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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svx.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <svx/svdotext.hxx> 32*cdf0e10cSrcweir #include <svx/svdhdl.hxx> 33*cdf0e10cSrcweir #include <svx/svddrag.hxx> 34*cdf0e10cSrcweir #include <svx/svdview.hxx> 35*cdf0e10cSrcweir #include <svx/svdorect.hxx> // fuer SetXPolyDirty in MovCreate bei SolidDragging 36*cdf0e10cSrcweir #include "svx/svdglob.hxx" // Stringcache 37*cdf0e10cSrcweir #include "svx/svdstr.hrc" // Objektname 38*cdf0e10cSrcweir #include <svx/svdoashp.hxx> 39*cdf0e10cSrcweir #include <tools/bigint.hxx> 40*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 41*cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx> 42*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 45*cdf0e10cSrcweir // 46*cdf0e10cSrcweir // @@@@@@ @@@@@ @@ @@ @@@@@@ @@@@ @@@@@ @@@@@@ 47*cdf0e10cSrcweir // @@ @@ @@@ @@@ @@ @@ @@ @@ @@ @@ 48*cdf0e10cSrcweir // @@ @@ @@@@@ @@ @@ @@ @@ @@ @@ 49*cdf0e10cSrcweir // @@ @@@@ @@@ @@ @@ @@ @@@@@ @@ 50*cdf0e10cSrcweir // @@ @@ @@@@@ @@ @@ @@ @@ @@ @@ 51*cdf0e10cSrcweir // @@ @@ @@@ @@@ @@ @@ @@ @@ @@ @@ @@ 52*cdf0e10cSrcweir // @@ @@@@@ @@ @@ @@ @@@@ @@@@@ @@@@ 53*cdf0e10cSrcweir // 54*cdf0e10cSrcweir // Dragging, Handles, Create 55*cdf0e10cSrcweir // 56*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir sal_uInt32 SdrTextObj::GetHdlCount() const 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir return 8L; 61*cdf0e10cSrcweir } 62*cdf0e10cSrcweir 63*cdf0e10cSrcweir SdrHdl* SdrTextObj::GetHdl(sal_uInt32 nHdlNum) const 64*cdf0e10cSrcweir { 65*cdf0e10cSrcweir SdrHdl* pH=NULL; 66*cdf0e10cSrcweir Point aPnt; 67*cdf0e10cSrcweir SdrHdlKind eKind=HDL_MOVE; 68*cdf0e10cSrcweir switch (nHdlNum) { 69*cdf0e10cSrcweir case 0: aPnt=aRect.TopLeft(); eKind=HDL_UPLFT; break; // Oben links 70*cdf0e10cSrcweir case 1: aPnt=aRect.TopCenter(); eKind=HDL_UPPER; break; // Oben 71*cdf0e10cSrcweir case 2: aPnt=aRect.TopRight(); eKind=HDL_UPRGT; break; // Oben rechts 72*cdf0e10cSrcweir case 3: aPnt=aRect.LeftCenter(); eKind=HDL_LEFT ; break; // Links 73*cdf0e10cSrcweir case 4: aPnt=aRect.RightCenter(); eKind=HDL_RIGHT; break; // Rechts 74*cdf0e10cSrcweir case 5: aPnt=aRect.BottomLeft(); eKind=HDL_LWLFT; break; // Unten links 75*cdf0e10cSrcweir case 6: aPnt=aRect.BottomCenter(); eKind=HDL_LOWER; break; // Unten 76*cdf0e10cSrcweir case 7: aPnt=aRect.BottomRight(); eKind=HDL_LWRGT; break; // Unten rechts 77*cdf0e10cSrcweir } 78*cdf0e10cSrcweir if (aGeo.nShearWink!