xref: /AOO41X/main/tools/source/generic/poly.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_tools.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #define _SV_POLY_CXX
32*cdf0e10cSrcweir #include <osl/endian.h>
33*cdf0e10cSrcweir #include <tools/bigint.hxx>
34*cdf0e10cSrcweir #include <tools/debug.hxx>
35*cdf0e10cSrcweir #include <tools/stream.hxx>
36*cdf0e10cSrcweir #include <tools/vcompat.hxx>
37*cdf0e10cSrcweir #include <poly.h>
38*cdf0e10cSrcweir #include <tools/line.hxx>
39*cdf0e10cSrcweir #ifndef _VECTOR2D_H
40*cdf0e10cSrcweir #include <tools/vector2d.hxx>
41*cdf0e10cSrcweir #endif
42*cdf0e10cSrcweir #ifndef _POLY_HXX
43*cdf0e10cSrcweir #include <tools/poly.hxx>
44*cdf0e10cSrcweir #endif
45*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
46*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
47*cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx>
48*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
49*cdf0e10cSrcweir #include <basegfx/curve/b2dcubicbezier.hxx>
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir #include <vector>
52*cdf0e10cSrcweir #include <iterator>
53*cdf0e10cSrcweir #include <algorithm>
54*cdf0e10cSrcweir #include <cstring>
55*cdf0e10cSrcweir #include <limits.h>
56*cdf0e10cSrcweir #include <cmath>
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir // =======================================================================
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir DBG_NAME( Polygon )
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir // -----------------------------------------------------------------------
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir #define EDGE_LEFT		1
66*cdf0e10cSrcweir #define EDGE_TOP		2
67*cdf0e10cSrcweir #define EDGE_RIGHT		4
68*cdf0e10cSrcweir #define EDGE_BOTTOM 	8
69*cdf0e10cSrcweir #define EDGE_HORZ		(EDGE_RIGHT | EDGE_LEFT)
70*cdf0e10cSrcweir #define EDGE_VERT		(EDGE_TOP | EDGE_BOTTOM)
71*cdf0e10cSrcweir #define	SMALL_DVALUE	0.0000001
72*cdf0e10cSrcweir #define FSQRT2			1.4142135623730950488016887242097
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir // -----------------------------------------------------------------------
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir static ImplPolygonData aStaticImplPolygon =
77*cdf0e10cSrcweir {
78*cdf0e10cSrcweir 	NULL, NULL, 0, 0
79*cdf0e10cSrcweir };
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir // =======================================================================
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir ImplPolygon::ImplPolygon( sal_uInt16 nInitSize, sal_Bool bFlags  )
84*cdf0e10cSrcweir {
85*cdf0e10cSrcweir 	if ( nInitSize )
86*cdf0e10cSrcweir 	{
87*cdf0e10cSrcweir 		mpPointAry = (Point*)new char[(sal_uIntPtr)nInitSize*sizeof(Point)];
88*cdf0e10cSrcweir 		memset( mpPointAry, 0, (sal_uIntPtr)nInitSize*sizeof(Point) );
89*cdf0e10cSrcweir 	}
90*cdf0e10cSrcweir 	else
91*cdf0e10cSrcweir 		mpPointAry = NULL;
92*cdf0e10cSrcweir 
93*cdf0e10cSrcweir 	if( bFlags )
94*cdf0e10cSrcweir 	{
95*cdf0e10cSrcweir 		mpFlagAry = new sal_uInt8[ nInitSize ];
96*cdf0e10cSrcweir 		memset( mpPointAry, 0, nInitSize );
97*cdf0e10cSrcweir 	}
98*cdf0e10cSrcweir 	else
99*cdf0e10cSrcweir 		mpFlagAry = NULL;
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir 	mnRefCount = 1;
102*cdf0e10cSrcweir 	mnPoints = nInitSize;
103*cdf0e10cSrcweir }
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir // -----------------------------------------------------------------------
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir ImplPolygon::ImplPolygon( const ImplPolygon& rImpPoly )
108*cdf0e10cSrcweir {
109*cdf0e10cSrcweir 	if ( rImpPoly.mnPoints )
110*cdf0e10cSrcweir 	{
111*cdf0e10cSrcweir 		mpPointAry = (Point*)new char[(sal_uIntPtr)rImpPoly.mnPoints*sizeof(Point)];
112*cdf0e10cSrcweir 		memcpy( mpPointAry, rImpPoly.mpPointAry, (sal_uIntPtr)rImpPoly.mnPoints*sizeof(Point) );
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir 		if( rImpPoly.mpFlagAry )
115*cdf0e10cSrcweir 		{
116*cdf0e10cSrcweir 			mpFlagAry = new sal_uInt8[ rImpPoly.mnPoints ];
117*cdf0e10cSrcweir 			memcpy( mpFlagAry, rImpPoly.mpFlagAry, rImpPoly.mnPoints );
118*cdf0e10cSrcweir 		}
119*cdf0e10cSrcweir 		else
120*cdf0e10cSrcweir 			mpFlagAry = NULL;
121*cdf0e10cSrcweir 	}
122*cdf0e10cSrcweir 	else
123*cdf0e10cSrcweir 	{
124*cdf0e10cSrcweir 		mpPointAry = NULL;
125*cdf0e10cSrcweir 		mpFlagAry = NULL;
126*cdf0e10cSrcweir 	}
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir 	mnRefCount = 1;
129*cdf0e10cSrcweir 	mnPoints   = rImpPoly.mnPoints;
130*cdf0e10cSrcweir }
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir // -----------------------------------------------------------------------
133*cdf0e10cSrcweir 
134*cdf0e10cSrcweir ImplPolygon::ImplPolygon( sal_uInt16 nInitSize, const Point* pInitAry, const sal_uInt8* pInitFlags )
135*cdf0e10cSrcweir {
136*cdf0e10cSrcweir 	if ( nInitSize )
137*cdf0e10cSrcweir 	{
138*cdf0e10cSrcweir 		mpPointAry = (Point*)new char[(sal_uIntPtr)nInitSize*sizeof(Point)];
139*cdf0e10cSrcweir 		memcpy( mpPointAry, pInitAry, (sal_uIntPtr)nInitSize*sizeof( Point ) );
140*cdf0e10cSrcweir 
141*cdf0e10cSrcweir 		if( pInitFlags )
142*cdf0e10cSrcweir 		{
143*cdf0e10cSrcweir 			mpFlagAry = new sal_uInt8[ nInitSize ];
144*cdf0e10cSrcweir 			memcpy( mpFlagAry, pInitFlags, nInitSize );
145*cdf0e10cSrcweir 		}
146*cdf0e10cSrcweir 		else
147*cdf0e10cSrcweir 			mpFlagAry = NULL;
148*cdf0e10cSrcweir 	}
149*cdf0e10cSrcweir 	else
150*cdf0e10cSrcweir 	{
151*cdf0e10cSrcweir 		mpPointAry = NULL;
152*cdf0e10cSrcweir 		mpFlagAry  = NULL;
153*cdf0e10cSrcweir 	}
154*cdf0e10cSrcweir 
155*cdf0e10cSrcweir 	mnRefCount = 1;
156*cdf0e10cSrcweir 	mnPoints   = nInitSize;
157*cdf0e10cSrcweir }
158*cdf0e10cSrcweir 
159*cdf0e10cSrcweir // -----------------------------------------------------------------------
160*cdf0e10cSrcweir 
161*cdf0e10cSrcweir ImplPolygon::~ImplPolygon()
162*cdf0e10cSrcweir {
163*cdf0e10cSrcweir 	if ( mpPointAry )
164*cdf0e10cSrcweir 	{
165*cdf0e10cSrcweir 		delete[] (char*) mpPointAry;
166*cdf0e10cSrcweir 	}
167*cdf0e10cSrcweir 
168*cdf0e10cSrcweir 	if( mpFlagAry )
169*cdf0e10cSrcweir 		delete[] mpFlagAry;
170*cdf0e10cSrcweir }
171*cdf0e10cSrcweir 
172*cdf0e10cSrcweir // -----------------------------------------------------------------------
173*cdf0e10cSrcweir 
174*cdf0e10cSrcweir void ImplPolygon::ImplSetSize( sal_uInt16 nNewSize, sal_Bool bResize )
175*cdf0e10cSrcweir {
176*cdf0e10cSrcweir 	if( mnPoints == nNewSize )
177*cdf0e10cSrcweir 		return;
178*cdf0e10cSrcweir 
179*cdf0e10cSrcweir 	Point* pNewAry;
180*cdf0e10cSrcweir 
181*cdf0e10cSrcweir 	if ( nNewSize )
182*cdf0e10cSrcweir 	{
183*cdf0e10cSrcweir 		pNewAry = (Point*)new char[(sal_uIntPtr)nNewSize*sizeof(Point)];
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir 		if ( bResize )
186*cdf0e10cSrcweir 		{
187*cdf0e10cSrcweir 			// Alte Punkte kopieren
188*cdf0e10cSrcweir 			if ( mnPoints < nNewSize )
189*cdf0e10cSrcweir 			{
190*cdf0e10cSrcweir 				// Neue Punkte mit 0 initialisieren
191*cdf0e10cSrcweir 				memset( pNewAry+mnPoints, 0, (sal_uIntPtr)(nNewSize-mnPoints)*sizeof(Point) );
192*cdf0e10cSrcweir 				if ( mpPointAry )
193*cdf0e10cSrcweir 					memcpy( pNewAry, mpPointAry, mnPoints*sizeof(Point) );
194*cdf0e10cSrcweir 			}
195*cdf0e10cSrcweir 			else
196*cdf0e10cSrcweir 			{
197*cdf0e10cSrcweir 				if ( mpPointAry )
198*cdf0e10cSrcweir 					memcpy( pNewAry, mpPointAry, (sal_uIntPtr)nNewSize*sizeof(Point) );
199*cdf0e10cSrcweir 			}
200*cdf0e10cSrcweir 		}
201*cdf0e10cSrcweir 	}
202*cdf0e10cSrcweir 	else
203*cdf0e10cSrcweir 		pNewAry = NULL;
204*cdf0e10cSrcweir 
205*cdf0e10cSrcweir 	if ( mpPointAry )
206*cdf0e10cSrcweir 		delete[] (char*) mpPointAry;
207*cdf0e10cSrcweir 
208*cdf0e10cSrcweir 	// ggf. FlagArray beruecksichtigen
209*cdf0e10cSrcweir 	if( mpFlagAry )
210*cdf0e10cSrcweir 	{
211*cdf0e10cSrcweir 		sal_uInt8* pNewFlagAry;
212*cdf0e10cSrcweir 
213*cdf0e10cSrcweir 		if( nNewSize )
214*cdf0e10cSrcweir 		{
215*cdf0e10cSrcweir 			pNewFlagAry = new sal_uInt8[ nNewSize ];
216*cdf0e10cSrcweir 
217*cdf0e10cSrcweir 			if( bResize )
218*cdf0e10cSrcweir 			{
219*cdf0e10cSrcweir 				// Alte Flags kopieren
220*cdf0e10cSrcweir 				if ( mnPoints < nNewSize )
221*cdf0e10cSrcweir 				{
222*cdf0e10cSrcweir 					// Neue Punkte mit 0 initialisieren
223*cdf0e10cSrcweir 					memset( pNewFlagAry+mnPoints, 0, nNewSize-mnPoints );
224*cdf0e10cSrcweir 					memcpy( pNewFlagAry, mpFlagAry, mnPoints );
225*cdf0e10cSrcweir 				}
226*cdf0e10cSrcweir 				else
227*cdf0e10cSrcweir 					memcpy( pNewFlagAry, mpFlagAry, nNewSize );
228*cdf0e10cSrcweir 			}
229*cdf0e10cSrcweir 		}
230*cdf0e10cSrcweir 		else
231*cdf0e10cSrcweir 			pNewFlagAry = NULL;
232*cdf0e10cSrcweir 
233*cdf0e10cSrcweir 		delete[] mpFlagAry;
234*cdf0e10cSrcweir 		mpFlagAry  = pNewFlagAry;
235*cdf0e10cSrcweir 	}
236*cdf0e10cSrcweir 
237*cdf0e10cSrcweir 	mpPointAry = pNewAry;
238*cdf0e10cSrcweir 	mnPoints   = nNewSize;
239*cdf0e10cSrcweir }
240*cdf0e10cSrcweir 
241*cdf0e10cSrcweir // -----------------------------------------------------------------------
242*cdf0e10cSrcweir 
243*cdf0e10cSrcweir void ImplPolygon::ImplSplit( sal_uInt16 nPos, sal_uInt16 nSpace, ImplPolygon* pInitPoly )
244*cdf0e10cSrcweir {
245*cdf0e10cSrcweir 	const sal_uIntPtr 	nSpaceSize = nSpace * sizeof( Point );
246*cdf0e10cSrcweir 
247*cdf0e10cSrcweir 	//Can't fit this in :-(, throw ?
248*cdf0e10cSrcweir 	if (mnPoints + nSpace > USHRT_MAX)
249*cdf0e10cSrcweir 		return;
250*cdf0e10cSrcweir 
251*cdf0e10cSrcweir 	const sal_uInt16	nNewSize = mnPoints + nSpace;
252*cdf0e10cSrcweir 
253*cdf0e10cSrcweir 	if( nPos >= mnPoints )
254*cdf0e10cSrcweir 	{
255*cdf0e10cSrcweir 		// Hinten anhaengen
256*cdf0e10cSrcweir 		nPos = mnPoints;
257*cdf0e10cSrcweir 		ImplSetSize( nNewSize, sal_True );
258*cdf0e10cSrcweir 
259*cdf0e10cSrcweir 		if( pInitPoly )
260*cdf0e10cSrcweir 		{
261*cdf0e10cSrcweir 			memcpy( mpPointAry + nPos, pInitPoly->mpPointAry, nSpaceSize );
262*cdf0e10cSrcweir 
263*cdf0e10cSrcweir 			if( pInitPoly->mpFlagAry )
264*cdf0e10cSrcweir 				memcpy( mpFlagAry + nPos, pInitPoly->mpFlagAry, nSpace );
265*cdf0e10cSrcweir 		}
266*cdf0e10cSrcweir 	}
267*cdf0e10cSrcweir 	else
268*cdf0e10cSrcweir 	{
269*cdf0e10cSrcweir 		// PointArray ist in diesem Zweig immer vorhanden
270*cdf0e10cSrcweir 		const sal_uInt16	nSecPos = nPos + nSpace;
271*cdf0e10cSrcweir 		const sal_uInt16	nRest = mnPoints - nPos;
272*cdf0e10cSrcweir 
273*cdf0e10cSrcweir 		Point* pNewAry = (Point*) new char[ (sal_uIntPtr) nNewSize * sizeof( Point ) ];
274*cdf0e10cSrcweir 
275*cdf0e10cSrcweir 		memcpy( pNewAry, mpPointAry, nPos * sizeof( Point ) );
276*cdf0e10cSrcweir 
277*cdf0e10cSrcweir 		if( pInitPoly )
278*cdf0e10cSrcweir 			memcpy( pNewAry + nPos, pInitPoly->mpPointAry, nSpaceSize );
279*cdf0e10cSrcweir 		else
280*cdf0e10cSrcweir 			memset( pNewAry + nPos, 0, nSpaceSize );
281*cdf0e10cSrcweir 
282*cdf0e10cSrcweir 		memcpy( pNewAry + nSecPos, mpPointAry + nPos, nRest * sizeof( Point ) );
283*cdf0e10cSrcweir 		delete[] (char*) mpPointAry;
284*cdf0e10cSrcweir 
285*cdf0e10cSrcweir 		// ggf. FlagArray beruecksichtigen
286*cdf0e10cSrcweir 		if( mpFlagAry )
287*cdf0e10cSrcweir 		{
288*cdf0e10cSrcweir 			sal_uInt8* pNewFlagAry = new sal_uInt8[ nNewSize ];
289*cdf0e10cSrcweir 
290*cdf0e10cSrcweir 			memcpy( pNewFlagAry, mpFlagAry, nPos );
291*cdf0e10cSrcweir 
292*cdf0e10cSrcweir 			if( pInitPoly && pInitPoly->mpFlagAry )
293*cdf0e10cSrcweir 				memcpy( pNewFlagAry + nPos, pInitPoly->mpFlagAry, nSpace );
294*cdf0e10cSrcweir 			else
295*cdf0e10cSrcweir 				memset( pNewFlagAry + nPos, 0, nSpace );
296*cdf0e10cSrcweir 
297*cdf0e10cSrcweir 			memcpy( pNewFlagAry + nSecPos, mpFlagAry + nPos, nRest );
298*cdf0e10cSrcweir 			delete[] mpFlagAry;
299*cdf0e10cSrcweir 			mpFlagAry = pNewFlagAry;
300*cdf0e10cSrcweir 		}
301*cdf0e10cSrcweir 
302*cdf0e10cSrcweir 		mpPointAry = pNewAry;
303*cdf0e10cSrcweir 		mnPoints   = nNewSize;
304*cdf0e10cSrcweir 	}
305*cdf0e10cSrcweir }
306*cdf0e10cSrcweir 
307*cdf0e10cSrcweir // -----------------------------------------------------------------------
308*cdf0e10cSrcweir 
309*cdf0e10cSrcweir void ImplPolygon::ImplRemove( sal_uInt16 nPos, sal_uInt16 nCount )
310*cdf0e10cSrcweir {
311*cdf0e10cSrcweir 	const sal_uInt16 nRemoveCount = Min( (sal_uInt16) ( mnPoints - nPos ), (sal_uInt16) nCount );
312*cdf0e10cSrcweir 
313*cdf0e10cSrcweir 	if( nRemoveCount )
314*cdf0e10cSrcweir 	{
315*cdf0e10cSrcweir 		const sal_uInt16	nNewSize = mnPoints - nRemoveCount;
316*cdf0e10cSrcweir 		const sal_uInt16	nSecPos = nPos + nRemoveCount;
317*cdf0e10cSrcweir 		const sal_uInt16	nRest = mnPoints - nSecPos;
318*cdf0e10cSrcweir 
319*cdf0e10cSrcweir 		Point* pNewAry = (Point*) new char[ (sal_uIntPtr) nNewSize * sizeof( Point ) ];
320*cdf0e10cSrcweir 
321*cdf0e10cSrcweir 		memcpy( pNewAry, mpPointAry, nPos * sizeof( Point ) );
322*cdf0e10cSrcweir 		memcpy( pNewAry + nPos, mpPointAry + nSecPos, nRest * sizeof( Point ) );
323*cdf0e10cSrcweir 
324*cdf0e10cSrcweir 		delete[] (char*) mpPointAry;
325*cdf0e10cSrcweir 
326*cdf0e10cSrcweir 		// ggf. FlagArray beruecksichtigen
327*cdf0e10cSrcweir 		if( mpFlagAry )
328*cdf0e10cSrcweir 		{
329*cdf0e10cSrcweir 			sal_uInt8* pNewFlagAry = new sal_uInt8[ nNewSize ];
330*cdf0e10cSrcweir 
331*cdf0e10cSrcweir 			memcpy( pNewFlagAry, mpFlagAry, nPos );
332*cdf0e10cSrcweir 			memcpy( pNewFlagAry + nPos, mpFlagAry + nSecPos, nRest );
333*cdf0e10cSrcweir 			delete[] mpFlagAry;
334*cdf0e10cSrcweir 			mpFlagAry = pNewFlagAry;
335*cdf0e10cSrcweir 		}
336*cdf0e10cSrcweir 
337*cdf0e10cSrcweir 		mpPointAry = pNewAry;
338*cdf0e10cSrcweir 		mnPoints   = nNewSize;
339*cdf0e10cSrcweir 	}
340*cdf0e10cSrcweir }
341*cdf0e10cSrcweir 
342*cdf0e10cSrcweir // -----------------------------------------------------------------------
343*cdf0e10cSrcweir 
344*cdf0e10cSrcweir void ImplPolygon::ImplCreateFlagArray()
345*cdf0e10cSrcweir {
346*cdf0e10cSrcweir 	if( !mpFlagAry )
347*cdf0e10cSrcweir 	{
348*cdf0e10cSrcweir 		mpFlagAry = new sal_uInt8[ mnPoints ];
349*cdf0e10cSrcweir 		memset( mpFlagAry, 0, mnPoints );
350*cdf0e10cSrcweir 	}
351*cdf0e10cSrcweir }
352*cdf0e10cSrcweir 
353*cdf0e10cSrcweir // =======================================================================
354*cdf0e10cSrcweir 
355*cdf0e10cSrcweir inline void Polygon::ImplMakeUnique()
356*cdf0e10cSrcweir {
357*cdf0e10cSrcweir 	// Falls noch andere Referenzen bestehen, dann kopieren
358*cdf0e10cSrcweir 	if ( mpImplPolygon->mnRefCount != 1 )
359*cdf0e10cSrcweir 	{
360*cdf0e10cSrcweir 		if ( mpImplPolygon->mnRefCount )
361*cdf0e10cSrcweir 			mpImplPolygon->mnRefCount--;
362*cdf0e10cSrcweir 		mpImplPolygon = new ImplPolygon( *mpImplPolygon );
363*cdf0e10cSrcweir 	}
364*cdf0e10cSrcweir }
365*cdf0e10cSrcweir 
