xref: /AOO41X/main/svx/source/svdraw/svdpntv.cxx (revision 711fced44833292f9bb8ce33bc20bc17437f6f7d)
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2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
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11  *   http://www.apache.org/licenses/LICENSE-2.0
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13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
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20  *************************************************************/
21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <com/sun/star/awt/XWindow.hpp>
27 #include <svx/svdpntv.hxx>
28 #include <vcl/msgbox.hxx>
29 #include <svx/sdrpaintwindow.hxx>
30 #include <svtools/grfmgr.hxx>
31 #include <svx/svdmodel.hxx>
32 
33 #ifdef DBG_UTIL
34 #include <svdibrow.hxx>
35 #endif
36 #include <svx/svdpage.hxx>
37 #include <svx/svdpagv.hxx>
38 #include <svl/smplhint.hxx>
39 
40 #include <svx/svdpntv.hxx>
41 #include <editeng/editdata.hxx>
42 #include <svx/svdmrkv.hxx>
43 #include <svx/svdpagv.hxx>
44 #include <svx/svdpage.hxx>
45 #include <svx/svdmodel.hxx>
46 #include <svx/svdundo.hxx>
47 #include <svx/svdview.hxx>
48 #include <svx/svdglue.hxx>
49 #include <svx/svdobj.hxx>
50 #include <svx/svdograf.hxx>
51 #include <svx/svdattrx.hxx>
52 #include "svdibrow.hxx"
53 #include "svx/svditer.hxx"
54 #include <svx/svdouno.hxx>
55 #include <svx/sdr/overlay/overlayobjectlist.hxx>
56 #include <svx/sdr/overlay/overlayrollingrectangle.hxx>
57 #include <svx/sdr/overlay/overlaymanager.hxx>
58 #include <svx/svdglue.hxx>
59 #include <svx/svdobj.hxx>
60 #include <svx/svdview.hxx>
61 #include <svx/sxlayitm.hxx>
62 #include <svl/itemiter.hxx>
63 #include <editeng/eeitem.hxx>
64 #include <svl/whiter.hxx>
65 #include <svl/style.hxx>
66 #include <svx/sdrpagewindow.hxx>
67 #include <svx/svdouno.hxx>
68 #include <vcl/svapp.hxx>
69 #include <com/sun/star/awt/XWindow.hpp>
70 #include <com/sun/star/awt/PosSize.hpp>
71 #include <com/sun/star/awt/XControl.hpp>
72 #include <svx/sdr/contact/objectcontact.hxx>
73 #include <svx/sdr/animation/objectanimator.hxx>
74 #include <svx/sdr/contact/viewcontact.hxx>
75 #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
76 #include <basegfx/matrix/b2dhommatrixtools.hxx>
77 
78 using namespace ::rtl;
79 using namespace ::com::sun::star;
80 
81 ////////////////////////////////////////////////////////////////////////////////////////////////////
82 // #114409#-3 Migrate Encirclement
83 class ImplEncirclementOverlay
84 {
85     // The OverlayObjects
86     ::sdr::overlay::OverlayObjectList               maObjects;
87 
88     // The remembered second position in logical coodinates
89     basegfx::B2DPoint                               maSecondPosition;
90 
91 public:
92     ImplEncirclementOverlay(const SdrPaintView& rView, const basegfx::B2DPoint& rStartPos);
93     ~ImplEncirclementOverlay();
94 
95     void SetSecondPosition(const basegfx::B2DPoint& rNewPosition);
96 };
97 
98 ImplEncirclementOverlay::ImplEncirclementOverlay(const SdrPaintView& rView, const basegfx::B2DPoint& rStartPos)
99 :   maSecondPosition(rStartPos)
100 {
101     for(sal_uInt32 a(0L); a < rView.PaintWindowCount(); a++)
102     {
103         SdrPaintWindow* pCandidate = rView.GetPaintWindow(a);
104         ::sdr::overlay::OverlayManager* pTargetOverlay = pCandidate->GetOverlayManager();
105 
106         if(pTargetOverlay)
107         {
108             ::sdr::overlay::OverlayRollingRectangleStriped* aNew = new ::sdr::overlay::OverlayRollingRectangleStriped(
109                 rStartPos, rStartPos, false);
110             pTargetOverlay->add(*aNew);
111             maObjects.append(*aNew);
112         }
113     }
114 }
115 
116 ImplEncirclementOverlay::~ImplEncirclementOverlay()
117 {
118     // The OverlayObjects are cleared using the destructor of OverlayObjectList.
119     // That destructor calls clear() at the list which removes all objects from the
120     // OverlayManager and deletes them.
121 }
122 
123 void ImplEncirclementOverlay::SetSecondPosition(const basegfx::B2DPoint& rNewPosition)
124 {
125     if(rNewPosition != maSecondPosition)
126     {
127         // apply to OverlayObjects
128         for(sal_uInt32 a(0L); a < maObjects.count(); a++)
129         {
130             ::sdr::overlay::OverlayRollingRectangleStriped& rCandidate = (::sdr::overlay::OverlayRollingRectangleStriped&)maObjects.getOverlayObject(a);
131             rCandidate.setSecondPosition(rNewPosition);
132         }
133 
134         // remember new position
135         maSecondPosition = rNewPosition;
136     }
137 }
138 
139 ////////////////////////////////////////////////////////////////////////////////////////////////////
140 // interface to SdrPaintWindow
141 
142 SdrPaintWindow* SdrPaintView::FindPaintWindow(const OutputDevice& rOut) const
143 {
144     for(SdrPaintWindowVector::const_iterator a = maPaintWindows.begin(); a != maPaintWindows.end(); a++)
145     {
146         if(&((*a)->GetOutputDevice()) == &rOut)
147         {
148             return *a;
149         }
150     }
151 
152     return 0L;
153 }
154 
155 SdrPaintWindow* SdrPaintView::GetPaintWindow(sal_uInt32 nIndex) const
156 {
157     if(nIndex < maPaintWindows.size())
158     {
159         return maPaintWindows[nIndex];
160     }
161 
162     return 0L;
163 }
164 
165 void SdrPaintView::AppendPaintWindow(SdrPaintWindow& rNew)
166 {
167     maPaintWindows.push_back(&rNew);
168 }
169 
170 SdrPaintWindow* SdrPaintView::RemovePaintWindow(SdrPaintWindow& rOld)
171 {
172     SdrPaintWindow* pRetval = 0L;
173     const SdrPaintWindowVector::iterator aFindResult = ::std::find(maPaintWindows.begin(), maPaintWindows.end(), &rOld);
174 
175     if(aFindResult != maPaintWindows.end())
176     {
177         // remember return value, aFindResult is no longer valid after deletion
178         pRetval = *aFindResult;
179         maPaintWindows.erase(aFindResult);
180     }
181 
182     return pRetval;
183 }
184 
185 OutputDevice* SdrPaintView::GetFirstOutputDevice() const
186 {
187     if(PaintWindowCount())
188     {
189         return &(GetPaintWindow(0)->GetOutputDevice());
190     }
191 
192     return 0L;
193 }
194 
195 ////////////////////////////////////////////////////////////////////////////////////////////////////
196 
197 TYPEINIT1( SvxViewHint, SfxHint );
198 
199 SvxViewHint::SvxViewHint (HintType eHintType)
200     : meHintType(eHintType)
201 {
202 }
203 
204 SvxViewHint::HintType SvxViewHint::GetHintType (void) const
205 {
