1*9f62ea84SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*9f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*9f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*9f62ea84SAndrew Rist * distributed with this work for additional information 6*9f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*9f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*9f62ea84SAndrew Rist * "License"); you may not use this file except in compliance 9*9f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*9f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*9f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*9f62ea84SAndrew Rist * software distributed under the License is distributed on an 15*9f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*9f62ea84SAndrew Rist * KIND, either express or implied. See the License for the 17*9f62ea84SAndrew Rist * specific language governing permissions and limitations 18*9f62ea84SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*9f62ea84SAndrew Rist *************************************************************/ 21*9f62ea84SAndrew Rist 22*9f62ea84SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_vcl.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <tools/poly.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include <vcl/salbtype.hxx> 30cdf0e10cSrcweir #include <vcl/bitmap.hxx> 31cdf0e10cSrcweir #include <vcl/region.hxx> 32cdf0e10cSrcweir #include <vcl/bmpacc.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir #include <bmpfast.hxx> 35cdf0e10cSrcweir 36cdf0e10cSrcweir // --------------------- 37cdf0e10cSrcweir // - BitmapWriteAccess - 38cdf0e10cSrcweir // --------------------- 39cdf0e10cSrcweir 40cdf0e10cSrcweir void BitmapWriteAccess::SetLineColor() 41cdf0e10cSrcweir { 42cdf0e10cSrcweir delete mpLineColor; 43cdf0e10cSrcweir mpLineColor = NULL; 44cdf0e10cSrcweir } 45cdf0e10cSrcweir 46cdf0e10cSrcweir // ------------------------------------------------------------------ 47cdf0e10cSrcweir 48cdf0e10cSrcweir void BitmapWriteAccess::SetLineColor( const Color& rColor ) 49cdf0e10cSrcweir { 50cdf0e10cSrcweir delete mpLineColor; 51cdf0e10cSrcweir 52cdf0e10cSrcweir if( rColor.GetTransparency() == 255 ) 53cdf0e10cSrcweir mpLineColor = NULL; 54cdf0e10cSrcweir else 55cdf0e10cSrcweir mpLineColor = ( HasPalette() ? new BitmapColor( (sal_uInt8) GetBestPaletteIndex( rColor ) ) : new BitmapColor( rColor ) ); 56cdf0e10cSrcweir } 57cdf0e10cSrcweir 58cdf0e10cSrcweir // ------------------------------------------------------------------ 59cdf0e10cSrcweir 60cdf0e10cSrcweir Color BitmapWriteAccess::GetLineColor() const 61cdf0e10cSrcweir { 62cdf0e10cSrcweir Color aRet; 63cdf0e10cSrcweir 64cdf0e10cSrcweir if( mpLineColor ) 65cdf0e10cSrcweir aRet = (const Color&) *mpLineColor; 66cdf0e10cSrcweir else 67cdf0e10cSrcweir aRet.SetTransparency( 255 ); 68cdf0e10cSrcweir 69cdf0e10cSrcweir return aRet; 70cdf0e10cSrcweir } 71cdf0e10cSrcweir 72cdf0e10cSrcweir // ------------------------------------------------------------------ 73cdf0e10cSrcweir 74cdf0e10cSrcweir void BitmapWriteAccess::SetFillColor() 75cdf0e10cSrcweir { 76cdf0e10cSrcweir delete mpFillColor; 77cdf0e10cSrcweir mpFillColor = NULL; 78cdf0e10cSrcweir } 79cdf0e10cSrcweir 80cdf0e10cSrcweir // ------------------------------------------------------------------ 81cdf0e10cSrcweir 82cdf0e10cSrcweir void BitmapWriteAccess::SetFillColor( const Color& rColor ) 83cdf0e10cSrcweir { 84cdf0e10cSrcweir delete mpFillColor; 85cdf0e10cSrcweir 86cdf0e10cSrcweir if( rColor.GetTransparency() == 255 ) 87cdf0e10cSrcweir mpFillColor = NULL; 88cdf0e10cSrcweir else 89cdf0e10cSrcweir mpFillColor = ( HasPalette() ? new BitmapColor( (sal_uInt8) GetBestPaletteIndex( rColor ) ) : new BitmapColor( rColor ) ); 90cdf0e10cSrcweir } 91cdf0e10cSrcweir 92cdf0e10cSrcweir // ------------------------------------------------------------------ 93cdf0e10cSrcweir 94cdf0e10cSrcweir Color BitmapWriteAccess::GetFillColor() const 95cdf0e10cSrcweir { 96cdf0e10cSrcweir Color aRet; 97cdf0e10cSrcweir 98cdf0e10cSrcweir if( mpFillColor ) 99cdf0e10cSrcweir aRet = (const Color&) *mpFillColor; 100cdf0e10cSrcweir else 101cdf0e10cSrcweir aRet.SetTransparency( 255 ); 102cdf0e10cSrcweir 103cdf0e10cSrcweir return aRet; 104cdf0e10cSrcweir } 105cdf0e10cSrcweir 106cdf0e10cSrcweir // ------------------------------------------------------------------ 107cdf0e10cSrcweir 108cdf0e10cSrcweir void BitmapWriteAccess::Erase( const Color& rColor ) 109cdf0e10cSrcweir { 110cdf0e10cSrcweir // convert the color format from RGB to palette index if needed 111cdf0e10cSrcweir // TODO: provide and use Erase( BitmapColor& method) 112cdf0e10cSrcweir BitmapColor aColor = rColor; 113cdf0e10cSrcweir if( HasPalette() ) 114cdf0e10cSrcweir aColor = BitmapColor( (sal_uInt8)GetBestPaletteIndex( rColor) ); 115cdf0e10cSrcweir // try fast bitmap method first 116cdf0e10cSrcweir if( ImplFastEraseBitmap( *mpBuffer, aColor ) ) 117cdf0e10cSrcweir return; 118cdf0e10cSrcweir 119cdf0e10cSrcweir // use the canonical method to clear the bitmap 120cdf0e10cSrcweir BitmapColor* pOldFillColor = mpFillColor ? new BitmapColor( *mpFillColor ) : NULL; 121cdf0e10cSrcweir const Point aPoint; 122cdf0e10cSrcweir const Rectangle aRect( aPoint, maBitmap.GetSizePixel() ); 123cdf0e10cSrcweir 124cdf0e10cSrcweir SetFillColor( rColor ); 125cdf0e10cSrcweir FillRect( aRect ); 126cdf0e10cSrcweir delete mpFillColor; 127cdf0e10cSrcweir mpFillColor = pOldFillColor; 128cdf0e10cSrcweir } 129cdf0e10cSrcweir 130cdf0e10cSrcweir // ------------------------------------------------------------------ 131cdf0e10cSrcweir 132cdf0e10cSrcweir void BitmapWriteAccess::DrawLine( const Point& rStart, const Point& rEnd ) 133cdf0e10cSrcweir { 134cdf0e10cSrcweir if( mpLineColor ) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir const BitmapColor& rLineColor = *mpLineColor; 137cdf0e10cSrcweir long nX, nY; 138cdf0e10cSrcweir 139cdf0e10cSrcweir if ( rStart.X() == rEnd.X() ) 140cdf0e10cSrcweir { 141cdf0e10cSrcweir // vertikale Line 142cdf0e10cSrcweir const long nEndY = rEnd.Y(); 143cdf0e10cSrcweir 144cdf0e10cSrcweir nX = rStart.X(); 145cdf0e10cSrcweir nY = rStart.Y(); 146cdf0e10cSrcweir 147cdf0e10cSrcweir if ( nEndY > nY ) 148cdf0e10cSrcweir { 149cdf0e10cSrcweir for (; nY <= nEndY; nY++ ) 150cdf0e10cSrcweir SetPixel( nY, nX, rLineColor ); 151cdf0e10cSrcweir } 152cdf0e10cSrcweir else 153cdf0e10cSrcweir { 154cdf0e10cSrcweir for (; nY >= nEndY; nY-- ) 155cdf0e10cSrcweir SetPixel( nY, nX, rLineColor ); 156cdf0e10cSrcweir } 157cdf0e10cSrcweir } 158cdf0e10cSrcweir else if ( rStart.Y() == rEnd.Y() ) 159cdf0e10cSrcweir { 160cdf0e10cSrcweir // horizontale Line 161cdf0e10cSrcweir const long nEndX = rEnd.X(); 162cdf0e10cSrcweir 163cdf0e10cSrcweir nX = rStart.X(); 164cdf0e10cSrcweir nY = rStart.Y(); 165cdf0e10cSrcweir 166cdf0e10cSrcweir if ( nEndX > nX ) 167cdf0e10cSrcweir { 168cdf0e10cSrcweir for (; nX <= nEndX; nX++ ) 169cdf0e10cSrcweir SetPixel( nY, nX, rLineColor ); 170cdf0e10cSrcweir } 171cdf0e10cSrcweir else 172cdf0e10cSrcweir { 173cdf0e10cSrcweir for (; nX >= nEndX; nX-- ) 174cdf0e10cSrcweir SetPixel( nY, nX, rLineColor ); 175cdf0e10cSrcweir } 176cdf0e10cSrcweir } 177cdf0e10cSrcweir else 178cdf0e10cSrcweir { 179cdf0e10cSrcweir const long nDX = labs( rEnd.X() - rStart.X() ); 180cdf0e10cSrcweir const long nDY = labs( rEnd.Y() - rStart.Y() ); 181cdf0e10cSrcweir long nX1; 182cdf0e10cSrcweir long nY1; 183cdf0e10cSrcweir long nX2; 184cdf0e10cSrcweir long nY2; 185cdf0e10cSrcweir 186cdf0e10cSrcweir if ( nDX >= nDY ) 187cdf0e10cSrcweir { 188cdf0e10cSrcweir if ( rStart.X() < rEnd.X() ) 189cdf0e10cSrcweir { 190cdf0e10cSrcweir nX1 = rStart.X(); 191cdf0e10cSrcweir nY1 = rStart.Y(); 192cdf0e10cSrcweir nX2 = rEnd.X(); 193cdf0e10cSrcweir nY2 = rEnd.Y(); 194cdf0e10cSrcweir } 195cdf0e10cSrcweir else 196cdf0e10cSrcweir { 197cdf0e10cSrcweir nX1 = rEnd.X(); 198cdf0e10cSrcweir nY1 = rEnd.Y(); 199cdf0e10cSrcweir nX2 = rStart.X(); 200cdf0e10cSrcweir nY2 = rStart.Y(); 201cdf0e10cSrcweir } 202cdf0e10cSrcweir 203cdf0e10cSrcweir const long nDYX = ( nDY - nDX ) << 1; 204cdf0e10cSrcweir const long nDY2 = nDY << 1; 205cdf0e10cSrcweir long nD = nDY2 - nDX; 