366*cdf0e10cSrcweir // -----------------------------------------------------------------------
367*cdf0e10cSrcweir 
368*cdf0e10cSrcweir inline double ImplGetAngle( const Point& rCenter, const Point& rPt )
369*cdf0e10cSrcweir {
370*cdf0e10cSrcweir 	const long nDX = rPt.X() - rCenter.X();
371*cdf0e10cSrcweir 	return( atan2( -rPt.Y() + rCenter.Y(), ( ( nDX == 0L ) ? 0.000000001 : nDX ) ) );
372*cdf0e10cSrcweir }
373*cdf0e10cSrcweir 
374*cdf0e10cSrcweir // -----------------------------------------------------------------------
375*cdf0e10cSrcweir 
376*cdf0e10cSrcweir Polygon::Polygon()
377*cdf0e10cSrcweir {
378*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
379*cdf0e10cSrcweir 	mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
380*cdf0e10cSrcweir }
381*cdf0e10cSrcweir 
382*cdf0e10cSrcweir // -----------------------------------------------------------------------
383*cdf0e10cSrcweir 
384*cdf0e10cSrcweir Polygon::Polygon( sal_uInt16 nSize )
385*cdf0e10cSrcweir {
386*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
387*cdf0e10cSrcweir 
388*cdf0e10cSrcweir 	if ( nSize )
389*cdf0e10cSrcweir 		mpImplPolygon = new ImplPolygon( nSize );
390*cdf0e10cSrcweir 	else
391*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
392*cdf0e10cSrcweir }
393*cdf0e10cSrcweir 
394*cdf0e10cSrcweir // -----------------------------------------------------------------------
395*cdf0e10cSrcweir 
396*cdf0e10cSrcweir Polygon::Polygon( sal_uInt16 nPoints, const Point* pPtAry, const sal_uInt8* pFlagAry )
397*cdf0e10cSrcweir {
398*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
399*cdf0e10cSrcweir 
400*cdf0e10cSrcweir 	if( nPoints )
401*cdf0e10cSrcweir 		mpImplPolygon = new ImplPolygon( nPoints, pPtAry, pFlagAry );
402*cdf0e10cSrcweir 	else
403*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
404*cdf0e10cSrcweir }
405*cdf0e10cSrcweir 
406*cdf0e10cSrcweir // -----------------------------------------------------------------------
407*cdf0e10cSrcweir 
408*cdf0e10cSrcweir Polygon::Polygon( const Polygon& rPoly )
409*cdf0e10cSrcweir {
410*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
411*cdf0e10cSrcweir 	DBG_CHKOBJ( &rPoly, Polygon, NULL );
412*cdf0e10cSrcweir 	DBG_ASSERT( rPoly.mpImplPolygon->mnRefCount < 0xFFFFFFFE, "Polygon: RefCount overflow" );
413*cdf0e10cSrcweir 
414*cdf0e10cSrcweir 	mpImplPolygon = rPoly.mpImplPolygon;
415*cdf0e10cSrcweir 	if ( mpImplPolygon->mnRefCount )
416*cdf0e10cSrcweir 		mpImplPolygon->mnRefCount++;
417*cdf0e10cSrcweir }
418*cdf0e10cSrcweir 
419*cdf0e10cSrcweir // -----------------------------------------------------------------------
420*cdf0e10cSrcweir 
421*cdf0e10cSrcweir Polygon::Polygon( const Rectangle& rRect )
422*cdf0e10cSrcweir {
423*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
424*cdf0e10cSrcweir 
425*cdf0e10cSrcweir 	if ( rRect.IsEmpty() )
426*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
427*cdf0e10cSrcweir 	else
428*cdf0e10cSrcweir 	{
429*cdf0e10cSrcweir 		mpImplPolygon = new ImplPolygon( 5 );
430*cdf0e10cSrcweir 		mpImplPolygon->mpPointAry[0] = rRect.TopLeft();
431*cdf0e10cSrcweir 		mpImplPolygon->mpPointAry[1] = rRect.TopRight();
432*cdf0e10cSrcweir 		mpImplPolygon->mpPointAry[2] = rRect.BottomRight();
433*cdf0e10cSrcweir 		mpImplPolygon->mpPointAry[3] = rRect.BottomLeft();
434*cdf0e10cSrcweir 		mpImplPolygon->mpPointAry[4] = rRect.TopLeft();
435*cdf0e10cSrcweir 	}
436*cdf0e10cSrcweir }
437*cdf0e10cSrcweir 
438*cdf0e10cSrcweir // -----------------------------------------------------------------------
439*cdf0e10cSrcweir 
440*cdf0e10cSrcweir Polygon::Polygon( const Rectangle& rRect, sal_uIntPtr nHorzRound, sal_uIntPtr nVertRound )
441*cdf0e10cSrcweir {
442*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
443*cdf0e10cSrcweir 
444*cdf0e10cSrcweir 	if ( rRect.IsEmpty() )
445*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
446*cdf0e10cSrcweir 	else
447*cdf0e10cSrcweir 	{
448*cdf0e10cSrcweir 		Rectangle aRect( rRect );
449*cdf0e10cSrcweir 		aRect.Justify();			// SJ: i9140
450*cdf0e10cSrcweir 
451*cdf0e10cSrcweir 		nHorzRound = Min( nHorzRound, (sal_uIntPtr) labs( aRect.GetWidth() >> 1 ) );
452*cdf0e10cSrcweir 		nVertRound = Min( nVertRound, (sal_uIntPtr) labs( aRect.GetHeight() >> 1 ) );
453*cdf0e10cSrcweir 
454*cdf0e10cSrcweir 		if( !nHorzRound && !nVertRound )
455*cdf0e10cSrcweir 		{
456*cdf0e10cSrcweir 			mpImplPolygon = new ImplPolygon( 5 );
457*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[0] = aRect.TopLeft();
458*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[1] = aRect.TopRight();
459*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[2] = aRect.BottomRight();
460*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[3] = aRect.BottomLeft();
461*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[4] = aRect.TopLeft();
462*cdf0e10cSrcweir 		}
463*cdf0e10cSrcweir 		else
464*cdf0e10cSrcweir 		{
465*cdf0e10cSrcweir 			const Point		aTL( aRect.Left() + nHorzRound, aRect.Top() + nVertRound );
466*cdf0e10cSrcweir 			const Point		aTR( aRect.Right() - nHorzRound, aRect.Top() + nVertRound );
467*cdf0e10cSrcweir 			const Point		aBR( aRect.Right() - nHorzRound, aRect.Bottom() - nVertRound );
468*cdf0e10cSrcweir 			const Point		aBL( aRect.Left() + nHorzRound, aRect.Bottom() - nVertRound );
469*cdf0e10cSrcweir 			Polygon*		pEllipsePoly = new Polygon( Point(), nHorzRound, nVertRound );
470*cdf0e10cSrcweir 			sal_uInt16			i, nEnd, nSize4 = pEllipsePoly->GetSize() >> 2;
471*cdf0e10cSrcweir 
472*cdf0e10cSrcweir 			mpImplPolygon = new ImplPolygon( pEllipsePoly->GetSize() + 1 );
473*cdf0e10cSrcweir 
474*cdf0e10cSrcweir 			const Point*	pSrcAry = pEllipsePoly->GetConstPointAry();
475*cdf0e10cSrcweir 			Point*			pDstAry = mpImplPolygon->mpPointAry;
476*cdf0e10cSrcweir 
477*cdf0e10cSrcweir 			for( i = 0, nEnd = nSize4; i < nEnd; i++ )
478*cdf0e10cSrcweir 				( pDstAry[ i ] = pSrcAry[ i ] ) += aTR;
479*cdf0e10cSrcweir 
480*cdf0e10cSrcweir 			for( nEnd = nEnd + nSize4; i < nEnd; i++ )
481*cdf0e10cSrcweir 				( pDstAry[ i ] = pSrcAry[ i ] ) += aTL;
482*cdf0e10cSrcweir 
483*cdf0e10cSrcweir 			for( nEnd = nEnd + nSize4; i < nEnd; i++ )
484*cdf0e10cSrcweir 				( pDstAry[ i ] = pSrcAry[ i ] ) += aBL;
485*cdf0e10cSrcweir 
486*cdf0e10cSrcweir 			for( nEnd = nEnd + nSize4; i < nEnd; i++ )
487*cdf0e10cSrcweir 				( pDstAry[ i ] = pSrcAry[ i ] ) += aBR;
488*cdf0e10cSrcweir 
489*cdf0e10cSrcweir 			pDstAry[ nEnd ] = pDstAry[ 0 ];
490*cdf0e10cSrcweir 			delete pEllipsePoly;
491*cdf0e10cSrcweir 		}
492*cdf0e10cSrcweir 	}
493*cdf0e10cSrcweir }
494*cdf0e10cSrcweir 
495*cdf0e10cSrcweir // -----------------------------------------------------------------------
496*cdf0e10cSrcweir 
497*cdf0e10cSrcweir Polygon::Polygon( const Point& rCenter, long nRadX, long nRadY, sal_uInt16 nPoints )
498*cdf0e10cSrcweir {
499*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
500*cdf0e10cSrcweir 
501*cdf0e10cSrcweir 	if( nRadX && nRadY )
502*cdf0e10cSrcweir 	{
503*cdf0e10cSrcweir 		// Default berechnen (abhaengig von Groesse)
504*cdf0e10cSrcweir 		if( !nPoints )
505*cdf0e10cSrcweir 		{
506*cdf0e10cSrcweir 			nPoints = (sal_uInt16) ( F_PI * ( 1.5 * ( nRadX + nRadY ) -
507*cdf0e10cSrcweir 								 sqrt( (double) labs( nRadX * nRadY ) ) ) );
508*cdf0e10cSrcweir 
509*cdf0e10cSrcweir 			nPoints = (sal_uInt16) MinMax( nPoints, 32, 256 );
510*cdf0e10cSrcweir 
511*cdf0e10cSrcweir 			if( ( nRadX > 32 ) && ( nRadY > 32 ) && ( nRadX + nRadY ) < 8192 )
512*cdf0e10cSrcweir 				nPoints >>= 1;
513*cdf0e10cSrcweir 		}
514*cdf0e10cSrcweir 
515*cdf0e10cSrcweir 		// Anzahl der Punkte auf durch 4 teilbare Zahl aufrunden
516*cdf0e10cSrcweir 		mpImplPolygon = new ImplPolygon( nPoints = (nPoints + 3) & ~3 );
517*cdf0e10cSrcweir 
518*cdf0e10cSrcweir 		Point* pPt;
519*cdf0e10cSrcweir 		sal_uInt16 i;
520*cdf0e10cSrcweir 		sal_uInt16 nPoints2 = nPoints >> 1;
521*cdf0e10cSrcweir 		sal_uInt16 nPoints4 = nPoints >> 2;
522*cdf0e10cSrcweir 		double nAngle;
523*cdf0e10cSrcweir 		double nAngleStep = F_PI2 / ( nPoints4 - 1 );
524*cdf0e10cSrcweir 
525*cdf0e10cSrcweir 		for( i=0, nAngle = 0.0; i < nPoints4; i++, nAngle += nAngleStep )
526*cdf0e10cSrcweir 		{
527*cdf0e10cSrcweir 			long nX = FRound( nRadX * cos( nAngle ) );
528*cdf0e10cSrcweir 			long nY = FRound( -nRadY * sin( nAngle ) );
529*cdf0e10cSrcweir 
530*cdf0e10cSrcweir 			pPt = &(mpImplPolygon->mpPointAry[i]);
531*cdf0e10cSrcweir 			pPt->X() =	nX + rCenter.X();
532*cdf0e10cSrcweir 			pPt->Y() =	nY + rCenter.Y();
533*cdf0e10cSrcweir 			pPt = &(mpImplPolygon->mpPointAry[nPoints2-i-1]);
534*cdf0e10cSrcweir 			pPt->X() = -nX + rCenter.X();
535*cdf0e10cSrcweir 			pPt->Y() =	nY + rCenter.Y();
536*cdf0e10cSrcweir 			pPt = &(mpImplPolygon->mpPointAry[i+nPoints2]);
537*cdf0e10cSrcweir 			pPt->X() = -nX + rCenter.X();
538*cdf0e10cSrcweir 			pPt->Y() = -nY + rCenter.Y();
539*cdf0e10cSrcweir 			pPt = &(mpImplPolygon->mpPointAry[nPoints-i-1]);
540*cdf0e10cSrcweir 			pPt->X() =	nX + rCenter.X();
541*cdf0e10cSrcweir 			pPt->Y() = -nY + rCenter.Y();
542*cdf0e10cSrcweir 		}
543*cdf0e10cSrcweir 	}
544*cdf0e10cSrcweir 	else
545*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
546*cdf0e10cSrcweir }
547*cdf0e10cSrcweir 
548*cdf0e10cSrcweir // -----------------------------------------------------------------------
549*cdf0e10cSrcweir 
550*cdf0e10cSrcweir Polygon::Polygon( const Rectangle& rBound,
551*cdf0e10cSrcweir 				  const Point& rStart, const Point& rEnd, PolyStyle eStyle )
552*cdf0e10cSrcweir {
553*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
554*cdf0e10cSrcweir 
555*cdf0e10cSrcweir 	const long	nWidth = rBound.GetWidth();
556*cdf0e10cSrcweir 	const long	nHeight = rBound.GetHeight();
557*cdf0e10cSrcweir 
558*cdf0e10cSrcweir 	if( ( nWidth > 1 ) && ( nHeight > 1 ) )
559*cdf0e10cSrcweir 	{
560*cdf0e10cSrcweir 		const Point aCenter( rBound.Center() );
561*cdf0e10cSrcweir 		const long	nRadX = aCenter.X() - rBound.Left();
562*cdf0e10cSrcweir 		const long	nRadY = aCenter.Y() - rBound.Top();
563*cdf0e10cSrcweir 		sal_uInt16		nPoints;
564*cdf0e10cSrcweir 
565*cdf0e10cSrcweir 		nPoints = (sal_uInt16) ( F_PI * ( 1.5 * ( nRadX + nRadY ) -
566*cdf0e10cSrcweir 							 sqrt( (double) labs( nRadX * nRadY ) ) ) );
567*cdf0e10cSrcweir 
568*cdf0e10cSrcweir 		nPoints = (sal_uInt16) MinMax( nPoints, 32, 256 );
569*cdf0e10cSrcweir 
570*cdf0e10cSrcweir 		if( ( nRadX > 32 ) && ( nRadY > 32 ) && ( nRadX + nRadY ) < 8192 )
571*cdf0e10cSrcweir 			nPoints >>= 1;
572*cdf0e10cSrcweir 
573*cdf0e10cSrcweir 		// Winkel berechnen
574*cdf0e10cSrcweir 		const double	fRadX = nRadX;
575*cdf0e10cSrcweir 		const double	fRadY = nRadY;
576*cdf0e10cSrcweir 		const double	fCenterX = aCenter.X();
577*cdf0e10cSrcweir 		const double	fCenterY = aCenter.Y();
578*cdf0e10cSrcweir 		double			fStart = ImplGetAngle( aCenter, rStart );
579*cdf0e10cSrcweir 		double			fEnd = ImplGetAngle( aCenter, rEnd );
580*cdf0e10cSrcweir 		double			fDiff = fEnd - fStart;
581*cdf0e10cSrcweir 		double			fStep;
582*cdf0e10cSrcweir 		sal_uInt16			nStart;
583*cdf0e10cSrcweir 		sal_uInt16			nEnd;
584*cdf0e10cSrcweir 
585*cdf0e10cSrcweir 		if( fDiff < 0. )
586*cdf0e10cSrcweir 			fDiff += F_2PI;
587*cdf0e10cSrcweir 
588*cdf0e10cSrcweir 		// Punktanzahl proportional verkleinern ( fDiff / (2PI) );
589*cdf0e10cSrcweir 		// ist eingentlich nur fuer einen Kreis richtig; wir
590*cdf0e10cSrcweir 		// machen es hier aber trotzdem
591*cdf0e10cSrcweir 		nPoints = Max( (sal_uInt16) ( ( fDiff * 0.1591549 ) * nPoints ), (sal_uInt16) 16 );
592*cdf0e10cSrcweir 		fStep = fDiff / ( nPoints - 1 );
593*cdf0e10cSrcweir 
594*cdf0e10cSrcweir 		if( POLY_PIE == eStyle )
595*cdf0e10cSrcweir 		{
596*cdf0e10cSrcweir 			const Point aCenter2( FRound( fCenterX ), FRound( fCenterY ) );
597*cdf0e10cSrcweir 
598*cdf0e10cSrcweir 			nStart = 1;
599*cdf0e10cSrcweir 			nEnd = nPoints + 1;
600*cdf0e10cSrcweir 			mpImplPolygon = new ImplPolygon( nPoints + 2 );
601*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[ 0 ] = aCenter2;
602*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[ nEnd ] = aCenter2;
603*cdf0e10cSrcweir 		}
604*cdf0e10cSrcweir 		else
605*cdf0e10cSrcweir 		{
606*cdf0e10cSrcweir 			mpImplPolygon = new ImplPolygon( ( POLY_CHORD == eStyle ) ? ( nPoints + 1 ) : nPoints );
607*cdf0e10cSrcweir 			nStart = 0;
608*cdf0e10cSrcweir 			nEnd = nPoints;
609*cdf0e10cSrcweir 		}
610*cdf0e10cSrcweir 
611*cdf0e10cSrcweir 		for(; nStart < nEnd; nStart++, fStart += fStep )
612*cdf0e10cSrcweir 		{
613*cdf0e10cSrcweir 			Point& rPt = mpImplPolygon->mpPointAry[ nStart ];
614*cdf0e10cSrcweir 
615*cdf0e10cSrcweir 			rPt.X() = FRound( fCenterX + fRadX * cos( fStart ) );
616*cdf0e10cSrcweir 			rPt.Y() = FRound( fCenterY - fRadY * sin( fStart ) );
617*cdf0e10cSrcweir 		}
618*cdf0e10cSrcweir 
619*cdf0e10cSrcweir 		if( POLY_CHORD == eStyle )
620*cdf0e10cSrcweir 			mpImplPolygon->mpPointAry[ nPoints ] = mpImplPolygon->mpPointAry[ 0 ];
621*cdf0e10cSrcweir 	}
622*cdf0e10cSrcweir 	else
623*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*) &aStaticImplPolygon;
624*cdf0e10cSrcweir }
625*cdf0e10cSrcweir 
626*cdf0e10cSrcweir // -----------------------------------------------------------------------
627*cdf0e10cSrcweir 
628*cdf0e10cSrcweir Polygon::Polygon( const Point& rBezPt1, const Point& rCtrlPt1,
629*cdf0e10cSrcweir 				  const Point& rBezPt2, const Point& rCtrlPt2,
630*cdf0e10cSrcweir 				  sal_uInt16 nPoints )
631*cdf0e10cSrcweir {
632*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
633*cdf0e10cSrcweir 
634*cdf0e10cSrcweir 	nPoints = ( 0 == nPoints ) ? 25 : ( ( nPoints < 2 ) ? 2 : nPoints );
635*cdf0e10cSrcweir 
636*cdf0e10cSrcweir 	const double	fInc = 1.0 / ( nPoints - 1 );
637*cdf0e10cSrcweir 	double			fK_1 = 0.0, fK1_1 = 1.0;
638*cdf0e10cSrcweir 	double			fK_2, fK_3, fK1_2, fK1_3, fK12, fK21;
639*cdf0e10cSrcweir 	const double	fX0 = rBezPt1.X();
640*cdf0e10cSrcweir 	const double	fY0 = rBezPt1.Y();
641*cdf0e10cSrcweir 	const double	fX1 = 3.0 * rCtrlPt1.X();
642*cdf0e10cSrcweir 	const double	fY1 = 3.0 * rCtrlPt1.Y();
643*cdf0e10cSrcweir 	const double	fX2 = 3.0 * rCtrlPt2.X();;
644*cdf0e10cSrcweir 	const double	fY2 = 3.0 * rCtrlPt2.Y();;
645*cdf0e10cSrcweir 	const double	fX3 = rBezPt2.X();
646*cdf0e10cSrcweir 	const double	fY3 = rBezPt2.Y();
647*cdf0e10cSrcweir 
648*cdf0e10cSrcweir 	mpImplPolygon = new ImplPolygon( nPoints );
649*cdf0e10cSrcweir 
650*cdf0e10cSrcweir 	for( sal_uInt16 i = 0; i < nPoints; i++, fK_1 += fInc, fK1_1 -= fInc )
651*cdf0e10cSrcweir 	{
652*cdf0e10cSrcweir 		Point& rPt = mpImplPolygon->mpPointAry[ i ];
653*cdf0e10cSrcweir 
654*cdf0e10cSrcweir 		fK_2 = fK_1, fK_3 = ( fK_2 *= fK_1 ), fK_3 *= fK_1;
655*cdf0e10cSrcweir 		fK1_2 = fK1_1, fK1_3 = ( fK1_2 *= fK1_1 ), fK1_3 *= fK1_1;
656*cdf0e10cSrcweir 		fK12 = fK_1 * fK1_2, fK21 = fK_2 * fK1_1;
657*cdf0e10cSrcweir 
658*cdf0e10cSrcweir 		rPt.X() = FRound( fK1_3 * fX0 + fK12 * fX1 + fK21 * fX2 + fK_3 * fX3 );
