xref: /AOO41X/main/vcl/os2/source/gdi/salgdi2.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #include <string.h>
29*cdf0e10cSrcweir #include <svpm.h>
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #define _SV_SALGDI2_CXX
32*cdf0e10cSrcweir #include <salbmp.h>
33*cdf0e10cSrcweir #include <saldata.hxx>
34*cdf0e10cSrcweir #ifndef _SV_SALIDS_HRC
35*cdf0e10cSrcweir #include <salids.hrc>
36*cdf0e10cSrcweir #endif
37*cdf0e10cSrcweir #include <salgdi.h>
38*cdf0e10cSrcweir #include <salvd.h>
39*cdf0e10cSrcweir #include <vcl/salbtype.hxx>
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir #ifndef __H_FT2LIB
42*cdf0e10cSrcweir #include <wingdi.h>
43*cdf0e10cSrcweir #include <ft2lib.h>
44*cdf0e10cSrcweir #endif
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir BOOL bFastTransparent = FALSE;
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir // -----------
49*cdf0e10cSrcweir // - Defines -
50*cdf0e10cSrcweir // -----------
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir #define RGBCOLOR( r, g, b ) ((ULONG)(((BYTE)(b)|((USHORT)(g)<<8))|(((ULONG)(BYTE)(r))<<16)))
53*cdf0e10cSrcweir #define TY( y ) 			(mnHeight-(y)-1)
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir // ---------------
56*cdf0e10cSrcweir // - SalGraphics -
57*cdf0e10cSrcweir // ---------------
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir bool Os2SalGraphics::supportsOperation( OutDevSupportType ) const
60*cdf0e10cSrcweir {
61*cdf0e10cSrcweir     return false;
62*cdf0e10cSrcweir }
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir void Os2SalGraphics::copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics )
66*cdf0e10cSrcweir {
67*cdf0e10cSrcweir 	HPS 	hSrcPS;
68*cdf0e10cSrcweir 	POINTL	thePoints[4];
69*cdf0e10cSrcweir 	long	nSrcHeight;
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir 	if ( pSrcGraphics )
72*cdf0e10cSrcweir 	{
73*cdf0e10cSrcweir 		//hSrcPS = pSrcGraphics->mhPS;
74*cdf0e10cSrcweir 		//nSrcHeight = pSrcGraphics->mnHeight;
75*cdf0e10cSrcweir 		hSrcPS = static_cast<Os2SalGraphics*>(pSrcGraphics)->mhPS;
76*cdf0e10cSrcweir 		nSrcHeight = static_cast<Os2SalGraphics*>(pSrcGraphics)->mnHeight;
77*cdf0e10cSrcweir 	}
78*cdf0e10cSrcweir 	else
79*cdf0e10cSrcweir 	{
80*cdf0e10cSrcweir 		hSrcPS = mhPS;
81*cdf0e10cSrcweir 		nSrcHeight = mnHeight;
82*cdf0e10cSrcweir 	}
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir 	// lower-left corner of target
85*cdf0e10cSrcweir 	thePoints[0].x = pPosAry->mnDestX;
86*cdf0e10cSrcweir 	thePoints[0].y = TY( pPosAry->mnDestY + pPosAry->mnDestHeight - 1 );
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir 	// upper-right corner of target
89*cdf0e10cSrcweir 	thePoints[1].x = pPosAry->mnDestX + pPosAry->mnDestWidth;
90*cdf0e10cSrcweir 	thePoints[1].y = TY( pPosAry->mnDestY - 1 );
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir 	// lower-left corner of source
93*cdf0e10cSrcweir 	thePoints[2].x = pPosAry->mnSrcX;
94*cdf0e10cSrcweir 	thePoints[2].y = nSrcHeight - ( pPosAry->mnSrcY + pPosAry->mnSrcHeight );
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir 	if ( ( pPosAry->mnDestWidth != pPosAry->mnSrcWidth ) || ( pPosAry->mnDestHeight != pPosAry->mnSrcHeight ) )
97*cdf0e10cSrcweir 	{
98*cdf0e10cSrcweir 		// upper-right corner of Source
99*cdf0e10cSrcweir 		thePoints[3].x = pPosAry->mnSrcX + pPosAry->mnSrcWidth;
100*cdf0e10cSrcweir 		thePoints[3].y = nSrcHeight - pPosAry->mnSrcY + pPosAry->mnSrcHeight;
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir 		GpiBitBlt( mhPS, hSrcPS, 4, thePoints,
103*cdf0e10cSrcweir 				   mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY, BBO_IGNORE );
104*cdf0e10cSrcweir 	}
105*cdf0e10cSrcweir 	else
106*cdf0e10cSrcweir 	{
107*cdf0e10cSrcweir 		GpiBitBlt( mhPS, hSrcPS, 3, thePoints,
108*cdf0e10cSrcweir 				   mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY, BBO_IGNORE );
109*cdf0e10cSrcweir 	}
110*cdf0e10cSrcweir }
111*cdf0e10cSrcweir 
112*cdf0e10cSrcweir // -----------------------------------------------------------------------
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir void Os2SalGraphics::copyArea( long nDestX, long nDestY,
115*cdf0e10cSrcweir 							long nSrcX, long nSrcY,
116*cdf0e10cSrcweir 							long nSrcWidth, long nSrcHeight,
117*cdf0e10cSrcweir 							USHORT nFlags )
118*cdf0e10cSrcweir {
119*cdf0e10cSrcweir 	POINTL thePoints[3];
120*cdf0e10cSrcweir 
121*cdf0e10cSrcweir 	// lower-left corner of target
122*cdf0e10cSrcweir 	thePoints[0].x = nDestX;
123*cdf0e10cSrcweir 	thePoints[0].y = TY( nDestY + nSrcHeight - 1 );
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir 	// upper-right corner of target
126*cdf0e10cSrcweir 	thePoints[1].x = nDestX + nSrcWidth;
127*cdf0e10cSrcweir 	thePoints[1].y = TY( nDestY - 1 );
128*cdf0e10cSrcweir 
129*cdf0e10cSrcweir 	// lower-left corner of source
130*cdf0e10cSrcweir 	thePoints[2].x = nSrcX;
