModeEnabled());
72cdf0e10cSrcweir 	mrOutputDevice.EnableMapMode(sal_False);
73cdf0e10cSrcweir 	maPreRenderDevice.EnableMapMode(sal_False);
74cdf0e10cSrcweir 
75*e6f63103SArmin Le Grand     RectangleVector aRectangles;
76*e6f63103SArmin Le Grand     aRegionPixel.GetRegionRectangles(aRectangles);
77*e6f63103SArmin Le Grand 
78*e6f63103SArmin Le Grand     for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); aRectIter++)
79cdf0e10cSrcweir     {
80cdf0e10cSrcweir         // for each rectangle, copy the area
81*e6f63103SArmin Le Grand         const Point aTopLeft(aRectIter->TopLeft());
82*e6f63103SArmin Le Grand         const Size aSize(aRectIter->GetSize());
83cdf0e10cSrcweir 
84cdf0e10cSrcweir         mrOutputDevice.DrawOutDev(
85cdf0e10cSrcweir             aTopLeft, aSize,
86cdf0e10cSrcweir             aTopLeft, aSize,
87cdf0e10cSrcweir             maPreRenderDevice);
88cdf0e10cSrcweir 
89cdf0e10cSrcweir #ifdef DBG_UTIL
90cdf0e10cSrcweir         // #i74769#
91cdf0e10cSrcweir         static bool bDoPaintForVisualControlRegion(false);
92*e6f63103SArmin Le Grand 
93cdf0e10cSrcweir         if(bDoPaintForVisualControlRegion)
94cdf0e10cSrcweir         {
95*e6f63103SArmin Le Grand             const Color aColor((((((rand()&0x7f)|0x80)<<8L)|((rand()&0x7f)|0x80))<<8L)|((rand()&0x7f)|0x80));
96*e6f63103SArmin Le Grand 
97cdf0e10cSrcweir             mrOutputDevice.SetLineColor(aColor);
98cdf0e10cSrcweir             mrOutputDevice.SetFillColor();
99*e6f63103SArmin Le Grand             mrOutputDevice.DrawRect(*aRectIter);
100cdf0e10cSrcweir         }
101cdf0e10cSrcweir #endif
102cdf0e10cSrcweir     }
103cdf0e10cSrcweir 
104*e6f63103SArmin Le Grand //	while(aRegionPixel.GetEnumRects(aRegionHandle, aRegionRectanglePixel))
105*e6f63103SArmin Le Grand //	{
106*e6f63103SArmin Le Grand //		// for each rectangle, copy the area
107*e6f63103SArmin Le Grand //		const Point aTopLeft(aRegionRectanglePixel.TopLeft());
108*e6f63103SArmin Le Grand //		const Size aSize(aRegionRectanglePixel.GetSize());
109*e6f63103SArmin Le Grand //
110*e6f63103SArmin Le Grand //		mrOutputDevice.DrawOutDev(
111*e6f63103SArmin Le Grand //			aTopLeft, aSize,
112*e6f63103SArmin Le Grand //			aTopLeft, aSize,
113*e6f63103SArmin Le Grand //			maPreRenderDevice);
114*e6f63103SArmin Le Grand //
115*e6f63103SArmin Le Grand //#ifdef DBG_UTIL
116*e6f63103SArmin Le Grand //		// #i74769#
117*e6f63103SArmin Le Grand //		static bool bDoPaintForVisualControlRegion(false);
118*e6f63103SArmin Le Grand //		if(bDoPaintForVisualControlRegion)
119*e6f63103SArmin Le Grand //		{
120*e6f63103SArmin Le Grand //			Color aColor((((((rand()&0x7f)|0x80)<<8L)|((rand()&0x7f)|0x80))<<8L)|((rand()&0x7f)|0x80));
121*e6f63103SArmin Le Grand //			mrOutputDevice.SetLineColor(aColor);
122*e6f63103SArmin Le Grand //			mrOutputDevice.SetFillColor();
123*e6f63103SArmin Le Grand //			mrOutputDevice.DrawRect(aRegionRectanglePixel);
124*e6f63103SArmin Le Grand //		}
125*e6f63103SArmin Le Grand //#endif
126*e6f63103SArmin Le Grand //	}
127*e6f63103SArmin Le Grand //
128*e6f63103SArmin Le Grand //	aRegionPixel.EndEnumRects(aRegionHandle);
129cdf0e10cSrcweir 
130cdf0e10cSrcweir 	mrOutputDevice.EnableMapMode(bMapModeWasEnabledDest);
131cdf0e10cSrcweir 	maPreRenderDevice.EnableMapMode(bMapModeWasEnabledSource);
132cdf0e10cSrcweir }
133cdf0e10cSrcweir 
134cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
135cdf0e10cSrcweir 
impCreateOverlayManager()136a56bd57bSArmin Le Grand void SdrPaintWindow::impCreateOverlayManager()
137cdf0e10cSrcweir {
138cdf0e10cSrcweir 	// not yet one created?