659*cdf0e10cSrcweir 		rPt.Y() = FRound( fK1_3 * fY0 + fK12 * fY1 + fK21 * fY2 + fK_3 * fY3 );
660*cdf0e10cSrcweir 	}
661*cdf0e10cSrcweir }
662*cdf0e10cSrcweir 
663*cdf0e10cSrcweir // -----------------------------------------------------------------------
664*cdf0e10cSrcweir 
665*cdf0e10cSrcweir Polygon::~Polygon()
666*cdf0e10cSrcweir {
667*cdf0e10cSrcweir 	DBG_DTOR( Polygon, NULL );
668*cdf0e10cSrcweir 
669*cdf0e10cSrcweir 	// Wenn es keine statischen ImpDaten sind, dann loeschen, wenn es
670*cdf0e10cSrcweir 	// die letzte Referenz ist, sonst Referenzcounter decrementieren
671*cdf0e10cSrcweir 	if ( mpImplPolygon->mnRefCount )
672*cdf0e10cSrcweir 	{
673*cdf0e10cSrcweir 		if ( mpImplPolygon->mnRefCount > 1 )
674*cdf0e10cSrcweir 			mpImplPolygon->mnRefCount--;
675*cdf0e10cSrcweir 		else
676*cdf0e10cSrcweir 			delete mpImplPolygon;
677*cdf0e10cSrcweir 	}
678*cdf0e10cSrcweir }
679*cdf0e10cSrcweir 
680*cdf0e10cSrcweir // -----------------------------------------------------------------------
681*cdf0e10cSrcweir 
682*cdf0e10cSrcweir Point* Polygon::ImplGetPointAry()
683*cdf0e10cSrcweir {
684*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
685*cdf0e10cSrcweir 
686*cdf0e10cSrcweir 	ImplMakeUnique();
687*cdf0e10cSrcweir 	return (Point*)mpImplPolygon->mpPointAry;
688*cdf0e10cSrcweir }
689*cdf0e10cSrcweir 
690*cdf0e10cSrcweir // -----------------------------------------------------------------------
691*cdf0e10cSrcweir 
692*cdf0e10cSrcweir sal_uInt8* Polygon::ImplGetFlagAry()
693*cdf0e10cSrcweir {
694*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
695*cdf0e10cSrcweir 
696*cdf0e10cSrcweir 	ImplMakeUnique();
697*cdf0e10cSrcweir 	mpImplPolygon->ImplCreateFlagArray();
698*cdf0e10cSrcweir 	return mpImplPolygon->mpFlagAry;
699*cdf0e10cSrcweir }
700*cdf0e10cSrcweir 
701*cdf0e10cSrcweir // -----------------------------------------------------------------------
702*cdf0e10cSrcweir 
703*cdf0e10cSrcweir const Point* Polygon::GetConstPointAry() const
704*cdf0e10cSrcweir {
705*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
706*cdf0e10cSrcweir 	return (Point*)mpImplPolygon->mpPointAry;
707*cdf0e10cSrcweir }
708*cdf0e10cSrcweir 
709*cdf0e10cSrcweir // -----------------------------------------------------------------------
710*cdf0e10cSrcweir 
711*cdf0e10cSrcweir const sal_uInt8* Polygon::GetConstFlagAry() const
712*cdf0e10cSrcweir {
713*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
714*cdf0e10cSrcweir 	return mpImplPolygon->mpFlagAry;
715*cdf0e10cSrcweir }
716*cdf0e10cSrcweir 
717*cdf0e10cSrcweir // -----------------------------------------------------------------------
718*cdf0e10cSrcweir 
719*cdf0e10cSrcweir void Polygon::SetPoint( const Point& rPt, sal_uInt16 nPos )
720*cdf0e10cSrcweir {
721*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
722*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints,
723*cdf0e10cSrcweir 				"Polygon::SetPoint(): nPos >= nPoints" );
724*cdf0e10cSrcweir 
725*cdf0e10cSrcweir 	ImplMakeUnique();
726*cdf0e10cSrcweir 	mpImplPolygon->mpPointAry[nPos] = rPt;
727*cdf0e10cSrcweir }
728*cdf0e10cSrcweir 
729*cdf0e10cSrcweir // -----------------------------------------------------------------------
730*cdf0e10cSrcweir 
731*cdf0e10cSrcweir void Polygon::SetFlags( sal_uInt16 nPos, PolyFlags eFlags )
732*cdf0e10cSrcweir {
733*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
734*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints,
735*cdf0e10cSrcweir 				"Polygon::SetFlags(): nPos >= nPoints" );
736*cdf0e10cSrcweir 
737*cdf0e10cSrcweir 	// we do only want to create the flag array if there
738*cdf0e10cSrcweir 	// is at least one flag different to POLY_NORMAL
739*cdf0e10cSrcweir 	if ( mpImplPolygon || ( eFlags != POLY_NORMAL ) )
740*cdf0e10cSrcweir 	{
741*cdf0e10cSrcweir 		ImplMakeUnique();
742*cdf0e10cSrcweir 		mpImplPolygon->ImplCreateFlagArray();
743*cdf0e10cSrcweir 		mpImplPolygon->mpFlagAry[ nPos ] = (sal_uInt8) eFlags;
744*cdf0e10cSrcweir 	}
745*cdf0e10cSrcweir }
746*cdf0e10cSrcweir 
747*cdf0e10cSrcweir // -----------------------------------------------------------------------
748*cdf0e10cSrcweir 
749*cdf0e10cSrcweir const Point& Polygon::GetPoint( sal_uInt16 nPos ) const
750*cdf0e10cSrcweir {
751*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
752*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints,
753*cdf0e10cSrcweir 				"Polygon::GetPoint(): nPos >= nPoints" );
754*cdf0e10cSrcweir 
755*cdf0e10cSrcweir 	return mpImplPolygon->mpPointAry[nPos];
756*cdf0e10cSrcweir }
757*cdf0e10cSrcweir 
758*cdf0e10cSrcweir // -----------------------------------------------------------------------
759*cdf0e10cSrcweir 
760*cdf0e10cSrcweir PolyFlags Polygon::GetFlags( sal_uInt16 nPos ) const
761*cdf0e10cSrcweir {
762*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
763*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints,
764*cdf0e10cSrcweir 				"Polygon::GetFlags(): nPos >= nPoints" );
765*cdf0e10cSrcweir 	return( mpImplPolygon->mpFlagAry ?
766*cdf0e10cSrcweir 			(PolyFlags) mpImplPolygon->mpFlagAry[ nPos ] :
767*cdf0e10cSrcweir 			POLY_NORMAL );
768*cdf0e10cSrcweir }
769*cdf0e10cSrcweir 
770*cdf0e10cSrcweir // -----------------------------------------------------------------------
771*cdf0e10cSrcweir 
772*cdf0e10cSrcweir sal_Bool Polygon::HasFlags() const
773*cdf0e10cSrcweir {
774*cdf0e10cSrcweir 	return mpImplPolygon->mpFlagAry != NULL;
775*cdf0e10cSrcweir }
776*cdf0e10cSrcweir 
777*cdf0e10cSrcweir // -----------------------------------------------------------------------
778*cdf0e10cSrcweir 
779*cdf0e10cSrcweir sal_Bool Polygon::IsControl(sal_uInt16 nPos) const
780*cdf0e10cSrcweir {
781*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
782*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints,
783*cdf0e10cSrcweir 				"Polygon::GetFlags(): nPos >= nPoints" );
784*cdf0e10cSrcweir 	PolyFlags eFlags = mpImplPolygon->mpFlagAry ?
785*cdf0e10cSrcweir 					   (PolyFlags) mpImplPolygon->mpFlagAry[ nPos ] : POLY_NORMAL;
786*cdf0e10cSrcweir 
787*cdf0e10cSrcweir 	return( POLY_CONTROL == eFlags );
788*cdf0e10cSrcweir }
789*cdf0e10cSrcweir 
790*cdf0e10cSrcweir // -----------------------------------------------------------------------
791*cdf0e10cSrcweir 
792*cdf0e10cSrcweir sal_Bool Polygon::IsSmooth(sal_uInt16 nPos) const
793*cdf0e10cSrcweir {
794*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
795*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints,
796*cdf0e10cSrcweir 				"Polygon::GetFlags(): nPos >= nPoints" );
797*cdf0e10cSrcweir 	PolyFlags eFlags = mpImplPolygon->mpFlagAry ?
798*cdf0e10cSrcweir 					   (PolyFlags) mpImplPolygon->mpFlagAry[ nPos ] : POLY_NORMAL;
799*cdf0e10cSrcweir 
800*cdf0e10cSrcweir 	return( ( POLY_SMOOTH == eFlags ) || ( POLY_SYMMTR == eFlags ) );
801*cdf0e10cSrcweir }
802*cdf0e10cSrcweir 
803*cdf0e10cSrcweir // -----------------------------------------------------------------------
804*cdf0e10cSrcweir 
805*cdf0e10cSrcweir sal_Bool Polygon::IsRect() const
806*cdf0e10cSrcweir {
807*cdf0e10cSrcweir 	sal_Bool bIsRect = sal_False;
808*cdf0e10cSrcweir 	if ( mpImplPolygon->mpFlagAry == NULL )
809*cdf0e10cSrcweir 	{
810*cdf0e10cSrcweir 		if ( ( ( mpImplPolygon->mnPoints == 5 ) && ( mpImplPolygon->mpPointAry[ 0 ] == mpImplPolygon->mpPointAry[ 4 ] ) ) ||
811*cdf0e10cSrcweir 				( mpImplPolygon->mnPoints == 4 ) )
812*cdf0e10cSrcweir 		{
813*cdf0e10cSrcweir 			if ( ( mpImplPolygon->mpPointAry[ 0 ].X() == mpImplPolygon->mpPointAry[ 3 ].X() ) &&
814*cdf0e10cSrcweir 					( mpImplPolygon->mpPointAry[ 0 ].Y() == mpImplPolygon->mpPointAry[ 1 ].Y() ) &&
815*cdf0e10cSrcweir 						( mpImplPolygon->mpPointAry[ 1 ].X() == mpImplPolygon->mpPointAry[ 2 ].X() ) &&
816*cdf0e10cSrcweir 							( mpImplPolygon->mpPointAry[ 2 ].Y() == mpImplPolygon->mpPointAry[ 3 ].Y() ) )
817*cdf0e10cSrcweir 				bIsRect = sal_True;
818*cdf0e10cSrcweir 		}
819*cdf0e10cSrcweir 	}
820*cdf0e10cSrcweir 	return bIsRect;
821*cdf0e10cSrcweir }
822*cdf0e10cSrcweir 
823*cdf0e10cSrcweir // -----------------------------------------------------------------------
824*cdf0e10cSrcweir 
825*cdf0e10cSrcweir void Polygon::SetSize( sal_uInt16 nNewSize )
826*cdf0e10cSrcweir {
827*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
828*cdf0e10cSrcweir 
829*cdf0e10cSrcweir 	if( nNewSize != mpImplPolygon->mnPoints )
830*cdf0e10cSrcweir 	{
831*cdf0e10cSrcweir 		ImplMakeUnique();
832*cdf0e10cSrcweir 		mpImplPolygon->ImplSetSize( nNewSize );
833*cdf0e10cSrcweir 	}
834*cdf0e10cSrcweir }
835*cdf0e10cSrcweir 
836*cdf0e10cSrcweir // -----------------------------------------------------------------------
837*cdf0e10cSrcweir 
838*cdf0e10cSrcweir sal_uInt16 Polygon::GetSize() const
839*cdf0e10cSrcweir {
840*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
841*cdf0e10cSrcweir 
842*cdf0e10cSrcweir 	return mpImplPolygon->mnPoints;
843*cdf0e10cSrcweir }
844*cdf0e10cSrcweir 
845*cdf0e10cSrcweir // -----------------------------------------------------------------------
846*cdf0e10cSrcweir 
847*cdf0e10cSrcweir void Polygon::Clear()
848*cdf0e10cSrcweir {
849*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
850*cdf0e10cSrcweir 
851*cdf0e10cSrcweir 	if ( mpImplPolygon->mnRefCount )
852*cdf0e10cSrcweir 	{
853*cdf0e10cSrcweir 		if ( mpImplPolygon->mnRefCount > 1 )
854*cdf0e10cSrcweir 			mpImplPolygon->mnRefCount--;
855*cdf0e10cSrcweir 		else
856*cdf0e10cSrcweir 			delete mpImplPolygon;
857*cdf0e10cSrcweir 	}
858*cdf0e10cSrcweir 
859*cdf0e10cSrcweir 	mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
860*cdf0e10cSrcweir }
861*cdf0e10cSrcweir 
862*cdf0e10cSrcweir // -----------------------------------------------------------------------
863*cdf0e10cSrcweir 
864*cdf0e10cSrcweir double Polygon::CalcDistance( sal_uInt16 nP1, sal_uInt16 nP2 )
865*cdf0e10cSrcweir {
866*cdf0e10cSrcweir 	DBG_ASSERT( nP1 < mpImplPolygon->mnPoints,
867*cdf0e10cSrcweir 				"Polygon::CalcDistance(): nPos1 >= nPoints" );
868*cdf0e10cSrcweir 	DBG_ASSERT( nP2 < mpImplPolygon->mnPoints,
869*cdf0e10cSrcweir 				"Polygon::CalcDistance(): nPos2 >= nPoints" );
870*cdf0e10cSrcweir 
871*cdf0e10cSrcweir 	const Point& rP1 = mpImplPolygon->mpPointAry[ nP1 ];
872*cdf0e10cSrcweir 	const Point& rP2 = mpImplPolygon->mpPointAry[ nP2 ];
873*cdf0e10cSrcweir 	const double fDx = rP2.X() - rP1.X();
874*cdf0e10cSrcweir 	const double fDy = rP2.Y() - rP1.Y();
875*cdf0e10cSrcweir 
876*cdf0e10cSrcweir 	return sqrt( fDx * fDx + fDy * fDy );
877*cdf0e10cSrcweir }
878*cdf0e10cSrcweir 
879*cdf0e10cSrcweir // -----------------------------------------------------------------------
880*cdf0e10cSrcweir 
881*cdf0e10cSrcweir void Polygon::Optimize( sal_uIntPtr nOptimizeFlags, const PolyOptimizeData* pData )
882*cdf0e10cSrcweir {
883*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
884*cdf0e10cSrcweir 	DBG_ASSERT( !mpImplPolygon->mpFlagAry, "Optimizing could fail with beziers!" );
885*cdf0e10cSrcweir 
886*cdf0e10cSrcweir 	sal_uInt16 nSize = mpImplPolygon->mnPoints;
887*cdf0e10cSrcweir 
888*cdf0e10cSrcweir 	if( nOptimizeFlags && nSize )
889*cdf0e10cSrcweir 	{
890*cdf0e10cSrcweir 		if( nOptimizeFlags & POLY_OPTIMIZE_EDGES )
891*cdf0e10cSrcweir 		{
892*cdf0e10cSrcweir 			const Rectangle	aBound( GetBoundRect() );
893*cdf0e10cSrcweir 			const double	fArea = ( aBound.GetWidth() + aBound.GetHeight() ) * 0.5;
894*cdf0e10cSrcweir 			const sal_uInt16	nPercent = pData ? pData->GetPercentValue() : 50;
895*cdf0e10cSrcweir 
896*cdf0e10cSrcweir 			Optimize( POLY_OPTIMIZE_NO_SAME );
897*cdf0e10cSrcweir 			ImplReduceEdges( *this, fArea, nPercent );
898*cdf0e10cSrcweir 		}
899*cdf0e10cSrcweir 		else if( nOptimizeFlags & ( POLY_OPTIMIZE_REDUCE | POLY_OPTIMIZE_NO_SAME ) )
900*cdf0e10cSrcweir 		{
901*cdf0e10cSrcweir 			Polygon			aNewPoly;
902*cdf0e10cSrcweir 			const Point&	rFirst = mpImplPolygon->mpPointAry[ 0 ];
903*cdf0e10cSrcweir 			sal_uIntPtr			nReduce;
904*cdf0e10cSrcweir 
905*cdf0e10cSrcweir 			if( nOptimizeFlags & ( POLY_OPTIMIZE_REDUCE ) )
906*cdf0e10cSrcweir 				nReduce = pData ? pData->GetAbsValue() : 4UL;
907*cdf0e10cSrcweir 			else
908*cdf0e10cSrcweir 				nReduce = 0UL;
909*cdf0e10cSrcweir 
910*cdf0e10cSrcweir 			while( nSize && ( mpImplPolygon->mpPointAry[ nSize - 1 ] == rFirst ) )
911*cdf0e10cSrcweir 				nSize--;
912*cdf0e10cSrcweir 
913*cdf0e10cSrcweir 			if( nSize > 1 )
914*cdf0e10cSrcweir 			{
915*cdf0e10cSrcweir 				sal_uInt16 nLast = 0, nNewCount = 1;
916*cdf0e10cSrcweir 
917*cdf0e10cSrcweir 				aNewPoly.SetSize( nSize );
918*cdf0e10cSrcweir 				aNewPoly[ 0 ] = rFirst;
919*cdf0e10cSrcweir 
920*cdf0e10cSrcweir 				for( sal_uInt16 i = 1; i < nSize; i++ )
921*cdf0e10cSrcweir 				{
922*cdf0e10cSrcweir 					if( ( mpImplPolygon->mpPointAry[ i ] != mpImplPolygon->mpPointAry[ nLast ] ) &&
923*cdf0e10cSrcweir 						( !nReduce || ( nReduce < (sal_uIntPtr) FRound( CalcDistance( nLast, i ) ) ) ) )
924*cdf0e10cSrcweir 					{
925*cdf0e10cSrcweir 						aNewPoly[ nNewCount++ ] = mpImplPolygon->mpPointAry[ nLast = i ];
926*cdf0e10cSrcweir 					}
927*cdf0e10cSrcweir 				}
928*cdf0e10cSrcweir 
929*cdf0e10cSrcweir 				if( nNewCount == 1 )
930*cdf0e10cSrcweir 					aNewPoly.Clear();
931*cdf0e10cSrcweir 				else
932*cdf0e10cSrcweir 					aNewPoly.SetSize( nNewCount );
933*cdf0e10cSrcweir 			}
934*cdf0e10cSrcweir 
935*cdf0e10cSrcweir 			*this = aNewPoly;
936*cdf0e10cSrcweir 		}
937*cdf0e10cSrcweir 
938*cdf0e10cSrcweir 		nSize = mpImplPolygon->mnPoints;
939*cdf0e10cSrcweir 
940*cdf0e10cSrcweir 		if( nSize > 1 )
941*cdf0e10cSrcweir 		{
942*cdf0e10cSrcweir 			if( ( nOptimizeFlags & POLY_OPTIMIZE_CLOSE ) &&
943*cdf0e10cSrcweir 				( mpImplPolygon->mpPointAry[ 0 ] != mpImplPolygon->mpPointAry[ nSize - 1 ] ) )
944*cdf0e10cSrcweir 			{
945*cdf0e10cSrcweir 				SetSize( mpImplPolygon->mnPoints + 1 );
946*cdf0e10cSrcweir 				mpImplPolygon->mpPointAry[ mpImplPolygon->mnPoints - 1 ] = mpImplPolygon->mpPointAry[ 0 ];
947*cdf0e10cSrcweir 			}
948*cdf0e10cSrcweir 			else if( ( nOptimizeFlags & POLY_OPTIMIZE_OPEN ) &&
949*cdf0e10cSrcweir 					 ( mpImplPolygon->mpPointAry[ 0 ] == mpImplPolygon->mpPointAry[ nSize - 1 ] ) )
950*cdf0e10cSrcweir 			{
951*cdf0e10cSrcweir 				const Point& rFirst = mpImplPolygon->mpPointAry[ 0 ];
952*cdf0e10cSrcweir 
953*cdf0e10cSrcweir 				while( nSize && ( mpImplPolygon->mpPointAry[ nSize - 1 ] == rFirst ) )
954*cdf0e10cSrcweir 					nSize--;
955*cdf0e10cSrcweir 
956*cdf0e10cSrcweir 				SetSize( nSize );
957*cdf0e10cSrcweir 			}
958*cdf0e10cSrcweir 		}
959*cdf0e10cSrcweir 	}
960*cdf0e10cSrcweir }
961*cdf0e10cSrcweir 
962*cdf0e10cSrcweir // =======================================================================
963*cdf0e10cSrcweir 
964*cdf0e10cSrcweir /* Recursively subdivide cubic bezier curve via deCasteljau.
965*cdf0e10cSrcweir 
966*cdf0e10cSrcweir    @param rPointIter
967*cdf0e10cSrcweir    Output iterator, where the subdivided polylines are written to.
