1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_vcl.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include "osl/file.hxx" 32*cdf0e10cSrcweir #include "osl/process.h" 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir #include "vos/mutex.hxx" 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir #include "rtl/bootstrap.h" 37*cdf0e10cSrcweir #include "rtl/strbuf.hxx" 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir #include "basegfx/range/b2drectangle.hxx" 40*cdf0e10cSrcweir #include "basegfx/polygon/b2dpolygon.hxx" 41*cdf0e10cSrcweir #include "basegfx/polygon/b2dpolygontools.hxx" 42*cdf0e10cSrcweir #include "basegfx/matrix/b2dhommatrix.hxx" 43*cdf0e10cSrcweir #include "basegfx/matrix/b2dhommatrixtools.hxx" 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir #include "vcl/sysdata.hxx" 46*cdf0e10cSrcweir #include "vcl/svapp.hxx" 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir #include "aqua/salconst.h" 49*cdf0e10cSrcweir #include "aqua/salgdi.h" 50*cdf0e10cSrcweir #include "aqua/salbmp.h" 51*cdf0e10cSrcweir #include "aqua/salframe.h" 52*cdf0e10cSrcweir #include "aqua/salcolorutils.hxx" 53*cdf0e10cSrcweir #include "aqua/salatsuifontutils.hxx" 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir #include "fontsubset.hxx" 56*cdf0e10cSrcweir #include "impfont.hxx" 57*cdf0e10cSrcweir #include "region.h" 58*cdf0e10cSrcweir #include "sallayout.hxx" 59*cdf0e10cSrcweir #include "sft.hxx" 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir using namespace vcl; 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir //typedef unsigned char Boolean; // copied from MacTypes.h, should be properly included 65*cdf0e10cSrcweir typedef std::vector<unsigned char> ByteVector; 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir // ======================================================================= 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir ImplMacFontData::ImplMacFontData( const ImplDevFontAttributes& rDFA, ATSUFontID nFontId ) 71*cdf0e10cSrcweir : ImplFontData( rDFA, 0 ) 72*cdf0e10cSrcweir , mnFontId( nFontId ) 73*cdf0e10cSrcweir , mpCharMap( NULL ) 74*cdf0e10cSrcweir , mbOs2Read( false ) 75*cdf0e10cSrcweir , mbHasOs2Table( false ) 76*cdf0e10cSrcweir , mbCmapEncodingRead( false ) 77*cdf0e10cSrcweir , mbHasCJKSupport( false ) 78*cdf0e10cSrcweir {} 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir // ----------------------------------------------------------------------- 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir ImplMacFontData::~ImplMacFontData() 83*cdf0e10cSrcweir { 84*cdf0e10cSrcweir if( mpCharMap ) 85*cdf0e10cSrcweir mpCharMap->DeReference(); 86*cdf0e10cSrcweir } 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir // ----------------------------------------------------------------------- 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir sal_IntPtr ImplMacFontData::GetFontId() const 91*cdf0e10cSrcweir { 92*cdf0e10cSrcweir return (sal_IntPtr)mnFontId; 93*cdf0e10cSrcweir } 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir // ----------------------------------------------------------------------- 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir ImplFontData* ImplMacFontData::Clone() const 98*cdf0e10cSrcweir { 99*cdf0e10cSrcweir ImplMacFontData* pClone = new ImplMacFontData(*this); 100*cdf0e10cSrcweir if( mpCharMap ) 101*cdf0e10cSrcweir mpCharMap->AddReference(); 102*cdf0e10cSrcweir return pClone; 103*cdf0e10cSrcweir } 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir // ----------------------------------------------------------------------- 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir ImplFontEntry* ImplMacFontData::CreateFontInstance(ImplFontSelectData& rFSD) const 108*cdf0e10cSrcweir { 109*cdf0e10cSrcweir return new ImplFontEntry(rFSD); 110*cdf0e10cSrcweir } 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir // ----------------------------------------------------------------------- 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir inline FourCharCode GetTag(const char aTagName[5]) 115*cdf0e10cSrcweir { 116*cdf0e10cSrcweir return (aTagName[0]<<24)+(aTagName[1]<<16)+(aTagName[2]<<8)+(aTagName[3]); 117*cdf0e10cSrcweir } 118*cdf0e10cSrcweir 119*cdf0e10cSrcweir static unsigned GetUShort( const unsigned char* p ){return((p[0]<<8)+p[1]);} 120*cdf0e10cSrcweir static unsigned GetUInt( const unsigned char* p ) { return((p[0]<<24)+(p[1]<<16)+(p[2]<<8)+p[3]);} 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir const ImplFontCharMap* ImplMacFontData::GetImplFontCharMap() const 123*cdf0e10cSrcweir { 124*cdf0e10cSrcweir // return the cached charmap 125*cdf0e10cSrcweir if( mpCharMap ) 126*cdf0e10cSrcweir return mpCharMap; 127*cdf0e10cSrcweir 128*cdf0e10cSrcweir // set the default charmap 129*cdf0e10cSrcweir mpCharMap = ImplFontCharMap::GetDefaultMap(); 130*cdf0e10cSrcweir mpCharMap->AddReference(); 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir // get the CMAP byte size 133*cdf0e10cSrcweir ATSFontRef rFont = FMGetATSFontRefFromFont( mnFontId ); 134*cdf0e10cSrcweir ByteCount nBufSize = 0; 135*cdf0e10cSrcweir OSStatus eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nBufSize ); 136*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::GetImplFontCharMap : ATSFontGetTable1 failed!\n"); 137*cdf0e10cSrcweir if( eStatus != noErr ) 138*cdf0e10cSrcweir return mpCharMap; 139*cdf0e10cSrcweir 140*cdf0e10cSrcweir // allocate a buffer for the CMAP raw data 141*cdf0e10cSrcweir ByteVector aBuffer( nBufSize ); 142*cdf0e10cSrcweir 143*cdf0e10cSrcweir // get the CMAP raw data 144*cdf0e10cSrcweir ByteCount nRawLength = 0; 145*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nBufSize, (void*)&aBuffer[0], &nRawLength ); 146*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::GetImplFontCharMap : ATSFontGetTable2 failed!\n"); 147*cdf0e10cSrcweir if( eStatus != noErr ) 148*cdf0e10cSrcweir return mpCharMap; 149*cdf0e10cSrcweir DBG_ASSERT( (nBufSize==nRawLength), "ImplMacFontData::GetImplFontCharMap : ByteCount mismatch!\n"); 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir // parse the CMAP 152*cdf0e10cSrcweir CmapResult aCmapResult; 153*cdf0e10cSrcweir if( ParseCMAP( &aBuffer[0], nRawLength, aCmapResult ) ) 154*cdf0e10cSrcweir { 155*cdf0e10cSrcweir // create the matching charmap 156*cdf0e10cSrcweir mpCharMap->DeReference(); 157*cdf0e10cSrcweir mpCharMap = new ImplFontCharMap( aCmapResult ); 158*cdf0e10cSrcweir mpCharMap->AddReference(); 159*cdf0e10cSrcweir } 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir return mpCharMap; 162*cdf0e10cSrcweir } 163*cdf0e10cSrcweir 164*cdf0e10cSrcweir // ----------------------------------------------------------------------- 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir void ImplMacFontData::ReadOs2Table( void ) const 167*cdf0e10cSrcweir { 168*cdf0e10cSrcweir // read this only once per font 169*cdf0e10cSrcweir if( mbOs2Read ) 170*cdf0e10cSrcweir return; 171*cdf0e10cSrcweir mbOs2Read = true; 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir // prepare to get the OS/2 table raw data 174*cdf0e10cSrcweir ATSFontRef rFont = FMGetATSFontRefFromFont( mnFontId ); 175*cdf0e10cSrcweir ByteCount nBufSize = 0; 176*cdf0e10cSrcweir OSStatus eStatus = ATSFontGetTable( rFont, GetTag("OS/2"), 0, 0, NULL, &nBufSize ); 177*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadOs2Table : ATSFontGetTable1 failed!\n"); 178*cdf0e10cSrcweir if( eStatus != noErr ) 179*cdf0e10cSrcweir return; 180*cdf0e10cSrcweir 181*cdf0e10cSrcweir // allocate a buffer for the OS/2 raw data 182*cdf0e10cSrcweir ByteVector aBuffer( nBufSize ); 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir // get the OS/2 raw data 185*cdf0e10cSrcweir ByteCount nRawLength = 0; 186*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("OS/2"), 0, nBufSize, (void*)&aBuffer[0], &nRawLength ); 187*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadOs2Table : ATSFontGetTable2 failed!\n"); 188*cdf0e10cSrcweir if( eStatus != noErr ) 189*cdf0e10cSrcweir return; 190*cdf0e10cSrcweir DBG_ASSERT( (nBufSize==nRawLength), "ImplMacFontData::ReadOs2Table : ByteCount mismatch!\n"); 191*cdf0e10cSrcweir mbHasOs2Table = true; 192*cdf0e10cSrcweir 193*cdf0e10cSrcweir // parse the OS/2 raw data 194*cdf0e10cSrcweir // TODO: also analyze panose info, etc. 195*cdf0e10cSrcweir 196*cdf0e10cSrcweir // check if the fonts needs the "CJK extra leading" heuristic 197*cdf0e10cSrcweir const unsigned char* pOS2map = &aBuffer[0]; 198*cdf0e10cSrcweir const sal_uInt32 nVersion = GetUShort( pOS2map ); 199*cdf0e10cSrcweir if( nVersion >= 0x0001 ) 200*cdf0e10cSrcweir { 201*cdf0e10cSrcweir sal_uInt32 ulUnicodeRange2 = GetUInt( pOS2map + 46 ); 202*cdf0e10cSrcweir if( ulUnicodeRange2 & 0x2DF00000 ) 203*cdf0e10cSrcweir mbHasCJKSupport = true; 204*cdf0e10cSrcweir } 205*cdf0e10cSrcweir } 206*cdf0e10cSrcweir 207*cdf0e10cSrcweir void ImplMacFontData::ReadMacCmapEncoding( void ) const 208*cdf0e10cSrcweir { 209*cdf0e10cSrcweir // read this only once per font 210*cdf0e10cSrcweir if( mbCmapEncodingRead ) 211*cdf0e10cSrcweir return; 212*cdf0e10cSrcweir mbCmapEncodingRead = true; 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir ATSFontRef rFont = FMGetATSFontRefFromFont( mnFontId ); 215*cdf0e10cSrcweir ByteCount nBufSize = 0; 216*cdf0e10cSrcweir OSStatus eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nBufSize ); 217*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadMacCmapEncoding : ATSFontGetTable1 failed!\n"); 218*cdf0e10cSrcweir if( eStatus != noErr ) 219*cdf0e10cSrcweir return; 220*cdf0e10cSrcweir 221*cdf0e10cSrcweir ByteVector aBuffer( nBufSize ); 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir ByteCount nRawLength = 0; 224*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nBufSize, (void*)&aBuffer[0], &nRawLength ); 225*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadMacCmapEncoding : ATSFontGetTable2 failed!\n"); 226*cdf0e10cSrcweir if( eStatus != noErr ) 227*cdf0e10cSrcweir return; 228*cdf0e10cSrcweir DBG_ASSERT( (nBufSize==nRawLength), "ImplMacFontData::ReadMacCmapEncoding : ByteCount mismatch!\n"); 229*cdf0e10cSrcweir 230*cdf0e10cSrcweir const unsigned char* pCmap = &aBuffer[0]; 231*cdf0e10cSrcweir 232*cdf0e10cSrcweir if (nRawLength < 24 ) 233*cdf0e10cSrcweir return; 234*cdf0e10cSrcweir if( GetUShort( pCmap ) != 0x0000 ) 235*cdf0e10cSrcweir return; 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir // check if the fonts needs the "CJK extra leading" heuristic 238*cdf0e10cSrcweir int nSubTables = GetUShort( pCmap + 2 ); 239*cdf0e10cSrcweir 240*cdf0e10cSrcweir for( const unsigned char* p = pCmap + 4; --nSubTables >= 0; p += 8 ) 241*cdf0e10cSrcweir { 242*cdf0e10cSrcweir int nPlatform = GetUShort( p ); 243*cdf0e10cSrcweir if( nPlatform == kFontMacintoshPlatform ) { 244*cdf0e10cSrcweir int nEncoding = GetUShort (p + 2 ); 245*cdf0e10cSrcweir if( nEncoding == kFontJapaneseScript || 246*cdf0e10cSrcweir nEncoding == kFontTraditionalChineseScript || 247*cdf0e10cSrcweir nEncoding == kFontKoreanScript || 248*cdf0e10cSrcweir nEncoding == kFontSimpleChineseScript ) 249*cdf0e10cSrcweir { 250*cdf0e10cSrcweir mbHasCJKSupport = true; 251*cdf0e10cSrcweir break; 252*cdf0e10cSrcweir } 253*cdf0e10cSrcweir } 254*cdf0e10cSrcweir } 255*cdf0e10cSrcweir } 256*cdf0e10cSrcweir 257*cdf0e10cSrcweir // ----------------------------------------------------------------------- 258*cdf0e10cSrcweir 259*cdf0e10cSrcweir bool ImplMacFontData::HasCJKSupport( void ) const 260*cdf0e10cSrcweir { 261*cdf0e10cSrcweir ReadOs2Table(); 262*cdf0e10cSrcweir if( !mbHasOs2Table ) 263*cdf0e10cSrcweir ReadMacCmapEncoding(); 264*cdf0e10cSrcweir 265*cdf0e10cSrcweir return mbHasCJKSupport; 266*cdf0e10cSrcweir } 267*cdf0e10cSrcweir 268*cdf0e10cSrcweir // ======================================================================= 269*cdf0e10cSrcweir 270*cdf0e10cSrcweir AquaSalGraphics::AquaSalGraphics() 271*cdf0e10cSrcweir : mpFrame( NULL ) 272*cdf0e10cSrcweir , mxLayer( NULL ) 273*cdf0e10cSrcweir , mrContext( NULL ) 274*cdf0e10cSrcweir , mpXorEmulation( NULL ) 275*cdf0e10cSrcweir , mnXorMode( 0 ) 276*cdf0e10cSrcweir , mnWidth( 0 ) 277*cdf0e10cSrcweir , mnHeight( 0 ) 278*cdf0e10cSrcweir , mnBitmapDepth( 0 ) 279*cdf0e10cSrcweir , mnRealDPIX( 0 ) 280*cdf0e10cSrcweir , mnRealDPIY( 0 ) 281*cdf0e10cSrcweir , mfFakeDPIScale( 1.0 ) 282*cdf0e10cSrcweir , mxClipPath( NULL ) 283*cdf0e10cSrcweir , maLineColor( COL_WHITE ) 284*cdf0e10cSrcweir , maFillColor( COL_BLACK ) 285*cdf0e10cSrcweir , mpMacFontData( NULL ) 286*cdf0e10cSrcweir , mnATSUIRotation( 0 ) 287*cdf0e10cSrcweir , mfFontScale( 1.0 ) 288*cdf0e10cSrcweir , mfFontStretch( 1.0 ) 289*cdf0e10cSrcweir , mbNonAntialiasedText( false ) 290*cdf0e10cSrcweir , mbPrinter( false ) 291*cdf0e10cSrcweir , mbVirDev( false ) 292*cdf0e10cSrcweir , mbWindow( false ) 293*cdf0e10cSrcweir { 294*cdf0e10cSrcweir // create the style object for font attributes 295*cdf0e10cSrcweir ATSUCreateStyle( &maATSUStyle ); 296*cdf0e10cSrcweir } 297*cdf0e10cSrcweir 298*cdf0e10cSrcweir // ----------------------------------------------------------------------- 299*cdf0e10cSrcweir 300*cdf0e10cSrcweir AquaSalGraphics::~AquaSalGraphics() 301*cdf0e10cSrcweir { 302*cdf0e10cSrcweir /* 303*cdf0e10cSrcweir if( mnUpdateGraphicsEvent ) 304*cdf0e10cSrcweir { 305*cdf0e10cSrcweir Application::RemoveUserEvent( mnUpdateGraphicsEvent ); 306*cdf0e10cSrcweir } 307*cdf0e10cSrcweir */ 308*cdf0e10cSrcweir CGPathRelease( mxClipPath ); 309*cdf0e10cSrcweir ATSUDisposeStyle( maATSUStyle ); 310*cdf0e10cSrcweir 311*cdf0e10cSrcweir if( mpXorEmulation ) 312*cdf0e10cSrcweir delete mpXorEmulation; 313*cdf0e10cSrcweir 314*cdf0e10cSrcweir if( mxLayer ) 315*cdf0e10cSrcweir CGLayerRelease( mxLayer ); 316*cdf0e10cSrcweir else if( mrContext && mbWindow ) 317*cdf0e10cSrcweir { 318*cdf0e10cSrcweir // destroy backbuffer bitmap context that we created ourself 319*cdf0e10cSrcweir CGContextRelease( mrContext ); 320*cdf0e10cSrcweir mrContext = NULL; 321*cdf0e10cSrcweir // memory is freed automatically by maOwnContextMemory 322*cdf0e10cSrcweir } 323*cdf0e10cSrcweir } 324*cdf0e10cSrcweir 325*cdf0e10cSrcweir bool AquaSalGraphics::supportsOperation( OutDevSupportType eType ) const 326*cdf0e10cSrcweir { 327*cdf0e10cSrcweir bool bRet = false; 328*cdf0e10cSrcweir switch( eType ) 329*cdf0e10cSrcweir { 330*cdf0e10cSrcweir case OutDevSupport_TransparentRect: 331*cdf0e10cSrcweir case OutDevSupport_B2DClip: 332*cdf0e10cSrcweir case OutDevSupport_B2DDraw: 333*cdf0e10cSrcweir bRet = true; 334*cdf0e10cSrcweir break; 335*cdf0e10cSrcweir default: break; 336*cdf0e10cSrcweir } 337*cdf0e10cSrcweir return bRet; 338*cdf0e10cSrcweir } 339*cdf0e10cSrcweir 340*cdf0e10cSrcweir // ======================================================================= 341*cdf0e10cSrcweir 342*cdf0e10cSrcweir void AquaSalGraphics::updateResolution() 343*cdf0e10cSrcweir { 344*cdf0e10cSrcweir DBG_ASSERT( mbWindow, "updateResolution on inappropriate graphics" ); 345*cdf0e10cSrcweir 346*cdf0e10cSrcweir initResolution( (mbWindow && mpFrame) ? mpFrame->mpWindow : nil ); 347*cdf0e10cSrcweir } 348*cdf0e10cSrcweir 349*cdf0e10cSrcweir void AquaSalGraphics::initResolution( NSWindow* ) 350*cdf0e10cSrcweir { 351*cdf0e10cSrcweir // #i100617# read DPI only once; there is some kind of weird caching going on 352*cdf0e10cSrcweir // if the main screen changes 353*cdf0e10cSrcweir // FIXME: this is really unfortunate and needs to be investigated 354*cdf0e10cSrcweir 355*cdf0e10cSrcweir SalData* pSalData = GetSalData(); 356*cdf0e10cSrcweir if( pSalData->mnDPIX == 0 || pSalData->mnDPIY == 0 ) 357*cdf0e10cSrcweir { 358*cdf0e10cSrcweir NSScreen* pScreen = nil; 359*cdf0e10cSrcweir 360*cdf0e10cSrcweir /* #i91301# 361*cdf0e10cSrcweir many woes went into the try to have different resolutions 362*cdf0e10cSrcweir on different screens. The result of these trials is that OOo is not ready 363*cdf0e10cSrcweir for that yet, vcl and applications would need to be adapted. 364*cdf0e10cSrcweir 365*cdf0e10cSrcweir Unfortunately this is not possible in the 3.0 timeframe. 366*cdf0e10cSrcweir So let's stay with one resolution for all Windows and VirtualDevices 367*cdf0e10cSrcweir which is the resolution of the main screen 368*cdf0e10cSrcweir 369*cdf0e10cSrcweir This of course also means that measurements are exact only on the main screen. 370*cdf0e10cSrcweir For activating different resolutions again just comment out the two lines below. 