xref: /AOO41X/main/vcl/source/gdi/dibtools.cxx (revision a29d375c28feefee5f66a5e3ed841463d3388e9b)
1 /**************************************************************
2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 // MARKER(update_precomp.py): autogen include statement, do not remove
23 #include "precompiled_vcl.hxx"
24 
25 #include <vcl/salbtype.hxx>
26 #include <vcl/dibtools.hxx>
27 #include <tools/zcodec.hxx>
28 #include <tools/stream.hxx>
29 #include <vcl/bitmapex.hxx>
30 #include <vcl/bmpacc.hxx>
31 #include <vcl/outdev.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 // - Defines -
35 
36 #define DIBCOREHEADERSIZE       ( 12UL )
37 #define DIBINFOHEADERSIZE       ( sizeof(DIBInfoHeader) )
38 #define DIBV5HEADERSIZE         ( sizeof(DIBV5Header) )
39 
40 //////////////////////////////////////////////////////////////////////////////
41 // - Compression defines
42 
43 #define COMPRESS_OWN                ('S'|('D'<<8UL))
44 #define COMPRESS_NONE               ( 0UL )
45 #define RLE_8                       ( 1UL )
46 #define RLE_4                       ( 2UL )
47 #define BITFIELDS                   ( 3UL )
48 #define ZCOMPRESS                   ( COMPRESS_OWN | 0x01000000UL ) /* == 'SD01' (binary) */
49 
50 //////////////////////////////////////////////////////////////////////////////
51 // - DIBInfoHeader and DIBV5Header
52 
53 typedef sal_Int32 FXPT2DOT30;
54 
55 struct CIEXYZ
56 {
57     FXPT2DOT30      aXyzX;
58     FXPT2DOT30      aXyzY;
59     FXPT2DOT30      aXyzZ;
60 
61     CIEXYZ()
62     :   aXyzX(0L),
63         aXyzY(0L),
64         aXyzZ(0L)
65     {}
66 
67     ~CIEXYZ()
68     {}
69 };
70 
71 struct CIEXYZTriple
72 {
73     CIEXYZ          aXyzRed;
74     CIEXYZ          aXyzGreen;
75     CIEXYZ          aXyzBlue;
76 
77     CIEXYZTriple()
78     :   aXyzRed(),
79         aXyzGreen(),
80         aXyzBlue()
81     {}
82 
83     ~CIEXYZTriple()
84     {}
85 };
86 
87 struct DIBInfoHeader
88 {
89     sal_uInt32      nSize;
90     sal_Int32       nWidth;
91     sal_Int32       nHeight;
92     sal_uInt16      nPlanes;
93     sal_uInt16      nBitCount;
94     sal_uInt32      nCompression;
95     sal_uInt32      nSizeImage;
96     sal_Int32       nXPelsPerMeter;
97     sal_Int32       nYPelsPerMeter;
98     sal_uInt32      nColsUsed;
99     sal_uInt32      nColsImportant;
100 
101     DIBInfoHeader()
102     :   nSize(0UL),
103         nWidth(0UL),
104         nHeight(0UL),
105         nPlanes(0),
106         nBitCount(0),
107         nCompression(0),
108         nSizeImage(0),
109         nXPelsPerMeter(0UL),
110         nYPelsPerMeter(0UL),
111         nColsUsed(0UL),
112         nColsImportant(0UL)
113     {}
114 
115     ~DIBInfoHeader()
116     {}
117 };
118 
119 struct DIBV5Header : public DIBInfoHeader
120 {
121     sal_uInt32      nV5RedMask;
122     sal_uInt32      nV5GreenMask;
123     sal_uInt32      nV5BlueMask;
124     sal_uInt32      nV5AlphaMask;
125     sal_uInt32      nV5CSType;
126     CIEXYZTriple    aV5Endpoints;
127     sal_uInt32      nV5GammaRed;
128     sal_uInt32      nV5GammaGreen;
129     sal_uInt32      nV5GammaBlue;
130     sal_uInt32      nV5Intent;
131     sal_uInt32      nV5ProfileData;
132     sal_uInt32      nV5ProfileSize;
133     sal_uInt32      nV5Reserved;
134 
135     DIBV5Header()
136     :   DIBInfoHeader(),
137         nV5RedMask(0UL),
138         nV5GreenMask(0UL),
139         nV5BlueMask(0UL),
140         nV5AlphaMask(0UL),
141         nV5CSType(0UL),
142         aV5Endpoints(),
143         nV5GammaRed(0UL),
144         nV5GammaGreen(0UL),
145         nV5GammaBlue(0UL),
146         nV5Intent(0UL),
147         nV5ProfileData(0UL),
148         nV5ProfileSize(0UL),
149         nV5Reserved(0UL)
150     {}
151 
152     ~DIBV5Header()
153     {}
154 };
155 
156 //////////////////////////////////////////////////////////////////////////////
157 
158 namespace
159 {
160     inline sal_uInt16 discretizeBitcount( sal_uInt16 nInputCount )
161     {
162         return ( nInputCount <= 1 ) ? 1 :
163                ( nInputCount <= 4 ) ? 4 :
164                ( nInputCount <= 8 ) ? 8 : 24;
165     }
166 
167     inline bool isBitfieldCompression( sal_uLong nScanlineFormat )
168     {
169         return (BMP_FORMAT_16BIT_TC_LSB_MASK == nScanlineFormat) || (BMP_FORMAT_32BIT_TC_MASK == nScanlineFormat);
170     }
171 }
172 
173 //////////////////////////////////////////////////////////////////////////////
174 
175 bool ImplReadDIBInfoHeader(SvStream& rIStm, DIBV5Header& rHeader, bool& bTopDown)
176 {
177     // BITMAPINFOHEADER or BITMAPCOREHEADER or BITMAPV5HEADER
178     const sal_Size aStartPos(rIStm.Tell());
179     rIStm >> rHeader.nSize;
180 
181     // BITMAPCOREHEADER
182     if ( rHeader.nSize == DIBCOREHEADERSIZE )
183     {
184         sal_Int16 nTmp16;
185 
186         rIStm >> nTmp16; rHeader.nWidth = nTmp16;
187         rIStm >> nTmp16; rHeader.nHeight = nTmp16;
188         rIStm >> rHeader.nPlanes;
189         rIStm >> rHeader.nBitCount;
190     }
191     else
192     {
193         // BITMAPCOREHEADER, BITMAPV5HEADER or unknown. Read as far as possible
194         sal_Size nUsed(sizeof(rHeader.nSize));
195 
196         // read DIBInfoHeader entries
197         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nWidth; nUsed += sizeof(rHeader.nWidth); }
198         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nHeight; nUsed += sizeof(rHeader.nHeight); }
199         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nPlanes; nUsed += sizeof(rHeader.nPlanes); }
200         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nBitCount;  nUsed += sizeof(rHeader.nBitCount); }
201         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nCompression;  nUsed += sizeof(rHeader.nCompression); }
202         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nSizeImage;  nUsed += sizeof(rHeader.nSizeImage); }
203         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nXPelsPerMeter;  nUsed += sizeof(rHeader.nXPelsPerMeter); }
204         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nYPelsPerMeter;  nUsed += sizeof(rHeader.nYPelsPerMeter); }
205         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nColsUsed;  nUsed += sizeof(rHeader.nColsUsed); }
206         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nColsImportant;  nUsed += sizeof(rHeader.nColsImportant); }
207 
208         // read DIBV5HEADER members
209         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5RedMask; nUsed += sizeof(rHeader.nV5RedMask); }
210         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GreenMask; nUsed += sizeof(rHeader.nV5GreenMask);  }
211         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5BlueMask; nUsed += sizeof(rHeader.nV5BlueMask);  }
212         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5AlphaMask; nUsed += sizeof(rHeader.nV5AlphaMask);  }
213         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5CSType; nUsed += sizeof(rHeader.nV5CSType);  }
214 
215         // read contained CIEXYZTriple's
216         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzRed.aXyzX; nUsed += sizeof(rHeader.aV5Endpoints.aXyzRed.aXyzX); }
217         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzRed.aXyzY; nUsed += sizeof(rHeader.aV5Endpoints.aXyzRed.aXyzY); }
