xref: /AOO41X/main/svx/source/tbxctrls/colrctrl.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
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13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
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21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
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23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <svx/dialogs.hrc>
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir #include <tools/list.hxx>
35*cdf0e10cSrcweir #include <sfx2/viewsh.hxx>
36*cdf0e10cSrcweir #include <sfx2/objsh.hxx>
37*cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
38*cdf0e10cSrcweir #include <vcl/image.hxx>
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir #include <svx/colrctrl.hxx>
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir #include <svx/svdview.hxx>
43*cdf0e10cSrcweir #include "svx/drawitem.hxx"
44*cdf0e10cSrcweir #include <editeng/colritem.hxx>
45*cdf0e10cSrcweir #include "svx/xattr.hxx"
46*cdf0e10cSrcweir #include <svx/xtable.hxx>
47*cdf0e10cSrcweir #include <svx/dialmgr.hxx>
48*cdf0e10cSrcweir #include "svx/xexch.hxx"
49*cdf0e10cSrcweir #include <vcl/svapp.hxx>
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir SFX_IMPL_DOCKINGWINDOW( SvxColorChildWindow, SID_COLOR_CONTROL )
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir // ------------------------
54*cdf0e10cSrcweir // - SvxColorValueSetData -
55*cdf0e10cSrcweir // ------------------------
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir class SvxColorValueSetData : public TransferableHelper
58*cdf0e10cSrcweir {
59*cdf0e10cSrcweir private:
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir 	XFillExchangeData		maData;
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir protected:
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir 	virtual void			AddSupportedFormats();
66*cdf0e10cSrcweir 	virtual sal_Bool		GetData( const ::com::sun::star::datatransfer::DataFlavor& rFlavor );
67*cdf0e10cSrcweir 	virtual sal_Bool		WriteObject( SotStorageStreamRef& rxOStm, void* pUserObject, sal_uInt32 nUserObjectId, const ::com::sun::star::datatransfer::DataFlavor& rFlavor );
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir public:
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir 							SvxColorValueSetData( const XFillAttrSetItem& rSetItem ) :
72*cdf0e10cSrcweir 								maData( rSetItem ) {}
73*cdf0e10cSrcweir };
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir // -----------------------------------------------------------------------------
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir void SvxColorValueSetData::AddSupportedFormats()
78*cdf0e10cSrcweir {
79*cdf0e10cSrcweir 	AddFormat( SOT_FORMATSTR_ID_XFA );
80*cdf0e10cSrcweir }
81*cdf0e10cSrcweir 
82*cdf0e10cSrcweir // -----------------------------------------------------------------------------
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir sal_Bool SvxColorValueSetData::GetData( const ::com::sun::star::datatransfer::DataFlavor& rFlavor )
85*cdf0e10cSrcweir {
86*cdf0e10cSrcweir 	sal_Bool bRet = sal_False;
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir 	if( SotExchange::GetFormat( rFlavor ) == SOT_FORMATSTR_ID_XFA )
89*cdf0e10cSrcweir 	{
90*cdf0e10cSrcweir 		SetObject( &maData, 0, rFlavor );
91*cdf0e10cSrcweir 		bRet = sal_True;
92*cdf0e10cSrcweir 	}
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir 	return bRet;
95*cdf0e10cSrcweir }
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir // -----------------------------------------------------------------------------
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir sal_Bool SvxColorValueSetData::WriteObject( SotStorageStreamRef& rxOStm, void*, sal_uInt32 , const ::com::sun::star::datatransfer::DataFlavor&  )
100*cdf0e10cSrcweir {
101*cdf0e10cSrcweir 	*rxOStm << maData;
102*cdf0e10cSrcweir 	return( rxOStm->GetError() == ERRCODE_NONE );
103*cdf0e10cSrcweir }
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir /*************************************************************************
106*cdf0e10cSrcweir |*
107*cdf0e10cSrcweir |* SvxColorValueSet: Ctor
108*cdf0e10cSrcweir |*
109*cdf0e10cSrcweir \************************************************************************/
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir SvxColorValueSet::SvxColorValueSet( Window* _pParent, WinBits nWinStyle ) :
112*cdf0e10cSrcweir 	ValueSet( _pParent, nWinStyle ),
113*cdf0e10cSrcweir 	DragSourceHelper( this ),
114*cdf0e10cSrcweir     bLeft (sal_True)
115*cdf0e10cSrcweir {
116*cdf0e10cSrcweir 	SetAccessibleName(String( SVX_RES( STR_COLORTABLE ) ) );
117*cdf0e10cSrcweir }
118*cdf0e10cSrcweir 
119*cdf0e10cSrcweir /*************************************************************************
120*cdf0e10cSrcweir |*
121*cdf0e10cSrcweir |* SvxColorValueSet: Ctor
122*cdf0e10cSrcweir |*
123*cdf0e10cSrcweir \************************************************************************/
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir SvxColorValueSet::SvxColorValueSet( Window* _pParent, const ResId& rResId ) :
126*cdf0e10cSrcweir 	ValueSet( _pParent, rResId ),
127*cdf0e10cSrcweir 	DragSourceHelper( this ),
128*cdf0e10cSrcweir     bLeft (sal_True)
129*cdf0e10cSrcweir {
130*cdf0e10cSrcweir 	SetAccessibleName(String( SVX_RES( STR_COLORTABLE )  ));
131*cdf0e10cSrcweir }
132*cdf0e10cSrcweir 
133*cdf0e10cSrcweir /*************************************************************************
134*cdf0e10cSrcweir |*
135*cdf0e10cSrcweir |* SvxColorValueSet: MouseButtonDown
136*cdf0e10cSrcweir |*
137*cdf0e10cSrcweir \************************************************************************/
138*cdf0e10cSrcweir 
139*cdf0e10cSrcweir void SvxColorValueSet::MouseButtonDown( const MouseEvent& rMEvt )
140*cdf0e10cSrcweir {
141*cdf0e10cSrcweir 	// Fuer Mac noch anders handlen !