371*cdf0e10cSrcweir 372*cdf0e10cSrcweir if( pWin ) 373*cdf0e10cSrcweir pScreen = [pWin screen]; 374*cdf0e10cSrcweir */ 375*cdf0e10cSrcweir if( pScreen == nil ) 376*cdf0e10cSrcweir { 377*cdf0e10cSrcweir NSArray* pScreens = [NSScreen screens]; 378*cdf0e10cSrcweir if( pScreens ) 379*cdf0e10cSrcweir pScreen = [pScreens objectAtIndex: 0]; 380*cdf0e10cSrcweir } 381*cdf0e10cSrcweir 382*cdf0e10cSrcweir mnRealDPIX = mnRealDPIY = 96; 383*cdf0e10cSrcweir if( pScreen ) 384*cdf0e10cSrcweir { 385*cdf0e10cSrcweir NSDictionary* pDev = [pScreen deviceDescription]; 386*cdf0e10cSrcweir if( pDev ) 387*cdf0e10cSrcweir { 388*cdf0e10cSrcweir NSNumber* pVal = [pDev objectForKey: @"NSScreenNumber"]; 389*cdf0e10cSrcweir if( pVal ) 390*cdf0e10cSrcweir { 391*cdf0e10cSrcweir // FIXME: casting a long to CGDirectDisplayID is evil, but 392*cdf0e10cSrcweir // Apple suggest to do it this way 393*cdf0e10cSrcweir const CGDirectDisplayID nDisplayID = (CGDirectDisplayID)[pVal longValue]; 394*cdf0e10cSrcweir const CGSize aSize = CGDisplayScreenSize( nDisplayID ); // => result is in millimeters 395*cdf0e10cSrcweir mnRealDPIX = static_cast<long>((CGDisplayPixelsWide( nDisplayID ) * 25.4) / aSize.width); 396*cdf0e10cSrcweir mnRealDPIY = static_cast<long>((CGDisplayPixelsHigh( nDisplayID ) * 25.4) / aSize.height); 397*cdf0e10cSrcweir } 398*cdf0e10cSrcweir else 399*cdf0e10cSrcweir { 400*cdf0e10cSrcweir DBG_ERROR( "no resolution found in device description" ); 401*cdf0e10cSrcweir } 402*cdf0e10cSrcweir } 403*cdf0e10cSrcweir else 404*cdf0e10cSrcweir { 405*cdf0e10cSrcweir DBG_ERROR( "no device description" ); 406*cdf0e10cSrcweir } 407*cdf0e10cSrcweir } 408*cdf0e10cSrcweir else 409*cdf0e10cSrcweir { 410*cdf0e10cSrcweir DBG_ERROR( "no screen found" ); 411*cdf0e10cSrcweir } 412*cdf0e10cSrcweir 413*cdf0e10cSrcweir // #i107076# maintaining size-WYSIWYG-ness causes many problems for 414*cdf0e10cSrcweir // low-DPI, high-DPI or for mis-reporting devices 415*cdf0e10cSrcweir // => it is better to limit the calculation result then 416*cdf0e10cSrcweir static const int nMinDPI = 72; 417*cdf0e10cSrcweir if( (mnRealDPIX < nMinDPI) || (mnRealDPIY < nMinDPI) ) 418*cdf0e10cSrcweir mnRealDPIX = mnRealDPIY = nMinDPI; 419*cdf0e10cSrcweir static const int nMaxDPI = 200; 420*cdf0e10cSrcweir if( (mnRealDPIX > nMaxDPI) || (mnRealDPIY > nMaxDPI) ) 421*cdf0e10cSrcweir mnRealDPIX = mnRealDPIY = nMaxDPI; 422*cdf0e10cSrcweir 423*cdf0e10cSrcweir // for OSX any anisotropy reported for the display resolution is best ignored (e.g. TripleHead2Go) 424*cdf0e10cSrcweir mnRealDPIX = mnRealDPIY = (mnRealDPIX + mnRealDPIY + 1) / 2; 425*cdf0e10cSrcweir 426*cdf0e10cSrcweir pSalData->mnDPIX = mnRealDPIX; 427*cdf0e10cSrcweir pSalData->mnDPIY = mnRealDPIY; 428*cdf0e10cSrcweir } 429*cdf0e10cSrcweir else 430*cdf0e10cSrcweir { 431*cdf0e10cSrcweir mnRealDPIX = pSalData->mnDPIX; 432*cdf0e10cSrcweir mnRealDPIY = pSalData->mnDPIY; 433*cdf0e10cSrcweir } 434*cdf0e10cSrcweir 435*cdf0e10cSrcweir mfFakeDPIScale = 1.0; 436*cdf0e10cSrcweir } 437*cdf0e10cSrcweir 438*cdf0e10cSrcweir void AquaSalGraphics::GetResolution( long& rDPIX, long& rDPIY ) 439*cdf0e10cSrcweir { 440*cdf0e10cSrcweir if( !mnRealDPIY ) 441*cdf0e10cSrcweir initResolution( (mbWindow && mpFrame) ? mpFrame->mpWindow : nil ); 442*cdf0e10cSrcweir 443*cdf0e10cSrcweir rDPIX = static_cast<long>(mfFakeDPIScale * mnRealDPIX); 444*cdf0e10cSrcweir rDPIY = static_cast<long>(mfFakeDPIScale * mnRealDPIY); 445*cdf0e10cSrcweir } 446*cdf0e10cSrcweir 447*cdf0e10cSrcweir void AquaSalGraphics::copyResolution( AquaSalGraphics& rGraphics ) 448*cdf0e10cSrcweir { 449*cdf0e10cSrcweir if( !rGraphics.mnRealDPIY && rGraphics.mbWindow && rGraphics.mpFrame ) 450*cdf0e10cSrcweir rGraphics.initResolution( rGraphics.mpFrame->mpWindow ); 451*cdf0e10cSrcweir 452*cdf0e10cSrcweir mnRealDPIX = rGraphics.mnRealDPIX; 453*cdf0e10cSrcweir mnRealDPIY = rGraphics.mnRealDPIY; 454*cdf0e10cSrcweir mfFakeDPIScale = rGraphics.mfFakeDPIScale; 455*cdf0e10cSrcweir } 456*cdf0e10cSrcweir 457*cdf0e10cSrcweir // ----------------------------------------------------------------------- 458*cdf0e10cSrcweir 459*cdf0e10cSrcweir sal_uInt16 AquaSalGraphics::GetBitCount() 460*cdf0e10cSrcweir { 461*cdf0e10cSrcweir sal_uInt16 nBits = mnBitmapDepth ? mnBitmapDepth : 32;//24; 462*cdf0e10cSrcweir return nBits; 463*cdf0e10cSrcweir } 464*cdf0e10cSrcweir 465*cdf0e10cSrcweir // ----------------------------------------------------------------------- 466*cdf0e10cSrcweir 467*cdf0e10cSrcweir static const basegfx::B2DPoint aHalfPointOfs ( 0.5, 0.5 ); 468*cdf0e10cSrcweir 469*cdf0e10cSrcweir static void AddPolygonToPath( CGMutablePathRef xPath, 470*cdf0e10cSrcweir const ::basegfx::B2DPolygon& rPolygon, bool bClosePath, bool bPixelSnap, bool bLineDraw ) 471*cdf0e10cSrcweir { 472*cdf0e10cSrcweir // short circuit if there is nothing to do 473*cdf0e10cSrcweir const int nPointCount = rPolygon.count(); 474*cdf0e10cSrcweir if( nPointCount <= 0 ) 475*cdf0e10cSrcweir return; 476*cdf0e10cSrcweir 477*cdf0e10cSrcweir (void)bPixelSnap; // TODO 478*cdf0e10cSrcweir const CGAffineTransform* pTransform = NULL; 479*cdf0e10cSrcweir 480*cdf0e10cSrcweir const bool bHasCurves = rPolygon.areControlPointsUsed(); 481*cdf0e10cSrcweir for( int nPointIdx = 0, nPrevIdx = 0;; nPrevIdx = nPointIdx++ ) 482*cdf0e10cSrcweir { 483*cdf0e10cSrcweir int nClosedIdx = nPointIdx; 484*cdf0e10cSrcweir if( nPointIdx >= nPointCount ) 485*cdf0e10cSrcweir { 486*cdf0e10cSrcweir // prepare to close last curve segment if needed 487*cdf0e10cSrcweir if( bClosePath && (nPointIdx == nPointCount) ) 488*cdf0e10cSrcweir nClosedIdx = 0; 489*cdf0e10cSrcweir else 490*cdf0e10cSrcweir break; 491*cdf0e10cSrcweir } 492*cdf0e10cSrcweir 493*cdf0e10cSrcweir ::basegfx::B2DPoint aPoint = rPolygon.getB2DPoint( nClosedIdx ); 494*cdf0e10cSrcweir 495*cdf0e10cSrcweir if( bPixelSnap) 496*cdf0e10cSrcweir { 497*cdf0e10cSrcweir // snap device coordinates to full pixels 498*cdf0e10cSrcweir aPoint.setX( basegfx::fround( aPoint.getX() ) ); 499*cdf0e10cSrcweir aPoint.setY( basegfx::fround( aPoint.getY() ) ); 500*cdf0e10cSrcweir } 501*cdf0e10cSrcweir 502*cdf0e10cSrcweir if( bLineDraw ) 503*cdf0e10cSrcweir aPoint += aHalfPointOfs; 504*cdf0e10cSrcweir 505*cdf0e10cSrcweir if( !nPointIdx ) { // first point => just move there 506*cdf0e10cSrcweir CGPathMoveToPoint( xPath, pTransform, aPoint.getX(), aPoint.getY() ); 507*cdf0e10cSrcweir continue; 508*cdf0e10cSrcweir } 509*cdf0e10cSrcweir 510*cdf0e10cSrcweir bool bPendingCurve = false; 511*cdf0e10cSrcweir if( bHasCurves ) 512*cdf0e10cSrcweir { 513*cdf0e10cSrcweir bPendingCurve = rPolygon.isNextControlPointUsed( nPrevIdx ); 514*cdf0e10cSrcweir bPendingCurve |= rPolygon.isPrevControlPointUsed( nClosedIdx ); 515*cdf0e10cSrcweir } 516*cdf0e10cSrcweir 517*cdf0e10cSrcweir if( !bPendingCurve ) // line segment 518*cdf0e10cSrcweir CGPathAddLineToPoint( xPath, pTransform, aPoint.getX(), aPoint.getY() ); 519*cdf0e10cSrcweir else // cubic bezier segment 520*cdf0e10cSrcweir { 521*cdf0e10cSrcweir basegfx::B2DPoint aCP1 = rPolygon.getNextControlPoint( nPrevIdx ); 522*cdf0e10cSrcweir basegfx::B2DPoint aCP2 = rPolygon.getPrevControlPoint( nClosedIdx ); 523*cdf0e10cSrcweir if( bLineDraw ) 524*cdf0e10cSrcweir { 525*cdf0e10cSrcweir aCP1 += aHalfPointOfs; 526*cdf0e10cSrcweir aCP2 += aHalfPointOfs; 527*cdf0e10cSrcweir } 528*cdf0e10cSrcweir CGPathAddCurveToPoint( xPath, pTransform, aCP1.getX(), aCP1.getY(), 529*cdf0e10cSrcweir aCP2.getX(), aCP2.getY(), aPoint.getX(), aPoint.getY() ); 530*cdf0e10cSrcweir } 531*cdf0e10cSrcweir } 532*cdf0e10cSrcweir 533*cdf0e10cSrcweir if( bClosePath ) 534*cdf0e10cSrcweir CGPathCloseSubpath( xPath ); 535*cdf0e10cSrcweir } 536*cdf0e10cSrcweir 537*cdf0e10cSrcweir static void AddPolyPolygonToPath( CGMutablePathRef xPath, 538*cdf0e10cSrcweir const ::basegfx::B2DPolyPolygon& rPolyPoly, bool bPixelSnap, bool bLineDraw ) 539*cdf0e10cSrcweir { 540*cdf0e10cSrcweir // short circuit if there is nothing to do 541*cdf0e10cSrcweir const int nPolyCount = rPolyPoly.count(); 542*cdf0e10cSrcweir if( nPolyCount <= 0 ) 543*cdf0e10cSrcweir return; 544*cdf0e10cSrcweir 545*cdf0e10cSrcweir for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx ) 546*cdf0e10cSrcweir { 547*cdf0e10cSrcweir const ::basegfx::B2DPolygon rPolygon = rPolyPoly.getB2DPolygon( nPolyIdx ); 548*cdf0e10cSrcweir AddPolygonToPath( xPath, rPolygon, true, bPixelSnap, bLineDraw ); 549*cdf0e10cSrcweir } 550*cdf0e10cSrcweir } 551*cdf0e10cSrcweir 552*cdf0e10cSrcweir // ----------------------------------------------------------------------- 553*cdf0e10cSrcweir 554*cdf0e10cSrcweir void AquaSalGraphics::ResetClipRegion() 555*cdf0e10cSrcweir { 556*cdf0e10cSrcweir // release old path and indicate no clipping 557*cdf0e10cSrcweir if( mxClipPath ) 558*cdf0e10cSrcweir { 559*cdf0e10cSrcweir CGPathRelease( mxClipPath ); 560*cdf0e10cSrcweir mxClipPath = NULL; 561*cdf0e10cSrcweir } 562*cdf0e10cSrcweir if( CheckContext() ) 563*cdf0e10cSrcweir SetState(); 564*cdf0e10cSrcweir } 565*cdf0e10cSrcweir 566*cdf0e10cSrcweir // ----------------------------------------------------------------------- 567*cdf0e10cSrcweir 568*cdf0e10cSrcweir bool AquaSalGraphics::setClipRegion( const Region& i_rClip ) 569*cdf0e10cSrcweir { 570*cdf0e10cSrcweir // release old clip path 571*cdf0e10cSrcweir if( mxClipPath ) 572*cdf0e10cSrcweir { 573*cdf0e10cSrcweir CGPathRelease( mxClipPath ); 574*cdf0e10cSrcweir mxClipPath = NULL; 575*cdf0e10cSrcweir } 576*cdf0e10cSrcweir mxClipPath = CGPathCreateMutable(); 577*cdf0e10cSrcweir 578*cdf0e10cSrcweir // set current path, either as polypolgon or sequence of rectangles 579*cdf0e10cSrcweir if( i_rClip.HasPolyPolygon() ) 580*cdf0e10cSrcweir { 581*cdf0e10cSrcweir basegfx::B2DPolyPolygon aClip( const_cast<Region&>(i_rClip).ConvertToB2DPolyPolygon() ); 582*cdf0e10cSrcweir AddPolyPolygonToPath( mxClipPath, aClip, !getAntiAliasB2DDraw(), false ); 583*cdf0e10cSrcweir } 584*cdf0e10cSrcweir else 585*cdf0e10cSrcweir { 586*cdf0e10cSrcweir long nX, nY, nW, nH; 587*cdf0e10cSrcweir ImplRegionInfo aInfo; 588*cdf0e10cSrcweir bool bRegionRect = i_rClip.ImplGetFirstRect(aInfo, nX, nY, nW, nH ); 589*cdf0e10cSrcweir while( bRegionRect ) 590*cdf0e10cSrcweir { 591*cdf0e10cSrcweir if( nW && nH ) 592*cdf0e10cSrcweir { 593*cdf0e10cSrcweir CGRect aRect = {{nX,nY}, {nW,nH}}; 594*cdf0e10cSrcweir CGPathAddRect( mxClipPath, NULL, aRect ); 595*cdf0e10cSrcweir } 596*cdf0e10cSrcweir bRegionRect = i_rClip.ImplGetNextRect( aInfo, nX, nY, nW, nH ); 597*cdf0e10cSrcweir } 598*cdf0e10cSrcweir } 599*cdf0e10cSrcweir // set the current path as clip region 600*cdf0e10cSrcweir if( CheckContext() ) 601*cdf0e10cSrcweir SetState(); 602*cdf0e10cSrcweir return true; 603*cdf0e10cSrcweir } 604*cdf0e10cSrcweir 605*cdf0e10cSrcweir // ----------------------------------------------------------------------- 606*cdf0e10cSrcweir 607*cdf0e10cSrcweir void AquaSalGraphics::SetLineColor() 608*cdf0e10cSrcweir { 609*cdf0e10cSrcweir maLineColor.SetAlpha( 0.0 ); // transparent 610*cdf0e10cSrcweir if( CheckContext() ) 611*cdf0e10cSrcweir CGContextSetStrokeColor( mrContext, maLineColor.AsArray() ); 612*cdf0e10cSrcweir } 613*cdf0e10cSrcweir 614*cdf0e10cSrcweir // ----------------------------------------------------------------------- 615*cdf0e10cSrcweir 616*cdf0e10cSrcweir void AquaSalGraphics::SetLineColor( SalColor nSalColor ) 617*cdf0e10cSrcweir { 618*cdf0e10cSrcweir maLineColor = RGBAColor( nSalColor ); 619*cdf0e10cSrcweir if( CheckContext() ) 620*cdf0e10cSrcweir CGContextSetStrokeColor( mrContext, maLineColor.AsArray() ); 621*cdf0e10cSrcweir } 622*cdf0e10cSrcweir 623*cdf0e10cSrcweir // ----------------------------------------------------------------------- 624*cdf0e10cSrcweir 625*cdf0e10cSrcweir void AquaSalGraphics::SetFillColor() 626*cdf0e10cSrcweir { 627*cdf0e10cSrcweir maFillColor.SetAlpha( 0.0 ); // transparent 628*cdf0e10cSrcweir if( CheckContext() ) 629*cdf0e10cSrcweir CGContextSetFillColor( mrContext, maFillColor.AsArray() ); 630*cdf0e10cSrcweir } 631*cdf0e10cSrcweir 632*cdf0e10cSrcweir // ----------------------------------------------------------------------- 633*cdf0e10cSrcweir 634*cdf0e10cSrcweir void AquaSalGraphics::SetFillColor( SalColor nSalColor ) 635*cdf0e10cSrcweir { 636*cdf0e10cSrcweir maFillColor = RGBAColor( nSalColor ); 637*cdf0e10cSrcweir if( CheckContext() ) 638*cdf0e10cSrcweir CGContextSetFillColor( mrContext, maFillColor.AsArray() ); 639*cdf0e10cSrcweir } 640*cdf0e10cSrcweir 641*cdf0e10cSrcweir // ----------------------------------------------------------------------- 642*cdf0e10cSrcweir 643*cdf0e10cSrcweir static SalColor ImplGetROPSalColor( SalROPColor nROPColor ) 644*cdf0e10cSrcweir { 645*cdf0e10cSrcweir SalColor nSalColor; 646*cdf0e10cSrcweir if ( nROPColor == SAL_ROP_0 ) 647*cdf0e10cSrcweir nSalColor = MAKE_SALCOLOR( 0, 0, 0 ); 648*cdf0e10cSrcweir else 649*cdf0e10cSrcweir nSalColor = MAKE_SALCOLOR( 255, 255, 255 ); 650*cdf0e10cSrcweir return nSalColor; 651*cdf0e10cSrcweir } 652*cdf0e10cSrcweir 653*cdf0e10cSrcweir void AquaSalGraphics::SetROPLineColor( SalROPColor nROPColor ) 654*cdf0e10cSrcweir { 655*cdf0e10cSrcweir if( ! mbPrinter ) 656*cdf0e10cSrcweir SetLineColor( ImplGetROPSalColor( nROPColor ) ); 657*cdf0e10cSrcweir } 658*cdf0e10cSrcweir 659*cdf0e10cSrcweir // ----------------------------------------------------------------------- 660*cdf0e10cSrcweir 661*cdf0e10cSrcweir void AquaSalGraphics::SetROPFillColor( SalROPColor nROPColor ) 662*cdf0e10cSrcweir { 663*cdf0e10cSrcweir if( ! mbPrinter ) 664*cdf0e10cSrcweir SetFillColor( ImplGetROPSalColor( nROPColor ) ); 665*cdf0e10cSrcweir } 666*cdf0e10cSrcweir 667*cdf0e10cSrcweir // ----------------------------------------------------------------------- 668*cdf0e10cSrcweir 669*cdf0e10cSrcweir void AquaSalGraphics::ImplDrawPixel( long nX, long nY, const RGBAColor& rColor ) 670*cdf0e10cSrcweir { 671*cdf0e10cSrcweir if( !CheckContext() ) 672*cdf0e10cSrcweir return; 673*cdf0e10cSrcweir 674*cdf0e10cSrcweir // overwrite the fill color 675*cdf0e10cSrcweir CGContextSetFillColor( mrContext, rColor.AsArray() ); 676*cdf0e10cSrcweir // draw 1x1 rect, there is no pixel drawing in Quartz 677*cdf0e10cSrcweir CGRect aDstRect = {{nX,nY,},{1,1}}; 678*cdf0e10cSrcweir CGContextFillRect( mrContext, aDstRect ); 679*cdf0e10cSrcweir RefreshRect( aDstRect ); 680*cdf0e10cSrcweir // reset the fill color 681*cdf0e10cSrcweir CGContextSetFillColor( mrContext, maFillColor.AsArray() ); 682*cdf0e10cSrcweir } 683*cdf0e10cSrcweir 684*cdf0e10cSrcweir void AquaSalGraphics::drawPixel( long nX, long nY ) 685*cdf0e10cSrcweir { 686*cdf0e10cSrcweir // draw pixel with current line color 687*cdf0e10cSrcweir ImplDrawPixel( nX, nY, maLineColor ); 688*cdf0e10cSrcweir } 689*cdf0e10cSrcweir 690*cdf0e10cSrcweir void AquaSalGraphics::drawPixel( long nX, long nY, SalColor nSalColor ) 691*cdf0e10cSrcweir { 692*cdf0e10cSrcweir const RGBAColor aPixelColor( nSalColor ); 693*cdf0e10cSrcweir ImplDrawPixel( nX, nY, aPixelColor ); 694*cdf0e10cSrcweir } 695*cdf0e10cSrcweir 696*cdf0e10cSrcweir // ----------------------------------------------------------------------- 697*cdf0e10cSrcweir 698*cdf0e10cSrcweir void AquaSalGraphics::drawLine( long nX1, long nY1, long nX2, long nY2 ) 699*cdf0e10cSrcweir { 700*cdf0e10cSrcweir if( nX1 == nX2 && nY1 == nY2 ) 701*cdf0e10cSrcweir { 702*cdf0e10cSrcweir // #i109453# platform independent code expects at least one pixel to be drawn 703*cdf0e10cSrcweir drawPixel( nX1, nY1 ); 704*cdf0e10cSrcweir return; 705*cdf0e10cSrcweir } 706*cdf0e10cSrcweir 707*cdf0e10cSrcweir if( !CheckContext() ) 708*cdf0e10cSrcweir return; 709*cdf0e10cSrcweir 710*cdf0e10cSrcweir CGContextBeginPath( mrContext ); 711*cdf0e10cSrcweir CGContextMoveToPoint( mrContext, static_cast<float>(nX1)+0.5, static_cast<float>(nY1)+0.5 ); 712*cdf0e10cSrcweir CGContextAddLineToPoint( mrContext, static_cast<float>(nX2)+0.5, static_cast<float>(nY2)+0.5 ); 713*cdf0e10cSrcweir CGContextDrawPath( mrContext, kCGPathStroke ); 714*cdf0e10cSrcweir 715*cdf0e10cSrcweir Rectangle aRefreshRect( nX1, nY1, nX2, nY2 ); 716*cdf0e10cSrcweir } 717*cdf0e10cSrcweir 718*cdf0e10cSrcweir // ----------------------------------------------------------------------- 719*cdf0e10cSrcweir 720*cdf0e10cSrcweir void AquaSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight ) 721*cdf0e10cSrcweir { 722*cdf0e10cSrcweir if( !CheckContext() ) 723*cdf0e10cSrcweir return; 724*cdf0e10cSrcweir 725*cdf0e10cSrcweir CGRect aRect( CGRectMake(nX, nY, nWidth, nHeight) ); 726*cdf0e10cSrcweir if( IsPenVisible() ) 727*cdf0e10cSrcweir { 728*cdf0e10cSrcweir aRect.origin.x += 0.5; 729*cdf0e10cSrcweir aRect.origin.y += 0.5; 730*cdf0e10cSrcweir aRect.size.width -= 1; 731*cdf0e10cSrcweir aRect.size.height -= 1; 732*cdf0e10cSrcweir } 733*cdf0e10cSrcweir 734*cdf0e10cSrcweir if( IsBrushVisible() ) 735*cdf0e10cSrcweir CGContextFillRect( mrContext, aRect ); 736*cdf0e10cSrcweir 737*cdf0e10cSrcweir if( IsPenVisible() ) 738*cdf0e10cSrcweir CGContextStrokeRect( mrContext, aRect ); 739*cdf0e10cSrcweir 740*cdf0e10cSrcweir RefreshRect( nX, nY, nWidth, nHeight ); 741*cdf0e10cSrcweir } 742*cdf0e10cSrcweir 743*cdf0e10cSrcweir // ----------------------------------------------------------------------- 744*cdf0e10cSrcweir 