xref: /AOO41X/main/svx/source/xoutdev/_xoutbmp.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
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23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <sot/factory.hxx>
32*cdf0e10cSrcweir #include <tools/urlobj.hxx>
33*cdf0e10cSrcweir #include <unotools/ucbstreamhelper.hxx>
34*cdf0e10cSrcweir #include <vcl/bmpacc.hxx>
35*cdf0e10cSrcweir #include <tools/poly.hxx>
36*cdf0e10cSrcweir #include <vcl/virdev.hxx>
37*cdf0e10cSrcweir #include <vcl/wrkwin.hxx>
38*cdf0e10cSrcweir #include <svl/solar.hrc>
39*cdf0e10cSrcweir #include <sfx2/docfile.hxx>
40*cdf0e10cSrcweir #include <sfx2/app.hxx>
41*cdf0e10cSrcweir #include "svx/xoutbmp.hxx"
42*cdf0e10cSrcweir #include <svtools/FilterConfigItem.hxx>
43*cdf0e10cSrcweir #include <svtools/filter.hxx>
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir // -----------
46*cdf0e10cSrcweir // - Defines -
47*cdf0e10cSrcweir // -----------
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir #define FORMAT_BMP	String(RTL_CONSTASCII_USTRINGPARAM("bmp"))
50*cdf0e10cSrcweir #define FORMAT_GIF	String(RTL_CONSTASCII_USTRINGPARAM("gif"))
51*cdf0e10cSrcweir #define FORMAT_JPG	String(RTL_CONSTASCII_USTRINGPARAM("jpg"))
52*cdf0e10cSrcweir #define FORMAT_PNG	String(RTL_CONSTASCII_USTRINGPARAM("png"))
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir // --------------
55*cdf0e10cSrcweir // - XOutBitmap -
56*cdf0e10cSrcweir // --------------
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir GraphicFilter* XOutBitmap::pGrfFilter = NULL;
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir // -----------------------------------------------------------------------------
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir BitmapEx XOutBitmap::CreateQuickDrawBitmapEx( const Graphic& rGraphic, const OutputDevice& rCompDev,
63*cdf0e10cSrcweir 											  const MapMode& rMapMode, const Size& rLogSize,
64*cdf0e10cSrcweir 											  const Point& rPoint, const Size& rSize )
65*cdf0e10cSrcweir {
66*cdf0e10cSrcweir 	BitmapEx aRetBmp;
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir 	if( rGraphic.IsAlpha() )
69*cdf0e10cSrcweir 		aRetBmp = rGraphic.GetBitmapEx();
70*cdf0e10cSrcweir 	else
71*cdf0e10cSrcweir 	{
72*cdf0e10cSrcweir 		VirtualDevice	aVDev( rCompDev );
73*cdf0e10cSrcweir 		MapMode			aMap( rMapMode );
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir 		aMap.SetOrigin( Point() );
76*cdf0e10cSrcweir 		aVDev.SetMapMode( aMap );
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir 		Point	aPoint( aVDev.LogicToPixel( rPoint ) );
79*cdf0e10cSrcweir 		Size	aOldSize( aVDev.LogicToPixel( rSize ) );
80*cdf0e10cSrcweir 		Size	aAbsSize( aOldSize );
81*cdf0e10cSrcweir 		Size	aQSizePix( aVDev.LogicToPixel( rLogSize ) );
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir 		aVDev.SetMapMode( MapMode() );
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir 		if( aOldSize.Width() < 0 )
86*cdf0e10cSrcweir 			aAbsSize.Width() = -aAbsSize.Width();
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir 		if( aOldSize.Height() < 0 )
89*cdf0e10cSrcweir 			aAbsSize.Height() = -aAbsSize.Height();
90*cdf0e10cSrcweir 
91*cdf0e10cSrcweir 		if( aVDev.SetOutputSizePixel( aAbsSize ) )
92*cdf0e10cSrcweir 		{
93*cdf0e10cSrcweir 			Point		aNewOrg( -aPoint.X(), -aPoint.Y() );
94*cdf0e10cSrcweir 			const Point	aNullPoint;
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir 			// horizontale Spiegelung ggf. beruecksichtigen
97*cdf0e10cSrcweir 			if( aOldSize.Width() < 0 )
98*cdf0e10cSrcweir 			{
99*cdf0e10cSrcweir 				aNewOrg.X() -= aOldSize.Width();
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir 				// und jetzt noch einen abziehen
102*cdf0e10cSrcweir 				aNewOrg.X()--;
103*cdf0e10cSrcweir 			}
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir 			// vertikale Spiegelung ggf. beruecksichtigen
106*cdf0e10cSrcweir 			if( rSize.Height() < 0 )
107*cdf0e10cSrcweir 			{
108*cdf0e10cSrcweir 				aNewOrg.Y() -= aOldSize.Height();
109*cdf0e10cSrcweir 
110*cdf0e10cSrcweir 				// und jetzt noch einen abziehen
111*cdf0e10cSrcweir 				aNewOrg.Y()--;
112*cdf0e10cSrcweir 			}
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir 			if( rGraphic.GetType() != GRAPHIC_BITMAP )
115*cdf0e10cSrcweir 			{
116*cdf0e10cSrcweir 				rGraphic.Draw( &aVDev, aNewOrg, aQSizePix );