142*cdf0e10cSrcweir 	if( rMEvt.IsLeft() )
143*cdf0e10cSrcweir 	{
144*cdf0e10cSrcweir 		bLeft = sal_True;
145*cdf0e10cSrcweir 		ValueSet::MouseButtonDown( rMEvt );
146*cdf0e10cSrcweir 	}
147*cdf0e10cSrcweir 	else
148*cdf0e10cSrcweir 	{
149*cdf0e10cSrcweir 		bLeft = sal_False;
150*cdf0e10cSrcweir 		MouseEvent aMEvt( rMEvt.GetPosPixel(),
151*cdf0e10cSrcweir 						  rMEvt.GetClicks(),
152*cdf0e10cSrcweir 						  rMEvt.GetMode(),
153*cdf0e10cSrcweir 						  MOUSE_LEFT,
154*cdf0e10cSrcweir 						  rMEvt.GetModifier() );
155*cdf0e10cSrcweir 		ValueSet::MouseButtonDown( aMEvt );
156*cdf0e10cSrcweir 	}
157*cdf0e10cSrcweir 
158*cdf0e10cSrcweir 	aDragPosPixel = GetPointerPosPixel();
159*cdf0e10cSrcweir }
160*cdf0e10cSrcweir 
161*cdf0e10cSrcweir /*************************************************************************
162*cdf0e10cSrcweir |*
163*cdf0e10cSrcweir |* SvxColorValueSet: MouseButtonUp
164*cdf0e10cSrcweir |*
165*cdf0e10cSrcweir \************************************************************************/
166*cdf0e10cSrcweir 
167*cdf0e10cSrcweir void SvxColorValueSet::MouseButtonUp( const MouseEvent& rMEvt )
168*cdf0e10cSrcweir {
169*cdf0e10cSrcweir 	// Fuer Mac noch anders handlen !
170*cdf0e10cSrcweir 	if( rMEvt.IsLeft() )
171*cdf0e10cSrcweir 	{
172*cdf0e10cSrcweir 		bLeft = sal_True;
173*cdf0e10cSrcweir 		ValueSet::MouseButtonUp( rMEvt );
174*cdf0e10cSrcweir 	}
175*cdf0e10cSrcweir 	else
176*cdf0e10cSrcweir 	{
177*cdf0e10cSrcweir 		bLeft = sal_False;
178*cdf0e10cSrcweir 		MouseEvent aMEvt( rMEvt.GetPosPixel(),
179*cdf0e10cSrcweir 						  rMEvt.GetClicks(),
180*cdf0e10cSrcweir 						  rMEvt.GetMode(),
181*cdf0e10cSrcweir 						  MOUSE_LEFT,
182*cdf0e10cSrcweir 						  rMEvt.GetModifier() );
183*cdf0e10cSrcweir 		ValueSet::MouseButtonUp( aMEvt );
184*cdf0e10cSrcweir 	}
185*cdf0e10cSrcweir 	SetNoSelection();
186*cdf0e10cSrcweir }
187*cdf0e10cSrcweir 
188*cdf0e10cSrcweir /*************************************************************************
189*cdf0e10cSrcweir |*
190*cdf0e10cSrcweir |* Command-Event
191*cdf0e10cSrcweir |*
192*cdf0e10cSrcweir \************************************************************************/
193*cdf0e10cSrcweir 
194*cdf0e10cSrcweir void SvxColorValueSet::Command(const CommandEvent& rCEvt)
195*cdf0e10cSrcweir {
196*cdf0e10cSrcweir 	// Basisklasse
197*cdf0e10cSrcweir 	ValueSet::Command(rCEvt);
198*cdf0e10cSrcweir }
199*cdf0e10cSrcweir 
200*cdf0e10cSrcweir /*************************************************************************
201*cdf0e10cSrcweir |*
202*cdf0e10cSrcweir |* StartDrag
203*cdf0e10cSrcweir |*
204*cdf0e10cSrcweir \************************************************************************/
205*cdf0e10cSrcweir 
206*cdf0e10cSrcweir void SvxColorValueSet::StartDrag( sal_Int8 , const Point&  )
207*cdf0e10cSrcweir {
208*cdf0e10cSrcweir 	Application::PostUserEvent(STATIC_LINK(this, SvxColorValueSet, ExecDragHdl));
209*cdf0e10cSrcweir }
210*cdf0e10cSrcweir 
211*cdf0e10cSrcweir /*************************************************************************
212*cdf0e10cSrcweir |*
213*cdf0e10cSrcweir |* Drag&Drop asynchron ausfuehren
214*cdf0e10cSrcweir |*
215*cdf0e10cSrcweir \************************************************************************/
216*cdf0e10cSrcweir 
217*cdf0e10cSrcweir void SvxColorValueSet::DoDrag()
218*cdf0e10cSrcweir {
219*cdf0e10cSrcweir 	SfxObjectShell* pDocSh = SfxObjectShell::Current();
220*cdf0e10cSrcweir 	sal_uInt16			nItemId = GetItemId( aDragPosPixel );
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir 	if( pDocSh && nItemId )
223*cdf0e10cSrcweir 	{
224*cdf0e10cSrcweir 		XFillAttrSetItem	aXFillSetItem( &pDocSh->GetPool() );
225*cdf0e10cSrcweir 		SfxItemSet&			rSet = aXFillSetItem.GetItemSet();
226*cdf0e10cSrcweir 