745*cdf0e10cSrcweir static void getBoundRect( sal_uLong nPoints, const SalPoint *pPtAry, long &rX, long& rY, long& rWidth, long& rHeight ) 746*cdf0e10cSrcweir { 747*cdf0e10cSrcweir long nX1 = pPtAry->mnX; 748*cdf0e10cSrcweir long nX2 = nX1; 749*cdf0e10cSrcweir long nY1 = pPtAry->mnY; 750*cdf0e10cSrcweir long nY2 = nY1; 751*cdf0e10cSrcweir for( sal_uLong n = 1; n < nPoints; n++ ) 752*cdf0e10cSrcweir { 753*cdf0e10cSrcweir if( pPtAry[n].mnX < nX1 ) 754*cdf0e10cSrcweir nX1 = pPtAry[n].mnX; 755*cdf0e10cSrcweir else if( pPtAry[n].mnX > nX2 ) 756*cdf0e10cSrcweir nX2 = pPtAry[n].mnX; 757*cdf0e10cSrcweir 758*cdf0e10cSrcweir if( pPtAry[n].mnY < nY1 ) 759*cdf0e10cSrcweir nY1 = pPtAry[n].mnY; 760*cdf0e10cSrcweir else if( pPtAry[n].mnY > nY2 ) 761*cdf0e10cSrcweir nY2 = pPtAry[n].mnY; 762*cdf0e10cSrcweir } 763*cdf0e10cSrcweir rX = nX1; 764*cdf0e10cSrcweir rY = nY1; 765*cdf0e10cSrcweir rWidth = nX2 - nX1 + 1; 766*cdf0e10cSrcweir rHeight = nY2 - nY1 + 1; 767*cdf0e10cSrcweir } 768*cdf0e10cSrcweir 769*cdf0e10cSrcweir static inline void alignLinePoint( const SalPoint* i_pIn, float& o_fX, float& o_fY ) 770*cdf0e10cSrcweir { 771*cdf0e10cSrcweir o_fX = static_cast<float>(i_pIn->mnX ) + 0.5; 772*cdf0e10cSrcweir o_fY = static_cast<float>(i_pIn->mnY ) + 0.5; 773*cdf0e10cSrcweir } 774*cdf0e10cSrcweir 775*cdf0e10cSrcweir void AquaSalGraphics::drawPolyLine( sal_uLong nPoints, const SalPoint *pPtAry ) 776*cdf0e10cSrcweir { 777*cdf0e10cSrcweir if( nPoints < 1 ) 778*cdf0e10cSrcweir return; 779*cdf0e10cSrcweir if( !CheckContext() ) 780*cdf0e10cSrcweir return; 781*cdf0e10cSrcweir 782*cdf0e10cSrcweir long nX = 0, nY = 0, nWidth = 0, nHeight = 0; 783*cdf0e10cSrcweir getBoundRect( nPoints, pPtAry, nX, nY, nWidth, nHeight ); 784*cdf0e10cSrcweir 785*cdf0e10cSrcweir float fX, fY; 786*cdf0e10cSrcweir 787*cdf0e10cSrcweir CGContextBeginPath( mrContext ); 788*cdf0e10cSrcweir alignLinePoint( pPtAry, fX, fY ); 789*cdf0e10cSrcweir CGContextMoveToPoint( mrContext, fX, fY ); 790*cdf0e10cSrcweir pPtAry++; 791*cdf0e10cSrcweir for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) 792*cdf0e10cSrcweir { 793*cdf0e10cSrcweir alignLinePoint( pPtAry, fX, fY ); 794*cdf0e10cSrcweir CGContextAddLineToPoint( mrContext, fX, fY ); 795*cdf0e10cSrcweir } 796*cdf0e10cSrcweir CGContextDrawPath( mrContext, kCGPathStroke ); 797*cdf0e10cSrcweir 798*cdf0e10cSrcweir RefreshRect( nX, nY, nWidth, nHeight ); 799*cdf0e10cSrcweir } 800*cdf0e10cSrcweir 801*cdf0e10cSrcweir // ----------------------------------------------------------------------- 802*cdf0e10cSrcweir 803*cdf0e10cSrcweir void AquaSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint *pPtAry ) 804*cdf0e10cSrcweir { 805*cdf0e10cSrcweir if( nPoints <= 1 ) 806*cdf0e10cSrcweir return; 807*cdf0e10cSrcweir if( !CheckContext() ) 808*cdf0e10cSrcweir return; 809*cdf0e10cSrcweir 810*cdf0e10cSrcweir long nX = 0, nY = 0, nWidth = 0, nHeight = 0; 811*cdf0e10cSrcweir getBoundRect( nPoints, pPtAry, nX, nY, nWidth, nHeight ); 812*cdf0e10cSrcweir 813*cdf0e10cSrcweir CGPathDrawingMode eMode; 814*cdf0e10cSrcweir if( IsBrushVisible() && IsPenVisible() ) 815*cdf0e10cSrcweir eMode = kCGPathEOFillStroke; 816*cdf0e10cSrcweir else if( IsPenVisible() ) 817*cdf0e10cSrcweir eMode = kCGPathStroke; 818*cdf0e10cSrcweir else if( IsBrushVisible() ) 819*cdf0e10cSrcweir eMode = kCGPathEOFill; 820*cdf0e10cSrcweir else 821*cdf0e10cSrcweir return; 822*cdf0e10cSrcweir 823*cdf0e10cSrcweir CGContextBeginPath( mrContext ); 824*cdf0e10cSrcweir 825*cdf0e10cSrcweir if( IsPenVisible() ) 826*cdf0e10cSrcweir { 827*cdf0e10cSrcweir float fX, fY; 828*cdf0e10cSrcweir alignLinePoint( pPtAry, fX, fY ); 829*cdf0e10cSrcweir CGContextMoveToPoint( mrContext, fX, fY ); 830*cdf0e10cSrcweir pPtAry++; 831*cdf0e10cSrcweir for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) 832*cdf0e10cSrcweir { 833*cdf0e10cSrcweir alignLinePoint( pPtAry, fX, fY ); 834*cdf0e10cSrcweir CGContextAddLineToPoint( mrContext, fX, fY ); 835*cdf0e10cSrcweir } 836*cdf0e10cSrcweir } 837*cdf0e10cSrcweir else 838*cdf0e10cSrcweir { 839*cdf0e10cSrcweir CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); 840*cdf0e10cSrcweir pPtAry++; 841*cdf0e10cSrcweir for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) 842*cdf0e10cSrcweir CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); 843*cdf0e10cSrcweir } 844*cdf0e10cSrcweir 845*cdf0e10cSrcweir CGContextDrawPath( mrContext, eMode ); 846*cdf0e10cSrcweir RefreshRect( nX, nY, nWidth, nHeight ); 847*cdf0e10cSrcweir } 848*cdf0e10cSrcweir 849*cdf0e10cSrcweir // ----------------------------------------------------------------------- 850*cdf0e10cSrcweir 851*cdf0e10cSrcweir void AquaSalGraphics::drawPolyPolygon( sal_uLong nPolyCount, const sal_uLong *pPoints, PCONSTSALPOINT *ppPtAry ) 852*cdf0e10cSrcweir { 853*cdf0e10cSrcweir if( nPolyCount <= 0 ) 854*cdf0e10cSrcweir return; 855*cdf0e10cSrcweir if( !CheckContext() ) 856*cdf0e10cSrcweir return; 857*cdf0e10cSrcweir 858*cdf0e10cSrcweir // find bound rect 859*cdf0e10cSrcweir long leftX = 0, topY = 0, maxWidth = 0, maxHeight = 0; 860*cdf0e10cSrcweir getBoundRect( pPoints[0], ppPtAry[0], leftX, topY, maxWidth, maxHeight ); 861*cdf0e10cSrcweir for( sal_uLong n = 1; n < nPolyCount; n++ ) 862*cdf0e10cSrcweir { 863*cdf0e10cSrcweir long nX = leftX, nY = topY, nW = maxWidth, nH = maxHeight; 864*cdf0e10cSrcweir getBoundRect( pPoints[n], ppPtAry[n], nX, nY, nW, nH ); 865*cdf0e10cSrcweir if( nX < leftX ) 866*cdf0e10cSrcweir { 867*cdf0e10cSrcweir maxWidth += leftX - nX; 868*cdf0e10cSrcweir leftX = nX; 869*cdf0e10cSrcweir } 870*cdf0e10cSrcweir if( nY < topY ) 871*cdf0e10cSrcweir { 872*cdf0e10cSrcweir maxHeight += topY - nY; 873*cdf0e10cSrcweir topY = nY; 874*cdf0e10cSrcweir } 875*cdf0e10cSrcweir if( nX + nW > leftX + maxWidth ) 876*cdf0e10cSrcweir maxWidth = nX + nW - leftX; 877*cdf0e10cSrcweir if( nY + nH > topY + maxHeight ) 878*cdf0e10cSrcweir maxHeight = nY + nH - topY; 879*cdf0e10cSrcweir } 880*cdf0e10cSrcweir 881*cdf0e10cSrcweir // prepare drawing mode 882*cdf0e10cSrcweir CGPathDrawingMode eMode; 883*cdf0e10cSrcweir if( IsBrushVisible() && IsPenVisible() ) 884*cdf0e10cSrcweir eMode = kCGPathEOFillStroke; 885*cdf0e10cSrcweir else if( IsPenVisible() ) 886*cdf0e10cSrcweir eMode = kCGPathStroke; 887*cdf0e10cSrcweir else if( IsBrushVisible() ) 888*cdf0e10cSrcweir eMode = kCGPathEOFill; 889*cdf0e10cSrcweir else 890*cdf0e10cSrcweir return; 891*cdf0e10cSrcweir 892*cdf0e10cSrcweir // convert to CGPath 893*cdf0e10cSrcweir CGContextBeginPath( mrContext ); 894*cdf0e10cSrcweir if( IsPenVisible() ) 895*cdf0e10cSrcweir { 896*cdf0e10cSrcweir for( sal_uLong nPoly = 0; nPoly < nPolyCount; nPoly++ ) 897*cdf0e10cSrcweir { 898*cdf0e10cSrcweir const sal_uLong nPoints = pPoints[nPoly]; 899*cdf0e10cSrcweir if( nPoints > 1 ) 900*cdf0e10cSrcweir { 901*cdf0e10cSrcweir const SalPoint *pPtAry = ppPtAry[nPoly]; 902*cdf0e10cSrcweir float fX, fY; 903*cdf0e10cSrcweir alignLinePoint( pPtAry, fX, fY ); 904*cdf0e10cSrcweir CGContextMoveToPoint( mrContext, fX, fY ); 905*cdf0e10cSrcweir pPtAry++; 906*cdf0e10cSrcweir for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) 907*cdf0e10cSrcweir { 908*cdf0e10cSrcweir alignLinePoint( pPtAry, fX, fY ); 909*cdf0e10cSrcweir CGContextAddLineToPoint( mrContext, fX, fY ); 910*cdf0e10cSrcweir } 911*cdf0e10cSrcweir CGContextClosePath(mrContext); 912*cdf0e10cSrcweir } 913*cdf0e10cSrcweir } 914*cdf0e10cSrcweir } 915*cdf0e10cSrcweir else 916*cdf0e10cSrcweir { 917*cdf0e10cSrcweir for( sal_uLong nPoly = 0; nPoly < nPolyCount; nPoly++ ) 918*cdf0e10cSrcweir { 919*cdf0e10cSrcweir const sal_uLong nPoints = pPoints[nPoly]; 920*cdf0e10cSrcweir if( nPoints > 1 ) 921*cdf0e10cSrcweir { 922*cdf0e10cSrcweir const SalPoint *pPtAry = ppPtAry[nPoly]; 923*cdf0e10cSrcweir CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); 924*cdf0e10cSrcweir pPtAry++; 925*cdf0e10cSrcweir for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) 926*cdf0e10cSrcweir CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); 927*cdf0e10cSrcweir CGContextClosePath(mrContext); 928*cdf0e10cSrcweir } 929*cdf0e10cSrcweir } 930*cdf0e10cSrcweir } 931*cdf0e10cSrcweir 932*cdf0e10cSrcweir CGContextDrawPath( mrContext, eMode ); 933*cdf0e10cSrcweir 934*cdf0e10cSrcweir RefreshRect( leftX, topY, maxWidth, maxHeight ); 935*cdf0e10cSrcweir } 936*cdf0e10cSrcweir 937*cdf0e10cSrcweir // ----------------------------------------------------------------------- 938*cdf0e10cSrcweir 939*cdf0e10cSrcweir bool AquaSalGraphics::drawPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly, 940*cdf0e10cSrcweir double fTransparency ) 941*cdf0e10cSrcweir { 942*cdf0e10cSrcweir // short circuit if there is nothing to do 943*cdf0e10cSrcweir const int nPolyCount = rPolyPoly.count(); 944*cdf0e10cSrcweir if( nPolyCount <= 0 ) 945*cdf0e10cSrcweir return true; 946*cdf0e10cSrcweir 947*cdf0e10cSrcweir // ignore invisible polygons 948*cdf0e10cSrcweir if( (fTransparency >= 1.0) || (fTransparency < 0) ) 949*cdf0e10cSrcweir return true; 950*cdf0e10cSrcweir 951*cdf0e10cSrcweir // setup poly-polygon path 952*cdf0e10cSrcweir CGMutablePathRef xPath = CGPathCreateMutable(); 953*cdf0e10cSrcweir for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx ) 954*cdf0e10cSrcweir { 955*cdf0e10cSrcweir const ::basegfx::B2DPolygon rPolygon = rPolyPoly.getB2DPolygon( nPolyIdx ); 956*cdf0e10cSrcweir AddPolygonToPath( xPath, rPolygon, true, !getAntiAliasB2DDraw(), IsPenVisible() ); 957*cdf0e10cSrcweir } 958*cdf0e10cSrcweir 959*cdf0e10cSrcweir const CGRect aRefreshRect = CGPathGetBoundingBox( xPath ); 960*cdf0e10cSrcweir #ifndef NO_I97317_WORKAROUND 961*cdf0e10cSrcweir // #i97317# workaround for Quartz having problems with drawing small polygons 962*cdf0e10cSrcweir if( ! ((aRefreshRect.size.width <= 0.125) && (aRefreshRect.size.height <= 0.125)) ) 963*cdf0e10cSrcweir #endif 964*cdf0e10cSrcweir { 965*cdf0e10cSrcweir // use the path to prepare the graphics context 966*cdf0e10cSrcweir CGContextSaveGState( mrContext ); 967*cdf0e10cSrcweir CGContextBeginPath( mrContext ); 968*cdf0e10cSrcweir CGContextAddPath( mrContext, xPath ); 969*cdf0e10cSrcweir 970*cdf0e10cSrcweir // draw path with antialiased polygon 971*cdf0e10cSrcweir CGContextSetShouldAntialias( mrContext, true ); 972*cdf0e10cSrcweir CGContextSetAlpha( mrContext, 1.0 - fTransparency ); 973*cdf0e10cSrcweir CGContextDrawPath( mrContext, kCGPathEOFillStroke ); 974*cdf0e10cSrcweir CGContextRestoreGState( mrContext ); 975*cdf0e10cSrcweir 976*cdf0e10cSrcweir // mark modified rectangle as updated 977*cdf0e10cSrcweir RefreshRect( aRefreshRect ); 978*cdf0e10cSrcweir } 979*cdf0e10cSrcweir 980*cdf0e10cSrcweir CGPathRelease( xPath ); 981*cdf0e10cSrcweir 982*cdf0e10cSrcweir return true; 983*cdf0e10cSrcweir } 984*cdf0e10cSrcweir 985*cdf0e10cSrcweir // ----------------------------------------------------------------------- 986*cdf0e10cSrcweir 987*cdf0e10cSrcweir bool AquaSalGraphics::drawPolyLine( const ::basegfx::B2DPolygon& rPolyLine, 988*cdf0e10cSrcweir double fTransparency, 989*cdf0e10cSrcweir const ::basegfx::B2DVector& rLineWidths, 990*cdf0e10cSrcweir basegfx::B2DLineJoin eLineJoin ) 991*cdf0e10cSrcweir { 992*cdf0e10cSrcweir // short circuit if there is nothing to do 993*cdf0e10cSrcweir const int nPointCount = rPolyLine.count(); 994*cdf0e10cSrcweir if( nPointCount <= 0 ) 995*cdf0e10cSrcweir return true; 996*cdf0e10cSrcweir 997*cdf0e10cSrcweir // reject requests that cannot be handled yet 998*cdf0e10cSrcweir if( rLineWidths.getX() != rLineWidths.getY() ) 999*cdf0e10cSrcweir return false; 1000*cdf0e10cSrcweir 1001*cdf0e10cSrcweir // #i101491# Aqua does not support B2DLINEJOIN_NONE; return false to use 1002*cdf0e10cSrcweir // the fallback (own geometry preparation) 1003*cdf0e10cSrcweir // #i104886# linejoin-mode and thus the above only applies to "fat" lines 1004*cdf0e10cSrcweir if( (basegfx::B2DLINEJOIN_NONE == eLineJoin) 1005*cdf0e10cSrcweir && (rLineWidths.getX() > 1.3) ) 1006*cdf0e10cSrcweir return false; 1007*cdf0e10cSrcweir 1008*cdf0e10cSrcweir // setup line attributes 1009*cdf0e10cSrcweir CGLineJoin aCGLineJoin = kCGLineJoinMiter; 1010*cdf0e10cSrcweir switch( eLineJoin ) { 1011*cdf0e10cSrcweir case ::basegfx::B2DLINEJOIN_NONE: aCGLineJoin = /*TODO?*/kCGLineJoinMiter; break; 1012*cdf0e10cSrcweir case ::basegfx::B2DLINEJOIN_MIDDLE: aCGLineJoin = /*TODO?*/kCGLineJoinMiter; break; 1013*cdf0e10cSrcweir case ::basegfx::B2DLINEJOIN_BEVEL: aCGLineJoin = kCGLineJoinBevel; break; 1014*cdf0e10cSrcweir case ::basegfx::B2DLINEJOIN_MITER: aCGLineJoin = kCGLineJoinMiter; break; 1015*cdf0e10cSrcweir case ::basegfx::B2DLINEJOIN_ROUND: aCGLineJoin = kCGLineJoinRound; break; 1016*cdf0e10cSrcweir } 1017*cdf0e10cSrcweir 1018*cdf0e10cSrcweir // setup poly-polygon path 1019*cdf0e10cSrcweir CGMutablePathRef xPath = CGPathCreateMutable(); 1020*cdf0e10cSrcweir AddPolygonToPath( xPath, rPolyLine, rPolyLine.isClosed(), !getAntiAliasB2DDraw(), true ); 1021*cdf0e10cSrcweir 1022*cdf0e10cSrcweir const CGRect aRefreshRect = CGPathGetBoundingBox( xPath ); 1023*cdf0e10cSrcweir #ifndef NO_I97317_WORKAROUND 1024*cdf0e10cSrcweir // #i97317# workaround for Quartz having problems with drawing small polygons 1025*cdf0e10cSrcweir if( ! ((aRefreshRect.size.width <= 0.125) && (aRefreshRect.size.height <= 0.125)) ) 1026*cdf0e10cSrcweir #endif 1027*cdf0e10cSrcweir { 1028*cdf0e10cSrcweir // use the path to prepare the graphics context 1029*cdf0e10cSrcweir CGContextSaveGState( mrContext ); 1030*cdf0e10cSrcweir CGContextAddPath( mrContext, xPath ); 1031*cdf0e10cSrcweir // draw path with antialiased line 1032*cdf0e10cSrcweir CGContextSetShouldAntialias( mrContext, true ); 1033*cdf0e10cSrcweir CGContextSetAlpha( mrContext, 1.0 - fTransparency ); 1034*cdf0e10cSrcweir CGContextSetLineJoin( mrContext, aCGLineJoin ); 1035*cdf0e10cSrcweir CGContextSetLineWidth( mrContext, rLineWidths.getX() ); 1036*cdf0e10cSrcweir CGContextDrawPath( mrContext, kCGPathStroke ); 1037*cdf0e10cSrcweir CGContextRestoreGState( mrContext ); 1038*cdf0e10cSrcweir 1039*cdf0e10cSrcweir // mark modified rectangle as updated 1040*cdf0e10cSrcweir RefreshRect( aRefreshRect ); 1041*cdf0e10cSrcweir } 1042*cdf0e10cSrcweir 1043*cdf0e10cSrcweir CGPathRelease( xPath ); 1044*cdf0e10cSrcweir 1045*cdf0e10cSrcweir return true; 1046*cdf0e10cSrcweir } 1047*cdf0e10cSrcweir 1048*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1049*cdf0e10cSrcweir 1050*cdf0e10cSrcweir sal_Bool AquaSalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const sal_uInt8* ) 1051*cdf0e10cSrcweir { 1052*cdf0e10cSrcweir return sal_False; 1053*cdf0e10cSrcweir } 1054*cdf0e10cSrcweir 1055*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1056*cdf0e10cSrcweir 1057*cdf0e10cSrcweir sal_Bool AquaSalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const sal_uInt8* ) 1058*cdf0e10cSrcweir { 1059*cdf0e10cSrcweir return sal_False; 1060*cdf0e10cSrcweir } 1061*cdf0e10cSrcweir 1062*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1063*cdf0e10cSrcweir 1064*cdf0e10cSrcweir sal_Bool AquaSalGraphics::drawPolyPolygonBezier( sal_uLong, const sal_uLong*, 1065*cdf0e10cSrcweir const SalPoint* const*, const sal_uInt8* const* ) 1066*cdf0e10cSrcweir { 1067*cdf0e10cSrcweir return sal_False; 1068*cdf0e10cSrcweir } 1069*cdf0e10cSrcweir 1070*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1071*cdf0e10cSrcweir 1072*cdf0e10cSrcweir void AquaSalGraphics::copyBits( const SalTwoRect *pPosAry, SalGraphics *pSrcGraphics ) 1073*cdf0e10cSrcweir { 1074*cdf0e10cSrcweir if( !pSrcGraphics ) 1075*cdf0e10cSrcweir pSrcGraphics = this; 1076*cdf0e10cSrcweir 1077*cdf0e10cSrcweir //from unix salgdi2.cxx 1078*cdf0e10cSrcweir //[FIXME] find a better way to prevent calc from crashing when width and height are negative 1079*cdf0e10cSrcweir if( pPosAry->mnSrcWidth <= 0 1080*cdf0e10cSrcweir || pPosAry->mnSrcHeight <= 0 1081*cdf0e10cSrcweir || pPosAry->mnDestWidth <= 0 1082*cdf0e10cSrcweir || pPosAry->mnDestHeight <= 0 ) 1083*cdf0e10cSrcweir { 1084*cdf0e10cSrcweir return; 1085*cdf0e10cSrcweir } 1086*cdf0e10cSrcweir 1087*cdf0e10cSrcweir // accelerate trivial operations 1088*cdf0e10cSrcweir /*const*/ AquaSalGraphics* pSrc = static_cast<AquaSalGraphics*>(pSrcGraphics); 1089*cdf0e10cSrcweir const bool bSameGraphics = (this == pSrc) || (mbWindow && mpFrame && pSrc->mbWindow && (mpFrame == pSrc->mpFrame)); 1090*cdf0e10cSrcweir if( bSameGraphics 1091*cdf0e10cSrcweir && (pPosAry->mnSrcWidth == pPosAry->mnDestWidth) 1092*cdf0e10cSrcweir && (pPosAry->mnSrcHeight == pPosAry->mnDestHeight)) 1093*cdf0e10cSrcweir { 1094*cdf0e10cSrcweir // short circuit if there is nothing to do 1095*cdf0e10cSrcweir if( (pPosAry->mnSrcX == pPosAry->mnDestX) 1096*cdf0e10cSrcweir && (pPosAry->mnSrcY == pPosAry->mnDestY)) 1097*cdf0e10cSrcweir return; 1098*cdf0e10cSrcweir // use copyArea() if source and destination context are identical 1099*cdf0e10cSrcweir copyArea( pPosAry->mnDestX, pPosAry->mnDestY, pPosAry->mnSrcX, pPosAry->mnSrcY, 1100*cdf0e10cSrcweir pPosAry->mnSrcWidth, pPosAry->mnSrcHeight, 0 ); 1101*cdf0e10cSrcweir return; 1102*cdf0e10cSrcweir } 1103*cdf0e10cSrcweir 1104*cdf0e10cSrcweir ApplyXorContext(); 1105*cdf0e10cSrcweir pSrc->ApplyXorContext(); 1106*cdf0e10cSrcweir 1107*cdf0e10cSrcweir DBG_ASSERT( pSrc->mxLayer!