117*cdf0e10cSrcweir 
118*cdf0e10cSrcweir 				const Bitmap	aBmp( aVDev.GetBitmap( aNullPoint, aAbsSize ) );
119*cdf0e10cSrcweir 				Bitmap			aMask;
120*cdf0e10cSrcweir 
121*cdf0e10cSrcweir 				Graphic( rGraphic.GetGDIMetaFile().GetMonochromeMtf( COL_BLACK ) ).Draw( &aVDev, aNewOrg, aQSizePix );
122*cdf0e10cSrcweir 				aMask = aVDev.GetBitmap( aNullPoint, aAbsSize );
123*cdf0e10cSrcweir 				aRetBmp = BitmapEx( aBmp, aMask );
124*cdf0e10cSrcweir 			}
125*cdf0e10cSrcweir 			else
126*cdf0e10cSrcweir 			{
127*cdf0e10cSrcweir 				Bitmap	aBmp( rGraphic.GetBitmap() );
128*cdf0e10cSrcweir 
129*cdf0e10cSrcweir // UNX has got problems with 1x1 bitmaps which are transparent (KA 02.11.1998)
130*cdf0e10cSrcweir #ifdef UNX
131*cdf0e10cSrcweir 				const Size	aBmpSize( aBmp.GetSizePixel() );
132*cdf0e10cSrcweir 				sal_Bool		bFullTrans = sal_False;
133*cdf0e10cSrcweir 
134*cdf0e10cSrcweir 				if( aBmpSize.Width() == 1 && aBmpSize.Height() == 1 && rGraphic.IsTransparent() )
135*cdf0e10cSrcweir 				{
136*cdf0e10cSrcweir 					Bitmap				aTrans( rGraphic.GetBitmapEx().GetMask() );
137*cdf0e10cSrcweir 					BitmapReadAccess*	pMAcc = aBmp.AcquireReadAccess();
138*cdf0e10cSrcweir 
139*cdf0e10cSrcweir 					if( pMAcc )
140*cdf0e10cSrcweir 					{
141*cdf0e10cSrcweir 						if( pMAcc->GetColor( 0, 0 ) == BitmapColor( Color( COL_WHITE ) ) )
142*cdf0e10cSrcweir 							bFullTrans = sal_True;
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir 						aTrans.ReleaseAccess( pMAcc );
145*cdf0e10cSrcweir 					}
146*cdf0e10cSrcweir 				}
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir 				if( !bFullTrans )
149*cdf0e10cSrcweir #endif // UNX
150*cdf0e10cSrcweir 
151*cdf0e10cSrcweir 				{
152*cdf0e10cSrcweir 					DitherBitmap( aBmp );
153*cdf0e10cSrcweir 					aVDev.DrawBitmap( aNewOrg, aQSizePix, aBmp );
154*cdf0e10cSrcweir 					aBmp = aVDev.GetBitmap( aNullPoint, aAbsSize );
155*cdf0e10cSrcweir 
156*cdf0e10cSrcweir 					if( !rGraphic.IsTransparent() )
157*cdf0e10cSrcweir 						aRetBmp = BitmapEx( aBmp );
158*cdf0e10cSrcweir 					else
159*cdf0e10cSrcweir 					{
160*cdf0e10cSrcweir 						Bitmap	aTrans( rGraphic.GetBitmapEx().GetMask() );
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir 						if( !aTrans )
163*cdf0e10cSrcweir 							aRetBmp = BitmapEx( aBmp, rGraphic.GetBitmapEx().GetTransparentColor() );
164*cdf0e10cSrcweir 						else
165*cdf0e10cSrcweir 						{
166*cdf0e10cSrcweir 							aVDev.DrawBitmap( aNewOrg, aQSizePix, aTrans );
167*cdf0e10cSrcweir 							aRetBmp = BitmapEx( aBmp, aVDev.GetBitmap( Point(), aAbsSize ) );
168*cdf0e10cSrcweir 						}
169*cdf0e10cSrcweir 					}
170*cdf0e10cSrcweir 				}
171*cdf0e10cSrcweir 			}
172*cdf0e10cSrcweir 		}
173*cdf0e10cSrcweir 	}
174*cdf0e10cSrcweir 
175*cdf0e10cSrcweir 	return aRetBmp;
176*cdf0e10cSrcweir }
177*cdf0e10cSrcweir 
178*cdf0e10cSrcweir // ------------------------------------------------------------------------
179*cdf0e10cSrcweir 
180*cdf0e10cSrcweir void XOutBitmap::DrawQuickDrawBitmapEx( OutputDevice* pOutDev, const Point& rPt,
181*cdf0e10cSrcweir 										const Size& rSize, const BitmapEx& rBmpEx )
182*cdf0e10cSrcweir {
183*cdf0e10cSrcweir 	const Size		aBmpSizePix( rBmpEx.GetSizePixel() );
184*cdf0e10cSrcweir 	const Size		aSizePix( pOutDev->LogicToPixel( rSize ) );
185*cdf0e10cSrcweir 
186*cdf0e10cSrcweir 	if ( ( aSizePix.Width() - aBmpSizePix.Width() ) || ( aSizePix.Height() - aBmpSizePix.Height() ) )
187*cdf0e10cSrcweir 		rBmpEx.Draw( pOutDev, rPt, rSize );
188*cdf0e10cSrcweir 	else
189*cdf0e10cSrcweir 		rBmpEx.Draw( pOutDev, rPt );
190*cdf0e10cSrcweir }
191*cdf0e10cSrcweir 
192*cdf0e10cSrcweir // ------------------------------------------------------------------------
193*cdf0e10cSrcweir 
194*cdf0e10cSrcweir void XOutBitmap::DrawTiledBitmapEx( OutputDevice* pOutDev,
195*cdf0e10cSrcweir 									const Point& rStartPt, const Size& rGrfSize,
196*cdf0e10cSrcweir 									const Rectangle& rTileRect, const BitmapEx& rBmpEx )
197*cdf0e10cSrcweir {
198*cdf0e10cSrcweir 	Rectangle		aClipRect( pOutDev->LogicToPixel( pOutDev->GetClipRegion().GetBoundRect() ) );
199*cdf0e10cSrcweir 	Rectangle		aPixRect( pOutDev->LogicToPixel( rTileRect ) );
200*cdf0e10cSrcweir 	const Size		aPixSize( pOutDev->LogicToPixel( rGrfSize ) );
201*cdf0e10cSrcweir 	const Point		aPixPoint( pOutDev->LogicToPixel( rStartPt ) );