218         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzRed.aXyzZ; nUsed += sizeof(rHeader.aV5Endpoints.aXyzRed.aXyzZ); }
219         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzGreen.aXyzX; nUsed += sizeof(rHeader.aV5Endpoints.aXyzGreen.aXyzX); }
220         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzGreen.aXyzY; nUsed += sizeof(rHeader.aV5Endpoints.aXyzGreen.aXyzY); }
221         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzGreen.aXyzZ; nUsed += sizeof(rHeader.aV5Endpoints.aXyzGreen.aXyzZ); }
222         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzBlue.aXyzX; nUsed += sizeof(rHeader.aV5Endpoints.aXyzBlue.aXyzX); }
223         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzBlue.aXyzY; nUsed += sizeof(rHeader.aV5Endpoints.aXyzBlue.aXyzY); }
224         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzBlue.aXyzZ; nUsed += sizeof(rHeader.aV5Endpoints.aXyzBlue.aXyzZ); }
225 
226         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GammaRed; nUsed += sizeof(rHeader.nV5GammaRed);  }
227         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GammaGreen; nUsed += sizeof(rHeader.nV5GammaGreen);  }
228         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GammaBlue; nUsed += sizeof(rHeader.nV5GammaBlue);  }
229         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5Intent; nUsed += sizeof(rHeader.nV5Intent);  }
230         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5ProfileData; nUsed += sizeof(rHeader.nV5ProfileData);  }
231         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5ProfileSize; nUsed += sizeof(rHeader.nV5ProfileSize);  }
232         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5Reserved; nUsed += sizeof(rHeader.nV5Reserved);  }
233 
234         // seek to EndPos
235         rIStm.Seek(aStartPos + rHeader.nSize);
236     }
237 
238     if ( rHeader.nHeight < 0 )
239     {
240         bTopDown = true;
241         rHeader.nHeight *= -1;
242     }
243     else
244     {
245         bTopDown = false;
246     }
247 
248     if ( rHeader.nWidth < 0 )
249     {
250         rIStm.SetError( SVSTREAM_FILEFORMAT_ERROR );
251     }
252 
253     // #144105# protect a little against damaged files
254     if( rHeader.nSizeImage > ( 16 * static_cast< sal_uInt32 >( rHeader.nWidth * rHeader.nHeight ) ) )
255     {
256         rHeader.nSizeImage = 0;
257     }
258 
259     return( ( rHeader.nPlanes == 1 ) && ( rIStm.GetError() == 0UL ) );
260 }
261 
262 bool ImplReadDIBPalette( SvStream& rIStm, BitmapWriteAccess& rAcc, bool bQuad )
263 {
264     const sal_uInt16    nColors = rAcc.GetPaletteEntryCount();
265     const sal_uLong     nPalSize = nColors * ( bQuad ? 4UL : 3UL );
266     BitmapColor     aPalColor;
267 
268     sal_uInt8* pEntries = new sal_uInt8[ nPalSize ];
269     rIStm.Read( pEntries, nPalSize );
270 
271     sal_uInt8* pTmpEntry = pEntries;
272     for( sal_uInt16 i = 0; i < nColors; i++ )
273     {
274         aPalColor.SetBlue( *pTmpEntry++ );
275         aPalColor.SetGreen( *pTmpEntry++ );
276         aPalColor.SetRed( *pTmpEntry++ );
277 
278         if( bQuad )
279             pTmpEntry++;
280 
281         rAcc.SetPaletteColor( i, aPalColor );
282     }
283 
284     delete[] pEntries;
285 
286     return( rIStm.GetError() == 0UL );
287 }
288 
289 void ImplDecodeRLE( sal_uInt8* pBuffer, DIBV5Header& rHeader, BitmapWriteAccess& rAcc, bool bRLE4 )
290 {
291     Scanline    pRLE = pBuffer;
292     long        nY = rHeader.nHeight - 1L;
293     const sal_uLong nWidth = rAcc.Width();
294     sal_uLong       nCountByte;
295     sal_uLong       nRunByte;
296     sal_uLong       nX = 0UL;
297     sal_uInt8       cTmp;
298     bool        bEndDecoding = false;
299 
300     do
301     {
302         if( ( nCountByte = *pRLE++ ) == 0 )
303         {
304             nRunByte = *pRLE++;
305 
306             if( nRunByte > 2 )
307             {
308                 if( bRLE4 )
309                 {
310                     nCountByte = nRunByte >> 1;
311 
312                     for( sal_uLong i = 0UL; i < nCountByte; i++ )
313                     {
314                         cTmp = *pRLE++;
315 
316                         if( nX < nWidth )
317                             rAcc.SetPixelIndex( nY, nX++, cTmp >> 4 );
318 
319                         if( nX < nWidth )
320                             rAcc.SetPixelIndex( nY, nX++, cTmp & 0x0f );
321                     }
322 
323                     if( nRunByte & 1 )
324                     {
325                         if( nX < nWidth )
326                             rAcc.SetPixelIndex( nY, nX++, *pRLE >> 4 );
327 
328                         pRLE++;
329                     }
330 
331                     if( ( ( nRunByte + 1 ) >> 1 ) & 1 )
332                         pRLE++;
333                 }
334                 else
335                 {
336                     for( sal_uLong i = 0UL; i < nRunByte; i++ )
337                     {
338                         if( nX < nWidth )
339                             rAcc.SetPixelIndex( nY, nX++, *pRLE );
340 
341                         pRLE++;
342                     }
343 
344                     if( nRunByte & 1 )
345                         pRLE++;
346                 }
347             }
348             else if( !nRunByte )
349             {
350                 nY--;
351                 nX = 0UL;
352             }
353             else if( nRunByte == 1 )
354                 bEndDecoding = true;
355             else
356             {
357                 nX += *pRLE++;
358                 nY -= *pRLE++;
359             }
360         }
361         else
362         {
363             cTmp = *pRLE++;
364 
365             if( bRLE4 )
366             {
367                 nRunByte = nCountByte >> 1;
368 
369                 for( sal_uLong i = 0UL; i < nRunByte; i++ )
370                 {
371                     if( nX < nWidth )
372                         rAcc.SetPixelIndex( nY, nX++, cTmp >> 4 );
373 
374                     if( nX < nWidth )
375                         rAcc.SetPixelIndex( nY, nX++, cTmp & 0x0f );
376                 }
377 
378                 if( ( nCountByte & 1 ) && ( nX < nWidth ) )
379                     rAcc.SetPixelIndex( nY, nX++, cTmp >> 4 );
380             }
381             else
382             {
383                 for( sal_uLong i = 0UL; ( i < nCountByte ) && ( nX < nWidth ); i++ )
384                     rAcc.SetPixelIndex( nY, nX++, cTmp );
385             }
386         }
387     }
388     while ( !bEndDecoding && ( nY >= 0L ) );
389 }
390 
391 bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& rAcc, BitmapWriteAccess* pAccAlpha, bool bTopDown, bool& rAlphaUsed)
392 {
393     const sal_uLong nAlignedWidth = AlignedWidth4Bytes(rHeader.nWidth * rHeader.nBitCount);
394     sal_uInt32 nRMask(( rHeader.nBitCount == 16 ) ? 0x00007c00UL : 0x00ff0000UL);
395     sal_uInt32 nGMask(( rHeader.nBitCount == 16 ) ? 0x000003e0UL : 0x0000ff00UL);
396     sal_uInt32 nBMask(( rHeader.nBitCount == 16 ) ? 0x0000001fUL : 0x000000ffUL);
397     bool bNative(false);
398     bool bTCMask(!pAccAlpha && ((16 == rHeader.nBitCount) || (32 == rHeader.nBitCount)));
399     bool bRLE((RLE_8 == rHeader.nCompression && 8 == rHeader.nBitCount) || (RLE_4 == rHeader.nCompression && 4 == rHeader.nBitCount));
400 
401     // Is native format?