139cdf0e10cSrcweir 	if(!mpOverlayManager)
140cdf0e10cSrcweir 	{
141cdf0e10cSrcweir 		// is it a window?
142cdf0e10cSrcweir 		if(OUTDEV_WINDOW == GetOutputDevice().GetOutDevType())
143cdf0e10cSrcweir 		{
144cdf0e10cSrcweir 			// decide which OverlayManager to use
145cdf0e10cSrcweir 			if(GetPaintView().IsBufferedOverlayAllowed() && mbUseBuffer)
146cdf0e10cSrcweir 			{
147cdf0e10cSrcweir 				// buffered OverlayManager, buffers it's background and refreshes from there
148cdf0e10cSrcweir 				// for pure overlay changes (no system redraw). The 3rd parameter specifies
149cdf0e10cSrcweir 				// if that refresh itself will use a 2nd vdev to avoid flickering.
150cdf0e10cSrcweir 				// Also hand over the evtl. existing old OverlayManager; this means to take over
151cdf0e10cSrcweir 				// the registered OverlayObjects from it
152a56bd57bSArmin Le Grand 				mpOverlayManager = new ::sdr::overlay::OverlayManagerBuffered(GetOutputDevice(), true);
153cdf0e10cSrcweir 			}
154cdf0e10cSrcweir 			else
155cdf0e10cSrcweir 			{
156cdf0e10cSrcweir 				// unbuffered OverlayManager, just invalidates places where changes
157cdf0e10cSrcweir 				// take place
158cdf0e10cSrcweir 				// Also hand over the evtl. existing old OverlayManager; this means to take over
159cdf0e10cSrcweir 				// the registered OverlayObjects from it
160a56bd57bSArmin Le Grand 				mpOverlayManager = new ::sdr::overlay::OverlayManager(GetOutputDevice());
161cdf0e10cSrcweir 			}
162cdf0e10cSrcweir 
163cdf0e10cSrcweir 			OSL_ENSURE(mpOverlayManager, "SdrPaintWindow::SdrPaintWindow: Could not allocate an overlayManager (!)");
164cdf0e10cSrcweir 
165cdf0e10cSrcweir             // Request a repaint so that the buffered overlay manager fills
166cdf0e10cSrcweir             // its buffer properly.  This is a workaround for missing buffer
167cdf0e10cSrcweir             // updates.
168cdf0e10cSrcweir             Window* pWindow = dynamic_cast<Window*>(&GetOutputDevice());
169cdf0e10cSrcweir             if (pWindow != NULL)
170cdf0e10cSrcweir                 pWindow->Invalidate();
171cdf0e10cSrcweir 
172cdf0e10cSrcweir 			Color aColA(GetPaintView().getOptionsDrawinglayer().GetStripeColorA());
173cdf0e10cSrcweir 			Color aColB(GetPaintView().getOptionsDrawinglayer().GetStripeColorB());
174cdf0e10cSrcweir 
175cdf0e10cSrcweir 			if(Application::GetSettings().GetStyleSettings().GetHighContrastMode())
176cdf0e10cSrcweir 			{
177cdf0e10cSrcweir 				aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor();
178cdf0e10cSrcweir 				aColB.Invert();
179cdf0e10cSrcweir 			}
180cdf0e10cSrcweir 
181cdf0e10cSrcweir 			mpOverlayManager->setStripeColorA(aColA);
182cdf0e10cSrcweir 			mpOverlayManager->setStripeColorB(aColB);
183cdf0e10cSrcweir 			mpOverlayManager->setStripeLengthPixel(GetPaintView().getOptionsDrawinglayer().GetStripeLength());
184cdf0e10cSrcweir 		}