=NULL, "AquaSalGraphics::copyBits() from non-layered graphics" ); 1108*cdf0e10cSrcweir 1109*cdf0e10cSrcweir const CGPoint aDstPoint = { +pPosAry->mnDestX - pPosAry->mnSrcX, pPosAry->mnDestY - pPosAry->mnSrcY }; 1110*cdf0e10cSrcweir if( (pPosAry->mnSrcWidth == pPosAry->mnDestWidth && pPosAry->mnSrcHeight == pPosAry->mnDestHeight) && 1111*cdf0e10cSrcweir (!mnBitmapDepth || (aDstPoint.x + pSrc->mnWidth) <= mnWidth) ) // workaround a Quartz crasher 1112*cdf0e10cSrcweir { 1113*cdf0e10cSrcweir // in XOR mode the drawing context is redirected to the XOR mask 1114*cdf0e10cSrcweir // if source and target are identical then copyBits() paints onto the target context though 1115*cdf0e10cSrcweir CGContextRef xCopyContext = mrContext; 1116*cdf0e10cSrcweir if( mpXorEmulation && mpXorEmulation->IsEnabled() ) 1117*cdf0e10cSrcweir if( pSrcGraphics == this ) 1118*cdf0e10cSrcweir xCopyContext = mpXorEmulation->GetTargetContext(); 1119*cdf0e10cSrcweir 1120*cdf0e10cSrcweir CGContextSaveGState( xCopyContext ); 1121*cdf0e10cSrcweir const CGRect aDstRect = { {pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight} }; 1122*cdf0e10cSrcweir CGContextClipToRect( xCopyContext, aDstRect ); 1123*cdf0e10cSrcweir 1124*cdf0e10cSrcweir // draw at new destination 1125*cdf0e10cSrcweir // NOTE: flipped drawing gets disabled for this, else the subimage would be drawn upside down 1126*cdf0e10cSrcweir if( pSrc->IsFlipped() ) 1127*cdf0e10cSrcweir { CGContextTranslateCTM( xCopyContext, 0, +mnHeight ); CGContextScaleCTM( xCopyContext, +1, -1 ); } 1128*cdf0e10cSrcweir // TODO: pSrc->size() != this->size() 1129*cdf0e10cSrcweir ::CGContextDrawLayerAtPoint( xCopyContext, aDstPoint, pSrc->mxLayer ); 1130*cdf0e10cSrcweir CGContextRestoreGState( xCopyContext ); 1131*cdf0e10cSrcweir // mark the destination rectangle as updated 1132*cdf0e10cSrcweir RefreshRect( aDstRect ); 1133*cdf0e10cSrcweir } 1134*cdf0e10cSrcweir else 1135*cdf0e10cSrcweir { 1136*cdf0e10cSrcweir SalBitmap* pBitmap = pSrc->getBitmap( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ); 1137*cdf0e10cSrcweir 1138*cdf0e10cSrcweir if( pBitmap ) 1139*cdf0e10cSrcweir { 1140*cdf0e10cSrcweir SalTwoRect aPosAry( *pPosAry ); 1141*cdf0e10cSrcweir aPosAry.mnSrcX = 0; 1142*cdf0e10cSrcweir aPosAry.mnSrcY = 0; 1143*cdf0e10cSrcweir drawBitmap( &aPosAry, *pBitmap ); 1144*cdf0e10cSrcweir delete pBitmap; 1145*cdf0e10cSrcweir } 1146*cdf0e10cSrcweir } 1147*cdf0e10cSrcweir } 1148*cdf0e10cSrcweir 1149*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1150*cdf0e10cSrcweir 1151*cdf0e10cSrcweir void AquaSalGraphics::copyArea( long nDstX, long nDstY,long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, sal_uInt16 /*nFlags*/ ) 1152*cdf0e10cSrcweir { 1153*cdf0e10cSrcweir ApplyXorContext(); 1154*cdf0e10cSrcweir 1155*cdf0e10cSrcweir #if 0 // TODO: make AquaSalBitmap as fast as the alternative implementation below 1156*cdf0e10cSrcweir SalBitmap* pBitmap = getBitmap( nSrcX, nSrcY, nSrcWidth, nSrcHeight ); 1157*cdf0e10cSrcweir if( pBitmap ) 1158*cdf0e10cSrcweir { 1159*cdf0e10cSrcweir SalTwoRect aPosAry; 1160*cdf0e10cSrcweir aPosAry.mnSrcX = 0; 1161*cdf0e10cSrcweir aPosAry.mnSrcY = 0; 1162*cdf0e10cSrcweir aPosAry.mnSrcWidth = nSrcWidth; 1163*cdf0e10cSrcweir aPosAry.mnSrcHeight = nSrcHeight; 1164*cdf0e10cSrcweir aPosAry.mnDestX = nDstX; 1165*cdf0e10cSrcweir aPosAry.mnDestY = nDstY; 1166*cdf0e10cSrcweir aPosAry.mnDestWidth = nSrcWidth; 1167*cdf0e10cSrcweir aPosAry.mnDestHeight = nSrcHeight; 1168*cdf0e10cSrcweir drawBitmap( &aPosAry, *pBitmap ); 1169*cdf0e10cSrcweir delete pBitmap; 1170*cdf0e10cSrcweir } 1171*cdf0e10cSrcweir #else 1172*cdf0e10cSrcweir DBG_ASSERT( mxLayer!=NULL, "AquaSalGraphics::copyArea() for non-layered graphics" ); 1173*cdf0e10cSrcweir 1174*cdf0e10cSrcweir // in XOR mode the drawing context is redirected to the XOR mask 1175*cdf0e10cSrcweir // copyArea() always works on the target context though 1176*cdf0e10cSrcweir CGContextRef xCopyContext = mrContext; 1177*cdf0e10cSrcweir if( mpXorEmulation && mpXorEmulation->IsEnabled() ) 1178*cdf0e10cSrcweir xCopyContext = mpXorEmulation->GetTargetContext(); 1179*cdf0e10cSrcweir 1180*cdf0e10cSrcweir // drawing a layer onto its own context causes trouble on OSX => copy it first 1181*cdf0e10cSrcweir // TODO: is it possible to get rid of this unneeded copy more often? 1182*cdf0e10cSrcweir // e.g. on OSX>=10.5 only this situation causes problems: 1183*cdf0e10cSrcweir // mnBitmapDepth && (aDstPoint.x + pSrc->mnWidth) > mnWidth 1184*cdf0e10cSrcweir CGLayerRef xSrcLayer = mxLayer; 1185*cdf0e10cSrcweir // TODO: if( mnBitmapDepth > 0 ) 1186*cdf0e10cSrcweir { 1187*cdf0e10cSrcweir const CGSize aSrcSize = { nSrcWidth, nSrcHeight }; 1188*cdf0e10cSrcweir xSrcLayer = ::CGLayerCreateWithContext( xCopyContext, aSrcSize, NULL ); 1189*cdf0e10cSrcweir const CGContextRef xSrcContext = CGLayerGetContext( xSrcLayer ); 1190*cdf0e10cSrcweir CGPoint aSrcPoint = { -nSrcX, -nSrcY }; 1191*cdf0e10cSrcweir if( IsFlipped() ) 1192*cdf0e10cSrcweir { 1193*cdf0e10cSrcweir ::CGContextTranslateCTM( xSrcContext, 0, +nSrcHeight ); 1194*cdf0e10cSrcweir ::CGContextScaleCTM( xSrcContext, +1, -1 ); 1195*cdf0e10cSrcweir aSrcPoint.y = (nSrcY + nSrcHeight) - mnHeight; 1196*cdf0e10cSrcweir } 1197*cdf0e10cSrcweir ::CGContextDrawLayerAtPoint( xSrcContext, aSrcPoint, mxLayer ); 1198*cdf0e10cSrcweir } 1199*cdf0e10cSrcweir 1200*cdf0e10cSrcweir // draw at new destination 1201*cdf0e10cSrcweir const CGPoint aDstPoint = { +nDstX, +nDstY }; 1202*cdf0e10cSrcweir ::CGContextDrawLayerAtPoint( xCopyContext, aDstPoint, xSrcLayer ); 1203*cdf0e10cSrcweir 1204*cdf0e10cSrcweir // cleanup 1205*cdf0e10cSrcweir if( xSrcLayer != mxLayer ) 1206*cdf0e10cSrcweir CGLayerRelease( xSrcLayer ); 1207*cdf0e10cSrcweir 1208*cdf0e10cSrcweir // mark the destination rectangle as updated 1209*cdf0e10cSrcweir RefreshRect( nDstX, nDstY, nSrcWidth, nSrcHeight ); 1210*cdf0e10cSrcweir #endif 1211*cdf0e10cSrcweir } 1212*cdf0e10cSrcweir 1213*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1214*cdf0e10cSrcweir 1215*cdf0e10cSrcweir void AquaSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) 1216*cdf0e10cSrcweir { 1217*cdf0e10cSrcweir if( !CheckContext() ) 1218*cdf0e10cSrcweir return; 1219*cdf0e10cSrcweir 1220*cdf0e10cSrcweir const AquaSalBitmap& rBitmap = static_cast<const AquaSalBitmap&>(rSalBitmap); 1221*cdf0e10cSrcweir CGImageRef xImage = rBitmap.CreateCroppedImage( (int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY, (int)pPosAry->mnSrcWidth, (int)pPosAry->mnSrcHeight ); 1222*cdf0e10cSrcweir if( !xImage ) 1223*cdf0e10cSrcweir return; 1224*cdf0e10cSrcweir 1225*cdf0e10cSrcweir const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}}; 1226*cdf0e10cSrcweir CGContextDrawImage( mrContext, aDstRect, xImage ); 1227*cdf0e10cSrcweir CGImageRelease( xImage ); 1228*cdf0e10cSrcweir RefreshRect( aDstRect ); 1229*cdf0e10cSrcweir } 1230*cdf0e10cSrcweir 1231*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1232*cdf0e10cSrcweir 1233*cdf0e10cSrcweir void AquaSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap,SalColor ) 1234*cdf0e10cSrcweir { 1235*cdf0e10cSrcweir DBG_ERROR("not implemented for color masking!"); 1236*cdf0e10cSrcweir drawBitmap( pPosAry, rSalBitmap ); 1237*cdf0e10cSrcweir } 1238*cdf0e10cSrcweir 1239*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1240*cdf0e10cSrcweir 1241*cdf0e10cSrcweir void AquaSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap ) 1242*cdf0e10cSrcweir { 1243*cdf0e10cSrcweir if( !CheckContext() ) 1244*cdf0e10cSrcweir return; 1245*cdf0e10cSrcweir 1246*cdf0e10cSrcweir const AquaSalBitmap& rBitmap = static_cast<const AquaSalBitmap&>(rSalBitmap); 1247*cdf0e10cSrcweir const AquaSalBitmap& rMask = static_cast<const AquaSalBitmap&>(rTransparentBitmap); 1248*cdf0e10cSrcweir CGImageRef xMaskedImage( rBitmap.CreateWithMask( rMask, pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ) ); 1249*cdf0e10cSrcweir if( !xMaskedImage ) 1250*cdf0e10cSrcweir return; 1251*cdf0e10cSrcweir 1252*cdf0e10cSrcweir const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}}; 1253*cdf0e10cSrcweir CGContextDrawImage( mrContext, aDstRect, xMaskedImage ); 1254*cdf0e10cSrcweir CGImageRelease( xMaskedImage ); 1255*cdf0e10cSrcweir RefreshRect( aDstRect ); 1256*cdf0e10cSrcweir } 1257*cdf0e10cSrcweir 1258*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1259*cdf0e10cSrcweir 1260*cdf0e10cSrcweir void AquaSalGraphics::drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor ) 1261*cdf0e10cSrcweir { 1262*cdf0e10cSrcweir if( !CheckContext() ) 1263*cdf0e10cSrcweir return; 1264*cdf0e10cSrcweir 1265*cdf0e10cSrcweir const AquaSalBitmap& rBitmap = static_cast<const AquaSalBitmap&>(rSalBitmap); 1266*cdf0e10cSrcweir CGImageRef xImage = rBitmap.CreateColorMask( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight, nMaskColor ); 1267*cdf0e10cSrcweir if( !xImage ) 1268*cdf0e10cSrcweir return; 1269*cdf0e10cSrcweir 1270*cdf0e10cSrcweir const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}}; 1271*cdf0e10cSrcweir CGContextDrawImage( mrContext, aDstRect, xImage ); 1272*cdf0e10cSrcweir CGImageRelease( xImage ); 1273*cdf0e10cSrcweir RefreshRect( aDstRect ); 1274*cdf0e10cSrcweir } 1275*cdf0e10cSrcweir 1276*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1277*cdf0e10cSrcweir 1278*cdf0e10cSrcweir SalBitmap* AquaSalGraphics::getBitmap( long nX, long nY, long nDX, long nDY ) 1279*cdf0e10cSrcweir { 1280*cdf0e10cSrcweir DBG_ASSERT( mxLayer, "AquaSalGraphics::getBitmap() with no layer" ); 1281*cdf0e10cSrcweir 1282*cdf0e10cSrcweir ApplyXorContext(); 1283*cdf0e10cSrcweir 1284*cdf0e10cSrcweir AquaSalBitmap* pBitmap = new AquaSalBitmap; 1285*cdf0e10cSrcweir if( !pBitmap->Create( mxLayer, mnBitmapDepth, nX, nY, nDX, nDY, !mbWindow ) ) 1286*cdf0e10cSrcweir { 1287*cdf0e10cSrcweir delete pBitmap; 1288*cdf0e10cSrcweir pBitmap = NULL; 1289*cdf0e10cSrcweir } 1290*cdf0e10cSrcweir 1291*cdf0e10cSrcweir return pBitmap; 1292*cdf0e10cSrcweir } 1293*cdf0e10cSrcweir 1294*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1295*cdf0e10cSrcweir 1296*cdf0e10cSrcweir SalColor AquaSalGraphics::getPixel( long nX, long nY ) 1297*cdf0e10cSrcweir { 1298*cdf0e10cSrcweir // return default value on printers or when out of bounds 1299*cdf0e10cSrcweir if( !mxLayer 1300*cdf0e10cSrcweir || (nX < 0) || (nX >= mnWidth) 1301*cdf0e10cSrcweir || (nY < 0) || (nY >= mnHeight)) 1302*cdf0e10cSrcweir return COL_BLACK; 1303*cdf0e10cSrcweir 1304*cdf0e10cSrcweir // prepare creation of matching a CGBitmapContext 1305*cdf0e10cSrcweir CGColorSpaceRef aCGColorSpace = GetSalData()->mxRGBSpace; 1306*cdf0e10cSrcweir CGBitmapInfo aCGBmpInfo = kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Big; 1307*cdf0e10cSrcweir #if __BIG_ENDIAN__ 1308*cdf0e10cSrcweir struct{ unsigned char b, g, r, a; } aPixel; 1309*cdf0e10cSrcweir #else 1310*cdf0e10cSrcweir struct{ unsigned char a, r, g, b; } aPixel; 1311*cdf0e10cSrcweir #endif 1312*cdf0e10cSrcweir 1313*cdf0e10cSrcweir // create a one-pixel bitmap context 1314*cdf0e10cSrcweir // TODO: is it worth to cache it? 1315*cdf0e10cSrcweir CGContextRef xOnePixelContext = ::CGBitmapContextCreate( &aPixel, 1316*cdf0e10cSrcweir 1, 1, 8, sizeof(aPixel), aCGColorSpace, aCGBmpInfo ); 1317*cdf0e10cSrcweir 1318*cdf0e10cSrcweir // update this graphics layer 1319*cdf0e10cSrcweir ApplyXorContext(); 1320*cdf0e10cSrcweir 1321*cdf0e10cSrcweir // copy the requested pixel into the bitmap context 1322*cdf0e10cSrcweir if( IsFlipped() ) 1323*cdf0e10cSrcweir nY = mnHeight - nY; 1324*cdf0e10cSrcweir const CGPoint aCGPoint = {-nX, -nY}; 1325*cdf0e10cSrcweir CGContextDrawLayerAtPoint( xOnePixelContext, aCGPoint, mxLayer ); 1326*cdf0e10cSrcweir CGContextRelease( xOnePixelContext ); 1327*cdf0e10cSrcweir 1328*cdf0e10cSrcweir SalColor nSalColor = MAKE_SALCOLOR( aPixel.r, aPixel.g, aPixel.b ); 1329*cdf0e10cSrcweir return nSalColor; 1330*cdf0e10cSrcweir } 1331*cdf0e10cSrcweir 1332*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1333*cdf0e10cSrcweir 1334*cdf0e10cSrcweir 1335*cdf0e10cSrcweir static void DrawPattern50( void*, CGContextRef rContext ) 1336*cdf0e10cSrcweir { 1337*cdf0e10cSrcweir static const CGRect aRects[2] = { { {0,0}, { 2, 2 } }, { { 2, 2 }, { 2, 2 } } }; 1338*cdf0e10cSrcweir CGContextAddRects( rContext, aRects, 2 ); 1339*cdf0e10cSrcweir CGContextFillPath( rContext ); 1340*cdf0e10cSrcweir } 1341*cdf0e10cSrcweir 1342*cdf0e10cSrcweir void AquaSalGraphics::Pattern50Fill() 1343*cdf0e10cSrcweir { 1344*cdf0e10cSrcweir static const float aFillCol[4] = { 1,1,1,1 }; 1345*cdf0e10cSrcweir static const CGPatternCallbacks aCallback = { 0, &DrawPattern50, NULL }; 1346*cdf0e10cSrcweir if( ! GetSalData()->mxP50Space ) 1347*cdf0e10cSrcweir GetSalData()->mxP50Space = CGColorSpaceCreatePattern( GetSalData()->mxRGBSpace ); 1348*cdf0e10cSrcweir if( ! GetSalData()->mxP50Pattern ) 1349*cdf0e10cSrcweir GetSalData()->mxP50Pattern = CGPatternCreate( NULL, CGRectMake( 0, 0, 4, 4 ), 1350*cdf0e10cSrcweir CGAffineTransformIdentity, 4, 4, 1351*cdf0e10cSrcweir kCGPatternTilingConstantSpacing, 1352*cdf0e10cSrcweir false, &aCallback ); 1353*cdf0e10cSrcweir 1354*cdf0e10cSrcweir CGContextSetFillColorSpace( mrContext, GetSalData()->mxP50Space ); 1355*cdf0e10cSrcweir CGContextSetFillPattern( mrContext, GetSalData()->mxP50Pattern, aFillCol ); 1356*cdf0e10cSrcweir CGContextFillPath( mrContext ); 1357*cdf0e10cSrcweir } 1358*cdf0e10cSrcweir 1359*cdf0e10cSrcweir void AquaSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags ) 1360*cdf0e10cSrcweir { 1361*cdf0e10cSrcweir if ( CheckContext() ) 1362*cdf0e10cSrcweir { 1363*cdf0e10cSrcweir CGRect aCGRect = CGRectMake( nX, nY, nWidth, nHeight); 1364*cdf0e10cSrcweir CGContextSaveGState(mrContext); 1365*cdf0e10cSrcweir 1366*cdf0e10cSrcweir if ( nFlags & SAL_INVERT_TRACKFRAME ) 1367*cdf0e10cSrcweir { 1368*cdf0e10cSrcweir const float dashLengths[2] = { 4.0, 4.0 }; // for drawing dashed line 1369*cdf0e10cSrcweir CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); 1370*cdf0e10cSrcweir CGContextSetRGBStrokeColor ( mrContext, 1.0, 1.0, 1.0, 1.0 ); 1371*cdf0e10cSrcweir CGContextSetLineDash ( mrContext, 0, dashLengths, 2 ); 1372*cdf0e10cSrcweir CGContextSetLineWidth( mrContext, 2.0); 1373*cdf0e10cSrcweir CGContextStrokeRect ( mrContext, aCGRect ); 1374*cdf0e10cSrcweir } 1375*cdf0e10cSrcweir else if ( nFlags & SAL_INVERT_50 ) 1376*cdf0e10cSrcweir { 1377*cdf0e10cSrcweir //CGContextSetAllowsAntialiasing( mrContext, false ); 1378*cdf0e10cSrcweir CGContextSetBlendMode(mrContext, kCGBlendModeDifference); 1379*cdf0e10cSrcweir CGContextAddRect( mrContext, aCGRect ); 1380*cdf0e10cSrcweir Pattern50Fill(); 1381*cdf0e10cSrcweir } 1382*cdf0e10cSrcweir else // just invert 1383*cdf0e10cSrcweir { 1384*cdf0e10cSrcweir CGContextSetBlendMode(mrContext, kCGBlendModeDifference); 1385*cdf0e10cSrcweir CGContextSetRGBFillColor ( mrContext,1.0, 1.0, 1.0 , 1.0 ); 1386*cdf0e10cSrcweir CGContextFillRect ( mrContext, aCGRect ); 1387*cdf0e10cSrcweir } 1388*cdf0e10cSrcweir CGContextRestoreGState( mrContext); 1389*cdf0e10cSrcweir RefreshRect( aCGRect ); 1390*cdf0e10cSrcweir } 1391*cdf0e10cSrcweir } 1392*cdf0e10cSrcweir 1393*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1394*cdf0e10cSrcweir 1395*cdf0e10cSrcweir void AquaSalGraphics::invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nSalFlags ) 1396*cdf0e10cSrcweir { 1397*cdf0e10cSrcweir CGPoint* CGpoints ; 1398*cdf0e10cSrcweir if ( CheckContext() ) 1399*cdf0e10cSrcweir { 1400*cdf0e10cSrcweir CGContextSaveGState(mrContext); 1401*cdf0e10cSrcweir CGpoints = makeCGptArray(nPoints,pPtAry); 1402*cdf0e10cSrcweir CGContextAddLines ( mrContext, CGpoints, nPoints ); 1403*cdf0e10cSrcweir if ( nSalFlags & SAL_INVERT_TRACKFRAME ) 1404*cdf0e10cSrcweir { 1405*cdf0e10cSrcweir const float dashLengths[2] = { 4.0, 4.0 }; // for drawing dashed line 1406*cdf0e10cSrcweir CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); 1407*cdf0e10cSrcweir CGContextSetRGBStrokeColor ( mrContext, 1.0, 1.0, 1.0, 1.0 ); 1408*cdf0e10cSrcweir CGContextSetLineDash ( mrContext, 0, dashLengths, 2 ); 1409*cdf0e10cSrcweir CGContextSetLineWidth( mrContext, 2.0); 1410*cdf0e10cSrcweir CGContextStrokePath ( mrContext ); 1411*cdf0e10cSrcweir } 1412*cdf0e10cSrcweir else if ( nSalFlags & SAL_INVERT_50 ) 1413*cdf0e10cSrcweir { 1414*cdf0e10cSrcweir CGContextSetBlendMode(mrContext, kCGBlendModeDifference); 1415*cdf0e10cSrcweir Pattern50Fill(); 1416*cdf0e10cSrcweir } 1417*cdf0e10cSrcweir else // just invert 1418*cdf0e10cSrcweir { 1419*cdf0e10cSrcweir CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); 1420*cdf0e10cSrcweir CGContextSetRGBFillColor( mrContext, 1.0, 1.0, 1.0, 1.0 ); 1421*cdf0e10cSrcweir CGContextFillPath( mrContext ); 1422*cdf0e10cSrcweir } 1423*cdf0e10cSrcweir const CGRect aRefreshRect = CGContextGetClipBoundingBox(mrContext); 1424*cdf0e10cSrcweir CGContextRestoreGState( mrContext); 1425*cdf0e10cSrcweir delete [] CGpoints; 1426*cdf0e10cSrcweir RefreshRect( aRefreshRect ); 1427*cdf0e10cSrcweir } 1428*cdf0e10cSrcweir } 1429*cdf0e10cSrcweir 1430*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1431*cdf0e10cSrcweir 1432*cdf0e10cSrcweir sal_Bool AquaSalGraphics::drawEPS( long nX, long nY, long nWidth, long nHeight, 1433*cdf0e10cSrcweir void* pEpsData, sal_uLong nByteCount ) 1434*cdf0e10cSrcweir { 1435*cdf0e10cSrcweir // convert the raw data to an NSImageRef 1436*cdf0e10cSrcweir NSData* xNSData = [NSData dataWithBytes:(void*)pEpsData length:(int)nByteCount]; 1437*cdf0e10cSrcweir NSImageRep* xEpsImage = [NSEPSImageRep imageRepWithData: xNSData]; 1438*cdf0e10cSrcweir if( !xEpsImage ) 1439*cdf0e10cSrcweir return false; 1440*cdf0e10cSrcweir 1441*cdf0e10cSrcweir // get the target context 1442*cdf0e10cSrcweir if( !CheckContext() ) 1443*cdf0e10cSrcweir return false; 1444*cdf0e10cSrcweir 1445*cdf0e10cSrcweir // NOTE: flip drawing, else the nsimage would be drawn upside down 1446*cdf0e10cSrcweir CGContextSaveGState( mrContext ); 1447*cdf0e10cSrcweir // CGContextTranslateCTM( mrContext, 0, +mnHeight ); 1448*cdf0e10cSrcweir CGContextScaleCTM( mrContext, +1, -1 ); 1449*cdf0e10cSrcweir nY = /*mnHeight*/ - (nY + nHeight); 1450*cdf0e10cSrcweir 1451*cdf0e10cSrcweir // prepare the target context 1452*cdf0e10cSrcweir NSGraphicsContext* pOrigNSCtx = [NSGraphicsContext currentContext]; 1453*cdf0e10cSrcweir [pOrigNSCtx retain]; 1454*cdf0e10cSrcweir 1455*cdf0e10cSrcweir // create new context 1456*cdf0e10cSrcweir NSGraphicsContext* pDrawNSCtx = [NSGraphicsContext graphicsContextWithGraphicsPort: mrContext flipped: IsFlipped()]; 1457*cdf0e10cSrcweir // set it, setCurrentContext also releases the prviously set one 1458*cdf0e10cSrcweir [NSGraphicsContext setCurrentContext: pDrawNSCtx]; 1459*cdf0e10cSrcweir 1460*cdf0e10cSrcweir // draw the EPS 1461*cdf0e10cSrcweir const NSRect aDstRect = {{nX,nY},{nWidth,nHeight}}; 1462*cdf0e10cSrcweir const BOOL bOK = [xEpsImage drawInRect: aDstRect]; 1463*cdf0e10cSrcweir 1464*cdf0e10cSrcweir // restore the NSGraphicsContext 1465*cdf0e10cSrcweir [NSGraphicsContext setCurrentContext: pOrigNSCtx]; 1466*cdf0e10cSrcweir [pOrigNSCtx release]; // restore the original retain count 1467*cdf0e10cSrcweir 1468*cdf0e10cSrcweir CGContextRestoreGState( mrContext ); 1469*cdf0e10cSrcweir // mark the destination rectangle as updated 1470*cdf0e10cSrcweir RefreshRect( aDstRect ); 1471*cdf0e10cSrcweir 1472*cdf0e10cSrcweir return bOK; 1473*cdf0e10cSrcweir } 1474*cdf0e10cSrcweir 1475*cdf0e10cSrcweir // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1476*cdf0e10cSrcweir bool AquaSalGraphics::drawAlphaBitmap( const SalTwoRect& rTR, 1477*cdf0e10cSrcweir const SalBitmap& rSrcBitmap, const SalBitmap& rAlphaBmp ) 1478*cdf0e10cSrcweir { 1479*cdf0e10cSrcweir // An image mask can't have a depth > 8 bits (should be 1 to 8 bits) 1480*cdf0e10cSrcweir if( rAlphaBmp.GetBitCount() > 8 ) 1481*cdf0e10cSrcweir return false; 1482*cdf0e10cSrcweir 1483*cdf0e10cSrcweir // are these two tests really necessary? (see vcl/unx/source/gdi/salgdi2.cxx) 1484*cdf0e10cSrcweir // horizontal/vertical mirroring not implemented yet 1485*cdf0e10cSrcweir if( rTR.mnDestWidth < 0 || rTR.mnDestHeight < 0 ) 1486*cdf0e10cSrcweir return false; 1487*cdf0e10cSrcweir 1488*cdf0e10cSrcweir const AquaSalBitmap& rSrcSalBmp = static_cast<const AquaSalBitmap&>(rSrcBitmap); 1489*cdf0e10cSrcweir const AquaSalBitmap& rMaskSalBmp = static_cast<const AquaSalBitmap&>(rAlphaBmp); 1490*cdf0e10cSrcweir 1491*cdf0e10cSrcweir CGImageRef xMaskedImage = rSrcSalBmp.CreateWithMask( rMaskSalBmp, rTR.mnSrcX, rTR.mnSrcY, rTR.mnSrcWidth, rTR.mnSrcHeight ); 1492*cdf0e10cSrcweir if( !xMaskedImage ) 1493*cdf0e10cSrcweir return false; 1494*cdf0e10cSrcweir 1495*cdf0e10cSrcweir if ( CheckContext() ) 1496*cdf0e10cSrcweir { 1497*cdf0e10cSrcweir const CGRect aDstRect = {{rTR.mnDestX, rTR.mnDestY}, {rTR.mnDestWidth, rTR.mnDestHeight}}; 1498*cdf0e10cSrcweir CGContextDrawImage( mrContext, aDstRect, xMaskedImage ); 1499*cdf0e10cSrcweir RefreshRect( aDstRect ); 1500*cdf0e10cSrcweir } 1501*cdf0e10cSrcweir 1502*cdf0e10cSrcweir CGImageRelease(xMaskedImage); 1503*cdf0e10cSrcweir return true; 1504*cdf0e10cSrcweir } 1505*cdf0e10cSrcweir 1506*cdf0e10cSrcweir // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1507*cdf0e10cSrcweir bool AquaSalGraphics::drawAlphaRect( long nX, long nY, long nWidth, 1508*cdf0e10cSrcweir long nHeight, sal_uInt8 nTransparency ) 1509*cdf0e10cSrcweir { 1510*cdf0e10cSrcweir if( !CheckContext() ) 1511*cdf0e10cSrcweir return true; 1512*cdf0e10cSrcweir 1513*cdf0e10cSrcweir // save the current state 1514*cdf0e10cSrcweir CGContextSaveGState( mrContext ); 1515*cdf0e10cSrcweir CGContextSetAlpha( mrContext, (100-nTransparency) * (1.0/100) ); 1516*cdf0e10cSrcweir 1517*cdf0e10cSrcweir CGRect aRect = {{nX,nY},{nWidth-1,nHeight-1}}; 1518*cdf0e10cSrcweir if( IsPenVisible() ) 1519*cdf0e10cSrcweir { 1520*cdf0e10cSrcweir aRect.origin.x += 0.5; 1521*cdf0e10cSrcweir aRect.origin.y += 0.5; 1522*cdf0e10cSrcweir } 1523*cdf0e10cSrcweir 1524*cdf0e10cSrcweir CGContextBeginPath( mrContext ); 1525*cdf0e10cSrcweir CGContextAddRect( mrContext, aRect ); 1526*cdf0e10cSrcweir CGContextDrawPath( mrContext, kCGPathFill ); 1527*cdf0e10cSrcweir 1528*cdf0e10cSrcweir // restore state 1529*cdf0e10cSrcweir CGContextRestoreGState(mrContext); 1530*cdf0e10cSrcweir RefreshRect( aRect ); 1531*cdf0e10cSrcweir return true; 1532*cdf0e10cSrcweir } 1533*cdf0e10cSrcweir 1534*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1535*cdf0e10cSrcweir 1536*cdf0e10cSrcweir void AquaSalGraphics::SetTextColor( SalColor nSalColor ) 1537*cdf0e10cSrcweir { 1538*cdf0e10cSrcweir RGBColor color; 1539*cdf0e10cSrcweir color.red = (unsigned short) ( SALCOLOR_RED(nSalColor) * 65535.0 / 255.0 ); 1540*cdf0e10cSrcweir color.green = (unsigned short) ( SALCOLOR_GREEN(nSalColor) * 65535.0 / 255.0 ); 1541*cdf0e10cSrcweir color.blue = (unsigned short) ( SALCOLOR_BLUE(nSalColor) * 65535.0 / 255.0 ); 1542*cdf0e10cSrcweir 1543*cdf0e10cSrcweir ATSUAttributeTag aTag = kATSUColorTag; 1544*cdf0e10cSrcweir ByteCount aValueSize = sizeof( color ); 1545*cdf0e10cSrcweir ATSUAttributeValuePtr aValue = &color; 1546*cdf0e10cSrcweir 1547*cdf0e10cSrcweir OSStatus err = ATSUSetAttributes( maATSUStyle, 1, &aTag, &aValueSize, &aValue ); 1548*cdf0e10cSrcweir DBG_ASSERT( (err==noErr), "AquaSalGraphics::SetTextColor() : Could not set font attributes!\n"); 1549*cdf0e10cSrcweir if( err != noErr ) 1550*cdf0e10cSrcweir return; 1551*cdf0e10cSrcweir } 1552*cdf0e10cSrcweir 1553*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1554*cdf0e10cSrcweir 1555*cdf0e10cSrcweir void AquaSalGraphics::GetFontMetric( ImplFontMetricData* pMetric, int nFallbackLevel ) 1556*cdf0e10cSrcweir { 1557*cdf0e10cSrcweir (void)nFallbackLevel; // glyph-fallback on ATSU is done differently -> no fallback level 1558*cdf0e10cSrcweir 1559*cdf0e10cSrcweir // get the ATSU font metrics (in point units) 1560*cdf0e10cSrcweir // of the font that has eventually been size-limited 1561*cdf0e10cSrcweir 1562*cdf0e10cSrcweir ATSUFontID fontId; 1563*cdf0e10cSrcweir OSStatus err = ATSUGetAttribute( maATSUStyle, kATSUFontTag, sizeof(ATSUFontID), &fontId, 0 ); 1564*cdf0e10cSrcweir DBG_ASSERT( (err==noErr), "AquaSalGraphics::GetFontMetric() : could not get font id\n"); 1565*cdf0e10cSrcweir 1566*cdf0e10cSrcweir ATSFontMetrics aMetrics; 1567*cdf0e10cSrcweir ATSFontRef rFont = FMGetATSFontRefFromFont( fontId ); 1568*cdf0e10cSrcweir err = ATSFontGetHorizontalMetrics ( rFont, kATSOptionFlagsDefault, &aMetrics ); 1569*cdf0e10cSrcweir DBG_ASSERT( (err==noErr), "AquaSalGraphics::GetFontMetric() : could not get font metrics\n"); 1570*cdf0e10cSrcweir if( err != noErr ) 1571*cdf0e10cSrcweir return; 1572*cdf0e10cSrcweir 1573*cdf0e10cSrcweir // all ATS fonts are scalable fonts 1574*cdf0e10cSrcweir pMetric->mbScalableFont = true; 1575*cdf0e10cSrcweir // TODO: check if any kerning is possible 1576*cdf0e10cSrcweir pMetric->mbKernableFont = true; 1577*cdf0e10cSrcweir 1578*cdf0e10cSrcweir // convert into VCL font metrics (in unscaled pixel units) 1579*cdf0e10cSrcweir 1580*cdf0e10cSrcweir Fixed ptSize; 1581*cdf0e10cSrcweir err = ATSUGetAttribute( maATSUStyle, kATSUSizeTag, sizeof(Fixed), &ptSize, 0); 1582*cdf0e10cSrcweir DBG_ASSERT( (err==noErr), "AquaSalGraphics::GetFontMetric() : could not get font size\n"); 1583*cdf0e10cSrcweir const double fPointSize = Fix2X( ptSize ); 1584*cdf0e10cSrcweir 1585*cdf0e10cSrcweir // convert quartz units to pixel units 1586*cdf0e10cSrcweir // please see the comment in AquaSalGraphics::SetFont() for details 1587*cdf0e10cSrcweir const double fPixelSize = (mfFontScale * mfFakeDPIScale * fPointSize); 1588*cdf0e10cSrcweir pMetric->mnAscent = static_cast<long>(+aMetrics.ascent * fPixelSize + 0.5); 1589*cdf0e10cSrcweir pMetric->mnDescent = static_cast<long>(-aMetrics.descent * fPixelSize + 0.5); 1590*cdf0e10cSrcweir const long nExtDescent = static_cast<long>((-aMetrics.descent + aMetrics.leading) * fPixelSize + 0.5); 1591*cdf0e10cSrcweir pMetric->mnExtLeading = nExtDescent - pMetric->mnDescent; 1592*cdf0e10cSrcweir pMetric->mnIntLeading = 0; 1593*cdf0e10cSrcweir // ATSFontMetrics.avgAdvanceWidth is obsolete, so it is usually set to zero 1594*cdf0e10cSrcweir // since ImplFontMetricData::mnWidth is only used for stretching/squeezing fonts 1595*cdf0e10cSrcweir // setting this width to the pixel height of the fontsize is good enough 1596*cdf0e10cSrcweir // it also makes the calculation of the stretch factor simple 1597*cdf0e10cSrcweir pMetric->mnWidth = static_cast<long>(mfFontStretch * fPixelSize + 0.5); 1598*cdf0e10cSrcweir } 1599*cdf0e10cSrcweir 1600*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1601*cdf0e10cSrcweir 1602*cdf0e10cSrcweir sal_uLong AquaSalGraphics::GetKernPairs( sal_uLong, ImplKernPairData* ) 1603*cdf0e10cSrcweir { 1604*cdf0e10cSrcweir return 0; 1605*cdf0e10cSrcweir } 1606*cdf0e10cSrcweir 1607*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1608*cdf0e10cSrcweir 1609*cdf0e10cSrcweir static bool AddTempFontDir( const char* pDir ) 1610*cdf0e10cSrcweir { 1611*cdf0e10cSrcweir FSRef aPathFSRef; 1612*cdf0e10cSrcweir Boolean bIsDirectory = true; 1613*cdf0e10cSrcweir OSStatus eStatus = FSPathMakeRef( reinterpret_cast<const UInt8*>(pDir), &aPathFSRef, &bIsDirectory ); 1614*cdf0e10cSrcweir DBG_ASSERTWARNING( (eStatus==noErr) && bIsDirectory, "vcl AddTempFontDir() with invalid directory name!" ); 1615*cdf0e10cSrcweir if( eStatus != noErr ) 1616*cdf0e10cSrcweir return false; 1617*cdf0e10cSrcweir 1618*cdf0e10cSrcweir // TODO: deactivate ATSFontContainerRef when closing app 1619*cdf0e10cSrcweir ATSFontContainerRef aATSFontContainer; 1620*cdf0e10cSrcweir 1621*cdf0e10cSrcweir const ATSFontContext eContext = kATSFontContextLocal; // TODO: *Global??? 1622*cdf0e10cSrcweir #if defined(MAC_OS_X_VERSION_10_5) && (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5) 1623*cdf0e10cSrcweir eStatus = ::ATSFontActivateFromFileReference( &aPathFSRef, 1624*cdf0e10cSrcweir eContext, kATSFontFormatUnspecified, NULL, kATSOptionFlagsDefault, 1625*cdf0e10cSrcweir &aATSFontContainer ); 1626*cdf0e10cSrcweir #else 1627*cdf0e10cSrcweir FSSpec aPathFSSpec; 1628*cdf0e10cSrcweir eStatus = ::FSGetCatalogInfo( &aPathFSRef, kFSCatInfoNone, 1629*cdf0e10cSrcweir NULL, NULL, &aPathFSSpec, NULL ); 1630*cdf0e10cSrcweir if( eStatus != noErr ) 1631*cdf0e10cSrcweir return false; 1632*cdf0e10cSrcweir 1633*cdf0e10cSrcweir eStatus = ::ATSFontActivateFromFileSpecification( &aPathFSSpec, 1634*cdf0e10cSrcweir eContext, kATSFontFormatUnspecified, NULL, kATSOptionFlagsDefault, 1635*cdf0e10cSrcweir &aATSFontContainer ); 1636*cdf0e10cSrcweir #endif 1637*cdf0e10cSrcweir if( eStatus != noErr ) 1638*cdf0e10cSrcweir return false; 1639*cdf0e10cSrcweir 1640*cdf0e10cSrcweir return true; 1641*cdf0e10cSrcweir } 1642*cdf0e10cSrcweir 1643*cdf0e10cSrcweir static bool AddLocalTempFontDirs( void ) 1644*cdf0e10cSrcweir { 1645*cdf0e10cSrcweir static bool bFirst = true; 1646*cdf0e10cSrcweir if( !bFirst ) 1647*cdf0e10cSrcweir return false; 1648*cdf0e10cSrcweir bFirst = false; 1649*cdf0e10cSrcweir 1650*cdf0e10cSrcweir // add private font files found in brand and base layer 1651*cdf0e10cSrcweir 1652*cdf0e10cSrcweir rtl::OUString aBrandStr( RTL_CONSTASCII_USTRINGPARAM( "$BRAND_BASE_DIR" ) ); 1653*cdf0e10cSrcweir rtl_bootstrap_expandMacros( &aBrandStr.pData ); 1654*cdf0e10cSrcweir rtl::OUString aBrandSysPath; 1655*cdf0e10cSrcweir OSL_VERIFY( osl_getSystemPathFromFileURL( aBrandStr.pData, &aBrandSysPath.pData ) == osl_File_E_None ); 1656*cdf0e10cSrcweir 1657*cdf0e10cSrcweir rtl::OStringBuffer aBrandFontDir( aBrandSysPath.getLength()*2 ); 1658*cdf0e10cSrcweir aBrandFontDir.append( rtl::OUStringToOString( aBrandSysPath, RTL_TEXTENCODING_UTF8 ) ); 1659*cdf0e10cSrcweir aBrandFontDir.append( "/share/fonts/truetype/" ); 1660*cdf0e10cSrcweir bool bBrandSuccess = AddTempFontDir( aBrandFontDir.getStr() ); 1661*cdf0e10cSrcweir 1662*cdf0e10cSrcweir rtl::OUString aBaseStr( RTL_CONSTASCII_USTRINGPARAM( "$OOO_BASE_DIR" ) ); 1663*cdf0e10cSrcweir rtl_bootstrap_expandMacros( &aBaseStr.pData ); 1664*cdf0e10cSrcweir rtl::OUString aBaseSysPath; 1665*cdf0e10cSrcweir OSL_VERIFY( osl_getSystemPathFromFileURL( aBaseStr.pData, &aBaseSysPath.pData ) == osl_File_E_None ); 1666*cdf0e10cSrcweir 1667*cdf0e10cSrcweir rtl::OStringBuffer aBaseFontDir( aBaseSysPath.getLength()*2 ); 1668*cdf0e10cSrcweir aBaseFontDir.append( rtl::OUStringToOString( aBaseSysPath, RTL_TEXTENCODING_UTF8 ) ); 1669*cdf0e10cSrcweir aBaseFontDir.append( "/share/fonts/truetype/" ); 1670*cdf0e10cSrcweir bool bBaseSuccess = AddTempFontDir( aBaseFontDir.getStr() ); 1671*cdf0e10cSrcweir 1672*cdf0e10cSrcweir return bBrandSuccess && bBaseSuccess; 1673*cdf0e10cSrcweir } 1674*cdf0e10cSrcweir 1675*cdf0e10cSrcweir void AquaSalGraphics::GetDevFontList( ImplDevFontList* pFontList ) 1676*cdf0e10cSrcweir { 1677*cdf0e10cSrcweir DBG_ASSERT( pFontList, "AquaSalGraphics::GetDevFontList(NULL) !"); 1678*cdf0e10cSrcweir 1679*cdf0e10cSrcweir AddLocalTempFontDirs(); 1680*cdf0e10cSrcweir 1681*cdf0e10cSrcweir // The idea is to cache the list of system fonts once it has been generated. 1682*cdf0e10cSrcweir // SalData seems to be a good place for this caching. However we have to 1683*cdf0e10cSrcweir // carefully make the access to the font list thread-safe. If we register 1684*cdf0e10cSrcweir // a font-change event handler to update the font list in case fonts have 1685*cdf0e10cSrcweir // changed on the system we have to lock access to the list. The right 1686*cdf0e10cSrcweir // way to do that is the solar mutex since GetDevFontList is protected 1687*cdf0e10cSrcweir // through it as should be all event handlers 1688*cdf0e10cSrcweir 1689*cdf0e10cSrcweir SalData* pSalData = GetSalData(); 1690*cdf0e10cSrcweir if (pSalData->mpFontList == NULL) 1691*cdf0e10cSrcweir pSalData->mpFontList = new SystemFontList(); 1692*cdf0e10cSrcweir 1693*cdf0e10cSrcweir // Copy all ImplFontData objects contained in the SystemFontList 1694*cdf0e10cSrcweir pSalData->mpFontList->AnnounceFonts( *pFontList ); 1695*cdf0e10cSrcweir } 1696*cdf0e10cSrcweir 1697*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1698*cdf0e10cSrcweir 1699*cdf0e10cSrcweir bool AquaSalGraphics::AddTempDevFont( ImplDevFontList*, 1700*cdf0e10cSrcweir const String& rFontFileURL, const String& /*rFontName*/ ) 1701*cdf0e10cSrcweir { 1702*cdf0e10cSrcweir ::rtl::OUString aUSytemPath; 1703*cdf0e10cSrcweir OSL_VERIFY( !osl::FileBase::getSystemPathFromFileURL( rFontFileURL, aUSytemPath ) ); 1704*cdf0e10cSrcweir 1705*cdf0e10cSrcweir FSRef aNewRef; 1706*cdf0e10cSrcweir Boolean bIsDirectory = true; 1707*cdf0e10cSrcweir ::rtl::OString aCFileName = rtl::OUStringToOString( aUSytemPath, RTL_TEXTENCODING_UTF8 ); 1708*cdf0e10cSrcweir OSStatus eStatus = FSPathMakeRef( (UInt8*)aCFileName.getStr(), &aNewRef, &bIsDirectory ); 1709*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr) && !bIsDirectory, "vcl AddTempDevFont() with invalid fontfile name!" ); 1710*cdf0e10cSrcweir if( eStatus != noErr ) 1711*cdf0e10cSrcweir return false; 1712*cdf0e10cSrcweir 1713*cdf0e10cSrcweir ATSFontContainerRef oContainer; 1714*cdf0e10cSrcweir 1715*cdf0e10cSrcweir const ATSFontContext eContext = kATSFontContextLocal; // TODO: *Global??? 