227*cdf0e10cSrcweir 		rSet.Put( XFillColorItem( GetItemText( nItemId ), GetItemColor( nItemId ) ) );
228*cdf0e10cSrcweir 		rSet.Put(XFillStyleItem( ( 1 == nItemId ) ? XFILL_NONE : XFILL_SOLID ) );
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir 		EndSelection();
231*cdf0e10cSrcweir 		( new SvxColorValueSetData( aXFillSetItem ) )->StartDrag( this, DND_ACTION_COPY );
232*cdf0e10cSrcweir 		ReleaseMouse();
233*cdf0e10cSrcweir 	}
234*cdf0e10cSrcweir }
235*cdf0e10cSrcweir 
236*cdf0e10cSrcweir /*************************************************************************
237*cdf0e10cSrcweir |*
238*cdf0e10cSrcweir |*
239*cdf0e10cSrcweir |*
240*cdf0e10cSrcweir \************************************************************************/
241*cdf0e10cSrcweir 
242*cdf0e10cSrcweir IMPL_STATIC_LINK(SvxColorValueSet, ExecDragHdl, void*, EMPTYARG)
243*cdf0e10cSrcweir {
244*cdf0e10cSrcweir 	// Als Link, damit asynchron ohne ImpMouseMoveMsg auf dem Stack auch die
245*cdf0e10cSrcweir 	// Farbleiste geloescht werden darf
246*cdf0e10cSrcweir 	pThis->DoDrag();
247*cdf0e10cSrcweir 	return(0);
248*cdf0e10cSrcweir }
249*cdf0e10cSrcweir 
250*cdf0e10cSrcweir /*************************************************************************
251*cdf0e10cSrcweir |*
252*cdf0e10cSrcweir |* Ableitung vom SfxChildWindow als "Behaelter" fuer Animator
253*cdf0e10cSrcweir |*
254*cdf0e10cSrcweir \************************************************************************/
255*cdf0e10cSrcweir 
256*cdf0e10cSrcweir SvxColorChildWindow::SvxColorChildWindow( Window* _pParent,
257*cdf0e10cSrcweir     									  sal_uInt16 nId,
258*cdf0e10cSrcweir 										  SfxBindings* pBindings,
259*cdf0e10cSrcweir 										  SfxChildWinInfo* pInfo ) :
260*cdf0e10cSrcweir 	SfxChildWindow( _pParent, nId )
261*cdf0e10cSrcweir {
262*cdf0e10cSrcweir 	SvxColorDockingWindow* pWin = new SvxColorDockingWindow( pBindings, this,
263*cdf0e10cSrcweir 										_pParent, SVX_RES( RID_SVXCTRL_COLOR ) );
264*cdf0e10cSrcweir 	pWindow = pWin;
265*cdf0e10cSrcweir 
266*cdf0e10cSrcweir 	eChildAlignment = SFX_ALIGN_BOTTOM;
267*cdf0e10cSrcweir 
268*cdf0e10cSrcweir 	pWin->Initialize( pInfo );
269*cdf0e10cSrcweir }
270*cdf0e10cSrcweir 
271*cdf0e10cSrcweir 
272*cdf0e10cSrcweir 
273*cdf0e10cSrcweir /*************************************************************************
274*cdf0e10cSrcweir |*
275*cdf0e10cSrcweir |* Ctor: SvxColorDockingWindow
276*cdf0e10cSrcweir |*
277*cdf0e10cSrcweir \************************************************************************/
278*cdf0e10cSrcweir 
279*cdf0e10cSrcweir SvxColorDockingWindow::SvxColorDockingWindow
280*cdf0e10cSrcweir (
281*cdf0e10cSrcweir 	SfxBindings* _pBindings,
282*cdf0e10cSrcweir 	SfxChildWindow* pCW,
283*cdf0e10cSrcweir 	Window* _pParent,
284*cdf0e10cSrcweir 	const ResId& rResId
285*cdf0e10cSrcweir ) :
286*cdf0e10cSrcweir 
287*cdf0e10cSrcweir 	SfxDockingWindow( _pBindings, pCW, _pParent, rResId ),
288*cdf0e10cSrcweir 
289*cdf0e10cSrcweir 	pColorTable 	( NULL ),
290*cdf0e10cSrcweir 	aColorSet		( this, ResId( 1, *rResId.GetResMgr() ) ),
291*cdf0e10cSrcweir 	nLeftSlot		( SID_ATTR_FILL_COLOR ),
292*cdf0e10cSrcweir 	nRightSlot		( SID_ATTR_LINE_COLOR ),
293*cdf0e10cSrcweir 	nCols			( 20 ),
294*cdf0e10cSrcweir 	nLines			( 1 ),
295*cdf0e10cSrcweir 	aColorSize		( 14, 14 )
296*cdf0e10cSrcweir 
297*cdf0e10cSrcweir {
298*cdf0e10cSrcweir 	FreeResource();
299*cdf0e10cSrcweir 
300*cdf0e10cSrcweir 	aColorSet.SetStyle( aColorSet.GetStyle() | WB_ITEMBORDER );
301*cdf0e10cSrcweir 	aColorSet.SetSelectHdl( LINK( this, SvxColorDockingWindow, SelectHdl ) );
302*cdf0e10cSrcweir 
303*cdf0e10cSrcweir     // Get the model from the view shell.  Using SfxObjectShell::Current()
304*cdf0e10cSrcweir     // is unreliable when called at the wrong times.