968*cdf0e10cSrcweir 
969*cdf0e10cSrcweir    @param d
970*cdf0e10cSrcweir    Squared difference of curve to a straight line
971*cdf0e10cSrcweir 
972*cdf0e10cSrcweir    @param P*
973*cdf0e10cSrcweir    Exactly four points, interpreted as support and control points of
974*cdf0e10cSrcweir    a cubic bezier curve. Must be in device coordinates, since stop
975*cdf0e10cSrcweir    criterion is based on the following assumption: the device has a
976*cdf0e10cSrcweir    finite resolution, it is thus sufficient to stop subdivision if the
977*cdf0e10cSrcweir    curve does not deviate more than one pixel from a straight line.
978*cdf0e10cSrcweir 
979*cdf0e10cSrcweir */
980*cdf0e10cSrcweir static void ImplAdaptiveSubdivide( ::std::back_insert_iterator< ::std::vector< Point > >& rPointIter,
981*cdf0e10cSrcweir                                    const double old_d2,
982*cdf0e10cSrcweir                                    int recursionDepth,
983*cdf0e10cSrcweir                                    const double d2,
984*cdf0e10cSrcweir                                    const double P1x, const double P1y,
985*cdf0e10cSrcweir                                    const double P2x, const double P2y,
986*cdf0e10cSrcweir                                    const double P3x, const double P3y,
987*cdf0e10cSrcweir                                    const double P4x, const double P4y )
988*cdf0e10cSrcweir {
989*cdf0e10cSrcweir     // Hard limit on recursion depth, empiric number.
990*cdf0e10cSrcweir     enum {maxRecursionDepth=128};
991*cdf0e10cSrcweir 
992*cdf0e10cSrcweir     // Perform bezier flatness test (lecture notes from R. Schaback,
993*cdf0e10cSrcweir     // Mathematics of Computer-Aided Design, Uni Goettingen, 2000)
994*cdf0e10cSrcweir     //
995*cdf0e10cSrcweir     // ||P(t) - L(t)|| <= max     ||b_j - b_0 - j/n(b_n - b_0)||
996*cdf0e10cSrcweir     //                    0<=j<=n
997*cdf0e10cSrcweir     //
998*cdf0e10cSrcweir     // What is calculated here is an upper bound to the distance from
999*cdf0e10cSrcweir     // a line through b_0 and b_3 (P1 and P4 in our notation) and the
1000*cdf0e10cSrcweir     // curve. We can drop 0 and n from the running indices, since the
1001*cdf0e10cSrcweir     // argument of max becomes zero for those cases.
1002*cdf0e10cSrcweir     const double fJ1x( P2x - P1x - 1.0/3.0*(P4x - P1x) );
1003*cdf0e10cSrcweir     const double fJ1y( P2y - P1y - 1.0/3.0*(P4y - P1y) );
1004*cdf0e10cSrcweir     const double fJ2x( P3x - P1x - 2.0/3.0*(P4x - P1x) );
1005*cdf0e10cSrcweir     const double fJ2y( P3y - P1y - 2.0/3.0*(P4y - P1y) );
1006*cdf0e10cSrcweir     const double distance2( ::std::max( fJ1x*fJ1x + fJ1y*fJ1y,
1007*cdf0e10cSrcweir                                         fJ2x*fJ2x + fJ2y*fJ2y) );
1008*cdf0e10cSrcweir 
1009*cdf0e10cSrcweir     // stop if error measure does not improve anymore. This is a
1010*cdf0e10cSrcweir     // safety guard against floating point inaccuracies.
1011*cdf0e10cSrcweir     // stop at recursion level 128. This is a safety guard against
1012*cdf0e10cSrcweir     // floating point inaccuracies.
1013*cdf0e10cSrcweir     // stop if distance from line is guaranteed to be bounded by d
1014*cdf0e10cSrcweir     if( old_d2 > d2 &&
1015*cdf0e10cSrcweir         recursionDepth < maxRecursionDepth &&
1016*cdf0e10cSrcweir         distance2 >= d2 )
1017*cdf0e10cSrcweir     {
1018*cdf0e10cSrcweir         // deCasteljau bezier arc, split at t=0.5
1019*cdf0e10cSrcweir         // Foley/vanDam, p. 508
1020*cdf0e10cSrcweir         const double L1x( P1x ), 		   	 L1y( P1y );
1021*cdf0e10cSrcweir         const double L2x( (P1x + P2x)*0.5 ), L2y( (P1y + P2y)*0.5 );
1022*cdf0e10cSrcweir         const double Hx ( (P2x + P3x)*0.5 ), Hy ( (P2y + P3y)*0.5 );
1023*cdf0e10cSrcweir         const double L3x( (L2x + Hx)*0.5 ),  L3y( (L2y + Hy)*0.5 );
1024*cdf0e10cSrcweir         const double R4x( P4x ), 		   	 R4y( P4y );
1025*cdf0e10cSrcweir         const double R3x( (P3x + P4x)*0.5 ), R3y( (P3y + P4y)*0.5 );
1026*cdf0e10cSrcweir         const double R2x( (Hx + R3x)*0.5 ),  R2y( (Hy + R3y)*0.5 );
1027*cdf0e10cSrcweir         const double R1x( (L3x + R2x)*0.5 ), R1y( (L3y + R2y)*0.5 );
1028*cdf0e10cSrcweir         const double L4x( R1x ), 		     L4y( R1y );
1029*cdf0e10cSrcweir 
1030*cdf0e10cSrcweir 		// subdivide further
1031*cdf0e10cSrcweir         ++recursionDepth;
1032*cdf0e10cSrcweir         ImplAdaptiveSubdivide(rPointIter, distance2, recursionDepth, d2, L1x, L1y, L2x, L2y, L3x, L3y, L4x, L4y);
1033*cdf0e10cSrcweir         ImplAdaptiveSubdivide(rPointIter, distance2, recursionDepth, d2, R1x, R1y, R2x, R2y, R3x, R3y, R4x, R4y);
1034*cdf0e10cSrcweir     }
1035*cdf0e10cSrcweir 	else
1036*cdf0e10cSrcweir 	{
1037*cdf0e10cSrcweir 		// requested resolution reached.
1038*cdf0e10cSrcweir 		// Add end points to output iterator.
1039*cdf0e10cSrcweir 		// order is preserved, since this is so to say depth first traversal.
1040*cdf0e10cSrcweir 		*rPointIter++ = Point( FRound(P1x), FRound(P1y) );
1041*cdf0e10cSrcweir 	}
1042*cdf0e10cSrcweir }
1043*cdf0e10cSrcweir 
1044*cdf0e10cSrcweir // =======================================================================
1045*cdf0e10cSrcweir 
1046*cdf0e10cSrcweir void Polygon::AdaptiveSubdivide( Polygon& rResult, const double d ) const
1047*cdf0e10cSrcweir {
1048*cdf0e10cSrcweir 	if( !mpImplPolygon->mpFlagAry )
1049*cdf0e10cSrcweir 	{
1050*cdf0e10cSrcweir 		rResult = *this;
1051*cdf0e10cSrcweir 	}
1052*cdf0e10cSrcweir 	else
1053*cdf0e10cSrcweir 	{
1054*cdf0e10cSrcweir 		sal_uInt16 i;
1055*cdf0e10cSrcweir 		sal_uInt16 nPts( GetSize() );
1056*cdf0e10cSrcweir 		::std::vector< Point > aPoints;
1057*cdf0e10cSrcweir         aPoints.reserve( nPts );
1058*cdf0e10cSrcweir 		::std::back_insert_iterator< ::std::vector< Point > > aPointIter( aPoints );
1059*cdf0e10cSrcweir 
1060*cdf0e10cSrcweir 		for(i=0; i<nPts;)
1061*cdf0e10cSrcweir 		{
1062*cdf0e10cSrcweir 			if( ( i + 3 ) < nPts )
1063*cdf0e10cSrcweir             {
1064*cdf0e10cSrcweir                 sal_uInt8 P1( mpImplPolygon->mpFlagAry[ i ] );
1065*cdf0e10cSrcweir                 sal_uInt8 P4( mpImplPolygon->mpFlagAry[ i + 3 ] );
1066*cdf0e10cSrcweir 
1067*cdf0e10cSrcweir                 if( ( POLY_NORMAL == P1 || POLY_SMOOTH == P1 || POLY_SYMMTR == P1 ) &&
1068*cdf0e10cSrcweir                     ( POLY_CONTROL == mpImplPolygon->mpFlagAry[ i + 1 ] ) &&
1069*cdf0e10cSrcweir                     ( POLY_CONTROL == mpImplPolygon->mpFlagAry[ i + 2 ] ) &&
1070*cdf0e10cSrcweir                     ( POLY_NORMAL == P4 || POLY_SMOOTH == P4 || POLY_SYMMTR == P4 ) )
1071*cdf0e10cSrcweir                 {
1072*cdf0e10cSrcweir                     ImplAdaptiveSubdivide( aPointIter, d*d+1.0, 0, d*d,
1073*cdf0e10cSrcweir                                            mpImplPolygon->mpPointAry[ i ].X(),   mpImplPolygon->mpPointAry[ i ].Y(),
1074*cdf0e10cSrcweir                                            mpImplPolygon->mpPointAry[ i+1 ].X(), mpImplPolygon->mpPointAry[ i+1 ].Y(),
1075*cdf0e10cSrcweir                                            mpImplPolygon->mpPointAry[ i+2 ].X(), mpImplPolygon->mpPointAry[ i+2 ].Y(),
1076*cdf0e10cSrcweir                                            mpImplPolygon->mpPointAry[ i+3 ].X(), mpImplPolygon->mpPointAry[ i+3 ].Y() );
1077*cdf0e10cSrcweir                     i += 3;
1078*cdf0e10cSrcweir                     continue;
1079*cdf0e10cSrcweir                 }
1080*cdf0e10cSrcweir             }
1081*cdf0e10cSrcweir 
1082*cdf0e10cSrcweir             *aPointIter++ = mpImplPolygon->mpPointAry[ i++ ];
1083*cdf0e10cSrcweir 		}
1084*cdf0e10cSrcweir 
1085*cdf0e10cSrcweir 		// fill result polygon
1086*cdf0e10cSrcweir 		rResult = Polygon( (sal_uInt16)aPoints.size() ); // ensure sufficient size for copy
1087*cdf0e10cSrcweir 		::std::copy(aPoints.begin(), aPoints.end(), rResult.mpImplPolygon->mpPointAry);
1088*cdf0e10cSrcweir 	}
1089*cdf0e10cSrcweir }
1090*cdf0e10cSrcweir 
1091*cdf0e10cSrcweir // -----------------------------------------------------------------------
1092*cdf0e10cSrcweir 
1093*cdf0e10cSrcweir void Polygon::GetIntersection( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
1094*cdf0e10cSrcweir {
1095*cdf0e10cSrcweir 	const PolyPolygon aTmp( *this );
1096*cdf0e10cSrcweir 	aTmp.GetIntersection( rPolyPoly, rResult );
1097*cdf0e10cSrcweir }
1098*cdf0e10cSrcweir 
1099*cdf0e10cSrcweir // -----------------------------------------------------------------------
1100*cdf0e10cSrcweir 
1101*cdf0e10cSrcweir void Polygon::GetUnion( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
1102*cdf0e10cSrcweir {
1103*cdf0e10cSrcweir 	const PolyPolygon aTmp( *this );
1104*cdf0e10cSrcweir 	aTmp.GetUnion( rPolyPoly, rResult );
1105*cdf0e10cSrcweir }
1106*cdf0e10cSrcweir 
1107*cdf0e10cSrcweir // -----------------------------------------------------------------------
1108*cdf0e10cSrcweir 
1109*cdf0e10cSrcweir void Polygon::GetDifference( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
1110*cdf0e10cSrcweir {
1111*cdf0e10cSrcweir 	const PolyPolygon aTmp( *this );
1112*cdf0e10cSrcweir 	aTmp.GetDifference( rPolyPoly, rResult );
1113*cdf0e10cSrcweir }
1114*cdf0e10cSrcweir 
1115*cdf0e10cSrcweir // -----------------------------------------------------------------------
1116*cdf0e10cSrcweir 
1117*cdf0e10cSrcweir void Polygon::GetXOR( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
1118*cdf0e10cSrcweir {
1119*cdf0e10cSrcweir 	const PolyPolygon aTmp( *this );
1120*cdf0e10cSrcweir 	aTmp.GetXOR( rPolyPoly, rResult );
1121*cdf0e10cSrcweir }
1122*cdf0e10cSrcweir 
1123*cdf0e10cSrcweir // -----------------------------------------------------------------------
1124*cdf0e10cSrcweir 
1125*cdf0e10cSrcweir void Polygon::ImplReduceEdges( Polygon& rPoly, const double& rArea, sal_uInt16 nPercent )
1126*cdf0e10cSrcweir {
1127*cdf0e10cSrcweir 	const double	fBound = 2000.0 * ( 100 - nPercent ) * 0.01;
1128*cdf0e10cSrcweir 	sal_uInt16			nNumNoChange = 0, nNumRuns = 0;
1129*cdf0e10cSrcweir 
1130*cdf0e10cSrcweir 	while( nNumNoChange < 2 )
1131*cdf0e10cSrcweir 	{
1132*cdf0e10cSrcweir 		sal_uInt16	nPntCnt = rPoly.GetSize(), nNewPos = 0;
1133*cdf0e10cSrcweir 		Polygon	aNewPoly( nPntCnt );
1134*cdf0e10cSrcweir 		sal_Bool	bChangeInThisRun = sal_False;
1135*cdf0e10cSrcweir 
1136*cdf0e10cSrcweir 		for( sal_uInt16 n = 0; n < nPntCnt; n++ )
1137*cdf0e10cSrcweir 		{
1138*cdf0e10cSrcweir 			sal_Bool bDeletePoint = sal_False;
1139*cdf0e10cSrcweir 
1140*cdf0e10cSrcweir 			if( ( n + nNumRuns ) % 2 )
1141*cdf0e10cSrcweir 			{
1142*cdf0e10cSrcweir 				sal_uInt16		nIndPrev = !n ? nPntCnt - 1 : n - 1;
1143*cdf0e10cSrcweir 				sal_uInt16		nIndPrevPrev = !nIndPrev ? nPntCnt - 1 : nIndPrev - 1;
1144*cdf0e10cSrcweir 				sal_uInt16		nIndNext = ( n == nPntCnt-1 ) ? 0 : n + 1;
1145*cdf0e10cSrcweir 				sal_uInt16		nIndNextNext = ( nIndNext == nPntCnt - 1 ) ? 0 : nIndNext + 1;
1146*cdf0e10cSrcweir 				Vector2D	aVec1( rPoly[ nIndPrev ] ); aVec1 -= rPoly[ nIndPrevPrev ];
1147*cdf0e10cSrcweir 				Vector2D	aVec2( rPoly[ n ] ); aVec2 -= rPoly[ nIndPrev ];
1148*cdf0e10cSrcweir 				Vector2D	aVec3( rPoly[ nIndNext ] ); aVec3 -= rPoly[ n ];
1149*cdf0e10cSrcweir 				Vector2D	aVec4( rPoly[ nIndNextNext ] ); aVec4 -= rPoly[ nIndNext ];
1150*cdf0e10cSrcweir 				double		fDist1 = aVec1.GetLength(), fDist2 = aVec2.GetLength();
1151*cdf0e10cSrcweir 				double		fDist3 = aVec3.GetLength(), fDist4 = aVec4.GetLength();
1152*cdf0e10cSrcweir 				double		fTurnB = aVec2.Normalize().Scalar( aVec3.Normalize() );
1153*cdf0e10cSrcweir 
1154*cdf0e10cSrcweir 				if( fabs( fTurnB ) < ( 1.0 + SMALL_DVALUE ) && fabs( fTurnB ) > ( 1.0 - SMALL_DVALUE ) )
1155*cdf0e10cSrcweir 					bDeletePoint = sal_True;
1156*cdf0e10cSrcweir 				else
1157*cdf0e10cSrcweir 				{
1158*cdf0e10cSrcweir 					Vector2D	aVecB( rPoly[ nIndNext ] );
1159*cdf0e10cSrcweir 					double		fDistB = ( aVecB -= rPoly[ nIndPrev ] ).GetLength();
1160*cdf0e10cSrcweir 					double		fLenWithB = fDist2 + fDist3;
1161*cdf0e10cSrcweir 					double		fLenFact = ( fDistB != 0.0 ) ? fLenWithB / fDistB : 1.0;
1162*cdf0e10cSrcweir 					double		fTurnPrev = aVec1.Normalize().Scalar( aVec2 );
1163*cdf0e10cSrcweir 					double		fTurnNext = aVec3.Scalar( aVec4.Normalize() );
1164*cdf0e10cSrcweir 					double		fGradPrev, fGradB, fGradNext;
1165*cdf0e10cSrcweir 
1166*cdf0e10cSrcweir 					if( fabs( fTurnPrev ) < ( 1.0 + SMALL_DVALUE ) && fabs( fTurnPrev ) > ( 1.0 - SMALL_DVALUE ) )
1167*cdf0e10cSrcweir 						fGradPrev = 0.0;
1168*cdf0e10cSrcweir 					else
1169*cdf0e10cSrcweir 						fGradPrev = acos( fTurnPrev ) / ( aVec1.IsNegative( aVec2 ) ? -F_PI180 : F_PI180 );
1170*cdf0e10cSrcweir 
1171*cdf0e10cSrcweir 					fGradB = acos( fTurnB ) / ( aVec2.IsNegative( aVec3 ) ? -F_PI180 : F_PI180 );
1172*cdf0e10cSrcweir 
1173*cdf0e10cSrcweir 					if( fabs( fTurnNext ) < ( 1.0 + SMALL_DVALUE ) && fabs( fTurnNext ) > ( 1.0 - SMALL_DVALUE ) )
1174*cdf0e10cSrcweir 						fGradNext = 0.0;
1175*cdf0e10cSrcweir 					else
1176*cdf0e10cSrcweir 						fGradNext = acos( fTurnNext ) / ( aVec3.IsNegative( aVec4 ) ? -F_PI180 : F_PI180 );
1177*cdf0e10cSrcweir 
1178*cdf0e10cSrcweir 					if( ( fGradPrev > 0.0 && fGradB < 0.0 && fGradNext > 0.0 ) ||
1179*cdf0e10cSrcweir 						( fGradPrev < 0.0 && fGradB > 0.0 && fGradNext < 0.0 ) )
1180*cdf0e10cSrcweir 					{
1181*cdf0e10cSrcweir 						if( ( fLenFact < ( FSQRT2 + SMALL_DVALUE ) ) &&
1182*cdf0e10cSrcweir 							( ( ( fDist1 + fDist4 ) / ( fDist2 + fDist3 ) ) * 2000.0 ) > fBound )
1183*cdf0e10cSrcweir 						{
1184*cdf0e10cSrcweir 							bDeletePoint = sal_True;
1185*cdf0e10cSrcweir 						}
1186*cdf0e10cSrcweir 					}
1187*cdf0e10cSrcweir 					else
1188*cdf0e10cSrcweir 					{
1189*cdf0e10cSrcweir 						double fRelLen = 1.0 - sqrt( fDistB / rArea );
1190*cdf0e10cSrcweir 
1191*cdf0e10cSrcweir 						if( fRelLen < 0.0 )
1192*cdf0e10cSrcweir 							fRelLen = 0.0;
1193*cdf0e10cSrcweir 						else if( fRelLen > 1.0 )
1194*cdf0e10cSrcweir 							fRelLen = 1.0;
1195*cdf0e10cSrcweir 
1196*cdf0e10cSrcweir 						if( ( (sal_uInt32) ( ( ( fLenFact - 1.0 ) * 1000000.0 ) + 0.5 ) < fBound ) &&
1197*cdf0e10cSrcweir 							( fabs( fGradB ) <= ( fRelLen * fBound * 0.01 ) ) )
1198*cdf0e10cSrcweir 						{
1199*cdf0e10cSrcweir 							bDeletePoint = sal_True;