402     switch(rAcc.GetScanlineFormat())
403     {
404         case( BMP_FORMAT_1BIT_MSB_PAL ):
405         case( BMP_FORMAT_4BIT_MSN_PAL ):
406         case( BMP_FORMAT_8BIT_PAL ):
407         case( BMP_FORMAT_24BIT_TC_BGR ):
408         {
409             bNative = ( ( static_cast< bool >(rAcc.IsBottomUp()) != bTopDown ) && !bRLE && !bTCMask && ( rAcc.GetScanlineSize() == nAlignedWidth ) );
410             break;
411         }
412 
413         default:
414         {
415             break;
416         }
417     }
418 
419     // Read data
420     if(bNative)
421     {
422         rIStm.Read(rAcc.GetBuffer(), rHeader.nHeight * nAlignedWidth);
423     }
424     else
425     {
426         // Read color mask
427         if(bTCMask && BITFIELDS == rHeader.nCompression)
428         {
429             rIStm.SeekRel( -12L );
430             rIStm >> nRMask;
431             rIStm >> nGMask;
432             rIStm >> nBMask;
433         }
434 
435         if(bRLE)
436         {
437             if(!rHeader.nSizeImage)
438             {
439                 const sal_uLong nOldPos(rIStm.Tell());
440 
441                 rIStm.Seek(STREAM_SEEK_TO_END);
442                 rHeader.nSizeImage = rIStm.Tell() - nOldPos;
443                 rIStm.Seek(nOldPos);
444             }
445 
446             sal_uInt8* pBuffer = (sal_uInt8*)rtl_allocateMemory(rHeader.nSizeImage);
447             rIStm.Read((char*)pBuffer, rHeader.nSizeImage);
448             ImplDecodeRLE(pBuffer, rHeader, rAcc, RLE_4 == rHeader.nCompression);
449             rtl_freeMemory(pBuffer);
450         }
451         else
452         {
453             const long nWidth(rHeader.nWidth);
454             const long nHeight(rHeader.nHeight);
455             sal_uInt8* pBuf = new sal_uInt8[nAlignedWidth];
456 
457             const long nI(bTopDown ? 1 : -1);
458             long nY(bTopDown ? 0 : nHeight - 1);
459             long nCount(nHeight);
460 
461             switch(rHeader.nBitCount)
462             {
463                 case( 1 ):
464                 {
465                     sal_uInt8*  pTmp;
466                     sal_uInt8   cTmp;
467 
468                     for( ; nCount--; nY += nI )
469                     {
470                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
471                         cTmp = *pTmp++;
472 
473                         for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ )
474                         {
475                             if( !nShift )
476                             {
477                                 nShift = 8L,
478                                 cTmp = *pTmp++;
479                             }
480 
481                             rAcc.SetPixelIndex( nY, nX, (cTmp >> --nShift) & 1);
482                         }
483                     }
484                 }
485                 break;
486 
487                 case( 4 ):
488                 {
489                     sal_uInt8*  pTmp;
490                     sal_uInt8   cTmp;
491 
492                     for( ; nCount--; nY += nI )
493                     {
494                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
495                         cTmp = *pTmp++;
496 
497                         for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ )
498                         {
499                             if( !nShift )
500                             {
501                                 nShift = 2UL,
502                                 cTmp = *pTmp++;
503                             }
504 
505                             rAcc.SetPixelIndex( nY, nX, (cTmp >> ( --nShift << 2UL ) ) & 0x0f);
506                         }
507                     }
508                 }
509                 break;
510 
511                 case( 8 ):
512                 {
513                     sal_uInt8*  pTmp;
514 
515                     for( ; nCount--; nY += nI )
516                     {
517                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
518 
519                         for( long nX = 0L; nX < nWidth; nX++ )
520                             rAcc.SetPixelIndex( nY, nX, *pTmp++ );
521                     }
522                 }
523                 break;
524 
525                 case( 16 ):
526                 {
527                     ColorMask   aMask( nRMask, nGMask, nBMask );
528                     BitmapColor aColor;
529                     sal_uInt16*     pTmp16;
530 
531                     for( ; nCount--; nY += nI )
532                     {
533                         rIStm.Read( (char*)( pTmp16 = (sal_uInt16*) pBuf ), nAlignedWidth );
534 
535                         for( long nX = 0L; nX < nWidth; nX++ )
536                         {
537                             aMask.GetColorFor16BitLSB( aColor, (sal_uInt8*) pTmp16++ );
538                             rAcc.SetPixel( nY, nX, aColor );
539                         }
540                     }
541                 }
542                 break;
543 
544                 case( 24 ):
545                 {
546                     BitmapColor aPixelColor;
547                     sal_uInt8*      pTmp;
548 
549                     for( ; nCount--; nY += nI )
550                     {
551                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
552 
553                         for( long nX = 0L; nX < nWidth; nX++ )
554                         {
555                             aPixelColor.SetBlue( *pTmp++ );
556                             aPixelColor.SetGreen( *pTmp++ );
557                             aPixelColor.SetRed( *pTmp++ );
558                             rAcc.SetPixel( nY, nX, aPixelColor );
559                         }
560                     }
561                 }
562                 break;
563 
564                 case( 32 ):
565                 {
566                     ColorMask aMask(nRMask, nGMask, nBMask);
567                     BitmapColor aColor;
568                     sal_uInt32* pTmp32;
569 
570                     if(pAccAlpha)
571                     {
572                         sal_uInt8 aAlpha;
573 
574                         for( ; nCount--; nY += nI )
575                         {
576                             rIStm.Read( (char*)( pTmp32 = (sal_uInt32*) pBuf ), nAlignedWidth );
577 
578                             for( long nX = 0L; nX < nWidth; nX++ )
579                             {
580                                 aMask.GetColorAndAlphaFor32Bit( aColor, aAlpha, (sal_uInt8*) pTmp32++ );
581                                 rAcc.SetPixel( nY, nX, aColor );
582                                 pAccAlpha->SetPixelIndex(nY, nX, sal_uInt8(0xff) - aAlpha);
583                                 rAlphaUsed |= bool(0xff != aAlpha);
584                             }
585                         }
586                     }
587                     else
588                     {
589                         for( ; nCount--; nY += nI )
590                         {
591                             rIStm.Read( (char*)( pTmp32 = (sal_uInt32*) pBuf ), nAlignedWidth );
592 
593                             for( long nX = 0L; nX < nWidth; nX++ )
594                             {
595                                 aMask.GetColorFor32Bit( aColor, (sal_uInt8*) pTmp32++ );
596                                 rAcc.SetPixel( nY, nX, aColor );
597                             }
598                         }
599                     }
600                 }
601             }
602 
603             delete[] pBuf;
604         }
605     }
606 
607     return( rIStm.GetError() == 0UL );
608 }
609 
610 bool ImplReadDIBBody( SvStream& rIStm, Bitmap& rBmp, Bitmap* pBmpAlpha, sal_uLong nOffset )
611 {
612     DIBV5Header aHeader;
613     const sal_uLong nStmPos = rIStm.Tell();
614     bool bRet(false);
615     bool bTopDown(false);
616 
617     if(ImplReadDIBInfoHeader(rIStm, aHeader, bTopDown) && aHeader.nWidth && aHeader.nHeight && aHeader.nBitCount)
618     {
619         const sal_uInt16 nBitCount(discretizeBitcount(aHeader.nBitCount));
620         const Size aSizePixel(aHeader.nWidth, aHeader.nHeight);
621         BitmapPalette aDummyPal;
622         Bitmap aNewBmp(aSizePixel, nBitCount, &aDummyPal);
623         Bitmap aNewBmpAlpha;
624         BitmapWriteAccess* pAcc = aNewBmp.AcquireWriteAccess();
625         BitmapWriteAccess* pAccAlpha = 0;
626         bool bAlphaPossible(pBmpAlpha && aHeader.nBitCount == 32);
627 
628         if(bAlphaPossible)
629         {
630             const bool bRedSet(0 != aHeader.nV5RedMask);
631             const bool bGreenSet(0 != aHeader.nV5GreenMask);
632             const bool bBlueSet(0 != aHeader.nV5BlueMask);
633 
634             // some clipboard entries have alpha mask on zero to say that there is
635             // no alpha; do only use this when the other masks are set. The MS docu
636             // says that that masks are only to be set when bV5Compression is set to
637             // BI_BITFIELDS, but there seem to exist a wild variety of usages...