202*cdf0e10cSrcweir 	Point  			aOrg;
203*cdf0e10cSrcweir 	const long		nWidth = aPixSize.Width();
204*cdf0e10cSrcweir 	const long 		nHeight = aPixSize.Height();
205*cdf0e10cSrcweir 	long			nXPos = aPixPoint.X() + ( ( aPixRect.Left() - aPixPoint.X() ) / nWidth ) * nWidth;
206*cdf0e10cSrcweir 	long			nYPos = aPixPoint.Y() + ( ( aPixRect.Top() - aPixPoint.Y() ) / nHeight ) * nHeight;
207*cdf0e10cSrcweir 	const long		nBottom = aPixRect.Bottom();
208*cdf0e10cSrcweir 	const long		nRight = aPixRect.Right();
209*cdf0e10cSrcweir 	const long		nLeft = nXPos;
210*cdf0e10cSrcweir 	const sal_Bool		bNoSize = ( aPixSize == rBmpEx.GetSizePixel() );
211*cdf0e10cSrcweir 
212*cdf0e10cSrcweir 	pOutDev->Push();
213*cdf0e10cSrcweir 	pOutDev->SetMapMode( MapMode() );
214*cdf0e10cSrcweir 
215*cdf0e10cSrcweir 	// ggf. neue ClipRegion berechnen und setzen
216*cdf0e10cSrcweir 	if ( pOutDev->IsClipRegion() )
217*cdf0e10cSrcweir 		aPixRect.Intersection( aClipRect );
218*cdf0e10cSrcweir 
219*cdf0e10cSrcweir 	pOutDev->SetClipRegion( aPixRect );
220*cdf0e10cSrcweir 
221*cdf0e10cSrcweir 	while( nYPos <= nBottom )
222*cdf0e10cSrcweir 	{
223*cdf0e10cSrcweir 		while( nXPos <= nRight )
224*cdf0e10cSrcweir 		{
225*cdf0e10cSrcweir 			if ( bNoSize )
226*cdf0e10cSrcweir 				rBmpEx.Draw( pOutDev, Point( nXPos, nYPos ) );
227*cdf0e10cSrcweir 			else
228*cdf0e10cSrcweir 				rBmpEx.Draw( pOutDev, Point( nXPos, nYPos ), aPixSize );
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir 			nXPos += nWidth;
231*cdf0e10cSrcweir 		}
232*cdf0e10cSrcweir 
233*cdf0e10cSrcweir 		nXPos = nLeft;
234*cdf0e10cSrcweir 		nYPos += nHeight;
235*cdf0e10cSrcweir 	}
236*cdf0e10cSrcweir 
237*cdf0e10cSrcweir 	pOutDev->Pop();
238*cdf0e10cSrcweir }
239*cdf0e10cSrcweir 
240*cdf0e10cSrcweir // ------------------------------------------------------------------------
241*cdf0e10cSrcweir 
242*cdf0e10cSrcweir Animation XOutBitmap::MirrorAnimation( const Animation& rAnimation, sal_Bool bHMirr, sal_Bool bVMirr )
243*cdf0e10cSrcweir {
244*cdf0e10cSrcweir 	Animation aNewAnim( rAnimation );
245*cdf0e10cSrcweir 
246*cdf0e10cSrcweir 	if( bHMirr || bVMirr )
247*cdf0e10cSrcweir 	{
248*cdf0e10cSrcweir 		const Size&	rGlobalSize = aNewAnim.GetDisplaySizePixel();
249*cdf0e10cSrcweir 		sal_uIntPtr		nMirrorFlags = 0L;
250*cdf0e10cSrcweir 
251*cdf0e10cSrcweir 		if( bHMirr )
252*cdf0e10cSrcweir 			nMirrorFlags |= BMP_MIRROR_HORZ;
253*cdf0e10cSrcweir 
254*cdf0e10cSrcweir 		if( bVMirr )
255*cdf0e10cSrcweir 			nMirrorFlags |= BMP_MIRROR_VERT;
256*cdf0e10cSrcweir 
257*cdf0e10cSrcweir 		for( sal_uInt16 i = 0, nCount = aNewAnim.Count(); i < nCount; i++ )
258*cdf0e10cSrcweir 		{
259*cdf0e10cSrcweir 			AnimationBitmap	aAnimBmp( aNewAnim.Get( i ) );
260*cdf0e10cSrcweir 
261*cdf0e10cSrcweir 			// BitmapEx spiegeln
262*cdf0e10cSrcweir 			aAnimBmp.aBmpEx.Mirror( nMirrorFlags );
263*cdf0e10cSrcweir 
264*cdf0e10cSrcweir 			// Die Positionen innerhalb der Gesamtbitmap
265*cdf0e10cSrcweir 			// muessen natuerlich auch angepasst werden
266*cdf0e10cSrcweir 			if( bHMirr )
267*cdf0e10cSrcweir 				aAnimBmp.aPosPix.X() = rGlobalSize.Width() - aAnimBmp.aPosPix.X() -
268*cdf0e10cSrcweir 									   aAnimBmp.aSizePix.Width();
269*cdf0e10cSrcweir 
270*cdf0e10cSrcweir 			if( bVMirr )
271*cdf0e10cSrcweir 				aAnimBmp.aPosPix.Y() = rGlobalSize.Height() - aAnimBmp.aPosPix.Y() -
272*cdf0e10cSrcweir 									   aAnimBmp.aSizePix.Height();
273*cdf0e10cSrcweir 
274*cdf0e10cSrcweir 			aNewAnim.Replace( aAnimBmp, i );
275*cdf0e10cSrcweir 		}
276*cdf0e10cSrcweir 	}
277*cdf0e10cSrcweir 
278*cdf0e10cSrcweir 	return aNewAnim;
279*cdf0e10cSrcweir }
280*cdf0e10cSrcweir 
281*cdf0e10cSrcweir // ------------------------------------------------------------------------
282*cdf0e10cSrcweir 
283*cdf0e10cSrcweir Graphic XOutBitmap::MirrorGraphic( const Graphic& rGraphic, const sal_uIntPtr nMirrorFlags )
284*cdf0e10cSrcweir {
285*cdf0e10cSrcweir 	Graphic	aRetGraphic;
286*cdf0e10cSrcweir 
287*cdf0e10cSrcweir 	if( nMirrorFlags )
288*cdf0e10cSrcweir 	{
289*cdf0e10cSrcweir 		if( rGraphic.IsAnimated() )
290*cdf0e10cSrcweir 		{
291*cdf0e10cSrcweir 			aRetGraphic = MirrorAnimation( rGraphic.GetAnimation(),
292*cdf0e10cSrcweir 										   ( nMirrorFlags & BMP_MIRROR_HORZ ) == BMP_MIRROR_HORZ,
293*cdf0e10cSrcweir 										   ( nMirrorFlags & BMP_MIRROR_VERT ) == BMP_MIRROR_VERT );