1200*cdf0e10cSrcweir 						}
1201*cdf0e10cSrcweir 					}
1202*cdf0e10cSrcweir 				}
1203*cdf0e10cSrcweir 			}
1204*cdf0e10cSrcweir 
1205*cdf0e10cSrcweir 			if( !bDeletePoint )
1206*cdf0e10cSrcweir 				aNewPoly[ nNewPos++ ] = rPoly[ n ];
1207*cdf0e10cSrcweir 			else
1208*cdf0e10cSrcweir 				bChangeInThisRun = sal_True;
1209*cdf0e10cSrcweir 		}
1210*cdf0e10cSrcweir 
1211*cdf0e10cSrcweir 		if( bChangeInThisRun && nNewPos )
1212*cdf0e10cSrcweir 		{
1213*cdf0e10cSrcweir 			aNewPoly.SetSize( nNewPos );
1214*cdf0e10cSrcweir 			rPoly = aNewPoly;
1215*cdf0e10cSrcweir 			nNumNoChange = 0;
1216*cdf0e10cSrcweir 		}
1217*cdf0e10cSrcweir 		else
1218*cdf0e10cSrcweir 			nNumNoChange++;
1219*cdf0e10cSrcweir 
1220*cdf0e10cSrcweir 		nNumRuns++;
1221*cdf0e10cSrcweir 	}
1222*cdf0e10cSrcweir }
1223*cdf0e10cSrcweir 
1224*cdf0e10cSrcweir // -----------------------------------------------------------------------
1225*cdf0e10cSrcweir 
1226*cdf0e10cSrcweir void Polygon::Move( long nHorzMove, long nVertMove )
1227*cdf0e10cSrcweir {
1228*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1229*cdf0e10cSrcweir 
1230*cdf0e10cSrcweir 	// Diese Abfrage sollte man fuer die DrawEngine durchfuehren
1231*cdf0e10cSrcweir 	if ( !nHorzMove && !nVertMove )
1232*cdf0e10cSrcweir 		return;
1233*cdf0e10cSrcweir 
1234*cdf0e10cSrcweir 	ImplMakeUnique();
1235*cdf0e10cSrcweir 
1236*cdf0e10cSrcweir 	// Punkte verschieben
1237*cdf0e10cSrcweir 	sal_uInt16 nCount = mpImplPolygon->mnPoints;
1238*cdf0e10cSrcweir 	for ( sal_uInt16 i = 0; i < nCount; i++ )
1239*cdf0e10cSrcweir 	{
1240*cdf0e10cSrcweir 		Point* pPt = &(mpImplPolygon->mpPointAry[i]);
1241*cdf0e10cSrcweir 		pPt->X() += nHorzMove;
1242*cdf0e10cSrcweir 		pPt->Y() += nVertMove;
1243*cdf0e10cSrcweir 	}
1244*cdf0e10cSrcweir }
1245*cdf0e10cSrcweir 
1246*cdf0e10cSrcweir // -----------------------------------------------------------------------
1247*cdf0e10cSrcweir 
1248*cdf0e10cSrcweir void Polygon::Translate(const Point& rTrans)
1249*cdf0e10cSrcweir {
1250*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1251*cdf0e10cSrcweir 	ImplMakeUnique();
1252*cdf0e10cSrcweir 
1253*cdf0e10cSrcweir 	for ( sal_uInt16 i = 0, nCount = mpImplPolygon->mnPoints; i < nCount; i++ )
1254*cdf0e10cSrcweir 		mpImplPolygon->mpPointAry[ i ] += rTrans;
1255*cdf0e10cSrcweir }
1256*cdf0e10cSrcweir 
1257*cdf0e10cSrcweir // -----------------------------------------------------------------------
1258*cdf0e10cSrcweir 
1259*cdf0e10cSrcweir void Polygon::Scale( double fScaleX, double fScaleY )
1260*cdf0e10cSrcweir {
1261*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1262*cdf0e10cSrcweir 	ImplMakeUnique();
1263*cdf0e10cSrcweir 
1264*cdf0e10cSrcweir 	for ( sal_uInt16 i = 0, nCount = mpImplPolygon->mnPoints; i < nCount; i++ )
1265*cdf0e10cSrcweir 	{
1266*cdf0e10cSrcweir 		Point& rPnt = mpImplPolygon->mpPointAry[i];
1267*cdf0e10cSrcweir 		rPnt.X() = (long) ( fScaleX * rPnt.X() );
1268*cdf0e10cSrcweir 		rPnt.Y() = (long) ( fScaleY * rPnt.Y() );
1269*cdf0e10cSrcweir 	}
1270*cdf0e10cSrcweir }
1271*cdf0e10cSrcweir 
1272*cdf0e10cSrcweir // -----------------------------------------------------------------------
1273*cdf0e10cSrcweir 
1274*cdf0e10cSrcweir void Polygon::Rotate( const Point& rCenter, sal_uInt16 nAngle10 )
1275*cdf0e10cSrcweir {
1276*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1277*cdf0e10cSrcweir 	nAngle10 %= 3600;
1278*cdf0e10cSrcweir 
1279*cdf0e10cSrcweir 	if( nAngle10 )
1280*cdf0e10cSrcweir 	{
1281*cdf0e10cSrcweir 		const double fAngle = F_PI1800 * nAngle10;
1282*cdf0e10cSrcweir 		Rotate( rCenter, sin( fAngle ), cos( fAngle ) );
1283*cdf0e10cSrcweir 	}
1284*cdf0e10cSrcweir }
1285*cdf0e10cSrcweir 
1286*cdf0e10cSrcweir // -----------------------------------------------------------------------
1287*cdf0e10cSrcweir 
1288*cdf0e10cSrcweir void Polygon::Rotate( const Point& rCenter, double fSin, double fCos )
1289*cdf0e10cSrcweir {
1290*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1291*cdf0e10cSrcweir 	ImplMakeUnique();
1292*cdf0e10cSrcweir 
1293*cdf0e10cSrcweir 	long nX, nY;
1294*cdf0e10cSrcweir 	long nCenterX = rCenter.X();
1295*cdf0e10cSrcweir 	long nCenterY = rCenter.Y();
1296*cdf0e10cSrcweir 
1297*cdf0e10cSrcweir 	for( sal_uInt16 i = 0, nCount = mpImplPolygon->mnPoints; i < nCount; i++ )
1298*cdf0e10cSrcweir 	{
1299*cdf0e10cSrcweir 		Point& rPt = mpImplPolygon->mpPointAry[ i ];
1300*cdf0e10cSrcweir 
1301*cdf0e10cSrcweir 		nX = rPt.X() - nCenterX;
1302*cdf0e10cSrcweir 		nY = rPt.Y() - nCenterY;
1303*cdf0e10cSrcweir 		rPt.X() = (long) FRound( fCos * nX + fSin * nY ) + nCenterX;
1304*cdf0e10cSrcweir 		rPt.Y() = -(long) FRound( fSin * nX - fCos * nY ) + nCenterY;
1305*cdf0e10cSrcweir 	}
1306*cdf0e10cSrcweir }
1307*cdf0e10cSrcweir 
1308*cdf0e10cSrcweir // -----------------------------------------------------------------------
1309*cdf0e10cSrcweir 
1310*cdf0e10cSrcweir void Polygon::SlantX( long nYRef, double fSin, double fCos )
1311*cdf0e10cSrcweir {
1312*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1313*cdf0e10cSrcweir 	ImplMakeUnique();
1314*cdf0e10cSrcweir 
1315*cdf0e10cSrcweir 	for( sal_uInt16 i = 0, nCount = mpImplPolygon->mnPoints; i < nCount; i++ )
1316*cdf0e10cSrcweir 	{
1317*cdf0e10cSrcweir 		Point&		rPnt = mpImplPolygon->mpPointAry[ i ];
1318*cdf0e10cSrcweir 		const long	nDy = rPnt.Y() - nYRef;
1319*cdf0e10cSrcweir 
1320*cdf0e10cSrcweir 		rPnt.X() += (long)( fSin * nDy );
1321*cdf0e10cSrcweir 		rPnt.Y() = nYRef + (long)( fCos * nDy );
1322*cdf0e10cSrcweir 	}
1323*cdf0e10cSrcweir }
1324*cdf0e10cSrcweir 
1325*cdf0e10cSrcweir // -----------------------------------------------------------------------
1326*cdf0e10cSrcweir 
1327*cdf0e10cSrcweir void Polygon::SlantY( long nXRef, double fSin, double fCos )
1328*cdf0e10cSrcweir {
1329*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1330*cdf0e10cSrcweir 	ImplMakeUnique();
1331*cdf0e10cSrcweir 
1332*cdf0e10cSrcweir 	for( sal_uInt16 i = 0, nCount = mpImplPolygon->mnPoints; i < nCount; i++ )
1333*cdf0e10cSrcweir 	{
1334*cdf0e10cSrcweir 		Point&		rPnt = mpImplPolygon->mpPointAry[ i ];
1335*cdf0e10cSrcweir 		const long	nDx = rPnt.X() - nXRef;
1336*cdf0e10cSrcweir 
1337*cdf0e10cSrcweir 		rPnt.X() = nXRef + (long)( fCos * nDx );
1338*cdf0e10cSrcweir 		rPnt.Y() -= (long)( fSin * nDx );
1339*cdf0e10cSrcweir 	}
1340*cdf0e10cSrcweir }
1341*cdf0e10cSrcweir 
1342*cdf0e10cSrcweir // -----------------------------------------------------------------------
1343*cdf0e10cSrcweir 
1344*cdf0e10cSrcweir void Polygon::Distort( const Rectangle& rRefRect, const Polygon& rDistortedRect )
1345*cdf0e10cSrcweir {
1346*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1347*cdf0e10cSrcweir 	ImplMakeUnique();
1348*cdf0e10cSrcweir 
1349*cdf0e10cSrcweir 	long	Xr, Wr, X1, X2, X3, X4;
1350*cdf0e10cSrcweir 	long	Yr, Hr, Y1, Y2, Y3, Y4;
1351*cdf0e10cSrcweir 	double	fTx, fTy, fUx, fUy;
1352*cdf0e10cSrcweir 
1353*cdf0e10cSrcweir 	Xr = rRefRect.Left();
1354*cdf0e10cSrcweir 	Yr = rRefRect.Top();
1355*cdf0e10cSrcweir 	Wr = rRefRect.GetWidth();
1356*cdf0e10cSrcweir 	Hr = rRefRect.GetHeight();
1357*cdf0e10cSrcweir 
1358*cdf0e10cSrcweir 	if( Wr && Hr )
1359*cdf0e10cSrcweir 	{
1360*cdf0e10cSrcweir 		DBG_ASSERT( rDistortedRect.mpImplPolygon->mnPoints >= 4, "Distort rect too small!" );
1361*cdf0e10cSrcweir 
1362*cdf0e10cSrcweir 		X1 = rDistortedRect[0].X();
1363*cdf0e10cSrcweir 		Y1 = rDistortedRect[0].Y();
1364*cdf0e10cSrcweir 		X2 = rDistortedRect[1].X();
1365*cdf0e10cSrcweir 		Y2 = rDistortedRect[1].Y();
1366*cdf0e10cSrcweir 		X3 = rDistortedRect[3].X();
1367*cdf0e10cSrcweir 		Y3 = rDistortedRect[3].Y();
1368*cdf0e10cSrcweir 		X4 = rDistortedRect[2].X();
1369*cdf0e10cSrcweir 		Y4 = rDistortedRect[2].Y();
1370*cdf0e10cSrcweir 
1371*cdf0e10cSrcweir 		for( sal_uInt16 i = 0, nCount = mpImplPolygon->mnPoints; i < nCount; i++ )
1372*cdf0e10cSrcweir 		{
1373*cdf0e10cSrcweir 			Point& rPnt = mpImplPolygon->mpPointAry[ i ];
1374*cdf0e10cSrcweir 
1375*cdf0e10cSrcweir 			fTx = (double)( rPnt.X() - Xr) / Wr;
1376*cdf0e10cSrcweir 			fTy = (double)( rPnt.Y() - Yr) / Hr;
1377*cdf0e10cSrcweir 			fUx = 1.0 - fTx;
1378*cdf0e10cSrcweir 			fUy = 1.0 - fTy;
1379*cdf0e10cSrcweir 
1380*cdf0e10cSrcweir 			rPnt.X() = (long) ( fUy * (fUx * X1 + fTx * X2) + fTy * (fUx * X3 + fTx * X4) );
1381*cdf0e10cSrcweir 			rPnt.Y() = (long) ( fUx * (fUy * Y1 + fTy * Y3) + fTx * (fUy * Y2 + fTy * Y4) );
1382*cdf0e10cSrcweir 		}
1383*cdf0e10cSrcweir 	}
1384*cdf0e10cSrcweir }
1385*cdf0e10cSrcweir 
1386*cdf0e10cSrcweir // -----------------------------------------------------------------------
1387*cdf0e10cSrcweir 
1388*cdf0e10cSrcweir class ImplPointFilter
1389*cdf0e10cSrcweir {
1390*cdf0e10cSrcweir public:
1391*cdf0e10cSrcweir 	virtual void LastPoint() = 0;
1392*cdf0e10cSrcweir 	virtual void Input( const Point& rPoint ) = 0;
1393*cdf0e10cSrcweir };
1394*cdf0e10cSrcweir 
1395*cdf0e10cSrcweir class ImplPolygonPointFilter : public ImplPointFilter
1396*cdf0e10cSrcweir {
1397*cdf0e10cSrcweir public:
1398*cdf0e10cSrcweir 	ImplPolygon*	mpPoly; 	// Nicht loeschen, wird dem Polygon zugewiesen
1399*cdf0e10cSrcweir 	sal_uInt16			mnSize;
1400*cdf0e10cSrcweir 
1401*cdf0e10cSrcweir 					ImplPolygonPointFilter( sal_uInt16 nDestSize ) :
1402*cdf0e10cSrcweir 						mnSize( 0 )
1403*cdf0e10cSrcweir 					{
1404*cdf0e10cSrcweir 						mpPoly = new ImplPolygon( nDestSize );
1405*cdf0e10cSrcweir 					}
1406*cdf0e10cSrcweir 
1407*cdf0e10cSrcweir 	virtual void	LastPoint();
1408*cdf0e10cSrcweir 	virtual void	Input( const Point& rPoint );
1409*cdf0e10cSrcweir };
1410*cdf0e10cSrcweir 
1411*cdf0e10cSrcweir void ImplPolygonPointFilter::Input( const Point& rPoint )
1412*cdf0e10cSrcweir {
1413*cdf0e10cSrcweir 	if ( !mnSize || (rPoint != mpPoly->mpPointAry[mnSize-1]) )
1414*cdf0e10cSrcweir 	{
1415*cdf0e10cSrcweir 		mnSize++;
1416*cdf0e10cSrcweir 		if ( mnSize > mpPoly->mnPoints )
1417*cdf0e10cSrcweir 			mpPoly->ImplSetSize( mnSize );
1418*cdf0e10cSrcweir 		mpPoly->mpPointAry[mnSize-1] = rPoint;
1419*cdf0e10cSrcweir 	}
1420*cdf0e10cSrcweir }
1421*cdf0e10cSrcweir 
1422*cdf0e10cSrcweir void ImplPolygonPointFilter::LastPoint()
1423*cdf0e10cSrcweir {
1424*cdf0e10cSrcweir 	if ( mnSize < mpPoly->mnPoints )
1425*cdf0e10cSrcweir 		mpPoly->ImplSetSize( mnSize );
1426*cdf0e10cSrcweir };
1427*cdf0e10cSrcweir 
1428*cdf0e10cSrcweir class ImplEdgePointFilter : public ImplPointFilter
1429*cdf0e10cSrcweir {
1430*cdf0e10cSrcweir 	Point				maFirstPoint;
1431*cdf0e10cSrcweir 	Point				maLastPoint;
1432*cdf0e10cSrcweir 	ImplPointFilter&	mrNextFilter;
1433*cdf0e10cSrcweir 	const long			mnLow;
1434*cdf0e10cSrcweir 	const long			mnHigh;
1435*cdf0e10cSrcweir 	const int			mnEdge;
1436*cdf0e10cSrcweir 	int 				mnLastOutside;
1437*cdf0e10cSrcweir 	sal_Bool				mbFirst;
1438*cdf0e10cSrcweir 
1439*cdf0e10cSrcweir public:
1440*cdf0e10cSrcweir 						ImplEdgePointFilter( int nEdge, long nLow, long nHigh,
1441*cdf0e10cSrcweir 											 ImplPointFilter& rNextFilter ) :
1442*cdf0e10cSrcweir 							mrNextFilter( rNextFilter ),
1443*cdf0e10cSrcweir 							mnLow( nLow ),
1444*cdf0e10cSrcweir 							mnHigh( nHigh ),
1445*cdf0e10cSrcweir 							mnEdge( nEdge ),
1446*cdf0e10cSrcweir 							mbFirst( sal_True )
1447*cdf0e10cSrcweir 						{
1448*cdf0e10cSrcweir 						}
1449*cdf0e10cSrcweir 
1450*cdf0e10cSrcweir 	Point				EdgeSection( const Point& rPoint, int nEdge ) const;
1451*cdf0e10cSrcweir 	int 				VisibleSide( const Point& rPoint ) const;
1452*cdf0e10cSrcweir 	int 				IsPolygon() const
1453*cdf0e10cSrcweir 							{ return maFirstPoint == maLastPoint; }
1454*cdf0e10cSrcweir 
1455*cdf0e10cSrcweir 	virtual void		Input( const Point& rPoint );
1456*cdf0e10cSrcweir 	virtual void		LastPoint();
1457*cdf0e10cSrcweir };
1458*cdf0e10cSrcweir 
1459*cdf0e10cSrcweir inline int ImplEdgePointFilter::VisibleSide( const Point& rPoint ) const
1460*cdf0e10cSrcweir {
1461*cdf0e10cSrcweir 	if ( mnEdge & EDGE_HORZ )
1462*cdf0e10cSrcweir 	{
1463*cdf0e10cSrcweir 		return rPoint.X() < mnLow ? EDGE_LEFT :
1464*cdf0e10cSrcweir 									 rPoint.X() > mnHigh ? EDGE_RIGHT : 0;
1465*cdf0e10cSrcweir 	}
1466*cdf0e10cSrcweir 	else
1467*cdf0e10cSrcweir 	{
1468*cdf0e10cSrcweir 		return rPoint.Y() < mnLow ? EDGE_TOP :
1469*cdf0e10cSrcweir 									 rPoint.Y() > mnHigh ? EDGE_BOTTOM : 0;
1470*cdf0e10cSrcweir 	}
1471*cdf0e10cSrcweir }
1472*cdf0e10cSrcweir 
1473*cdf0e10cSrcweir Point ImplEdgePointFilter::EdgeSection( const Point& rPoint, int nEdge ) const
1474*cdf0e10cSrcweir {
1475*cdf0e10cSrcweir 	long lx = maLastPoint.X();
1476*cdf0e10cSrcweir 	long ly = maLastPoint.Y();
1477*cdf0e10cSrcweir 	long md = rPoint.X() - lx;
1478*cdf0e10cSrcweir 	long mn = rPoint.Y() - ly;
1479*cdf0e10cSrcweir 	long nNewX;
1480*cdf0e10cSrcweir 	long nNewY;
1481*cdf0e10cSrcweir 
1482*cdf0e10cSrcweir 	if ( nEdge & EDGE_VERT )
1483*cdf0e10cSrcweir 	{
1484*cdf0e10cSrcweir 		nNewY = (nEdge == EDGE_TOP) ? mnLow : mnHigh;
1485*cdf0e10cSrcweir 		long dy = nNewY - ly;
1486*cdf0e10cSrcweir 		if ( !md )
1487*cdf0e10cSrcweir 			nNewX = lx;
1488*cdf0e10cSrcweir 		else if ( (LONG_MAX / Abs(md)) >= Abs(dy) )
1489*cdf0e10cSrcweir 			nNewX = (dy * md) / mn + lx;
1490*cdf0e10cSrcweir 		else
1491*cdf0e10cSrcweir 		{
1492*cdf0e10cSrcweir 			BigInt ady = dy;
1493*cdf0e10cSrcweir 			ady *= md;
1494*cdf0e10cSrcweir 			if( ady.IsNeg() )
1495*cdf0e10cSrcweir 				if( mn < 0 )
1496*cdf0e10cSrcweir 					ady += mn/2;
1497*cdf0e10cSrcweir 				else
1498*cdf0e10cSrcweir 					ady -= (mn-1)/2;
1499*cdf0e10cSrcweir 			else
1500*cdf0e10cSrcweir 				if( mn < 0 )
1501*cdf0e10cSrcweir 					ady -= (mn+1)/2;
1502*cdf0e10cSrcweir 				else
1503*cdf0e10cSrcweir 					ady += mn/2;
1504*cdf0e10cSrcweir 			ady /= mn;
1505*cdf0e10cSrcweir 			nNewX = (long)ady + lx;
1506*cdf0e10cSrcweir 		}
1507*cdf0e10cSrcweir 	}
1508*cdf0e10cSrcweir 	else
1509*cdf0e10cSrcweir 	{
1510*cdf0e10cSrcweir 		nNewX = (nEdge == EDGE_LEFT) ? mnLow : mnHigh;
1511*cdf0e10cSrcweir 		long dx = nNewX - lx;
1512*cdf0e10cSrcweir 		if ( !mn )
1513*cdf0e10cSrcweir 			nNewY = ly;
1514*cdf0e10cSrcweir 		else if ( (LONG_MAX / Abs(mn)) >= Abs(dx) )
1515*cdf0e10cSrcweir 			nNewY = (dx * mn) / md + ly;
1516*cdf0e10cSrcweir 		else
1517*cdf0e10cSrcweir 		{