1716*cdf0e10cSrcweir #if defined(MAC_OS_X_VERSION_10_5) && (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5) 1717*cdf0e10cSrcweir eStatus = ::ATSFontActivateFromFileReference( &aNewRef, 1718*cdf0e10cSrcweir eContext, kATSFontFormatUnspecified, NULL, kATSOptionFlagsDefault, 1719*cdf0e10cSrcweir &oContainer ); 1720*cdf0e10cSrcweir #else 1721*cdf0e10cSrcweir FSSpec aFontFSSpec; 1722*cdf0e10cSrcweir eStatus = ::FSGetCatalogInfo( &aNewRef, kFSCatInfoNone, 1723*cdf0e10cSrcweir NULL, NULL, &aFontFSSpec, NULL ); 1724*cdf0e10cSrcweir if( eStatus != noErr ) 1725*cdf0e10cSrcweir return false; 1726*cdf0e10cSrcweir 1727*cdf0e10cSrcweir eStatus = ::ATSFontActivateFromFileSpecification( &aFontFSSpec, 1728*cdf0e10cSrcweir eContext, kATSFontFormatUnspecified, NULL, kATSOptionFlagsDefault, 1729*cdf0e10cSrcweir &oContainer ); 1730*cdf0e10cSrcweir #endif 1731*cdf0e10cSrcweir if( eStatus != noErr ) 1732*cdf0e10cSrcweir return false; 1733*cdf0e10cSrcweir 1734*cdf0e10cSrcweir // TODO: ATSFontDeactivate( oContainer ) when fonts are no longer needed 1735*cdf0e10cSrcweir // TODO: register new ImplMacFontdata in pFontList 1736*cdf0e10cSrcweir return true; 1737*cdf0e10cSrcweir } 1738*cdf0e10cSrcweir 1739*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1740*cdf0e10cSrcweir 1741*cdf0e10cSrcweir // callbacks from ATSUGlyphGetCubicPaths() fore GetGlyphOutline() 1742*cdf0e10cSrcweir struct GgoData { basegfx::B2DPolygon maPolygon; basegfx::B2DPolyPolygon* mpPolyPoly; }; 1743*cdf0e10cSrcweir 1744*cdf0e10cSrcweir static OSStatus GgoLineToProc( const Float32Point* pPoint, void* pData ) 1745*cdf0e10cSrcweir { 1746*cdf0e10cSrcweir basegfx::B2DPolygon& rPolygon = static_cast<GgoData*>(pData)->maPolygon; 1747*cdf0e10cSrcweir const basegfx::B2DPoint aB2DPoint( pPoint->x, pPoint->y ); 1748*cdf0e10cSrcweir rPolygon.append( aB2DPoint ); 1749*cdf0e10cSrcweir return noErr; 1750*cdf0e10cSrcweir } 1751*cdf0e10cSrcweir 1752*cdf0e10cSrcweir static OSStatus GgoCurveToProc( const Float32Point* pCP1, const Float32Point* pCP2, 1753*cdf0e10cSrcweir const Float32Point* pPoint, void* pData ) 1754*cdf0e10cSrcweir { 1755*cdf0e10cSrcweir basegfx::B2DPolygon& rPolygon = static_cast<GgoData*>(pData)->maPolygon; 1756*cdf0e10cSrcweir const sal_uInt32 nPointCount = rPolygon.count(); 1757*cdf0e10cSrcweir const basegfx::B2DPoint aB2DControlPoint1( pCP1->x, pCP1->y ); 1758*cdf0e10cSrcweir rPolygon.setNextControlPoint( nPointCount-1, aB2DControlPoint1 ); 1759*cdf0e10cSrcweir const basegfx::B2DPoint aB2DEndPoint( pPoint->x, pPoint->y ); 1760*cdf0e10cSrcweir rPolygon.append( aB2DEndPoint ); 1761*cdf0e10cSrcweir const basegfx::B2DPoint aB2DControlPoint2( pCP2->x, pCP2->y ); 1762*cdf0e10cSrcweir rPolygon.setPrevControlPoint( nPointCount, aB2DControlPoint2 ); 1763*cdf0e10cSrcweir return noErr; 1764*cdf0e10cSrcweir } 1765*cdf0e10cSrcweir 1766*cdf0e10cSrcweir static OSStatus GgoClosePathProc( void* pData ) 1767*cdf0e10cSrcweir { 1768*cdf0e10cSrcweir GgoData* pGgoData = static_cast<GgoData*>(pData); 1769*cdf0e10cSrcweir basegfx::B2DPolygon& rPolygon = pGgoData->maPolygon; 1770*cdf0e10cSrcweir if( rPolygon.count() > 0 ) 1771*cdf0e10cSrcweir pGgoData->mpPolyPoly->append( rPolygon ); 1772*cdf0e10cSrcweir rPolygon.clear(); 1773*cdf0e10cSrcweir return noErr; 1774*cdf0e10cSrcweir } 1775*cdf0e10cSrcweir 1776*cdf0e10cSrcweir static OSStatus GgoMoveToProc( const Float32Point* pPoint, void* pData ) 1777*cdf0e10cSrcweir { 1778*cdf0e10cSrcweir GgoClosePathProc( pData ); 1779*cdf0e10cSrcweir OSStatus eStatus = GgoLineToProc( pPoint, pData ); 1780*cdf0e10cSrcweir return eStatus; 1781*cdf0e10cSrcweir } 1782*cdf0e10cSrcweir 1783*cdf0e10cSrcweir sal_Bool AquaSalGraphics::GetGlyphOutline( long nGlyphId, basegfx::B2DPolyPolygon& rPolyPoly ) 1784*cdf0e10cSrcweir { 1785*cdf0e10cSrcweir GgoData aGgoData; 1786*cdf0e10cSrcweir aGgoData.mpPolyPoly = &rPolyPoly; 1787*cdf0e10cSrcweir rPolyPoly.clear(); 1788*cdf0e10cSrcweir 1789*cdf0e10cSrcweir ATSUStyle rATSUStyle = maATSUStyle; // TODO: handle glyph fallback when CWS pdffix02 is integrated 1790*cdf0e10cSrcweir OSStatus eGgoStatus = noErr; 1791*cdf0e10cSrcweir OSStatus eStatus = ATSUGlyphGetCubicPaths( rATSUStyle, nGlyphId, 1792*cdf0e10cSrcweir GgoMoveToProc, GgoLineToProc, GgoCurveToProc, GgoClosePathProc, 1793*cdf0e10cSrcweir &aGgoData, &eGgoStatus ); 1794*cdf0e10cSrcweir if( (eStatus != noErr) ) // TODO: why is (eGgoStatus!=noErr) when curves are involved? 1795*cdf0e10cSrcweir return false; 1796*cdf0e10cSrcweir 1797*cdf0e10cSrcweir GgoClosePathProc( &aGgoData ); 1798*cdf0e10cSrcweir if( mfFontScale != 1.0 ) { 1799*cdf0e10cSrcweir rPolyPoly.transform(basegfx::tools::createScaleB2DHomMatrix(+mfFontScale, +mfFontScale)); 1800*cdf0e10cSrcweir } 1801*cdf0e10cSrcweir return true; 1802*cdf0e10cSrcweir } 1803*cdf0e10cSrcweir 1804*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1805*cdf0e10cSrcweir 1806*cdf0e10cSrcweir long AquaSalGraphics::GetGraphicsWidth() const 1807*cdf0e10cSrcweir { 1808*cdf0e10cSrcweir long w = 0; 1809*cdf0e10cSrcweir if( mrContext && (mbWindow || mbVirDev) ) 1810*cdf0e10cSrcweir { 1811*cdf0e10cSrcweir w = mnWidth; 1812*cdf0e10cSrcweir } 1813*cdf0e10cSrcweir 1814*cdf0e10cSrcweir if( w == 0 ) 1815*cdf0e10cSrcweir { 1816*cdf0e10cSrcweir if( mbWindow && mpFrame ) 1817*cdf0e10cSrcweir w = mpFrame->maGeometry.nWidth; 1818*cdf0e10cSrcweir } 1819*cdf0e10cSrcweir 1820*cdf0e10cSrcweir return w; 1821*cdf0e10cSrcweir } 1822*cdf0e10cSrcweir 1823*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1824*cdf0e10cSrcweir 1825*cdf0e10cSrcweir sal_Bool AquaSalGraphics::GetGlyphBoundRect( long nGlyphId, Rectangle& rRect ) 1826*cdf0e10cSrcweir { 1827*cdf0e10cSrcweir ATSUStyle rATSUStyle = maATSUStyle; // TODO: handle glyph fallback 1828*cdf0e10cSrcweir GlyphID aGlyphId = nGlyphId; 1829*cdf0e10cSrcweir ATSGlyphScreenMetrics aGlyphMetrics; 1830*cdf0e10cSrcweir OSStatus eStatus = ATSUGlyphGetScreenMetrics( rATSUStyle, 1831*cdf0e10cSrcweir 1, &aGlyphId, 0, FALSE, !mbNonAntialiasedText, &aGlyphMetrics ); 1832*cdf0e10cSrcweir if( eStatus != noErr ) 1833*cdf0e10cSrcweir return false; 1834*cdf0e10cSrcweir 1835*cdf0e10cSrcweir const long nMinX = (long)(+aGlyphMetrics.topLeft.x * mfFontScale - 0.5); 1836*cdf0e10cSrcweir const long nMaxX = (long)(aGlyphMetrics.width * mfFontScale + 0.5) + nMinX; 1837*cdf0e10cSrcweir const long nMinY = (long)(-aGlyphMetrics.topLeft.y * mfFontScale - 0.5); 1838*cdf0e10cSrcweir const long nMaxY = (long)(aGlyphMetrics.height * mfFontScale + 0.5) + nMinY; 1839*cdf0e10cSrcweir rRect = Rectangle( nMinX, nMinY, nMaxX, nMaxY ); 1840*cdf0e10cSrcweir return true; 1841*cdf0e10cSrcweir } 1842*cdf0e10cSrcweir 1843*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1844*cdf0e10cSrcweir 1845*cdf0e10cSrcweir void AquaSalGraphics::GetDevFontSubstList( OutputDevice* ) 1846*cdf0e10cSrcweir { 1847*cdf0e10cSrcweir // nothing to do since there are no device-specific fonts on Aqua 1848*cdf0e10cSrcweir } 1849*cdf0e10cSrcweir 1850*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1851*cdf0e10cSrcweir 1852*cdf0e10cSrcweir void AquaSalGraphics::DrawServerFontLayout( const ServerFontLayout& ) 1853*cdf0e10cSrcweir { 1854*cdf0e10cSrcweir } 1855*cdf0e10cSrcweir 1856*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1857*cdf0e10cSrcweir 1858*cdf0e10cSrcweir sal_uInt16 AquaSalGraphics::SetFont( ImplFontSelectData* pReqFont, int /*nFallbackLevel*/ ) 1859*cdf0e10cSrcweir { 1860*cdf0e10cSrcweir if( !pReqFont ) 1861*cdf0e10cSrcweir { 1862*cdf0e10cSrcweir ATSUClearStyle( maATSUStyle ); 1863*cdf0e10cSrcweir mpMacFontData = NULL; 1864*cdf0e10cSrcweir return 0; 1865*cdf0e10cSrcweir } 1866*cdf0e10cSrcweir 1867*cdf0e10cSrcweir // store the requested device font entry 1868*cdf0e10cSrcweir const ImplMacFontData* pMacFont = static_cast<const ImplMacFontData*>( pReqFont->mpFontData ); 1869*cdf0e10cSrcweir mpMacFontData = pMacFont; 1870*cdf0e10cSrcweir 1871*cdf0e10cSrcweir // convert pixel units (as seen by upper layers) to typographic point units 1872*cdf0e10cSrcweir double fScaledAtsHeight = pReqFont->mfExactHeight; 1873*cdf0e10cSrcweir // avoid Fixed16.16 overflows by limiting the ATS font size 1874*cdf0e10cSrcweir static const float fMaxAtsHeight = 144.0; 1875*cdf0e10cSrcweir if( fScaledAtsHeight <= fMaxAtsHeight ) 1876*cdf0e10cSrcweir mfFontScale = 1.0; 1877*cdf0e10cSrcweir else 1878*cdf0e10cSrcweir { 1879*cdf0e10cSrcweir mfFontScale = fScaledAtsHeight / fMaxAtsHeight; 1880*cdf0e10cSrcweir fScaledAtsHeight = fMaxAtsHeight; 1881*cdf0e10cSrcweir } 1882*cdf0e10cSrcweir Fixed fFixedSize = FloatToFixed( fScaledAtsHeight ); 1883*cdf0e10cSrcweir // enable bold-emulation if needed 1884*cdf0e10cSrcweir Boolean bFakeBold = FALSE; 1885*cdf0e10cSrcweir if( (pReqFont->GetWeight() >= WEIGHT_BOLD) 1886*cdf0e10cSrcweir && (pMacFont->GetWeight() < WEIGHT_SEMIBOLD) ) 1887*cdf0e10cSrcweir bFakeBold = TRUE; 1888*cdf0e10cSrcweir // enable italic-emulation if needed 1889*cdf0e10cSrcweir Boolean bFakeItalic = FALSE; 1890*cdf0e10cSrcweir if( ((pReqFont->GetSlant() == ITALIC_NORMAL) || (pReqFont->GetSlant() == ITALIC_OBLIQUE)) 1891*cdf0e10cSrcweir && !((pMacFont->GetSlant() == ITALIC_NORMAL) || (pMacFont->GetSlant() == ITALIC_OBLIQUE)) ) 1892*cdf0e10cSrcweir bFakeItalic = TRUE; 1893*cdf0e10cSrcweir 1894*cdf0e10cSrcweir // enable/disable antialiased text 1895*cdf0e10cSrcweir mbNonAntialiasedText = pReqFont->mbNonAntialiased; 1896*cdf0e10cSrcweir UInt32 nStyleRenderingOptions = kATSStyleNoOptions; 1897*cdf0e10cSrcweir if( pReqFont->mbNonAntialiased ) 1898*cdf0e10cSrcweir nStyleRenderingOptions |= kATSStyleNoAntiAliasing; 1899*cdf0e10cSrcweir 1900*cdf0e10cSrcweir // set horizontal/vertical mode 1901*cdf0e10cSrcweir ATSUVerticalCharacterType aVerticalCharacterType = kATSUStronglyHorizontal; 1902*cdf0e10cSrcweir if( pReqFont->mbVertical ) 1903*cdf0e10cSrcweir aVerticalCharacterType = kATSUStronglyVertical; 1904*cdf0e10cSrcweir 1905*cdf0e10cSrcweir // prepare ATS-fontid as type matching to the kATSUFontTag request 1906*cdf0e10cSrcweir ATSUFontID nFontID = static_cast<ATSUFontID>(pMacFont->GetFontId()); 1907*cdf0e10cSrcweir 1908*cdf0e10cSrcweir // update ATSU style attributes with requested font parameters 1909*cdf0e10cSrcweir // TODO: no need to set styles which are already defaulted 1910*cdf0e10cSrcweir 1911*cdf0e10cSrcweir const ATSUAttributeTag aTag[] = 1912*cdf0e10cSrcweir { 1913*cdf0e10cSrcweir kATSUFontTag, 1914*cdf0e10cSrcweir kATSUSizeTag, 1915*cdf0e10cSrcweir kATSUQDBoldfaceTag, 1916*cdf0e10cSrcweir kATSUQDItalicTag, 1917*cdf0e10cSrcweir kATSUStyleRenderingOptionsTag, 1918*cdf0e10cSrcweir kATSUVerticalCharacterTag 1919*cdf0e10cSrcweir }; 1920*cdf0e10cSrcweir 1921*cdf0e10cSrcweir const ByteCount aValueSize[] = 1922*cdf0e10cSrcweir { 1923*cdf0e10cSrcweir sizeof(ATSUFontID), 1924*cdf0e10cSrcweir sizeof(fFixedSize), 1925*cdf0e10cSrcweir sizeof(bFakeBold), 1926*cdf0e10cSrcweir sizeof(bFakeItalic), 1927*cdf0e10cSrcweir sizeof(nStyleRenderingOptions), 1928*cdf0e10cSrcweir sizeof(aVerticalCharacterType) 1929*cdf0e10cSrcweir }; 1930*cdf0e10cSrcweir 1931*cdf0e10cSrcweir const ATSUAttributeValuePtr aValue[] = 1932*cdf0e10cSrcweir { 1933*cdf0e10cSrcweir &nFontID, 1934*cdf0e10cSrcweir &fFixedSize, 1935*cdf0e10cSrcweir &bFakeBold, 1936*cdf0e10cSrcweir &bFakeItalic, 1937*cdf0e10cSrcweir &nStyleRenderingOptions, 1938*cdf0e10cSrcweir &aVerticalCharacterType 1939*cdf0e10cSrcweir }; 1940*cdf0e10cSrcweir 1941*cdf0e10cSrcweir static const int nTagCount = sizeof(aTag) / sizeof(*aTag); 1942*cdf0e10cSrcweir OSStatus eStatus = ATSUSetAttributes( maATSUStyle, nTagCount, 1943*cdf0e10cSrcweir aTag, aValueSize, aValue ); 1944*cdf0e10cSrcweir // reset ATSUstyle if there was an error 1945*cdf0e10cSrcweir if( eStatus != noErr ) 1946*cdf0e10cSrcweir { 1947*cdf0e10cSrcweir DBG_WARNING( "AquaSalGraphics::SetFont() : Could not set font attributes!\n"); 1948*cdf0e10cSrcweir ATSUClearStyle( maATSUStyle ); 1949*cdf0e10cSrcweir mpMacFontData = NULL; 1950*cdf0e10cSrcweir return 0; 1951*cdf0e10cSrcweir } 1952*cdf0e10cSrcweir 1953*cdf0e10cSrcweir // prepare font stretching 1954*cdf0e10cSrcweir const ATSUAttributeTag aMatrixTag = kATSUFontMatrixTag; 1955*cdf0e10cSrcweir if( (pReqFont->mnWidth == 0) || (pReqFont->mnWidth == pReqFont->mnHeight) ) 1956*cdf0e10cSrcweir { 1957*cdf0e10cSrcweir mfFontStretch = 1.0; 1958*cdf0e10cSrcweir ATSUClearAttributes( maATSUStyle, 1, &aMatrixTag ); 1959*cdf0e10cSrcweir } 1960*cdf0e10cSrcweir else 1961*cdf0e10cSrcweir { 1962*cdf0e10cSrcweir mfFontStretch = (float)pReqFont->mnWidth / pReqFont->mnHeight; 1963*cdf0e10cSrcweir CGAffineTransform aMatrix = CGAffineTransformMakeScale( mfFontStretch, 1.0F ); 1964*cdf0e10cSrcweir const ATSUAttributeValuePtr aAttr = &aMatrix; 1965*cdf0e10cSrcweir const ByteCount aMatrixBytes = sizeof(aMatrix); 1966*cdf0e10cSrcweir eStatus = ATSUSetAttributes( maATSUStyle, 1, &aMatrixTag, &aMatrixBytes, &aAttr ); 1967*cdf0e10cSrcweir DBG_ASSERT( (eStatus==noErr), "AquaSalGraphics::SetFont() : Could not set font matrix\n"); 1968*cdf0e10cSrcweir } 1969*cdf0e10cSrcweir 1970*cdf0e10cSrcweir // prepare font rotation 1971*cdf0e10cSrcweir mnATSUIRotation = FloatToFixed( pReqFont->mnOrientation / 10.0 ); 1972*cdf0e10cSrcweir 1973*cdf0e10cSrcweir #if OSL_DEBUG_LEVEL > 3 1974*cdf0e10cSrcweir fprintf( stderr, "SetFont to (\"%s\", \"%s\", fontid=%d) for (\"%s\" \"%s\" weight=%d, slant=%d size=%dx%d orientation=%d)\n", 1975*cdf0e10cSrcweir ::rtl::OUStringToOString( pMacFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ).getStr(), 1976*cdf0e10cSrcweir ::rtl::OUStringToOString( pMacFont->GetStyleName(), RTL_TEXTENCODING_UTF8 ).getStr(), 1977*cdf0e10cSrcweir (int)nFontID, 1978*cdf0e10cSrcweir ::rtl::OUStringToOString( pReqFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ).getStr(), 1979*cdf0e10cSrcweir ::rtl::OUStringToOString( pReqFont->GetStyleName(), RTL_TEXTENCODING_UTF8 ).getStr(), 1980*cdf0e10cSrcweir pReqFont->GetWeight(), 1981*cdf0e10cSrcweir pReqFont->GetSlant(), 1982*cdf0e10cSrcweir pReqFont->mnHeight, 1983*cdf0e10cSrcweir pReqFont->mnWidth, 1984*cdf0e10cSrcweir pReqFont->mnOrientation); 1985*cdf0e10cSrcweir #endif 1986*cdf0e10cSrcweir 1987*cdf0e10cSrcweir return 0; 1988*cdf0e10cSrcweir } 1989*cdf0e10cSrcweir 1990*cdf0e10cSrcweir // ----------------------------------------------------------------------- 1991*cdf0e10cSrcweir 1992*cdf0e10cSrcweir const ImplFontCharMap* AquaSalGraphics::GetImplFontCharMap() const 1993*cdf0e10cSrcweir { 1994*cdf0e10cSrcweir if( !mpMacFontData ) 1995*cdf0e10cSrcweir return ImplFontCharMap::GetDefaultMap(); 1996*cdf0e10cSrcweir 1997*cdf0e10cSrcweir return mpMacFontData->GetImplFontCharMap(); 1998*cdf0e10cSrcweir } 1999*cdf0e10cSrcweir 2000*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2001*cdf0e10cSrcweir 2002*cdf0e10cSrcweir // fake a SFNT font directory entry for a font table 2003*cdf0e10cSrcweir // see http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6.html#Directory 2004*cdf0e10cSrcweir static void FakeDirEntry( FourCharCode eFCC, ByteCount nOfs, ByteCount nLen, 2005*cdf0e10cSrcweir const unsigned char* /*pData*/, unsigned char*& rpDest ) 2006*cdf0e10cSrcweir { 2007*cdf0e10cSrcweir // write entry tag 2008*cdf0e10cSrcweir rpDest[ 0] = (char)(eFCC >> 24); 2009*cdf0e10cSrcweir rpDest[ 1] = (char)(eFCC >> 16); 2010*cdf0e10cSrcweir rpDest[ 2] = (char)(eFCC >> 8); 2011*cdf0e10cSrcweir rpDest[ 3] = (char)(eFCC >> 0); 2012*cdf0e10cSrcweir // TODO: get entry checksum and write it 2013*cdf0e10cSrcweir // not too important since the subsetter doesn't care currently 2014*cdf0e10cSrcweir // for( pData+nOfs ... pData+nOfs+nLen ) 2015*cdf0e10cSrcweir // write entry offset 2016*cdf0e10cSrcweir rpDest[ 8] = (char)(nOfs >> 24); 2017*cdf0e10cSrcweir rpDest[ 9] = (char)(nOfs >> 16); 2018*cdf0e10cSrcweir rpDest[10] = (char)(nOfs >> 8); 2019*cdf0e10cSrcweir rpDest[11] = (char)(nOfs >> 0); 2020*cdf0e10cSrcweir // write entry length 2021*cdf0e10cSrcweir rpDest[12] = (char)(nLen >> 24); 2022*cdf0e10cSrcweir rpDest[13] = (char)(nLen >> 16); 2023*cdf0e10cSrcweir rpDest[14] = (char)(nLen >> 8); 2024*cdf0e10cSrcweir rpDest[15] = (char)(nLen >> 0); 2025*cdf0e10cSrcweir // advance to next entry 2026*cdf0e10cSrcweir rpDest += 16; 2027*cdf0e10cSrcweir } 2028*cdf0e10cSrcweir 2029*cdf0e10cSrcweir static bool GetRawFontData( const ImplFontData* pFontData, 2030*cdf0e10cSrcweir ByteVector& rBuffer, bool* pJustCFF ) 2031*cdf0e10cSrcweir { 2032*cdf0e10cSrcweir const ImplMacFontData* pMacFont = static_cast<const ImplMacFontData*>(pFontData); 2033*cdf0e10cSrcweir const ATSUFontID nFontId = static_cast<ATSUFontID>(pMacFont->GetFontId()); 2034*cdf0e10cSrcweir ATSFontRef rFont = FMGetATSFontRefFromFont( nFontId ); 2035*cdf0e10cSrcweir 2036*cdf0e10cSrcweir ByteCount nCffLen = 0; 2037*cdf0e10cSrcweir OSStatus eStatus = ATSFontGetTable( rFont, GetTag("CFF "), 0, 0, NULL, &nCffLen); 2038*cdf0e10cSrcweir if( pJustCFF != NULL ) 2039*cdf0e10cSrcweir { 2040*cdf0e10cSrcweir *pJustCFF = (eStatus == noErr) && (nCffLen > 0); 2041*cdf0e10cSrcweir if( *pJustCFF ) 