206     return meHintType;
207 }
208 
209 
210 ////////////////////////////////////////////////////////////////////////////////////////////////////
211 
212 BitmapEx convertMetafileToBitmapEx(
213     const GDIMetaFile& rMtf,
214     const basegfx::B2DRange& rTargetRange,
215     const sal_uInt32 nMaximumQuadraticPixels)
216 {
217     BitmapEx aBitmapEx;
218 
219     if(rMtf.GetActionCount())
220     {
221         const drawinglayer::primitive2d::Primitive2DReference aMtf(
222             new drawinglayer::primitive2d::MetafilePrimitive2D(
223                 basegfx::tools::createScaleTranslateB2DHomMatrix(
224                     rTargetRange.getRange(),
225                     rTargetRange.getMinimum()),
226                 rMtf));
227         aBitmapEx = convertPrimitive2DSequenceToBitmapEx(
228             drawinglayer::primitive2d::Primitive2DSequence(&aMtf, 1),
229             rTargetRange,
230             nMaximumQuadraticPixels);
231     }
232 
233     return aBitmapEx;
234 }
235 
236 ////////////////////////////////////////////////////////////////////////////////////////////////////
237 
238 TYPEINIT2(SdrPaintView,SfxListener,SfxRepeatTarget);
239 
240 DBG_NAME(SdrPaintView);
241 
242 void SdrPaintView::ImpClearVars()
243 {
244 #ifdef DBG_UTIL
245     pItemBrowser=NULL;
246 #endif
247     bPageVisible=sal_True;
248     bPageBorderVisible=sal_True;
249     bBordVisible=sal_True;
250     bGridVisible=sal_True;
251     bGridFront  =sal_False;
252     bHlplVisible=sal_True;
253     bHlplFront  =sal_True;
254     bGlueVisible=sal_False;
255     bGlueVisible2=sal_False;
256     bGlueVisible3=sal_False;
257     bGlueVisible4=sal_False;
258     bSwapAsynchron=sal_False;
259     bPrintPreview=sal_False;
260     mbPreviewRenderer=sal_False;
261 
262     eAnimationMode = SDR_ANIMATION_ANIMATE;
263     bAnimationPause = sal_False;
264 
265     nHitTolPix=2;
266     nMinMovPix=3;
267     nHitTolLog=0;
268     nMinMovLog=0;
269     pActualOutDev=NULL;
270     pDragWin=NULL;
271     bRestoreColors=sal_True;
272     pDefaultStyleSheet=NULL;
273     bSomeObjChgdFlag=sal_False;
274     nGraphicManagerDrawMode = GRFMGR_DRAW_STANDARD;
275     aComeBackTimer.SetTimeout(1);
276     aComeBackTimer.SetTimeoutHdl(LINK(this,SdrPaintView,ImpComeBackHdl));
277     String aNam;    // System::GetUserName() just return an empty string
278 
279     if (pMod)
280         SetDefaultStyleSheet(pMod->GetDefaultStyleSheet(), sal_True);
281 
282     aNam.ToUpperAscii();
283 
284     maGridColor = Color( COL_BLACK );
285     BrkEncirclement();
286 }
287 
288 SdrPaintView::SdrPaintView(SdrModel* pModel1, OutputDevice* pOut)
289 :   mpEncirclementOverlay(0L),
290     mpPageView(0L),
291     aDefaultAttr(pModel1->GetItemPool()),
292     mbBufferedOutputAllowed(false),
293     mbBufferedOverlayAllowed(false),
294     mbPagePaintingAllowed(true),
295     mbHideOle(false),
296     mbHideChart(false),
297     mbHideDraw(false),
298     mbHideFormControl(false)
299 {
300     DBG_CTOR(SdrPaintView,NULL);
301     pMod=pModel1;
302     ImpClearVars();
303 
304     if(pOut)
305     {
306         AddWindowToPaintView(pOut);
307     }
308 
309     // Flag zur Visualisierung von Gruppen
310     bVisualizeEnteredGroup = sal_True;
311 
312     maColorConfig.AddListener(this);
313     onChangeColorConfig();
314 }
315 
316 SdrPaintView::~SdrPaintView()
317 {
318     DBG_DTOR(SdrPaintView,NULL);
319     if (pDefaultStyleSheet)
320         EndListening(*pDefaultStyleSheet);
321 
322     maColorConfig.RemoveListener(this);
323     ClearPageView();
324 
325 #ifdef DBG_UTIL
326     if(pItemBrowser)
327     {
328         delete pItemBrowser;
329     }
330 #endif
331 
332     // delete existing SdrPaintWindows
333     while(!maPaintWindows.empty())
334     {
335         delete maPaintWindows.back();
336         maPaintWindows.pop_back();
337     }
338 
339     // #114409#-3 Migrate HelpLine
340     BrkEncirclement();
341 }
342 
343 ////////////////////////////////////////////////////////////////////////////////////////////////////
344 
345 void __EXPORT SdrPaintView::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
346 {
347     //If the stylesheet has been destroyed
348     if (&rBC == pDefaultStyleSheet)
349     {
350         if (rHint.ISA(SfxSimpleHint) && ((const SfxSimpleHint&)rHint).GetId() == SFX_HINT_DYING)
351             pDefaultStyleSheet = NULL;
352         return;
353     }
354 
355     sal_Bool bObjChg=!bSomeObjChgdFlag; // sal_True= auswerten fuer ComeBack-Timer
356     if (bObjChg) {
357         SdrHint* pSdrHint=PTR_CAST(SdrHint,&rHint);
358         if (pSdrHint!=NULL) {
359             SdrHintKind eKind=pSdrHint->GetKind();
360             if (eKind==HINT_OBJCHG || eKind==HINT_OBJINSERTED || eKind==HINT_OBJREMOVED) {
361                 if (bObjChg) {
362                     bSomeObjChgdFlag=sal_True;
363                     aComeBackTimer.Start();
364                 }
365             }
366             if (eKind==HINT_PAGEORDERCHG) {
367                 const SdrPage* pPg=pSdrHint->GetPage();
368 
369                 if(pPg && !pPg->IsInserted())
370                 {
371                     if(mpPageView && mpPageView->GetPage() == pPg)
372                     {
373                         HideSdrPage();
374                     }
375                 }
376             }
377         }
378     }
379 }
380 
381 void SdrPaintView::ConfigurationChanged( ::utl::ConfigurationBroadcaster* , sal_uInt32 )
382 {
383     onChangeColorConfig();
384     InvalidateAllWin();
385 }
386 
387 ////////////////////////////////////////////////////////////////////////////////////////////////////
388 
389 IMPL_LINK_INLINE_START(SdrPaintView,ImpComeBackHdl,Timer*,EMPTYARG)
390 {
391     if (bSomeObjChgdFlag) {
392         bSomeObjChgdFlag=sal_False;
393         ModelHasChanged();
394     }
395     return 0;
396 }
397 IMPL_LINK_INLINE_END(SdrPaintView,ImpComeBackHdl,Timer*,pTimer)
398 
399 void SdrPaintView::FlushComeBackTimer() const
400 {
401     if (bSomeObjChgdFlag) {
402         // casting auf nonconst
403         ((SdrPaintView*)this)->ImpComeBackHdl(&((SdrPaintView*)this)->aComeBackTimer);
404         ((SdrPaintView*)this)->aComeBackTimer.Stop();
405     }
406 }
407 
408 void SdrPaintView::ModelHasChanged()
409 {
410     // Auch alle PageViews benachrichtigen
411     if(mpPageView && !mpPageView->GetPage()->IsInserted())
412     {
413         HideSdrPage();
414     }
415 
416     // test mpPageView here again, HideSdrPage() may have invalidated it.