131*cdf0e10cSrcweir 	thePoints[2].y = TY( nSrcY + nSrcHeight - 1);
132*cdf0e10cSrcweir 
133*cdf0e10cSrcweir 	if ( (nFlags & SAL_COPYAREA_WINDOWINVALIDATE) && mbWindow )
134*cdf0e10cSrcweir 	{
135*cdf0e10cSrcweir 		// Overlap-Bereich berechnen und invalidieren
136*cdf0e10cSrcweir 		Point		aVCLSrcPos( nSrcX, nSrcY );
137*cdf0e10cSrcweir 		Size		aVCLSrcSize( nSrcWidth, nSrcHeight );
138*cdf0e10cSrcweir 		Rectangle	aVCLSrcRect( aVCLSrcPos, aVCLSrcSize );
139*cdf0e10cSrcweir 		Rectangle	aVCLClipRect;
140*cdf0e10cSrcweir 		SWP 		aSWP;
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir 		WinQueryWindowPos( mhWnd, &aSWP );
143*cdf0e10cSrcweir 		aVCLClipRect.Right()	= aSWP.cx-1;
144*cdf0e10cSrcweir 		aVCLClipRect.Bottom()	= aSWP.cy-1;
145*cdf0e10cSrcweir 		if ( !aVCLSrcRect.Intersection( aVCLClipRect ).IsEmpty() )
146*cdf0e10cSrcweir 		{
147*cdf0e10cSrcweir 			RECTL	aSrcRect;
148*cdf0e10cSrcweir 			RECTL	aTempRect;
149*cdf0e10cSrcweir 			HRGN	hInvalidateRgn;
150*cdf0e10cSrcweir 			HRGN	hTempRgn;
151*cdf0e10cSrcweir 			HWND	hWnd;
152*cdf0e10cSrcweir 			long	nRgnType;
153*cdf0e10cSrcweir 
154*cdf0e10cSrcweir 			long nVCLScrHeight	= aVCLSrcRect.GetHeight();
155*cdf0e10cSrcweir 			aSrcRect.xLeft		= aVCLSrcRect.Left();
156*cdf0e10cSrcweir 			aSrcRect.yBottom	= TY( aVCLSrcRect.Top()+nVCLScrHeight-1 );
157*cdf0e10cSrcweir 			aSrcRect.xRight 	= aSrcRect.xLeft+aVCLSrcRect.GetWidth();
158*cdf0e10cSrcweir 			aSrcRect.yTop		= aSrcRect.yBottom+nVCLScrHeight;
159*cdf0e10cSrcweir 
160*cdf0e10cSrcweir 			// Rechteck in Screen-Koordinaaten umrechnen
161*cdf0e10cSrcweir 			POINTL	aPt;
162*cdf0e10cSrcweir 			long	nScreenDX = WinQuerySysValue( HWND_DESKTOP, SV_CXSCREEN );
163*cdf0e10cSrcweir 			long	nScreenDY = WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN );
164*cdf0e10cSrcweir 			aPt.x = 0;
165*cdf0e10cSrcweir 			aPt.y = 0;
166*cdf0e10cSrcweir 			WinMapWindowPoints( mhWnd, HWND_DESKTOP, &aPt, 1 );
167*cdf0e10cSrcweir 			aSrcRect.xLeft	 += aPt.x;
168*cdf0e10cSrcweir 			aSrcRect.yTop	 += aPt.y;
169*cdf0e10cSrcweir 			aSrcRect.xRight  += aPt.x;
170*cdf0e10cSrcweir 			aSrcRect.yBottom += aPt.y;
171*cdf0e10cSrcweir 			hInvalidateRgn = 0;
172*cdf0e10cSrcweir 			// Bereiche ausserhalb des sichtbaren Bereiches berechnen
173*cdf0e10cSrcweir 			if ( aSrcRect.xLeft < 0 )
174*cdf0e10cSrcweir 			{
175*cdf0e10cSrcweir 				if ( !hInvalidateRgn )
176*cdf0e10cSrcweir 					hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect );
177*cdf0e10cSrcweir 				aTempRect.xLeft 	= -31999;
178*cdf0e10cSrcweir 				aTempRect.yBottom	= 0;
179*cdf0e10cSrcweir 				aTempRect.xRight	= 0;
180*cdf0e10cSrcweir 				aTempRect.yTop		= 31999;
181*cdf0e10cSrcweir 				hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect );
182*cdf0e10cSrcweir 				GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF );
183*cdf0e10cSrcweir 				GpiDestroyRegion( mhPS, hTempRgn );
184*cdf0e10cSrcweir 			}
185*cdf0e10cSrcweir 			if ( aSrcRect.yBottom < 0 )
186*cdf0e10cSrcweir 			{
187*cdf0e10cSrcweir 				if ( !hInvalidateRgn )
188*cdf0e10cSrcweir 					hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect );
189*cdf0e10cSrcweir 				aTempRect.xLeft 	= 0;
190*cdf0e10cSrcweir 				aTempRect.yBottom	= -31999;
191*cdf0e10cSrcweir 				aTempRect.xRight	= 31999;
192*cdf0e10cSrcweir 				aTempRect.yTop		= 0;
193*cdf0e10cSrcweir 				hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect );
194*cdf0e10cSrcweir 				GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF );
195*cdf0e10cSrcweir 				GpiDestroyRegion( mhPS, hTempRgn );
196*cdf0e10cSrcweir 			}
197*cdf0e10cSrcweir 			if ( aSrcRect.xRight > nScreenDX )
198*cdf0e10cSrcweir 			{
199*cdf0e10cSrcweir 				if ( !hInvalidateRgn )
200*cdf0e10cSrcweir 					hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect );
201*cdf0e10cSrcweir 				aTempRect.xLeft 	= nScreenDX;
202*cdf0e10cSrcweir 				aTempRect.yBottom	= 0;
203*cdf0e10cSrcweir 				aTempRect.xRight	= 31999;
204*cdf0e10cSrcweir 				aTempRect.yTop		= 31999;
205*cdf0e10cSrcweir 				hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect );
206*cdf0e10cSrcweir 				GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF );
207*cdf0e10cSrcweir 				GpiDestroyRegion( mhPS, hTempRgn );
208*cdf0e10cSrcweir 			}
209*cdf0e10cSrcweir 			if ( aSrcRect.yTop > nScreenDY )
210*cdf0e10cSrcweir 			{
211*cdf0e10cSrcweir 				if ( !hInvalidateRgn )
212*cdf0e10cSrcweir 					hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect );
213*cdf0e10cSrcweir 				aTempRect.xLeft 	= 0;
214*cdf0e10cSrcweir 				aTempRect.yBottom	= nScreenDY;
215*cdf0e10cSrcweir 				aTempRect.xRight	= 31999;
216*cdf0e10cSrcweir 				aTempRect.yTop		= 31999;
217*cdf0e10cSrcweir 				hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect );
218*cdf0e10cSrcweir 				GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF );
219*cdf0e10cSrcweir 				GpiDestroyRegion( mhPS, hTempRgn );