294*cdf0e10cSrcweir 		}
295*cdf0e10cSrcweir 		else
296*cdf0e10cSrcweir 		{
297*cdf0e10cSrcweir 			if( rGraphic.IsTransparent() )
298*cdf0e10cSrcweir 			{
299*cdf0e10cSrcweir 				BitmapEx aBmpEx( rGraphic.GetBitmapEx() );
300*cdf0e10cSrcweir 
301*cdf0e10cSrcweir 				aBmpEx.Mirror( nMirrorFlags );
302*cdf0e10cSrcweir 				aRetGraphic = aBmpEx;
303*cdf0e10cSrcweir 			}
304*cdf0e10cSrcweir 			else
305*cdf0e10cSrcweir 			{
306*cdf0e10cSrcweir 				Bitmap aBmp( rGraphic.GetBitmap() );
307*cdf0e10cSrcweir 
308*cdf0e10cSrcweir 				aBmp.Mirror( nMirrorFlags );
309*cdf0e10cSrcweir 				aRetGraphic = aBmp;
310*cdf0e10cSrcweir 			}
311*cdf0e10cSrcweir 		}
312*cdf0e10cSrcweir 	}
313*cdf0e10cSrcweir 	else
314*cdf0e10cSrcweir 		aRetGraphic = rGraphic;
315*cdf0e10cSrcweir 
316*cdf0e10cSrcweir 	return aRetGraphic;
317*cdf0e10cSrcweir }
318*cdf0e10cSrcweir 
319*cdf0e10cSrcweir // ------------------------------------------------------------------------
320*cdf0e10cSrcweir 
321*cdf0e10cSrcweir sal_uInt16 XOutBitmap::WriteGraphic( const Graphic& rGraphic, String& rFileName,
322*cdf0e10cSrcweir 								 const String& rFilterName, const sal_uIntPtr nFlags,
323*cdf0e10cSrcweir 								 const Size* pMtfSize_100TH_MM )
324*cdf0e10cSrcweir {
325*cdf0e10cSrcweir 	if( rGraphic.GetType() != GRAPHIC_NONE )
326*cdf0e10cSrcweir 	{
327*cdf0e10cSrcweir 		INetURLObject	aURL( rFileName );
328*cdf0e10cSrcweir 		Graphic			aGraphic;
329*cdf0e10cSrcweir 		String			aExt;
330*cdf0e10cSrcweir 		GraphicFilter*	pFilter = GraphicFilter::GetGraphicFilter();
331*cdf0e10cSrcweir 		sal_uInt16			nErr = GRFILTER_FILTERERROR, nFilter = GRFILTER_FORMAT_NOTFOUND;
332*cdf0e10cSrcweir 		sal_Bool			bTransparent = rGraphic.IsTransparent(), bAnimated = rGraphic.IsAnimated();
333*cdf0e10cSrcweir 
334*cdf0e10cSrcweir 		DBG_ASSERT( aURL.GetProtocol() != INET_PROT_NOT_VALID, "XOutBitmap::WriteGraphic(...): invalid URL" );
335*cdf0e10cSrcweir 
336*cdf0e10cSrcweir 		// calculate correct file name
337*cdf0e10cSrcweir 		if( !( nFlags & XOUTBMP_DONT_EXPAND_FILENAME ) )
338*cdf0e10cSrcweir 		{
339*cdf0e10cSrcweir             String aName( aURL.getBase() );
340*cdf0e10cSrcweir             aName += '_';
341*cdf0e10cSrcweir             aName += String(aURL.getExtension());
342*cdf0e10cSrcweir             aName += '_';
343*cdf0e10cSrcweir             String aStr( String::CreateFromInt32( rGraphic.GetChecksum(), 16 ) );
344*cdf0e10cSrcweir             if ( aStr.GetChar(0) == '-' )
345*cdf0e10cSrcweir                 aStr.SetChar(0,'m');
346*cdf0e10cSrcweir             aName += aStr;
347*cdf0e10cSrcweir             aURL.setBase( aName );
348*cdf0e10cSrcweir 		}
349*cdf0e10cSrcweir 
350*cdf0e10cSrcweir 		if( ( nFlags & XOUTBMP_USE_NATIVE_IF_POSSIBLE ) &&
351*cdf0e10cSrcweir 			!( nFlags & XOUTBMP_MIRROR_HORZ ) &&
352*cdf0e10cSrcweir 			!( nFlags & XOUTBMP_MIRROR_VERT ) &&
353*cdf0e10cSrcweir 			( rGraphic.GetType() != GRAPHIC_GDIMETAFILE ) && rGraphic.IsLink() )
354*cdf0e10cSrcweir 		{
355*cdf0e10cSrcweir 			// try to write native link
356*cdf0e10cSrcweir 			const GfxLink aGfxLink( ( (Graphic&) rGraphic ).GetLink() );
357*cdf0e10cSrcweir 
358*cdf0e10cSrcweir 			switch( aGfxLink.GetType() )
359*cdf0e10cSrcweir 			{
360*cdf0e10cSrcweir 				case( GFX_LINK_TYPE_NATIVE_GIF ): aExt = FORMAT_GIF; break;
361*cdf0e10cSrcweir 				case( GFX_LINK_TYPE_NATIVE_JPG ): aExt = FORMAT_JPG; break;
362*cdf0e10cSrcweir 				case( GFX_LINK_TYPE_NATIVE_PNG ): aExt = FORMAT_PNG; break;
363*cdf0e10cSrcweir 
364*cdf0e10cSrcweir 				default:
365*cdf0e10cSrcweir 				break;
366*cdf0e10cSrcweir 			}
367*cdf0e10cSrcweir 
368*cdf0e10cSrcweir 			if( aExt.Len() )
369*cdf0e10cSrcweir 			{
370*cdf0e10cSrcweir                 if( 0 == (nFlags & XOUTBMP_DONT_ADD_EXTENSION))
371*cdf0e10cSrcweir                     aURL.setExtension( aExt );
372*cdf0e10cSrcweir 				rFileName = aURL.GetMainURL( INetURLObject::NO_DECODE );
373*cdf0e10cSrcweir 
374*cdf0e10cSrcweir 				SfxMedium	aMedium( aURL.GetMainURL( INetURLObject::NO_DECODE ), STREAM_WRITE | STREAM_SHARE_DENYNONE | STREAM_TRUNC, sal_True );
375*cdf0e10cSrcweir 				SvStream*	pOStm = aMedium.GetOutStream();
376*cdf0e10cSrcweir 
377*cdf0e10cSrcweir 				if( pOStm && aGfxLink.GetDataSize() && aGfxLink.GetData() )
378*cdf0e10cSrcweir 				{
379*cdf0e10cSrcweir 					pOStm->Write( aGfxLink.GetData(), aGfxLink.GetDataSize() );