417     if(mpPageView)
418     {
419         mpPageView->ModelHasChanged();
420     }
421 
422 #ifdef DBG_UTIL
423     if(pItemBrowser)
424     {
425         pItemBrowser->SetDirty();
426     }
427 #endif
428 }
429 
430 ////////////////////////////////////////////////////////////////////////////////////////////////////
431 
432 sal_Bool SdrPaintView::IsAction() const
433 {
434     return IsEncirclement();
435 }
436 
437 void SdrPaintView::MovAction(const Point& rPnt)
438 {
439     if (IsEncirclement())
440     {
441         MovEncirclement(rPnt);
442     }
443 }
444 
445 void SdrPaintView::EndAction()
446 {
447     if(IsEncirclement())
448     {
449         EndEncirclement();
450     }
451 }
452 
453 void SdrPaintView::BckAction()
454 {
455     BrkEncirclement();
456 }
457 
458 void SdrPaintView::BrkAction()
459 {
460     BrkEncirclement();
461 }
462 
463 void SdrPaintView::TakeActionRect(Rectangle& rRect) const
464 {
465     if(IsEncirclement())
466     {
467         rRect = Rectangle(aDragStat.GetStart(),aDragStat.GetNow());
468     }
469 }
470 
471 ////////////////////////////////////////////////////////////////////////////////////////////////////
472 // info about TextEdit. Default is sal_False.
473 bool SdrPaintView::IsTextEdit() const
474 {
475     return false;
476 }
477 
478 // info about TextEditPageView. Default is 0L.
479 SdrPageView* SdrPaintView::GetTextEditPageView() const
480 {
481     return 0L;
482 }
483 
484 ////////////////////////////////////////////////////////////////////////////////////////////////////
485 
486 sal_uInt16 SdrPaintView::ImpGetMinMovLogic(short nMinMov, const OutputDevice* pOut) const
487 {
488     if (nMinMov>=0) return sal_uInt16(nMinMov);
489     if (pOut==NULL)
490     {
491         pOut = GetFirstOutputDevice();
492     }
493     if (pOut!=NULL) {
494         return short(-pOut->PixelToLogic(Size(nMinMov,0)).Width());
495     } else {
496         return 0;
497     }
498 }
499 
500 sal_uInt16 SdrPaintView::ImpGetHitTolLogic(short nHitTol, const OutputDevice* pOut) const
501 {
502     if (nHitTol>=0) return sal_uInt16(nHitTol);
503     if (pOut==NULL)
504     {
505         pOut = GetFirstOutputDevice();
506     }
507     if (pOut!=NULL) {
508         return short(-pOut->PixelToLogic(Size(nHitTol,0)).Width());
509     } else {
510         return 0;
511     }
512 }
513 
514 void SdrPaintView::TheresNewMapMode()
515 {
516     if (pActualOutDev!=NULL) {
517         nHitTolLog=(sal_uInt16)((OutputDevice*)pActualOutDev)->PixelToLogic(Size(nHitTolPix,0)).Width();
518         nMinMovLog=(sal_uInt16)((OutputDevice*)pActualOutDev)->PixelToLogic(Size(nMinMovPix,0)).Width();
519     }
520 }
521 
522 void SdrPaintView::SetActualWin(const OutputDevice* pWin)
523 {
524     pActualOutDev=pWin;
525     TheresNewMapMode();
526 }
527 
528 ////////////////////////////////////////////////////////////////////////////////////////////////////
529 
530 void SdrPaintView::BegEncirclement(const Point& rPnt)
531 {
532     BrkAction();
533 
534     DBG_ASSERT(0L == mpEncirclementOverlay, "SdrSnapView::BegSetPageOrg: There exists a ImplPageOriginOverlay (!)");
535     basegfx::B2DPoint aStartPos(rPnt.X(), rPnt.Y());
536     mpEncirclementOverlay = new ImplEncirclementOverlay(*this, aStartPos);
537 
538     aDragStat.Reset(rPnt);
539     aDragStat.SetMinMove(ImpGetMinMovLogic(-2,0L));
540     aDragStat.NextPoint();
541 }
542 
543 void SdrPaintView::MovEncirclement(const Point& rPnt)
544 {
545     if(IsEncirclement() && aDragStat.CheckMinMoved(rPnt))
546     {
547         aDragStat.NextMove(rPnt);
548 
549         DBG_ASSERT(mpEncirclementOverlay, "SdrSnapView::MovSetPageOrg: no ImplPageOriginOverlay (!)");
550         basegfx::B2DPoint aNewPos(rPnt.X(), rPnt.Y());
551         mpEncirclementOverlay->SetSecondPosition(aNewPos);
552     }
553 }
554 
555 Rectangle SdrPaintView::EndEncirclement(sal_Bool bNoJustify)
556 {
557     Rectangle aRetval;
558 
559     if(IsEncirclement())
560     {
561         if(aDragStat.IsMinMoved())
562         {
563             aRetval = Rectangle(aDragStat.GetStart(), aDragStat.GetNow());
564 
565             if(!bNoJustify)
566             {
567                 aRetval.Justify();
568             }
569         }
570 
571         // cleanup
572         BrkEncirclement();
573     }
574 
575     return aRetval;
576 }
577 
578 void SdrPaintView::BrkEncirclement()
579 {
580     if(IsEncirclement())
581     {
582         DBG_ASSERT(mpEncirclementOverlay, "SdrSnapView::MovSetPageOrg: no ImplPageOriginOverlay (!)");
583         delete mpEncirclementOverlay;
584         mpEncirclementOverlay = 0L;
585     }
586 }
587 
588 ////////////////////////////////////////////////////////////////////////////////////////////////////
589 
590 void SdrPaintView::ClearPageView()
591 {
592     BrkAction();
593 
594     if(mpPageView)
595     {
596         InvalidateAllWin();
597         delete mpPageView;
598         mpPageView = 0L;
599     }
600 }
601 
602 SdrPageView* SdrPaintView::ShowSdrPage(SdrPage* pPage)
603 {
604     if(pPage && (!mpPageView || mpPageView->GetPage() != pPage))
605     {
606         if(mpPageView)
607         {
608             InvalidateAllWin();
609             delete mpPageView;
610         }
611 
612         mpPageView = new SdrPageView(pPage, *((SdrView*)this));
613         mpPageView->Show();
614     }
615 
616     return mpPageView;
617 }
618 
619 void SdrPaintView::HideSdrPage()
620 {
621     if(mpPageView)
622     {
623         mpPageView->Hide();
624         delete mpPageView;
625         mpPageView = 0L;
626     }
627 }
628 
629 void SdrPaintView::AddWindowToPaintView(OutputDevice* pNewWin)