220*cdf0e10cSrcweir 			}
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir 			// Bereiche die von anderen Fenstern ueberlagert werden berechnen
223*cdf0e10cSrcweir 			// Calculate areas that are overlapped by other windows
224*cdf0e10cSrcweir 			HWND hWndParent = WinQueryWindow( mhWnd, QW_PARENT );
225*cdf0e10cSrcweir 			hWnd = WinQueryWindow( HWND_DESKTOP, QW_TOP );
226*cdf0e10cSrcweir 			aVCLSrcRect = Rectangle( aSrcRect.xLeft, aSrcRect.yBottom, aSrcRect.xRight, aSrcRect.yTop );
227*cdf0e10cSrcweir 			while ( hWnd )
228*cdf0e10cSrcweir 			{
229*cdf0e10cSrcweir 				if ( hWnd == hWndParent )
230*cdf0e10cSrcweir 					break;
231*cdf0e10cSrcweir 				if ( WinIsWindowVisible( hWnd ) )
232*cdf0e10cSrcweir 				{
233*cdf0e10cSrcweir 					WinQueryWindowPos( hWnd, &aSWP );
234*cdf0e10cSrcweir 					if ( !(aSWP.fl & SWP_MINIMIZE) )
235*cdf0e10cSrcweir 					{
236*cdf0e10cSrcweir 						aVCLClipRect = Rectangle( Point( aSWP.x, aSWP.y ), Size( aSWP.cx, aSWP.cy ) );
237*cdf0e10cSrcweir 						if ( aVCLSrcRect.IsOver( aVCLClipRect ) )
238*cdf0e10cSrcweir 						{
239*cdf0e10cSrcweir 							if ( !hInvalidateRgn )
240*cdf0e10cSrcweir 								hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect );
241*cdf0e10cSrcweir 							aTempRect.xLeft 	= aSWP.x;
242*cdf0e10cSrcweir 							aTempRect.yBottom	= aSWP.y;
243*cdf0e10cSrcweir 							aTempRect.xRight	= aTempRect.xLeft+aSWP.cx;
244*cdf0e10cSrcweir 							aTempRect.yTop		= aTempRect.yBottom+aSWP.cy;
245*cdf0e10cSrcweir 							hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect );
246*cdf0e10cSrcweir 							GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF );
247*cdf0e10cSrcweir 							GpiDestroyRegion( mhPS, hTempRgn );
248*cdf0e10cSrcweir 						}
249*cdf0e10cSrcweir 					}
250*cdf0e10cSrcweir 				}
251*cdf0e10cSrcweir 				hWnd = WinQueryWindow( hWnd, QW_NEXT );
252*cdf0e10cSrcweir 			}
253*cdf0e10cSrcweir 
254*cdf0e10cSrcweir 			if ( hInvalidateRgn )
255*cdf0e10cSrcweir 			{
256*cdf0e10cSrcweir 				hTempRgn = GpiCreateRegion( mhPS, 1, &aSrcRect );
257*cdf0e10cSrcweir 				nRgnType = GpiCombineRegion( mhPS, hInvalidateRgn, hTempRgn, hInvalidateRgn, CRGN_DIFF );
258*cdf0e10cSrcweir 				GpiDestroyRegion( mhPS, hTempRgn );
259*cdf0e10cSrcweir 				if ( (nRgnType != RGN_ERROR) && (nRgnType != RGN_NULL) )
260*cdf0e10cSrcweir 				{
261*cdf0e10cSrcweir 					long nOffX = (nDestX-nSrcX);
262*cdf0e10cSrcweir 					long nOffY = (nSrcY-nDestY);
263*cdf0e10cSrcweir 					aPt.x = nOffX-aPt.x;
264*cdf0e10cSrcweir 					aPt.y = nOffY-aPt.y;
265*cdf0e10cSrcweir 					GpiOffsetRegion( mhPS, hInvalidateRgn, &aPt );
266*cdf0e10cSrcweir 					WinInvalidateRegion( mhWnd, hInvalidateRgn, TRUE );
267*cdf0e10cSrcweir 					// Hier loesen wir nur ein Update aus, wenn es der
268*cdf0e10cSrcweir 					// MainThread ist, damit es beim Bearbeiten der
269*cdf0e10cSrcweir 					// Paint-Message keinen Deadlock gibt, da der
270*cdf0e10cSrcweir 					// SolarMutex durch diesen Thread schon gelockt ist
271*cdf0e10cSrcweir 					SalData*	pSalData = GetSalData();
272*cdf0e10cSrcweir 					ULONG		nCurThreadId = GetCurrentThreadId();
273*cdf0e10cSrcweir 					if ( pSalData->mnAppThreadId == nCurThreadId )
274*cdf0e10cSrcweir 						WinUpdateWindow( mhWnd );
275*cdf0e10cSrcweir 				}
276*cdf0e10cSrcweir 				GpiDestroyRegion( mhPS, hInvalidateRgn );
277*cdf0e10cSrcweir 			}
278*cdf0e10cSrcweir 		}
279*cdf0e10cSrcweir 	}
280*cdf0e10cSrcweir 
281*cdf0e10cSrcweir 	GpiBitBlt( mhPS, mhPS, 3, thePoints,
282*cdf0e10cSrcweir 			   ROP_SRCCOPY, BBO_IGNORE );
283*cdf0e10cSrcweir 
284*cdf0e10cSrcweir }
285*cdf0e10cSrcweir 
286*cdf0e10cSrcweir // -----------------------------------------------------------------------
287*cdf0e10cSrcweir 
288*cdf0e10cSrcweir void ImplDrawBitmap( HPS hPS, long nScreenHeight,
289*cdf0e10cSrcweir 					 const SalTwoRect* pPosAry, const Os2SalBitmap& rSalBitmap,
290*cdf0e10cSrcweir 					 BOOL bPrinter, int nDrawMode )
291*cdf0e10cSrcweir {
292*cdf0e10cSrcweir 	if( hPS )
293*cdf0e10cSrcweir 	{
294*cdf0e10cSrcweir 		HANDLE		hDrawDIB;
295*cdf0e10cSrcweir 		HBITMAP 	hDrawDDB = rSalBitmap.ImplGethDDB();
296*cdf0e10cSrcweir 		Os2SalBitmap*	pTmpSalBmp = NULL;
297*cdf0e10cSrcweir 		BOOL		bPrintDDB = ( bPrinter && hDrawDDB );
298*cdf0e10cSrcweir 		BOOL		bDrawDDB1 = ( ( rSalBitmap.GetBitCount() == 1 ) && hDrawDDB );
299*cdf0e10cSrcweir 
300*cdf0e10cSrcweir 		if( bPrintDDB || bDrawDDB1 )
301*cdf0e10cSrcweir 		{
302*cdf0e10cSrcweir 			pTmpSalBmp = new Os2SalBitmap;
303*cdf0e10cSrcweir 			pTmpSalBmp->Create( rSalBitmap, rSalBitmap.GetBitCount() );
304*cdf0e10cSrcweir 			hDrawDIB = pTmpSalBmp->ImplGethDIB();
305*cdf0e10cSrcweir 		}
306*cdf0e10cSrcweir 		else
307*cdf0e10cSrcweir 			hDrawDIB = rSalBitmap.ImplGethDIB();
308*cdf0e10cSrcweir 
309*cdf0e10cSrcweir 		if( hDrawDIB )
310*cdf0e10cSrcweir 		{
311*cdf0e10cSrcweir 			HANDLE				hSubst = rSalBitmap.ImplGethDIB1Subst();