380*cdf0e10cSrcweir 					aMedium.Commit();
381*cdf0e10cSrcweir 
382*cdf0e10cSrcweir 					if( !aMedium.GetError() )
383*cdf0e10cSrcweir 						nErr = GRFILTER_OK;
384*cdf0e10cSrcweir 				}
385*cdf0e10cSrcweir 			}
386*cdf0e10cSrcweir 		}
387*cdf0e10cSrcweir 
388*cdf0e10cSrcweir 		if( GRFILTER_OK != nErr )
389*cdf0e10cSrcweir 		{
390*cdf0e10cSrcweir 			String	aFilter( rFilterName );
391*cdf0e10cSrcweir 			sal_Bool	bWriteTransGrf = ( aFilter.EqualsIgnoreCaseAscii( "transgrf" ) ) ||
392*cdf0e10cSrcweir 									 ( aFilter.EqualsIgnoreCaseAscii( "gif" ) ) ||
393*cdf0e10cSrcweir 									 ( nFlags & XOUTBMP_USE_GIF_IF_POSSIBLE ) ||
394*cdf0e10cSrcweir 									 ( ( nFlags & XOUTBMP_USE_GIF_IF_SENSIBLE ) && ( bAnimated || bTransparent ) );
395*cdf0e10cSrcweir 
396*cdf0e10cSrcweir 			// get filter and extension
397*cdf0e10cSrcweir 			if( bWriteTransGrf )
398*cdf0e10cSrcweir 				aFilter = FORMAT_GIF;
399*cdf0e10cSrcweir 
400*cdf0e10cSrcweir 			nFilter = pFilter->GetExportFormatNumberForShortName( aFilter );
401*cdf0e10cSrcweir 
402*cdf0e10cSrcweir 			if( GRFILTER_FORMAT_NOTFOUND == nFilter )
403*cdf0e10cSrcweir 			{
404*cdf0e10cSrcweir 				nFilter = pFilter->GetExportFormatNumberForShortName( FORMAT_JPG );
405*cdf0e10cSrcweir 
406*cdf0e10cSrcweir 				if( GRFILTER_FORMAT_NOTFOUND == nFilter )
407*cdf0e10cSrcweir 					nFilter = pFilter->GetExportFormatNumberForShortName( FORMAT_BMP );
408*cdf0e10cSrcweir 			}
409*cdf0e10cSrcweir 
410*cdf0e10cSrcweir 			if( GRFILTER_FORMAT_NOTFOUND != nFilter )
411*cdf0e10cSrcweir 			{
412*cdf0e10cSrcweir 				aExt = pFilter->GetExportFormatShortName( nFilter ).ToLowerAscii();
413*cdf0e10cSrcweir 
414*cdf0e10cSrcweir 				if( bWriteTransGrf )
415*cdf0e10cSrcweir 				{
416*cdf0e10cSrcweir 					if( bAnimated  )
417*cdf0e10cSrcweir 						aGraphic = rGraphic;
418*cdf0e10cSrcweir 					else
419*cdf0e10cSrcweir 					{
420*cdf0e10cSrcweir 						if( pMtfSize_100TH_MM && ( rGraphic.GetType() != GRAPHIC_BITMAP ) )
421*cdf0e10cSrcweir 						{
422*cdf0e10cSrcweir 							VirtualDevice aVDev;
423*cdf0e10cSrcweir 							const Size    aSize( aVDev.LogicToPixel( *pMtfSize_100TH_MM, MAP_100TH_MM ) );
424*cdf0e10cSrcweir 
425*cdf0e10cSrcweir 							if( aVDev.SetOutputSizePixel( aSize ) )
426*cdf0e10cSrcweir 							{
427*cdf0e10cSrcweir 								const Wallpaper aWallpaper( aVDev.GetBackground() );
428*cdf0e10cSrcweir 								const Point		aPt;
429*cdf0e10cSrcweir 
430*cdf0e10cSrcweir 								aVDev.SetBackground( Wallpaper( Color( COL_BLACK ) ) );
431*cdf0e10cSrcweir 								aVDev.Erase();
432*cdf0e10cSrcweir 								rGraphic.Draw( &aVDev, aPt, aSize );
433*cdf0e10cSrcweir 
434*cdf0e10cSrcweir 								const Bitmap aBitmap( aVDev.GetBitmap( aPt, aSize ) );
435*cdf0e10cSrcweir 
436*cdf0e10cSrcweir 								aVDev.SetBackground( aWallpaper );
437*cdf0e10cSrcweir 								aVDev.Erase();
438*cdf0e10cSrcweir 								rGraphic.Draw( &aVDev, aPt, aSize );
439*cdf0e10cSrcweir 
440*cdf0e10cSrcweir 								aVDev.SetRasterOp( ROP_XOR );
441*cdf0e10cSrcweir 								aVDev.DrawBitmap( aPt, aSize, aBitmap );
442*cdf0e10cSrcweir 								aGraphic = BitmapEx( aBitmap, aVDev.GetBitmap( aPt, aSize ) );
443*cdf0e10cSrcweir 							}
444*cdf0e10cSrcweir 							else
445*cdf0e10cSrcweir 								aGraphic = rGraphic.GetBitmapEx();
446*cdf0e10cSrcweir 						}
447*cdf0e10cSrcweir 						else
448*cdf0e10cSrcweir 							aGraphic = rGraphic.GetBitmapEx();
449*cdf0e10cSrcweir 					}
450*cdf0e10cSrcweir 				}
451*cdf0e10cSrcweir 				else
452*cdf0e10cSrcweir 				{
453*cdf0e10cSrcweir 					if( pMtfSize_100TH_MM && ( rGraphic.GetType() != GRAPHIC_BITMAP ) )
454*cdf0e10cSrcweir 					{
455*cdf0e10cSrcweir 						VirtualDevice	aVDev;
456*cdf0e10cSrcweir 						const Size		aSize( aVDev.LogicToPixel( *pMtfSize_100TH_MM, MAP_100TH_MM ) );
457*cdf0e10cSrcweir 
458*cdf0e10cSrcweir 						if( aVDev.SetOutputSizePixel( aSize ) )
459*cdf0e10cSrcweir 						{
460*cdf0e10cSrcweir 							rGraphic.Draw( &aVDev, Point(), aSize );
461*cdf0e10cSrcweir 							aGraphic =  aVDev.GetBitmap( Point(), aSize );
462*cdf0e10cSrcweir 						}
463*cdf0e10cSrcweir 						else
464*cdf0e10cSrcweir 							aGraphic = rGraphic.GetBitmap();
465*cdf0e10cSrcweir 					}
466*cdf0e10cSrcweir 					else
467*cdf0e10cSrcweir 						aGraphic = rGraphic.GetBitmap();
468*cdf0e10cSrcweir 				}
469*cdf0e10cSrcweir 
470*cdf0e10cSrcweir 				// mirror?