305*cdf0e10cSrcweir     SfxObjectShell*	pDocSh = NULL;
306*cdf0e10cSrcweir     if (_pBindings != NULL)
307*cdf0e10cSrcweir     {
308*cdf0e10cSrcweir         SfxDispatcher* pDispatcher = _pBindings->GetDispatcher();
309*cdf0e10cSrcweir         if (pDispatcher != NULL)
310*cdf0e10cSrcweir         {
311*cdf0e10cSrcweir             SfxViewFrame* pFrame = pDispatcher->GetFrame();
312*cdf0e10cSrcweir             if (pFrame != NULL)
313*cdf0e10cSrcweir             {
314*cdf0e10cSrcweir                 SfxViewShell* pViewShell = pFrame->GetViewShell();
315*cdf0e10cSrcweir                 if (pViewShell != NULL)
316*cdf0e10cSrcweir                     pDocSh = pViewShell->GetObjectShell();
317*cdf0e10cSrcweir             }
318*cdf0e10cSrcweir         }
319*cdf0e10cSrcweir     }
320*cdf0e10cSrcweir 
321*cdf0e10cSrcweir 	if ( pDocSh )
322*cdf0e10cSrcweir 	{
323*cdf0e10cSrcweir 		const SfxPoolItem*	pItem = pDocSh->GetItem( SID_COLOR_TABLE );
324*cdf0e10cSrcweir 		if( pItem )
325*cdf0e10cSrcweir 		{
326*cdf0e10cSrcweir 			pColorTable = ( (SvxColorTableItem*) pItem )->GetColorTable();
327*cdf0e10cSrcweir 			FillValueSet();
328*cdf0e10cSrcweir 		}
329*cdf0e10cSrcweir 	}
330*cdf0e10cSrcweir 	aItemSize = aColorSet.CalcItemSizePixel( aColorSize );
331*cdf0e10cSrcweir 	aItemSize.Width() = aItemSize.Width() + aColorSize.Width();
332*cdf0e10cSrcweir 	aItemSize.Width() /= 2;
333*cdf0e10cSrcweir 	aItemSize.Height() = aItemSize.Height() + aColorSize.Height();
334*cdf0e10cSrcweir 	aItemSize.Height() /= 2;
335*cdf0e10cSrcweir 
336*cdf0e10cSrcweir 	SetSize();
337*cdf0e10cSrcweir 	aColorSet.Show();
338*cdf0e10cSrcweir 	StartListening( *_pBindings, sal_True );
339*cdf0e10cSrcweir }
340*cdf0e10cSrcweir 
341*cdf0e10cSrcweir 
342*cdf0e10cSrcweir /*************************************************************************
343*cdf0e10cSrcweir |*
344*cdf0e10cSrcweir |* Dtor: SvxColorDockingWindow
345*cdf0e10cSrcweir |*
346*cdf0e10cSrcweir \************************************************************************/
347*cdf0e10cSrcweir 
348*cdf0e10cSrcweir SvxColorDockingWindow::~SvxColorDockingWindow()
349*cdf0e10cSrcweir {
350*cdf0e10cSrcweir 	EndListening( GetBindings() );
351*cdf0e10cSrcweir }
352*cdf0e10cSrcweir 
353*cdf0e10cSrcweir /*************************************************************************
354*cdf0e10cSrcweir |*
355*cdf0e10cSrcweir |* Notify
356*cdf0e10cSrcweir |*
357*cdf0e10cSrcweir \************************************************************************/
358*cdf0e10cSrcweir 
359*cdf0e10cSrcweir void SvxColorDockingWindow::Notify( SfxBroadcaster& , const SfxHint& rHint )
360*cdf0e10cSrcweir {
361*cdf0e10cSrcweir 	const SfxPoolItemHint *pPoolItemHint = PTR_CAST(SfxPoolItemHint, &rHint);
362*cdf0e10cSrcweir 	if ( pPoolItemHint
363*cdf0e10cSrcweir 		 && ( pPoolItemHint->GetObject()->ISA( SvxColorTableItem ) ) )
364*cdf0e10cSrcweir 	{
365*cdf0e10cSrcweir 		// Die Liste der Farben hat sich geaendert
366*cdf0e10cSrcweir 		pColorTable = ( (SvxColorTableItem*) pPoolItemHint->GetObject() )->GetColorTable();
367*cdf0e10cSrcweir 		FillValueSet();
368*cdf0e10cSrcweir 	}
369*cdf0e10cSrcweir }