630 {
631     DBG_ASSERT(pNewWin, "SdrPaintView::AddWindowToPaintView: No OutputDevice(!)");
632     SdrPaintWindow* pNewPaintWindow = new SdrPaintWindow(*this, *pNewWin);
633     AppendPaintWindow(*pNewPaintWindow);
634 
635     if(mpPageView)
636     {
637         mpPageView->AddPaintWindowToPageView(*pNewPaintWindow);
638     }
639 
640 #ifdef DBG_UTIL
641     if (pItemBrowser!=NULL)
642         pItemBrowser->ForceParent();
643 #endif
644 }
645 
646 void SdrPaintView::DeleteWindowFromPaintView(OutputDevice* pOldWin)
647 {
648     DBG_ASSERT(pOldWin, "SdrPaintView::DeleteWindowFromPaintView: No OutputDevice(!)");
649     SdrPaintWindow* pCandidate = FindPaintWindow(*pOldWin);
650 
651     if(pCandidate)
652     {
653         if(mpPageView)
654         {
655             mpPageView->RemovePaintWindowFromPageView(*pCandidate);
656         }
657 
658         RemovePaintWindow(*pCandidate);
659         delete pCandidate;
660     }
661 
662 #ifdef DBG_UTIL
663     if (pItemBrowser!=NULL)
664         pItemBrowser->ForceParent();
665 #endif
666 }
667 
668 void SdrPaintView::SetLayerVisible(const XubString& rName, sal_Bool bShow)
669 {
670     if(mpPageView)
671     {
672         mpPageView->SetLayerVisible(rName,bShow);
673     }
674 
675     InvalidateAllWin();
676 }
677 
678 bool SdrPaintView::IsLayerVisible(const XubString& rName) const
679 {
680     if(mpPageView)
681     {
682         return mpPageView->IsLayerVisible(rName);
683     }
684 
685     return false;
686 }
687 
688 void SdrPaintView::SetAllLayersVisible(sal_Bool bShow)
689 {
690     if(mpPageView)
691     {
692         mpPageView->SetAllLayersVisible(bShow);
693     }
694 
695     InvalidateAllWin();
696 }
697 
698 void SdrPaintView::SetLayerLocked(const XubString& rName, sal_Bool bLock)
699 {
700     if(mpPageView)
701     {
702         mpPageView->SetLayerLocked(rName,bLock);
703     }
704 }
705 
706 bool SdrPaintView::IsLayerLocked(const XubString& rName) const
707 {
708     if(mpPageView)
709     {
710         return mpPageView->IsLayerLocked(rName);
711     }
712 
713     return false;
714 }
715 
716 void SdrPaintView::SetAllLayersLocked(sal_Bool bLock)
717 {
718     if(mpPageView)
719     {
720         mpPageView->SetAllLayersLocked(bLock);
721     }
722 }
723 
724 void SdrPaintView::SetLayerPrintable(const XubString& rName, sal_Bool bPrn)
725 {
726     if(mpPageView)
727     {
728         mpPageView->SetLayerPrintable(rName,bPrn);
729     }
730 }
731 
732 bool SdrPaintView::IsLayerPrintable(const XubString& rName) const
733 {
734     if(mpPageView)
735     {
736         return mpPageView->IsLayerPrintable(rName);
737     }
738 
739     return false;
740 }
741 
742 void SdrPaintView::SetAllLayersPrintable(sal_Bool bPrn)
743 {
744     if(mpPageView)
745     {
746         mpPageView->SetAllLayersPrintable(bPrn);
747     }
748 }
749 
750 void SdrPaintView::PrePaint()
751 {
752     if(mpPageView)
753     {
754         mpPageView->PrePaint();
755     }
756 }
757 
758 void SdrPaintView::PostPaint()
759 {
760     if(mpPageView)
761     {
762         mpPageView->PostPaint();
763     }
764 }
765 
766 ////////////////////////////////////////////////////////////////////////////////////////////////////
767 // #define SVX_REPAINT_TIMER_TEST
768 
769 void SdrPaintView::CompleteRedraw(OutputDevice* pOut, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
770 {
771 #ifdef SVX_REPAINT_TIMER_TEST
772 #define REMEMBERED_TIMES_COUNT  (10)
773     static bool bDoTimerTest(false);
774     static bool bTimesInited(false);
775     static sal_uInt32 nRepeatCount(10L);
776     static double fLastTimes[REMEMBERED_TIMES_COUNT];
777     const sal_uInt32 nStartTime(Time::GetSystemTicks());
778     sal_uInt32 count(1L);
779     sal_uInt32 a;
780 
781     if(bDoTimerTest)
782     {
783         count = nRepeatCount;
784     }
785 
786     for(a = 0L; a < count; a++)
787     {
788 #endif // SVX_REPAINT_TIMER_TEST
789 
790     // #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
791     // rReg may be made more granular (fine) with using it. Normally, rReg
792     // does come from Window::Paint() anyways and thus is based on a single
793     // rectangle which was derived from exactly that repaint region
794     Region aOptimizedRepaintRegion(rReg);
795 
796     if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType())
797     {
798         Window* pWindow = (Window*)pOut;
799 
800         if(pWindow->IsInPaint())
801         {
802             if(!pWindow->GetPaintRegion().IsEmpty())
803             {
804                 aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
805 
806 #ifdef DBG_UTIL
807                 // #i74769# test-paint repaint region
808                 static bool bDoPaintForVisualControl(false);
809                 if(bDoPaintForVisualControl)
810                 {
811                     RegionHandle aRegionHandle(aOptimizedRepaintRegion.BeginEnumRects());
812                     Rectangle aRegionRectangle;
813 
814                     while(aOptimizedRepaintRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
815                     {
816                         pWindow->SetLineColor(COL_LIGHTGREEN);
817                         pWindow->SetFillColor();
818                         pWindow->DrawRect(aRegionRectangle);
819                     }
820 
821                     aOptimizedRepaintRegion.EndEnumRects(aRegionHandle);
822                 }
823 #endif
824             }
825         }
826     }
827 
828     SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
829     OSL_ENSURE(pPaintWindow, "SdrPaintView::CompleteRedraw: No OutDev (!)");
830 