=0) ShearPoint(aPnt,aRect.TopLeft(),aGeo.nTan); 79*cdf0e10cSrcweir if (aGeo.nDrehWink!=0) RotatePoint(aPnt,aRect.TopLeft(),aGeo.nSin,aGeo.nCos); 80*cdf0e10cSrcweir if (eKind!=HDL_MOVE) { 81*cdf0e10cSrcweir pH=new SdrHdl(aPnt,eKind); 82*cdf0e10cSrcweir pH->SetObj((SdrObject*)this); 83*cdf0e10cSrcweir pH->SetDrehWink(aGeo.nDrehWink); 84*cdf0e10cSrcweir } 85*cdf0e10cSrcweir return pH; 86*cdf0e10cSrcweir } 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir bool SdrTextObj::hasSpecialDrag() const 91*cdf0e10cSrcweir { 92*cdf0e10cSrcweir return true; 93*cdf0e10cSrcweir } 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir Rectangle SdrTextObj::ImpDragCalcRect(const SdrDragStat& rDrag) const 96*cdf0e10cSrcweir { 97*cdf0e10cSrcweir Rectangle aTmpRect(aRect); 98*cdf0e10cSrcweir const SdrHdl* pHdl=rDrag.GetHdl(); 99*cdf0e10cSrcweir SdrHdlKind eHdl=pHdl==NULL ? HDL_MOVE : pHdl->GetKind(); 100*cdf0e10cSrcweir FASTBOOL bEcke=(eHdl==HDL_UPLFT || eHdl==HDL_UPRGT || eHdl==HDL_LWLFT || eHdl==HDL_LWRGT); 101*cdf0e10cSrcweir FASTBOOL bOrtho=rDrag.GetView()!=NULL && rDrag.GetView()->IsOrtho(); 102*cdf0e10cSrcweir FASTBOOL bBigOrtho=bEcke && bOrtho && rDrag.GetView()->IsBigOrtho(); 103*cdf0e10cSrcweir Point aPos(rDrag.GetNow()); 104*cdf0e10cSrcweir // Unrotate: 105*cdf0e10cSrcweir if (aGeo.nDrehWink!=0) RotatePoint(aPos,aTmpRect.TopLeft(),-aGeo.nSin,aGeo.nCos); 106*cdf0e10cSrcweir // Unshear: 107*cdf0e10cSrcweir if (aGeo.nShearWink!=0) ShearPoint(aPos,aTmpRect.TopLeft(),-aGeo.nTan); 108*cdf0e10cSrcweir // 109*cdf0e10cSrcweir FASTBOOL bLft=(eHdl==HDL_UPLFT || eHdl==HDL_LEFT || eHdl==HDL_LWLFT); 110*cdf0e10cSrcweir FASTBOOL bRgt=(eHdl==HDL_UPRGT || eHdl==HDL_RIGHT || eHdl==HDL_LWRGT); 111*cdf0e10cSrcweir FASTBOOL bTop=(eHdl==HDL_UPRGT || eHdl==HDL_UPPER || eHdl==HDL_UPLFT); 112*cdf0e10cSrcweir FASTBOOL bBtm=(eHdl==HDL_LWRGT || eHdl==HDL_LOWER || eHdl==HDL_LWLFT); 113*cdf0e10cSrcweir if (bLft) aTmpRect.Left() =aPos.X(); 114*cdf0e10cSrcweir if (bRgt) aTmpRect.Right() =aPos.X(); 115*cdf0e10cSrcweir if (bTop) aTmpRect.Top() =aPos.Y(); 116*cdf0e10cSrcweir if (bBtm) aTmpRect.Bottom()=aPos.Y(); 117*cdf0e10cSrcweir if (bOrtho) { // Ortho 118*cdf0e10cSrcweir long nWdt0=aRect.Right() -aRect.Left(); 119*cdf0e10cSrcweir long nHgt0=aRect.Bottom()-aRect.Top(); 120*cdf0e10cSrcweir long nXMul=aTmpRect.Right() -aTmpRect.Left(); 121*cdf0e10cSrcweir long nYMul=aTmpRect.Bottom()-aTmpRect.Top(); 122*cdf0e10cSrcweir long nXDiv=nWdt0; 123*cdf0e10cSrcweir long nYDiv=nHgt0; 124*cdf0e10cSrcweir FASTBOOL bXNeg=(nXMul<0)!