471*cdf0e10cSrcweir 				if( ( nFlags & XOUTBMP_MIRROR_HORZ ) || ( nFlags & XOUTBMP_MIRROR_VERT ) )
472*cdf0e10cSrcweir 					aGraphic = MirrorGraphic( aGraphic, nFlags );
473*cdf0e10cSrcweir 
474*cdf0e10cSrcweir 				if( ( GRFILTER_FORMAT_NOTFOUND != nFilter ) && ( aGraphic.GetType() != GRAPHIC_NONE ) )
475*cdf0e10cSrcweir 				{
476*cdf0e10cSrcweir                     if( 0 == (nFlags & XOUTBMP_DONT_ADD_EXTENSION))
477*cdf0e10cSrcweir                         aURL.setExtension( aExt );
478*cdf0e10cSrcweir 					rFileName = aURL.GetMainURL( INetURLObject::NO_DECODE );
479*cdf0e10cSrcweir 					nErr = ExportGraphic( aGraphic, aURL, *pFilter, nFilter, NULL );
480*cdf0e10cSrcweir 				}
481*cdf0e10cSrcweir 			}
482*cdf0e10cSrcweir 		}
483*cdf0e10cSrcweir 
484*cdf0e10cSrcweir 		return nErr;
485*cdf0e10cSrcweir 	}
486*cdf0e10cSrcweir 	else
487*cdf0e10cSrcweir 	{
488*cdf0e10cSrcweir 		return GRFILTER_OK;
489*cdf0e10cSrcweir 	}
490*cdf0e10cSrcweir }
491*cdf0e10cSrcweir 
492*cdf0e10cSrcweir // ------------------------------------------------------------------------
493*cdf0e10cSrcweir 
494*cdf0e10cSrcweir #ifdef _MSC_VER
495*cdf0e10cSrcweir #pragma optimize ( "", off )
496*cdf0e10cSrcweir #endif
497*cdf0e10cSrcweir 
498*cdf0e10cSrcweir sal_uInt16 XOutBitmap::ExportGraphic( const Graphic& rGraphic, const INetURLObject& rURL,
499*cdf0e10cSrcweir 								  GraphicFilter& rFilter, const sal_uInt16 nFormat,
500*cdf0e10cSrcweir 								  const com::sun::star::uno::Sequence< com::sun::star::beans::PropertyValue >* pFilterData )
501*cdf0e10cSrcweir {
502*cdf0e10cSrcweir 	DBG_ASSERT( rURL.GetProtocol() != INET_PROT_NOT_VALID, "XOutBitmap::ExportGraphic(...): invalid URL" );
503*cdf0e10cSrcweir 
504*cdf0e10cSrcweir 	SfxMedium	aMedium( rURL.GetMainURL( INetURLObject::NO_DECODE ), STREAM_WRITE | STREAM_SHARE_DENYNONE | STREAM_TRUNC, sal_True );
505*cdf0e10cSrcweir 	SvStream*	pOStm = aMedium.GetOutStream();
506*cdf0e10cSrcweir 	sal_uInt16		nRet = GRFILTER_IOERROR;
507*cdf0e10cSrcweir 
508*cdf0e10cSrcweir 	if( pOStm )
509*cdf0e10cSrcweir 	{
510*cdf0e10cSrcweir 		pGrfFilter = &rFilter;
511*cdf0e10cSrcweir 
512*cdf0e10cSrcweir 		nRet = rFilter.ExportGraphic( rGraphic, rURL.GetMainURL( INetURLObject::NO_DECODE ), *pOStm, nFormat, pFilterData );
513*cdf0e10cSrcweir 
514*cdf0e10cSrcweir 		pGrfFilter = NULL;
515*cdf0e10cSrcweir 		aMedium.Commit();
516*cdf0e10cSrcweir 
517*cdf0e10cSrcweir 		if( aMedium.GetError() && ( GRFILTER_OK == nRet  ) )
518*cdf0e10cSrcweir 			nRet = GRFILTER_IOERROR;
519*cdf0e10cSrcweir 	}
520*cdf0e10cSrcweir 
521*cdf0e10cSrcweir 	return nRet;
522*cdf0e10cSrcweir }
523*cdf0e10cSrcweir 
524*cdf0e10cSrcweir #ifdef _MSC_VER
525*cdf0e10cSrcweir #pragma optimize ( "", on )
526*cdf0e10cSrcweir #endif
527*cdf0e10cSrcweir 
528*cdf0e10cSrcweir // ------------------------------------------------------------------------
529*cdf0e10cSrcweir 
530*cdf0e10cSrcweir Bitmap XOutBitmap::DetectEdges( const Bitmap& rBmp, const sal_uInt8 cThreshold )
531*cdf0e10cSrcweir {
532*cdf0e10cSrcweir 	const Size	aSize( rBmp.GetSizePixel() );
533*cdf0e10cSrcweir 	Bitmap		aRetBmp;
534*cdf0e10cSrcweir 	sal_Bool		bRet = sal_False;
535*cdf0e10cSrcweir 
536*cdf0e10cSrcweir 	if( ( aSize.Width() > 2L ) && ( aSize.Height() > 2L ) )
537*cdf0e10cSrcweir 	{
538*cdf0e10cSrcweir 		Bitmap aWorkBmp( rBmp );
539*cdf0e10cSrcweir 
540*cdf0e10cSrcweir 		if( aWorkBmp.Convert( BMP_CONVERSION_8BIT_GREYS ) )
541*cdf0e10cSrcweir 		{
542*cdf0e10cSrcweir 			Bitmap				aDstBmp( aSize, 1 );
543*cdf0e10cSrcweir 			BitmapReadAccess*	pReadAcc = aWorkBmp.AcquireReadAccess();
544*cdf0e10cSrcweir 			BitmapWriteAccess*	pWriteAcc = aDstBmp.AcquireWriteAccess();
545*cdf0e10cSrcweir 
546*cdf0e10cSrcweir 			if( pReadAcc && pWriteAcc )
547*cdf0e10cSrcweir 			{
548*cdf0e10cSrcweir 				const long			nWidth = aSize.Width();
549*cdf0e10cSrcweir 				const long			nWidth2 = nWidth - 2L;
550*cdf0e10cSrcweir 				const long			nHeight = aSize.Height();
551*cdf0e10cSrcweir 				const long			nHeight2 = nHeight - 2L;
552*cdf0e10cSrcweir 				const long			lThres2 = (long) cThreshold * cThreshold;
553*cdf0e10cSrcweir 				const BitmapColor	aWhite = (sal_uInt8) pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) );
554*cdf0e10cSrcweir 				const BitmapColor	aBlack = (sal_uInt8) pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) );
555*cdf0e10cSrcweir 				long				nSum1;
556*cdf0e10cSrcweir 				long				nSum2;
557*cdf0e10cSrcweir 				long				lGray;
558*cdf0e10cSrcweir 
559*cdf0e10cSrcweir 				// Rand mit Weiss init.