1518*cdf0e10cSrcweir 			BigInt adx = dx;
1519*cdf0e10cSrcweir 			adx *= mn;
1520*cdf0e10cSrcweir 			if( adx.IsNeg() )
1521*cdf0e10cSrcweir 				if( md < 0 )
1522*cdf0e10cSrcweir 					adx += md/2;
1523*cdf0e10cSrcweir 				else
1524*cdf0e10cSrcweir 					adx -= (md-1)/2;
1525*cdf0e10cSrcweir 			else
1526*cdf0e10cSrcweir 				if( md < 0 )
1527*cdf0e10cSrcweir 					adx -= (md+1)/2;
1528*cdf0e10cSrcweir 				else
1529*cdf0e10cSrcweir 					adx += md/2;
1530*cdf0e10cSrcweir 			adx /= md;
1531*cdf0e10cSrcweir 			nNewY = (long)adx + ly;
1532*cdf0e10cSrcweir 		}
1533*cdf0e10cSrcweir 	}
1534*cdf0e10cSrcweir 
1535*cdf0e10cSrcweir 	return Point( nNewX, nNewY );
1536*cdf0e10cSrcweir }
1537*cdf0e10cSrcweir 
1538*cdf0e10cSrcweir void ImplEdgePointFilter::Input( const Point& rPoint )
1539*cdf0e10cSrcweir {
1540*cdf0e10cSrcweir 	int nOutside = VisibleSide( rPoint );
1541*cdf0e10cSrcweir 
1542*cdf0e10cSrcweir 	if ( mbFirst )
1543*cdf0e10cSrcweir 	{
1544*cdf0e10cSrcweir 		maFirstPoint = rPoint;
1545*cdf0e10cSrcweir 		mbFirst 	 = sal_False;
1546*cdf0e10cSrcweir 		if ( !nOutside )
1547*cdf0e10cSrcweir 			mrNextFilter.Input( rPoint );
1548*cdf0e10cSrcweir 	}
1549*cdf0e10cSrcweir 	else if ( rPoint == maLastPoint )
1550*cdf0e10cSrcweir 		return;
1551*cdf0e10cSrcweir 	else if ( !nOutside )
1552*cdf0e10cSrcweir 	{
1553*cdf0e10cSrcweir 		if ( mnLastOutside )
1554*cdf0e10cSrcweir 			mrNextFilter.Input( EdgeSection( rPoint, mnLastOutside ) );
1555*cdf0e10cSrcweir 		mrNextFilter.Input( rPoint );
1556*cdf0e10cSrcweir 	}
1557*cdf0e10cSrcweir 	else if ( !mnLastOutside )
1558*cdf0e10cSrcweir 		mrNextFilter.Input( EdgeSection( rPoint, nOutside ) );
1559*cdf0e10cSrcweir 	else if ( nOutside != mnLastOutside )
1560*cdf0e10cSrcweir 	{
1561*cdf0e10cSrcweir 		mrNextFilter.Input( EdgeSection( rPoint, mnLastOutside ) );
1562*cdf0e10cSrcweir 		mrNextFilter.Input( EdgeSection( rPoint, nOutside ) );
1563*cdf0e10cSrcweir 	}
1564*cdf0e10cSrcweir 
1565*cdf0e10cSrcweir 	maLastPoint    = rPoint;
1566*cdf0e10cSrcweir 	mnLastOutside  = nOutside;
1567*cdf0e10cSrcweir }
1568*cdf0e10cSrcweir 
1569*cdf0e10cSrcweir void ImplEdgePointFilter::LastPoint()
1570*cdf0e10cSrcweir {
1571*cdf0e10cSrcweir 	if ( !mbFirst )
1572*cdf0e10cSrcweir 	{
1573*cdf0e10cSrcweir 		int nOutside = VisibleSide( maFirstPoint );
1574*cdf0e10cSrcweir 
1575*cdf0e10cSrcweir 		if ( nOutside != mnLastOutside )
1576*cdf0e10cSrcweir 			Input( maFirstPoint );
1577*cdf0e10cSrcweir 		mrNextFilter.LastPoint();
1578*cdf0e10cSrcweir 	}
1579*cdf0e10cSrcweir }
1580*cdf0e10cSrcweir 
1581*cdf0e10cSrcweir // -----------------------------------------------------------------------
1582*cdf0e10cSrcweir 
1583*cdf0e10cSrcweir void Polygon::Clip( const Rectangle& rRect, sal_Bool bPolygon )
1584*cdf0e10cSrcweir {
1585*cdf0e10cSrcweir     // #105251# Justify rect befor edge filtering
1586*cdf0e10cSrcweir     Rectangle				aJustifiedRect( rRect );
1587*cdf0e10cSrcweir     aJustifiedRect.Justify();
1588*cdf0e10cSrcweir 
1589*cdf0e10cSrcweir 	sal_uInt16					nSourceSize = mpImplPolygon->mnPoints;
1590*cdf0e10cSrcweir 	ImplPolygonPointFilter	aPolygon( nSourceSize );
1591*cdf0e10cSrcweir 	ImplEdgePointFilter 	aHorzFilter( EDGE_HORZ, aJustifiedRect.Left(), aJustifiedRect.Right(),
1592*cdf0e10cSrcweir 										 aPolygon );
1593*cdf0e10cSrcweir 	ImplEdgePointFilter 	aVertFilter( EDGE_VERT, aJustifiedRect.Top(), aJustifiedRect.Bottom(),
1594*cdf0e10cSrcweir 										 aHorzFilter );
1595*cdf0e10cSrcweir 
1596*cdf0e10cSrcweir 	for ( sal_uInt16 i = 0; i < nSourceSize; i++ )
1597*cdf0e10cSrcweir 		aVertFilter.Input( mpImplPolygon->mpPointAry[i] );
1598*cdf0e10cSrcweir 	if ( bPolygon || aVertFilter.IsPolygon() )
1599*cdf0e10cSrcweir 		aVertFilter.LastPoint();
1600*cdf0e10cSrcweir 	else
1601*cdf0e10cSrcweir 		aPolygon.LastPoint();
1602*cdf0e10cSrcweir 
1603*cdf0e10cSrcweir 	// Alte ImpPolygon-Daten loeschen und die vom ImpPolygonPointFilter
1604*cdf0e10cSrcweir 	// zuweisen
1605*cdf0e10cSrcweir 	if ( mpImplPolygon->mnRefCount )
1606*cdf0e10cSrcweir 	{
1607*cdf0e10cSrcweir 		if ( mpImplPolygon->mnRefCount > 1 )
1608*cdf0e10cSrcweir 			mpImplPolygon->mnRefCount--;
1609*cdf0e10cSrcweir 		else
1610*cdf0e10cSrcweir 			delete mpImplPolygon;
1611*cdf0e10cSrcweir 	}
1612*cdf0e10cSrcweir 	mpImplPolygon = aPolygon.mpPoly;
1613*cdf0e10cSrcweir }
1614*cdf0e10cSrcweir 
1615*cdf0e10cSrcweir // -----------------------------------------------------------------------
1616*cdf0e10cSrcweir 
1617*cdf0e10cSrcweir Rectangle Polygon::GetBoundRect() const
1618*cdf0e10cSrcweir {
1619*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1620*cdf0e10cSrcweir     // Removing the assert. Bezier curves have the attribute that each single
1621*cdf0e10cSrcweir     // curve segment defined by four points can not exit the four-point polygon
1622*cdf0e10cSrcweir     // defined by that points. This allows to say that the curve segment can also
1623*cdf0e10cSrcweir     // never leave the Range of it's defining points.
1624*cdf0e10cSrcweir     // The result is that Polygon::GetBoundRect() may not create the minimal
1625*cdf0e10cSrcweir     // BoundRect of the Polygon (to get that, use basegfx::B2DPolygon classes),
1626*cdf0e10cSrcweir     // but will always create a valid BoundRect, at least as long as this method
1627*cdf0e10cSrcweir     // 'blindly' travels over all points, including control points.
1628*cdf0e10cSrcweir     //
1629*cdf0e10cSrcweir 	// DBG_ASSERT( !mpImplPolygon->mpFlagAry, "GetBoundRect could fail with beziers!" );
1630*cdf0e10cSrcweir 
1631*cdf0e10cSrcweir 	sal_uInt16	nCount = mpImplPolygon->mnPoints;
1632*cdf0e10cSrcweir 	if( ! nCount )
1633*cdf0e10cSrcweir 		return Rectangle();
1634*cdf0e10cSrcweir 
1635*cdf0e10cSrcweir 	long	nXMin, nXMax, nYMin, nYMax;
1636*cdf0e10cSrcweir 
1637*cdf0e10cSrcweir 	const Point* pPt = &(mpImplPolygon->mpPointAry[0]);
1638*cdf0e10cSrcweir 	nXMin = nXMax = pPt->X();
1639*cdf0e10cSrcweir 	nYMin = nYMax = pPt->Y();
1640*cdf0e10cSrcweir 
1641*cdf0e10cSrcweir 	for ( sal_uInt16 i = 0; i < nCount; i++ )
1642*cdf0e10cSrcweir 	{
1643*cdf0e10cSrcweir 		pPt = &(mpImplPolygon->mpPointAry[i]);
1644*cdf0e10cSrcweir 
1645*cdf0e10cSrcweir 		if ( pPt->X() < nXMin )
1646*cdf0e10cSrcweir 			nXMin = pPt->X();
1647*cdf0e10cSrcweir 		if ( pPt->X() > nXMax )
1648*cdf0e10cSrcweir 			nXMax = pPt->X();
1649*cdf0e10cSrcweir 		if ( pPt->Y() < nYMin )
1650*cdf0e10cSrcweir 			nYMin = pPt->Y();
1651*cdf0e10cSrcweir 		if ( pPt->Y() > nYMax )
1652*cdf0e10cSrcweir 			nYMax = pPt->Y();
1653*cdf0e10cSrcweir 	}
1654*cdf0e10cSrcweir 
1655*cdf0e10cSrcweir 	return Rectangle( nXMin, nYMin, nXMax, nYMax );
1656*cdf0e10cSrcweir }
1657*cdf0e10cSrcweir 
1658*cdf0e10cSrcweir // -----------------------------------------------------------------------
1659*cdf0e10cSrcweir 
1660*cdf0e10cSrcweir double Polygon::GetArea() const
1661*cdf0e10cSrcweir {
1662*cdf0e10cSrcweir 	const double fArea = GetSignedArea();
1663*cdf0e10cSrcweir 	return( ( fArea < 0.0 ) ? -fArea : fArea );
1664*cdf0e10cSrcweir }
1665*cdf0e10cSrcweir 
1666*cdf0e10cSrcweir // -----------------------------------------------------------------------
1667*cdf0e10cSrcweir 
1668*cdf0e10cSrcweir double Polygon::GetSignedArea() const
1669*cdf0e10cSrcweir {
1670*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1671*cdf0e10cSrcweir 	DBG_ASSERT( !mpImplPolygon->mpFlagAry, "GetArea could fail with beziers!" );
1672*cdf0e10cSrcweir 
1673*cdf0e10cSrcweir 	double fArea = 0.0;
1674*cdf0e10cSrcweir 
1675*cdf0e10cSrcweir 	if( mpImplPolygon->mnPoints > 2 )
1676*cdf0e10cSrcweir 	{
1677*cdf0e10cSrcweir 		const sal_uInt16 nCount1 = mpImplPolygon->mnPoints - 1;
1678*cdf0e10cSrcweir 
1679*cdf0e10cSrcweir 		for( sal_uInt16 i = 0; i < nCount1; )
1680*cdf0e10cSrcweir 		{
1681*cdf0e10cSrcweir 			const Point& rPt = mpImplPolygon->mpPointAry[ i ];
1682*cdf0e10cSrcweir 			const Point& rPt1 = mpImplPolygon->mpPointAry[ ++i ];
1683*cdf0e10cSrcweir 			fArea += ( rPt.X() - rPt1.X() ) * ( rPt.Y() + rPt1.Y() );
1684*cdf0e10cSrcweir 		}
1685*cdf0e10cSrcweir 
1686*cdf0e10cSrcweir 		const Point& rPt = mpImplPolygon->mpPointAry[ nCount1 ];
1687*cdf0e10cSrcweir 		const Point& rPt0 = mpImplPolygon->mpPointAry[ 0 ];
1688*cdf0e10cSrcweir 		fArea += ( rPt.X() - rPt0.X() ) * ( rPt.Y() + rPt0.Y() );
1689*cdf0e10cSrcweir 	}
1690*cdf0e10cSrcweir 
1691*cdf0e10cSrcweir 	return fArea;
1692*cdf0e10cSrcweir }
1693*cdf0e10cSrcweir 
1694*cdf0e10cSrcweir // -----------------------------------------------------------------------
1695*cdf0e10cSrcweir 
1696*cdf0e10cSrcweir sal_Bool Polygon::IsInside( const Point& rPoint ) const
1697*cdf0e10cSrcweir {
1698*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1699*cdf0e10cSrcweir 	DBG_ASSERT( !mpImplPolygon->mpFlagAry, "IsInside could fail with beziers!" );
1700*cdf0e10cSrcweir 
1701*cdf0e10cSrcweir 	const Rectangle aBound( GetBoundRect() );
1702*cdf0e10cSrcweir 	const Line		aLine( rPoint, Point( aBound.Right() + 100L, rPoint.Y() ) );
1703*cdf0e10cSrcweir 	sal_uInt16			nCount = mpImplPolygon->mnPoints;
1704*cdf0e10cSrcweir 	sal_uInt16			nPCounter = 0;
1705*cdf0e10cSrcweir 
1706*cdf0e10cSrcweir 	if ( ( nCount > 2 ) && aBound.IsInside( rPoint ) )
1707*cdf0e10cSrcweir 	{
1708*cdf0e10cSrcweir 		Point	aPt1( mpImplPolygon->mpPointAry[ 0 ] );
1709*cdf0e10cSrcweir 		Point	aIntersection;
1710*cdf0e10cSrcweir 		Point	aLastIntersection;
1711*cdf0e10cSrcweir 
1712*cdf0e10cSrcweir 		while ( ( aPt1 == mpImplPolygon->mpPointAry[ nCount - 1 ] ) && ( nCount > 3 ) )
1713*cdf0e10cSrcweir 			nCount--;
1714*cdf0e10cSrcweir 
1715*cdf0e10cSrcweir 		for ( sal_uInt16 i = 1; i <= nCount; i++ )
1716*cdf0e10cSrcweir 		{
1717*cdf0e10cSrcweir 			const Point& rPt2 = mpImplPolygon->mpPointAry[ ( i < nCount ) ? i : 0 ];
1718*cdf0e10cSrcweir 
1719*cdf0e10cSrcweir 			if ( aLine.Intersection( Line( aPt1, rPt2 ), aIntersection ) )
1720*cdf0e10cSrcweir 			{
1721*cdf0e10cSrcweir 				// Hiermit verhindern wir das Einfuegen von
1722*cdf0e10cSrcweir 				// doppelten Intersections, die gleich hintereinander folgen
1723*cdf0e10cSrcweir 				if ( nPCounter )
1724*cdf0e10cSrcweir 				{
1725*cdf0e10cSrcweir 					if ( aIntersection != aLastIntersection )
1726*cdf0e10cSrcweir 					{
1727*cdf0e10cSrcweir 						aLastIntersection = aIntersection;
1728*cdf0e10cSrcweir 						nPCounter++;
1729*cdf0e10cSrcweir 					}
1730*cdf0e10cSrcweir 				}
1731*cdf0e10cSrcweir 				else
1732*cdf0e10cSrcweir 				{
1733*cdf0e10cSrcweir 					aLastIntersection = aIntersection;
1734*cdf0e10cSrcweir 					nPCounter++;
1735*cdf0e10cSrcweir 				}
1736*cdf0e10cSrcweir 			}
1737*cdf0e10cSrcweir 
1738*cdf0e10cSrcweir 			aPt1 = rPt2;
1739*cdf0e10cSrcweir 		}
1740*cdf0e10cSrcweir 	}
1741*cdf0e10cSrcweir 
1742*cdf0e10cSrcweir 	// innerhalb, wenn die Anzahl der Schnittpunkte ungerade ist
1743*cdf0e10cSrcweir 	return ( ( nPCounter & 1 ) == 1 );
1744*cdf0e10cSrcweir }
1745*cdf0e10cSrcweir 
1746*cdf0e10cSrcweir // -----------------------------------------------------------------------
1747*cdf0e10cSrcweir 
1748*cdf0e10cSrcweir sal_Bool Polygon::IsRightOrientated() const
1749*cdf0e10cSrcweir {
1750*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1751*cdf0e10cSrcweir 	return GetSignedArea() >= 0.0;
1752*cdf0e10cSrcweir }
1753*cdf0e10cSrcweir 
1754*cdf0e10cSrcweir // -----------------------------------------------------------------------
1755*cdf0e10cSrcweir 
1756*cdf0e10cSrcweir void Polygon::Insert( sal_uInt16 nPos, const Point& rPt, PolyFlags eFlags )
1757*cdf0e10cSrcweir {
1758*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1759*cdf0e10cSrcweir 	ImplMakeUnique();
1760*cdf0e10cSrcweir 
1761*cdf0e10cSrcweir 	if( nPos >= mpImplPolygon->mnPoints )
1762*cdf0e10cSrcweir 		nPos = mpImplPolygon->mnPoints;
1763*cdf0e10cSrcweir 
1764*cdf0e10cSrcweir 	mpImplPolygon->ImplSplit( nPos, 1 );
1765*cdf0e10cSrcweir 	mpImplPolygon->mpPointAry[ nPos ] = rPt;
1766*cdf0e10cSrcweir 
1767*cdf0e10cSrcweir 	if( POLY_NORMAL != eFlags )
1768*cdf0e10cSrcweir 	{
1769*cdf0e10cSrcweir 		mpImplPolygon->ImplCreateFlagArray();
1770*cdf0e10cSrcweir 		mpImplPolygon->mpFlagAry[ nPos ] = (sal_uInt8) eFlags;
1771*cdf0e10cSrcweir 	}
1772*cdf0e10cSrcweir }
1773*cdf0e10cSrcweir 
1774*cdf0e10cSrcweir // -----------------------------------------------------------------------
1775*cdf0e10cSrcweir 
1776*cdf0e10cSrcweir void Polygon::Insert( sal_uInt16 nPos, const Polygon& rPoly )
1777*cdf0e10cSrcweir {
1778*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1779*cdf0e10cSrcweir 	const sal_uInt16 nInsertCount = rPoly.mpImplPolygon->mnPoints;
1780*cdf0e10cSrcweir 
1781*cdf0e10cSrcweir 	if( nInsertCount )
1782*cdf0e10cSrcweir 	{
1783*cdf0e10cSrcweir 		ImplMakeUnique();
1784*cdf0e10cSrcweir 
1785*cdf0e10cSrcweir 		if( nPos >= mpImplPolygon->mnPoints )
1786*cdf0e10cSrcweir 			nPos = mpImplPolygon->mnPoints;
1787*cdf0e10cSrcweir 
1788*cdf0e10cSrcweir 		if( rPoly.mpImplPolygon->mpFlagAry )
1789*cdf0e10cSrcweir 			mpImplPolygon->ImplCreateFlagArray();
1790*cdf0e10cSrcweir 
1791*cdf0e10cSrcweir 		mpImplPolygon->ImplSplit( nPos, nInsertCount, rPoly.mpImplPolygon );
1792*cdf0e10cSrcweir 	}
1793*cdf0e10cSrcweir }
1794*cdf0e10cSrcweir 
1795*cdf0e10cSrcweir // -----------------------------------------------------------------------
1796*cdf0e10cSrcweir 
1797*cdf0e10cSrcweir void Polygon::Remove( sal_uInt16 nPos, sal_uInt16 nCount )
1798*cdf0e10cSrcweir {
1799*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1800*cdf0e10cSrcweir 	if( nCount && ( nPos < mpImplPolygon->mnPoints ) )
1801*cdf0e10cSrcweir 	{
1802*cdf0e10cSrcweir 		ImplMakeUnique();
1803*cdf0e10cSrcweir 		mpImplPolygon->ImplRemove( nPos, nCount );
1804*cdf0e10cSrcweir 	}
1805*cdf0e10cSrcweir }
1806*cdf0e10cSrcweir 
1807*cdf0e10cSrcweir // -----------------------------------------------------------------------
1808*cdf0e10cSrcweir 
1809*cdf0e10cSrcweir Point& Polygon::operator[]( sal_uInt16 nPos )
1810*cdf0e10cSrcweir {
1811*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1812*cdf0e10cSrcweir 	DBG_ASSERT( nPos < mpImplPolygon->mnPoints, "Polygon::[]: nPos >= nPoints" );
1813*cdf0e10cSrcweir 
1814*cdf0e10cSrcweir 	ImplMakeUnique();
1815*cdf0e10cSrcweir 	return mpImplPolygon->mpPointAry[nPos];
1816*cdf0e10cSrcweir }
1817*cdf0e10cSrcweir 