370*cdf0e10cSrcweir 
371*cdf0e10cSrcweir /*************************************************************************
372*cdf0e10cSrcweir |*
373*cdf0e10cSrcweir |* FillValueSet
374*cdf0e10cSrcweir |*
375*cdf0e10cSrcweir \************************************************************************/
376*cdf0e10cSrcweir 
377*cdf0e10cSrcweir void SvxColorDockingWindow::FillValueSet()
378*cdf0e10cSrcweir {
379*cdf0e10cSrcweir 	if( pColorTable )
380*cdf0e10cSrcweir 	{
381*cdf0e10cSrcweir 		aColorSet.Clear();
382*cdf0e10cSrcweir 
383*cdf0e10cSrcweir 		// Erster Eintrag: unsichtbar
384*cdf0e10cSrcweir 		long nPtX = aColorSize.Width() - 1;
385*cdf0e10cSrcweir 		long nPtY = aColorSize.Height() - 1;
386*cdf0e10cSrcweir 		VirtualDevice aVD;
387*cdf0e10cSrcweir 		aVD.SetOutputSizePixel( aColorSize );
388*cdf0e10cSrcweir 		aVD.SetLineColor( Color( COL_BLACK ) );
389*cdf0e10cSrcweir 		aVD.SetBackground( Wallpaper( Color( COL_WHITE ) ) );
390*cdf0e10cSrcweir 		aVD.DrawLine( Point(), Point( nPtX, nPtY ) );
391*cdf0e10cSrcweir 		aVD.DrawLine( Point( 0, nPtY ), Point( nPtX, 0 ) );
392*cdf0e10cSrcweir 
393*cdf0e10cSrcweir 		Bitmap aBmp( aVD.GetBitmap( Point(), aColorSize ) );
394*cdf0e10cSrcweir 
395*cdf0e10cSrcweir 		aColorSet.InsertItem( (sal_uInt16)1, Image(aBmp), SVX_RESSTR( RID_SVXSTR_INVISIBLE ) );
396*cdf0e10cSrcweir 
397*cdf0e10cSrcweir 		XColorEntry* pEntry;
398*cdf0e10cSrcweir 		nCount = pColorTable->Count();
399*cdf0e10cSrcweir 
400*cdf0e10cSrcweir 		for( long i = 0; i < nCount; i++ )
401*cdf0e10cSrcweir 		{
402*cdf0e10cSrcweir 			pEntry = pColorTable->GetColor( i );
403*cdf0e10cSrcweir 			aColorSet.InsertItem( (sal_uInt16)i+2,
404*cdf0e10cSrcweir 							pEntry->GetColor(), pEntry->GetName() );
405*cdf0e10cSrcweir 		}
406*cdf0e10cSrcweir 	}
407*cdf0e10cSrcweir }
408*cdf0e10cSrcweir 
409*cdf0e10cSrcweir /*************************************************************************
410*cdf0e10cSrcweir |*
411*cdf0e10cSrcweir |* SetSize
412*cdf0e10cSrcweir |*
413*cdf0e10cSrcweir \************************************************************************/
414*cdf0e10cSrcweir 
415*cdf0e10cSrcweir void SvxColorDockingWindow::SetSize()
416*cdf0e10cSrcweir {
417*cdf0e10cSrcweir 	// Groesse fuer ValueSet berechnen
418*cdf0e10cSrcweir 	Size aSize = GetOutputSizePixel();
419*cdf0e10cSrcweir 	aSize.Width()  -= 4;
420*cdf0e10cSrcweir 	aSize.Height() -= 4;
421*cdf0e10cSrcweir 
422*cdf0e10cSrcweir 	// Zeilen und Spalten berechnen
423*cdf0e10cSrcweir 	nCols = (sal_uInt16) ( aSize.Width() / aItemSize.Width() );
424*cdf0e10cSrcweir 	nLines = (sal_uInt16) ( (float) aSize.Height() / (float) aItemSize.Height() /*+ 0.35*/ );
425*cdf0e10cSrcweir 	if( nLines == 0 )
426*cdf0e10cSrcweir 		nLines++;
427*cdf0e10cSrcweir 
428*cdf0e10cSrcweir 	// Scrollbar setzen/entfernen
429*cdf0e10cSrcweir 	WinBits nBits = aColorSet.GetStyle();
430*cdf0e10cSrcweir 	if ( nLines * nCols >= nCount )
431*cdf0e10cSrcweir 		nBits &= ~WB_VSCROLL;
432*cdf0e10cSrcweir 	else
433*cdf0e10cSrcweir 		nBits |= WB_VSCROLL;
434*cdf0e10cSrcweir 	aColorSet.SetStyle( nBits );
435*cdf0e10cSrcweir 
436*cdf0e10cSrcweir 	// ScrollBar ?