560*cdf0e10cSrcweir 				pWriteAcc->SetLineColor( Color( COL_WHITE) );
561*cdf0e10cSrcweir 				pWriteAcc->DrawLine( Point(), Point( nWidth - 1L, 0L ) );
562*cdf0e10cSrcweir 				pWriteAcc->DrawLine( Point( nWidth - 1L, 0L ), Point( nWidth - 1L, nHeight - 1L ) );
563*cdf0e10cSrcweir 				pWriteAcc->DrawLine( Point( nWidth - 1L, nHeight - 1L ), Point( 0L, nHeight - 1L ) );
564*cdf0e10cSrcweir 				pWriteAcc->DrawLine( Point( 0, nHeight - 1L ), Point() );
565*cdf0e10cSrcweir 
566*cdf0e10cSrcweir 				for( long nY = 0L, nY1 = 1L, nY2 = 2; nY < nHeight2; nY++, nY1++, nY2++ )
567*cdf0e10cSrcweir 				{
568*cdf0e10cSrcweir 					for( long nX = 0L, nXDst = 1L, nXTmp; nX < nWidth2; nX++, nXDst++ )
569*cdf0e10cSrcweir 					{
570*cdf0e10cSrcweir 						nXTmp = nX;
571*cdf0e10cSrcweir 
572*cdf0e10cSrcweir 						nSum1 = -( nSum2 = lGray = (sal_uInt8) pReadAcc->GetPixel( nY, nXTmp++ ) );
573*cdf0e10cSrcweir 						nSum2 += ( (long) (sal_uInt8) pReadAcc->GetPixel( nY, nXTmp++ ) ) << 1;
574*cdf0e10cSrcweir 						nSum1 += ( lGray = pReadAcc->GetPixel( nY, nXTmp ) );
575*cdf0e10cSrcweir 						nSum2 += lGray;
576*cdf0e10cSrcweir 
577*cdf0e10cSrcweir 						nSum1 += ( (long) (sal_uInt8) pReadAcc->GetPixel( nY1, nXTmp ) ) << 1;
578*cdf0e10cSrcweir 						nSum1 -= ( (long) (sal_uInt8) pReadAcc->GetPixel( nY1, nXTmp -= 2 ) ) << 1;
579*cdf0e10cSrcweir 
580*cdf0e10cSrcweir 						nSum1 += ( lGray = -(long) (sal_uInt8) pReadAcc->GetPixel( nY2, nXTmp++ ) );
581*cdf0e10cSrcweir 						nSum2 += lGray;
582*cdf0e10cSrcweir 						nSum2 -= ( (long) (sal_uInt8) pReadAcc->GetPixel( nY2, nXTmp++ ) ) << 1;
583*cdf0e10cSrcweir 						nSum1 += ( lGray = (long) (sal_uInt8) pReadAcc->GetPixel( nY2, nXTmp ) );
584*cdf0e10cSrcweir 						nSum2 -= lGray;
585*cdf0e10cSrcweir 
586*cdf0e10cSrcweir 						if( ( nSum1 * nSum1 + nSum2 * nSum2 ) < lThres2 )
587*cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY1, nXDst, aWhite );
588*cdf0e10cSrcweir 						else
589*cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY1, nXDst, aBlack );
590*cdf0e10cSrcweir 					}
591*cdf0e10cSrcweir 				}
592*cdf0e10cSrcweir 
593*cdf0e10cSrcweir 				bRet = sal_True;
594*cdf0e10cSrcweir 			}
595*cdf0e10cSrcweir 
596*cdf0e10cSrcweir 			aWorkBmp.ReleaseAccess( pReadAcc );
597*cdf0e10cSrcweir 			aDstBmp.ReleaseAccess( pWriteAcc );
598*cdf0e10cSrcweir 
599*cdf0e10cSrcweir 			if( bRet )
600*cdf0e10cSrcweir 				aRetBmp = aDstBmp;
601*cdf0e10cSrcweir 		}
602*cdf0e10cSrcweir 	}
603*cdf0e10cSrcweir 
604*cdf0e10cSrcweir 	if( !aRetBmp )
605*cdf0e10cSrcweir 		aRetBmp = rBmp;
606*cdf0e10cSrcweir 	else
607*cdf0e10cSrcweir 	{
608*cdf0e10cSrcweir 		aRetBmp.SetPrefMapMode( rBmp.GetPrefMapMode() );
609*cdf0e10cSrcweir 		aRetBmp.SetPrefSize( rBmp.GetPrefSize() );
610*cdf0e10cSrcweir 	}
611*cdf0e10cSrcweir 
612*cdf0e10cSrcweir 	return aRetBmp;
613*cdf0e10cSrcweir };
614*cdf0e10cSrcweir 
615*cdf0e10cSrcweir // ------------------------------------------------------------------------
616*cdf0e10cSrcweir 
617*cdf0e10cSrcweir Polygon XOutBitmap::GetCountour( const Bitmap& rBmp, const sal_uIntPtr nFlags,
618*cdf0e10cSrcweir 								 const sal_uInt8 cEdgeDetectThreshold, const Rectangle* pWorkRectPixel )
619*cdf0e10cSrcweir {
620*cdf0e10cSrcweir 	Bitmap		aWorkBmp;
621*cdf0e10cSrcweir 	Polygon		aRetPoly;
622*cdf0e10cSrcweir 	Point		aTmpPoint;
623*cdf0e10cSrcweir 	Rectangle	aWorkRect( aTmpPoint, rBmp.GetSizePixel() );
624*cdf0e10cSrcweir 
625*cdf0e10cSrcweir 	if( pWorkRectPixel )
626*cdf0e10cSrcweir 		aWorkRect.Intersection( *pWorkRectPixel );
627*cdf0e10cSrcweir 
628*cdf0e10cSrcweir 	aWorkRect.Justify();
629*cdf0e10cSrcweir 
630*cdf0e10cSrcweir 	if( ( aWorkRect.GetWidth() > 4 ) && ( aWorkRect.GetHeight() > 4 ) )
631*cdf0e10cSrcweir 	{
632*cdf0e10cSrcweir 		// falls Flag gesetzt, muessen wir Kanten detektieren
633*cdf0e10cSrcweir 		if( nFlags & XOUTBMP_CONTOUR_EDGEDETECT )
634*cdf0e10cSrcweir 			aWorkBmp = DetectEdges( rBmp, cEdgeDetectThreshold );
635*cdf0e10cSrcweir 		else
636*cdf0e10cSrcweir 			aWorkBmp = rBmp;
637*cdf0e10cSrcweir 
638*cdf0e10cSrcweir 		BitmapReadAccess* pAcc = aWorkBmp.AcquireReadAccess();
639*cdf0e10cSrcweir 
640*cdf0e10cSrcweir 		if( pAcc )
641*cdf0e10cSrcweir 		{
642*cdf0e10cSrcweir 			const Size&			rPrefSize = aWorkBmp.GetPrefSize();
643*cdf0e10cSrcweir 			const long			nWidth = pAcc->Width();
644*cdf0e10cSrcweir 			const long			nHeight = pAcc->Height();
645*cdf0e10cSrcweir 			const double		fFactorX = (double) rPrefSize.Width() / nWidth;
646*cdf0e10cSrcweir 			const double		fFactorY = (double) rPrefSize.Height() / nHeight;
647*cdf0e10cSrcweir 			const long			nStartX1 = aWorkRect.Left() + 1L;
648*cdf0e10cSrcweir 			const long			nEndX1 = aWorkRect.Right();
649*cdf0e10cSrcweir 			const long			nStartX2 = nEndX1 - 1L;
650*cdf0e10cSrcweir //			const long			nEndX2 = nStartX1 - 1L;
651*cdf0e10cSrcweir 			const long			nStartY1 = aWorkRect.Top() + 1L;
652*cdf0e10cSrcweir 			const long			nEndY1 = aWorkRect.Bottom();