831     DoCompleteRedraw(*pPaintWindow, aOptimizedRepaintRegion, pRedirector);
832     EndCompleteRedraw(*pPaintWindow, true);
833 
834 #ifdef SVX_REPAINT_TIMER_TEST
835     }
836 
837     if(bDoTimerTest)
838     {
839         const sal_uInt32 nStopTime(Time::GetSystemTicks());
840         const sal_uInt32 nNeededTime(nStopTime - nStartTime);
841         const double fTimePerPaint((double)nNeededTime / (double)nRepeatCount);
842 
843         if(!bTimesInited)
844         {
845             for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
846             {
847                 fLastTimes[a] = fTimePerPaint;
848             }
849 
850             bTimesInited = true;
851         }
852         else
853         {
854             for(a = 1L; a < REMEMBERED_TIMES_COUNT; a++)
855             {
856                 fLastTimes[a - 1L] = fLastTimes[a];
857             }
858 
859             fLastTimes[REMEMBERED_TIMES_COUNT - 1L] = fTimePerPaint;
860         }
861 
862         double fAddedTimes(0.0);
863 
864         for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
865         {
866             fAddedTimes += fLastTimes[a];
867         }
868 
869         const double fAverageTimePerPaint(fAddedTimes / (double)REMEMBERED_TIMES_COUNT);
870 
871         fprintf(stderr, "-----------(start result)----------\n");
872         fprintf(stderr, "StartTime : %u, StopTime: %u, NeededTime: %u, TimePerPaint: %f\n", nStartTime, nStopTime, nNeededTime, fTimePerPaint);
873         fprintf(stderr, "Remembered times: ");
874 
875         for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
876         {
877             fprintf(stderr, "%d: %f ", a, fLastTimes[a]);
878         }
879 
880         fprintf(stderr, "\n");
881         fprintf(stderr, "AverageTimePerPaint: %f\n", fAverageTimePerPaint);
882         fprintf(stderr, "-----------(stop result)----------\n");
883     }
884 #endif // SVX_REPAINT_TIMER_TEST
885 }
886 
887 ////////////////////////////////////////////////////////////////////////////////////////////////////
888 // #i72889#
889 
890 SdrPaintWindow* SdrPaintView::BeginCompleteRedraw(OutputDevice* pOut)
891 {
892     OSL_ENSURE(pOut, "SdrPaintView::BeginCompleteRedraw: No OutDev (!)");
893     SdrPaintWindow* pPaintWindow = FindPaintWindow(*pOut);
894 
895     if(pPaintWindow)
896     {
897         // draw preprocessing, only for known devices
898         // prepare PreRendering
899         pPaintWindow->PreparePreRenderDevice();
900     }
901     else
902     {
903         // None of the known OutputDevices is the target of this paint, use
904         // a temporary SdrPaintWindow for this Redraw.
905         pPaintWindow = new SdrPaintWindow(*this, *pOut);
906         pPaintWindow->setTemporaryTarget(true);
907     }
908 
909     return pPaintWindow;
910 }
911 
912 void SdrPaintView::DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
913 {
914     // redraw all PageViews with the target. This may expand the RedrawRegion
915     // at the PaintWindow, plus taking care of FormLayer expansion
916     if(mpPageView)
917     {
918         mpPageView->CompleteRedraw(rPaintWindow, rReg, pRedirector);
919     }
920 }
921 
922 void SdrPaintView::EndCompleteRedraw(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
923 {
924     if(rPaintWindow.getTemporaryTarget())
925     {
926         // get rid of temp target again
927         delete (&rPaintWindow);
928     }
929     else
930     {
931         // draw postprocessing, only for known devices
932         // it is necessary to always paint FormLayer
933         if(bPaintFormLayer)
934         {
935             ImpFormLayerDrawing(rPaintWindow);
936         }
937 
938         // look for active TextEdit. As long as this cannot be painted to a VDev,
939         // it cannot get part of buffering. In that case, output evtl. prerender
940         // early and paint text edit to window.
941         if(IsTextEdit() && GetSdrPageView())
942         {
943             static_cast< SdrView* >(this)->TextEditDrawing(rPaintWindow);
944         }
945 
946         // draw Overlay, also to PreRender device if exists
947         rPaintWindow.DrawOverlay(rPaintWindow.GetRedrawRegion());
948 
949         // output PreRendering
950         rPaintWindow.OutputPreRenderDevice(rPaintWindow.GetRedrawRegion());
951     }
952 }
953 
954 ////////////////////////////////////////////////////////////////////////////////////////////////////
955 
956 SdrPaintWindow* SdrPaintView::BeginDrawLayers(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect)
957 {
958     // #i74769# use BeginCompleteRedraw() as common base
959     SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
960     OSL_ENSURE(pPaintWindow, "SdrPaintView::BeginDrawLayers: No SdrPaintWindow (!)");
961 
962     if(mpPageView)
963     {
964         SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(*pPaintWindow);
965 
966         if(pKnownTarget)
967         {
968             // #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
969             // rReg may be made more granular (fine) with using it. Normally, rReg
970             // does come from Window::Paint() anyways and thus is based on a single
971             // rectangle which was derived from exactly that repaint region
972             Region aOptimizedRepaintRegion(rReg);
973 
974             // #i76114# Intersecting the region with the Window's paint region is disabled
975             // for print preview in Calc, because the intersection can be empty (if the paint
976             // region is outside of the table area of the page), and then no clip region
977             // would be set.