1818*cdf0e10cSrcweir // -----------------------------------------------------------------------
1819*cdf0e10cSrcweir 
1820*cdf0e10cSrcweir Polygon& Polygon::operator=( const Polygon& rPoly )
1821*cdf0e10cSrcweir {
1822*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1823*cdf0e10cSrcweir 	DBG_CHKOBJ( &rPoly, Polygon, NULL );
1824*cdf0e10cSrcweir 	DBG_ASSERT( rPoly.mpImplPolygon->mnRefCount < 0xFFFFFFFE, "Polygon: RefCount overflow" );
1825*cdf0e10cSrcweir 
1826*cdf0e10cSrcweir 	// Zuerst Referenzcounter erhoehen, damit man sich selbst zuweisen kann
1827*cdf0e10cSrcweir 	// RefCount == 0 fuer statische Objekte
1828*cdf0e10cSrcweir 	if ( rPoly.mpImplPolygon->mnRefCount )
1829*cdf0e10cSrcweir 		rPoly.mpImplPolygon->mnRefCount++;
1830*cdf0e10cSrcweir 
1831*cdf0e10cSrcweir 	// Wenn es keine statischen ImpDaten sind, dann loeschen, wenn es
1832*cdf0e10cSrcweir 	// die letzte Referenz ist, sonst Referenzcounter decrementieren
1833*cdf0e10cSrcweir 	if ( mpImplPolygon->mnRefCount )
1834*cdf0e10cSrcweir 	{
1835*cdf0e10cSrcweir 		if ( mpImplPolygon->mnRefCount > 1 )
1836*cdf0e10cSrcweir 			mpImplPolygon->mnRefCount--;
1837*cdf0e10cSrcweir 		else
1838*cdf0e10cSrcweir 			delete mpImplPolygon;
1839*cdf0e10cSrcweir 	}
1840*cdf0e10cSrcweir 
1841*cdf0e10cSrcweir 	mpImplPolygon = rPoly.mpImplPolygon;
1842*cdf0e10cSrcweir 	return *this;
1843*cdf0e10cSrcweir }
1844*cdf0e10cSrcweir 
1845*cdf0e10cSrcweir // -----------------------------------------------------------------------
1846*cdf0e10cSrcweir 
1847*cdf0e10cSrcweir sal_Bool Polygon::operator==( const Polygon& rPoly ) const
1848*cdf0e10cSrcweir {
1849*cdf0e10cSrcweir 	DBG_CHKTHIS( Polygon, NULL );
1850*cdf0e10cSrcweir 	DBG_CHKOBJ( &rPoly, Polygon, NULL );
1851*cdf0e10cSrcweir 
1852*cdf0e10cSrcweir 	if ( (rPoly.mpImplPolygon == mpImplPolygon) )
1853*cdf0e10cSrcweir 		return sal_True;
1854*cdf0e10cSrcweir 	else
1855*cdf0e10cSrcweir 		return sal_False;
1856*cdf0e10cSrcweir }
1857*cdf0e10cSrcweir 
1858*cdf0e10cSrcweir // -----------------------------------------------------------------------
1859*cdf0e10cSrcweir 
1860*cdf0e10cSrcweir sal_Bool Polygon::IsEqual( const Polygon& rPoly ) const
1861*cdf0e10cSrcweir {
1862*cdf0e10cSrcweir 	sal_Bool bIsEqual = sal_True;;
1863*cdf0e10cSrcweir 	sal_uInt16 i;
1864*cdf0e10cSrcweir 	if ( GetSize() != rPoly.GetSize() )
1865*cdf0e10cSrcweir 		bIsEqual = sal_False;
1866*cdf0e10cSrcweir 	else
1867*cdf0e10cSrcweir 	{
1868*cdf0e10cSrcweir 		for ( i = 0; i < GetSize(); i++ )
1869*cdf0e10cSrcweir 		{
1870*cdf0e10cSrcweir 			if ( ( GetPoint( i ) != rPoly.GetPoint( i ) ) ||
1871*cdf0e10cSrcweir 				( GetFlags( i ) != rPoly.GetFlags( i ) ) )
1872*cdf0e10cSrcweir 			{
1873*cdf0e10cSrcweir 				bIsEqual = sal_False;
1874*cdf0e10cSrcweir 				break;
1875*cdf0e10cSrcweir 			}
1876*cdf0e10cSrcweir 		}
1877*cdf0e10cSrcweir 	}
1878*cdf0e10cSrcweir 	return bIsEqual;
1879*cdf0e10cSrcweir }
1880*cdf0e10cSrcweir 
1881*cdf0e10cSrcweir // -----------------------------------------------------------------------
1882*cdf0e10cSrcweir 
1883*cdf0e10cSrcweir SvStream& operator>>( SvStream& rIStream, Polygon& rPoly )
1884*cdf0e10cSrcweir {
1885*cdf0e10cSrcweir 	DBG_CHKOBJ( &rPoly, Polygon, NULL );
1886*cdf0e10cSrcweir 	DBG_ASSERTWARNING( rIStream.GetVersion(), "Polygon::>> - Solar-Version not set on rIStream" );
1887*cdf0e10cSrcweir 
1888*cdf0e10cSrcweir 	sal_uInt16			i;
1889*cdf0e10cSrcweir 	sal_uInt16			nStart;
1890*cdf0e10cSrcweir 	sal_uInt16			nCurPoints;
1891*cdf0e10cSrcweir 	sal_uInt16			nPoints;
1892*cdf0e10cSrcweir 	unsigned char	bShort;
1893*cdf0e10cSrcweir 	short			nShortX;
1894*cdf0e10cSrcweir 	short			nShortY;
1895*cdf0e10cSrcweir 	long			nLongX;
1896*cdf0e10cSrcweir 	long			nLongY;
1897*cdf0e10cSrcweir 
1898*cdf0e10cSrcweir 	// Anzahl der Punkte einlesen und Array erzeugen
1899*cdf0e10cSrcweir 	rIStream >> nPoints;
1900*cdf0e10cSrcweir 	if ( rPoly.mpImplPolygon->mnRefCount != 1 )
1901*cdf0e10cSrcweir 	{
1902*cdf0e10cSrcweir 		if ( rPoly.mpImplPolygon->mnRefCount )
1903*cdf0e10cSrcweir 			rPoly.mpImplPolygon->mnRefCount--;
1904*cdf0e10cSrcweir 		rPoly.mpImplPolygon = new ImplPolygon( nPoints );
1905*cdf0e10cSrcweir 	}
1906*cdf0e10cSrcweir 	else
1907*cdf0e10cSrcweir 		rPoly.mpImplPolygon->ImplSetSize( nPoints, sal_False );
1908*cdf0e10cSrcweir 
1909*cdf0e10cSrcweir 	// Je nach CompressMode das Polygon einlesen
1910*cdf0e10cSrcweir 	if ( rIStream.GetCompressMode() == COMPRESSMODE_FULL )
1911*cdf0e10cSrcweir 	{
1912*cdf0e10cSrcweir 		i = 0;
1913*cdf0e10cSrcweir 		while ( i < nPoints )
1914*cdf0e10cSrcweir 		{
1915*cdf0e10cSrcweir 			rIStream >> bShort >> nCurPoints;
1916*cdf0e10cSrcweir 
1917*cdf0e10cSrcweir 			if ( bShort )
1918*cdf0e10cSrcweir 			{
1919*cdf0e10cSrcweir 				for ( nStart = i; i < nStart+nCurPoints; i++ )
1920*cdf0e10cSrcweir 				{
1921*cdf0e10cSrcweir 					rIStream >> nShortX >> nShortY;
1922*cdf0e10cSrcweir 					rPoly.mpImplPolygon->mpPointAry[i].X() = nShortX;
1923*cdf0e10cSrcweir 					rPoly.mpImplPolygon->mpPointAry[i].Y() = nShortY;
1924*cdf0e10cSrcweir 				}
1925*cdf0e10cSrcweir 			}
1926*cdf0e10cSrcweir 			else
1927*cdf0e10cSrcweir 			{
1928*cdf0e10cSrcweir 				for ( nStart = i; i < nStart+nCurPoints; i++ )
1929*cdf0e10cSrcweir 				{
1930*cdf0e10cSrcweir 					rIStream >> nLongX >> nLongY;
1931*cdf0e10cSrcweir 					rPoly.mpImplPolygon->mpPointAry[i].X() = nLongX;
1932*cdf0e10cSrcweir 					rPoly.mpImplPolygon->mpPointAry[i].Y() = nLongY;
1933*cdf0e10cSrcweir 				}
1934*cdf0e10cSrcweir 			}
1935*cdf0e10cSrcweir 		}
1936*cdf0e10cSrcweir 	}
1937*cdf0e10cSrcweir 	else
1938*cdf0e10cSrcweir 	{
1939*cdf0e10cSrcweir 		// Feststellen, ob ueber die Operatoren geschrieben werden muss
1940*cdf0e10cSrcweir #if (SAL_TYPES_SIZEOFLONG) != 4
1941*cdf0e10cSrcweir 		if ( 1 )
1942*cdf0e10cSrcweir #else
1943*cdf0e10cSrcweir #ifdef OSL_BIGENDIAN
1944*cdf0e10cSrcweir 		if ( rIStream.GetNumberFormatInt() != NUMBERFORMAT_INT_BIGENDIAN )
1945*cdf0e10cSrcweir #else
1946*cdf0e10cSrcweir 		if ( rIStream.GetNumberFormatInt() != NUMBERFORMAT_INT_LITTLEENDIAN )
1947*cdf0e10cSrcweir #endif
1948*cdf0e10cSrcweir #endif
1949*cdf0e10cSrcweir 		{
1950*cdf0e10cSrcweir 			for( i = 0; i < nPoints; i++ )
1951*cdf0e10cSrcweir 			{
1952*cdf0e10cSrcweir 				rIStream >> rPoly.mpImplPolygon->mpPointAry[i].X()
1953*cdf0e10cSrcweir 						 >> rPoly.mpImplPolygon->mpPointAry[i].Y();
1954*cdf0e10cSrcweir 			}
1955*cdf0e10cSrcweir 		}
1956*cdf0e10cSrcweir 		else
1957*cdf0e10cSrcweir 			rIStream.Read( rPoly.mpImplPolygon->mpPointAry, nPoints*sizeof(Point) );
1958*cdf0e10cSrcweir 	}
1959*cdf0e10cSrcweir 
1960*cdf0e10cSrcweir 	return rIStream;
1961*cdf0e10cSrcweir }
1962*cdf0e10cSrcweir 
1963*cdf0e10cSrcweir // -----------------------------------------------------------------------
1964*cdf0e10cSrcweir 
1965*cdf0e10cSrcweir SvStream& operator<<( SvStream& rOStream, const Polygon& rPoly )
1966*cdf0e10cSrcweir {
1967*cdf0e10cSrcweir 	DBG_CHKOBJ( &rPoly, Polygon, NULL );
1968*cdf0e10cSrcweir 	DBG_ASSERTWARNING( rOStream.GetVersion(), "Polygon::<< - Solar-Version not set on rOStream" );
1969*cdf0e10cSrcweir 
1970*cdf0e10cSrcweir 	unsigned char	bShort;
1971*cdf0e10cSrcweir 	unsigned char	bCurShort;
1972*cdf0e10cSrcweir 	sal_uInt16			nStart;
1973*cdf0e10cSrcweir 	sal_uInt16			i;
1974*cdf0e10cSrcweir 	sal_uInt16			nPoints = rPoly.GetSize();
1975*cdf0e10cSrcweir 
1976*cdf0e10cSrcweir 	// Anzahl der Punkte rausschreiben
1977*cdf0e10cSrcweir 	rOStream << nPoints;
1978*cdf0e10cSrcweir 
1979*cdf0e10cSrcweir 	// Je nach CompressMode das Polygon rausschreiben
1980*cdf0e10cSrcweir 	if ( rOStream.GetCompressMode() == COMPRESSMODE_FULL )
1981*cdf0e10cSrcweir 	{
1982*cdf0e10cSrcweir 		i = 0;
1983*cdf0e10cSrcweir 		while ( i < nPoints )
1984*cdf0e10cSrcweir 		{
1985*cdf0e10cSrcweir 			nStart = i;
1986*cdf0e10cSrcweir 
1987*cdf0e10cSrcweir 			// Feststellen, welcher Typ geschrieben werden soll
1988*cdf0e10cSrcweir 			if ( ((rPoly.mpImplPolygon->mpPointAry[nStart].X() >= SHRT_MIN) &&
1989*cdf0e10cSrcweir 				  (rPoly.mpImplPolygon->mpPointAry[nStart].X() <= SHRT_MAX)) &&
1990*cdf0e10cSrcweir 				 ((rPoly.mpImplPolygon->mpPointAry[nStart].Y() >= SHRT_MIN) &&
1991*cdf0e10cSrcweir 				  (rPoly.mpImplPolygon->mpPointAry[nStart].Y() <= SHRT_MAX)) )
1992*cdf0e10cSrcweir 				bShort = sal_True;
1993*cdf0e10cSrcweir 			else
1994*cdf0e10cSrcweir 				bShort = sal_False;
1995*cdf0e10cSrcweir 			while ( i < nPoints )
1996*cdf0e10cSrcweir 			{
1997*cdf0e10cSrcweir 				// Feststellen, welcher Typ geschrieben werden soll
1998*cdf0e10cSrcweir 				if ( ((rPoly.mpImplPolygon->mpPointAry[nStart].X() >= SHRT_MIN) &&
1999*cdf0e10cSrcweir 					  (rPoly.mpImplPolygon->mpPointAry[nStart].X() <= SHRT_MAX)) &&
2000*cdf0e10cSrcweir 					 ((rPoly.mpImplPolygon->mpPointAry[nStart].Y() >= SHRT_MIN) &&
2001*cdf0e10cSrcweir 					  (rPoly.mpImplPolygon->mpPointAry[nStart].Y() <= SHRT_MAX)) )
2002*cdf0e10cSrcweir 					bCurShort = sal_True;
2003*cdf0e10cSrcweir 				else
2004*cdf0e10cSrcweir 					bCurShort = sal_False;
2005*cdf0e10cSrcweir 
2006*cdf0e10cSrcweir 				// Wenn sich die Werte in einen anderen Bereich begeben,
2007*cdf0e10cSrcweir 				// muessen wir neu rausschreiben
2008*cdf0e10cSrcweir 				if ( bCurShort != bShort )
2009*cdf0e10cSrcweir 				{
2010*cdf0e10cSrcweir 					bShort = bCurShort;
2011*cdf0e10cSrcweir 					break;
2012*cdf0e10cSrcweir 				}
2013*cdf0e10cSrcweir 
2014*cdf0e10cSrcweir 				i++;
2015*cdf0e10cSrcweir 			}
2016*cdf0e10cSrcweir 
2017*cdf0e10cSrcweir 			rOStream << bShort << (sal_uInt16)(i-nStart);
2018*cdf0e10cSrcweir 
2019*cdf0e10cSrcweir 			if ( bShort )
2020*cdf0e10cSrcweir 			{
2021*cdf0e10cSrcweir 				for( ; nStart < i; nStart++ )
2022*cdf0e10cSrcweir 				{
2023*cdf0e10cSrcweir 					rOStream << (short)rPoly.mpImplPolygon->mpPointAry[nStart].X()
2024*cdf0e10cSrcweir 							 << (short)rPoly.mpImplPolygon->mpPointAry[nStart].Y();
2025*cdf0e10cSrcweir 				}
2026*cdf0e10cSrcweir 			}
2027*cdf0e10cSrcweir 			else
2028*cdf0e10cSrcweir 			{
2029*cdf0e10cSrcweir 				for( ; nStart < i; nStart++ )
2030*cdf0e10cSrcweir 				{
2031*cdf0e10cSrcweir 					rOStream << rPoly.mpImplPolygon->mpPointAry[nStart].X()
2032*cdf0e10cSrcweir 							 << rPoly.mpImplPolygon->mpPointAry[nStart].Y();
2033*cdf0e10cSrcweir 				}
2034*cdf0e10cSrcweir 			}
2035*cdf0e10cSrcweir 		}
2036*cdf0e10cSrcweir 	}
2037*cdf0e10cSrcweir 	else
2038*cdf0e10cSrcweir 	{
2039*cdf0e10cSrcweir 		// Feststellen, ob ueber die Operatoren geschrieben werden muss
2040*cdf0e10cSrcweir #if (SAL_TYPES_SIZEOFLONG) != 4
2041*cdf0e10cSrcweir 		if ( 1 )
2042*cdf0e10cSrcweir #else
2043*cdf0e10cSrcweir #ifdef OSL_BIGENDIAN
2044*cdf0e10cSrcweir 		if ( rOStream.GetNumberFormatInt() != NUMBERFORMAT_INT_BIGENDIAN )
2045*cdf0e10cSrcweir #else
2046*cdf0e10cSrcweir 		if ( rOStream.GetNumberFormatInt() != NUMBERFORMAT_INT_LITTLEENDIAN )
2047*cdf0e10cSrcweir #endif
2048*cdf0e10cSrcweir #endif
2049*cdf0e10cSrcweir 		{
2050*cdf0e10cSrcweir 			for( i = 0; i < nPoints; i++ )
2051*cdf0e10cSrcweir 			{
2052*cdf0e10cSrcweir 				rOStream << rPoly.mpImplPolygon->mpPointAry[i].X()
2053*cdf0e10cSrcweir 						 << rPoly.mpImplPolygon->mpPointAry[i].Y();
2054*cdf0e10cSrcweir 			}
2055*cdf0e10cSrcweir 		}
2056*cdf0e10cSrcweir 		else
2057*cdf0e10cSrcweir 		{
2058*cdf0e10cSrcweir 			if ( nPoints )
2059*cdf0e10cSrcweir 				rOStream.Write( rPoly.mpImplPolygon->mpPointAry, nPoints*sizeof(Point) );
2060*cdf0e10cSrcweir 		}
2061*cdf0e10cSrcweir 	}
2062*cdf0e10cSrcweir 
2063*cdf0e10cSrcweir 	return rOStream;
2064*cdf0e10cSrcweir }
2065*cdf0e10cSrcweir 
2066*cdf0e10cSrcweir // -----------------------------------------------------------------------
2067*cdf0e10cSrcweir 
2068*cdf0e10cSrcweir void Polygon::ImplRead( SvStream& rIStream )
2069*cdf0e10cSrcweir {
2070*cdf0e10cSrcweir 	sal_uInt8	bHasPolyFlags;
2071*cdf0e10cSrcweir 
2072*cdf0e10cSrcweir 	rIStream >> *this
2073*cdf0e10cSrcweir 			 >> bHasPolyFlags;
2074*cdf0e10cSrcweir 
2075*cdf0e10cSrcweir 	if ( bHasPolyFlags )
2076*cdf0e10cSrcweir 	{
2077*cdf0e10cSrcweir 		mpImplPolygon->mpFlagAry = new sal_uInt8[ mpImplPolygon->mnPoints ];
2078*cdf0e10cSrcweir 		rIStream.Read( mpImplPolygon->mpFlagAry, mpImplPolygon->mnPoints );
2079*cdf0e10cSrcweir 	}
2080*cdf0e10cSrcweir }
2081*cdf0e10cSrcweir 
2082*cdf0e10cSrcweir // -----------------------------------------------------------------------
2083*cdf0e10cSrcweir 
2084*cdf0e10cSrcweir void Polygon::Read( SvStream& rIStream )
2085*cdf0e10cSrcweir {
2086*cdf0e10cSrcweir 	VersionCompat aCompat( rIStream, STREAM_READ );
2087*cdf0e10cSrcweir 
2088*cdf0e10cSrcweir     ImplRead( rIStream );
2089*cdf0e10cSrcweir }
2090*cdf0e10cSrcweir 
2091*cdf0e10cSrcweir // -----------------------------------------------------------------------
2092*cdf0e10cSrcweir 
2093*cdf0e10cSrcweir void Polygon::ImplWrite( SvStream& rOStream ) const
2094*cdf0e10cSrcweir {
2095*cdf0e10cSrcweir 	sal_uInt8	bHasPolyFlags = mpImplPolygon->mpFlagAry != NULL;
2096*cdf0e10cSrcweir 	rOStream << *this
2097*cdf0e10cSrcweir 			 << bHasPolyFlags;
2098*cdf0e10cSrcweir 
2099*cdf0e10cSrcweir 	if ( bHasPolyFlags )
2100*cdf0e10cSrcweir 		rOStream.Write( mpImplPolygon->mpFlagAry, mpImplPolygon->mnPoints );
2101*cdf0e10cSrcweir }
2102*cdf0e10cSrcweir 
2103*cdf0e10cSrcweir // -----------------------------------------------------------------------
2104*cdf0e10cSrcweir 
2105*cdf0e10cSrcweir void Polygon::Write( SvStream& rOStream ) const
2106*cdf0e10cSrcweir {
2107*cdf0e10cSrcweir 	VersionCompat aCompat( rOStream, STREAM_WRITE, 1 );
2108*cdf0e10cSrcweir 
2109*cdf0e10cSrcweir     ImplWrite( rOStream );
2110*cdf0e10cSrcweir }
2111*cdf0e10cSrcweir 
2112*cdf0e10cSrcweir // -----------------------------------------------------------------------
2113*cdf0e10cSrcweir // #i74631# numerical correction method for B2DPolygon
2114*cdf0e10cSrcweir void impCorrectContinuity(basegfx::B2DPolygon& roPolygon, sal_uInt32 nIndex, sal_uInt8 nCFlag)
2115*cdf0e10cSrcweir {
2116*cdf0e10cSrcweir 	const sal_uInt32 nPointCount(roPolygon.count());
2117*cdf0e10cSrcweir 	OSL_ENSURE(nIndex < nPointCount, "impCorrectContinuity: index access out of range (!)");
2118*cdf0e10cSrcweir 
2119*cdf0e10cSrcweir 	if(nIndex < nPointCount && (POLY_SMOOTH == nCFlag || POLY_SYMMTR == nCFlag))