312*cdf0e10cSrcweir 			POINTL				pts[ 4 ];
313*cdf0e10cSrcweir 			BITMAPINFO2*		pBI = (BITMAPINFO2*) hDrawDIB;
314*cdf0e10cSrcweir 			BITMAPINFOHEADER2*	pBIH = (BITMAPINFOHEADER2*) pBI;
315*cdf0e10cSrcweir 			const long			nHeight = pBIH->cy;
316*cdf0e10cSrcweir 			long				nInfoSize = *(ULONG*) pBI + rSalBitmap.ImplGetDIBColorCount( hDrawDIB ) * sizeof( RGB2 );
317*cdf0e10cSrcweir 			BYTE*				pBits = (BYTE*) pBI + nInfoSize;
318*cdf0e10cSrcweir 
319*cdf0e10cSrcweir 			pts[0].x = pPosAry->mnDestX;
320*cdf0e10cSrcweir 			pts[0].y = nScreenHeight - pPosAry->mnDestY - pPosAry->mnDestHeight;
321*cdf0e10cSrcweir 			pts[1].x = pPosAry->mnDestX + pPosAry->mnDestWidth - 1;
322*cdf0e10cSrcweir 			pts[1].y = nScreenHeight - pPosAry->mnDestY - 1;
323*cdf0e10cSrcweir 
324*cdf0e10cSrcweir 			pts[2].x = pPosAry->mnSrcX;
325*cdf0e10cSrcweir 			pts[2].y = nHeight - ( pPosAry->mnSrcY + pPosAry->mnSrcHeight );
326*cdf0e10cSrcweir 			pts[3].x = pPosAry->mnSrcX + pPosAry->mnSrcWidth;
327*cdf0e10cSrcweir 			pts[3].y = nHeight - pPosAry->mnSrcY;
328*cdf0e10cSrcweir 
329*cdf0e10cSrcweir 			// if we've got a 1Bit DIB, we create a 4Bit substitute
330*cdf0e10cSrcweir 			if( ( pBIH->cBitCount == 1 ) && !hSubst )
331*cdf0e10cSrcweir 			{
332*cdf0e10cSrcweir 				// create 4Bit substitute
333*cdf0e10cSrcweir 				hSubst = Os2SalBitmap::ImplCreateDIB4FromDIB1( hDrawDIB );
334*cdf0e10cSrcweir 
335*cdf0e10cSrcweir 				// replace substitute only, if it is no temporary SalBitmap
336*cdf0e10cSrcweir 				if( !( bPrintDDB || bDrawDDB1 ) )
337*cdf0e10cSrcweir 					( (Os2SalBitmap&) rSalBitmap ).ImplReplacehDIB1Subst( hSubst );
338*cdf0e10cSrcweir 			}
339*cdf0e10cSrcweir 
340*cdf0e10cSrcweir 			if( hSubst )
341*cdf0e10cSrcweir 			{
342*cdf0e10cSrcweir 				pBI = (BITMAPINFO2*) hSubst;
343*cdf0e10cSrcweir 				pBIH = (BITMAPINFOHEADER2*) pBI;
344*cdf0e10cSrcweir 				nInfoSize = *(ULONG*) pBI + rSalBitmap.ImplGetDIBColorCount( hSubst ) * sizeof( RGB2 );
345*cdf0e10cSrcweir 				pBits = (BYTE*) pBI + nInfoSize;
346*cdf0e10cSrcweir 			}
347*cdf0e10cSrcweir 
348*cdf0e10cSrcweir 			if( bPrinter )
349*cdf0e10cSrcweir 			{
350*cdf0e10cSrcweir 				BYTE* pDummy;
351*cdf0e10cSrcweir 
352*cdf0e10cSrcweir 				// expand 8Bit-DIB's to 24Bit-DIB's, because some printer drivers
353*cdf0e10cSrcweir 				// have problems to print these DIB's (strange)
354*cdf0e10cSrcweir 				if( pBIH->cBitCount == 8 && pBIH->ulCompression == BCA_UNCOMP )
355*cdf0e10cSrcweir 				{
356*cdf0e10cSrcweir 					const long			nWidth = pBIH->cx;
357*cdf0e10cSrcweir 					const long			nHeight = pBIH->cy;
358*cdf0e10cSrcweir 					const long			nWidthAl8 = AlignedWidth4Bytes( nWidth * 8 );
359*cdf0e10cSrcweir 					const long			nWidthAl24 = AlignedWidth4Bytes( nWidth * 24 );
360*cdf0e10cSrcweir 					const long			nNewImageSize = nHeight * nWidthAl24;
361*cdf0e10cSrcweir 					BITMAPINFOHEADER2*	pNewInfo;
362*cdf0e10cSrcweir 
363*cdf0e10cSrcweir 					pDummy = new BYTE[ sizeof( BITMAPINFO2 ) + nNewImageSize ];
364*cdf0e10cSrcweir 					memset( pDummy, 0, sizeof( BITMAPINFO2 ) );
365*cdf0e10cSrcweir 
366*cdf0e10cSrcweir 					pNewInfo = (BITMAPINFOHEADER2*) pDummy;
367*cdf0e10cSrcweir 					pNewInfo->cbFix = sizeof( BITMAPINFOHEADER2 );
368*cdf0e10cSrcweir 					pNewInfo->cx = nWidth;
369*cdf0e10cSrcweir 					pNewInfo->cy = nHeight;
370*cdf0e10cSrcweir 					pNewInfo->cPlanes = 1;
371*cdf0e10cSrcweir 					pNewInfo->cBitCount = 24;
372*cdf0e10cSrcweir 					pNewInfo->ulCompression = BCA_UNCOMP;
373*cdf0e10cSrcweir 					pNewInfo->cbImage = nNewImageSize;
374*cdf0e10cSrcweir 
375*cdf0e10cSrcweir 					BYTE* pBitsSrc = (BYTE*) pBIH + nInfoSize;
376*cdf0e10cSrcweir 					BYTE* pBitsDst = pDummy + sizeof( BITMAPINFO2 );
377*cdf0e10cSrcweir 
378*cdf0e10cSrcweir 					for( long nY = 0UL; nY < nHeight; nY++ )
379*cdf0e10cSrcweir 					{
380*cdf0e10cSrcweir 						BYTE* pSrcLine = pBitsSrc + nY * nWidthAl8;
381*cdf0e10cSrcweir 						BYTE* pDstLine = pBitsDst + nY * nWidthAl24;
382*cdf0e10cSrcweir 
383*cdf0e10cSrcweir 						for( long nX = 0UL; nX < nWidth; nX++ )
384*cdf0e10cSrcweir 						{
385*cdf0e10cSrcweir 							const RGB2& rQuad = pBI->argbColor[ *pSrcLine++ ];
386*cdf0e10cSrcweir 
387*cdf0e10cSrcweir 							*pDstLine++ = rQuad.bBlue;
388*cdf0e10cSrcweir 							*pDstLine++ = rQuad.bGreen;
389*cdf0e10cSrcweir 							*pDstLine++ = rQuad.bRed;
390*cdf0e10cSrcweir 						}
391*cdf0e10cSrcweir 					}
392*cdf0e10cSrcweir 
393*cdf0e10cSrcweir 					nInfoSize = sizeof( BITMAPINFO2 );
394*cdf0e10cSrcweir 				}
395*cdf0e10cSrcweir 				else
396*cdf0e10cSrcweir 				{
397*cdf0e10cSrcweir 					const long nImageSize = ( pBIH->cbImage ? pBIH->cbImage : ( pBIH->cy * AlignedWidth4Bytes( pBIH->cx * pBIH->cBitCount ) ) );
398*cdf0e10cSrcweir 					const long nTotalSize = nInfoSize + nImageSize;
399*cdf0e10cSrcweir 
400*cdf0e10cSrcweir 					pDummy = new BYTE[ nTotalSize ];