=(nXDiv<0); 125*cdf0e10cSrcweir FASTBOOL bYNeg=(nYMul<0)!=(nYDiv<0); 126*cdf0e10cSrcweir nXMul=Abs(nXMul); 127*cdf0e10cSrcweir nYMul=Abs(nYMul); 128*cdf0e10cSrcweir nXDiv=Abs(nXDiv); 129*cdf0e10cSrcweir nYDiv=Abs(nYDiv); 130*cdf0e10cSrcweir Fraction aXFact(nXMul,nXDiv); // Fractions zum kuerzen 131*cdf0e10cSrcweir Fraction aYFact(nYMul,nYDiv); // und zum vergleichen 132*cdf0e10cSrcweir nXMul=aXFact.GetNumerator(); 133*cdf0e10cSrcweir nYMul=aYFact.GetNumerator(); 134*cdf0e10cSrcweir nXDiv=aXFact.GetDenominator(); 135*cdf0e10cSrcweir nYDiv=aYFact.GetDenominator(); 136*cdf0e10cSrcweir if (bEcke) { // Eckpunkthandles 137*cdf0e10cSrcweir FASTBOOL bUseX=(aXFact<aYFact) != bBigOrtho; 138*cdf0e10cSrcweir if (bUseX) { 139*cdf0e10cSrcweir long nNeed=long(BigInt(nHgt0)*BigInt(nXMul)/BigInt(nXDiv)); 140*cdf0e10cSrcweir if (bYNeg) nNeed=-nNeed; 141*cdf0e10cSrcweir if (bTop) aTmpRect.Top()=aTmpRect.Bottom()-nNeed; 142*cdf0e10cSrcweir if (bBtm) aTmpRect.Bottom()=aTmpRect.Top()+nNeed; 143*cdf0e10cSrcweir } else { 144*cdf0e10cSrcweir long nNeed=long(BigInt(nWdt0)*BigInt(nYMul)/BigInt(nYDiv)); 145*cdf0e10cSrcweir if (bXNeg) nNeed=-nNeed; 146*cdf0e10cSrcweir if (bLft) aTmpRect.Left()=aTmpRect.Right()-nNeed; 147*cdf0e10cSrcweir if (bRgt) aTmpRect.Right()=aTmpRect.Left()+nNeed; 148*cdf0e10cSrcweir } 149*cdf0e10cSrcweir } else { // Scheitelpunkthandles 150*cdf0e10cSrcweir if ((bLft || bRgt) && nXDiv!=0) { 151*cdf0e10cSrcweir long nHgt0b=aRect.Bottom()-aRect.Top(); 152*cdf0e10cSrcweir long nNeed=long(BigInt(nHgt0b)*BigInt(nXMul)/BigInt(nXDiv)); 153*cdf0e10cSrcweir aTmpRect.Top()-=(nNeed-nHgt0b)/2; 154*cdf0e10cSrcweir aTmpRect.Bottom()=aTmpRect.Top()+nNeed; 155*cdf0e10cSrcweir } 156*cdf0e10cSrcweir if ((bTop || bBtm) && nYDiv!=0) { 157*cdf0e10cSrcweir long nWdt0b=aRect.Right()-aRect.Left(); 158*cdf0e10cSrcweir long nNeed=long(BigInt(nWdt0b)*BigInt(nYMul)/BigInt(nYDiv)); 159*cdf0e10cSrcweir aTmpRect.Left()-=(nNeed-nWdt0b)/2; 160*cdf0e10cSrcweir aTmpRect.Right()=aTmpRect.Left()+nNeed; 161*cdf0e10cSrcweir } 162*cdf0e10cSrcweir } 163*cdf0e10cSrcweir } 164*cdf0e10cSrcweir if (!ISA(SdrObjCustomShape)) // not justifying for CustomShapes to be able to detect if a shape has to be mirrored 165*cdf0e10cSrcweir ImpJustifyRect(aTmpRect); 166*cdf0e10cSrcweir return aTmpRect; 167*cdf0e10cSrcweir } 168*cdf0e10cSrcweir 