638             if((bRedSet || bGreenSet || bBlueSet) && (0 == aHeader.nV5AlphaMask))
639             {
640                 bAlphaPossible = false;
641             }
642         }
643 
644         if(bAlphaPossible)
645         {
646             aNewBmpAlpha = Bitmap(aSizePixel, 8);
647             pAccAlpha = aNewBmpAlpha.AcquireWriteAccess();
648         }
649 
650         if(pAcc)
651         {
652             sal_uInt16 nColors(0);
653             SvStream* pIStm;
654             SvMemoryStream* pMemStm = NULL;
655             sal_uInt8* pData = NULL;
656 
657             if(nBitCount <= 8)
658             {
659                 if(aHeader.nColsUsed)
660                 {
661                     nColors = (sal_uInt16)aHeader.nColsUsed;
662                 }
663                 else
664                 {
665                     nColors = ( 1 << aHeader.nBitCount );
666                 }
667             }
668 
669             if(ZCOMPRESS == aHeader.nCompression)
670             {
671                 ZCodec aCodec;
672                 sal_uInt32 nCodedSize(0);
673                 sal_uInt32  nUncodedSize(0);
674                 sal_uLong nCodedPos(0);
675 
676                 // read coding information
677                 rIStm >> nCodedSize >> nUncodedSize >> aHeader.nCompression;
678                 pData = (sal_uInt8*) rtl_allocateMemory( nUncodedSize );
679 
680                 // decode buffer
681                 nCodedPos = rIStm.Tell();
682                 aCodec.BeginCompression();
683                 aCodec.Read( rIStm, pData, nUncodedSize );
684                 aCodec.EndCompression();
685 
686                 // skip unread bytes from coded buffer
687                 rIStm.SeekRel( nCodedSize - ( rIStm.Tell() - nCodedPos ) );
688 
689                 // set decoded bytes to memory stream,
690                 // from which we will read the bitmap data
691                 pIStm = pMemStm = new SvMemoryStream;
692                 pMemStm->SetBuffer( (char*) pData, nUncodedSize, false, nUncodedSize );
693                 nOffset = 0;
694             }
695             else
696             {
697                 pIStm = &rIStm;
698             }
699 
700             // read palette
701             if(nColors)
702             {
703                 pAcc->SetPaletteEntryCount(nColors);
704                 ImplReadDIBPalette(*pIStm, *pAcc, aHeader.nSize != DIBCOREHEADERSIZE);
705             }
706 
707             // read bits
708             bool bAlphaUsed(false);
709 
710             if(!pIStm->GetError())
711             {
712                 if(nOffset)
713                 {
714                     pIStm->SeekRel(nOffset - (pIStm->Tell() - nStmPos));
715                 }
716 
717                 bRet = ImplReadDIBBits(*pIStm, aHeader, *pAcc, pAccAlpha, bTopDown, bAlphaUsed);
718 
719                 if(bRet && aHeader.nXPelsPerMeter && aHeader.nYPelsPerMeter)
720                 {
721                     MapMode aMapMode(
722                         MAP_MM,
723                         Point(),
724                         Fraction(1000, aHeader.nXPelsPerMeter),
725                         Fraction(1000, aHeader.nYPelsPerMeter));
726 
727                     aNewBmp.SetPrefMapMode(aMapMode);
728                     aNewBmp.SetPrefSize(Size(aHeader.nWidth, aHeader.nHeight));
729                 }
730             }
731 
732             if( pData )
733             {
734                 rtl_freeMemory(pData);
735             }
736 
737             delete pMemStm;
738             aNewBmp.ReleaseAccess(pAcc);
739 
740             if(bAlphaPossible)
741             {
742                 aNewBmpAlpha.ReleaseAccess(pAccAlpha);
743 
744                 if(!bAlphaUsed)
745                 {
746                     bAlphaPossible = false;
747                 }
748             }
749 
750             if(bRet)
751             {
752                 rBmp = aNewBmp;
753 
754                 if(bAlphaPossible)
755                 {
756                     *pBmpAlpha = aNewBmpAlpha;
757                 }
758             }
759         }
760     }
761 
762     return bRet;
763 }
764 
765 bool ImplReadDIBFileHeader( SvStream& rIStm, sal_uLong& rOffset )
766 {
767     sal_uInt32  nTmp32;
768     sal_uInt16  nTmp16 = 0;
769     bool    bRet = false;
770 
771     rIStm >> nTmp16;
772 
773     if ( ( 0x4D42 == nTmp16 ) || ( 0x4142 == nTmp16 ) )
774     {
775         if ( 0x4142 == nTmp16 )
776         {
777             rIStm.SeekRel( 12L );
778             rIStm >> nTmp16;
779             rIStm.SeekRel( 8L );
780             rIStm >> nTmp32;
781             rOffset = nTmp32 - 28UL;
782             bRet = ( 0x4D42 == nTmp16 );
783         }
784         else // 0x4D42 == nTmp16, 'MB' from BITMAPFILEHEADER
785         {
786             rIStm.SeekRel( 8L );        // we are on bfSize member of BITMAPFILEHEADER, forward to bfOffBits
787             rIStm >> nTmp32;            // read bfOffBits
788             rOffset = nTmp32 - 14UL;    // adapt offset by sizeof(BITMAPFILEHEADER)
789             bRet = ( rIStm.GetError() == 0UL );
790         }
791     }
792     else
793         rIStm.SetError( SVSTREAM_FILEFORMAT_ERROR );
794 
795     return bRet;
796 }
797 
798 bool ImplWriteDIBPalette( SvStream& rOStm, BitmapReadAccess& rAcc )
799 {
800     const sal_uInt16    nColors = rAcc.GetPaletteEntryCount();
801     const sal_uLong     nPalSize = nColors * 4UL;
802     sal_uInt8*          pEntries = new sal_uInt8[ nPalSize ];
803     sal_uInt8*          pTmpEntry = pEntries;
804     BitmapColor     aPalColor;
805 
806     for( sal_uInt16 i = 0; i < nColors; i++ )
807     {
808         const BitmapColor& rPalColor = rAcc.GetPaletteColor( i );
809 
810         *pTmpEntry++ = rPalColor.GetBlue();
811         *pTmpEntry++ = rPalColor.GetGreen();