401*cdf0e10cSrcweir 					memcpy( pDummy, pBI, nTotalSize );
402*cdf0e10cSrcweir 				}
403*cdf0e10cSrcweir 
404*cdf0e10cSrcweir 				GpiDrawBits( hPS, pDummy + nInfoSize, (BITMAPINFO2*) pDummy, 4L, pts, nDrawMode, BBO_IGNORE );
405*cdf0e10cSrcweir 				delete[] pDummy;
406*cdf0e10cSrcweir 			}
407*cdf0e10cSrcweir 			else
408*cdf0e10cSrcweir 				GpiDrawBits( hPS, pBits, pBI, 4L, pts, nDrawMode, BBO_IGNORE );
409*cdf0e10cSrcweir 		}
410*cdf0e10cSrcweir 		else if( hDrawDDB && !bPrintDDB )
411*cdf0e10cSrcweir 		{
412*cdf0e10cSrcweir 			POINTL pts[ 4 ];
413*cdf0e10cSrcweir 
414*cdf0e10cSrcweir 			pts[0].x = pPosAry->mnDestX;
415*cdf0e10cSrcweir 			pts[0].y = nScreenHeight - pPosAry->mnDestY - pPosAry->mnDestHeight;
416*cdf0e10cSrcweir 			pts[1].x = pPosAry->mnDestX + pPosAry->mnDestWidth - 1;
417*cdf0e10cSrcweir 			pts[1].y = nScreenHeight - pPosAry->mnDestY - 1;
418*cdf0e10cSrcweir 
419*cdf0e10cSrcweir 			pts[2].x = pPosAry->mnSrcX;
420*cdf0e10cSrcweir 			pts[2].y = rSalBitmap.GetSize().Height() - ( pPosAry->mnSrcY + pPosAry->mnSrcHeight );
421*cdf0e10cSrcweir 			pts[3].x = pPosAry->mnSrcX + pPosAry->mnSrcWidth;
422*cdf0e10cSrcweir 			pts[3].y = rSalBitmap.GetSize().Height() - pPosAry->mnSrcY;
423*cdf0e10cSrcweir 
424*cdf0e10cSrcweir 			GpiWCBitBlt( hPS, hDrawDDB, 4L, pts, nDrawMode, BBO_IGNORE );
425*cdf0e10cSrcweir /*
426*cdf0e10cSrcweir 			HPS hDrawPS = ImplGetCachedPS( CACHED_HPS_DRAW, hDrawDDB );
427*cdf0e10cSrcweir 			Ft2BitBlt( hPS, hDrawPS, 4, pts, nDrawMode, BBO_IGNORE );
428*cdf0e10cSrcweir 			ImplReleaseCachedPS( CACHED_HPS_DRAW );
429*cdf0e10cSrcweir */
430*cdf0e10cSrcweir 		}
431*cdf0e10cSrcweir 
432*cdf0e10cSrcweir 		if( bPrintDDB || bDrawDDB1 )
433*cdf0e10cSrcweir 			delete pTmpSalBmp;
434*cdf0e10cSrcweir 	}
435*cdf0e10cSrcweir }
436*cdf0e10cSrcweir 
437*cdf0e10cSrcweir // -----------------------------------------------------------------------
438*cdf0e10cSrcweir 
439*cdf0e10cSrcweir void Os2SalGraphics::drawBitmap( const SalTwoRect* pPosAry,
440*cdf0e10cSrcweir 							  const SalBitmap& rSalBitmap )
441*cdf0e10cSrcweir {
442*cdf0e10cSrcweir 	ImplDrawBitmap( mhPS, mnHeight,
443*cdf0e10cSrcweir 					pPosAry, static_cast<const Os2SalBitmap&>(rSalBitmap),
444*cdf0e10cSrcweir 					mbPrinter,
445*cdf0e10cSrcweir 					mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY );
446*cdf0e10cSrcweir }
447*cdf0e10cSrcweir 
448*cdf0e10cSrcweir // -----------------------------------------------------------------------
449*cdf0e10cSrcweir 
450*cdf0e10cSrcweir void Os2SalGraphics::drawBitmap( const SalTwoRect* pPosAry,
451*cdf0e10cSrcweir 							  const SalBitmap& rSalBitmap,
452*cdf0e10cSrcweir 							  SalColor nTransparentColor )
453*cdf0e10cSrcweir {
454*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No transparency print possible!" );
455*cdf0e10cSrcweir     //const Os2SalBitmap& rSalBitmap = static_cast<const Os2SalBitmap&>(rSSalBitmap);
456*cdf0e10cSrcweir 	// an FM: kann erst einmal unberuecksichtigt bleiben
457*cdf0e10cSrcweir 	drawBitmap( pPosAry, rSalBitmap );
458*cdf0e10cSrcweir }
459*cdf0e10cSrcweir 
460*cdf0e10cSrcweir // -----------------------------------------------------------------------
461*cdf0e10cSrcweir 
462*cdf0e10cSrcweir void Os2SalGraphics::drawBitmap( const SalTwoRect* pPosAry,
463*cdf0e10cSrcweir 							  const SalBitmap& rSSalBitmap,
464*cdf0e10cSrcweir 							  const SalBitmap& rSTransparentBitmap )
465*cdf0e10cSrcweir {
466*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No transparency print possible!" );
467*cdf0e10cSrcweir 
468*cdf0e10cSrcweir     const Os2SalBitmap& rSalBitmap = static_cast<const Os2SalBitmap&>(rSSalBitmap);
469*cdf0e10cSrcweir     const Os2SalBitmap& rTransparentBitmap = static_cast<const Os2SalBitmap&>(rSTransparentBitmap);
470*cdf0e10cSrcweir 
471*cdf0e10cSrcweir 	if( bFastTransparent )
472*cdf0e10cSrcweir 	{
473*cdf0e10cSrcweir 		ImplDrawBitmap( mhPS, mnHeight, pPosAry, rTransparentBitmap, FALSE, ROP_SRCAND );
474*cdf0e10cSrcweir 		ImplDrawBitmap( mhPS, mnHeight, pPosAry, rSalBitmap, FALSE, ROP_SRCPAINT );
475*cdf0e10cSrcweir 	}
476*cdf0e10cSrcweir 	else
477*cdf0e10cSrcweir 	{
478*cdf0e10cSrcweir 		SalTwoRect		aPosAry = *pPosAry;
479*cdf0e10cSrcweir 		int 			nDstX = (int) aPosAry.mnDestX;
480*cdf0e10cSrcweir 		int 			nDstY = (int) aPosAry.mnDestY;
481*cdf0e10cSrcweir 		int 			nDstWidth = (int) aPosAry.mnDestWidth;
482*cdf0e10cSrcweir 		int 			nDstHeight = (int) aPosAry.mnDestHeight;
483*cdf0e10cSrcweir 		HAB 			hAB = GetSalData()->mhAB;
484*cdf0e10cSrcweir 		HPS 			hPS = mhPS;
485*cdf0e10cSrcweir 		DEVOPENSTRUC	aDevOpenStruc = { NULL, (PSZ)"DISPLAY", NULL, NULL, NULL, NULL, NULL, NULL, NULL };
486*cdf0e10cSrcweir 		SIZEL			aSizeL = { nDstWidth, nDstHeight };
487*cdf0e10cSrcweir 		POINTL			aPtL[ 3 ];
488*cdf0e10cSrcweir 
489*cdf0e10cSrcweir 		HDC 			   hMemDC = DevOpenDC( hAB, OD_MEMORY, (PSZ)"*", 5L, (PDEVOPENDATA)&aDevOpenStruc, 0 );