169*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 170*cdf0e10cSrcweir // drag 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir bool SdrTextObj::applySpecialDrag(SdrDragStat& rDrag) 173*cdf0e10cSrcweir { 174*cdf0e10cSrcweir Rectangle aNewRect(ImpDragCalcRect(rDrag)); 175*cdf0e10cSrcweir 176*cdf0e10cSrcweir if(aNewRect.TopLeft() != aRect.TopLeft() && (aGeo.nDrehWink || aGeo.nShearWink)) 177*cdf0e10cSrcweir { 178*cdf0e10cSrcweir Point aNewPos(aNewRect.TopLeft()); 179*cdf0e10cSrcweir 180*cdf0e10cSrcweir if(aGeo.nShearWink) 181*cdf0e10cSrcweir ShearPoint(aNewPos,aRect.TopLeft(),aGeo.nTan); 182*cdf0e10cSrcweir 183*cdf0e10cSrcweir if(aGeo.nDrehWink) 184*cdf0e10cSrcweir RotatePoint(aNewPos,aRect.TopLeft(),aGeo.nSin,aGeo.nCos); 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir aNewRect.SetPos(aNewPos); 187*cdf0e10cSrcweir } 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir if(aNewRect != aRect) 190*cdf0e10cSrcweir { 191*cdf0e10cSrcweir NbcSetLogicRect(aNewRect); 192*cdf0e10cSrcweir } 193*cdf0e10cSrcweir 194*cdf0e10cSrcweir return true; 195*cdf0e10cSrcweir } 196*cdf0e10cSrcweir 197*cdf0e10cSrcweir String SdrTextObj::getSpecialDragComment(const SdrDragStat& /*rDrag*/) const 198*cdf0e10cSrcweir { 199*cdf0e10cSrcweir XubString aStr; 200*cdf0e10cSrcweir ImpTakeDescriptionStr(STR_DragRectResize,aStr); 201*cdf0e10cSrcweir return aStr; 202*cdf0e10cSrcweir } 203*cdf0e10cSrcweir 204*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////////////////////////// 205*cdf0e10cSrcweir // Create 206*cdf0e10cSrcweir 207*cdf0e10cSrcweir FASTBOOL SdrTextObj::BegCreate(SdrDragStat& rStat) 208*cdf0e10cSrcweir { 209*cdf0e10cSrcweir rStat.SetOrtho4Possible(); 210*cdf0e10cSrcweir Rectangle aRect1(rStat.GetStart(), rStat.GetNow()); 211*cdf0e10cSrcweir aRect1.Justify(); 212*cdf0e10cSrcweir rStat.SetActionRect(aRect1); 213*cdf0e10cSrcweir aRect = aRect1; 214*cdf0e10cSrcweir return sal_True; 215*cdf0e10cSrcweir } 216*cdf0e10cSrcweir 217*cdf0e10cSrcweir FASTBOOL SdrTextObj::MovCreate(SdrDragStat& rStat) 218*cdf0e10cSrcweir { 219*cdf0e10cSrcweir Rectangle aRect1; 220*cdf0e10cSrcweir rStat.TakeCreateRect(aRect1); 221*cdf0e10cSrcweir ImpJustifyRect(aRect1); 222*cdf0e10cSrcweir rStat.SetActionRect(aRect1); 223*cdf0e10cSrcweir aRect=aRect1; // fuer ObjName 224*cdf0e10cSrcweir SetBoundRectDirty(); 225*cdf0e10cSrcweir bSnapRectDirty=sal_True; 226*cdf0e10cSrcweir if (HAS_BASE(SdrRectObj,this)) { 227*cdf0e10cSrcweir ((SdrRectObj*)this)->SetXPolyDirty(); 228*cdf0e10cSrcweir } 229*cdf0e10cSrcweir return sal_True; 230*cdf0e10cSrcweir } 231*cdf0e10cSrcweir 232*cdf0e10cSrcweir FASTBOOL SdrTextObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) 233*cdf0e10cSrcweir { 234*cdf0e10cSrcweir rStat.TakeCreateRect(aRect); 235*cdf0e10cSrcweir ImpJustifyRect(aRect); 236*cdf0e10cSrcweir if (bTextFrame) { 237*cdf0e10cSrcweir if (IsAutoGrowHeight()) { 238*cdf0e10cSrcweir // MinTextHeight 239*cdf0e10cSrcweir long nHgt=aRect.GetHeight()-1; 240*cdf0e10cSrcweir if (nHgt==1) nHgt=0; 241*cdf0e10cSrcweir NbcSetMinTextFrameHeight(nHgt); 242*cdf0e10cSrcweir } 243*cdf0e10cSrcweir if (IsAutoGrowWidth()) { 244*cdf0e10cSrcweir // MinTextWidth 245*cdf0e10cSrcweir long nWdt=aRect.GetWidth()-1; 246*cdf0e10cSrcweir if (nWdt==1) nWdt=0; 247*cdf0e10cSrcweir NbcSetMinTextFrameWidth(nWdt); 248*cdf0e10cSrcweir } 249*cdf0e10cSrcweir // Textrahmen neu berechnen 250*cdf0e10cSrcweir NbcAdjustTextFrameWidthAndHeight(); 251*cdf0e10cSrcweir } 252*cdf0e10cSrcweir SetRectsDirty(); 253*cdf0e10cSrcweir if (HAS_BASE(SdrRectObj,this)) { 254*cdf0e10cSrcweir ((SdrRectObj*)this)->SetXPolyDirty(); 255*cdf0e10cSrcweir } 256*cdf0e10cSrcweir return (eCmd==SDRCREATE_FORCEEND || rStat.GetPointAnz()>=2); 257*cdf0e10cSrcweir } 258*cdf0e10cSrcweir 259*cdf0e10cSrcweir void SdrTextObj::BrkCreate(SdrDragStat& /*rStat*/) 260*cdf0e10cSrcweir { 261*cdf0e10cSrcweir } 262*cdf0e10cSrcweir 263*cdf0e10cSrcweir FASTBOOL SdrTextObj::BckCreate(SdrDragStat& /*rStat*/) 264*cdf0e10cSrcweir { 265*cdf0e10cSrcweir return sal_True; 266*cdf0e10cSrcweir } 267*cdf0e10cSrcweir 268*cdf0e10cSrcweir basegfx::B2DPolyPolygon SdrTextObj::TakeCreatePoly(const SdrDragStat& rDrag) const 269*cdf0e10cSrcweir { 270*cdf0e10cSrcweir Rectangle aRect1; 271*cdf0e10cSrcweir rDrag.TakeCreateRect(aRect1); 272*cdf0e10cSrcweir aRect1.Justify(); 273*cdf0e10cSrcweir 274*cdf0e10cSrcweir basegfx::B2DPolyPolygon aRetval; 275*cdf0e10cSrcweir const basegfx::B2DRange aRange(aRect1.Left(), aRect1.Top(), aRect1.Right(), aRect1.Bottom()); 276*cdf0e10cSrcweir aRetval.append(basegfx::tools::createPolygonFromRect(aRange)); 277*cdf0e10cSrcweir return aRetval; 278*cdf0e10cSrcweir } 279*cdf0e10cSrcweir 280*cdf0e10cSrcweir Pointer SdrTextObj::GetCreatePointer() const 281*cdf0e10cSrcweir { 282*cdf0e10cSrcweir if (IsTextFrame()) return Pointer(POINTER_DRAW_TEXT); 283*cdf0e10cSrcweir return Pointer(POINTER_CROSS); 284*cdf0e10cSrcweir } 285*cdf0e10cSrcweir 286