437*cdf0e10cSrcweir 	long nScrollWidth = aColorSet.GetScrollWidth();
438*cdf0e10cSrcweir 	if( nScrollWidth > 0 )
439*cdf0e10cSrcweir 	{
440*cdf0e10cSrcweir 		// Spalten mit ScrollBar berechnen
441*cdf0e10cSrcweir 		nCols = (sal_uInt16) ( ( aSize.Width() - nScrollWidth ) / aItemSize.Width() );
442*cdf0e10cSrcweir 	}
443*cdf0e10cSrcweir 	aColorSet.SetColCount( nCols );
444*cdf0e10cSrcweir 
445*cdf0e10cSrcweir 	if( IsFloatingMode() )
446*cdf0e10cSrcweir 		aColorSet.SetLineCount( nLines );
447*cdf0e10cSrcweir 	else
448*cdf0e10cSrcweir 	{
449*cdf0e10cSrcweir 		aColorSet.SetLineCount( 0 ); // sonst wird LineHeight ignoriert
450*cdf0e10cSrcweir 		aColorSet.SetItemHeight( aItemSize.Height() );
451*cdf0e10cSrcweir 	}
452*cdf0e10cSrcweir 
453*cdf0e10cSrcweir 	aColorSet.SetPosSizePixel( Point( 2, 2 ), aSize );
454*cdf0e10cSrcweir }
455*cdf0e10cSrcweir 
456*cdf0e10cSrcweir /*************************************************************************
457*cdf0e10cSrcweir |*
458*cdf0e10cSrcweir |* SvxColorDockingWindow: Close
459*cdf0e10cSrcweir |*
460*cdf0e10cSrcweir \************************************************************************/
461*cdf0e10cSrcweir 
462*cdf0e10cSrcweir sal_Bool SvxColorDockingWindow::Close()
463*cdf0e10cSrcweir {
464*cdf0e10cSrcweir 	SfxBoolItem aItem( SID_COLOR_CONTROL, sal_False );
465*cdf0e10cSrcweir 	GetBindings().GetDispatcher()->Execute(
466*cdf0e10cSrcweir 		SID_COLOR_CONTROL, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L );
467*cdf0e10cSrcweir 	SfxDockingWindow::Close();
468*cdf0e10cSrcweir 	return( sal_True );
469*cdf0e10cSrcweir }
470*cdf0e10cSrcweir 
471*cdf0e10cSrcweir /*************************************************************************
472*cdf0e10cSrcweir |*
473*cdf0e10cSrcweir |* SelectHdl
474*cdf0e10cSrcweir |*
475*cdf0e10cSrcweir \************************************************************************/
476*cdf0e10cSrcweir 
477*cdf0e10cSrcweir IMPL_LINK( SvxColorDockingWindow, SelectHdl, void *, EMPTYARG )
478*cdf0e10cSrcweir {
479*cdf0e10cSrcweir 	SfxDispatcher* pDispatcher = GetBindings().GetDispatcher();
480*cdf0e10cSrcweir 	sal_uInt16 nPos = aColorSet.GetSelectItemId();
481*cdf0e10cSrcweir 	Color  aColor( aColorSet.GetItemColor( nPos ) );
482*cdf0e10cSrcweir 	String aStr( aColorSet.GetItemText( nPos ) );
483*cdf0e10cSrcweir 
484*cdf0e10cSrcweir     if (aColorSet.IsLeftButton())
485*cdf0e10cSrcweir     {
486*cdf0e10cSrcweir 		if ( nLeftSlot == SID_ATTR_FILL_COLOR )
487*cdf0e10cSrcweir 		{
488*cdf0e10cSrcweir 			if ( nPos == 1 )		// unsichtbar
489*cdf0e10cSrcweir 			{
490*cdf0e10cSrcweir 				XFillStyleItem aXFillStyleItem( XFILL_NONE );
491*cdf0e10cSrcweir 				pDispatcher->Execute( nLeftSlot, SFX_CALLMODE_RECORD, &aXFillStyleItem, 0L );
492*cdf0e10cSrcweir 			}
493*cdf0e10cSrcweir 			else
494*cdf0e10cSrcweir 			{
495*cdf0e10cSrcweir 				sal_Bool bDone = sal_False;
496*cdf0e10cSrcweir 
497*cdf0e10cSrcweir 				// Wenn wir eine DrawView haben und uns im TextEdit-Modus befinden,
498*cdf0e10cSrcweir 				// wird nicht die Flaechen-, sondern die Textfarbe zugewiesen
499*cdf0e10cSrcweir 				SfxViewShell* pViewSh = SfxViewShell::Current();
500*cdf0e10cSrcweir 				if ( pViewSh )
501*cdf0e10cSrcweir 				{
502*cdf0e10cSrcweir 					SdrView* pView = pViewSh->GetDrawView();
503*cdf0e10cSrcweir 					if ( pView && pView->IsTextEdit() )
504*cdf0e10cSrcweir 					{
505*cdf0e10cSrcweir 						SvxColorItem aTextColorItem( aColor, SID_ATTR_CHAR_COLOR );
506*cdf0e10cSrcweir 						pDispatcher->Execute(
507*cdf0e10cSrcweir 							SID_ATTR_CHAR_COLOR, SFX_CALLMODE_RECORD, &aTextColorItem, 0L );
508*cdf0e10cSrcweir 						bDone = sal_True;
509*cdf0e10cSrcweir 					}
510*cdf0e10cSrcweir 				}
511*cdf0e10cSrcweir 				if ( !bDone )
512*cdf0e10cSrcweir 				{
513*cdf0e10cSrcweir 					XFillStyleItem aXFillStyleItem( XFILL_SOLID );
514*cdf0e10cSrcweir 					XFillColorItem aXFillColorItem( aStr, aColor );
515*cdf0e10cSrcweir 					pDispatcher->Execute(