206cdf0e10cSrcweir sal_Bool bPos = nY1 < nY2; 207cdf0e10cSrcweir 208cdf0e10cSrcweir for ( nX = nX1, nY = nY1; nX <= nX2; nX++ ) 209cdf0e10cSrcweir { 210cdf0e10cSrcweir SetPixel( nY, nX, rLineColor ); 211cdf0e10cSrcweir 212cdf0e10cSrcweir if ( nD < 0 ) 213cdf0e10cSrcweir nD += nDY2; 214cdf0e10cSrcweir else 215cdf0e10cSrcweir { 216cdf0e10cSrcweir nD += nDYX; 217cdf0e10cSrcweir 218cdf0e10cSrcweir if ( bPos ) 219cdf0e10cSrcweir nY++; 220cdf0e10cSrcweir else 221cdf0e10cSrcweir nY--; 222cdf0e10cSrcweir } 223cdf0e10cSrcweir } 224cdf0e10cSrcweir } 225cdf0e10cSrcweir else 226cdf0e10cSrcweir { 227cdf0e10cSrcweir if ( rStart.Y() < rEnd.Y() ) 228cdf0e10cSrcweir { 229cdf0e10cSrcweir nX1 = rStart.X(); 230cdf0e10cSrcweir nY1 = rStart.Y(); 231cdf0e10cSrcweir nX2 = rEnd.X(); 232cdf0e10cSrcweir nY2 = rEnd.Y(); 233cdf0e10cSrcweir } 234cdf0e10cSrcweir else 235cdf0e10cSrcweir { 236cdf0e10cSrcweir nX1 = rEnd.X(); 237cdf0e10cSrcweir nY1 = rEnd.Y(); 238cdf0e10cSrcweir nX2 = rStart.X(); 239cdf0e10cSrcweir nY2 = rStart.Y(); 240cdf0e10cSrcweir } 241cdf0e10cSrcweir 242cdf0e10cSrcweir const long nDYX = ( nDX - nDY ) << 1; 243cdf0e10cSrcweir const long nDY2 = nDX << 1; 244cdf0e10cSrcweir long nD = nDY2 - nDY; 245cdf0e10cSrcweir sal_Bool bPos = nX1 < nX2; 246cdf0e10cSrcweir 247cdf0e10cSrcweir for ( nX = nX1, nY = nY1; nY <= nY2; nY++ ) 248cdf0e10cSrcweir { 249cdf0e10cSrcweir SetPixel( nY, nX, rLineColor ); 250cdf0e10cSrcweir 251cdf0e10cSrcweir if ( nD < 0 ) 252cdf0e10cSrcweir nD += nDY2; 253cdf0e10cSrcweir else 254cdf0e10cSrcweir { 255cdf0e10cSrcweir nD += nDYX; 256cdf0e10cSrcweir 257cdf0e10cSrcweir if ( bPos ) 258cdf0e10cSrcweir nX++; 259cdf0e10cSrcweir else 260cdf0e10cSrcweir nX--; 261cdf0e10cSrcweir } 262cdf0e10cSrcweir } 263cdf0e10cSrcweir } 264cdf0e10cSrcweir } 265cdf0e10cSrcweir } 266cdf0e10cSrcweir } 267cdf0e10cSrcweir 268cdf0e10cSrcweir // ------------------------------------------------------------------ 269cdf0e10cSrcweir 270cdf0e10cSrcweir void BitmapWriteAccess::FillRect( const Rectangle& rRect ) 271cdf0e10cSrcweir { 272cdf0e10cSrcweir if( mpFillColor ) 273cdf0e10cSrcweir { 274cdf0e10cSrcweir const BitmapColor& rFillColor = *mpFillColor; 275cdf0e10cSrcweir Point aPoint; 276cdf0e10cSrcweir Rectangle aRect( aPoint, maBitmap.GetSizePixel() ); 277cdf0e10cSrcweir 278cdf0e10cSrcweir aRect.Intersection( rRect ); 279cdf0e10cSrcweir 280cdf0e10cSrcweir if( !aRect.IsEmpty() ) 281cdf0e10cSrcweir { 282cdf0e10cSrcweir const long nStartX = rRect.Left(); 283cdf0e10cSrcweir const long nStartY = rRect.Top(); 284cdf0e10cSrcweir const long nEndX = rRect.Right(); 285cdf0e10cSrcweir const long nEndY = rRect.Bottom(); 286cdf0e10cSrcweir 287cdf0e10cSrcweir for( long nY = nStartY; nY <= nEndY; nY++ ) 288cdf0e10cSrcweir for( long nX = nStartX; nX <= nEndX; nX++ ) 289cdf0e10cSrcweir SetPixel( nY, nX, rFillColor ); 290cdf0e10cSrcweir } 291cdf0e10cSrcweir } 292cdf0e10cSrcweir } 293cdf0e10cSrcweir 294cdf0e10cSrcweir // ------------------------------------------------------------------ 295cdf0e10cSrcweir 296cdf0e10cSrcweir void BitmapWriteAccess::DrawRect( const Rectangle& rRect ) 297cdf0e10cSrcweir { 298cdf0e10cSrcweir if( mpFillColor ) 299cdf0e10cSrcweir FillRect( rRect ); 300cdf0e10cSrcweir 301cdf0e10cSrcweir if( mpLineColor && ( !mpFillColor || ( *mpFillColor != *mpLineColor ) ) ) 302cdf0e10cSrcweir { 303cdf0e10cSrcweir DrawLine( rRect.TopLeft(), rRect.TopRight() ); 304cdf0e10cSrcweir DrawLine( rRect.TopRight(), rRect.BottomRight() ); 305cdf0e10cSrcweir DrawLine( rRect.BottomRight(), rRect.BottomLeft() ); 306cdf0e10cSrcweir DrawLine( rRect.BottomLeft(), rRect.TopLeft() ); 307cdf0e10cSrcweir } 308cdf0e10cSrcweir } 309cdf0e10cSrcweir 310cdf0e10cSrcweir // ------------------------------------------------------------------ 311cdf0e10cSrcweir 312cdf0e10cSrcweir void BitmapWriteAccess::FillPolygon( const Polygon& rPoly ) 313cdf0e10cSrcweir { 314cdf0e10cSrcweir const sal_uInt16 nSize = rPoly.GetSize(); 315cdf0e10cSrcweir 316cdf0e10cSrcweir if( nSize && mpFillColor ) 317cdf0e10cSrcweir { 318cdf0e10cSrcweir const BitmapColor& rFillColor = *mpFillColor; 319cdf0e10cSrcweir Region aRegion( rPoly ); 320cdf0e10cSrcweir Rectangle aRect; 321cdf0e10cSrcweir 322cdf0e10cSrcweir aRegion.Intersect( Rectangle( Point(), Size( Width(), Height() ) ) ); 323cdf0e10cSrcweir 324cdf0e10cSrcweir if( !aRegion.IsEmpty() ) 325cdf0e10cSrcweir { 326cdf0e10cSrcweir RegionHandle aRegHandle( aRegion.BeginEnumRects() ); 327cdf0e10cSrcweir 328cdf0e10cSrcweir while( aRegion.GetNextEnumRect( aRegHandle, aRect ) ) 329cdf0e10cSrcweir for( long nY = aRect.Top(), nEndY = aRect.Bottom(); nY <= nEndY; nY++ ) 330cdf0e10cSrcweir for( long nX = aRect.Left(), nEndX = aRect.Right(); nX <= nEndX; nX++ ) 331cdf0e10cSrcweir SetPixel( nY, nX, rFillColor ); 332cdf0e10cSrcweir 333cdf0e10cSrcweir aRegion.EndEnumRects( aRegHandle ); 334cdf0e10cSrcweir } 335cdf0e10cSrcweir } 336cdf0e10cSrcweir } 337cdf0e10cSrcweir 338cdf0e10cSrcweir // ------------------------------------------------------------------ 339cdf0e10cSrcweir 340cdf0e10cSrcweir void BitmapWriteAccess::DrawPolygon( const Polygon& rPoly ) 341cdf0e10cSrcweir { 342cdf0e10cSrcweir if( mpFillColor ) 343cdf0e10cSrcweir FillPolygon( rPoly ); 344cdf0e10cSrcweir 345cdf0e10cSrcweir if( mpLineColor && ( !mpFillColor || ( *mpFillColor != *mpLineColor ) ) ) 346cdf0e10cSrcweir { 347cdf0e10cSrcweir const sal_uInt16 nSize = rPoly.GetSize(); 348cdf0e10cSrcweir 