812         *pTmpEntry++ = rPalColor.GetRed();
813         *pTmpEntry++ = 0;
814     }
815 
816     rOStm.Write( pEntries, nPalSize );
817     delete[] pEntries;
818 
819     return( rOStm.GetError() == 0UL );
820 }
821 
822 bool ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, bool bRLE4 )
823 {
824     const sal_uLong nWidth = rAcc.Width();
825     const sal_uLong nHeight = rAcc.Height();
826     sal_uLong       nX;
827     sal_uLong       nSaveIndex;
828     sal_uLong       nCount;
829     sal_uLong       nBufCount;
830     sal_uInt8*      pBuf = new sal_uInt8[ ( nWidth << 1 ) + 2 ];
831     sal_uInt8*      pTmp;
832     sal_uInt8       cPix;
833     sal_uInt8       cLast;
834     bool        bFound;
835 
836     for ( long nY = nHeight - 1L; nY >= 0L; nY-- )
837     {
838         pTmp = pBuf;
839         nX = nBufCount = 0UL;
840 
841         while( nX < nWidth )
842         {
843             nCount = 1L;
844             cPix = rAcc.GetPixelIndex( nY, nX++ );
845 
846             while( ( nX < nWidth ) && ( nCount < 255L )
847                 && ( cPix == rAcc.GetPixelIndex( nY, nX ) ) )
848             {
849                 nX++;
850                 nCount++;
851             }
852 
853             if ( nCount > 1 )
854             {
855                 *pTmp++ = (sal_uInt8) nCount;
856                 *pTmp++ = ( bRLE4 ? ( ( cPix << 4 ) | cPix ) : cPix );
857                 nBufCount += 2;
858             }
859             else
860             {
861                 cLast = cPix;
862                 nSaveIndex = nX - 1UL;
863                 bFound = false;
864 
865                 while( ( nX < nWidth ) && ( nCount < 256L )
866                     && ( cPix = rAcc.GetPixelIndex( nY, nX ) ) != cLast )
867                 {
868                     nX++; nCount++;
869                     cLast = cPix;
870                     bFound = true;
871                 }
872 
873                 if ( bFound )
874                     nX--;
875 
876                 if ( nCount > 3 )
877                 {
878                     *pTmp++ = 0;
879                     *pTmp++ = (sal_uInt8) --nCount;
880 
881                     if( bRLE4 )
882                     {
883                         for ( sal_uLong i = 0; i < nCount; i++, pTmp++ )
884                         {
885                             *pTmp = rAcc.GetPixelIndex( nY, nSaveIndex++ ) << 4;
886 
887                             if ( ++i < nCount )
888                                 *pTmp |= rAcc.GetPixelIndex( nY, nSaveIndex++ );
889                         }
890 
891                         nCount = ( nCount + 1 ) >> 1;
892                     }
893                     else
894                     {
895                         for( sal_uLong i = 0UL; i < nCount; i++ )
896                             *pTmp++ = rAcc.GetPixelIndex( nY, nSaveIndex++ );
897                     }
898 
899                     if ( nCount & 1 )
900                     {
901                         *pTmp++ = 0;
902                         nBufCount += ( nCount + 3 );
903                     }
904                     else
905                         nBufCount += ( nCount + 2 );
906                 }
907                 else
908                 {
909                     *pTmp++ = 1;
910                     *pTmp++ = rAcc.GetPixelIndex( nY, nSaveIndex ) << (bRLE4 ? 4 : 0);
911 
912                     if ( nCount == 3 )
913                     {
914                         *pTmp++ = 1;
915                         *pTmp++ = rAcc.GetPixelIndex( nY, ++nSaveIndex ) << ( bRLE4 ? 4 : 0 );
916                         nBufCount += 4;
917                     }
918                     else
919                         nBufCount += 2;
920                 }
921             }
922         }
923 
924         pBuf[ nBufCount++ ] = 0;
925         pBuf[ nBufCount++ ] = 0;
926 
927         rOStm.Write( pBuf, nBufCount );
928     }
929 
930     rOStm << (sal_uInt8) 0;
931     rOStm << (sal_uInt8) 1;
932 
933     delete[] pBuf;
934 
935     return( rOStm.GetError() == 0UL );
936 }
937 
938 bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* pAccAlpha, sal_uLong nCompression, sal_uInt32& rImageSize)
939 {
940     if(!pAccAlpha && BITFIELDS == nCompression)
941     {
942         const ColorMask&    rMask = rAcc.GetColorMask();
943         SVBT32              aVal32;
944 
945         UInt32ToSVBT32( rMask.GetRedMask(), aVal32 );
946         rOStm.Write( (sal_uInt8*) aVal32, 4UL );
947 
948         UInt32ToSVBT32( rMask.GetGreenMask(), aVal32 );
949         rOStm.Write( (sal_uInt8*) aVal32, 4UL );
950 
951         UInt32ToSVBT32( rMask.GetBlueMask(), aVal32 );
952         rOStm.Write( (sal_uInt8*) aVal32, 4UL );
953 
954         rImageSize = rOStm.Tell();
955 
956         if( rAcc.IsBottomUp() )
957             rOStm.Write( rAcc.GetBuffer(), rAcc.Height() * rAcc.GetScanlineSize() );
958         else
959         {
960             for( long nY = rAcc.Height() - 1, nScanlineSize = rAcc.GetScanlineSize(); nY >= 0L; nY-- )
961                 rOStm.Write( rAcc.GetScanline( nY ), nScanlineSize );
962         }
963     }
964     else if(!pAccAlpha && ((RLE_4 == nCompression) || (RLE_8 == nCompression)))
965     {
966         rImageSize = rOStm.Tell();
967         ImplWriteRLE( rOStm, rAcc, RLE_4 == nCompression );
968     }
969     else if(!nCompression)
970     {
971         // #i5xxx# Limit bitcount to 24bit, the 32 bit cases are not
972         // handled properly below (would have to set color masks, and
973         // nCompression=BITFIELDS - but color mask is not set for
974         // formats != *_TC_*). Note that this very problem might cause
975         // trouble at other places - the introduction of 32 bit RGBA
976         // bitmaps is relatively recent.