185cdf0e10cSrcweir 	}
186cdf0e10cSrcweir }
187cdf0e10cSrcweir 
SdrPaintWindow(SdrPaintView & rNewPaintView,OutputDevice & rOut)188cdf0e10cSrcweir SdrPaintWindow::SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut)
189cdf0e10cSrcweir :	mrOutputDevice(rOut),
190cdf0e10cSrcweir 	mrPaintView(rNewPaintView),
191cdf0e10cSrcweir 	mpOverlayManager(0L),
192cdf0e10cSrcweir 	mpPreRenderDevice(0L),
193cdf0e10cSrcweir 	mbTemporaryTarget(false), // #i72889#
194cdf0e10cSrcweir     mbUseBuffer(true)
195cdf0e10cSrcweir {
196cdf0e10cSrcweir }
197cdf0e10cSrcweir 
~SdrPaintWindow()198cdf0e10cSrcweir SdrPaintWindow::~SdrPaintWindow()
199cdf0e10cSrcweir {
200cdf0e10cSrcweir 	if(mpOverlayManager)
201cdf0e10cSrcweir 	{
202cdf0e10cSrcweir 		delete mpOverlayManager;
203cdf0e10cSrcweir 		mpOverlayManager = 0L;
204cdf0e10cSrcweir 	}
205cdf0e10cSrcweir 
206cdf0e10cSrcweir 	DestroyPreRenderDevice();
207cdf0e10cSrcweir }
208cdf0e10cSrcweir 
GetOverlayManager() const209cdf0e10cSrcweir ::sdr::overlay::OverlayManager* SdrPaintWindow::GetOverlayManager() const
210cdf0e10cSrcweir {
211cdf0e10cSrcweir 	if(!mpOverlayManager)
212cdf0e10cSrcweir 	{
213cdf0e10cSrcweir         // Create buffered overlay manager by default.
214a56bd57bSArmin Le Grand 		const_cast< SdrPaintWindow* >(this)->impCreateOverlayManager();
215cdf0e10cSrcweir 	}
216cdf0e10cSrcweir 
217cdf0e10cSrcweir 	return mpOverlayManager;
218cdf0e10cSrcweir }
219cdf0e10cSrcweir 
GetVisibleArea() const220cdf0e10cSrcweir Rectangle SdrPaintWindow::GetVisibleArea() const
221cdf0e10cSrcweir {
222cdf0e10cSrcweir 	Size aVisSizePixel(GetOutputDevice().GetOutputSizePixel());
223cdf0e10cSrcweir 	return Rectangle(GetOutputDevice().PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
224cdf0e10cSrcweir }
225cdf0e10cSrcweir 
OutputToRecordingMetaFile() const226cdf0e10cSrcweir sal_Bool SdrPaintWindow::OutputToRecordingMetaFile() const
227cdf0e10cSrcweir {
228cdf0e10cSrcweir 	GDIMetaFile* pMetaFile = mrOutputDevice.GetConnectMetaFile();
229cdf0e10cSrcweir 	return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
230cdf0e10cSrcweir }
231cdf0e10cSrcweir 
PreparePreRenderDevice()232cdf0e10cSrcweir void SdrPaintWindow::PreparePreRenderDevice()
233cdf0e10cSrcweir {
234cdf0e10cSrcweir 	const sal_Bool bPrepareBufferedOutput(
235cdf0e10cSrcweir 		mrPaintView.IsBufferedOutputAllowed()
236cdf0e10cSrcweir 		&& !OutputToPrinter()
237cdf0e10cSrcweir 		&& !OutputToVirtualDevice()
238cdf0e10cSrcweir 		&& !OutputToRecordingMetaFile());
239cdf0e10cSrcweir 
240cdf0e10cSrcweir 	if(bPrepareBufferedOutput)
241cdf0e10cSrcweir 	{
242cdf0e10cSrcweir 		if(!mpPreRenderDevice)
243cdf0e10cSrcweir 		{
244cdf0e10cSrcweir 			mpPreRenderDevice = new SdrPreRenderDevice(mrOutputDevice);
245cdf0e10cSrcweir 		}
246cdf0e10cSrcweir 	}
247cdf0e10cSrcweir 	else
248cdf0e10cSrcweir 	{
249cdf0e10cSrcweir 		DestroyPreRenderDevice();