516*cdf0e10cSrcweir 						nLeftSlot, SFX_CALLMODE_RECORD, &aXFillColorItem, &aXFillStyleItem, 0L );
517*cdf0e10cSrcweir 				}
518*cdf0e10cSrcweir 			}
519*cdf0e10cSrcweir 		}
520*cdf0e10cSrcweir 		else if ( nPos != 1 )		// unsichtbar
521*cdf0e10cSrcweir 		{
522*cdf0e10cSrcweir 			SvxColorItem aLeftColorItem( aColor, nLeftSlot );
523*cdf0e10cSrcweir 			pDispatcher->Execute( nLeftSlot, SFX_CALLMODE_RECORD, &aLeftColorItem, 0L );
524*cdf0e10cSrcweir 		}
525*cdf0e10cSrcweir     }
526*cdf0e10cSrcweir     else
527*cdf0e10cSrcweir 	{
528*cdf0e10cSrcweir 		if ( nRightSlot == SID_ATTR_LINE_COLOR )
529*cdf0e10cSrcweir 		{
530*cdf0e10cSrcweir 			if( nPos == 1 )		// unsichtbar
531*cdf0e10cSrcweir 			{
532*cdf0e10cSrcweir 				XLineStyleItem aXLineStyleItem( XLINE_NONE );
533*cdf0e10cSrcweir 				pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aXLineStyleItem, 0L );
534*cdf0e10cSrcweir 			}
535*cdf0e10cSrcweir 			else
536*cdf0e10cSrcweir 			{
537*cdf0e10cSrcweir 				// Sollte der LineStyle unsichtbar sein, so wird er auf SOLID gesetzt
538*cdf0e10cSrcweir 				SfxViewShell* pViewSh = SfxViewShell::Current();
539*cdf0e10cSrcweir 				if ( pViewSh )
540*cdf0e10cSrcweir 				{
541*cdf0e10cSrcweir 					SdrView* pView = pViewSh->GetDrawView();
542*cdf0e10cSrcweir 					if ( pView )
543*cdf0e10cSrcweir 					{
544*cdf0e10cSrcweir 						SfxItemSet aAttrSet( pView->GetModel()->GetItemPool() );
545*cdf0e10cSrcweir 						pView->GetAttributes( aAttrSet );
546*cdf0e10cSrcweir 						if ( aAttrSet.GetItemState( XATTR_LINESTYLE ) != SFX_ITEM_DONTCARE )
547*cdf0e10cSrcweir 						{
548*cdf0e10cSrcweir 							XLineStyle eXLS = (XLineStyle)
549*cdf0e10cSrcweir 								( (const XLineStyleItem&)aAttrSet.Get( XATTR_LINESTYLE ) ).GetValue();
550*cdf0e10cSrcweir 							if ( eXLS == XLINE_NONE )
551*cdf0e10cSrcweir 							{
552*cdf0e10cSrcweir 								XLineStyleItem aXLineStyleItem( XLINE_SOLID );
553*cdf0e10cSrcweir 								pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aXLineStyleItem, 0L );
554*cdf0e10cSrcweir 							}
555*cdf0e10cSrcweir 						}
556*cdf0e10cSrcweir 					}
557*cdf0e10cSrcweir 				}
558*cdf0e10cSrcweir 
559*cdf0e10cSrcweir 				XLineColorItem aXLineColorItem( aStr, aColor );
560*cdf0e10cSrcweir 				pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aXLineColorItem, 0L );
561*cdf0e10cSrcweir 			}
562*cdf0e10cSrcweir 		}
563*cdf0e10cSrcweir 		else if ( nPos != 1 )		// unsichtbar
564*cdf0e10cSrcweir 		{
565*cdf0e10cSrcweir 			SvxColorItem aRightColorItem( aColor, nRightSlot );
566*cdf0e10cSrcweir 			pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aRightColorItem, 0L );
567*cdf0e10cSrcweir 		}
568*cdf0e10cSrcweir 	}
569*cdf0e10cSrcweir 
570*cdf0e10cSrcweir 	return 0;
571*cdf0e10cSrcweir }
572*cdf0e10cSrcweir 
573*cdf0e10cSrcweir /*************************************************************************
574*cdf0e10cSrcweir |*
575*cdf0e10cSrcweir |* Resizing
576*cdf0e10cSrcweir |*
577*cdf0e10cSrcweir \************************************************************************/
578*cdf0e10cSrcweir 
579*cdf0e10cSrcweir 
580*cdf0e10cSrcweir void SvxColorDockingWindow::Resizing( Size& rNewSize )
581*cdf0e10cSrcweir {
582*cdf0e10cSrcweir 	rNewSize.Width()  -= 4;
583*cdf0e10cSrcweir 	rNewSize.Height() -= 4;
584*cdf0e10cSrcweir 
585*cdf0e10cSrcweir 	// Spalten und Reihen ermitteln
586*cdf0e10cSrcweir 	nCols = (sal_uInt16) ( (float) rNewSize.Width() / (float) aItemSize.Width() + 0.5 );
587*cdf0e10cSrcweir 	nLines = (sal_uInt16) ( (float) rNewSize.Height() / (float) aItemSize.Height() + 0.5 );
588*cdf0e10cSrcweir 	if( nLines == 0 )
589*cdf0e10cSrcweir 		nLines = 1;
590*cdf0e10cSrcweir 
591*cdf0e10cSrcweir 	// Scrollbar setzen/entfernen
592*cdf0e10cSrcweir 	WinBits nBits = aColorSet.GetStyle();
593*cdf0e10cSrcweir 	if ( nLines * nCols >= nCount )
594*cdf0e10cSrcweir 		nBits &= ~WB_VSCROLL;
595*cdf0e10cSrcweir 	else
596*cdf0e10cSrcweir 		nBits |= WB_VSCROLL;
597*cdf0e10cSrcweir 	aColorSet.SetStyle( nBits );
598*cdf0e10cSrcweir 
599*cdf0e10cSrcweir 	// ScrollBar ?