490*cdf0e10cSrcweir 		HPS 			   hMemPS = Ft2CreatePS( hAB, hMemDC, &aSizeL, GPIT_MICRO | GPIA_ASSOC | PU_PELS );
491*cdf0e10cSrcweir 		HBITMAP 		   hMemBitmap = ImplCreateVirDevBitmap( hMemDC, hMemPS, nDstWidth, nDstHeight, 0 );
492*cdf0e10cSrcweir 		HBITMAP 		   hMemOld = (HBITMAP) Ft2SetBitmap( hMemPS, hMemBitmap );
493*cdf0e10cSrcweir 		HDC 			   hMaskDC = DevOpenDC( hAB, OD_MEMORY, (PSZ)"*", 5L, (PDEVOPENDATA)&aDevOpenStruc, 0 );
494*cdf0e10cSrcweir 		HPS 			   hMaskPS = Ft2CreatePS( hAB, hMaskDC, &aSizeL, GPIT_MICRO | GPIA_ASSOC | PU_PELS );
495*cdf0e10cSrcweir 		HBITMAP 		   hMaskBitmap = ImplCreateVirDevBitmap( hMaskDC, hMaskPS, nDstWidth, nDstHeight, 0 );
496*cdf0e10cSrcweir 		HBITMAP 		   hMaskOld = (HBITMAP) Ft2SetBitmap( hMaskPS, hMaskBitmap );
497*cdf0e10cSrcweir /*
498*cdf0e10cSrcweir 		HPS hMemPS = ImplGetCachedPS( CACHED_HPS_1, 0 );
499*cdf0e10cSrcweir 		HPS hMaskPS = ImplGetCachedPS( CACHED_HPS_2, 0 );
500*cdf0e10cSrcweir */
501*cdf0e10cSrcweir 		aPosAry.mnDestX = aPosAry.mnDestY = 0L;
502*cdf0e10cSrcweir 
503*cdf0e10cSrcweir 		aPtL[ 0 ].x = 0;
504*cdf0e10cSrcweir 		aPtL[ 0 ].y = 0;
505*cdf0e10cSrcweir 		aPtL[ 1 ].x = nDstWidth;
506*cdf0e10cSrcweir 		aPtL[ 1 ].y = nDstHeight;
507*cdf0e10cSrcweir 		aPtL[ 2 ].x = nDstX;
508*cdf0e10cSrcweir 		aPtL[ 2 ].y = TY( nDstY + nDstHeight - 1 );
509*cdf0e10cSrcweir 
510*cdf0e10cSrcweir 		GpiBitBlt( hMemPS, hPS, 3, aPtL, ROP_SRCCOPY, BBO_IGNORE );
511*cdf0e10cSrcweir 		ImplDrawBitmap( hMaskPS, nDstHeight, &aPosAry, rTransparentBitmap, FALSE, ROP_SRCCOPY );
512*cdf0e10cSrcweir 
513*cdf0e10cSrcweir 		aPtL[ 2 ].x = 0;
514*cdf0e10cSrcweir 		aPtL[ 2 ].y = 0;
515*cdf0e10cSrcweir 
516*cdf0e10cSrcweir 		GpiBitBlt( hMemPS, hMaskPS, 3, aPtL, ROP_SRCAND, BBO_IGNORE );
517*cdf0e10cSrcweir 		ImplDrawBitmap( hMaskPS, nDstHeight, &aPosAry, rSalBitmap, FALSE, ROP_SRCERASE );
518*cdf0e10cSrcweir 		GpiBitBlt( hMemPS, hMaskPS, 3, aPtL, ROP_SRCPAINT, BBO_IGNORE );
519*cdf0e10cSrcweir 
520*cdf0e10cSrcweir 		aPtL[ 0 ].x = nDstX;
521*cdf0e10cSrcweir 		aPtL[ 0 ].y = TY( nDstY + nDstHeight - 1 );
522*cdf0e10cSrcweir 		aPtL[ 1 ].x = nDstX + nDstWidth;
523*cdf0e10cSrcweir 		aPtL[ 1 ].y = TY( nDstY - 1 );
524*cdf0e10cSrcweir 
525*cdf0e10cSrcweir 		GpiBitBlt( hPS, hMemPS, 3, aPtL, ROP_SRCCOPY, BBO_IGNORE );
526*cdf0e10cSrcweir 
527*cdf0e10cSrcweir 		Ft2SetBitmap( hMaskPS, hMaskOld );
528*cdf0e10cSrcweir 		Ft2DestroyPS( hMaskPS );
529*cdf0e10cSrcweir 		DevCloseDC( hMaskDC );
530*cdf0e10cSrcweir 		GpiDeleteBitmap( hMaskBitmap );
531*cdf0e10cSrcweir 
532*cdf0e10cSrcweir 		Ft2SetBitmap( hMemPS, hMemOld );
533*cdf0e10cSrcweir 		Ft2DestroyPS( hMemPS );
534*cdf0e10cSrcweir 		DevCloseDC( hMemDC );
535*cdf0e10cSrcweir 		GpiDeleteBitmap( hMemBitmap );
536*cdf0e10cSrcweir 
537*cdf0e10cSrcweir /*
538*cdf0e10cSrcweir 		ImplReleaseCachedPS( CACHED_HPS_1 );
539*cdf0e10cSrcweir 		ImplReleaseCachedPS( CACHED_HPS_2 );
540*cdf0e10cSrcweir */
541*cdf0e10cSrcweir 	}
542*cdf0e10cSrcweir }
543*cdf0e10cSrcweir 
544*cdf0e10cSrcweir // -----------------------------------------------------------------------
545*cdf0e10cSrcweir 
546*cdf0e10cSrcweir bool Os2SalGraphics::drawAlphaBitmap( const SalTwoRect& rTR,
547*cdf0e10cSrcweir 				      const SalBitmap&  rSrcBitmap,
548*cdf0e10cSrcweir 				      const SalBitmap&  rAlphaBmp )
549*cdf0e10cSrcweir {
550*cdf0e10cSrcweir 	// TODO(P3) implement alpha blending
551*cdf0e10cSrcweir 	return false;
552*cdf0e10cSrcweir }
553*cdf0e10cSrcweir 
554*cdf0e10cSrcweir // -----------------------------------------------------------------------
555*cdf0e10cSrcweir 
556*cdf0e10cSrcweir bool Os2SalGraphics::drawAlphaRect( long nX, long nY, long nWidth,
557*cdf0e10cSrcweir                                     long nHeight, sal_uInt8 nTransparency )
558*cdf0e10cSrcweir {
559*cdf0e10cSrcweir 	// TODO(P3) implement alpha blending
560*cdf0e10cSrcweir 	return false;
561*cdf0e10cSrcweir }
562*cdf0e10cSrcweir 
563*cdf0e10cSrcweir // -----------------------------------------------------------------------
564*cdf0e10cSrcweir 
565*cdf0e10cSrcweir void Os2SalGraphics::drawMask( const SalTwoRect* pPosAry,
566*cdf0e10cSrcweir 							const SalBitmap& rSSalBitmap,
567*cdf0e10cSrcweir 							SalColor nMaskColor )
568*cdf0e10cSrcweir {
569*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No transparency print possible!" );
570*cdf0e10cSrcweir 
571*cdf0e10cSrcweir     const Os2SalBitmap& rSalBitmap = static_cast<const Os2SalBitmap&>(rSSalBitmap);
572*cdf0e10cSrcweir 
573*cdf0e10cSrcweir 	SalTwoRect	aPosAry = *pPosAry;
574*cdf0e10cSrcweir 	HPS 		hPS = mhPS;
575*cdf0e10cSrcweir 	IMAGEBUNDLE aBundle, aOldBundle;
576*cdf0e10cSrcweir 	AREABUNDLE	aAreaBundle, aOldAreaBundle;
577*cdf0e10cSrcweir 	const ULONG    nColor = RGBCOLOR( SALCOLOR_RED( nMaskColor ),
578*cdf0e10cSrcweir 									SALCOLOR_GREEN( nMaskColor ),