2120*cdf0e10cSrcweir 	{
2121*cdf0e10cSrcweir 		if(roPolygon.isPrevControlPointUsed(nIndex) && roPolygon.isNextControlPointUsed(nIndex))
2122*cdf0e10cSrcweir 		{
2123*cdf0e10cSrcweir 			const basegfx::B2DPoint aPoint(roPolygon.getB2DPoint(nIndex));
2124*cdf0e10cSrcweir 
2125*cdf0e10cSrcweir 			if(POLY_SMOOTH == nCFlag)
2126*cdf0e10cSrcweir 			{
2127*cdf0e10cSrcweir 				// C1: apply inverse direction of prev to next, keep length of next
2128*cdf0e10cSrcweir 				const basegfx::B2DVector aOriginalNext(roPolygon.getNextControlPoint(nIndex) - aPoint);
2129*cdf0e10cSrcweir 				basegfx::B2DVector aNewNext(aPoint - roPolygon.getPrevControlPoint(nIndex));
2130*cdf0e10cSrcweir 
2131*cdf0e10cSrcweir 				aNewNext.setLength(aOriginalNext.getLength());
2132*cdf0e10cSrcweir 				roPolygon.setNextControlPoint(nIndex, basegfx::B2DPoint(aPoint + aNewNext));
2133*cdf0e10cSrcweir 			}
2134*cdf0e10cSrcweir 			else // POLY_SYMMTR
2135*cdf0e10cSrcweir 			{
2136*cdf0e10cSrcweir 				// C2: apply inverse control point to next
2137*cdf0e10cSrcweir 				roPolygon.setNextControlPoint(nIndex, (2.0 * aPoint) - roPolygon.getPrevControlPoint(nIndex));
2138*cdf0e10cSrcweir 			}
2139*cdf0e10cSrcweir 		}
2140*cdf0e10cSrcweir 	}
2141*cdf0e10cSrcweir }
2142*cdf0e10cSrcweir 
2143*cdf0e10cSrcweir // -----------------------------------------------------------------------
2144*cdf0e10cSrcweir // convert to basegfx::B2DPolygon and return
2145*cdf0e10cSrcweir basegfx::B2DPolygon Polygon::getB2DPolygon() const
2146*cdf0e10cSrcweir {
2147*cdf0e10cSrcweir 	basegfx::B2DPolygon aRetval;
2148*cdf0e10cSrcweir 	const sal_uInt16 nCount(mpImplPolygon->mnPoints);
2149*cdf0e10cSrcweir 
2150*cdf0e10cSrcweir 	if(nCount)
2151*cdf0e10cSrcweir 	{
2152*cdf0e10cSrcweir 		if(mpImplPolygon->mpFlagAry)
2153*cdf0e10cSrcweir 		{
2154*cdf0e10cSrcweir 			// handling for curves. Add start point
2155*cdf0e10cSrcweir 			const Point aStartPoint(mpImplPolygon->mpPointAry[0]);
2156*cdf0e10cSrcweir 			sal_uInt8 nPointFlag(mpImplPolygon->mpFlagAry[0]);
2157*cdf0e10cSrcweir 			aRetval.append(basegfx::B2DPoint(aStartPoint.X(), aStartPoint.Y()));
2158*cdf0e10cSrcweir 			Point aControlA, aControlB;
2159*cdf0e10cSrcweir 
2160*cdf0e10cSrcweir 			for(sal_uInt16 a(1); a < nCount;)
2161*cdf0e10cSrcweir 			{
2162*cdf0e10cSrcweir 				bool bControlA(false);
2163*cdf0e10cSrcweir 				bool bControlB(false);
2164*cdf0e10cSrcweir 
2165*cdf0e10cSrcweir 				if(POLY_CONTROL == mpImplPolygon->mpFlagAry[a])
2166*cdf0e10cSrcweir 				{
2167*cdf0e10cSrcweir 					aControlA = mpImplPolygon->mpPointAry[a++];
2168*cdf0e10cSrcweir 					bControlA = true;
2169*cdf0e10cSrcweir 				}
2170*cdf0e10cSrcweir 
2171*cdf0e10cSrcweir 				if(a < nCount && POLY_CONTROL == mpImplPolygon->mpFlagAry[a])
2172*cdf0e10cSrcweir 				{
2173*cdf0e10cSrcweir 					aControlB = mpImplPolygon->mpPointAry[a++];
2174*cdf0e10cSrcweir 					bControlB = true;
2175*cdf0e10cSrcweir 				}
2176*cdf0e10cSrcweir 
2177*cdf0e10cSrcweir 				// assert invalid polygons
2178*cdf0e10cSrcweir 				OSL_ENSURE(bControlA == bControlB, "Polygon::getB2DPolygon: Invalid source polygon (!)");
2179*cdf0e10cSrcweir 
2180*cdf0e10cSrcweir 				if(a < nCount)
2181*cdf0e10cSrcweir 				{
2182*cdf0e10cSrcweir 					const Point aEndPoint(mpImplPolygon->mpPointAry[a]);
2183*cdf0e10cSrcweir 
2184*cdf0e10cSrcweir 					if(bControlA)
2185*cdf0e10cSrcweir 					{
2186*cdf0e10cSrcweir 						// bezier edge, add
2187*cdf0e10cSrcweir 						aRetval.appendBezierSegment(
2188*cdf0e10cSrcweir 							basegfx::B2DPoint(aControlA.X(), aControlA.Y()),
2189*cdf0e10cSrcweir 							basegfx::B2DPoint(aControlB.X(), aControlB.Y()),
2190*cdf0e10cSrcweir 							basegfx::B2DPoint(aEndPoint.X(), aEndPoint.Y()));
2191*cdf0e10cSrcweir 
2192*cdf0e10cSrcweir 						impCorrectContinuity(aRetval, aRetval.count() - 2, nPointFlag);
2193*cdf0e10cSrcweir 					}
2194*cdf0e10cSrcweir 					else
2195*cdf0e10cSrcweir 					{
2196*cdf0e10cSrcweir 						// no bezier edge, add end point
2197*cdf0e10cSrcweir 						aRetval.append(basegfx::B2DPoint(aEndPoint.X(), aEndPoint.Y()));
2198*cdf0e10cSrcweir 					}
2199*cdf0e10cSrcweir 
2200*cdf0e10cSrcweir 					nPointFlag = mpImplPolygon->mpFlagAry[a++];
2201*cdf0e10cSrcweir 				}
2202*cdf0e10cSrcweir 			}
2203*cdf0e10cSrcweir 
2204*cdf0e10cSrcweir 			// if exist, remove double first/last points, set closed and correct control points
2205*cdf0e10cSrcweir 			basegfx::tools::checkClosed(aRetval);
2206*cdf0e10cSrcweir 
2207*cdf0e10cSrcweir 			if(aRetval.isClosed())
2208*cdf0e10cSrcweir 			{
2209*cdf0e10cSrcweir 				// closeWithGeometryChange did really close, so last point(s) were removed.
2210*cdf0e10cSrcweir 				// Correct the continuity in the changed point
2211*cdf0e10cSrcweir 				impCorrectContinuity(aRetval, 0, mpImplPolygon->mpFlagAry[0]);
2212*cdf0e10cSrcweir 			}
2213*cdf0e10cSrcweir 		}
2214*cdf0e10cSrcweir 		else
2215*cdf0e10cSrcweir 		{
2216*cdf0e10cSrcweir 			// extra handling for non-curves (most-used case) for speedup
2217*cdf0e10cSrcweir 			for(sal_uInt16 a(0); a < nCount; a++)
2218*cdf0e10cSrcweir 			{
2219*cdf0e10cSrcweir 				// get point and add
2220*cdf0e10cSrcweir 				const Point aPoint(mpImplPolygon->mpPointAry[a]);
2221*cdf0e10cSrcweir 				aRetval.append(basegfx::B2DPoint(aPoint.X(), aPoint.Y()));
2222*cdf0e10cSrcweir 			}
2223*cdf0e10cSrcweir 
2224*cdf0e10cSrcweir 			// set closed flag
2225*cdf0e10cSrcweir 			basegfx::tools::checkClosed(aRetval);
2226*cdf0e10cSrcweir 		}
2227*cdf0e10cSrcweir 	}
2228*cdf0e10cSrcweir 
2229*cdf0e10cSrcweir 	return aRetval;
2230*cdf0e10cSrcweir }
2231*cdf0e10cSrcweir 
2232*cdf0e10cSrcweir // -----------------------------------------------------------------------
2233*cdf0e10cSrcweir // constructor to convert from basegfx::B2DPolygon
2234*cdf0e10cSrcweir // #i76891# Needed to change from adding all control points (even for unused
2235*cdf0e10cSrcweir // edges) and creating a fixed-size Polygon in the first run to creating the
2236*cdf0e10cSrcweir // minimal Polygon. This requires a temporary Point- and Flag-Array for curves
2237*cdf0e10cSrcweir // and a memcopy at ImplPolygon creation, but contains no zero-controlpoints
2238*cdf0e10cSrcweir // for straight edges.
2239*cdf0e10cSrcweir Polygon::Polygon(const basegfx::B2DPolygon& rPolygon)
2240*cdf0e10cSrcweir :	mpImplPolygon(0)
2241*cdf0e10cSrcweir {
2242*cdf0e10cSrcweir 	DBG_CTOR( Polygon, NULL );
2243*cdf0e10cSrcweir 
2244*cdf0e10cSrcweir 	const bool bCurve(rPolygon.areControlPointsUsed());
2245*cdf0e10cSrcweir 	const bool bClosed(rPolygon.isClosed());
2246*cdf0e10cSrcweir 	sal_uInt32 nB2DLocalCount(rPolygon.count());
2247*cdf0e10cSrcweir 
2248*cdf0e10cSrcweir 	if(bCurve)
2249*cdf0e10cSrcweir 	{
2250*cdf0e10cSrcweir 		// #127979# Reduce source point count hard to the limit of the tools Polygon
2251*cdf0e10cSrcweir 		if(nB2DLocalCount > ((0x0000ffff / 3L) - 1L))
2252*cdf0e10cSrcweir 		{
2253*cdf0e10cSrcweir 			DBG_ERROR("Polygon::Polygon: Too many points in given B2DPolygon, need to reduce hard to maximum of tools Polygon (!)");
2254*cdf0e10cSrcweir 			nB2DLocalCount = ((0x0000ffff / 3L) - 1L);
2255*cdf0e10cSrcweir 		}
2256*cdf0e10cSrcweir 
2257*cdf0e10cSrcweir 		// calculate target point count
2258*cdf0e10cSrcweir 		const sal_uInt32 nLoopCount(bClosed ? nB2DLocalCount : (nB2DLocalCount ? nB2DLocalCount - 1L : 0L ));
2259*cdf0e10cSrcweir 
2260*cdf0e10cSrcweir 		if(nLoopCount)
2261*cdf0e10cSrcweir 		{
2262*cdf0e10cSrcweir 			// calculate maximum array size and allocate; prepare insert index
2263*cdf0e10cSrcweir 			const sal_uInt32 nMaxTargetCount((nLoopCount * 3) + 1);
2264*cdf0e10cSrcweir 			mpImplPolygon = new ImplPolygon(static_cast< sal_uInt16 >(nMaxTargetCount), true);
2265*cdf0e10cSrcweir 
2266*cdf0e10cSrcweir 			// prepare insert index and current point
2267*cdf0e10cSrcweir 			sal_uInt32 nArrayInsert(0);
2268*cdf0e10cSrcweir 			basegfx::B2DCubicBezier aBezier;
2269*cdf0e10cSrcweir 			aBezier.setStartPoint(rPolygon.getB2DPoint(0));
2270*cdf0e10cSrcweir 
2271*cdf0e10cSrcweir 			for(sal_uInt32 a(0L); a < nLoopCount; a++)
2272*cdf0e10cSrcweir 			{
2273*cdf0e10cSrcweir 				// add current point (always) and remember StartPointIndex for evtl. later corrections
2274*cdf0e10cSrcweir 				const Point aStartPoint(FRound(aBezier.getStartPoint().getX()), FRound(aBezier.getStartPoint().getY()));
2275*cdf0e10cSrcweir 				const sal_uInt32 nStartPointIndex(nArrayInsert);
2276*cdf0e10cSrcweir 				mpImplPolygon->mpPointAry[nStartPointIndex] = aStartPoint;
2277*cdf0e10cSrcweir 				mpImplPolygon->mpFlagAry[nStartPointIndex] = (sal_uInt8)POLY_NORMAL;
2278*cdf0e10cSrcweir 				nArrayInsert++;
2279*cdf0e10cSrcweir 
2280*cdf0e10cSrcweir 				// prepare next segment
2281*cdf0e10cSrcweir 				const sal_uInt32 nNextIndex((a + 1) % nB2DLocalCount);
2282*cdf0e10cSrcweir 				aBezier.setEndPoint(rPolygon.getB2DPoint(nNextIndex));
2283*cdf0e10cSrcweir 				aBezier.setControlPointA(rPolygon.getNextControlPoint(a));
2284*cdf0e10cSrcweir 				aBezier.setControlPointB(rPolygon.getPrevControlPoint(nNextIndex));
2285*cdf0e10cSrcweir 
2286*cdf0e10cSrcweir 				if(aBezier.isBezier())
2287*cdf0e10cSrcweir 				{
2288*cdf0e10cSrcweir 					// if one is used, add always two control points due to the old schema
2289*cdf0e10cSrcweir 					mpImplPolygon->mpPointAry[nArrayInsert] = Point(FRound(aBezier.getControlPointA().getX()), FRound(aBezier.getControlPointA().getY()));
2290*cdf0e10cSrcweir 					mpImplPolygon->mpFlagAry[nArrayInsert] = (sal_uInt8)POLY_CONTROL;
2291*cdf0e10cSrcweir 					nArrayInsert++;
2292*cdf0e10cSrcweir 
2293*cdf0e10cSrcweir 					mpImplPolygon->mpPointAry[nArrayInsert] = Point(FRound(aBezier.getControlPointB().getX()), FRound(aBezier.getControlPointB().getY()));
2294*cdf0e10cSrcweir 					mpImplPolygon->mpFlagAry[nArrayInsert] = (sal_uInt8)POLY_CONTROL;
2295*cdf0e10cSrcweir 					nArrayInsert++;
2296*cdf0e10cSrcweir 				}
2297*cdf0e10cSrcweir 
2298*cdf0e10cSrcweir 				// test continuity with previous control point to set flag value
2299*cdf0e10cSrcweir 				if(aBezier.getControlPointA() != aBezier.getStartPoint() && (bClosed || a))
2300*cdf0e10cSrcweir 				{
2301*cdf0e10cSrcweir 					const basegfx::B2VectorContinuity eCont(rPolygon.getContinuityInPoint(a));
2302*cdf0e10cSrcweir 
2303*cdf0e10cSrcweir 					if(basegfx::CONTINUITY_C1 == eCont)
2304*cdf0e10cSrcweir 					{
2305*cdf0e10cSrcweir 						mpImplPolygon->mpFlagAry[nStartPointIndex] = (sal_uInt8)POLY_SMOOTH;
2306*cdf0e10cSrcweir 					}
2307*cdf0e10cSrcweir 					else if(basegfx::CONTINUITY_C2 == eCont)
2308*cdf0e10cSrcweir 					{
2309*cdf0e10cSrcweir 						mpImplPolygon->mpFlagAry[nStartPointIndex] = (sal_uInt8)POLY_SYMMTR;
2310*cdf0e10cSrcweir 					}
2311*cdf0e10cSrcweir 				}
2312*cdf0e10cSrcweir 
2313*cdf0e10cSrcweir 				// prepare next polygon step
2314*cdf0e10cSrcweir 				aBezier.setStartPoint(aBezier.getEndPoint());
2315*cdf0e10cSrcweir 			}
2316*cdf0e10cSrcweir 
2317*cdf0e10cSrcweir 			if(bClosed)
2318*cdf0e10cSrcweir 			{
2319*cdf0e10cSrcweir 				// add first point again as closing point due to old definition
2320*cdf0e10cSrcweir 				mpImplPolygon->mpPointAry[nArrayInsert] = mpImplPolygon->mpPointAry[0];
2321*cdf0e10cSrcweir 				mpImplPolygon->mpFlagAry[nArrayInsert] = (sal_uInt8)POLY_NORMAL;
2322*cdf0e10cSrcweir 				nArrayInsert++;
2323*cdf0e10cSrcweir 			}
2324*cdf0e10cSrcweir 			else
2325*cdf0e10cSrcweir 			{
2326*cdf0e10cSrcweir 				// add last point as closing point
2327*cdf0e10cSrcweir 				const basegfx::B2DPoint aClosingPoint(rPolygon.getB2DPoint(nB2DLocalCount - 1L));
2328*cdf0e10cSrcweir 				const Point aEnd(FRound(aClosingPoint.getX()), FRound(aClosingPoint.getY()));
2329*cdf0e10cSrcweir 				mpImplPolygon->mpPointAry[nArrayInsert] = aEnd;
2330*cdf0e10cSrcweir 				mpImplPolygon->mpFlagAry[nArrayInsert] = (sal_uInt8)POLY_NORMAL;
2331*cdf0e10cSrcweir 				nArrayInsert++;
2332*cdf0e10cSrcweir 			}
2333*cdf0e10cSrcweir 
2334*cdf0e10cSrcweir 			DBG_ASSERT(nArrayInsert <= nMaxTargetCount, "Polygon::Polygon from basegfx::B2DPolygon: wrong max point count estimation (!)");
2335*cdf0e10cSrcweir 
2336*cdf0e10cSrcweir 			if(nArrayInsert != nMaxTargetCount)
2337*cdf0e10cSrcweir 			{
2338*cdf0e10cSrcweir 				mpImplPolygon->ImplSetSize(static_cast< sal_uInt16 >(nArrayInsert), true);
2339*cdf0e10cSrcweir 			}
2340*cdf0e10cSrcweir 		}
2341*cdf0e10cSrcweir 	}
2342*cdf0e10cSrcweir 	else
2343*cdf0e10cSrcweir 	{
2344*cdf0e10cSrcweir 		// #127979# Reduce source point count hard to the limit of the tools Polygon
2345*cdf0e10cSrcweir 		if(nB2DLocalCount > (0x0000ffff - 1L))
2346*cdf0e10cSrcweir 		{
2347*cdf0e10cSrcweir 			DBG_ERROR("Polygon::Polygon: Too many points in given B2DPolygon, need to reduce hard to maximum of tools Polygon (!)");
2348*cdf0e10cSrcweir 			nB2DLocalCount = (0x0000ffff - 1L);
2349*cdf0e10cSrcweir 		}
2350*cdf0e10cSrcweir 
2351*cdf0e10cSrcweir 		if(nB2DLocalCount)
2352*cdf0e10cSrcweir 		{
2353*cdf0e10cSrcweir 			// point list creation
2354*cdf0e10cSrcweir 			const sal_uInt32 nTargetCount(nB2DLocalCount + (bClosed ? 1L : 0L));
2355*cdf0e10cSrcweir 			mpImplPolygon = new ImplPolygon( static_cast< sal_uInt16 >(nTargetCount) );
2356*cdf0e10cSrcweir 			sal_uInt16 nIndex(0);
2357*cdf0e10cSrcweir 
2358*cdf0e10cSrcweir 			for(sal_uInt32 a(0L); a < nB2DLocalCount; a++)
2359*cdf0e10cSrcweir 			{
2360*cdf0e10cSrcweir 				basegfx::B2DPoint aB2DPoint(rPolygon.getB2DPoint(a));
2361*cdf0e10cSrcweir 				Point aPoint(FRound(aB2DPoint.getX()), FRound(aB2DPoint.getY()));
2362*cdf0e10cSrcweir 				mpImplPolygon->mpPointAry[nIndex++] = aPoint;
2363*cdf0e10cSrcweir 			}
2364*cdf0e10cSrcweir 
2365*cdf0e10cSrcweir 			if(bClosed)
2366*cdf0e10cSrcweir 			{
2367*cdf0e10cSrcweir 				// add first point as closing point
2368*cdf0e10cSrcweir 				mpImplPolygon->mpPointAry[nIndex] = mpImplPolygon->mpPointAry[0];
2369*cdf0e10cSrcweir 			}
2370*cdf0e10cSrcweir 		}
2371*cdf0e10cSrcweir 	}
2372*cdf0e10cSrcweir 
2373*cdf0e10cSrcweir 	if(!mpImplPolygon)
2374*cdf0e10cSrcweir 	{
2375*cdf0e10cSrcweir 		// no content yet, create empty polygon
2376*cdf0e10cSrcweir 		mpImplPolygon = (ImplPolygon*)(&aStaticImplPolygon);
2377*cdf0e10cSrcweir 	}
2378*cdf0e10cSrcweir }
2379*cdf0e10cSrcweir 
2380*cdf0e10cSrcweir // eof
2381