xref: /AOO41X/main/svx/source/table/tablehandles.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _SVX_TABLEHANDLES_HXX
29*cdf0e10cSrcweir #define _SVX_TABLEHANDLES_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobject.hxx>
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir #include <svx/svdhdl.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir // --------------------------------------------------------------------
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir namespace sdr { namespace table {
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir enum TableEdgeState { Empty, Invisible, Visible };
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir struct TableEdge
42*cdf0e10cSrcweir {
43*cdf0e10cSrcweir 	sal_Int32 mnStart;
44*cdf0e10cSrcweir 	sal_Int32 mnEnd;
45*cdf0e10cSrcweir 	TableEdgeState meState;
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir 	TableEdge() : mnStart(0), mnEnd(0), meState(Empty) {}
48*cdf0e10cSrcweir };
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir typedef std::vector< TableEdge > TableEdgeVector;
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir class TableEdgeHdl : public SdrHdl
53*cdf0e10cSrcweir {
54*cdf0e10cSrcweir public:
55*cdf0e10cSrcweir 	TableEdgeHdl( const Point& rPnt, bool bHorizontal, sal_Int32 nMin, sal_Int32 nMax, sal_Int32 nEdges );
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir 	sal_Int32 GetValidDragOffset( const SdrDragStat& rDrag ) const;
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir 	virtual Pointer GetPointer() const;
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir 	void SetEdge( sal_Int32 nEdge, sal_Int32 nStart, sal_Int32 nEnd, TableEdgeState nState );
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir 	bool IsHorizontalEdge() const { return mbHorizontal; }
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir     basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const;
66*cdf0e10cSrcweir 	void getPolyPolygon(basegfx::B2DPolyPolygon& rVisible, basegfx::B2DPolyPolygon& rInvisible, const SdrDragStat* pDrag) const;
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir protected:
69*cdf0e10cSrcweir 	// create marker for this kind
70*cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir private:
73*cdf0e10cSrcweir 	bool mbHorizontal;
74*cdf0e10cSrcweir 	sal_Int32 mnMin, mnMax;
75*cdf0e10cSrcweir 	TableEdgeVector maEdges;
76*cdf0e10cSrcweir };
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir class TableBorderHdl : public SdrHdl
79*cdf0e10cSrcweir {
80*cdf0e10cSrcweir public:
81*cdf0e10cSrcweir 	TableBorderHdl( const Rectangle& rRect );
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir 	virtual Pointer GetPointer() const;
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir protected:
86*cdf0e10cSrcweir 	// create marker for this kind
87*cdf0e10cSrcweir 	virtual void CreateB2dIAObject();
88*cdf0e10cSrcweir 
89*cdf0e10cSrcweir private:
90*cdf0e10cSrcweir 	Rectangle maRectangle;
91*cdf0e10cSrcweir };
92*cdf0e10cSrcweir 
93*cdf0e10cSrcweir } // end of namespace table
94*cdf0e10cSrcweir } // end of namespace sdr
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir #endif
97