653*cdf0e10cSrcweir 			const long			nStartY2 = nEndY1 - 1L;
654*cdf0e10cSrcweir //			const long			nEndY2 = nStartY1 - 1L;
655*cdf0e10cSrcweir 			Point*				pPoints1 = NULL;
656*cdf0e10cSrcweir 			Point*				pPoints2 = NULL;
657*cdf0e10cSrcweir 			long				nX, nY;
658*cdf0e10cSrcweir 			sal_uInt16				nPolyPos = 0;
659*cdf0e10cSrcweir 			const BitmapColor	aBlack = pAcc->GetBestMatchingColor( Color( COL_BLACK ) );
660*cdf0e10cSrcweir 
661*cdf0e10cSrcweir 			if( nFlags & XOUTBMP_CONTOUR_VERT )
662*cdf0e10cSrcweir 			{
663*cdf0e10cSrcweir 				pPoints1 = new Point[ nWidth ];
664*cdf0e10cSrcweir 				pPoints2 = new Point[ nWidth ];
665*cdf0e10cSrcweir 
666*cdf0e10cSrcweir 				for( nX = nStartX1; nX < nEndX1; nX++ )
667*cdf0e10cSrcweir 				{
668*cdf0e10cSrcweir 					nY = nStartY1;
669*cdf0e10cSrcweir 
670*cdf0e10cSrcweir 					// zunaechst Zeile von Links nach Rechts durchlaufen
671*cdf0e10cSrcweir 					while( nY < nEndY1 )
672*cdf0e10cSrcweir 					{
673*cdf0e10cSrcweir 						if( aBlack == pAcc->GetPixel( nY, nX ) )
674*cdf0e10cSrcweir 						{
675*cdf0e10cSrcweir 							pPoints1[ nPolyPos ] = Point( nX, nY );
676*cdf0e10cSrcweir 							nY = nStartY2;
677*cdf0e10cSrcweir 
678*cdf0e10cSrcweir 							// diese Schleife wird immer gebreaked da hier ja min. ein Pixel ist
679*cdf0e10cSrcweir 							while( sal_True )
680*cdf0e10cSrcweir 							{
681*cdf0e10cSrcweir 								if( aBlack == pAcc->GetPixel( nY, nX ) )
682*cdf0e10cSrcweir 								{
683*cdf0e10cSrcweir 									pPoints2[ nPolyPos ] = Point( nX, nY );
684*cdf0e10cSrcweir 									break;
685*cdf0e10cSrcweir 								}
686*cdf0e10cSrcweir 
687*cdf0e10cSrcweir 								nY--;
688*cdf0e10cSrcweir 							}
689*cdf0e10cSrcweir 
690*cdf0e10cSrcweir 							nPolyPos++;
691*cdf0e10cSrcweir 							break;
692*cdf0e10cSrcweir 						}
693*cdf0e10cSrcweir 
694*cdf0e10cSrcweir 						nY++;
695*cdf0e10cSrcweir 					}
696*cdf0e10cSrcweir 				}
697*cdf0e10cSrcweir 			}
698*cdf0e10cSrcweir 			else
699*cdf0e10cSrcweir 			{
700*cdf0e10cSrcweir 				pPoints1 = new Point[ nHeight ];
701*cdf0e10cSrcweir 				pPoints2 = new Point[ nHeight ];
702*cdf0e10cSrcweir 
703*cdf0e10cSrcweir 				for ( nY = nStartY1; nY < nEndY1; nY++ )
704*cdf0e10cSrcweir 				{
705*cdf0e10cSrcweir 					nX = nStartX1;
706*cdf0e10cSrcweir 
707*cdf0e10cSrcweir 					// zunaechst Zeile von Links nach Rechts durchlaufen
708*cdf0e10cSrcweir 					while( nX < nEndX1 )
709*cdf0e10cSrcweir 					{
710*cdf0e10cSrcweir 						if( aBlack == pAcc->GetPixel( nY, nX ) )
711*cdf0e10cSrcweir 						{
712*cdf0e10cSrcweir 							pPoints1[ nPolyPos ] = Point( nX, nY );
713*cdf0e10cSrcweir 							nX = nStartX2;
714*cdf0e10cSrcweir 
715*cdf0e10cSrcweir 							// diese Schleife wird immer gebreaked da hier ja min. ein Pixel ist
716*cdf0e10cSrcweir 							while( sal_True )
717*cdf0e10cSrcweir 							{
718*cdf0e10cSrcweir 								if( aBlack == pAcc->GetPixel( nY, nX ) )
719*cdf0e10cSrcweir 								{
720*cdf0e10cSrcweir 									pPoints2[ nPolyPos ] = Point( nX, nY );
721*cdf0e10cSrcweir 									break;
722*cdf0e10cSrcweir 								}
723*cdf0e10cSrcweir 
724*cdf0e10cSrcweir 								nX--;
725*cdf0e10cSrcweir 							}
726*cdf0e10cSrcweir 
727*cdf0e10cSrcweir 							nPolyPos++;
728*cdf0e10cSrcweir 							break;
729*cdf0e10cSrcweir 						}
730*cdf0e10cSrcweir 
731*cdf0e10cSrcweir 						nX++;
732*cdf0e10cSrcweir 					}
733*cdf0e10cSrcweir 				}
734*cdf0e10cSrcweir 			}
735*cdf0e10cSrcweir 
736*cdf0e10cSrcweir 			const sal_uInt16 nNewSize1 = nPolyPos << 1;
737*cdf0e10cSrcweir 
738*cdf0e10cSrcweir 			aRetPoly = Polygon( nPolyPos, pPoints1 );
739*cdf0e10cSrcweir 			aRetPoly.SetSize( nNewSize1 + 1 );
740*cdf0e10cSrcweir 			aRetPoly[ nNewSize1 ] = aRetPoly[ 0 ];
741*cdf0e10cSrcweir 
742*cdf0e10cSrcweir 			for( sal_uInt16 j = nPolyPos; nPolyPos < nNewSize1; )
743*cdf0e10cSrcweir 				aRetPoly[ nPolyPos++ ] = pPoints2[ --j ];
744*cdf0e10cSrcweir 
745*cdf0e10cSrcweir 			if( ( fFactorX != 0. ) && ( fFactorY != 0. ) )
746*cdf0e10cSrcweir 				aRetPoly.Scale( fFactorX, fFactorY );
747*cdf0e10cSrcweir 
748*cdf0e10cSrcweir 			delete[] pPoints1;
749*cdf0e10cSrcweir 			delete[] pPoints2;
750*cdf0e10cSrcweir 		}
751*cdf0e10cSrcweir 	}
752*cdf0e10cSrcweir 
753*cdf0e10cSrcweir 	return aRetPoly;
754*cdf0e10cSrcweir };
755*cdf0e10cSrcweir 
756*cdf0e10cSrcweir // ----------------
757*cdf0e10cSrcweir // - DitherBitmap -
758*cdf0e10cSrcweir // ----------------
759*cdf0e10cSrcweir 
760*cdf0e10cSrcweir sal_Bool DitherBitmap( Bitmap& rBitmap )
761*cdf0e10cSrcweir {
762*cdf0e10cSrcweir 	sal_Bool bRet = sal_False;
763*cdf0e10cSrcweir 
764*cdf0e10cSrcweir 	if( ( rBitmap.GetBitCount() >= 8 ) && ( Application::GetDefaultDevice()->GetColorCount() < 257 ) )
765*cdf0e10cSrcweir 		bRet = rBitmap.Dither( BMP_DITHER_FLOYD );
766*cdf0e10cSrcweir 	else
767*cdf0e10cSrcweir 		bRet = sal_False;
768*cdf0e10cSrcweir 
769*cdf0e10cSrcweir 	return bRet;
770*cdf0e10cSrcweir }
771