2042*cdf0e10cSrcweir { 2043*cdf0e10cSrcweir rBuffer.resize( nCffLen ); 2044*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("CFF "), 0, nCffLen, (void*)&rBuffer[0], &nCffLen); 2045*cdf0e10cSrcweir if( (eStatus != noErr) || (nCffLen <= 0) ) 2046*cdf0e10cSrcweir return false; 2047*cdf0e10cSrcweir return true; 2048*cdf0e10cSrcweir } 2049*cdf0e10cSrcweir } 2050*cdf0e10cSrcweir 2051*cdf0e10cSrcweir // get font table availability and size in bytes 2052*cdf0e10cSrcweir ByteCount nHeadLen = 0; 2053*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("head"), 0, 0, NULL, &nHeadLen); 2054*cdf0e10cSrcweir if( (eStatus != noErr) || (nHeadLen <= 0) ) 2055*cdf0e10cSrcweir return false; 2056*cdf0e10cSrcweir ByteCount nMaxpLen = 0; 2057*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("maxp"), 0, 0, NULL, &nMaxpLen); 2058*cdf0e10cSrcweir if( (eStatus != noErr) || (nMaxpLen <= 0) ) 2059*cdf0e10cSrcweir return false; 2060*cdf0e10cSrcweir ByteCount nCmapLen = 0; 2061*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nCmapLen); 2062*cdf0e10cSrcweir if( (eStatus != noErr) || (nCmapLen <= 0) ) 2063*cdf0e10cSrcweir return false; 2064*cdf0e10cSrcweir ByteCount nNameLen = 0; 2065*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("name"), 0, 0, NULL, &nNameLen); 2066*cdf0e10cSrcweir if( (eStatus != noErr) || (nNameLen <= 0) ) 2067*cdf0e10cSrcweir return false; 2068*cdf0e10cSrcweir ByteCount nHheaLen = 0; 2069*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("hhea"), 0, 0, NULL, &nHheaLen); 2070*cdf0e10cSrcweir if( (eStatus != noErr) || (nHheaLen <= 0) ) 2071*cdf0e10cSrcweir return false; 2072*cdf0e10cSrcweir ByteCount nHmtxLen = 0; 2073*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("hmtx"), 0, 0, NULL, &nHmtxLen); 2074*cdf0e10cSrcweir if( (eStatus != noErr) || (nHmtxLen <= 0) ) 2075*cdf0e10cSrcweir return false; 2076*cdf0e10cSrcweir 2077*cdf0e10cSrcweir // get the glyph outline tables 2078*cdf0e10cSrcweir ByteCount nLocaLen = 0; 2079*cdf0e10cSrcweir ByteCount nGlyfLen = 0; 2080*cdf0e10cSrcweir if( (eStatus != noErr) || (nCffLen <= 0) ) 2081*cdf0e10cSrcweir { 2082*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("loca"), 0, 0, NULL, &nLocaLen); 2083*cdf0e10cSrcweir if( (eStatus != noErr) || (nLocaLen <= 0) ) 2084*cdf0e10cSrcweir return false; 2085*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("glyf"), 0, 0, NULL, &nGlyfLen); 2086*cdf0e10cSrcweir if( (eStatus != noErr) || (nGlyfLen <= 0) ) 2087*cdf0e10cSrcweir return false; 2088*cdf0e10cSrcweir } 2089*cdf0e10cSrcweir 2090*cdf0e10cSrcweir ByteCount nPrepLen=0, nCvtLen=0, nFpgmLen=0; 2091*cdf0e10cSrcweir if( nGlyfLen ) // TODO: reduce PDF size by making hint subsetting optional 2092*cdf0e10cSrcweir { 2093*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("prep"), 0, 0, NULL, &nPrepLen); 2094*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("cvt "), 0, 0, NULL, &nCvtLen); 2095*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("fpgm"), 0, 0, NULL, &nFpgmLen); 2096*cdf0e10cSrcweir } 2097*cdf0e10cSrcweir 2098*cdf0e10cSrcweir // prepare a byte buffer for a fake font 2099*cdf0e10cSrcweir int nTableCount = 7; 2100*cdf0e10cSrcweir nTableCount += (nPrepLen>0) + (nCvtLen>0) + (nFpgmLen>0) + (nGlyfLen>0); 2101*cdf0e10cSrcweir const ByteCount nFdirLen = 12 + 16*nTableCount; 2102*cdf0e10cSrcweir ByteCount nTotalLen = nFdirLen; 2103*cdf0e10cSrcweir nTotalLen += nHeadLen + nMaxpLen + nNameLen + nCmapLen; 2104*cdf0e10cSrcweir if( nGlyfLen ) 2105*cdf0e10cSrcweir nTotalLen += nLocaLen + nGlyfLen; 2106*cdf0e10cSrcweir else 2107*cdf0e10cSrcweir nTotalLen += nCffLen; 2108*cdf0e10cSrcweir nTotalLen += nHheaLen + nHmtxLen; 2109*cdf0e10cSrcweir nTotalLen += nPrepLen + nCvtLen + nFpgmLen; 2110*cdf0e10cSrcweir rBuffer.resize( nTotalLen ); 2111*cdf0e10cSrcweir 2112*cdf0e10cSrcweir // fake a SFNT font directory header 2113*cdf0e10cSrcweir if( nTableCount < 16 ) 2114*cdf0e10cSrcweir { 2115*cdf0e10cSrcweir int nLog2 = 0; 2116*cdf0e10cSrcweir while( (nTableCount >> nLog2) > 1 ) ++nLog2; 2117*cdf0e10cSrcweir rBuffer[ 1] = 1; // Win-TTF style scaler 2118*cdf0e10cSrcweir rBuffer[ 5] = nTableCount; // table count 2119*cdf0e10cSrcweir rBuffer[ 7] = nLog2*16; // searchRange 2120*cdf0e10cSrcweir rBuffer[ 9] = nLog2; // entrySelector 2121*cdf0e10cSrcweir rBuffer[11] = (nTableCount-nLog2)*16; // rangeShift 2122*cdf0e10cSrcweir } 2123*cdf0e10cSrcweir 2124*cdf0e10cSrcweir // get font table raw data and update the fake directory entries 2125*cdf0e10cSrcweir ByteCount nOfs = nFdirLen; 2126*cdf0e10cSrcweir unsigned char* pFakeEntry = &rBuffer[12]; 2127*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nCmapLen, (void*)&rBuffer[nOfs], &nCmapLen); 2128*cdf0e10cSrcweir FakeDirEntry( GetTag("cmap"), nOfs, nCmapLen, &rBuffer[0], pFakeEntry ); 2129*cdf0e10cSrcweir nOfs += nCmapLen; 2130*cdf0e10cSrcweir if( nCvtLen ) { 2131*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("cvt "), 0, nCvtLen, (void*)&rBuffer[nOfs], &nCvtLen); 2132*cdf0e10cSrcweir FakeDirEntry( GetTag("cvt "), nOfs, nCvtLen, &rBuffer[0], pFakeEntry ); 2133*cdf0e10cSrcweir nOfs += nCvtLen; 2134*cdf0e10cSrcweir } 2135*cdf0e10cSrcweir if( nFpgmLen ) { 2136*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("fpgm"), 0, nFpgmLen, (void*)&rBuffer[nOfs], &nFpgmLen); 2137*cdf0e10cSrcweir FakeDirEntry( GetTag("fpgm"), nOfs, nFpgmLen, &rBuffer[0], pFakeEntry ); 2138*cdf0e10cSrcweir nOfs += nFpgmLen; 2139*cdf0e10cSrcweir } 2140*cdf0e10cSrcweir if( nCffLen ) { 2141*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("CFF "), 0, nCffLen, (void*)&rBuffer[nOfs], &nCffLen); 2142*cdf0e10cSrcweir FakeDirEntry( GetTag("CFF "), nOfs, nCffLen, &rBuffer[0], pFakeEntry ); 2143*cdf0e10cSrcweir nOfs += nGlyfLen; 2144*cdf0e10cSrcweir } else { 2145*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("glyf"), 0, nGlyfLen, (void*)&rBuffer[nOfs], &nGlyfLen); 2146*cdf0e10cSrcweir FakeDirEntry( GetTag("glyf"), nOfs, nGlyfLen, &rBuffer[0], pFakeEntry ); 2147*cdf0e10cSrcweir nOfs += nGlyfLen; 2148*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("loca"), 0, nLocaLen, (void*)&rBuffer[nOfs], &nLocaLen); 2149*cdf0e10cSrcweir FakeDirEntry( GetTag("loca"), nOfs, nLocaLen, &rBuffer[0], pFakeEntry ); 2150*cdf0e10cSrcweir nOfs += nLocaLen; 2151*cdf0e10cSrcweir } 2152*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("head"), 0, nHeadLen, (void*)&rBuffer[nOfs], &nHeadLen); 2153*cdf0e10cSrcweir FakeDirEntry( GetTag("head"), nOfs, nHeadLen, &rBuffer[0], pFakeEntry ); 2154*cdf0e10cSrcweir nOfs += nHeadLen; 2155*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("hhea"), 0, nHheaLen, (void*)&rBuffer[nOfs], &nHheaLen); 2156*cdf0e10cSrcweir FakeDirEntry( GetTag("hhea"), nOfs, nHheaLen, &rBuffer[0], pFakeEntry ); 2157*cdf0e10cSrcweir nOfs += nHheaLen; 2158*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("hmtx"), 0, nHmtxLen, (void*)&rBuffer[nOfs], &nHmtxLen); 2159*cdf0e10cSrcweir FakeDirEntry( GetTag("hmtx"), nOfs, nHmtxLen, &rBuffer[0], pFakeEntry ); 2160*cdf0e10cSrcweir nOfs += nHmtxLen; 2161*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("maxp"), 0, nMaxpLen, (void*)&rBuffer[nOfs], &nMaxpLen); 2162*cdf0e10cSrcweir FakeDirEntry( GetTag("maxp"), nOfs, nMaxpLen, &rBuffer[0], pFakeEntry ); 2163*cdf0e10cSrcweir nOfs += nMaxpLen; 2164*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("name"), 0, nNameLen, (void*)&rBuffer[nOfs], &nNameLen); 2165*cdf0e10cSrcweir FakeDirEntry( GetTag("name"), nOfs, nNameLen, &rBuffer[0], pFakeEntry ); 2166*cdf0e10cSrcweir nOfs += nNameLen; 2167*cdf0e10cSrcweir if( nPrepLen ) { 2168*cdf0e10cSrcweir eStatus = ATSFontGetTable( rFont, GetTag("prep"), 0, nPrepLen, (void*)&rBuffer[nOfs], &nPrepLen); 2169*cdf0e10cSrcweir FakeDirEntry( GetTag("prep"), nOfs, nPrepLen, &rBuffer[0], pFakeEntry ); 2170*cdf0e10cSrcweir nOfs += nPrepLen; 2171*cdf0e10cSrcweir } 2172*cdf0e10cSrcweir 2173*cdf0e10cSrcweir DBG_ASSERT( (nOfs==nTotalLen), "AquaSalGraphics::CreateFontSubset (nOfs!=nTotalLen)"); 2174*cdf0e10cSrcweir 2175*cdf0e10cSrcweir return sal_True; 2176*cdf0e10cSrcweir } 2177*cdf0e10cSrcweir 2178*cdf0e10cSrcweir sal_Bool AquaSalGraphics::CreateFontSubset( const rtl::OUString& rToFile, 2179*cdf0e10cSrcweir const ImplFontData* pFontData, long* pGlyphIDs, sal_uInt8* pEncoding, 2180*cdf0e10cSrcweir sal_Int32* pGlyphWidths, int nGlyphCount, FontSubsetInfo& rInfo ) 2181*cdf0e10cSrcweir { 2182*cdf0e10cSrcweir // TODO: move more of the functionality here into the generic subsetter code 2183*cdf0e10cSrcweir 2184*cdf0e10cSrcweir // prepare the requested file name for writing the font-subset file 2185*cdf0e10cSrcweir rtl::OUString aSysPath; 2186*cdf0e10cSrcweir if( osl_File_E_None != osl_getSystemPathFromFileURL( rToFile.pData, &aSysPath.pData ) ) 2187*cdf0e10cSrcweir return sal_False; 2188*cdf0e10cSrcweir const rtl_TextEncoding aThreadEncoding = osl_getThreadTextEncoding(); 2189*cdf0e10cSrcweir const ByteString aToFile( rtl::OUStringToOString( aSysPath, aThreadEncoding ) ); 2190*cdf0e10cSrcweir 2191*cdf0e10cSrcweir // get the raw-bytes from the font to be subset 2192*cdf0e10cSrcweir ByteVector aBuffer; 2193*cdf0e10cSrcweir bool bCffOnly = false; 2194*cdf0e10cSrcweir if( !GetRawFontData( pFontData, aBuffer, &bCffOnly ) ) 2195*cdf0e10cSrcweir return sal_False; 2196*cdf0e10cSrcweir 2197*cdf0e10cSrcweir // handle CFF-subsetting 2198*cdf0e10cSrcweir if( bCffOnly ) 2199*cdf0e10cSrcweir { 2200*cdf0e10cSrcweir // provide the raw-CFF data to the subsetter 2201*cdf0e10cSrcweir ByteCount nCffLen = aBuffer.size(); 2202*cdf0e10cSrcweir rInfo.LoadFont( FontSubsetInfo::CFF_FONT, &aBuffer[0], nCffLen ); 2203*cdf0e10cSrcweir 2204*cdf0e10cSrcweir // NOTE: assuming that all glyphids requested on Aqua are fully translated 2205*cdf0e10cSrcweir 2206*cdf0e10cSrcweir // make the subsetter provide the requested subset 2207*cdf0e10cSrcweir FILE* pOutFile = fopen( aToFile.GetBuffer(), "wb" ); 2208*cdf0e10cSrcweir bool bRC = rInfo.CreateFontSubset( FontSubsetInfo::TYPE1_PFB, pOutFile, NULL, 2209*cdf0e10cSrcweir pGlyphIDs, pEncoding, nGlyphCount, pGlyphWidths ); 2210*cdf0e10cSrcweir fclose( pOutFile ); 2211*cdf0e10cSrcweir return bRC; 2212*cdf0e10cSrcweir } 2213*cdf0e10cSrcweir 2214*cdf0e10cSrcweir // TODO: modernize psprint's horrible fontsubset C-API 2215*cdf0e10cSrcweir // this probably only makes sense after the switch to another SCM 2216*cdf0e10cSrcweir // that can preserve change history after file renames 2217*cdf0e10cSrcweir 2218*cdf0e10cSrcweir // prepare data for psprint's font subsetter 2219*cdf0e10cSrcweir TrueTypeFont* pSftFont = NULL; 2220*cdf0e10cSrcweir int nRC = ::OpenTTFontBuffer( (void*)&aBuffer[0], aBuffer.size(), 0, &pSftFont); 2221*cdf0e10cSrcweir if( nRC != SF_OK ) 2222*cdf0e10cSrcweir return sal_False; 2223*cdf0e10cSrcweir 2224*cdf0e10cSrcweir // get details about the subsetted font 2225*cdf0e10cSrcweir TTGlobalFontInfo aTTInfo; 2226*cdf0e10cSrcweir ::GetTTGlobalFontInfo( pSftFont, &aTTInfo ); 2227*cdf0e10cSrcweir rInfo.m_nFontType = FontSubsetInfo::SFNT_TTF; 2228*cdf0e10cSrcweir rInfo.m_aPSName = String( aTTInfo.psname, RTL_TEXTENCODING_UTF8 ); 2229*cdf0e10cSrcweir rInfo.m_aFontBBox = Rectangle( Point( aTTInfo.xMin, aTTInfo.yMin ), 2230*cdf0e10cSrcweir Point( aTTInfo.xMax, aTTInfo.yMax ) ); 2231*cdf0e10cSrcweir rInfo.m_nCapHeight = aTTInfo.yMax; // Well ... 2232*cdf0e10cSrcweir rInfo.m_nAscent = +aTTInfo.winAscent; 2233*cdf0e10cSrcweir rInfo.m_nDescent = -aTTInfo.winDescent; 2234*cdf0e10cSrcweir // mac fonts usually do not have an OS2-table 2235*cdf0e10cSrcweir // => get valid ascent/descent values from other tables 2236*cdf0e10cSrcweir if( !rInfo.m_nAscent ) 2237*cdf0e10cSrcweir rInfo.m_nAscent = +aTTInfo.typoAscender; 2238*cdf0e10cSrcweir if( !rInfo.m_nAscent ) 2239*cdf0e10cSrcweir rInfo.m_nAscent = +aTTInfo.ascender; 2240*cdf0e10cSrcweir if( !rInfo.m_nDescent ) 2241*cdf0e10cSrcweir rInfo.m_nDescent = +aTTInfo.typoDescender; 2242*cdf0e10cSrcweir if( !rInfo.m_nDescent ) 2243*cdf0e10cSrcweir rInfo.m_nDescent = -aTTInfo.descender; 2244*cdf0e10cSrcweir 2245*cdf0e10cSrcweir // subset glyphs and get their properties 2246*cdf0e10cSrcweir // take care that subset fonts require the NotDef glyph in pos 0 2247*cdf0e10cSrcweir int nOrigCount = nGlyphCount; 2248*cdf0e10cSrcweir sal_uInt16 aShortIDs[ 256 ]; 2249*cdf0e10cSrcweir sal_uInt8 aTempEncs[ 256 ]; 2250*cdf0e10cSrcweir 2251*cdf0e10cSrcweir int nNotDef = -1; 2252*cdf0e10cSrcweir for( int i = 0; i < nGlyphCount; ++i ) 2253*cdf0e10cSrcweir { 2254*cdf0e10cSrcweir aTempEncs[i] = pEncoding[i]; 2255*cdf0e10cSrcweir sal_uInt32 nGlyphIdx = pGlyphIDs[i] & GF_IDXMASK; 2256*cdf0e10cSrcweir if( pGlyphIDs[i] & GF_ISCHAR ) 2257*cdf0e10cSrcweir { 2258*cdf0e10cSrcweir bool bVertical = (pGlyphIDs[i] & GF_ROTMASK) != 0; 2259*cdf0e10cSrcweir nGlyphIdx = ::MapChar( pSftFont, static_cast<sal_uInt16>(nGlyphIdx), bVertical ); 2260*cdf0e10cSrcweir if( nGlyphIdx == 0 && pFontData->IsSymbolFont() ) 2261*cdf0e10cSrcweir { 2262*cdf0e10cSrcweir // #i12824# emulate symbol aliasing U+FXXX <-> U+0XXX 2263*cdf0e10cSrcweir nGlyphIdx = pGlyphIDs[i] & GF_IDXMASK; 2264*cdf0e10cSrcweir nGlyphIdx = (nGlyphIdx & 0xF000) ? (nGlyphIdx & 0x00FF) : (nGlyphIdx | 0xF000 ); 2265*cdf0e10cSrcweir nGlyphIdx = ::MapChar( pSftFont, static_cast<sal_uInt16>(nGlyphIdx), bVertical ); 2266*cdf0e10cSrcweir } 2267*cdf0e10cSrcweir } 2268*cdf0e10cSrcweir aShortIDs[i] = static_cast<sal_uInt16>( nGlyphIdx ); 2269*cdf0e10cSrcweir if( !nGlyphIdx ) 2270*cdf0e10cSrcweir if( nNotDef < 0 ) 2271*cdf0e10cSrcweir nNotDef = i; // first NotDef glyph found 2272*cdf0e10cSrcweir } 2273*cdf0e10cSrcweir 2274*cdf0e10cSrcweir if( nNotDef != 0 ) 2275*cdf0e10cSrcweir { 2276*cdf0e10cSrcweir // add fake NotDef glyph if needed 2277*cdf0e10cSrcweir if( nNotDef < 0 ) 2278*cdf0e10cSrcweir nNotDef = nGlyphCount++; 2279*cdf0e10cSrcweir 2280*cdf0e10cSrcweir // NotDef glyph must be in pos 0 => swap glyphids 2281*cdf0e10cSrcweir aShortIDs[ nNotDef ] = aShortIDs[0]; 2282*cdf0e10cSrcweir aTempEncs[ nNotDef ] = aTempEncs[0]; 2283*cdf0e10cSrcweir aShortIDs[0] = 0; 2284*cdf0e10cSrcweir aTempEncs[0] = 0; 2285*cdf0e10cSrcweir } 2286*cdf0e10cSrcweir DBG_ASSERT( nGlyphCount < 257, "too many glyphs for subsetting" ); 2287*cdf0e10cSrcweir 2288*cdf0e10cSrcweir // TODO: where to get bVertical? 2289*cdf0e10cSrcweir const bool bVertical = false; 2290*cdf0e10cSrcweir 2291*cdf0e10cSrcweir // fill the pGlyphWidths array 2292*cdf0e10cSrcweir // while making sure that the NotDef glyph is at index==0 2293*cdf0e10cSrcweir TTSimpleGlyphMetrics* pGlyphMetrics = 2294*cdf0e10cSrcweir ::GetTTSimpleGlyphMetrics( pSftFont, aShortIDs, nGlyphCount, bVertical ); 2295*cdf0e10cSrcweir if( !pGlyphMetrics ) 2296*cdf0e10cSrcweir return sal_False; 2297*cdf0e10cSrcweir sal_uInt16 nNotDefAdv = pGlyphMetrics[0].adv; 2298*cdf0e10cSrcweir pGlyphMetrics[0].adv = pGlyphMetrics[nNotDef].adv; 2299*cdf0e10cSrcweir pGlyphMetrics[nNotDef].adv = nNotDefAdv; 2300*cdf0e10cSrcweir for( int i = 0; i < nOrigCount; ++i ) 2301*cdf0e10cSrcweir pGlyphWidths[i] = pGlyphMetrics[i].adv; 2302*cdf0e10cSrcweir free( pGlyphMetrics ); 2303*cdf0e10cSrcweir 2304*cdf0e10cSrcweir // write subset into destination file 2305*cdf0e10cSrcweir nRC = ::CreateTTFromTTGlyphs( pSftFont, aToFile.GetBuffer(), aShortIDs, 2306*cdf0e10cSrcweir aTempEncs, nGlyphCount, 0, NULL, 0 ); 2307*cdf0e10cSrcweir ::CloseTTFont(pSftFont); 2308*cdf0e10cSrcweir return (nRC == SF_OK); 2309*cdf0e10cSrcweir } 2310*cdf0e10cSrcweir 2311*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2312*cdf0e10cSrcweir 2313*cdf0e10cSrcweir void AquaSalGraphics::GetGlyphWidths( const ImplFontData* pFontData, bool bVertical, 2314*cdf0e10cSrcweir Int32Vector& rGlyphWidths, Ucs2UIntMap& rUnicodeEnc ) 2315*cdf0e10cSrcweir { 2316*cdf0e10cSrcweir rGlyphWidths.clear(); 2317*cdf0e10cSrcweir rUnicodeEnc.clear(); 2318*cdf0e10cSrcweir 2319*cdf0e10cSrcweir if( pFontData->IsSubsettable() ) 2320*cdf0e10cSrcweir { 2321*cdf0e10cSrcweir ByteVector aBuffer; 2322*cdf0e10cSrcweir if( !GetRawFontData( pFontData, aBuffer, NULL ) ) 2323*cdf0e10cSrcweir return; 2324*cdf0e10cSrcweir 2325*cdf0e10cSrcweir // TODO: modernize psprint's horrible fontsubset C-API 2326*cdf0e10cSrcweir // this probably only makes sense after the switch to another SCM 2327*cdf0e10cSrcweir // that can preserve change history after file renames 2328*cdf0e10cSrcweir 2329*cdf0e10cSrcweir // use the font subsetter to get the widths 2330*cdf0e10cSrcweir TrueTypeFont* pSftFont = NULL; 2331*cdf0e10cSrcweir int nRC = ::OpenTTFontBuffer( (void*)&aBuffer[0], aBuffer.size(), 0, &pSftFont); 2332*cdf0e10cSrcweir if( nRC != SF_OK ) 2333*cdf0e10cSrcweir return; 2334*cdf0e10cSrcweir 2335*cdf0e10cSrcweir const int nGlyphCount = ::GetTTGlyphCount( pSftFont ); 2336*cdf0e10cSrcweir if( nGlyphCount > 0 ) 2337*cdf0e10cSrcweir { 2338*cdf0e10cSrcweir // get glyph metrics 2339*cdf0e10cSrcweir