xref: /AOO41X/main/sw/source/ui/ribbar/dselect.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_sw.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir 
32*cdf0e10cSrcweir #include <sfx2/bindings.hxx>
33*cdf0e10cSrcweir #include "view.hxx"
34*cdf0e10cSrcweir #include "edtwin.hxx"
35*cdf0e10cSrcweir #include "wrtsh.hxx"
36*cdf0e10cSrcweir #include "cmdid.h"
37*cdf0e10cSrcweir #include "drawbase.hxx"
38*cdf0e10cSrcweir #include "dselect.hxx"
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir extern sal_Bool bNoInterrupt;		// in mainwn.cxx
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir /*************************************************************************
43*cdf0e10cSrcweir |*
44*cdf0e10cSrcweir |* Konstruktor
45*cdf0e10cSrcweir |*
46*cdf0e10cSrcweir \************************************************************************/
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir DrawSelection::DrawSelection(SwWrtShell* pWrtShell, SwEditWin* pEditWin, SwView* pSwView) :
49*cdf0e10cSrcweir 				SwDrawBase(pWrtShell, pEditWin, pSwView)
50*cdf0e10cSrcweir {
51*cdf0e10cSrcweir     m_bCreateObj = sal_False;
52*cdf0e10cSrcweir }
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir /*************************************************************************
55*cdf0e10cSrcweir |*
56*cdf0e10cSrcweir |* Tastaturereignisse bearbeiten
57*cdf0e10cSrcweir |*
58*cdf0e10cSrcweir |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
59*cdf0e10cSrcweir |* sal_False.
60*cdf0e10cSrcweir |*
61*cdf0e10cSrcweir \************************************************************************/
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir sal_Bool DrawSelection::KeyInput(const KeyEvent& rKEvt)
64*cdf0e10cSrcweir {
65*cdf0e10cSrcweir 	sal_Bool bReturn = sal_False;
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir 	switch (rKEvt.GetKeyCode().GetCode())
68*cdf0e10cSrcweir 	{
69*cdf0e10cSrcweir 		case KEY_ESCAPE:
70*cdf0e10cSrcweir 		{
71*cdf0e10cSrcweir             if (m_pWin->IsDrawAction())
72*cdf0e10cSrcweir 			{
73*cdf0e10cSrcweir                 m_pSh->BreakMark();
74*cdf0e10cSrcweir                 m_pWin->ReleaseMouse();
75*cdf0e10cSrcweir 			}
76*cdf0e10cSrcweir 			bReturn = sal_True;
77*cdf0e10cSrcweir 		}
78*cdf0e10cSrcweir 		break;
79*cdf0e10cSrcweir 	}
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir 	if (!bReturn)
82*cdf0e10cSrcweir 		bReturn = SwDrawBase::KeyInput(rKEvt);
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir 	return (bReturn);
85*cdf0e10cSrcweir }
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir /*************************************************************************
88*cdf0e10cSrcweir |*
89*cdf0e10cSrcweir |* Function aktivieren
90*cdf0e10cSrcweir |*
91*cdf0e10cSrcweir \************************************************************************/
92*cdf0e10cSrcweir 
93*cdf0e10cSrcweir void DrawSelection::Activate(const sal_uInt16 nSlotId)
94*cdf0e10cSrcweir {
95*cdf0e10cSrcweir     m_pWin->SetSdrDrawMode(OBJ_NONE);
96*cdf0e10cSrcweir     m_pWin->SetObjectSelect( sal_True );
97*cdf0e10cSrcweir 	SwDrawBase::Activate(nSlotId);
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir     m_pSh->GetView().GetViewFrame()->GetBindings().Invalidate(SID_INSERT_DRAW);
100*cdf0e10cSrcweir }
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir 
103