978             if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType() && !bDisableIntersect)
979             {
980                 Window* pWindow = (Window*)pOut;
981 
982                 if(pWindow->IsInPaint())
983                 {
984                     if(!pWindow->GetPaintRegion().IsEmpty())
985                     {
986                         aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
987 
988 #ifdef DBG_UTIL
989                         // #i74769# test-paint repaint region
990                         static bool bDoPaintForVisualControl(false);
991                         if(bDoPaintForVisualControl)
992                         {
993                             RegionHandle aRegionHandle(aOptimizedRepaintRegion.BeginEnumRects());
994                             Rectangle aRegionRectangle;
995 
996                             while(aOptimizedRepaintRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
997                             {
998                                 pWindow->SetLineColor(COL_LIGHTGREEN);
999                                 pWindow->SetFillColor();
1000                                 pWindow->DrawRect(aRegionRectangle);
1001                             }
1002 
1003                             aOptimizedRepaintRegion.EndEnumRects(aRegionHandle);
1004                         }
1005 #endif
1006                     }
1007                 }
1008             }
1009 
1010             // prepare redraw
1011             pKnownTarget->PrepareRedraw(aOptimizedRepaintRegion);
1012 
1013             // remember prepared SdrPageWindow
1014             mpPageView->setPreparedPageWindow(pKnownTarget);
1015         }
1016     }
1017 
1018     return pPaintWindow;
1019 }
1020 
1021 void SdrPaintView::EndDrawLayers(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
1022 {
1023     // #i74769# use EndCompleteRedraw() as common base
1024     EndCompleteRedraw(rPaintWindow, bPaintFormLayer);
1025 
1026     if(mpPageView)
1027     {
1028         // forget prepared SdrPageWindow
1029         mpPageView->setPreparedPageWindow(0);
1030     }
1031 }
1032 
1033 ////////////////////////////////////////////////////////////////////////////////////////////////////
1034 
1035 void SdrPaintView::ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const
1036 {
1037     if(mpPageView)
1038     {
1039         SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(rPaintWindow);
1040 
1041         if(pKnownTarget)
1042         {
1043             const SdrModel& rModel = *(GetModel());
1044             const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
1045             const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName(), sal_False);
1046 
1047             // BUFFERED use GetTargetOutputDevice() now, it may be targeted to VDevs, too
1048             // need to set PreparedPageWindow to make DrawLayer use the correct ObjectContact
1049             mpPageView->setPreparedPageWindow(pKnownTarget);
1050             mpPageView->DrawLayer(nControlLayerId, &rPaintWindow.GetTargetOutputDevice());
1051             mpPageView->setPreparedPageWindow(0);
1052         }
1053     }
1054 }
1055 
1056 ////////////////////////////////////////////////////////////////////////////////////////////////////
1057 
1058 sal_Bool SdrPaintView::KeyInput(const KeyEvent& /*rKEvt*/, Window* /*pWin*/)
1059 {
1060     return sal_False;
1061 }
1062 
1063 void SdrPaintView::GlueInvalidate() const
1064 {
1065     const sal_uInt32 nWindowCount(PaintWindowCount());
1066 
1067     for(sal_uInt32 nWinNum(0L); nWinNum < nWindowCount; nWinNum++)
1068     {
1069         SdrPaintWindow* pPaintWindow = GetPaintWindow(nWinNum);
1070 
1071         if(pPaintWindow->OutputToWindow())
1072         {
1073             OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
1074 
1075             if(mpPageView)
1076             {
1077                 const SdrObjList* pOL=mpPageView->GetObjList();
1078                 sal_uIntPtr nObjAnz=pOL->GetObjCount();
1079                 for (sal_uIntPtr nObjNum=0; nObjNum<nObjAnz; nObjNum++) {
1080                     const SdrObject* pObj=pOL->GetObj(nObjNum);
1081                     const SdrGluePointList* pGPL=pObj->GetGluePointList();
1082                     if (pGPL!=NULL && pGPL->GetCount()!=0) {
1083                         pGPL->Invalidate((Window&)rOutDev, pObj);
1084                     }
1085                 }
1086             }
1087         }
1088     }
1089 }
1090 
1091 void SdrPaintView::InvalidateAllWin()
1092 {
1093     const sal_uInt32 nWindowCount(PaintWindowCount());
1094 
1095     for(sal_uInt32 a(0L); a < nWindowCount; a++)
1096     {
1097         SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
1098 
1099         if(pPaintWindow->OutputToWindow())
1100         {
1101             InvalidateOneWin((Window&)pPaintWindow->GetOutputDevice());
1102         }
1103     }
1104 }
1105 
1106 void SdrPaintView::InvalidateAllWin(const Rectangle& rRect, sal_Bool bPlus1Pix)
1107 {
1108     const sal_uInt32 nWindowCount(PaintWindowCount());
1109 
1110     for(sal_uInt32 a(0L); a < nWindowCount; a++)
1111     {
1112         SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
1113 
1114         if(pPaintWindow->OutputToWindow())
1115         {
1116             OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
1117             Rectangle aRect(rRect);
1118 
1119             if(bPlus1Pix)
1120             {
1121                 Size aPixSiz(1,1);
1122                 Size aSiz(rOutDev.PixelToLogic(aPixSiz));
1123                 aRect.Left  ()-=aSiz.Width();
1124                 aRect.Top   ()-=aSiz.Height();
1125                 aRect.Right ()+=aSiz.Width();
1126                 aRect.Bottom()+=aSiz.Height();
1127             }
1128 
1129             Point aOrg(rOutDev.GetMapMode().GetOrigin());
1130             aOrg.X()=-aOrg.X(); aOrg.Y()=-aOrg.Y();
1131             Rectangle aOutRect(aOrg, rOutDev.GetOutputSize());
1132 
1133             if (aRect.IsOver(aOutRect))
1134             {
1135                 InvalidateOneWin((Window&)rOutDev, aRect);
1136             }
1137         }
1138     }
1139 }
1140 
1141 void SdrPaintView::InvalidateOneWin(Window& rWin)
1142 {
1143     // #111096#
1144     // do not erase background, that causes flicker (!)
1145     rWin.Invalidate(INVALIDATE_NOERASE);
1146 }
1147 
1148 void SdrPaintView::InvalidateOneWin(Window& rWin, const Rectangle& rRect)
1149 {
1150     // #111096#
1151     // do not erase background, that causes flicker (!)