rGlyphWidths.resize(nGlyphCount); 2340*cdf0e10cSrcweir std::vector<sal_uInt16> aGlyphIds(nGlyphCount); 2341*cdf0e10cSrcweir for( int i = 0; i < nGlyphCount; i++ ) 2342*cdf0e10cSrcweir aGlyphIds[i] = static_cast<sal_uInt16>(i); 2343*cdf0e10cSrcweir const TTSimpleGlyphMetrics* pGlyphMetrics = ::GetTTSimpleGlyphMetrics( 2344*cdf0e10cSrcweir pSftFont, &aGlyphIds[0], nGlyphCount, bVertical ); 2345*cdf0e10cSrcweir if( pGlyphMetrics ) 2346*cdf0e10cSrcweir { 2347*cdf0e10cSrcweir for( int i = 0; i < nGlyphCount; ++i ) 2348*cdf0e10cSrcweir rGlyphWidths[i] = pGlyphMetrics[i].adv; 2349*cdf0e10cSrcweir free( (void*)pGlyphMetrics ); 2350*cdf0e10cSrcweir } 2351*cdf0e10cSrcweir 2352*cdf0e10cSrcweir const ImplFontCharMap* pMap = mpMacFontData->GetImplFontCharMap(); 2353*cdf0e10cSrcweir DBG_ASSERT( pMap && pMap->GetCharCount(), "no charmap" ); 2354*cdf0e10cSrcweir pMap->AddReference(); // TODO: add and use RAII object instead 2355*cdf0e10cSrcweir 2356*cdf0e10cSrcweir // get unicode<->glyph encoding 2357*cdf0e10cSrcweir // TODO? avoid sft mapping by using the pMap itself 2358*cdf0e10cSrcweir int nCharCount = pMap->GetCharCount(); 2359*cdf0e10cSrcweir sal_uInt32 nChar = pMap->GetFirstChar(); 2360*cdf0e10cSrcweir for(; --nCharCount >= 0; nChar = pMap->GetNextChar( nChar ) ) 2361*cdf0e10cSrcweir { 2362*cdf0e10cSrcweir if( nChar > 0xFFFF ) // TODO: allow UTF-32 chars 2363*cdf0e10cSrcweir break; 2364*cdf0e10cSrcweir sal_Ucs nUcsChar = static_cast<sal_Ucs>(nChar); 2365*cdf0e10cSrcweir sal_uInt32 nGlyph = ::MapChar( pSftFont, nUcsChar, bVertical ); 2366*cdf0e10cSrcweir if( nGlyph > 0 ) 2367*cdf0e10cSrcweir rUnicodeEnc[ nUcsChar ] = nGlyph; 2368*cdf0e10cSrcweir } 2369*cdf0e10cSrcweir 2370*cdf0e10cSrcweir pMap->DeReference(); // TODO: add and use RAII object instead 2371*cdf0e10cSrcweir } 2372*cdf0e10cSrcweir 2373*cdf0e10cSrcweir ::CloseTTFont( pSftFont ); 2374*cdf0e10cSrcweir } 2375*cdf0e10cSrcweir else if( pFontData->IsEmbeddable() ) 2376*cdf0e10cSrcweir { 2377*cdf0e10cSrcweir // get individual character widths 2378*cdf0e10cSrcweir #if 0 // FIXME 2379*cdf0e10cSrcweir rWidths.reserve( 224 ); 2380*cdf0e10cSrcweir for( sal_Unicode i = 32; i < 256; ++i ) 2381*cdf0e10cSrcweir { 2382*cdf0e10cSrcweir int nCharWidth = 0; 2383*cdf0e10cSrcweir if( ::GetCharWidth32W( mhDC, i, i, &nCharWidth ) ) 2384*cdf0e10cSrcweir { 2385*cdf0e10cSrcweir rUnicodeEnc[ i ] = rWidths.size(); 2386*cdf0e10cSrcweir rWidths.push_back( nCharWidth ); 2387*cdf0e10cSrcweir } 2388*cdf0e10cSrcweir } 2389*cdf0e10cSrcweir #else 2390*cdf0e10cSrcweir DBG_ERROR("not implemented for non-subsettable fonts!\n"); 2391*cdf0e10cSrcweir #endif 2392*cdf0e10cSrcweir } 2393*cdf0e10cSrcweir } 2394*cdf0e10cSrcweir 2395*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2396*cdf0e10cSrcweir 2397*cdf0e10cSrcweir const Ucs2SIntMap* AquaSalGraphics::GetFontEncodingVector( 2398*cdf0e10cSrcweir const ImplFontData*, const Ucs2OStrMap** /*ppNonEncoded*/ ) 2399*cdf0e10cSrcweir { 2400*cdf0e10cSrcweir return NULL; 2401*cdf0e10cSrcweir } 2402*cdf0e10cSrcweir 2403*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2404*cdf0e10cSrcweir 2405*cdf0e10cSrcweir const void* AquaSalGraphics::GetEmbedFontData( const ImplFontData*, 2406*cdf0e10cSrcweir const sal_Ucs* /*pUnicodes*/, 2407*cdf0e10cSrcweir sal_Int32* /*pWidths*/, 2408*cdf0e10cSrcweir FontSubsetInfo&, 2409*cdf0e10cSrcweir long* /*pDataLen*/ ) 2410*cdf0e10cSrcweir { 2411*cdf0e10cSrcweir return NULL; 2412*cdf0e10cSrcweir } 2413*cdf0e10cSrcweir 2414*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2415*cdf0e10cSrcweir 2416*cdf0e10cSrcweir void AquaSalGraphics::FreeEmbedFontData( const void* pData, long /*nDataLen*/ ) 2417*cdf0e10cSrcweir { 2418*cdf0e10cSrcweir // TODO: implementing this only makes sense when the implementation of 2419*cdf0e10cSrcweir // AquaSalGraphics::GetEmbedFontData() returns non-NULL 2420*cdf0e10cSrcweir (void)pData; 2421*cdf0e10cSrcweir DBG_ASSERT( (pData!=NULL), "AquaSalGraphics::FreeEmbedFontData() is not implemented\n"); 2422*cdf0e10cSrcweir } 2423*cdf0e10cSrcweir 2424*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2425*cdf0e10cSrcweir 2426*cdf0e10cSrcweir SystemFontData AquaSalGraphics::GetSysFontData( int /* nFallbacklevel */ ) const 2427*cdf0e10cSrcweir { 2428*cdf0e10cSrcweir SystemFontData aSysFontData; 2429*cdf0e10cSrcweir OSStatus err; 2430*cdf0e10cSrcweir aSysFontData.nSize = sizeof( SystemFontData ); 2431*cdf0e10cSrcweir 2432*cdf0e10cSrcweir // NOTE: Native ATSU font fallbacks are used, not the VCL fallbacks. 2433*cdf0e10cSrcweir ATSUFontID fontId; 2434*cdf0e10cSrcweir err = ATSUGetAttribute( maATSUStyle, kATSUFontTag, sizeof(fontId), &fontId, 0 ); 2435*cdf0e10cSrcweir if (err) fontId = 0; 2436*cdf0e10cSrcweir aSysFontData.aATSUFontID = (void *) fontId; 2437*cdf0e10cSrcweir 2438*cdf0e10cSrcweir Boolean bFbold; 2439*cdf0e10cSrcweir err = ATSUGetAttribute( maATSUStyle, kATSUQDBoldfaceTag, sizeof(bFbold), &bFbold, 0 ); 2440*cdf0e10cSrcweir if (err) bFbold = FALSE; 2441*cdf0e10cSrcweir aSysFontData.bFakeBold = (bool) bFbold; 2442*cdf0e10cSrcweir 2443*cdf0e10cSrcweir Boolean bFItalic; 2444*cdf0e10cSrcweir err = ATSUGetAttribute( maATSUStyle, kATSUQDItalicTag, sizeof(bFItalic), &bFItalic, 0 ); 2445*cdf0e10cSrcweir if (err) bFItalic = FALSE; 2446*cdf0e10cSrcweir aSysFontData.bFakeItalic = (bool) bFItalic; 2447*cdf0e10cSrcweir 2448*cdf0e10cSrcweir ATSUVerticalCharacterType aVerticalCharacterType; 2449*cdf0e10cSrcweir err = ATSUGetAttribute( maATSUStyle, kATSUVerticalCharacterTag, sizeof(aVerticalCharacterType), &aVerticalCharacterType, 0 ); 2450*cdf0e10cSrcweir if (!err && aVerticalCharacterType == kATSUStronglyVertical) { 2451*cdf0e10cSrcweir aSysFontData.bVerticalCharacterType = true; 2452*cdf0e10cSrcweir } else { 2453*cdf0e10cSrcweir aSysFontData.bVerticalCharacterType = false; 2454*cdf0e10cSrcweir } 2455*cdf0e10cSrcweir 2456*cdf0e10cSrcweir aSysFontData.bAntialias = !mbNonAntialiasedText; 2457*cdf0e10cSrcweir 2458*cdf0e10cSrcweir return aSysFontData; 2459*cdf0e10cSrcweir } 2460*cdf0e10cSrcweir 2461*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2462*cdf0e10cSrcweir 2463*cdf0e10cSrcweir SystemGraphicsData AquaSalGraphics::GetGraphicsData() const 2464*cdf0e10cSrcweir { 2465*cdf0e10cSrcweir SystemGraphicsData aRes; 2466*cdf0e10cSrcweir aRes.nSize = sizeof(aRes); 2467*cdf0e10cSrcweir aRes.rCGContext = mrContext; 2468*cdf0e10cSrcweir return aRes; 2469*cdf0e10cSrcweir } 2470*cdf0e10cSrcweir 2471*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2472*cdf0e10cSrcweir 2473*cdf0e10cSrcweir void AquaSalGraphics::SetXORMode( bool bSet, bool bInvertOnly ) 2474*cdf0e10cSrcweir { 2475*cdf0e10cSrcweir // return early if XOR mode remains unchanged 2476*cdf0e10cSrcweir if( mbPrinter ) 2477*cdf0e10cSrcweir return; 2478*cdf0e10cSrcweir 2479*cdf0e10cSrcweir if( ! bSet && mnXorMode == 2 ) 2480*cdf0e10cSrcweir { 2481*cdf0e10cSrcweir CGContextSetBlendMode( mrContext, kCGBlendModeNormal ); 2482*cdf0e10cSrcweir mnXorMode = 0; 2483*cdf0e10cSrcweir return; 2484*cdf0e10cSrcweir } 2485*cdf0e10cSrcweir else if( bSet && bInvertOnly && mnXorMode == 0) 2486*cdf0e10cSrcweir { 2487*cdf0e10cSrcweir CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); 2488*cdf0e10cSrcweir mnXorMode = 2; 2489*cdf0e10cSrcweir return; 2490*cdf0e10cSrcweir } 2491*cdf0e10cSrcweir 2492*cdf0e10cSrcweir if( (mpXorEmulation == NULL) && !bSet ) 2493*cdf0e10cSrcweir return; 2494*cdf0e10cSrcweir if( (mpXorEmulation != NULL) && (bSet == mpXorEmulation->IsEnabled()) ) 2495*cdf0e10cSrcweir return; 2496*cdf0e10cSrcweir if( !CheckContext() ) 2497*cdf0e10cSrcweir return; 2498*cdf0e10cSrcweir 2499*cdf0e10cSrcweir // prepare XOR emulation 2500*cdf0e10cSrcweir if( !mpXorEmulation ) 2501*cdf0e10cSrcweir { 2502*cdf0e10cSrcweir mpXorEmulation = new XorEmulation(); 2503*cdf0e10cSrcweir mpXorEmulation->SetTarget( mnWidth, mnHeight, mnBitmapDepth, mrContext, mxLayer ); 2504*cdf0e10cSrcweir } 2505*cdf0e10cSrcweir 2506*cdf0e10cSrcweir // change the XOR mode 2507*cdf0e10cSrcweir if( bSet ) 2508*cdf0e10cSrcweir { 2509*cdf0e10cSrcweir mpXorEmulation->Enable(); 2510*cdf0e10cSrcweir mrContext = mpXorEmulation->GetMaskContext(); 2511*cdf0e10cSrcweir mnXorMode = 1; 2512*cdf0e10cSrcweir } 2513*cdf0e10cSrcweir else 2514*cdf0e10cSrcweir { 2515*cdf0e10cSrcweir mpXorEmulation->UpdateTarget(); 2516*cdf0e10cSrcweir mpXorEmulation->Disable(); 2517*cdf0e10cSrcweir mrContext = mpXorEmulation->GetTargetContext(); 2518*cdf0e10cSrcweir mnXorMode = 0; 2519*cdf0e10cSrcweir } 2520*cdf0e10cSrcweir } 2521*cdf0e10cSrcweir 2522*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2523*cdf0e10cSrcweir 2524*cdf0e10cSrcweir // apply the XOR mask to the target context if active and dirty 2525*cdf0e10cSrcweir void AquaSalGraphics::ApplyXorContext() 2526*cdf0e10cSrcweir { 2527*cdf0e10cSrcweir if( !mpXorEmulation ) 2528*cdf0e10cSrcweir return; 2529*cdf0e10cSrcweir if( mpXorEmulation->UpdateTarget() ) 2530*cdf0e10cSrcweir RefreshRect( 0, 0, mnWidth, mnHeight ); // TODO: refresh minimal changerect 2531*cdf0e10cSrcweir } 2532*cdf0e10cSrcweir 2533*cdf0e10cSrcweir // ====================================================================== 2534*cdf0e10cSrcweir 2535*cdf0e10cSrcweir XorEmulation::XorEmulation() 2536*cdf0e10cSrcweir : mxTargetLayer( NULL ) 2537*cdf0e10cSrcweir , mxTargetContext( NULL ) 2538*cdf0e10cSrcweir , mxMaskContext( NULL ) 2539*cdf0e10cSrcweir , mxTempContext( NULL ) 2540*cdf0e10cSrcweir , mpMaskBuffer( NULL ) 2541*cdf0e10cSrcweir , mpTempBuffer( NULL ) 2542*cdf0e10cSrcweir , mnBufferLongs( 0 ) 2543*cdf0e10cSrcweir , mbIsEnabled( false ) 2544*cdf0e10cSrcweir {} 2545*cdf0e10cSrcweir 2546*cdf0e10cSrcweir // ---------------------------------------------------------------------- 2547*cdf0e10cSrcweir 2548*cdf0e10cSrcweir XorEmulation::~XorEmulation() 2549*cdf0e10cSrcweir { 2550*cdf0e10cSrcweir Disable(); 2551*cdf0e10cSrcweir SetTarget( 0, 0, 0, NULL, NULL ); 2552*cdf0e10cSrcweir } 2553*cdf0e10cSrcweir 2554*cdf0e10cSrcweir // ----------------------------------------------------------------------- 2555*cdf0e10cSrcweir 2556*cdf0e10cSrcweir void XorEmulation::SetTarget( int nWidth, int nHeight, int nTargetDepth, 2557*cdf0e10cSrcweir CGContextRef xTargetContext, CGLayerRef xTargetLayer ) 2558*cdf0e10cSrcweir { 2559*cdf0e10cSrcweir // prepare to replace old mask+temp context 2560*cdf0e10cSrcweir if( mxMaskContext ) 2561*cdf0e10cSrcweir { 2562*cdf0e10cSrcweir // cleanup the mask context 2563*cdf0e10cSrcweir CGContextRelease( mxMaskContext ); 2564*cdf0e10cSrcweir delete[] mpMaskBuffer; 2565*cdf0e10cSrcweir mxMaskContext = NULL; 2566*cdf0e10cSrcweir mpMaskBuffer = NULL; 2567*cdf0e10cSrcweir 2568*cdf0e10cSrcweir // cleanup the temp context if needed 2569*cdf0e10cSrcweir if( mxTempContext ) 2570*cdf0e10cSrcweir { 2571*cdf0e10cSrcweir CGContextRelease( mxTempContext ); 2572*cdf0e10cSrcweir delete[] mpTempBuffer; 2573*cdf0e10cSrcweir mxTempContext = NULL; 2574*cdf0e10cSrcweir mpTempBuffer = NULL; 2575*cdf0e10cSrcweir } 2576*cdf0e10cSrcweir } 2577*cdf0e10cSrcweir 2578*cdf0e10cSrcweir // return early if there is nothing more to do 2579*cdf0e10cSrcweir if( !xTargetContext ) 2580*cdf0e10cSrcweir return; 2581*cdf0e10cSrcweir 2582*cdf0e10cSrcweir // retarget drawing operations to the XOR mask 2583*cdf0e10cSrcweir mxTargetLayer = xTargetLayer; 2584*cdf0e10cSrcweir mxTargetContext = xTargetContext; 2585*cdf0e10cSrcweir 2586*cdf0e10cSrcweir // prepare creation of matching CGBitmaps 2587*cdf0e10cSrcweir CGColorSpaceRef aCGColorSpace = GetSalData()->mxRGBSpace; 2588*cdf0e10cSrcweir CGBitmapInfo aCGBmpInfo = kCGImageAlphaNoneSkipFirst; 2589*cdf0e10cSrcweir int nBitDepth = nTargetDepth; 2590*cdf0e10cSrcweir if( !nBitDepth ) 2591*cdf0e10cSrcweir nBitDepth = 32; 2592*cdf0e10cSrcweir int nBytesPerRow = (nBitDepth == 16) ? 2 : 4; 2593*cdf0e10cSrcweir const size_t nBitsPerComponent = (nBitDepth == 16) ? 5 : 8; 2594*cdf0e10cSrcweir if( nBitDepth <= 8 ) 2595*cdf0e10cSrcweir { 2596*cdf0e10cSrcweir aCGColorSpace = GetSalData()->mxGraySpace; 2597*cdf0e10cSrcweir aCGBmpInfo = kCGImageAlphaNone; 2598*cdf0e10cSrcweir nBytesPerRow = 1; 2599*cdf0e10cSrcweir } 2600*cdf0e10cSrcweir nBytesPerRow *= nWidth; 2601*cdf0e10cSrcweir mnBufferLongs = (nHeight * nBytesPerRow + sizeof(sal_uLong)-1) / sizeof(sal_uLong); 2602*cdf0e10cSrcweir 2603*cdf0e10cSrcweir // create a XorMask context 2604*cdf0e10cSrcweir mpMaskBuffer = new sal_uLong[ mnBufferLongs ]; 2605*cdf0e10cSrcweir mxMaskContext = ::CGBitmapContextCreate( mpMaskBuffer, 2606*cdf0e10cSrcweir nWidth, nHeight, nBitsPerComponent, nBytesPerRow, 2607*cdf0e10cSrcweir aCGColorSpace, aCGBmpInfo ); 2608*cdf0e10cSrcweir // reset the XOR mask to black 2609*cdf0e10cSrcweir memset( mpMaskBuffer, 0, mnBufferLongs * sizeof(sal_uLong) ); 2610*cdf0e10cSrcweir 2611*cdf0e10cSrcweir // a bitmap context will be needed for manual XORing 2612*cdf0e10cSrcweir // create one unless the target context is a bitmap context 2613*cdf0e10cSrcweir if( nTargetDepth ) 2614*cdf0e10cSrcweir mpTempBuffer = (sal_uLong*)CGBitmapContextGetData( mxTargetContext ); 2615*cdf0e10cSrcweir if( !mpTempBuffer ) 2616*cdf0e10cSrcweir { 2617*cdf0e10cSrcweir // create a bitmap context matching to the target context 2618*cdf0e10cSrcweir mpTempBuffer = new sal_uLong[ mnBufferLongs ]; 2619*cdf0e10cSrcweir mxTempContext = ::CGBitmapContextCreate( mpTempBuffer, 2620*cdf0e10cSrcweir nWidth, nHeight, nBitsPerComponent, nBytesPerRow, 2621*cdf0e10cSrcweir aCGColorSpace, aCGBmpInfo ); 2622*cdf0e10cSrcweir } 2623*cdf0e10cSrcweir 2624*cdf0e10cSrcweir // initialize XOR mask context for drawing 2625*cdf0e10cSrcweir CGContextSetFillColorSpace( mxMaskContext, aCGColorSpace ); 2626*cdf0e10cSrcweir CGContextSetStrokeColorSpace( mxMaskContext, aCGColorSpace ); 2627*cdf0e10cSrcweir CGContextSetShouldAntialias( mxMaskContext, false ); 2628*cdf0e10cSrcweir 2629*cdf0e10cSrcweir // improve the XorMask's XOR emulation a litte 2630*cdf0e10cSrcweir // NOTE: currently only enabled for monochrome contexts 2631*cdf0e10cSrcweir if( aCGColorSpace == GetSalData()->mxGraySpace ) 2632*cdf0e10cSrcweir CGContextSetBlendMode( mxMaskContext, kCGBlendModeDifference ); 2633*cdf0e10cSrcweir 2634*cdf0e10cSrcweir // intialize the transformation matrix to the drawing target 2635*cdf0e10cSrcweir const CGAffineTransform aCTM = CGContextGetCTM( xTargetContext ); 2636*cdf0e10cSrcweir CGContextConcatCTM( mxMaskContext, aCTM ); 2637*cdf0e10cSrcweir if( mxTempContext ) 2638*cdf0e10cSrcweir CGContextConcatCTM( mxTempContext, aCTM ); 2639*cdf0e10cSrcweir 2640*cdf0e10cSrcweir // initialize the default XorMask graphics state 2641*cdf0e10cSrcweir CGContextSaveGState( mxMaskContext ); 2642*cdf0e10cSrcweir } 2643*cdf0e10cSrcweir 2644*cdf0e10cSrcweir // ---------------------------------------------------------------------- 2645*cdf0e10cSrcweir 2646*cdf0e10cSrcweir bool XorEmulation::UpdateTarget() 2647*cdf0e10cSrcweir { 2648*cdf0e10cSrcweir if( !IsEnabled() ) 2649*cdf0e10cSrcweir return false; 2650*cdf0e10cSrcweir 2651*cdf0e10cSrcweir // update the temp bitmap buffer if needed 2652*cdf0e10cSrcweir if( mxTempContext ) 2653*cdf0e10cSrcweir CGContextDrawLayerAtPoint( mxTempContext, CGPointZero, mxTargetLayer ); 2654*cdf0e10cSrcweir 2655*cdf0e10cSrcweir // do a manual XOR with the XorMask 2656*cdf0e10cSrcweir // this approach suffices for simple color manipulations 2657*cdf0e10cSrcweir // and also the complex-clipping-XOR-trick used in metafiles 2658*cdf0e10cSrcweir const sal_uLong* pSrc = mpMaskBuffer; 2659*cdf0e10cSrcweir sal_uLong* pDst = mpTempBuffer; 2660*cdf0e10cSrcweir for( int i = mnBufferLongs; --i >= 0;) 2661*cdf0e10cSrcweir *(pDst++) ^= *(pSrc++); 2662*cdf0e10cSrcweir 2663*cdf0e10cSrcweir // write back the XOR results to the target context 2664*cdf0e10cSrcweir if( mxTempContext ) 2665*cdf0e10cSrcweir { 2666*cdf0e10cSrcweir CGImageRef xXorImage = CGBitmapContextCreateImage( mxTempContext ); 2667*cdf0e10cSrcweir const int nWidth = (int)CGImageGetWidth( xXorImage ); 2668*cdf0e10cSrcweir const int nHeight = (int)CGImageGetHeight( xXorImage ); 2669*cdf0e10cSrcweir // TODO: update minimal changerect 2670*cdf0e10cSrcweir const CGRect aFullRect = {{0,0},{nWidth,nHeight}}; 2671*cdf0e10cSrcweir CGContextDrawImage( mxTargetContext, aFullRect, xXorImage ); 2672*cdf0e10cSrcweir CGImageRelease( xXorImage ); 2673*cdf0e10cSrcweir } 2674*cdf0e10cSrcweir 2675*cdf0e10cSrcweir // reset the XorMask to black again 2676*cdf0e10cSrcweir // TODO: not needed for last update 2677*cdf0e10cSrcweir memset( mpMaskBuffer, 0, mnBufferLongs * sizeof(sal_uLong) ); 2678*cdf0e10cSrcweir 2679*cdf0e10cSrcweir // TODO: return FALSE if target was not changed 2680*cdf0e10cSrcweir return true; 2681*cdf0e10cSrcweir } 2682*cdf0e10cSrcweir 2683*cdf0e10cSrcweir // ======================================================================= 2684*cdf0e10cSrcweir 2685