579*cdf0e10cSrcweir 									SALCOLOR_BLUE( nMaskColor ) );
580*cdf0e10cSrcweir 
581*cdf0e10cSrcweir 	GpiQueryAttrs( hPS, PRIM_IMAGE, IBB_COLOR | IBB_BACK_COLOR, &aOldBundle );
582*cdf0e10cSrcweir 	aBundle.lColor = RGBCOLOR( 0, 0, 0 );
583*cdf0e10cSrcweir 	aBundle.lBackColor = RGBCOLOR( 0xFF, 0xFF, 0xFF );
584*cdf0e10cSrcweir 	Ft2SetAttrs( hPS, PRIM_IMAGE, IBB_COLOR | IBB_BACK_COLOR, 0, &aBundle );
585*cdf0e10cSrcweir 
586*cdf0e10cSrcweir 	GpiQueryAttrs( hPS, PRIM_AREA, ABB_COLOR | ABB_BACK_COLOR | ABB_SYMBOL |
587*cdf0e10cSrcweir 				   ABB_MIX_MODE | ABB_BACK_MIX_MODE, &aOldAreaBundle );
588*cdf0e10cSrcweir 	aAreaBundle.lColor = nColor;
589*cdf0e10cSrcweir 	aAreaBundle.lBackColor = nColor;
590*cdf0e10cSrcweir 	aAreaBundle.usSymbol = PATSYM_SOLID;
591*cdf0e10cSrcweir 	aAreaBundle.usMixMode = FM_OVERPAINT;
592*cdf0e10cSrcweir 	aAreaBundle.usBackMixMode = BM_OVERPAINT;
593*cdf0e10cSrcweir 	Ft2SetAttrs( hPS, PRIM_AREA, ABB_COLOR | ABB_BACK_COLOR | ABB_SYMBOL |
594*cdf0e10cSrcweir 				 ABB_MIX_MODE | ABB_BACK_MIX_MODE, 0, &aAreaBundle );
595*cdf0e10cSrcweir 
596*cdf0e10cSrcweir 	ImplDrawBitmap( hPS, mnHeight, &aPosAry, rSalBitmap, FALSE, 0x00B8L );
597*cdf0e10cSrcweir 
598*cdf0e10cSrcweir 	Ft2SetAttrs( hPS, PRIM_IMAGE, IBB_COLOR | IBB_BACK_COLOR, 0, &aOldBundle );
599*cdf0e10cSrcweir 	Ft2SetAttrs( hPS, PRIM_AREA, ABB_COLOR | ABB_BACK_COLOR | ABB_SYMBOL |
600*cdf0e10cSrcweir 				 ABB_MIX_MODE | ABB_BACK_MIX_MODE, 0, &aOldAreaBundle );
601*cdf0e10cSrcweir }
602*cdf0e10cSrcweir 
603*cdf0e10cSrcweir // -----------------------------------------------------------------------
604*cdf0e10cSrcweir 
605*cdf0e10cSrcweir SalBitmap* Os2SalGraphics::getBitmap( long nX, long nY, long nDX, long nDY )
606*cdf0e10cSrcweir {
607*cdf0e10cSrcweir 	HAB 		   hAB = GetSalData()->mhAB;
608*cdf0e10cSrcweir 	SIZEL		 size = { nDX, nDY };
609*cdf0e10cSrcweir 	Os2SalBitmap*	  pSalBitmap = NULL;
610*cdf0e10cSrcweir 
611*cdf0e10cSrcweir 	// create device context (at this time allways display compatible)
612*cdf0e10cSrcweir 	DEVOPENSTRUC	aDevOpenStruc = { NULL, (PSZ)"DISPLAY", NULL, NULL, NULL, NULL, NULL, NULL, NULL };
613*cdf0e10cSrcweir 	HDC 			hMemDC = DevOpenDC( hAB, OD_MEMORY, (PSZ)"*", 5L, (PDEVOPENDATA)&aDevOpenStruc, 0 );
614*cdf0e10cSrcweir 	HPS 			hMemPS = Ft2CreatePS( hAB, hMemDC, &size, GPIT_MICRO | GPIA_ASSOC | PU_PELS );
615*cdf0e10cSrcweir 	HBITMAP 		hMemBmp = ImplCreateVirDevBitmap( hMemDC, hMemPS, nDX, nDY, 0 );
616*cdf0e10cSrcweir 	HBITMAP 		hMemOld = Ft2SetBitmap( hMemPS, hMemBmp );
617*cdf0e10cSrcweir 
618*cdf0e10cSrcweir 	// creation successfull?
619*cdf0e10cSrcweir 	if( hMemDC && hMemPS && hMemBmp )
620*cdf0e10cSrcweir 	{
621*cdf0e10cSrcweir 		POINTL thePoints[ 3 ];
622*cdf0e10cSrcweir 
623*cdf0e10cSrcweir 		// lower-left corner of target
624*cdf0e10cSrcweir 		thePoints[ 0 ].x = 0;
625*cdf0e10cSrcweir 		thePoints[ 0 ].y = 0;
626*cdf0e10cSrcweir 
627*cdf0e10cSrcweir 		// upper-right corner of target
628*cdf0e10cSrcweir 		thePoints[ 1 ].x = nDX;
629*cdf0e10cSrcweir 		thePoints[ 1 ].y = nDY;
630*cdf0e10cSrcweir 
631*cdf0e10cSrcweir 		// lower-left corner of source
632*cdf0e10cSrcweir 		thePoints[ 2 ].x = nX;
633*cdf0e10cSrcweir 		thePoints[ 2 ].y = TY( nY + nDY - 1 );
634*cdf0e10cSrcweir 
635*cdf0e10cSrcweir 		long lHits = GpiBitBlt( hMemPS, mhPS, 3, thePoints,
636*cdf0e10cSrcweir 								mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY, BBO_IGNORE );
637*cdf0e10cSrcweir 
638*cdf0e10cSrcweir 		if( hMemPS )
639*cdf0e10cSrcweir 		{
640*cdf0e10cSrcweir 			Ft2SetBitmap( hMemPS, hMemOld );
641*cdf0e10cSrcweir 			Ft2DestroyPS( hMemPS );
642*cdf0e10cSrcweir 		}
643*cdf0e10cSrcweir 
644*cdf0e10cSrcweir 		if( hMemDC )
645*cdf0e10cSrcweir 			DevCloseDC( hMemDC );
646*cdf0e10cSrcweir 
647*cdf0e10cSrcweir 		if( lHits == GPI_OK )
648*cdf0e10cSrcweir 		{
649*cdf0e10cSrcweir 			pSalBitmap = new Os2SalBitmap;
650*cdf0e10cSrcweir 
651*cdf0e10cSrcweir 			if( !pSalBitmap->Create( hMemBmp, FALSE, FALSE ) )
652*cdf0e10cSrcweir 			{
653*cdf0e10cSrcweir 				delete pSalBitmap;
654*cdf0e10cSrcweir 				pSalBitmap = NULL;
655*cdf0e10cSrcweir 			}
656*cdf0e10cSrcweir 		}
657*cdf0e10cSrcweir 	}
658*cdf0e10cSrcweir 
659*cdf0e10cSrcweir 	if( !pSalBitmap )
660*cdf0e10cSrcweir 		GpiDeleteBitmap( hMemBmp );
661*cdf0e10cSrcweir 
662*cdf0e10cSrcweir 	// return pointer to SAL-Bitmap
663*cdf0e10cSrcweir 	return pSalBitmap;
664*cdf0e10cSrcweir }
665*cdf0e10cSrcweir 
666*cdf0e10cSrcweir // -----------------------------------------------------------------------
667*cdf0e10cSrcweir 
668*cdf0e10cSrcweir SalColor Os2SalGraphics::getPixel( long nX, long nY )
669*cdf0e10cSrcweir {
670*cdf0e10cSrcweir 	POINTL	  aPt = { nX, TY( nY ) };
671*cdf0e10cSrcweir 	LONG	nColor = Ft2QueryPel( mhPS, &aPt );
672*cdf0e10cSrcweir 
673*cdf0e10cSrcweir 	return MAKE_SALCOLOR( (BYTE) ( nColor >> 16 ), (BYTE) ( nColor >> 8 ), (BYTE) nColor );