977         // #i59239# discretize bitcount for aligned width to 1,4,8,24
978         // (other cases are not written below)
979         const sal_uInt16 nBitCount(pAccAlpha ? 32 : discretizeBitcount(static_cast< sal_uInt16 >(rAcc.GetBitCount())));
980         const sal_uLong nAlignedWidth(AlignedWidth4Bytes(rAcc.Width() * nBitCount));
981         bool bNative(false);
982 
983         switch(rAcc.GetScanlineFormat())
984         {
985             case( BMP_FORMAT_1BIT_MSB_PAL ):
986             case( BMP_FORMAT_4BIT_MSN_PAL ):
987             case( BMP_FORMAT_8BIT_PAL ):
988             case( BMP_FORMAT_24BIT_TC_BGR ):
989             {
990                 if(!pAccAlpha && rAcc.IsBottomUp() && (rAcc.GetScanlineSize() == nAlignedWidth))
991                 {
992                     bNative = true;
993                 }
994 
995                 break;
996             }
997 
998             default:
999             {
1000                 break;
1001             }
1002         }
1003 
1004         rImageSize = rOStm.Tell();
1005 
1006         if(bNative)
1007         {
1008             rOStm.Write(rAcc.GetBuffer(), nAlignedWidth * rAcc.Height());
1009         }
1010         else
1011         {
1012             const long nWidth(rAcc.Width());
1013             const long nHeight(rAcc.Height());
1014             sal_uInt8* pBuf = new sal_uInt8[ nAlignedWidth ];
1015             sal_uInt8* pTmp(0);
1016             sal_uInt8 cTmp(0);
1017 
1018             switch( nBitCount )
1019             {
1020                 case( 1 ):
1021                 {
1022                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1023                     {
1024                         pTmp = pBuf;
1025                         cTmp = 0;
1026 
1027                         for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ )
1028                         {
1029                             if( !nShift )
1030                             {
1031                                 nShift = 8L;
1032                                 *pTmp++ = cTmp;
1033                                 cTmp = 0;
1034                             }
1035 
1036                             cTmp |= rAcc.GetPixelIndex( nY, nX ) << --nShift;
1037                         }
1038 
1039                         *pTmp = cTmp;
1040                         rOStm.Write( pBuf, nAlignedWidth );
1041                     }
1042                 }
1043                 break;
1044 
1045                 case( 4 ):
1046                 {
1047                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1048                     {
1049                         pTmp = pBuf;
1050                         cTmp = 0;
1051 
1052                         for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ )
1053                         {
1054                             if( !nShift )
1055                             {
1056                                 nShift = 2L;
1057                                 *pTmp++ = cTmp;
1058                                 cTmp = 0;
1059                             }
1060 
1061                             cTmp |= rAcc.GetPixelIndex( nY, nX ) << ( --nShift << 2L );
1062                         }
1063                         *pTmp = cTmp;
1064                         rOStm.Write( pBuf, nAlignedWidth );
1065                     }
1066                 }
1067                 break;
1068 
1069                 case( 8 ):
1070                 {
1071                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1072                     {
1073                         pTmp = pBuf;
1074 
1075                         for( long nX = 0L; nX < nWidth; nX++ )
1076                             *pTmp++ = rAcc.GetPixelIndex( nY, nX );
1077 
1078                         rOStm.Write( pBuf, nAlignedWidth );
1079                     }
1080                 }
1081                 break;
1082 
1083                 // #i59239# fallback to 24 bit format, if bitcount is non-default
1084                 default:
1085                     // FALLTHROUGH intended
1086                 case( 24 ):
1087                 {
1088                     BitmapColor aPixelColor;
1089                     const bool bWriteAlpha(32 == nBitCount && pAccAlpha);
1090 
1091                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1092                     {
1093                         pTmp = pBuf;
1094 
1095                         for( long nX = 0L; nX < nWidth; nX++ )
1096                         {
1097                             // when alpha is used, this may be non-24bit main bitmap, so use GetColor
1098                             // instead of GetPixel to ensure RGB value
1099                             aPixelColor = rAcc.GetColor( nY, nX );
1100 
1101                             *pTmp++ = aPixelColor.GetBlue();
1102                             *pTmp++ = aPixelColor.GetGreen();
1103                             *pTmp++ = aPixelColor.GetRed();
1104 
1105                             if(bWriteAlpha)
1106                             {
1107                                 if(pAccAlpha)
1108                                 {
1109                                     *pTmp++ = (sal_uInt8)0xff - (sal_uInt8)pAccAlpha->GetPixelIndex( nY, nX );
1110                                 }
1111                                 else
1112                                 {
1113                                     *pTmp++ = (sal_uInt8)0xff;
1114                                 }
1115                             }
1116                         }
1117 
1118                         rOStm.Write( pBuf, nAlignedWidth );
1119                     }
1120                 }
1121                 break;
1122             }
1123 
1124             delete[] pBuf;
1125         }
1126     }
1127 
1128     rImageSize = rOStm.Tell() - rImageSize;
1129 
1130     return (!rOStm.GetError());
1131 }
1132 
1133 bool ImplWriteDIBBody(const Bitmap& rBitmap, SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* pAccAlpha, bool bCompressed)
1134 {
1135     const MapMode aMapPixel(MAP_PIXEL);
1136     DIBV5Header aHeader;
1137     sal_uLong nImageSizePos(0);
1138     sal_uLong nEndPos(0);
1139     sal_uInt32 nCompression(COMPRESS_NONE);
1140     bool bRet(false);
1141 
1142     aHeader.nSize = pAccAlpha ? DIBV5HEADERSIZE : DIBINFOHEADERSIZE; // size dependent on CF_DIB type to use
1143     aHeader.nWidth = rAcc.Width();
1144     aHeader.nHeight = rAcc.Height();
1145     aHeader.nPlanes = 1;
1146 
1147     if(!pAccAlpha && isBitfieldCompression(rAcc.GetScanlineFormat()))
1148     {
1149         aHeader.nBitCount = (BMP_FORMAT_16BIT_TC_LSB_MASK == rAcc.GetScanlineFormat()) ? 16 : 32;
1150         aHeader.nSizeImage = rAcc.Height() * rAcc.GetScanlineSize();
1151         nCompression = BITFIELDS;
1152     }
1153     else
1154     {
1155         // #i5xxx# Limit bitcount to 24bit, the 32 bit cases are
1156         // not handled properly below (would have to set color
1157         // masks, and nCompression=BITFIELDS - but color mask is
1158         // not set for formats != *_TC_*). Note that this very
1159         // problem might cause trouble at other places - the
1160         // introduction of 32 bit RGBA bitmaps is relatively
1161         // recent.
1162         // #i59239# discretize bitcount to 1,4,8,24 (other cases
1163         // are not written below)
1164         const sal_uInt16 nBitCount(pAccAlpha ? 32 : discretizeBitcount(static_cast< sal_uInt16 >(rAcc.GetBitCount())));
1165         aHeader.nBitCount = nBitCount;
1166         aHeader.nSizeImage = rAcc.Height() * AlignedWidth4Bytes(rAcc.Width() * aHeader.nBitCount);
1167 
1168         if(bCompressed)
1169         {
1170             if(4 == nBitCount)
1171             {
1172                 nCompression = RLE_4;
1173             }
1174             else if(8 == nBitCount)
1175             {
1176                 nCompression = RLE_8;
1177             }
1178         }
1179     }
1180 
1181     if((rOStm.GetCompressMode() & COMPRESSMODE_ZBITMAP) && (rOStm.GetVersion() >= SOFFICE_FILEFORMAT_40))
1182     {
1183         aHeader.nCompression = ZCOMPRESS;
1184     }
1185     else
1186     {
1187         aHeader.nCompression = nCompression;
1188     }
1189 
1190     if(rBitmap.GetPrefSize().Width() && rBitmap.GetPrefSize().Height() && (rBitmap.GetPrefMapMode() != aMapPixel))
1191     {
1192         // #i48108# Try to recover xpels/ypels as previously stored on
1193         // disk. The problem with just converting maPrefSize to 100th
1194         // mm and then relating that to the bitmap pixel size is that
1195         // MapMode is integer-based, and suffers from roundoffs,
1196         // especially if maPrefSize is small. Trying to circumvent
1197         // that by performing part of the math in floating point.