1152     rWin.Invalidate(rRect, INVALIDATE_NOERASE);
1153 }
1154 
1155 void SdrPaintView::LeaveOneGroup()
1156 {
1157     if(mpPageView)
1158     {
1159         mpPageView->LeaveOneGroup();
1160     }
1161 }
1162 
1163 void SdrPaintView::LeaveAllGroup()
1164 {
1165     if(mpPageView)
1166     {
1167         mpPageView->LeaveAllGroup();
1168     }
1169 }
1170 
1171 bool SdrPaintView::IsGroupEntered() const
1172 {
1173     if(mpPageView)
1174     {
1175         return (mpPageView->GetEnteredLevel() != 0);
1176     }
1177 
1178     return false;
1179 }
1180 
1181 void SdrPaintView::SetNotPersistDefaultAttr(const SfxItemSet& rAttr, sal_Bool /*bReplaceAll*/)
1182 {
1183     // bReplaceAll hat hier keinerlei Wirkung
1184     sal_Bool bMeasure=ISA(SdrView) && ((SdrView*)this)->IsMeasureTool();
1185     const SfxPoolItem *pPoolItem=NULL;
1186     if (rAttr.GetItemState(SDRATTR_LAYERID,sal_True,&pPoolItem)==SFX_ITEM_SET) {
1187         SdrLayerID nLayerId=((const SdrLayerIdItem*)pPoolItem)->GetValue();
1188         const SdrLayer* pLayer=pMod->GetLayerAdmin().GetLayerPerID(nLayerId);
1189         if (pLayer!=NULL) {
1190             if (bMeasure) aMeasureLayer=pLayer->GetName();
1191             else aAktLayer=pLayer->GetName();
1192         }
1193     }
1194     if (rAttr.GetItemState(SDRATTR_LAYERNAME,sal_True,&pPoolItem)==SFX_ITEM_SET) {
1195         if (bMeasure) aMeasureLayer=((const SdrLayerNameItem*)pPoolItem)->GetValue();
1196         else aAktLayer=((const SdrLayerNameItem*)pPoolItem)->GetValue();
1197     }
1198 }
1199 
1200 void SdrPaintView::MergeNotPersistDefaultAttr(SfxItemSet& rAttr, sal_Bool /*bOnlyHardAttr*/) const
1201 {
1202     // bOnlyHardAttr hat hier keinerlei Wirkung
1203     sal_Bool bMeasure=ISA(SdrView) && ((SdrView*)this)->IsMeasureTool();
1204     const XubString& aNam=bMeasure?aMeasureLayer:aAktLayer;
1205     rAttr.Put(SdrLayerNameItem(aNam));
1206     SdrLayerID nLayer=pMod->GetLayerAdmin().GetLayerID(aNam,sal_True);
1207     if (nLayer!=SDRLAYER_NOTFOUND) {
1208         rAttr.Put(SdrLayerIdItem(nLayer));
1209     }
1210 }
1211 
1212 void SdrPaintView::SetDefaultAttr(const SfxItemSet& rAttr, sal_Bool bReplaceAll)
1213 {
1214 #ifdef DBG_UTIL
1215     {
1216         sal_Bool bHasEEFeatureItems=sal_False;
1217         SfxItemIter aIter(rAttr);
1218         const SfxPoolItem* pItem=aIter.FirstItem();
1219         while (!bHasEEFeatureItems && pItem!=NULL) {
1220             if (!IsInvalidItem(pItem)) {
1221                 sal_uInt16 nW=pItem->Which();
1222                 if (nW>=EE_FEATURE_START && nW<=EE_FEATURE_END) bHasEEFeatureItems=sal_True;
1223             }
1224             pItem=aIter.NextItem();
1225         }
1226 
1227         if(bHasEEFeatureItems)
1228         {
1229             String aMessage;
1230             aMessage.AppendAscii("SdrPaintView::SetDefaultAttr(): Das setzen von EE_FEATURE-Items an der SdrView macht keinen Sinn! Es fuehrt nur zu Overhead und nicht mehr lesbaren Dokumenten.");
1231             InfoBox(NULL, aMessage).Execute();
1232         }
1233     }
1234 #endif
1235     if (bReplaceAll) aDefaultAttr.Set(rAttr);
1236     else aDefaultAttr.Put(rAttr,sal_False); // FALSE= InvalidItems nicht als Default, sondern als "Loecher" betrachten
1237     SetNotPersistDefaultAttr(rAttr,bReplaceAll);
1238 #ifdef DBG_UTIL
1239     if (pItemBrowser!=NULL) pItemBrowser->SetDirty();
1240 #endif
1241 }
1242 
1243 void SdrPaintView::SetDefaultStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr)
1244 {
1245     if (pDefaultStyleSheet)
1246         EndListening(*pDefaultStyleSheet);
1247     pDefaultStyleSheet=pStyleSheet;
1248     if (pDefaultStyleSheet)
1249         StartListening(*pDefaultStyleSheet);
1250 
1251     if (pStyleSheet!=NULL && !bDontRemoveHardAttr) {
1252         SfxWhichIter aIter(pStyleSheet->GetItemSet());
1253         sal_uInt16 nWhich=aIter.FirstWhich();
1254         while (nWhich!=0) {
1255             if (pStyleSheet->GetItemSet().GetItemState(nWhich,sal_True)==SFX_ITEM_SET) {
1256                 aDefaultAttr.ClearItem(nWhich);
1257             }
1258             nWhich=aIter.NextWhich();
1259         }
1260     }
1261 #ifdef DBG_UTIL
1262     if (pItemBrowser!=NULL) pItemBrowser->SetDirty();
1263 #endif
1264 }
1265 
1266 /* new interface src537 */
1267 sal_Bool SdrPaintView::GetAttributes(SfxItemSet& rTargetSet, sal_Bool bOnlyHardAttr) const
1268 {
1269     if(bOnlyHardAttr || !pDefaultStyleSheet)
1270     {
1271         rTargetSet.Put(aDefaultAttr, sal_False);
1272     }
1273     else
1274     {
1275         // sonst DefStyleSheet dazumergen
1276         rTargetSet.Put(pDefaultStyleSheet->GetItemSet(), sal_False);
1277         rTargetSet.Put(aDefaultAttr, sal_False);
1278     }
1279     MergeNotPersistDefaultAttr(rTargetSet, bOnlyHardAttr);
1280     return sal_True;
1281 }
1282 
1283 sal_Bool SdrPaintView::SetAttributes(const SfxItemSet& rSet, sal_Bool bReplaceAll)
1284 {
1285     SetDefaultAttr(rSet,bReplaceAll);
1286     return sal_True;
1287 }
1288 
1289 SfxStyleSheet* SdrPaintView::GetStyleSheet() const // SfxStyleSheet* SdrPaintView::GetStyleSheet(sal_Bool& rOk) const
1290 {
1291     //rOk=sal_True;
1292     return GetDefaultStyleSheet();
1293 }
1294 
1295 sal_Bool SdrPaintView::SetStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr)
1296 {
1297     SetDefaultStyleSheet(pStyleSheet,bDontRemoveHardAttr);
1298     return sal_True;
1299 }
1300 
1301 ////////////////////////////////////////////////////////////////////////////////////////////////////
1302 
1303 #ifdef DBG_UTIL
1304 void SdrPaintView::ShowItemBrowser(sal_Bool bShow)
1305 {
1306     if (bShow) {
1307         if (pItemBrowser==NULL) {
1308             pItemBrowser=new SdrItemBrowser(*(SdrView*)this);
1309             pItemBrowser->SetFloatingMode(sal_True);
1310         }
1311         pItemBrowser->Show();
1312         pItemBrowser->GrabFocus();
1313     } else {
1314         if (pItemBrowser!=NULL) {
1315             pItemBrowser->Hide();
1316             delete pItemBrowser;
1317             pItemBrowser=NULL;
1318         }
1319     }
1320 }
1321 #endif
1322 
1323 void SdrPaintView::MakeVisible(const Rectangle& rRect, Window& rWin)
1324 {
1325     MapMode aMap(rWin.GetMapMode());
1326     Size aActualSize(rWin.GetOutputSize());
1327 
1328     if( aActualSize.Height() > 0 && aActualSize.Width() > 0 )
1329     {
1330         Size aNewSize(rRect.GetSize());