250cdf0e10cSrcweir 	}
251cdf0e10cSrcweir 
252cdf0e10cSrcweir 	if(mpPreRenderDevice)
253cdf0e10cSrcweir 	{
254cdf0e10cSrcweir 		mpPreRenderDevice->PreparePreRenderDevice();
255cdf0e10cSrcweir 	}
256cdf0e10cSrcweir }
257cdf0e10cSrcweir 
DestroyPreRenderDevice()258cdf0e10cSrcweir void SdrPaintWindow::DestroyPreRenderDevice()
259cdf0e10cSrcweir {
260cdf0e10cSrcweir 	if(mpPreRenderDevice)
261cdf0e10cSrcweir 	{
262cdf0e10cSrcweir 		delete mpPreRenderDevice;
263cdf0e10cSrcweir 		mpPreRenderDevice = 0L;
264cdf0e10cSrcweir 	}
265cdf0e10cSrcweir }
266cdf0e10cSrcweir 
OutputPreRenderDevice(const Region & rExpandedRegion)267cdf0e10cSrcweir void SdrPaintWindow::OutputPreRenderDevice(const Region& rExpandedRegion)
268cdf0e10cSrcweir {
269cdf0e10cSrcweir 	if(mpPreRenderDevice)
270cdf0e10cSrcweir 	{
271cdf0e10cSrcweir 		mpPreRenderDevice->OutputPreRenderDevice(rExpandedRegion);
272cdf0e10cSrcweir 	}
273cdf0e10cSrcweir }
274cdf0e10cSrcweir 
275cdf0e10cSrcweir // #i73602# add flag if buffer shall be used
DrawOverlay(const Region & rRegion)276a56bd57bSArmin Le Grand void SdrPaintWindow::DrawOverlay(const Region& rRegion)
277cdf0e10cSrcweir {
278cdf0e10cSrcweir 	// ## force creation of OverlayManager since the first repaint needs to
279cdf0e10cSrcweir 	// save the background to get a controlled start into overlay mechanism
280a56bd57bSArmin Le Grand 	impCreateOverlayManager();
281cdf0e10cSrcweir 
282cdf0e10cSrcweir 	if(mpOverlayManager && !OutputToPrinter())
283cdf0e10cSrcweir 	{
284a56bd57bSArmin Le Grand 		if(mpPreRenderDevice)
285cdf0e10cSrcweir 		{
286cdf0e10cSrcweir 			mpOverlayManager->completeRedraw(rRegion, &mpPreRenderDevice->GetPreRenderDevice());
287cdf0e10cSrcweir 		}
288cdf0e10cSrcweir 		else
289cdf0e10cSrcweir 		{
290cdf0e10cSrcweir 			mpOverlayManager->completeRedraw(rRegion);
291cdf0e10cSrcweir 		}
292cdf0e10cSrcweir 	}
293cdf0e10cSrcweir }
294cdf0e10cSrcweir 
HideOverlay(const Region & rRegion)295cdf0e10cSrcweir void SdrPaintWindow::HideOverlay(const Region& rRegion)
296cdf0e10cSrcweir {
297cdf0e10cSrcweir 	if(mpOverlayManager && !OutputToPrinter())
298cdf0e10cSrcweir 	{
299cdf0e10cSrcweir 		if(!mpPreRenderDevice)
300cdf0e10cSrcweir 		{
301cdf0e10cSrcweir 			mpOverlayManager->restoreBackground(rRegion);
302cdf0e10cSrcweir 		}
303cdf0e10cSrcweir 	}
304cdf0e10cSrcweir }
305cdf0e10cSrcweir 
GetRedrawRegion() const306cdf0e10cSrcweir const Region& SdrPaintWindow::GetRedrawRegion() const
307cdf0e10cSrcweir {
308cdf0e10cSrcweir 	return maRedrawRegion;
309cdf0e10cSrcweir }
310cdf0e10cSrcweir 
SetRedrawRegion(const Region & rNew)311cdf0e10cSrcweir void SdrPaintWindow::SetRedrawRegion(const Region& rNew)
312cdf0e10cSrcweir {
313cdf0e10cSrcweir 	maRedrawRegion = rNew;
314cdf0e10cSrcweir }
315cdf0e10cSrcweir 
316cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
317cdf0e10cSrcweir // eof
318