1198         const Size aScale100000(OutputDevice::LogicToLogic(Size(100000L, 100000L), MAP_100TH_MM, rBitmap.GetPrefMapMode()));
1199         const double fBmpWidthM((double)rBitmap.GetPrefSize().Width() / aScale100000.Width());
1200         const double fBmpHeightM((double)rBitmap.GetPrefSize().Height() / aScale100000.Height());
1201 
1202         if(!basegfx::fTools::equalZero(fBmpWidthM) && !basegfx::fTools::equalZero(fBmpHeightM))
1203         {
1204             aHeader.nXPelsPerMeter = basegfx::fround(rAcc.Width() / fabs(fBmpWidthM));
1205             aHeader.nYPelsPerMeter = basegfx::fround(rAcc.Height() / fabs(fBmpHeightM));
1206         }
1207     }
1208 
1209     aHeader.nColsUsed = ((!pAccAlpha && aHeader.nBitCount <= 8) ? rAcc.GetPaletteEntryCount() : 0);
1210     aHeader.nColsImportant = 0;
1211 
1212     rOStm << aHeader.nSize;
1213     rOStm << aHeader.nWidth;
1214     rOStm << aHeader.nHeight;
1215     rOStm << aHeader.nPlanes;
1216     rOStm << aHeader.nBitCount;
1217     rOStm << aHeader.nCompression;
1218 
1219     nImageSizePos = rOStm.Tell();
1220     rOStm.SeekRel( sizeof( aHeader.nSizeImage ) );
1221 
1222     rOStm << aHeader.nXPelsPerMeter;
1223     rOStm << aHeader.nYPelsPerMeter;
1224     rOStm << aHeader.nColsUsed;
1225     rOStm << aHeader.nColsImportant;
1226 
1227     if(pAccAlpha) // only write DIBV5 when asked to do so
1228     {
1229         aHeader.nV5CSType = 0x57696E20; // LCS_WINDOWS_COLOR_SPACE
1230         aHeader.nV5Intent = 0x00000004; // LCS_GM_IMAGES
1231 
1232         rOStm << aHeader.nV5RedMask;
1233         rOStm << aHeader.nV5GreenMask;
1234         rOStm << aHeader.nV5BlueMask;
1235         rOStm << aHeader.nV5AlphaMask;
1236         rOStm << aHeader.nV5CSType;
1237 
1238         rOStm << aHeader.aV5Endpoints.aXyzRed.aXyzX;
1239         rOStm << aHeader.aV5Endpoints.aXyzRed.aXyzY;
1240         rOStm << aHeader.aV5Endpoints.aXyzRed.aXyzZ;
1241         rOStm << aHeader.aV5Endpoints.aXyzGreen.aXyzX;
1242         rOStm << aHeader.aV5Endpoints.aXyzGreen.aXyzY;
1243         rOStm << aHeader.aV5Endpoints.aXyzGreen.aXyzZ;
1244         rOStm << aHeader.aV5Endpoints.aXyzBlue.aXyzX;
1245         rOStm << aHeader.aV5Endpoints.aXyzBlue.aXyzY;
1246         rOStm << aHeader.aV5Endpoints.aXyzBlue.aXyzZ;
1247 
1248         rOStm << aHeader.nV5GammaRed;
1249         rOStm << aHeader.nV5GammaGreen;
1250         rOStm << aHeader.nV5GammaBlue;
1251         rOStm << aHeader.nV5Intent;
1252         rOStm << aHeader.nV5ProfileData;
1253         rOStm << aHeader.nV5ProfileSize;
1254         rOStm << aHeader.nV5Reserved;
1255     }
1256 
1257     if(ZCOMPRESS == aHeader.nCompression)
1258     {
1259         ZCodec aCodec;
1260         SvMemoryStream aMemStm(aHeader.nSizeImage + 4096, 65535);
1261         sal_uLong nCodedPos(rOStm.Tell());
1262         sal_uLong nLastPos(0);
1263         sal_uInt32 nCodedSize(0);
1264         sal_uInt32 nUncodedSize(0);
1265 
1266         // write uncoded data palette
1267         if(aHeader.nColsUsed)
1268         {
1269             ImplWriteDIBPalette(aMemStm, rAcc);
1270         }
1271 
1272         // write uncoded bits
1273         bRet = ImplWriteDIBBits(aMemStm, rAcc, pAccAlpha, nCompression, aHeader.nSizeImage);
1274 
1275         // get uncoded size
1276         nUncodedSize = aMemStm.Tell();
1277 
1278         // seek over compress info
1279         rOStm.SeekRel(12);
1280 
1281         // write compressed data
1282         aCodec.BeginCompression(3);
1283         aCodec.Write(rOStm, (sal_uInt8*)aMemStm.GetData(), nUncodedSize);
1284         aCodec.EndCompression();
1285 
1286         // update compress info ( coded size, uncoded size, uncoded compression )
1287         nLastPos = rOStm.Tell();
1288         nCodedSize = nLastPos - nCodedPos - 12;
1289         rOStm.Seek(nCodedPos);
1290         rOStm << nCodedSize << nUncodedSize << nCompression;
1291         rOStm.Seek(nLastPos);
1292 
1293         if(bRet)
1294         {
1295             bRet = (ERRCODE_NONE == rOStm.GetError());
1296         }
1297     }
1298     else
1299     {
1300         if(aHeader.nColsUsed)
1301         {
1302             ImplWriteDIBPalette(rOStm, rAcc);
1303         }
1304 
1305         bRet = ImplWriteDIBBits(rOStm, rAcc, pAccAlpha, aHeader.nCompression, aHeader.nSizeImage);
1306     }
1307 
1308     nEndPos = rOStm.Tell();
1309     rOStm.Seek(nImageSizePos);
1310     rOStm << aHeader.nSizeImage;
1311     rOStm.Seek(nEndPos);
1312 
1313     return bRet;
1314 }
1315 
1316 bool ImplWriteDIBFileHeader(SvStream& rOStm, BitmapReadAccess& rAcc, bool bUseDIBV5)
1317 {
1318     const sal_uInt32 nPalCount((rAcc.HasPalette() ? rAcc.GetPaletteEntryCount() : isBitfieldCompression(rAcc.GetScanlineFormat()) ? 3UL : 0UL));
1319     const sal_uInt32 nOffset(14 + (bUseDIBV5 ? DIBV5HEADERSIZE : DIBINFOHEADERSIZE) + nPalCount * 4UL);
1320 
1321     rOStm << (sal_uInt16)0x4D42; // 'MB' from BITMAPFILEHEADER
1322     rOStm << (sal_uInt32)(nOffset + (rAcc.Height() * rAcc.GetScanlineSize()));
1323     rOStm << (sal_uInt16)0;
1324     rOStm << (sal_uInt16)0;
1325     rOStm << nOffset;
1326 
1327     return( rOStm.GetError() == 0UL );
1328 }
1329 
1330 //////////////////////////////////////////////////////////////////////////////
1331 
1332 bool ImplReadDIB(
1333     Bitmap& rTarget, Bitmap*
1334     pTargetAlpha,
1335     SvStream& rIStm,
1336     bool bFileHeader)
1337 {
1338     const sal_uInt16 nOldFormat(rIStm.GetNumberFormatInt());
1339     const sal_uLong nOldPos(rIStm.Tell());
1340     sal_uLong nOffset(0UL);
1341     bool bRet(false);
1342 
1343     rIStm.SetNumberFormatInt(NUMBERFORMAT_INT_LITTLEENDIAN);
1344 
1345     if(bFileHeader)
1346     {
1347         if(ImplReadDIBFileHeader(rIStm, nOffset))
1348         {
1349             bRet = ImplReadDIBBody(rIStm, rTarget, nOffset >= DIBV5HEADERSIZE ? pTargetAlpha : 0, nOffset);
1350         }
1351     }
1352     else
1353     {
1354         bRet = ImplReadDIBBody(rIStm, rTarget, 0, nOffset);
1355     }
1356 
1357     if(!bRet)
1358     {
1359         if(!rIStm.GetError())
1360         {
1361             rIStm.SetError(SVSTREAM_GENERALERROR);
1362         }
1363 
1364         rIStm.Seek(nOldPos);
1365     }
1366 
1367     rIStm.SetNumberFormatInt(nOldFormat);
1368 
1369     return bRet;
1370 }
1371 
1372 bool ImplWriteDIB(
1373     const Bitmap& rSource,
1374     const Bitmap* pSourceAlpha,
1375     SvStream& rOStm,
1376     bool bCompressed,
1377     bool bFileHeader)
1378 {
1379     const Size aSizePix(rSource.GetSizePixel());