349cdf0e10cSrcweir for( sal_uInt16 i = 0, nSize1 = nSize - 1; i < nSize1; i++ ) 350cdf0e10cSrcweir DrawLine( rPoly[ i ], rPoly[ i + 1 ] ); 351cdf0e10cSrcweir 352cdf0e10cSrcweir if( rPoly[ nSize - 1 ] != rPoly[ 0 ] ) 353cdf0e10cSrcweir DrawLine( rPoly[ nSize - 1 ], rPoly[ 0 ] ); 354cdf0e10cSrcweir } 355cdf0e10cSrcweir } 356cdf0e10cSrcweir 357cdf0e10cSrcweir // ------------------------------------------------------------------ 358cdf0e10cSrcweir 359cdf0e10cSrcweir void BitmapWriteAccess::FillPolyPolygon( const PolyPolygon& rPolyPoly ) 360cdf0e10cSrcweir { 361cdf0e10cSrcweir const sal_uInt16 nCount = rPolyPoly.Count(); 362cdf0e10cSrcweir 363cdf0e10cSrcweir if( nCount && mpFillColor ) 364cdf0e10cSrcweir { 365cdf0e10cSrcweir const BitmapColor& rFillColor = *mpFillColor; 366cdf0e10cSrcweir Region aRegion( rPolyPoly ); 367cdf0e10cSrcweir Rectangle aRect; 368cdf0e10cSrcweir 369cdf0e10cSrcweir aRegion.Intersect( Rectangle( Point(), Size( Width(), Height() ) ) ); 370cdf0e10cSrcweir 371cdf0e10cSrcweir if( !aRegion.IsEmpty() ) 372cdf0e10cSrcweir { 373cdf0e10cSrcweir RegionHandle aRegHandle( aRegion.BeginEnumRects() ); 374cdf0e10cSrcweir 375cdf0e10cSrcweir while( aRegion.GetNextEnumRect( aRegHandle, aRect ) ) 376cdf0e10cSrcweir for( long nY = aRect.Top(), nEndY = aRect.Bottom(); nY <= nEndY; nY++ ) 377cdf0e10cSrcweir for( long nX = aRect.Left(), nEndX = aRect.Right(); nX <= nEndX; nX++ ) 378cdf0e10cSrcweir SetPixel( nY, nX, rFillColor ); 379cdf0e10cSrcweir 380cdf0e10cSrcweir aRegion.EndEnumRects( aRegHandle ); 381cdf0e10cSrcweir } 382cdf0e10cSrcweir } 383cdf0e10cSrcweir } 384cdf0e10cSrcweir 385cdf0e10cSrcweir // ------------------------------------------------------------------ 386cdf0e10cSrcweir 387cdf0e10cSrcweir void BitmapWriteAccess::DrawPolyPolygon( const PolyPolygon& rPolyPoly ) 388cdf0e10cSrcweir { 389cdf0e10cSrcweir if( mpFillColor ) 390cdf0e10cSrcweir FillPolyPolygon( rPolyPoly ); 391cdf0e10cSrcweir 392cdf0e10cSrcweir if( mpLineColor && ( !mpFillColor || ( *mpFillColor != *mpLineColor ) ) ) 393cdf0e10cSrcweir { 394cdf0e10cSrcweir for( sal_uInt16 n = 0, nCount = rPolyPoly.Count(); n < nCount; ) 395cdf0e10cSrcweir { 396cdf0e10cSrcweir const Polygon& rPoly = rPolyPoly[ n++ ]; 397cdf0e10cSrcweir const sal_uInt16 nSize = rPoly.GetSize(); 398cdf0e10cSrcweir 399cdf0e10cSrcweir if( nSize ) 400cdf0e10cSrcweir { 401cdf0e10cSrcweir for( sal_uInt16 i = 0, nSize1 = nSize - 1; i < nSize1; i++ ) 402cdf0e10cSrcweir DrawLine( rPoly[ i ], rPoly[ i + 1 ] ); 403cdf0e10cSrcweir 404cdf0e10cSrcweir if( rPoly[ nSize - 1 ] != rPoly[ 0 ] ) 405cdf0e10cSrcweir DrawLine( rPoly[ nSize - 1 ], rPoly[ 0 ] ); 406cdf0e10cSrcweir } 407cdf0e10cSrcweir } 408cdf0e10cSrcweir } 409cdf0e10cSrcweir } 410