600*cdf0e10cSrcweir 	long nScrollWidth = aColorSet.GetScrollWidth();
601*cdf0e10cSrcweir 	if( nScrollWidth > 0 )
602*cdf0e10cSrcweir 	{
603*cdf0e10cSrcweir 		// Spalten mit ScrollBar berechnen
604*cdf0e10cSrcweir 		nCols = (sal_uInt16) ( ( ( (float) rNewSize.Width() - (float) nScrollWidth ) )
605*cdf0e10cSrcweir 							/ (float) aItemSize.Width() + 0.5 );
606*cdf0e10cSrcweir 	}
607*cdf0e10cSrcweir 	if( nCols <= 1 )
608*cdf0e10cSrcweir 		nCols = 2;
609*cdf0e10cSrcweir 
610*cdf0e10cSrcweir 	// Max. Reihen anhand der gegebenen Spalten berechnen
611*cdf0e10cSrcweir 	long nMaxLines = nCount / nCols;
612*cdf0e10cSrcweir 	if( nCount %  nCols )
613*cdf0e10cSrcweir 		nMaxLines++;
614*cdf0e10cSrcweir 
615*cdf0e10cSrcweir 	nLines = sal::static_int_cast< sal_uInt16 >(
616*cdf0e10cSrcweir         std::min< long >( nLines, nMaxLines ) );
617*cdf0e10cSrcweir 
618*cdf0e10cSrcweir 	// Groesse des Windows setzen
619*cdf0e10cSrcweir 	rNewSize.Width()  = nCols * aItemSize.Width() + nScrollWidth + 4;
620*cdf0e10cSrcweir 	rNewSize.Height() = nLines * aItemSize.Height() + 4;
621*cdf0e10cSrcweir }
622*cdf0e10cSrcweir 
623*cdf0e10cSrcweir /*************************************************************************
624*cdf0e10cSrcweir |*
625*cdf0e10cSrcweir |* Resize
626*cdf0e10cSrcweir |*
627*cdf0e10cSrcweir \************************************************************************/
628*cdf0e10cSrcweir 
629*cdf0e10cSrcweir void SvxColorDockingWindow::Resize()
630*cdf0e10cSrcweir {
631*cdf0e10cSrcweir 	if ( !IsFloatingMode() || !GetFloatingWindow()->IsRollUp() )
632*cdf0e10cSrcweir 		SetSize();
633*cdf0e10cSrcweir 	SfxDockingWindow::Resize();
634*cdf0e10cSrcweir }
635*cdf0e10cSrcweir 
636*cdf0e10cSrcweir 
637*cdf0e10cSrcweir 
638*cdf0e10cSrcweir void SvxColorDockingWindow::GetFocus (void)
639*cdf0e10cSrcweir {
640*cdf0e10cSrcweir 	SfxDockingWindow::GetFocus();
641*cdf0e10cSrcweir     // Grab the focus to the color value set so that it can be controlled
642*cdf0e10cSrcweir     // with the keyboard.
643*cdf0e10cSrcweir 	aColorSet.GrabFocus();
644*cdf0e10cSrcweir }
645*cdf0e10cSrcweir 
646*cdf0e10cSrcweir long SvxColorDockingWindow::Notify( NotifyEvent& rNEvt )
647*cdf0e10cSrcweir {
648*cdf0e10cSrcweir 	long nRet = 0;
649*cdf0e10cSrcweir 	if( ( rNEvt.GetType() == EVENT_KEYINPUT ) )
650*cdf0e10cSrcweir 	{
651*cdf0e10cSrcweir 		KeyEvent aKeyEvt = *rNEvt.GetKeyEvent();
652*cdf0e10cSrcweir 		sal_uInt16	 nKeyCode = aKeyEvt.GetKeyCode().GetCode();
653*cdf0e10cSrcweir 		switch( nKeyCode )
654*cdf0e10cSrcweir 		{
655*cdf0e10cSrcweir 			case KEY_ESCAPE:
656*cdf0e10cSrcweir 				GrabFocusToDocument();
657*cdf0e10cSrcweir 				nRet = 1;
658*cdf0e10cSrcweir 				break;
659*cdf0e10cSrcweir 		}
660*cdf0e10cSrcweir 	}
661*cdf0e10cSrcweir 
662*cdf0e10cSrcweir 	return nRet ? nRet : SfxDockingWindow::Notify( rNEvt );
663*cdf0e10cSrcweir }
664