1380     bool bRet(false);
1381 
1382     if(aSizePix.Width() && aSizePix.Height())
1383     {
1384         BitmapReadAccess* pAcc = const_cast< Bitmap& >(rSource).AcquireReadAccess();
1385         BitmapReadAccess* pAccAlpha = 0;
1386         const sal_uInt16 nOldFormat(rOStm.GetNumberFormatInt());
1387         const sal_uLong nOldPos(rOStm.Tell());
1388 
1389         if(pSourceAlpha)
1390         {
1391             const Size aSizePixAlpha(pSourceAlpha->GetSizePixel());
1392 
1393             if(aSizePixAlpha == aSizePix)
1394             {
1395                 pAccAlpha = const_cast< Bitmap* >(pSourceAlpha)->AcquireReadAccess();
1396             }
1397             else
1398             {
1399                 OSL_ENSURE(false, "WriteDIB got an alpha channel, but it's pixel size differs from the base bitmap (!)");
1400             }
1401         }
1402 
1403         rOStm.SetNumberFormatInt(NUMBERFORMAT_INT_LITTLEENDIAN);
1404 
1405         if(pAcc)
1406         {
1407             if(bFileHeader)
1408             {
1409                 if(ImplWriteDIBFileHeader(rOStm, *pAcc, 0 != pSourceAlpha))
1410                 {
1411                     bRet = ImplWriteDIBBody(rSource, rOStm, *pAcc, pAccAlpha, bCompressed);
1412                 }
1413             }
1414             else
1415             {
1416                 bRet = ImplWriteDIBBody(rSource, rOStm, *pAcc, pAccAlpha, bCompressed);
1417             }
1418 
1419             const_cast< Bitmap& >(rSource).ReleaseAccess(pAcc);
1420 
1421             if(pAccAlpha)
1422             {
1423                 const_cast< Bitmap* >(pSourceAlpha)->ReleaseAccess(pAccAlpha);
1424             }
1425         }
1426 
1427         if(!bRet)
1428         {
1429             rOStm.SetError(SVSTREAM_GENERALERROR);
1430             rOStm.Seek(nOldPos);
1431         }
1432 
1433         rOStm.SetNumberFormatInt(nOldFormat);
1434     }
1435 
1436     return bRet;
1437 }
1438 
1439 //////////////////////////////////////////////////////////////////////////////
1440 
1441 bool ReadDIB(
1442     Bitmap& rTarget,
1443     SvStream& rIStm,
1444     bool bFileHeader)
1445 {
1446     return ImplReadDIB(rTarget, 0, rIStm, bFileHeader);
1447 }
1448 
1449 bool ReadDIBBitmapEx(
1450     BitmapEx& rTarget,
1451     SvStream& rIStm)
1452 {
1453     Bitmap aBmp;
1454     bool bRetval(ImplReadDIB(aBmp, 0, rIStm, true) && !rIStm.GetError());
1455 
1456     if(bRetval)
1457     {
1458         // base bitmap was read, set as return value and try to read alpha extra-data
1459         const sal_uLong nStmPos(rIStm.Tell());
1460         sal_uInt32 nMagic1(0);
1461         sal_uInt32 nMagic2(0);
1462 
1463         rTarget = BitmapEx(aBmp);
1464         rIStm >> nMagic1 >> nMagic2;
1465         bRetval = (0x25091962 == nMagic1) && (0xACB20201 == nMagic2) && !rIStm.GetError();
1466 
1467         if(bRetval)
1468         {
1469             sal_uInt8 bTransparent(false);
1470 
1471             rIStm >> bTransparent;
1472             bRetval = !rIStm.GetError();
1473 
1474             if(bRetval)
1475             {
1476                 if((sal_uInt8)TRANSPARENT_BITMAP == bTransparent)
1477                 {
1478                     Bitmap aMask;
1479 
1480                     bRetval = ImplReadDIB(aMask, 0, rIStm, true);
1481 
1482                     if(bRetval)
1483                     {
1484                         if(!!aMask)
1485                         {
1486                             // do we have an alpha mask?
1487                             if((8 == aMask.GetBitCount()) && aMask.HasGreyPalette())
1488                             {
1489                                 AlphaMask aAlpha;
1490 
1491                                 // create alpha mask quickly (without greyscale conversion)
1492                                 aAlpha.ImplSetBitmap(aMask);
1493                                 rTarget = BitmapEx(aBmp, aAlpha);
1494                             }
1495                             else
1496                             {
1497                                 rTarget = BitmapEx(aBmp, aMask);
1498                             }
1499                         }
1500                     }
1501                 }
1502                 else if((sal_uInt8)TRANSPARENT_COLOR == bTransparent)
1503                 {
1504                     Color aTransparentColor;
1505 
1506                     rIStm >> aTransparentColor;
1507                     bRetval = !rIStm.GetError();
1508 
1509                     if(bRetval)
1510                     {
1511                         rTarget = BitmapEx(aBmp, aTransparentColor);
1512                     }
1513                 }
1514             }
1515         }
1516 
1517         if(!bRetval)
1518         {
1519             // alpha extra data could not be read; reset, but use base bitmap as result
1520             rIStm.ResetError();
1521             rIStm.Seek(nStmPos);
1522             bRetval = true;
1523         }
1524     }
1525 
1526     return bRetval;
1527 }
1528 
1529 bool ReadDIBV5(
1530     Bitmap& rTarget,
1531     Bitmap& rTargetAlpha,
1532     SvStream& rIStm)
1533 {
1534     return ImplReadDIB(rTarget, &rTargetAlpha, rIStm, true);
1535 }
1536 
1537 //////////////////////////////////////////////////////////////////////////////
1538 
1539 bool WriteDIB(
1540     const Bitmap& rSource,
1541     SvStream& rOStm,
1542     bool bCompressed,
1543     bool bFileHeader)
1544 {
1545     return ImplWriteDIB(rSource, 0, rOStm, bCompressed, bFileHeader);
1546 }
1547 
1548 bool WriteDIBBitmapEx(
1549     const BitmapEx& rSource,
1550     SvStream& rOStm)
1551 {
1552     if(ImplWriteDIB(rSource.GetBitmap(), 0, rOStm, true, true))
1553     {
1554         rOStm << (sal_uInt32)0x25091962;
1555         rOStm << (sal_uInt32)0xACB20201;
1556         rOStm << (sal_uInt8)rSource.eTransparent;
1557 
1558         if(TRANSPARENT_BITMAP == rSource.eTransparent)
1559         {
1560             return ImplWriteDIB(rSource.aMask, 0, rOStm, true, true);
1561         }
1562         else if(TRANSPARENT_COLOR == rSource.eTransparent)
1563         {
1564             rOStm << rSource.aTransparentColor;
1565             return true;
1566         }
1567     }
1568 
1569     return false;
1570 }
1571 
1572 bool WriteDIBV5(
1573     const Bitmap& rSource,
1574     const Bitmap& rSourceAlpha,
1575     SvStream& rOStm)
1576 {
1577     return ImplWriteDIB(rSource, &rSourceAlpha, rOStm, false, true);
1578 }
1579 
1580 //////////////////////////////////////////////////////////////////////////////
1581 // eof
1582