1331         sal_Bool bNewScale=sal_False;
1332         sal_Bool bNeedMoreX=aNewSize.Width()>aActualSize.Width();
1333         sal_Bool bNeedMoreY=aNewSize.Height()>aActualSize.Height();
1334         if (bNeedMoreX || bNeedMoreY)
1335         {
1336             bNewScale=sal_True;
1337             // Neuen MapMode (Size+Org) setzen und dabei alles invalidieren
1338             Fraction aXFact(aNewSize.Width(),aActualSize.Width());
1339             Fraction aYFact(aNewSize.Height(),aActualSize.Height());
1340             if (aYFact>aXFact) aXFact=aYFact;
1341             aXFact*=aMap.GetScaleX();
1342             aXFact.ReduceInaccurate(10); // Um Ueberlaeufe und BigInt-Mapping zu vermeiden
1343             aMap.SetScaleX(aXFact);
1344             aMap.SetScaleY(aYFact);
1345             rWin.SetMapMode(aMap);
1346             aActualSize=rWin.GetOutputSize();
1347         }
1348         Point aOrg(aMap.GetOrigin());
1349         long dx=0,dy=0;
1350         long l=-aOrg.X();
1351         long r=-aOrg.X()+aActualSize.Width()-1;
1352         long o=-aOrg.Y();
1353         long u=-aOrg.Y()+aActualSize.Height()-1;
1354         if (l>rRect.Left()) dx=rRect.Left()-l;
1355         else if (r<rRect.Right()) dx=rRect.Right()-r;
1356         if (o>rRect.Top()) dy=rRect.Top()-o;
1357         else if (u<rRect.Bottom()) dy=rRect.Bottom()-u;
1358         aMap.SetOrigin(Point(aOrg.X()-dx,aOrg.Y()-dy));
1359         if (!bNewScale) {
1360             if (dx!=0 || dy!=0) {
1361                 rWin.Scroll(-dx,-dy);
1362                 rWin.SetMapMode(aMap);
1363                 rWin.Update();
1364             }
1365         } else {
1366             rWin.SetMapMode(aMap);
1367             InvalidateOneWin(rWin);
1368         }
1369     }
1370 }
1371 
1372 void SdrPaintView::DoConnect(SdrOle2Obj* /*pOleObj*/)
1373 {
1374 }
1375 
1376 void SdrPaintView::SetAnimationEnabled( sal_Bool bEnable )
1377 {
1378     SetAnimationMode( bEnable ? SDR_ANIMATION_ANIMATE : SDR_ANIMATION_DISABLE );
1379 }
1380 
1381 void SdrPaintView::SetAnimationPause( bool bSet )
1382 {
1383     if((bool)bAnimationPause != bSet)
1384     {
1385         bAnimationPause = bSet;
1386 
1387         if(mpPageView)
1388         {
1389             for(sal_uInt32 b(0L); b < mpPageView->PageWindowCount(); b++)
1390             {
1391                 const SdrPageWindow& rPageWindow = *(mpPageView->GetPageWindow(b));
1392                 sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
1393                 sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
1394 
1395                 if(rAnimator.IsPaused() != bSet)
1396                 {
1397                     rAnimator.SetPaused(bSet);
1398                 }
1399             }
1400         }
1401     }
1402 }
1403 
1404 void SdrPaintView::SetAnimationMode( const SdrAnimationMode eMode )
1405 {
1406     eAnimationMode = eMode;
1407 }
1408 
1409 void SdrPaintView::VisAreaChanged(const OutputDevice* pOut)
1410 {
1411     if(mpPageView)
1412     {
1413         if (pOut)
1414         {
1415             SdrPageWindow* pWindow = mpPageView->FindPageWindow(*((OutputDevice*)pOut));
1416 
1417             if(pWindow)
1418             {
1419                 VisAreaChanged(*pWindow);
1420             }
1421         }
1422         else
1423         {
1424             for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
1425             {
1426                 VisAreaChanged(*mpPageView->GetPageWindow(a));
1427             }
1428         }
1429     }
1430 }
1431 
1432 void SdrPaintView::VisAreaChanged(const SdrPageWindow& /*rWindow*/)
1433 {
1434     // notify SfxListener
1435     Broadcast(SvxViewHint(SvxViewHint::SVX_HINT_VIEWCHANGED));
1436 }
1437 
1438 const svtools::ColorConfig& SdrPaintView::getColorConfig() const
1439 {
1440     return maColorConfig;
1441 }
1442 
1443 void SdrPaintView::onChangeColorConfig()
1444 {
1445     SetGridColor( Color( maColorConfig.GetColorValue( svtools::DRAWGRID ).nColor ) );
1446 }
1447 
1448 void SdrPaintView::SetGridColor( Color aColor )
1449 {
1450     maGridColor = aColor;
1451 }
1452 
1453 Color SdrPaintView::GetGridColor() const
1454 {
1455     return maGridColor;
1456 }
1457 
1458 // #103834# Set background color for svx at SdrPageViews
1459 void SdrPaintView::SetApplicationBackgroundColor(Color aBackgroundColor)
1460 {
1461     if(mpPageView)
1462     {
1463         mpPageView->SetApplicationBackgroundColor(aBackgroundColor);
1464     }
1465 }
1466 
1467 // #103911# Set document color for svx at SdrPageViews
1468 void SdrPaintView::SetApplicationDocumentColor(Color aDocumentColor)
1469 {
1470     if(mpPageView)
1471     {
1472         mpPageView->SetApplicationDocumentColor(aDocumentColor);
1473     }
1474 }
1475 
1476 // #114898#
1477 bool SdrPaintView::IsBufferedOutputAllowed() const
1478 {
1479     return (mbBufferedOutputAllowed && maDrawinglayerOpt.IsPaintBuffer());
1480 }
1481 
1482 // #114898#
1483 void SdrPaintView::SetBufferedOutputAllowed(bool bNew)
1484 {
1485     if(bNew != (bool)mbBufferedOutputAllowed)
1486     {
1487         mbBufferedOutputAllowed = bNew;
1488     }
1489 }
1490 
1491 bool SdrPaintView::IsBufferedOverlayAllowed() const
1492 {
1493     return (mbBufferedOverlayAllowed && maDrawinglayerOpt.IsOverlayBuffer());
1494 }
1495 
1496 void SdrPaintView::SetBufferedOverlayAllowed(bool bNew)
1497 {
1498     if(bNew != (bool)mbBufferedOverlayAllowed)
1499     {
1500         mbBufferedOverlayAllowed = bNew;
1501     }
1502 }
1503 
1504 sal_Bool SdrPaintView::IsPagePaintingAllowed() const
1505 {
1506     return mbPagePaintingAllowed;
1507 }
1508 
1509 void SdrPaintView::SetPagePaintingAllowed(bool bNew)
1510 {
1511     if(bNew != (bool)mbPagePaintingAllowed)
1512     {
1513         mbPagePaintingAllowed = bNew;
1514     }
1515 }
1516 
1517 // #i38135# Sets the timer for Object animations and restarts.
1518 void SdrPaintView::SetAnimationTimer(sal_uInt32 nTime)
1519 {
1520     if(mpPageView)
1521     {
1522         // first, reset all timers at all windows to 0L
1523         for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
1524         {
1525             const SdrPageWindow& rPageWindow = *mpPageView->GetPageWindow(a);
1526             sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
1527             sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
1528             rAnimator.SetTime(nTime);
1529         }
1530     }
1531 }
1532 
1533 // eof
1534