674*cdf0e10cSrcweir }
675*cdf0e10cSrcweir 
676*cdf0e10cSrcweir // -----------------------------------------------------------------------
677*cdf0e10cSrcweir 
678*cdf0e10cSrcweir void Os2SalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags )
679*cdf0e10cSrcweir {
680*cdf0e10cSrcweir 	if( nFlags & SAL_INVERT_TRACKFRAME )
681*cdf0e10cSrcweir 	{
682*cdf0e10cSrcweir 		// save old vylues
683*cdf0e10cSrcweir 		LINEBUNDLE oldLb;
684*cdf0e10cSrcweir 		LINEBUNDLE lb;
685*cdf0e10cSrcweir 		GpiQueryAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, &oldLb );
686*cdf0e10cSrcweir 
687*cdf0e10cSrcweir 		// set linetype to short dash
688*cdf0e10cSrcweir 		lb.lColor = RGBCOLOR( 255, 255, 255 );
689*cdf0e10cSrcweir 		lb.usMixMode = FM_XOR;
690*cdf0e10cSrcweir 		lb.usType = LINETYPE_ALTERNATE;
691*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &lb );
692*cdf0e10cSrcweir 
693*cdf0e10cSrcweir 		// draw inverted box
694*cdf0e10cSrcweir 		POINTL aPt;
695*cdf0e10cSrcweir 
696*cdf0e10cSrcweir 		aPt.x = nX;
697*cdf0e10cSrcweir 		aPt.y = TY( nY );
698*cdf0e10cSrcweir 
699*cdf0e10cSrcweir 		Ft2Move( mhPS, &aPt );
700*cdf0e10cSrcweir 
701*cdf0e10cSrcweir 		aPt.x = nX + nWidth - 1;
702*cdf0e10cSrcweir 		aPt.y = TY( nY + nHeight - 1 );
703*cdf0e10cSrcweir 
704*cdf0e10cSrcweir 		Ft2Box( mhPS, DRO_OUTLINE, &aPt, 0, 0 );
705*cdf0e10cSrcweir 
706*cdf0e10cSrcweir 		// restore old values
707*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &oldLb );
708*cdf0e10cSrcweir 
709*cdf0e10cSrcweir 	}
710*cdf0e10cSrcweir 	else
711*cdf0e10cSrcweir 	{
712*cdf0e10cSrcweir 		// save old values
713*cdf0e10cSrcweir 		AREABUNDLE oldAb;
714*cdf0e10cSrcweir 		AREABUNDLE ab;
715*cdf0e10cSrcweir 
716*cdf0e10cSrcweir 		GpiQueryAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, &oldAb );
717*cdf0e10cSrcweir 
718*cdf0e10cSrcweir 		// set fill color to black
719*cdf0e10cSrcweir 		ab.lColor = RGBCOLOR( 255, 255, 255 );
720*cdf0e10cSrcweir 		ab.usMixMode = FM_XOR;
721*cdf0e10cSrcweir 		ab.usSymbol = (nFlags & SAL_INVERT_50) ? PATSYM_DENSE5 : PATSYM_SOLID;
722*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &ab );
723*cdf0e10cSrcweir 
724*cdf0e10cSrcweir 		// draw inverted box
725*cdf0e10cSrcweir 		POINTL aPt;
726*cdf0e10cSrcweir 
727*cdf0e10cSrcweir 		aPt.x = nX;
728*cdf0e10cSrcweir 		aPt.y = TY( nY );
729*cdf0e10cSrcweir 
730*cdf0e10cSrcweir 		Ft2Move( mhPS, &aPt );
731*cdf0e10cSrcweir 
732*cdf0e10cSrcweir 		aPt.x = nX + nWidth - 1;
733*cdf0e10cSrcweir 		aPt.y = TY( nY + nHeight - 1 );
734*cdf0e10cSrcweir 
735*cdf0e10cSrcweir 		Ft2Box( mhPS, DRO_FILL, &aPt, 0, 0 );
736*cdf0e10cSrcweir 
737*cdf0e10cSrcweir 		// restore old values
738*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &oldAb );
739*cdf0e10cSrcweir 	}
740*cdf0e10cSrcweir }
741*cdf0e10cSrcweir 
742*cdf0e10cSrcweir // -----------------------------------------------------------------------
743*cdf0e10cSrcweir 
744*cdf0e10cSrcweir void Os2SalGraphics::invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags )
745*cdf0e10cSrcweir {
746*cdf0e10cSrcweir 	if( nFlags & SAL_INVERT_TRACKFRAME )
747*cdf0e10cSrcweir 	{
748*cdf0e10cSrcweir 		// save old vylues
749*cdf0e10cSrcweir 		LINEBUNDLE oldLb;
750*cdf0e10cSrcweir 		LINEBUNDLE lb;
751*cdf0e10cSrcweir 		GpiQueryAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, &oldLb );
752*cdf0e10cSrcweir 
753*cdf0e10cSrcweir 		// set linetype to short dash
754*cdf0e10cSrcweir 		lb.lColor = RGBCOLOR( 255, 255, 255 );
755*cdf0e10cSrcweir 		lb.usMixMode = FM_XOR;
756*cdf0e10cSrcweir 		lb.usType = LINETYPE_ALTERNATE;
757*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &lb );
758*cdf0e10cSrcweir 
759*cdf0e10cSrcweir 		// Draw Polyline
760*cdf0e10cSrcweir 		drawPolyLine( nPoints, pPtAry );
761*cdf0e10cSrcweir 
762*cdf0e10cSrcweir 		// restore old values
763*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &oldLb );
764*cdf0e10cSrcweir 	}
765*cdf0e10cSrcweir 	else
766*cdf0e10cSrcweir 	{
767*cdf0e10cSrcweir 		// save old values
768*cdf0e10cSrcweir 		AREABUNDLE oldAb;
769*cdf0e10cSrcweir 		AREABUNDLE ab;
770*cdf0e10cSrcweir 
771*cdf0e10cSrcweir 		GpiQueryAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, &oldAb );
772*cdf0e10cSrcweir 
773*cdf0e10cSrcweir 		// set fill color to black
774*cdf0e10cSrcweir 		ab.lColor = RGBCOLOR( 255, 255, 255 );
775*cdf0e10cSrcweir 		ab.usMixMode = FM_XOR;
776*cdf0e10cSrcweir 		ab.usSymbol = (nFlags & SAL_INVERT_50) ? PATSYM_DENSE5 : PATSYM_SOLID;
777*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &ab );
778*cdf0e10cSrcweir 
779*cdf0e10cSrcweir 		// Draw Polyline
780*cdf0e10cSrcweir 		drawPolygon( nPoints, pPtAry );
781*cdf0e10cSrcweir 
782*cdf0e10cSrcweir 		// restore old values
783*cdf0e10cSrcweir 		Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &oldAb );
784*cdf0e10cSrcweir 	}
785*cdf0e10cSrcweir }
786*cdf0e10cSrcweir 
787